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  • How do I setup Apache with FastCGI and Ruby?

    - by sdellysse
    I've been reading alot of forum posts, tutorials, etc., about setting up apache under linux with fastcgi. I'm trying to run fcgi for some of my ruby development (not rails), but I figure it should apply to any language. Please note that I already have apache, fastcgi, ruby-fcgi, and the like already installed on my web box. Conceptually, I'm having a hard time with it. Does apache spawn the specified fcgi processes as needed? Do I start them along side apache? Basically, I'm trying to get to a point where I am able to ask the proper questions, so apologies if the title is misleading.

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  • mongod fork vs nohup

    - by Daniel Kitachewsky
    I'm currently writing process management software. One package we use is mongo. Is there any difference between launching mongo with mongod --fork --logpath=/my/path/mongo.log and nohup mongod >> /my/path/mongo.log 2>&1 < /dev/null & ? My first thought was that --fork could spawn more processes and/or threads, and I was suggested that --fork could be useful for changing the effective user (downgrading privileges). But we run all under the same user (process manager and mongod), so is there any other difference? Thank you

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  • Can the expect utility handle a case where the process it spawns also spawns a sub process?

    - by davidparks21
    I'm trying to use expect to handle rsync over an ssh shell, but it gets stuck. If I run my rsync command it works (simplified here): It prompts me for my password and copies files to the server: rsync -e ssh -<other_params> If I then enclose that in expect: expect -d -c "spawn rsync -e ssh -<other_params>" -c "expect password:" -c "send mypass\r" It does not execute properly, the program exists and no files are copied. Even the debug mode isn't giving many clues. My best guess is that rsync is spawning the ssh process, and the ssh process is what needs to be interacted with, but send is picking up the rsync process id and sending the input there. Any thoughts?

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  • Running Emacs on Multiple TTYs in screen

    - by Daniel Kessler
    When working with EMACS over SSH, is there any way to spawn a new frame of the same emacs session on a different terminal? In my use case, I have screen running, so I have multiple terminals, and can recover which pseudo terminal they're attached to with pts. Suppose I have two "windows" (in GNU screen parlance). The first one is attached to /dev/pts/12 and the second one is attached to /dev/pts/13. I launch emacs on the first window. Is there any way for me to start a new frame of the same session on the second window? I've been playing with passing arguments to make-frame but it seems that the usage that allows me to specify a terminal requires that a terminal object already exists, and I can't see any way to create a new terminal object.

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  • How do you keep up with Nagios/Capistrano configs when using EC2?

    - by imaginative
    I use Amazon EC2 for my mobile app. Depending on load of the application at a given time, I might spawn new instances and then take them down when load is lower to save costs. How does one keep up with Nagios configurations for such a dynamic environment? When one deals with managed hardware, configuration files are predictable. In this case Nagios, Capistrano and a bunch of other configuration files would need to be added. Capistrano needs to know where to deploy a new build to for an app server. Nagios needs to know to remove an existing instance or add a new instance for monitoring. Nagios also needs to know if a node was intentionally taken down or if the host is down due to error. How is this done with the wonderful world of VPS/dynamic instances?

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  • gevent with Django as daemon

    - by jonathonmorgan
    I've been developing an app using django_socketio (a python port of the Node equivalent), which relies on gevent. It ships with a Django management command that runs gevent's pywsgi server, but that of course stops when I close my terminal window, just like Django's dev server. This is a proof of concept, and there's no expectation that it would hold up in a production environment, but I'd like to have the server at least "permanently" process HTTP requests, so I don't need to manually start the dev server in order to demo. I'm assuming I need to run this as a daemon process, but prior to this I've only used apache and mod_wsgi, so unsure of where to begin, or even how I would go about starting a daemon. I found gevent-spawn, which looks promising, but it's unclear to me how that code is executed. Basically, how would I use gevent to serve a Django app in a setting without manually starting/stopping the server?

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  • Spawning HTTPD processes

    - by felix001
    Can any confirm how Apache spawns new children ? As in if I connect to a webserver (HTTP 1.0 / no keep alive) and issue a HTTP /GET I will be spawned a new HTTPD child. If then issue another HTTP /GET then a new TCP connection will be built. However will I use the same child process of would I spawn a new one ? Also if I was using HTTP 1.1 (with keep-alive) and reused the same TCP connection, would the httpd process/spawning be any different to that if I wasnt using keepalive ? Thanks,

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  • php-cgi got SIGKILL on burst.net VPS?

    - by Shawn
    I got an VPS at burst.net, very cheap one, but this doesn't matter. The strange behavior of it is, the php-cgi process, which started using lighthttpd's spawn-cgi, dies every a few minutes. however, other processes are fine and great, even include a java process, and I'm sure there is no "out of memory" issue, so it's not killed by OOM killer. I used strace to trace the process, and found out it was killed by SIGKILL, hence no single log was left on the disk, just dies suddenly. Is there anyway I can find out what process/thing sent the SIGKILL to the poor php process? Filed a ticket with the vendor, but they said they won't care. strace -p 7176 Process 7176 attached - interrupt to quit wait4(-1, <unfinished ...> +++ killed by SIGKILL +++

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  • How do i set a (open_)basedir with php using fastcgi/nginx?

    - by acidzombie24
    Essentially i found out you can limit the folders each user has access to by using php's basedir/open_basedir. I'd like to have each php only access its own files. So i wrote fastcgi_param open_basedir $document_root; in hopes that it would work. It didnt. I googled and only found results saying you cant do it via fastcgi or nginx. Is this true or can i not do it? PS: I -do- spawn php as its own user (rather then www-data) so it doesnt wreak havoc on my nonphp websites. But i still like to prevent one php script on a php site from accessing other directories (if i have a wordpress install on yourface.com its pretty obvious a valid php path is /var/www/yourface/<wordpress scripts>

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  • IIS7 application pool spawning worker processes

    - by scott_lotus
    IIS7 ASP.net 2.0 Number of worker processes growing out of control in single app pool. Appear to keep spawning upwards. Monitoring the w3wp.exe process i can see "current connections" to web service sometimes spawn out of control but not always , only worker processes are consistently growing when this issue occurs. Number of worker processes normally 0 - 20 , when spawning they can reach 1000 + This was deployed in: %windir%\Microsoft.NET\Framework64\v2.0.50727\aspnet.config maxConcurrentRequestsPerCPU="50000" maxConcurrentThreadsPerCPU="0" requestQueueLimit="50000" But issue still occurs. Have tried running PROCDUMP on the exe process but the mini dump isnt a great help. I understand this is 99% probable an app issue , what i need help with is tracking it down. Thank you for any tips. Scott

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  • Why is my spawned process still causing IntelliJ to wait?

