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  • How to make a class serializable without Serializable attibute in .net

    - by Ashwani K
    Hello All: I have one debugger visualizer for seeing list of class object in the form of data table. But the limitation for the code is that the class should be serializable i.e. should be marked as [Serializable] and if the class is not marked Serializable then the debugger crashes. So, can anybody tell me how to make a class Serializable at run time if the class is not marked Serializable. Thanks Ashwani

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  • JQueryValidation - Input error class name

    - by Melursus
    Is there a way with the JQueryValidation plugin to set the input css class error. This css class is different from the label css error class. Because if I set : errorClass: "field-validation-error" That will apply for label and input. I would like input to have "input-validation-error" css class and label to have "field-validation-error" css class.

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  • php class extend - run something before running parent function

    - by Patrick
    Hi, say I have this class: class animal { function noise() { print 'woof'; } function move() { print 'moved'; } } class dog extends animal { } What I would like to do is when i run $dog-noise() or $dog-move(), it would run something first prior to calling animal class's noise/move. Is this doable? Like maybe logging the function call. If not with class extend, what else can I use to achieve this? Thank you!

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  • Issues declaring already existing NSMutableArray in new class

    - by Graeme
    I have a class (DataImporter) which has the code to download an RSS feed. I also have a view and separate class (TableView) which displays the data in a UITableView and starts the parsing process, storing parsed information in an NSMutableArray (items) which is located in the (TableView) subclass. Now I wish to add a UIMapView which displays the items in the (items) NSMutableArray. Herein lies the issue - I need to somehow get the data from the (items) NSMutableArray into the new (mapView) subclass which I'm struggling with - and I preferably don't want to have to create a new class to download the data again for the mapView class when it already is in the applications memory. Is there a way I can transfer the information from the NSMutableArray (items) class to the (mapView) class (i.e. how do I declare the NSMutableArray in the (mapView) class)? Here's a overview of how the system works: App opened Data downloaded (using DataImporter class) when (TableView) viewDidLoad runs Data stored in NSMutableArray accessible by the (TableView) class And from here I need to access and declare the array from a new (mapView) class. Any help greatly appreciated, thanks. Code for viewDidLoad MapKit: Data *data = nil; NSString *ilocation = [data locations]; NSString *ilocation2 = @"New Zealand"; NSString *inewlString; inewlString = [ilocation stringByAppendingString:ilocation2]; NSLog(@"inewlString=%@",inewlString); if(forwardGeocoder == nil) { forwardGeocoder = [[BSForwardGeocoder alloc] initWithDelegate:self]; } // Forward geocode! [forwardGeocoder findLocation: inewlString]; Code for parsing data into original NSMutable Array: - (void)beginParsing { NSLog(@"Parsing has begun"); //self.navigationItem.rightBarButtonItem.enabled = NO; // Allocate the array for song storage, or empty the results of previous parses if (incidents == nil) { NSLog(@"Grabbing array"); self.datas = [NSMutableArray array]; } else { [datas removeAllObjects]; [self.tableView reloadData]; } // Create the parser, set its delegate, and start it. self.parser = [[DataImporter alloc] init]; parser.delegate = self; [parser start]; }

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  • VS 2005 Class Diagram View format

    - by Jebli
    Hi, I have generated class diagram by gight clicking and selecting generate class diagram usign VS 2005. There are nearly 300 class in my project . The class diagram that i have created is not in expanded view. I have to manually expand the class diagrams to view the members. Is there any way to expand the classdiagrams that are created . Regards, Jebli.

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  • Hide jQuery Accordion while loading

