Search Results

Search found 4669 results on 187 pages for 'stackoverflow'.

Page 81/187 | < Previous Page | 77 78 79 80 81 82 83 84 85 86 87 88  | Next Page >

  • Java - Using Linear Coordinates to Check Against AI [closed]

    - by Oliver Jones
    I'm working on some artificial intelligence, and I want my AI not to run into given coordinates as these are references of a wall/boundary. To begin with, every time my AI hits a wall, it makes a reference to that position (x,y). When it hits the same wall three times, it uses linear check points to 'imagine' there is a wall going through these coordinates. I want to now prevent my AI from going into that wall again. To detect if my coordinates make a straight line, i use: private boolean collinear(double x1, double y1, double x2, double y2, double x3, double y3) { return (y1 - y2) * (x1 - x3) == (y1 - y3) * (x1 - x2); } This returns true is the given points are linear to one another. So my problems are: How do I determine whether my robot is approaching the wall from its current trajectory? Instead of Java 'imagining' theres a line from 1, to 3. But to 'imagine' a line all the way through these linear coordinantes, until infinity (or close). I have a feeling this is going to require some confusing trigonometry? (REPOST: http://stackoverflow.com/questions/13542592/java-using-linear-coordinates-to-check-against-ai)

    Read the article

  • Finding Android contract work?

    - by Reuben Scratton
    Hi all, Hope I'm in the right place... apologies in advance if not. How and where do people find contract work? Specifically Android work... Two years ago, following 15+ years in Win32 and SymbianOS, I decided to intensively focus on Android. I took the best part of 2009 off work to learn the new platform thoroughly, and that seems to have been a good strategic decision... Android is everywhere now. But it seems strangely hard to find Android development work. I have this nagging feeling that there must be some website, some secret society or labour exchange, that has somehow eluded me... :-\ What's going on? If you're a contractor, how did you find your current work? Because looking at page after page of cut'n'paste ads on Jobserve is destroying my will to live. As is the "0 results" response when I search for "Android" on careers.stackoverflow.com. Any help / insight sincerely appreciated. -- Reuben

    Read the article

  • Messaging with KnockoutJs

    - by Aligned
    MVVM Light has Messaging that helps keep View Models decoupled, isolated, and keep the separation of concerns, while allowing them to communicate with each other. This is a very helpful feature. One View Model can send off a message and if anyone is listening for it, they will react, otherwise nothing will happen. I now want to do the same with KnockoutJs View Models. Here are some links on how to do this: http://stackoverflow.com/questions/9892124/whats-the-best-way-of-linking-synchronising-view-models-in-knockout http://www.knockmeout.net/2012/05/using-ko-native-pubsub.html ~ this is a great article describing the ko.subscribable type. http://jsfiddle.net/rniemeyer/z7KgM/ ~ shows how to do the subscription https://github.com/rniemeyer/knockout-postbox will be used to help with the PubSub (described in the blog post above) through the Nuget package. http://jsfiddle.net/rniemeyer/mg3hj/ of knockout-postbox   Implementation: Use syncWith for two-way synchronization. MainVM: self.selectedElement= ko.observable().syncWith (“selectedElement”); ElementListComponentVM example: self.selectedElement= ko.observable().syncWith(“selectedElement”); ko.selectedElement.subscribe(function(){ // do something with the seletion change }); ElementVMTwo: self.selectedElement= ko.observable().syncWith (“selectedElement”); // subscribe example ko.postbox.subscribe(“changeMessage”, function(newValue){ }); // or use subscribeTo this.visible = ko.observable().subscribeTo("section", function(newValue) { // do something here }); · Use ko.toJS to avoid both sides having the same reference (see the blog post). · unsubscribeFrom should be called when the dialog is hidden or closed · Use publishOn to automatically send out messages when an observable changes o ko.observable().publishOn(“section”);

    Read the article

  • What's so great about Clojure?