    - by itsadok
    I'm trying to start a server as part of an Ant artifact. Here are the relevant lines: <exec dir="." executable="cmd.exe" spawn="true"> <arg line="/c c:\Java\james-2.3.2\bin\debug.bat" /> </exec> If I start it with ant from the command line, a process is spawned and I get a command prompt and everything seems fine. However, if I start it from IntelliJ 6, my IDE, the build stays alive until I kill the server. Here's the line IntelliJ uses to start ant: C:\Java\jdk1.6.0_02\bin\java -Xmx128m -Dant.home=C:\Java\apache-ant-1.7.1 -Dfile.encoding=UTF-8 -classpath "C:\Java\apache-ant-1.7.1\lib\ant-antlr.jar;C:\Java\apache-ant-1.7.1\lib\ant-apache-bcel.jar;C:\Java\apache-ant-1.7.1\lib\ant-apache-bsf.jar;C:\Java\apache-ant-1.7.1\lib\ant-apache-log4j.jar;C:\Java\apache-ant-1.7.1\lib\ant-apache-oro.jar;C:\Java\apache-ant-1.7.1\lib\ant-apache-regexp.jar;C:\Java\apache-ant-1.7.1\lib\ant-apache-resolver.jar;C:\Java\apache-ant-1.7.1\lib\ant-commons-logging.jar;C:\Java\apache-ant-1.7.1\lib\ant-commons-net.jar;C:\Java\apache-ant-1.7.1\lib\ant-jai.jar;C:\Java\apache-ant-1.7.1\lib\ant-javamail.jar;C:\Java\apache-ant-1.7.1\lib\ant-jdepend.jar;C:\Java\apache-ant-1.7.1\lib\ant-jmf.jar;C:\Java\apache-ant-1.7.1\lib\ant-jsch.jar;C:\Java\apache-ant-1.7.1\lib\ant-junit.jar;C:\Java\apache-ant-1.7.1\lib\ant-launcher.jar;C:\Java\apache-ant-1.7.1\lib\ant-netrexx.jar;C:\Java\apache-ant-1.7.1\lib\ant-nodeps.jar;C:\Java\apache-ant-1.7.1\lib\ant-starteam.jar;C:\Java\apache-ant-1.7.1\lib\ant-stylebook.jar;C:\Java\apache-ant-1.7.1\lib\ant-swing.jar;C:\Java\apache-ant-1.7.1\lib\ant-testutil.jar;C:\Java\apache-ant-1.7.1\lib\ant-trax.jar;C:\Java\apache-ant-1.7.1\lib\ant-weblogic.jar;C:\Java\apache-ant-1.7.1\lib\ant.jar;C:\Java\apache-ant-1.7.1\lib\xercesImpl.jar;C:\Java\apache-ant-1.7.1\lib\xml-apis.jar;C:\Java\jdk1.6.0_02\lib\tools.jar;C:\Program Files\JetBrains\IntelliJ IDEA 6.0\lib\idea_rt.jar" com.intellij.rt.ant.execution.AntMain2 -logger com.intellij.rt.ant.execution.IdeaAntLogger2 -inputhandler com.intellij.rt.ant.execution.IdeaInputHandler -buildfile C:\Java\Projects\CcMailer\ccmailer.xml jar I suspect the inputhandler parameter has something to do with the problem, but if I run it myself the problem is not reproduced. Either way, I have only limited control over what IntelliJ does. My question is: how does IntelliJ even know the process is running? The Ant process is long gone. Is there a way to start a subprocess in a more sneaky way, so that IntelliJ won't even know there's anything to wait around for? Here's what I've tried so far: I tried using the start command, like this: <exec dir="." executable="cmd.exe" spawn="true"> <arg line="/c start cmd /c c:\Java\james-2.3.2\bin\debug.bat" /> </exec> I also tried using python, with code like this: import os.path import subprocess subprocess.Popen(["cmd.exe", "/c", "debug.bat"], stdin=open(os.path.devnull), stdout=open(os.path.devnull, "w"), stderr=subprocess.STDOUT) To no avail. The build window always stays up until I kill the server. Any ideas?

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  • sudo: /usr/lib/sudo/sudoers.so must be owned by uid 0

    - by 7UR7L3
    Whenever I try to do anything at all that requires my password it returns this: u7ur7l3@ubuntu:~$ sudo sudo: /usr/lib/sudo/sudoers.so must be owned by uid 0 sudo: fatal error, unable to load plugins u7ur7l3@ubuntu:~$ So I can't install anything from the Software Center / package manager or run any commands in terminal that require my password. I can log in, but that's pretty much it. I accidentally changed the permissions of some files, then changed some more trying to fix it :/. Now I'm completely lost as to what to do. This is what happened when I tried to get sudo working again using pkexec: u7ur7l3@ubuntu:~$ pkexec chown root /usr/lib/sudo/sudoers.so Error getting authority: Error initializing authority: Error calling StartServiceByName for org.freedesktop.PolicyKit1: GDBus.Error:org.freedesktop.DBus.Error.Spawn.ExecFailed: Failed to execute program /usr/lib/dbus-1.0/dbus-daemon-launch-helper: Success u7ur7l3@ubuntu:~$ sudo ls sudo: /usr/lib/sudo/sudoers.so must be owned by uid 0 sudo: fatal error, unable to load plugins And to change permissions I was using Root Actions as a dolphin service/ plugin thing, so history doesn't show me the permission changes. I just realized that sounds don't work at all anymore. When I go into Phonon my default settings and playback devices aren't even there. Also I don't have the option to shutdown, I can only log out or leave.

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  • What's the difference between General Ledger Transfer Program, Create Accounting and Submit Accounting?

    - by Oracle_EBS
    In Release 12, the General Ledger Transfer Program is no longer used. Use Create Accounting or Submit Accounting instead. Submit Accounting spawns the Revenue Recognition Process. The Create Accounting program does not. So if you create transactions with rules, then you would want to run Submit Accounting Process to spawn Revenue Recognition to create the distribution rows, which Create Accounting is then spawned to process to the GL. Create Accounting Submit Accounting Short Name for Concurrent Program XLAACCPB ARACCPB Specific to Receivables No Yes Runs Revenue Recognition automatically No Yes Can be run real-time for one Transaction/Receipt at a time Yes No Spawns the following Programs 1) XLAACCPB module: Create Accounting 2) XLAACCUP module: Accounting Program 3) GLLEZL module: Journal Import 1) ARTERRPM module: Revenue Recognition Master Program 2) ARTERRPW module: Revenue Recognition with parallel workers - could be numerous 3) ARREVSWP - Revenue Contingency Analyzer 4) XLAACCPB module: Create Accounting 5) XLAACCUP module: Accounting Program 5) GLLEZL module: Journal Import Keep in mind, Reports owned by application 'Subledger Accounting' cannot be seen when running the report from Receivables responsibility. You may want to request your sysadmin to attach the following SLA reports/programs to your AR responsibility as you will need these for your AR closing process: XLAPEXRPT : Subledger Period Close Exception Report - shows transactions in status final, incomplete and unprocessed. XLAGLTRN : Transfer Journal Entries to GL - transfers transactions in final status and manually created transactions to GL To add reports/programs owned by application 'Subledger Accounting' (Subledger Period Close Exception Report and Transfer Journal Entries to GL_ Add to the request group as follows: Let's use Subledger Accounting Report XLATBRPT: Open Account Balances Listing Report as an example. Responsibility: System Administrator Navigation: Security > Responsibility > Define Query the name of your Receivables Responsibility and note the Request Group (ie. Receivables All) Navigation: Security > Responsibility > Request Query the Request Group Go to Request Zone and Click on Add Record Enter the following: Type: Program Name: Open Account Balances Listing Save Responsibility: Receivables Manager Navigation: Control > Requests > Run In the list of values you should now see 'Open Account Balances Listing' report References: Note: 748999.1 How to add reports for application subledger accounting to receivables responsibiilty Note: 759534.1 R12 ARGLTP General Ledger Transfer Program Errors Out Note: 1121944.1 Understanding and Troubleshooting Revenue Recognition in Oracle Receivables