    - by zac
    I am testing a site build with a slow connection and I noticed the jQuery Accordion stays expanded for a long time, until the rest of the site is loaded, and then finally collapses. Not very pretty. I was wondering how I could keep it collapsed through the loading process and only expand when clicked. I am working with the standalone 1.6 version of the accordion plugin. The basic structure : <div class="sidebar"> <ul id="navigation" class="ui-accordion-container"> <li><a class="head" href="#">1</a> <ul class="sub"> <li><a href="#">1a</a></li> <li><a href="#">2a</a></li> </ul> </li> </ul> </div> and the script jQuery().ready(function(){ jQuery('#navigation').accordion({ active: 'false', header: '.head', navigation: true, animated: 'easeslide', collapsible: true }); }); I tried to hide the elements in the CSS to keep them from appearing while loading but all that achieved is in having them always hidden. Maybe the problem is in the CSS I have a background image in each of the sub menus: #navigation{ margin:0px; margin-left: 10px; padding:0px; text-indent:0px; font-size: 1.1em; width:200px; text-transform: uppercase; padding-bottom: 30px; } #navigation ul{ border-width:0px; margin:0px; padding:0px; text-indent:0px; } #navigation li{ list-style:none outside none; } #navigation li ul{ height:185px; overflow:auto; } #navigation li ul.sub{ background:url('../images/sub.jpg') no-repeat; dispaly: block; } #navigation li li a{ color:#000000; display:block; text-indent:20px; text-decoration: none; padding: 6px 0; } #navigation li li a:hover{ background-color:#FFFF99; color:#FF0000; } Thanks in advance for any advice on how to have this thing run a little smoother and having the accordion always collapsed. -edit - I forgot to mention that I am also hoping for a solution that will allow the nav to still be accessible for those without javscript.

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  • Where should I put zoomIn in my MapActivity?