    - by marco-fiset
    I've been taking a look at Clojure lately and I stumbled upon this post on Stackoverflow that indicates some projects following best practices, and overall good Clojure code. I wanted to get my head around the language after reading some basic tutorials so I took a look at some "real-world" projects. After looking at ClojureScript and Compojure (two the the aforementioned "good" projects), I just feel like Clojure is a joke. I don't understand why someone would pick Clojure over say, Ruby or Python, two languages that I love and have such a clean syntax and are very easy to pick up whereas Clojure uses so much parenthesis and symbols everywhere that it ruins the readability for me. I think that Ruby and Python are beautiful, readable and elegant. They are easy to read even for someone who does not know the language inside out. However, Clojure is opaque to me and I feel like I must know every tiny detail about the language implementation in order to be able to understand any code. So please, enlighten me! What is so good about Clojure? What is the absolute minimum that I should know about the language in order to appreciate it?

    Read the article

  • How do I simplify a 2D game grid for level management while keeping its by-pixel features?

    - by Eric Thoma
    (I cross-posted this from StackOverflow as this seems to be a more appropriate forum. I've looked around a little here and I did not find an answer, so I hope this is not a recurring question.) This is a question dealing with 2D world design. I am playing around by creating a 2D bird's eye view shooter game, and I am looking to make the game sleek and advanced. I hope to be able to write physics so projectiles have momentum and knock-down properties. I am immediately running into the problem of world design. I need a way to have level files that store everything there is about a game. This is easiest by just having a grid of objects. But there are thin-walls and other objects that don't seem to fit into a traditional cell of a grid. I want to be able to fit all these together so I can streamline level design; so I don't have to put in the exact pixel-specific start and end of a wall. There doesn't seem to be an obvious translation from level file to game without forcing myself into a pacman-life scenario, meaning a scenario where the game feels boxy and discrete. There is a contrast between the smoothly (relatively) moving characters and finite jumps in a grid. I would appreciate an answer that would describe implementation options or point me to resources that do. I would also appreciate references to sites that teach game design. The language I am using is Java (although I would love to use C or C++, but I can never find convenient resources in those languages). Thank you for any answers. Please leave any questions in the space below; I will be able to answer them later tonight (28th Nov).

    Read the article

  • Why are "Inverted Colors" considered an accessibility feature? [migrated]

    - by RLH
    Why is it that in Apple software (OS X and iOS,) the "Inverted Colors" display feature is considered an accessibility option? I understand that some users are color-blind. This would justify the Black & White, or grey-scale modes. What I don't understand is how or why does inverting the display color help someone with any specific, visual impairment or dysfunction. As a programmer that wants to understand the need so that I can develop better, accessible software, what purpose does this feature serve to the end user who has some form of visual impairment? NOTE: I felt that this was a hard question to categorize on StackExchange. I settled here on Programmers because I assume that questions of accessibility are important to all developers and this question sits somewhere in the middle between topics that StackOverflow and SuperUser may cover. Also, this question isn't specific to Apple software. I've just noticed that this feature has been available on Macs for a very long time, it's a feature on iOS, and it's always associated with the Accessibility settings. If I can garner some information regarding the needs of some users, I think that I can develop better, accessible software.

    Read the article

  • MVC: Nasty __o not declared

    - by xamlnotes
    I ran into this little error with MVC where a bunch of errors showed up about  __o  not declared. This was driving me nuts. Then I ran across this link that solved it. http://stackoverflow.com/questions/750902/how-do-i-get-rid-of-o-is-not-declared So, the solution is to put this into the top of the page like VS does for your site.master. <%-- The following line works around an ASP.NET compiler warning --%> <%: ""%> But what about other pages? Lets say you have a view that’s using your site master and that view is throwing this error. Just add the items into the content section where the error occurs like so: <asp:Content ID="indexContent" ContentPlaceHolderID="MainContent" runat="server"> <%-- The following line works around an ASP.NET compiler warning --%> <%: ""%>   Then add the rest of your code. That seems to fix it and its pretty simple too.

    Read the article

  • How can one-handed work in Ubuntu be eased?

    - by N.N.
    My right hand is temporarily immobilized and I would like to do some minor general work on my computer. Mostly web browsing, mailing and file and directory browsing and editing. For this I currently use Firefox, Thunderbird, Nautilus and the GNOME terminal (I have already asked a specific question about Emacs). Are there ways to ease such, or any other general, one-handed work in Ubuntu? I have found http://stackoverflow.com/questions/2391805/how-can-i-remain-productive-with-one-hand-completely-immobilized but that is not exactly what I am asking for. I want to ease whatever little time spent one-handed in Ubuntu and this is also interesting for situations where there is no injury involved, such as when one hand is occupied. I do realize I should avoid unnecessary strain. The main thing that is much slower one-handed is writing. Since I am only temporarily immobilized it seems to make no sense learn a new keyboard layout. I would be surprised if I managed to learn and become more effective with a new keyboard layout (than one-handed QWERTY) before I can use my other hand again. What I have already found: Sticky keys for making it easier to enter keyboard commands. When writing one-handed there are more cases of where it is useful to paste in phrases rather than to reenter them. It is easier to use Super+S rather than CtrlAlt+arrow keys to switch work space.