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  • Running & Managing Concurrent Queries in SQL Developer

    - by thatjeffsmith
    We’ve all been there – you’ve managed to write a query that takes longer than a few seconds to execute. Tuning aside, sometimes it takes longer than you want for a query to run. So what’s a SQL Developer user to do? I say, keep going! While you’re waiting for your query to finish, there’s no reason why you can’t continue on with your work. If you need to execute something else in a worksheet, there’s no reason to launch a 2nd or 3rd copy of SQL Developer. Just open an un-shared worksheet. Now while you’ve got 1 or more queries running, you can easily get yourself into a situation where you’re not sure what’s running where. Or maybe you want to cancel a query or just check how long something’s been running. Just open the Task Progress Panel If a query or task in SQL Developer takes more than 3-5 seconds, it will appear in the Task Progress panel. You can then watch the throbbers go back and forth while you sip your coffee/soda/Red Bull. Run a query, spawn a new worksheet, run another query, watch them in the Task Progress panel. Kudos and thanks to @leight0nn for helping me get the title of this post right If you’re looking for help in managing and monitoring sessions in general, check out this post.

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  • Juju Openstack bundle: Can't launch an instance

    - by user281985
    Deployed bundle:~makyo/openstack/2/openstack, on top of 7 physical boxes and 3 virtual ones. After changing vip_iface strings to point to right devices, e.g., br0 instead of eth0, and defining "/mnt/loopback|30G", in Cinder's block-device string, am able to navigate through openstack dashboard, error free. Following http://docs.openstack.org/grizzly/openstack-compute/install/apt/content/running-an-instance.html instructions, attempted to launch cirros 0.3.1 image; however, novalist shows the instance in error state. ubuntu@node7:~$ nova --debug boot --flavor 1 --image 28bed1bc-bc1c-4533-beee-8e0428ad40dd --key_name key2 --security_group default cirros REQ: curl -i http://keyStone.IP:5000/v2.0/tokens -X POST -H "Content-Type: application/json" -H "Accept: application/json" -H "User-Agent: python-novaclient" -d '{"auth": {"tenantName": "admin", "passwordCredentials": {"username": "admin", "password": "openstack"}}}' INFO (connectionpool:191) Starting new HTTP connection (1): keyStone.IP DEBUG (connectionpool:283) "POST /v2.0/tokens HTTP/1.1" 200 None RESP: [200] {'date': 'Tue, 10 Jun 2014 00:01:02 GMT', 'transfer-encoding': 'chunked', 'vary': 'X-Auth-Token', 'content-type': 'application/json'} RESP BODY: {"access": {"token": {"expires": "2014-06-11T00:01:02Z", "id": "3eefa1837d984426a633fe09259a1534", "tenant": {"description": "Created by Juju", "enabled": true, "id": "08cff06d13b74492b780d9ceed699239", "name": "admin"}}, "serviceCatalog": [{"endpoints": [{"adminURL": "http://nova.cloud.controller:8774/v1.1/08cff06d13b74492b780d9ceed699239", "region": "RegionOne", "internalURL": "http://nova.cloud.controller:8774/v1.1/08cff06d13b74492b780d9ceed699239", "publicURL": "http://nova.cloud.controller:8774/v1.1/08cff06d13b74492b780d9ceed699239"}], "endpoints_links": [], "type": "compute", "name": "nova"}, {"endpoints": [{"adminURL": "http://nova.cloud.controller:9696", "region": "RegionOne", "internalURL": "http://nova.cloud.controller:9696", "publicURL": "http://nova.cloud.controller:9696"}], "endpoints_links": [], "type": "network", "name": "quantum"}, {"endpoints": [{"adminURL": "http://nova.cloud.controller:3333", "region": "RegionOne", "internalURL": "http://nova.cloud.controller:3333", "publicURL": "http://nova.cloud.controller:3333"}], "endpoints_links": [], "type": "s3", "name": "s3"}, {"endpoints": [{"adminURL": "http://i.p.s.36:9292", "region": "RegionOne", "internalURL": "http://i.p.s.36:9292", "publicURL": "http://i.p.s.36:9292"}], "endpoints_links": [], "type": "image", "name": "glance"}, {"endpoints": [{"adminURL": "http://i.p.s.39:8776/v1/08cff06d13b74492b780d9ceed699239", "region": "RegionOne", "internalURL": "http://i.p.s.39:8776/v1/08cff06d13b74492b780d9ceed699239", "publicURL": "http://i.p.s.39:8776/v1/08cff06d13b74492b780d9ceed699239"}], "endpoints_links": [], "type": "volume", "name": "cinder"}, {"endpoints": [{"adminURL": "http://nova.cloud.controller:8773/services/Cloud", "region": "RegionOne", "internalURL": "http://nova.cloud.controller:8773/services/Cloud", "publicURL": "http://nova.cloud.controller:8773/services/Cloud"}], "endpoints_links": [], "type": "ec2", "name": "ec2"}, {"endpoints": [{"adminURL": "http://keyStone.IP:35357/v2.0", "region": "RegionOne", "internalURL": "http://keyStone.IP:5000/v2.0", "publicURL": "http://i.p.s.44:5000/v2.0"}], "endpoints_links": [], "type": "identity", "name": "keystone"}], "user": {"username": "admin", "roles_links": [], "id": "b3730a52a32e40f0a9500440d1ef1c7d", "roles": [{"id": "e020001eb9a049f4a16540238ab158aa", "name": "Admin"}, {"id": "b84fbff4d5554d53bbbffdaad66b56cb", "name": "KeystoneServiceAdmin"}, {"id": "129c8b49d42b4f0796109aaef2069aa9", "name": "KeystoneAdmin"}], "name": "admin"}}} REQ: curl -i http://nova.cloud.controller:8774/v1.1/08cff06d13b74492b780d9ceed699239/images/28bed1bc-bc1c-4533-beee-8e0428ad40dd -X GET -H "X-Auth-Project-Id: admin" -H "User-Agent: python-novaclient" -H "Accept: application/json" -H "X-Auth-Token: 3eefa1837d984426a633fe09259a1534" INFO (connectionpool:191) Starting new HTTP connection (1): nova.cloud.controller DEBUG (connectionpool:283) "GET /v1.1/08cff06d13b74492b780d9ceed699239/images/28bed1bc-bc1c-4533-beee-8e0428ad40dd HTTP/1.1" 200 719 RESP: [200] {'date': 'Tue, 10 Jun 2014 00:01:03 GMT', 'x-compute-request-id': 'req-7f3459f8-d3d5-47f1-97a3-8407a4419a69', 'content-type': 'application/json', 'content-length': '719'} RESP BODY: {"image": {"status": "ACTIVE", "updated": "2014-06-09T22:17:54Z", "links": [{"href": "http://nova.cloud.controller:8774/v1.1/08cff06d13b74492b780d9ceed699239/images/28bed1bc-bc1c-4533-beee-8e0428ad40dd", "rel": "self"}, {"href": "http://nova.cloud.controller:8774/08cff06d13b74492b780d9ceed699239/images/28bed1bc-bc1c-4533-beee-8e0428ad40dd", "rel": "bookmark"}, {"href": "http://External.Public.Port:9292/08cff06d13b74492b780d9ceed699239/images/28bed1bc-bc1c-4533-beee-8e0428ad40dd", "type": "application/vnd.openstack.image", "rel": "alternate"}], "id": "28bed1bc-bc1c-4533-beee-8e0428ad40dd", "OS-EXT-IMG-SIZE:size": 13147648, "name": "Cirros 0.3.1", "created": "2014-06-09T22:17:54Z", "minDisk": 0, "progress": 100, "minRam": 0, "metadata": {}}} REQ: curl -i http://nova.cloud.controller:8774/v1.1/08cff06d13b74492b780d9ceed699239/flavors/1 -X GET -H "X-Auth-Project-Id: admin" -H "User-Agent: python-novaclient" -H "Accept: application/json" -H "X-Auth-Token: 3eefa1837d984426a633fe09259a1534" INFO (connectionpool:191) Starting new HTTP connection (1): nova.cloud.controller DEBUG (connectionpool:283) "GET /v1.1/08cff06d13b74492b780d9ceed699239/flavors/1 HTTP/1.1" 200 418 RESP: [200] {'date': 'Tue, 10 Jun 2014 00:01:04 GMT', 'x-compute-request-id': 'req-2c153110-6969-4f3a-b51c-8f1a6ce75bee', 'content-type': 'application/json', 'content-length': '418'} RESP BODY: {"flavor": {"name": "m1.tiny", "links": [{"href": "http://nova.cloud.controller:8774/v1.1/08cff06d13b74492b780d9ceed699239/flavors/1", "rel": "self"}, {"href": "http://nova.cloud.controller:8774/08cff06d13b74492b780d9ceed699239/flavors/1", "rel": "bookmark"}], "ram": 512, "OS-FLV-DISABLED:disabled": false, "vcpus": 1, "swap": "", "os-flavor-access:is_public": true, "rxtx_factor": 1.0, "OS-FLV-EXT-DATA:ephemeral": 0, "disk": 0, "id": "1"}} REQ: curl -i http://nova.cloud.controller:8774/v1.1/08cff06d13b74492b780d9ceed699239/servers -X POST -H "X-Auth-Project-Id: admin" -H "User-Agent: python-novaclient" -H "Content-Type: application/json" -H "Accept: application/json" -H "X-Auth-Token: 3eefa1837d984426a633fe09259a1534" -d '{"server": {"name": "cirros", "imageRef": "28bed1bc-bc1c-4533-beee-8e0428ad40dd", "key_name": "key2", "flavorRef": "1", "max_count": 1, "min_count": 1, "security_groups": [{"name": "default"}]}}' INFO (connectionpool:191) Starting new HTTP connection (1): nova.cloud.controller DEBUG (connectionpool:283) "POST /v1.1/08cff06d13b74492b780d9ceed699239/servers HTTP/1.1" 202 436 RESP: [202] {'date': 'Tue, 10 Jun 2014 00:01:05 GMT', 'x-compute-request-id': 'req-41e53086-6454-4efb-bb35-a30dc2c780be', 'content-type': 'application/json', 'location': 'http://nova.cloud.controller:8774/v1.1/08cff06d13b74492b780d9ceed699239/servers/2eb5e3ad-3044-41c1-bbb7-10f398f83e43', 'content-length': '436'} RESP BODY: {"server": {"security_groups": [{"name": "default"}], "OS-DCF:diskConfig": "MANUAL", "id": "2eb5e3ad-3044-41c1-bbb7-10f398f83e43", "links": [{"href": "http://nova.cloud.controller:8774/v1.1/08cff06d13b74492b780d9ceed699239/servers/2eb5e3ad-3044-41c1-bbb7-10f398f83e43", "rel": "self"}, {"href": "http://nova.cloud.controller:8774/08cff06d13b74492b780d9ceed699239/servers/2eb5e3ad-3044-41c1-bbb7-10f398f83e43", "rel": "bookmark"}], "adminPass": "oFRbvRqif2C8"}} REQ: curl -i http://nova.cloud.controller:8774/v1.1/08cff06d13b74492b780d9ceed699239/servers/2eb5e3ad-3044-41c1-bbb7-10f398f83e43 -X GET -H "X-Auth-Project-Id: admin" -H "User-Agent: python-novaclient" -H "Accept: application/json" -H "X-Auth-Token: 3eefa1837d984426a633fe09259a1534" INFO (connectionpool:191) Starting new HTTP connection (1): nova.cloud.controller DEBUG (connectionpool:283) "GET /v1.1/08cff06d13b74492b780d9ceed699239/servers/2eb5e3ad-3044-41c1-bbb7-10f398f83e43 HTTP/1.1" 200 1349 RESP: [200] {'date': 'Tue, 10 Jun 2014 00:01:05 GMT', 'x-compute-request-id': 'req-d91d0858-7030-469d-8e55-40e05e4d00fd', 'content-type': 'application/json', 'content-length': '1349'} RESP BODY: {"server": {"status": "BUILD", "updated": "2014-06-10T00:01:05Z", "hostId": "", "OS-EXT-SRV-ATTR:host": null, "addresses": {}, "links": [{"href": "http://nova.cloud.controller:8774/v1.1/08cff06d13b74492b780d9ceed699239/servers/2eb5e3ad-3044-41c1-bbb7-10f398f83e43", "rel": "self"}, {"href": "http://nova.cloud.controller:8774/08cff06d13b74492b780d9ceed699239/servers/2eb5e3ad-3044-41c1-bbb7-10f398f83e43", "rel": "bookmark"}], "key_name": "key2", "image": {"id": "28bed1bc-bc1c-4533-beee-8e0428ad40dd", "links": [{"href": "http://nova.cloud.controller:8774/08cff06d13b74492b780d9ceed699239/images/28bed1bc-bc1c-4533-beee-8e0428ad40dd", "rel": "bookmark"}]}, "OS-EXT-STS:task_state": "scheduling", "OS-EXT-STS:vm_state": "building", "OS-EXT-SRV-ATTR:instance_name": "instance-00000004", "OS-EXT-SRV-ATTR:hypervisor_hostname": null, "flavor": {"id": "1", "links": [{"href": "http://nova.cloud.controller:8774/08cff06d13b74492b780d9ceed699239/flavors/1", "rel": "bookmark"}]}, "id": "2eb5e3ad-3044-41c1-bbb7-10f398f83e43", "security_groups": [{"name": "default"}], "OS-EXT-AZ:availability_zone": "nova", "user_id": "b3730a52a32e40f0a9500440d1ef1c7d", "name": "cirros", "created": "2014-06-10T00:01:04Z", "tenant_id": "08cff06d13b74492b780d9ceed699239", "OS-DCF:diskConfig": "MANUAL", "accessIPv4": "", "accessIPv6": "", "progress": 