    - by Johny
    I'm writing an Android app, and I'd like to zoomIn as soon as the map has been loaded. I get the following error: java.lang.IllegalArgumentException: width and height must be > 0 This MapActivity - width and height must be > 0 question suggests the problem is the zoomIn() method is in the onCreate() method. But I get same error when I put it in the onResume() method. I've been searching for hours and I can't find anything about it at http://developer.android.com or anywhere else... Also I can't find a way to get the time point the map has been loaded. A "MapLoadedListener" or something like that... EDIT Here is my code: public class AMap extends MapActivity{ private final String LOG_TAG = this.getClass().getSimpleName(); private Context mContext; private Chronometer timer; private TextView tvCountdown; private RelativeLayout rl; private MapView mapView; private MapController mapController; private List<Overlay> mapOverlays; private PlayersOverlay playersOverlay; private Drawable drawable; private Builder endDialog; private ContextThemeWrapper ctw; private Handler mHandler = new Handler(); private Player player = new Player(); private StartTask startTask; private EndTask endTask; private MyDBAdapter mdba; private Cursor playersCursor; private UpdateBroadcastReceiver r; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.map_view); mContext = AMap.this; // set map mapView = (MapView) findViewById(R.id.mapview); mapView.setBuiltInZoomControls(true); mapView.setFocusable(true); // find the relative layout rl = (RelativeLayout) findViewById(R.id.rl); // set the chronometer timer = (Chronometer) findViewById(R.id.tv_timer); timer.setBackgroundColor(Color.DKGRAY); // set the countdown textview tvCountdown = (TextView) findViewById(R.id.tv_countdown); // Open DB connection and get players Cursor mdba = new MyDBAdapter(mContext); mdba.open(); playersCursor = mdba.getGame(); // Get this player's id and location Intent starter = this.getIntent(); player.setId(starter.getIntExtra("id", 0)); player.setLatitude(starter.getDoubleExtra("lat", 0)); player.setLongitude(starter.getDoubleExtra("lon", 0)); // Set this player's location as map's center GeoPoint geoPoint = new GeoPoint((int) (player.getLatitude()*1E6), (int) (player.getLongitude()*1E6)); mapController = mapView.getController(); mapController.setCenter(geoPoint); mapController.setZoom(15); Log.d(LOG_TAG, "My playersCursor has "+playersCursor.getCount()+" rows"); // drawable is needed but not used drawable = this.getResources().getDrawable(R.drawable.ic_launcher); // set PlayersOverlay (locations and statuses) playersOverlay = new PlayersOverlay(player.getId(), playersCursor, drawable, this); mapOverlays = mapView.getOverlays(); mapOverlays.add(playersOverlay); mHandler.postDelayed(mUpdateTimeTask, 100); } private Runnable mUpdateTimeTask = new Runnable() { public void run() { int h = mapView.getLayoutParams().height; int w = mapView.getLayoutParams().width; Log.d(LOG_TAG, "w = "+w+" , h = "+h); mHandler.postAtTime(this, System.currentTimeMillis() + 1000); } }; @Override public void onAttachedToWindow(){ Log.d(LOG_TAG, "Attached to Window"); int h = mapView.getLayoutParams().height; int w = mapView.getLayoutParams().width; Log.d(LOG_TAG, " Attached to window: w = "+w+" , h = "+h); //mapController.zoomInFixing(screenPoint.x, screenPoint.y); } public void onWindowFocusChanged(boolean hasFocus){ Log.d(LOG_TAG, "Focus changed to: "+hasFocus); int h = mapView.getLayoutParams().height; int w = mapView.getLayoutParams().width; Log.d(LOG_TAG, " Window focus changed: w = "+w+" , h = "+h); //mapController.zoomInFixing(screenPoint.x, screenPoint.y); } @Override protected void onStart(){ super.onStart(); // Create and register the broadcast receiver for messages from service IntentFilter filter = new IntentFilter(AppConstants.iGAME_UPDATE); r = new UpdateBroadcastReceiver(); registerReceiver(r, filter); // Create the dialog for end of game ctw = new ContextThemeWrapper(mContext, android.R.style.Theme_Translucent_NoTitleBar_Fullscreen); endDialog = new AlertDialog.Builder(ctw); endDialog.setMessage("End of Game"); endDialog.setCancelable(false); endDialog.setNeutralButton("OK", new OnClickListener(){ @Override public void onClick(DialogInterface dialog, int which) { Intent highScores = new Intent(AMap.this, HighScores.class); startActivity(highScores); playersCursor.close(); finish(); } }); } @Override protected void onStop() { if(!playersCursor.isClosed()) playersCursor.close(); unregisterReceiver(r); mdba.close(); super.onStop(); } @Override protected boolean isRouteDisplayed() { return false; } // Receives signal from NetworkService that DB has been updated public class UpdateBroadcastReceiver extends BroadcastReceiver { boolean startSignal, update, endSignal; @Override public void onReceive(Context context, Intent intent) { endSignal = intent.getBooleanExtra("endSignal", false); if(endSignal){ Log.d(LOG_TAG, "Game Update BroadcastReceiver received End Signal"); endTask = new EndTask(); endTask.execute(); return; } update = intent.getBooleanExtra("update", false); if(update){ Log.d(LOG_TAG, "Game Update BroadcastReceiver received game update"); playersCursor.requery(); mapView.invalidate(); return; } startSignal = intent.getBooleanExtra("startSignal", false); if(startSignal){ Log.d(LOG_TAG, "Game Update BroadcastReceiver received Start Signal"); startTask = new StartTask(); startTask.execute(); return; } } } class StartTask extends AsyncTask<Void,Integer,Void>{ private final ToneGenerator tg = new ToneGenerator(AudioManager.STREAM_NOTIFICATION, 100); private final long DELAY = 1200; @Override protected Void doInBackground(Void... params) { int i = 3; while(i>=0){ publishProgress(i); try { Thread.sleep(DELAY); } catch (InterruptedException e) { e.printStackTrace(); } i--; } return null; } @Override protected void onProgressUpdate(Integer... progress){ tg.startTone(ToneGenerator.TONE_PROP_PROMPT); tvCountdown.setText(""+progress[0]); } @Override protected void onPostExecute(Void result) { rl.removeView(tvCountdown); timer.setBase(SystemClock.elapsedRealtime()); timer.start(); //enable screen touches playersOverlay.setGameStarted(true); } } class EndTask extends AsyncTask<Void,Void,Void>{ @Override protected void onPreExecute(){ //disable screen touches playersOverlay.setEndOfGame(true); timer.stop(); } @Override protected Void doInBackground(Void... params) { return null; } @Override protected void onPostExecute(Void result) { try{ endDialog.show(); }catch(Exception e){ Toast.makeText(mContext, "End of game", Toast.LENGTH_LONG); Intent highScores = new Intent(AMap.this, HighScores.class); startActivity(highScores); playersCursor.close(); finish(); } mHandler.removeCallbacks(mUpdateTimeTask); } } }

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  • Size of abstract class

    - by webgenius
    How can I find the size of an abstract class? class A { virtual void PureVirtualFunction() = 0; }; Since this is an abstract class, I can't create objects of this class. How will I be able to find the size of the abstract class A using the 'sizeof' operator?

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  • Can a class Extend or Override himself?