    Read the article

  • Should I expect my peers to read or practice on a regular basis? [closed]

    - by Joshua Smith
    I've been debating asking this question for some time. Based several of the comments I read in this question I decided I had to ask. This feels like I'm stating the obvious, but I believe that regular reading (of books, blogs, StackOverflow, whatever) and/or practice are required just to stay current (let alone excel) in whichever stack you use to pay the bills, not to mention playing with things outside your comfort zone to learn new ways of doing things. Yet, I virtually never see this from many of my peers. Even when I go out of my way to point out useful (and almost always free) learning material, I quite often get a sense of total apathy from those I'm speaking to. I'd even go so far as to say that if someone doesn't try to improve (or at least stay current), they'll atrophy as technology advances and actually become less useful to the company. I don't expect people to spend hours a day studying or practicing. I have two young kids and hours of practice simply aren't feasible. Still, I find some time; perhaps on the train, at lunch, in bed for a few minutes, whatever. I'm willing to believe this is arrogance or naivete on my part, but I'd like to hear what the community has to say. So here's my question: Should I expect (and encourage) the same from my peers, or just keep my mouth shut and do my own thing?

    Read the article

  • Generating random tunnels

    - by IVlad
    What methods could we use to generate a random tunnel, similar to the one in this classic helicopter game? Other than that it should be smooth and allow you to navigate through it, while looking as natural as possible (not too symmetric but not overly distorted either), it should also: Most importantly - be infinite and allow me to control its thickness in time - make it narrower or wider as I see fit, when I see fit; Ideally, it should be possible to efficiently generate it with smooth curves, not rectangles as in the above game; I should be able to know in advance what its bounds are, so I can detect collisions and generate powerups inside the tunnel; Any other properties that let you have more control over it or offer optimization possibilities are welcome. Note: I'm not asking for which is best or what that game uses, which could spark extended discussion and would be subjective, I'm just asking for some methods that others know about or have used before or even think they might work. That is all, I can take it from there. Also asked on stackoverflow, where someone suggested I should ask here too. I think it fits in both places, since it's as much an algorithm question as it is a gamedev question, IMO.

    Read the article

  • Is having a single `IndexWriter` instance in Lucene a good idea?

    - by Dragos
    I am trying to understand how Lucene should be used. From what I have read, creating an IndexReader is costly, so using a Search Manager shoulg be the right choice. However, a SearchManager should be produced by a NRTManager(which, by the way, should replace the IndexWriter for every add or delete operation performed). But in order to have a NRTManager, I should first have an IndexWriter, and here comes my problem. The documentation says: an IndexWriter is thread-safe the constructor of this class takes a Directory object, so it seems creating an instace should be costly(as in the case of an IndexReader) all changes are buffered and flushed periodically(so they seem to encourage using a single instance) but: the changes, although flushed will only be visible after commit or close after finished making updates(add/delete), the instance should be closed I also found this: http://stackoverflow.com/questions/5374419/forgot-to-close-the-lucene-indexwriter-after-adding-documents-to-the-index where it is said that not closing a writer might ruin everything So what am I really supposed to do? Is having a single IndexWriter instance a good idea (make only commit and never close it)? EDIT: What is more, if I use NRTManager, how can I make acommit`? Is it even possible?

    Read the article

  • Is using SVN for development and CM a bad practice?