0, "OS-EXT-STS:power_state": 0, "config_drive": "", "metadata": {}}} REQ: curl -i http://nova.cloud.controller:8774/v1.1/08cff06d13b74492b780d9ceed699239/flavors/1 -X GET -H "X-Auth-Project-Id: admin" -H "User-Agent: python-novaclient" -H "Accept: application/json" -H "X-Auth-Token: 3eefa1837d984426a633fe09259a1534" INFO (connectionpool:191) Starting new HTTP connection (1): nova.cloud.controller DEBUG (connectionpool:283) "GET /v1.1/08cff06d13b74492b780d9ceed699239/flavors/1 HTTP/1.1" 200 418 RESP: [200] {'date': 'Tue, 10 Jun 2014 00:01:05 GMT', 'x-compute-request-id': 'req-896c0120-1102-4408-9e09-cd628f2dd699', 'content-type': 'application/json', 'content-length': '418'} RESP BODY: {"flavor": {"name": "m1.tiny", "links": [{"href": "http://nova.cloud.controller:8774/v1.1/08cff06d13b74492b780d9ceed699239/flavors/1", "rel": "self"}, {"href": "http://nova.cloud.controller:8774/08cff06d13b74492b780d9ceed699239/flavors/1", "rel": "bookmark"}], "ram": 512, "OS-FLV-DISABLED:disabled": false, "vcpus": 1, "swap": "", "os-flavor-access:is_public": true, "rxtx_factor": 1.0, "OS-FLV-EXT-DATA:ephemeral": 0, "disk": 0, "id": "1"}} REQ: curl -i http://nova.cloud.controller:8774/v1.1/08cff06d13b74492b780d9ceed699239/images/28bed1bc-bc1c-4533-beee-8e0428ad40dd -X GET -H "X-Auth-Project-Id: admin" -H "User-Agent: python-novaclient" -H "Accept: application/json" -H "X-Auth-Token: 3eefa1837d984426a633fe09259a1534" INFO (connectionpool:191) Starting new HTTP connection (1): nova.cloud.controller DEBUG (connectionpool:283) "GET /v1.1/08cff06d13b74492b780d9ceed699239/images/28bed1bc-bc1c-4533-beee-8e0428ad40dd HTTP/1.1" 200 719 RESP: [200] {'date': 'Tue, 10 Jun 2014 00:01:05 GMT', 'x-compute-request-id': 'req-454e9651-c247-4d31-8049-6b254de050ae', 'content-type': 'application/json', 'content-length': '719'} RESP BODY: {"image": {"status": "ACTIVE", "updated": "2014-06-09T22:17:54Z", "links": [{"href": "http://nova.cloud.controller:8774/v1.1/08cff06d13b74492b780d9ceed699239/images/28bed1bc-bc1c-4533-beee-8e0428ad40dd", "rel": "self"}, {"href": "http://nova.cloud.controller:8774/08cff06d13b74492b780d9ceed699239/images/28bed1bc-bc1c-4533-beee-8e0428ad40dd", "rel": "bookmark"}, {"href": "http://External.Public.Port:9292/08cff06d13b74492b780d9ceed699239/images/28bed1bc-bc1c-4533-beee-8e0428ad40dd", "type": "application/vnd.openstack.image", "rel": "alternate"}], "id": "28bed1bc-bc1c-4533-beee-8e0428ad40dd", "OS-EXT-IMG-SIZE:size": 13147648, "name": "Cirros 0.3.1", "created": "2014-06-09T22:17:54Z", "minDisk": 0, "progress": 100, "minRam": 0, "metadata": {}}} +-------------------------------------+--------------------------------------+ | Property | Value | +-------------------------------------+--------------------------------------+ | OS-EXT-STS:task_state | scheduling | | image | Cirros 0.3.1 | | OS-EXT-STS:vm_state | building | | OS-EXT-SRV-ATTR:instance_name | instance-00000004 | | flavor | m1.tiny | | id | 2eb5e3ad-3044-41c1-bbb7-10f398f83e43 | | security_groups | [{u'name': u'default'}] | | user_id | b3730a52a32e40f0a9500440d1ef1c7d | | OS-DCF:diskConfig | MANUAL | | accessIPv4 | | | accessIPv6 | | | progress | 0 | | OS-EXT-STS:power_state | 0 | | OS-EXT-AZ:availability_zone | nova | | config_drive | | | status | BUILD | | updated | 2014-06-10T00:01:05Z | | hostId | | | OS-EXT-SRV-ATTR:host | None | | key_name | key2 | | OS-EXT-SRV-ATTR:hypervisor_hostname | None | | name | cirros | | adminPass | oFRbvRqif2C8 | | tenant_id | 08cff06d13b74492b780d9ceed699239 | | created | 2014-06-10T00:01:04Z | | metadata | {} | +-------------------------------------+--------------------------------------+ ubuntu@node7:~$ ubuntu@node7:~$ nova list +--------------------------------------+--------+--------+----------+ | ID | Name | Status | Networks | +--------------------------------------+--------+--------+----------+ | 2eb5e3ad-3044-41c1-bbb7-10f398f83e43 | cirros | ERROR | | +--------------------------------------+--------+--------+----------+ ubuntu@node7:~$ var/log/nova/nova-compute.log shows the following error: ... 