    - by EBAGHAKI
    Suppose we have a class. We create an object from the class and when we do the class Extends himself base on the object initialization value.. For example: $objectType1 = new Types(1); $objectType1->Activate(); // It calls an activation function for type 1 $objectType2 = new Types(2); $objectType2->Activate(); // It calls an activation function for type 2 I don't want to use the standard procedure of class extending: class type1 extends types{}

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  • A question about making a C# class persistent during a file load

    - by Adam
    Apologies for the indescriptive title, however it's the best I could think of for the moment. Basically, I've written a singleton class that loads files into a database. These files are typically large, and take hours to process. What I am looking for is to make a method where I can have this class running, and be able to call methods from within it, even if it's calling class is shut down. The singleton class is simple. It starts a thread that loads the file into the database, while having methods to report on the current status. In a nutshell it's al little like this: public sealed class BulkFileLoader { static BulkFileLoader instance = null; int currentCount = 0; BulkFileLoader() public static BulkFileLoader Instance { // Instanciate the instance class if necessary, and return it } public void Go() { // kick of 'ProcessFile' thread } public void GetCurrentCount() { return currentCount; } private void ProcessFile() { while (more rows in the import file) { // insert the row into the database currentCount++; } } } The idea is that you can get an instance of BulkFileLoader to execute, which will process a file to load, while at any time you can get realtime updates on the number of rows its done so far using the GetCurrentCount() method. This works fine, except the calling class needs to stay open the whole time for the processing to continue. As soon as I stop the calling class, the BulkFileLoader instance is removed, and it stops processing the file. What I am after is a solution where it will continue to run independently, regardless of what happens to the calling class. I then tried another approach. I created a simple console application that kicks off the BulkFileLoader, and then wrapped it around as a process. This fixes one problem, since now when I kick off the process, the file will continue to load even if I close the class that called the process. However, now the problem I have is that cannot get updates on the current count, since if I try and get the instance of BulkFileLoader (which, as mentioned before is a singleton), it creates a new instance, rather than returning the instance that is currently in the executing process. It would appear that singletons don't extend into the scope of other processes running on the machine. In the end, I want to be able to kick off the BulkFileLoader, and at any time be able to find out how many rows it's processed. However, that is even if I close the application I used to start it. Can anyone see a solution to my problem?

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  • jQuery getting class

    - by andrei
    $(document).ready(function(){ $('img').click(function(){ var class = $("img").attr("class"); console.log(class); }); }); Back with another question. I have 3 images each with a different class (image1, image2, image3). If i run the code above the log will only show the class of the first image no matter what image I click on

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  • Error loading CMSMS website

    - by adeniyi makinde
    I just uploaded a CMSMS website, but cannot view the website. Am getting the error: Warning: require(/home/inkbran1/public_html/century21nigeria/lib/smarty/Smarty.class.php) [function.require]: failed to open stream: No such file or directory in /home/inkbran1/public_html/century21nigeria/include.php on line 153 Fatal error: require() [function.require]: Failed opening required '/home/inkbran1/public_html/century21nigeria/lib/smarty/Smarty.class.php' (include_path='.:/usr/lib/php:/usr/local/lib/php') in /home/inkbran1/public_html/century21nigeria/include.php on line 153 Please, what can i do? I am a PHP dummy.

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  • getting IllegalAccessException when accessing a protected method from parent from inner class

    - by EnToutCas
    I got a very weird problem and a weird solution: class Parent { protected void aProtectedMethod() { doSomething(); } } class Child extends Parent { void anotherMethod() { new SomeInterface() { public void interfaceMethod() { aProtectedMethod(); } }; } } When child.anotherMethod() is run, I got IllegalAccessException at myProtectedMethod(), saying my inner class doesn't have access to the Parent class... However, if I add: protected void aProtectedMethod() { super.aProtectedMethod(); } in my Child class, everything is fine... I wonder why this is?

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  • What is the meaning of method class in the class definition in Ruby?

    - by Steven Xu
    I'm familiar with function definitions and variable declarations being in class definitions: public class MyClass { public int myvar; public void doSomething() { } } But what does it "mean" in Ruby when a method is actually called in the class definition? This happens amply in Rails, for instance: class User < ActiveRecord::Base has_many :posts end What exactly does this do (at a lower level than "it adds some methods to the class")? How would I implement such a function (e.g., one that mixes in some additional methods)?

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  • Compare class objects

    - by reto
    I have to compare a class object against a list of pre defined classes. Is it safe to use == or should I use equals()? if (klass == KlassA.class) { } else if (klass == KlassB.class) { } else if (klass == KlassC.class) { } else { } Note: I cannot use instanceof, I don't have an object, I just have the class object. I (mis)use it like an enum in this situation! Thanks!

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  • Why can't create object of an abstract class?