    - by GatorGuy
    I have a bit of experience with SVN as a pure programmer/developer. Within my company, however, we use SVN as our configuration management tool. I thought using SVN for development at the same time was OK since we could use branches and the trunk for dev, and tags for releases. To me, the tags were the CM part, and the branches/trunk were the dev part. Recently a person, who develops high level code (but outside of the "pure SW" group) mentioned that the existing philosophy (mixing SVN for dev and CM) was wrong... in his opinion. His reasoning is that he thinks the company's CM tool should always link to run-able SW (so branches would break this rule). He also mentioned that a CM tool shouldn't be a backup utility for daily or incremental commits. Finally, he doesn't like the idea of having to jump from revision 143 to 89 in order to get a working copy... and further that CM tools shouldn't allow reversion to a broken state. In general he wants to separate the CM and back-up/dev utilties that SVN offers. Honestly, I am new and the person with this perspective is one of seniority, experience, and success, so I want to field this dilemma with the stackoverflow userbase to see if his approach has merit. My question: Should SVN be purely used for development, and another tool for CM (or vice versa)? Why? If so, what tools would you suggest for this combo? Or do you think that integrating both CM and dev into SVN is the best approach? Why? Thanks.

    Read the article

  • How much a programmer should read in order to keep himself updated? [closed]

    - by anything
    There are lots of technical books available. Below are few links which lists some good books If you could only have one programming related book on your bookshelf what would it be and why? What non-programming books should a programmer read to help develop programming/thinking skills? Best books on the theory and practice of software architecture? http://stackoverflow.com/questions/1711/what-is-the-single-most-influential-book-every-programmer-should-read ... and the list can go on and on and on. It will be really difficult to read all of the above mentioned books. I am not sure if its even possible for anyone to do that. Even if you filter it based on one's area of interest or work, list is still very large. .. and the technology keeps on changing (even more books :-( ) So, my question is how much a programmer should read lets say per year? How much hours one should put in such activities to keep oneself up to date? How do we find out the time required? PS: Average programmer reads less than one book per year (Code complete). What about the good programmers?

    Read the article

  • What are solutions and tradeoffs to maintain search result consistency in a web application

    - by iammichael
    Consider a web application with a custom search function that must display the results in a paged manner (twenty per page with up to hundreds of thousands of total results) and the ability to drill down to individual results that maintain next/previous links to navigate through the results. Re-executing the search on each page request to get the appropriate results for that page of data can be too expensive (up to 15s per search). Also, since the underlying data can change frequently (e.g. addition of new results), re-executing could cause the next/previous functionality to result in inconsistent behavior (e.g. the same results reappearing on a later page after having been viewed on an earlier page). What options exist to ensure the search results can be viewed across multiple pages in a consistent manner, and what tradeoffs does each option have in terms of network, CPU, memory, and storage requirements? EDIT: I thought caching the query search results was an obvious necessity. The question is really asking about where to cache the result set and what tradeoffs might exist to each. For example, storing the ids of the entities in the result set on the client, or storing the IDs of the entities themselves in the users session on the web server, or in a temporary table in the database. I'm not looking specifically for a single solution as different scenarios may result in different approaches (and such a question would be more suited for stackoverflow.com rather than here), but more of a design comparison between the possible approaches.

    Read the article

  • Java and C# in web development [on hold]

    - by azalut
    I am wondering whether C# development(ASP.NET) is rather kind of "rapid development" or something "big" like JavaEE/Spring? We all know, that RoR or Django are really rapid-development frameworks - and so - is C# closer to Java "long-timed-development" or to frameworks like the two above - Django, RoR? I am, for now, an amateur Java programmer and sometimes I get annoyed with the amount of code that have to be written to create even a short CRUD app. We need a lot of skills to create at least a small app. I want some change, at least for some time and learn something new. I tried (just few hours) first: RoR, then Django and now I am writing in C#. It seems to be like Java but a little bit extended. In respect of future work as a professional coder - Is it profitable to know both competitive technologies like Java (and its frameworks) and C# with .NET(ASP.NET for example)? Maybe better choice is Python? Or just stop being stupid and still work with Java but with another framework(and master my Java skills) or JavaScript, jQuery to be better at web-development? Actually this question depends on your own opinions that is why I know that this question could be blocked by admins. But main question is in the top of the post I mean: is C# web-development rapid or closer to Java? I am afraid, that if I don't try, I will regret in the future, when I awake and think: oh my god, how could I not get familiar with (another_technology_or_language) Thanks for your attention :) ps I had asked the same question on stackoverflow, but it was hold because of being opinion based. Hope it fits here ;)

    Read the article

  • Directx vs XNA - Which is better for me? [closed]