2014-06-10 00:01:06.048 AUDIT nova.compute.claims [req-41e53086-6454-4efb-bb35-a30dc2c780be b3730a52a32e40f0a9500440d1ef1c7d 08cff06d13b74492b780d9ceed699239] [instance: 2eb5e3ad-3044-41c1-bbb7-10f398f83e43] Attempting claim: memory 512 MB, disk 0 GB, VCPUs 1 2014-06-10 00:01:06.049 AUDIT nova.compute.claims [req-41e53086-6454-4efb-bb35-a30dc2c780be b3730a52a32e40f0a9500440d1ef1c7d 08cff06d13b74492b780d9ceed699239] [instance: 2eb5e3ad-3044-41c1-bbb7-10f398f83e43] Total Memory: 3885 MB, used: 512 MB 2014-06-10 00:01:06.049 AUDIT nova.compute.claims [req-41e53086-6454-4efb-bb35-a30dc2c780be b3730a52a32e40f0a9500440d1ef1c7d 08cff06d13b74492b780d9ceed699239] [instance: 2eb5e3ad-3044-41c1-bbb7-10f398f83e43] Memory limit: 5827 MB, free: 5315 MB 2014-06-10 00:01:06.049 AUDIT nova.compute.claims [req-41e53086-6454-4efb-bb35-a30dc2c780be b3730a52a32e40f0a9500440d1ef1c7d 08cff06d13b74492b780d9ceed699239] [instance: 2eb5e3ad-3044-41c1-bbb7-10f398f83e43] Total Disk: 146 GB, used: 0 GB 2014-06-10 00:01:06.050 AUDIT nova.compute.claims [req-41e53086-6454-4efb-bb35-a30dc2c780be b3730a52a32e40f0a9500440d1ef1c7d 08cff06d13b74492b780d9ceed699239] [instance: 2eb5e3ad-3044-41c1-bbb7-10f398f83e43] Disk limit not specified, defaulting to unlimited 2014-06-10 00:01:06.050 AUDIT nova.compute.claims [req-41e53086-6454-4efb-bb35-a30dc2c780be b3730a52a32e40f0a9500440d1ef1c7d 08cff06d13b74492b780d9ceed699239] [instance: 2eb5e3ad-3044-41c1-bbb7-10f398f83e43] Total CPU: 2 VCPUs, used: 0 VCPUs 2014-06-10 00:01:06.050 AUDIT nova.compute.claims [req-41e53086-6454-4efb-bb35-a30dc2c780be b3730a52a32e40f0a9500440d1ef1c7d 08cff06d13b74492b780d9ceed699239] [instance: 2eb5e3ad-3044-41c1-bbb7-10f398f83e43] CPU limit not specified, defaulting to unlimited 2014-06-10 00:01:06.051 AUDIT nova.compute.claims [req-41e53086-6454-4efb-bb35-a30dc2c780be b3730a52a32e40f0a9500440d1ef1c7d 08cff06d13b74492b780d9ceed699239] [instance: 2eb5e3ad-3044-41c1-bbb7-10f398f83e43] Claim successful 2014-06-10 00:01:06.963 WARNING nova.network.quantumv2.api [req-41e53086-6454-4efb-bb35-a30dc2c780be b3730a52a32e40f0a9500440d1ef1c7d 08cff06d13b74492b780d9ceed699239] [instance: 2eb5e3ad-3044-41c1-bbb7-10f398f83e43] No network configured! 2014-06-10 00:01:08.347 ERROR nova.compute.manager [req-41e53086-6454-4efb-bb35-a30dc2c780be b3730a52a32e40f0a9500440d1ef1c7d 08cff06d13b74492b780d9ceed699239] [instance: 2eb5e3ad-3044-41c1-bbb7-10f398f83e43] Instance failed to spawn 2014-06-10 00:01:08.347 32223 TRACE nova.compute.manager [instance: 2eb5e3ad-3044-41c1-bbb7-10f398f83e43] Traceback (most recent call last): 2014-06-10 00:01:08.347 32223 TRACE nova.compute.manager [instance: 2eb5e3ad-3044-41c1-bbb7-10f398f83e43] File "/usr/lib/python2.7/dist-packages/nova/compute/manager.py", line 1118, in _spawn 2014-06-10 00:01:08.347 32223 TRACE nova.compute.manager [instance: 2eb5e3ad-3044-41c1-bbb7-10f398f83e43] self._legacy_nw_info(network_info), 2014-06-10 00:01:08.347 32223 TRACE nova.compute.manager [instance: 2eb5e3ad-3044-41c1-bbb7-10f398f83e43] File "/usr/lib/python2.7/dist-packages/nova/compute/manager.py", line 703, in _legacy_nw_info 2014-06-10 00:01:08.347 32223 TRACE nova.compute.manager [instance: 2eb5e3ad-3044-41c1-bbb7-10f398f83e43] network_info = network_info.legacy() 2014-06-10 00:01:08.347 32223 TRACE nova.compute.manager [instance: 2eb5e3ad-3044-41c1-bbb7-10f398f83e43] AttributeError: 'list' object has no attribute 'legacy' 2014-06-10 00:01:08.347 32223 TRACE nova.compute.manager [instance: 2eb5e3ad-3044-41c1-bbb7-10f398f83e43] 2014-06-10 00:01:08.919 AUDIT nova.compute.manager [req-41e53086-6454-4efb-bb35-a30dc2c780be b3730a52a32e40f0a9500440d1ef1c7d 08cff06d13b74492b780d9ceed699239] [instance: 2eb5e3ad-3044-41c1-bbb7-10f398f83e43] Terminating instance 2014-06-10 00:01:09.712 32223 ERROR nova.virt.libvirt.driver [-] [instance: 2eb5e3ad-3044-41c1-bbb7-10f398f83e43] During wait destroy, instance disappeared. 2014-06-10 00:01:09.718 INFO nova.virt.libvirt.firewall [req-41e53086-6454-4efb-bb35-a30dc2c780be b3730a52a32e40f0a9500440d1ef1c7d 08cff06d13b74492b780d9ceed699239] [instance: 2eb5e3ad-3044-41c1-bbb7-10f398f83e43] Attempted to unfilter instance which is not filtered 2014-06-10 00:01:09.719 INFO nova.virt.libvirt.driver [req-41e53086-6454-4efb-bb35-a30dc2c780be b3730a52a32e40f0a9500440d1ef1c7d 08cff06d13b74492b780d9ceed699239] [instance: 2eb5e3ad-3044-41c1-bbb7-10f398f83e43] Deleting instance files /var/lib/nova/instances/2eb5e3ad-3044-41c1-bbb7-10f398f83e43 2014-06-10 00:01:10.044 ERROR nova.compute.manager [req-41e53086-6454-4efb-bb35-a30dc2c780be b3730a52a32e40f0a9500440d1ef1c7d 08cff06d13b74492b780d9ceed699239] [instance: 2eb5e3ad-3044-41c1-bbb7-10f398f83e43] Error: ['Traceback (most recent call last):\n', ' File "/usr/lib/python2.7/dist-packages/nova/compute/manager.py", line 864, in _run_instance\n set_access_ip=set_access_ip)\n', ' File "/usr/lib/python2.7/dist-packages/nova/compute/manager.py", line 1123, in _spawn\n LOG.exception(_(\'Instance failed to spawn\'), instance=instance)\n', ' File "/usr/lib/python2.7/contextlib.py", line 24, in __exit__\n self.gen.next()\n', ' File "/usr/lib/python2.7/dist-packages/nova/compute/manager.py", line 1118, in _spawn\n self._legacy_nw_info(network_info),\n', ' File "/usr/lib/python2.7/dist-packages/nova/compute/manager.py", line 703, in _legacy_nw_info\n network_info = network_info.legacy()\n', "AttributeError: 'list' object has no attribute 'legacy'\n"] 2014-06-10 00:01:40.951 32223 AUDIT nova.compute.resource_tracker [-] Auditing locally available compute resources 2014-06-10 00:01:41.072 32223 AUDIT nova.compute.resource_tracker [-] Free ram (MB): 2861 2014-06-10 00:01:41.072 32223 AUDIT nova.compute.resource_tracker [-] Free disk (GB): 146 2014-06-10 00:01:41.073 32223 AUDIT nova.compute.resource_tracker [-] Free VCPUS: 1 2014-06-10 00:01:41.262 32223 INFO nova.compute.resource_tracker [-] Compute_service record updated for node5:node5.maas ... Can't seem to find any entries in quantum.conf related to "legacy". Any help would be appreciated. Cheers,