    - by Gaurav
    Here is a scenario in my mind and I have googled, Binged it a lot but got the answer like "Abstract class has not implemented method so, we cant create the object" "The word 'Abstract' instruct the clr that not to create object of the class" But in a simple class where we have all virtual method, able to create an object??? Also, we can define different access modified to Abstract class constructor like private, protected or public. My search terminated to this question ; Why we can't create object of an Abstract class?

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  • assignment not working in a dll exported C++ class

    - by Jim Jones
    Using VS 2008 Have a C++ class in which I'm calling functions from a 3rd party dll. The definition in the header file is as follows: namespace OITImageExport { class ImageExport { private: SCCERR seResult; /* Error code returned. */ VTHDOC hDoc; /* Input doc handle returned by DAOpenDocument(). */ VTHEXPORT hExport; /* Handle to the export returned by EXOpenExport(). */ VTDWORD dwFIFlags; /* Used in setting the SCCOPT_FIFLAGS option. */ VTCHAR szError[256]; /* Error string buffer. */ VTDWORD dwOutputId; /* Output Format. */ VTDWORD dwSpecType; public: ImageExport(const char* outputId, const char* specType); void ProcessDocument(const char* inputPath, const char* outputPath); ~ImageExport(); }; } In the constructor I initialize two of the class fields having values which come from enumerations in the 3rd party dll: ImageExport::ImageExport(const char* outputId, const char* specType) { if(outputId == "jpeg") { dwOutputId = FI_JPEGFIF; } if(specType == "ansi") { dwSpecType = IOTYPE_ANSIPATH; } seResult = DAInit(); if (seResult != SCCERR_OK) { DAGetErrorString(seResult, szError, sizeof(szError)); fprintf(stderr, "DAInit() failed: %s (0x%04X)\n", szError, seResult); exit(seResult); } } When I use this class inside of a console app, with a main method in another file (all in the same namespace), instantiating the class object and calling the methods, it works like a champ. So, now that I know the basic code works, I open a dll project using the class header and code file. Course I have to add the dll macro, namely: #ifdef IMAGEDLL_EXPORTS #define DLL __declspec(dllexport) #else #define DLL __declspec(dllimport) #endif and changed the class definition to "class DLL ImageExport". Compiled nicely to a dll and .lib file (No errors, No warnings). Now to test this dll I open another console project using the same main method as before and linking to the (dll) lib file. Had problems, which when tracked down were the result of the two fields not being set; both had values of 0. Went back to the first console app and printed out the values: dwOutputId was 1535 (#define FI_JPEGFIF 1535) and dwSpecType was 2 (#define IOTYPE_ANSIPATH 2). Now if I was assigning these values outside of the class, I can see how the visibility could be different, but why is the assignment in the dll not working? Is it something about having a class in the dll?

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  • sizeof(class) c++

    - by badkya
    How is it possible for sizeof(class) to return two different values depending on context? The class itself should have the same size right irrespective of where I ask this question? I see a smaller value when querying class size from main() and another when I query class size from an extended class.

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  • call a python function in another class from a class?

    - by user3527697
    hi i'am begginer in pYthon and openerp , i want to call a function exists in another class for example: i have 2 class : class a: def notif_personne_event(self, cr, uid,ids,context=None): and import a class b: notifier(self, cr, uid,ids,context=None): self.notifiernotif_personne_event() but when i do this an error is displayed telling me that class b have not an attribute notifiernotif_personne_event() someone help me please

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  • Is null a class in java?

    - by Somerandomeguy
    According to, http://www.freshvanilla.org:8080/display/www/Java+Interview+Questions Under, Which class is the superclass of every class? null seems to be the answer. I found that new Object().getClass().getSuperClass() verifies the answer as correct. But can null be considered a class? I see all primitive data types are represented as Class objects from java[dot]sun.com/j2se/1.4.2/docs/api/java/lang/Class.html

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  • Nhibernate Common columns in base class

    - by sukh
    I want to design following scenario Base class (Id, Name, order, Value) 3 Derived classes derive1, derive2, derive3 inheriting properties from base There is no table for base class. And 1 table for each derived class. 3 tables have same columns. How can I create mapping file ignoring base class? Do I need to create 1 mapping file for each derived class? can I achieve this using only 1 mapping file?

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  • Calling private event handler from outside class

    - by Azodious
    i've two classes. One class (say A) takes a textbox in c'tor. and registers TextChanged event with private event-handler method. 2nd class (say B) creates the object of class A by providing a textbox. how to invoke the private event handler of class A from class B? it also registers the MouseClick event. is there any way to invoke private eventhandlers?

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