    - by tristo
    Recently I got Visual Studio 2012 from visual studio 2010, although did not expect Visual Studio to 2012 to designed the way it was. Anyway I am pleased with some of VS 2012 technology and have moved all of my projects to it. At this point of time since I got VS 2012 I have been into making windows applications and other non-game activities. ALTHOUGH have recently gotten into the spirit of game development and I am planning to make a 3d comical game, shader effects, not too complicated meshes, but it requires alot of lighting effects to emphasise certain parts of the game. When I was using VS 2010 I had a great time making 2d games with XNA, it uses a great language, and has a very awesome system. But I no longer have XNA with me, and the workarounds described in stackoverflow always gives me errors while using xna. Anyway it seems that microsoft have stuffed themselves up with xna anyway with the weirdness of Windows 8, and it being only avaliabe on pc and xbox. Due to these reasons I have decided to work with Directx and Direct3d to produce my new game, although the overflowing credits after each directx game gives me the shivers, and the low-level coding of directx also puts me on thin ice with my games, left in a confusional mess with what decision I should make. I don't know anything about directx or direct3d. I am an indie developer, but I am planning to take on alot of professional aspects of games. I don't have heaps of time(2-3 hours a day) I don't mind the complexity of how directx works, as long as I can learn how to make the fundementals of a game in a week. I am also unsure if directx is really for my situation, and keep with xna game development. Anyone can tell me the best technology for me would be great.

    Read the article

  • What is wrong with my speculair phong shading

    - by Thijser
    I'm sorry if this should be placed on stackoverflow instead however seeing as this is graphics related I was hoping you guys could help me: I'm attempting to write a phong shader and currently working on the specular. I came acros the following formula: base*pow(dot(V,R),shininess) and attempted to implement it (V is the posion of the viewer and R the reflective vector). This gave the following result and code: Vec3Df phongSpecular(const Vec3Df & vertexPos, Vec3Df & normal, const Vec3Df & lightPos, const Vec3Df & cameraPos, unsigned int index) { Vec3Df relativeLightPos=(lightPos-vertexPos); relativeLightPos.normalize(); Vec3Df relativeCameraPos= (cameraPos-vertexPos); relativeCameraPos.normalize(); int DotOfNormalAndLight = Vec3Df::dotProduct(normal,relativeLightPos); Vec3Df reflective =(relativeLightPos-(2*DotOfNormalAndLight*normal))*-1; reflective.normalize(); float phongyness= Vec3Df::dotProduct(reflective,relativeCameraPos); if (phongyness<0){ phongyness=0; } float shininess= Shininess[index]; float speculair = powf(phongyness,shininess); return Ks[index]*speculair; } I'm looking for something more like this:

    Read the article

  • Tuning WebServer Response -

    - by Vedran Wex Maricevic
    I have this sam e question on StackOverflow and I was advised to ask it here hoping for more information. Here is the question: I am in rather unfavorable situation. I have aspdotneststore front e-commerce application and search addon called VibeTrib. I dont have source code for both of those. Store that runs on StoreFront and VibeTrib has close to 250k products. Also we have lots of filters. I spoke to ViTrib reps, and they want extra money so they could optimize Queries that they use. Money they require is nto a big deal, but the problem is I dont trust them anymore. What we got is much different then wha is being advertised. To cut the long story short. I am runing the store on Amazon AWS now, and regardless of what DB (MsSQL 2012) server I set (I tried 32GB RAM monsters instances) it is slow. Ajax search uses Full Text search and it displays search keywords relatively fast, but once the search is performed ( to display all results) it is still slow.!!! There is something that I could to do accelerate the speed on my own end? I do have full control over EC2 Instance (Web server Server 2012 and IIS 8). Can I set IIS to step in for the search and cache some of it? I was hoping to cache at least some most common words. My best bet is IIS 8 :) Is there any help in my case? Thanks

    Read the article

  • Which metric/list should be used to evaluate whole software development team?