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  • How are events in games handled?

    - by Alex
    In may games that I have played, I have seen events being triggered, such as when you walk into a certain land area while holding a specific object, it will trigger a special creature to spawn. I was wondering, how do games deal with events such as this? Not in a specific game, but in general among games. The first thought I had was that each place has a hard-coded set of events that it will call when something happens there. However, that would be too inefficient to maintain, as when something new is added, that would require modification of every part of the game that would potentially cause the event to be called. Next up, I had the idea of maybe how GUI programming works. In all of the GUI programming I've done, you create a component and a callback function, or a listener. Then, when the user interacts when the button, the callback function is called, allowing you to do something with it. So, I was thinking that in terms of a game, when a land area gets loaded the game loops over a list of all events, creating instances of them and calling public methods to bind them to the current scene. The events themselves then handle what scene it is, and if it is a scene that pertains to the event, will call the public method of the scene to bind the event to an action. Then, when the action takes place, the scene would call all events that are bound to that action. However, I'm sure that's not how games would operate either, as that would require a lot of creating of events all the time. So how to video games handle events, are either of those methods correct, or is it something completely different?

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  • Platformer Enemy AI

    - by hayer
    I'm currently developing a platformer shooter. The game is multiplayer and while my net code could use some real work I have put that off for the time, so currently I'm trying to implement the AI. The game is pretty simple; Players run around on a map filled with a X amount of zombies that try to eat their brains, classic and overused I know. Weapons spawn at random intervals around the map. The problem is that the zombies, when they find their pray the have to follow it for some while.. And here is the problem, running the AI navcode seems to take for ever. So here is the ideas I have come up with so far Have the AI update at different intervals with a maximum of Y ms with no updates. Have the zombies assigned to groups of zombies. One is appointed the leader of the group who finds the way to the player - the rest just follows the leader. If the leader dies another one of the zombies in the group is appointed president of the zombie swarm. If there is less than five zombies in a group they try to meet up with other zombies.(Aka they are assigned to a different group and therefor a new leader) Multi-threading option one or two? For navigation I have some kinda navmesh(since the game is not tile-based) that tells the zombies where they can walk etc. If anyone else got some ideas on how to do navigation I would love some input. For LoS(zombie - player) I have split the map into grids. If the players grid is connected to the zombies grid(if I go with option two I would only need to check if leader zombies grid is connected to player, aka less checks) - if they are connected and there is more than 250ms since last check do a raytrace.. This is my first time programming AI so input on any field is appreciated.

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  • ArchBeat Link-o-Rama for 2012-03-21

    - by Bob Rhubart
    Webcast: Simplify Oracle RAC Deployment with Oracle VM event.on24.com Tuesday March 20, 2012 - 9am PT / Noon ET Learn how you can: Deploy an Oracle (RAC) Database environment in minutes with Oracle VM templates Create, deploy or convert existing systems into highly available cluster environments Instantly respond to changing demand by relocating resources between servers Speakers: Ronen Kofman – Product Management Director, Oracle Markus Michalewicz – Senior Principal Product Manager, Oracle Webcast: Oracle Business Intelligence Mobile event.on24.com Event Date: Wednesday, March 28, 2012 Time: 10 a.m. PT / 1 p.m. ET Speakers: Pete Manhardt – Director Enterprise Information at Smiths Group, plc Shailesh Shedge – Director BI & Analytics Practice at Ascentt Manan Goel – Director BI Product Marketing at Oracle Seth's Blog: The extraordinary software development manager sethgodin.typepad.com "Being good at programming is insufficient qualification for becoming a world class software project manager/leader," says marketing guru Seth Godin. Mismatch: Developer skills and customer demands | Floyd Teter orclville.blogspot.com "Those of us in the developer community may need to reconsider the law of supply and demand," says Oracle ACE Director Floyd Teter, "and get on with the process of matching our skills to the demands of our customers." SOA gets mobilized; mobile gets SOA-ized: survey | Joe McKendrick www.zdnet.com "Maybe mobile is the killer app for SOA that actually will convince people to adopt the architectural style." Integrating with Oracle Fusion Applications: Discovering Integration Artifacts | Rajesh Raheja rraheja.wordpress.com Rajesh Raheja briefly discusses "the ease with which integrations are now possible using standards-based technologies with enterprise applications." Chargeback and showChargeback and showback...both a 'throw back' | Tom Laszewski blogs.oracle.com Tom Laszeski discusses strategies for tracking and applying the costs of "IT services, hardware or software to the business unit in which they are used." GlassFish 4.0 Virtualization Progress - VirtualBox | The Aquarium blogs.oracle.com Want to spawn GlassFish instances as VirtualBox virtual machines? The Aquarium shares resources that will help you get it done. Thought for the Day "Spring is the time of plans and projects." — Leo Tolstoy

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  • Design pattern for client/server sessions?

    - by nonot1
    Are there any common patterns or general guidance I can learn from for how to design a client/server system where the both the client and server must maintain some kind per-client session state? I've found any number of libraries that can help with some of the plumbing, but it's the overall design I'm wondering about. Open issues in my mind: How to structure the client/server communication so that bidirectional synchronous and asynchronous requests are possible? The server side needs to spawn a couple of per-connected-client session-long helper process. How to manage that? How to manage the mapping from a given client (and any of it's requests) to server state and helper process instances in the face of multiple clients and intermittent network connectivity. Most communication can be simple blocking request/reply, but some will be long running processing tasks that the client will want to keep tabs on. To the extent that it matters, the platform is Linux/C/C++. Not web based. Just an existing thick-client software app being modified to talk to backend servers for some tasks.

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  • Positioning a sprite in XNA: Use ClientBounds or BackBuffer?

    - by Martin Andersson
    I'm reading a book called "Learning XNA 4.0" written by Aaron Reed. Throughout most of the chapters, whenever he calculates the position of a sprite to use in his call to SpriteBatch.Draw, he uses Window.ClientBounds.Width and Window.ClientBounds.Height. But then all of a sudden, on page 108, he uses PresentationParameters.BackBufferWidth and PresentationParameters.BackBufferHeight instead. I think I understand what the Back Buffer and the Client Bounds are and the difference between those two (or perhaps not?). But I'm mighty confused about when I should use one or the other when it comes to positioning sprites. The author uses for the most part Client Bounds both for checking whenever a moving sprite is of the screen and to find a spawn point for new sprites. However, he seems to make two exceptions from this pattern in his book. The first time is when he wants some animated sprites to "move in" and cross the screen from one side to another (page 108 as mentioned). The second and last time is when he positions a texture to work as a button in the lower right corner of a Windows Phone 7 screen (page 379). Anyone got an idea? I shall provide some context if it is of any help. Here's how he usually calls SpriteBatch.Draw (code example from where he positions a sprite in the middle of the screen [page 35]): spriteBatch.Draw(texture, new Vector2( (Window.ClientBounds.Width / 2) - (texture.Width / 2), (Window.ClientBounds.Height / 2) - (texture.Height / 2)), null, Color.White, 0, Vector2.Zero, 1, SpriteEffects.None, 0); And here is the first case of four possible in a switch statement that will set the position of soon to be spawned moving sprites, this position will later be used in the SpriteBatch.Draw call (page 108): // Randomly choose which side of the screen to place enemy, // then randomly create a position along that side of the screen // and randomly choose a speed for the enemy switch (((Game1)Game).rnd.Next(4)) { case 0: // LEFT to RIGHT position = new Vector2( -frameSize.X, ((Game1)Game).rnd.Next(0, Game.GraphicsDevice.PresentationParameters.BackBufferHeight - frameSize.Y)); speed = new Vector2(((Game1)Game).rnd.Next( enemyMinSpeed, enemyMaxSpeed), 0); break;

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  • How to blend multiple normal maps?

    - by János Turánszki
    I want to achieve a distortion effect which distorts the full screen. For that I spawn a couple of images with normal maps. I render their normal map part on some camera facing quads onto a rendertarget which is cleared with the color (127,127,255,255). This color means that there is no distortion whatsoever. Then I want to render some images like this one onto it: If I draw one somewhere on the screen, then it looks correct because it blends in seamlessly with the background (which is the same color that appears on the edges of this image). If I draw another one on top of it then it will no longer be a seamless transition. For this I created a blendstate in directX 11 that keeps the maximum of two colors, so it is now a seamless transition, but this way, the colors lower than 127 (0.5f normalized) will not contribute. I am not making a simulation and the effect looks quite convincing and nice for a game, but in my spare time I am thinking how I could achieve a nicer or a more correct effect with a blend state, maybe averaging the colors somehow? I I did it with a shader, I would add the colors and then I would normalize them, but I need to combine arbitrary number of images onto a rendertarget. This is my blend state now which blends them seamlessly but not correctly: D3D11_BLEND_DESC bd; bd.RenderTarget[0].BlendEnable=true; bd.RenderTarget[0].SrcBlend = D3D11_BLEND_SRC_ALPHA; bd.RenderTarget[0].DestBlend = D3D11_BLEND_INV_SRC_ALPHA; bd.RenderTarget[0].BlendOp = D3D11_BLEND_OP_MAX; bd.RenderTarget[0].SrcBlendAlpha = D3D11_BLEND_ONE; bd.RenderTarget[0].DestBlendAlpha = D3D11_BLEND_ZERO; bd.RenderTarget[0].BlendOpAlpha = D3D11_BLEND_OP_MAX; bd.RenderTarget[0].RenderTargetWriteMask = 0x0f; Is there any way of improving upon this? (PS. I considered rendering each one with a separate shader incementally on top of each other but that would consume a lot of render targets which is unacceptable)

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  • chrome memory and cpu footprint

    - by nmizar
    I've searched the forums for an answer but I couldn't find quite the answer I was looking for [1] , so I thought I it could as well be of interest to more people around here. I carry out a big part of my job on the browser (or for the browser, if you want to put it that way). I tend to use Chrome, because it's got natively many of the newest features that I need (DevTools stuff, mainly but not only). BTW, I'm usually running the last available Chrome version/build on a desktop Vaio with 4GB RAM and dual core CPU and Ubuntu 12.04 as distro and Gnome as window manager. So, I was curious about a) why does Chrome spawn so many threads even opening only three of four tabs and b) is there any way to allocate more memory to Chrome to prevent its performance from degrading? Thanks in advance, Nacho PS [1] I found threads about Chrome freezing or running out of memory but not about the reasons for this being so or for avoiding it to happen. PPS Of course, I could always buy a newer and more capable machine and that is exactly what I'm trying to evaluate: is this a question of outdated hardware or the problem will keep appearing on any (decently but not hugely sized) machine?

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  • Better way to generate enemies of different sub-classes

    - by KDiTraglia
    So lets pretend I have an enemy class that has some generic implementation and inheriting from it I have all the specific enemies of my game. There are points in my code that I need to check whether an enemy is a specific type, but in Java I have found no easier way than this monstrosity... //Must be a better way to do this if ( enemy.class.isAssignableFrom(Ninja.class) ) { ... } My partner on the project saw these and changed them to use an enum system instead public class Ninja extends Enemy { //EnemyType is an enum containing all our enemy types public EnemyType = EnemyTypes.NINJA; } if (enemy.EnemyType = EnemyTypes.NINJA) { ... } I also have found no way to generate enemies on varying probabilities besides this for (EnemyTypes types : enemyTypes) { if ( (randomNext = (randomNext - types.getFrequency())) < 0 ) { enemy = createEnemy(types.getEnemyType()); break; } } private static Enemy createEnemy(EnemyType type) { switch (type) { case NINJA: return new Ninja(new Vector2D(rand.nextInt(getScreenWidth()), 0), determineSpeed()); case GORILLA: return new Gorilla(new Vector2D(rand.nextInt(getScreenWidth()), 0), determineSpeed()); case TREX: return new TRex(new Vector2D(rand.nextInt(getScreenWidth()), 0), determineSpeed()); //etc } return null } I know java is a little weak at dynamic object creation, but is there a better way to implement this in a way such like this for (EnemyTypes types : enemyTypes) { if ( (randomNext = (randomNext - types.getFrequency())) < 0 ) { //Change enemyTypes to hold the classes of the enemies I can spawn enemy = types.getEnemyType().class.newInstance() break; } } Is the above possible? How would I declare enemyTypes to hold the classes if so? Everything I have tried so far as generated compile errors and general frustration, but I figured I might ask here before I completely give up to the huge mass that is the createEveryEnemy() method. All the enemies do inherit from the Enemy class (which is what the enemy variable is declared as). Also is there a better way to check which type a particular enemy that is shorter than enemy.class.isAssignableFrom(Ninja.class)? I'd like to ditch the enums entirely if possible, since they seem repetitive when the class name itself holds that information.

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  • How do they keep track of the NPCs in Left 4 Dead?

    - by f20k
    How do they keep track of the NPC zombies in Left 4 Dead? I am talking about the NPCs that just walk into walls or wander around aimlessly. Even though the players cannot see them, they are there (say inside rooms or behind doors). Let's say there's about 10 or so zombies in a hallway and inside rooms. Does the game keep all of those zombies in a list and iterate through giving them commands? Do they just spawn when the user is within a certain radius or reached a special location? Say you placed the 4 units (controlled by players) on completely different places throughout the map. Let's assume you aren't being swarmed and then you have not killed any of these aimless NPCs. Would the game be keeping track of 10 x 4 = 40 zombies in total? Or is my understanding completely off? The reason I ask is if I were to implement something similar on a mobile device, keeping track of 40 or more NPCs might not be such a great idea.

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  • Collision with half semi-circle

    - by heitortsergent
    I am trying to port a game I made using Flash/AS3, to the Windows Phone using C#/XNA 4.0. You can see it here: http://goo.gl/gzFiE In the flash version I used a pixel-perfect collision between meteors (it's a rectangle, and usually rotated) that spawn outside the screen, and move towards the center, and a shield in the center of the screen(which is half of a semi-circle, also rotated by the player), which made the meteor bounce back in the opposite direction it came from, when they collided. My goal now is to make the meteors bounce in different angles, depending on the position it collides with the shield (much like Pong, hitting the borders causes a change in the ball's angle). So, these are the 3 options I thought of: -Pixel-perfect collision (microsoft has a sample(http://create.msdn.com/en-US/education/catalog/tutorial/collision_2d_perpixel_transformed)) , but then I wouldn't know how to change the meteor angle after the collision -3 BoundingCircle's to represent the half semi-circle shield, but then I would have to somehow move them as I rotate the shield. -Farseer Physics. I could make a shape composed of 3 lines, and use that as the collision object for the shield. Is there any other way besides those? Which would be the best way to do it(it's aimed towards mobile devices, so pixel-perfect is probably not a good choice)? Most of the time there's always a easier/better way than what we think of...

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