    - by adt
    Title might be seem vague, so let me tell you a little bit history what i am trying to clarify question. I have been hired as a consultant for a corporate's small developement divison ( The company also owns a couple of software dev. companies) My ex manager runs a BI team, with reportes, analyts and developers. He asked me to evaluate overall design, software developement process and code quality . Here what i found, Lots of copy/paste code everywhere ( no reuse ) Even though they have everything TFS, VS Ultimate etc, No Build process , No Cruise Control.net / team city... No unit tests Web Pages with 3700 lines of code, Lots of huge functions ( which can be divided into smaller one's ) No naming convention both db and c# code No 3r party or open source project No IoC No Seperation Of Concerns No Code Quality Check ( NDepend or FxCope or nothing ) No Code Review No Communication within the team They claim they wrote an application framework ( 6 months 3 persons), but I would hardly call a framework ( of course no unit test, there are some but all commented out). Framework contains 14 projects but there are some projects with 1 file 20 lines of code . Honestly, what people are doing fixing bug all thr day( which will provide more bugs eventually), they are kind of isolated from community, some team members even dont know github or stackoverflow they probably went there with google but they dont know about it. So here is question, Is This list ok ? Or am i being picky? Since I dont have any grudge against them, I just want to be fair, honest and I would like to hear you suggestions, before I would submit this list. And since this list also will be review by software division's manager, I dont want any heart break or something like this. http://www.hanselman.com/altnetgeekcode/ For example I would love to such lists, i cant make references. Thanks in advance.

    Read the article

  • What's the point of the Prototype design pattern?

    - by user1905391
    So I'm learning about design patterns in school. Many of them are silly little ideas, but nevertheless solve some recurring problems(singleton, adapters, asynchronous polling, ect). But today I was told about the so called 'Prototype' design pattern. I must be missing something, because I don't see any benefits from it. I've seen people online say it's faster than using "new"' but this is doesn't make any sense, since at some point, regardless how the new object is created, memory needs to be allocated for it ect. Furthermore, doesn't this pattern run in the same circles as the 'chicken or egg' problem? By this I mean, since the prototype pattern essentially is just cloning objects, at some point the original object must be created itself (ie, not cloned). So this would mean, that I would need to have an existing copy of every object that I would ever want to clone already ready to clone? Seems stupid to me. Can anyone explain what the use of this pattern is? Original post: http://stackoverflow.com/questions/13887704/whats-the-point-of-the-prototype-design-pattern

    Read the article

  • Many user stories share the same technical tasks: what to do?

    - by d3prok
    A little introduction to my case: As part of a bigger product, my team is asked to realize a small IDE for a DSL. The user of this product will be able to make function calls in the code and we are also asked to provide some useful function libraries. The team, together with the PO, put on the wall a certain number of user stories regarding the various libraries for the IDE user. When estimating the first of those stories, the team decided that the function call mechanism would have been an engaging but not completely obvious task, so the estimate for that user story raised up from a simple 3 to a more dangerous 5. Coming to the problem: The team then moved to the user stories regarding the other libraries, actually 10 stories, and added those 2 points of "function call mechanism" thing to each of those user story. This immediately raised up the total points for the product of 20 points! Everyone in the team knows that each user story could be picked up by the PO for the next iteration at any time, so we shouldn't isolate that part in one user story, but those 20 points feel so awfully unrealistic! I've proposed a solution, but I'm absolutely not satisfied: We created a "Design story" and put those annoying 2 points over it. However when we came to realize and demonstrate it to our customers, we were unable to show something really valuable for them about that story! Here the problem is whether we should ignore the principle of having isolated user stories (without any dependency between them). What would you do, or even better what have you done, in situations like this? (a small foot-note: following a suggestion I've moved this question from stackoverflow)

    Read the article

  • Android: Not able to experiment on own?

    - by user221287
    I have just started learning Android App Development a few days ago, with prior knowledge of C/C++, HTML and CSS. This is the situation I am facing Repeatedly: I am learning from a Video Tutorial Series, after each video, or each few videos, I say myself: Let's use what I have just learnt in the simple (and also "meaningless") app that I have made so far by watching the tutorials. I start implementing it, but then after a few minutes, I realize that I cannot do it because I do not know a few other syntax related to the particular thing, (or) I do not know whether these things can be combined with these other things by the use of . (dot). Whatever I try, I get either an error in eclipse or "Sorry...the app com.example.simple has stopped unexpectedly...." when the app runs. Then I search StackOverflow, Google and learn that what I want to implement requires learning about a few more classes, syntax and creating a few more java classes. I am not able to experiment on my own. Is it normal? Is it the HARD-WAY in which one is supposed to learn? Should I first learn Java and then come back to Android - would that be helpful?

    Read the article

  • Type of AI to tackle this problem?

    - by user1154277
    I posted this on stackoverflow but want to get your recommendations as well as a user on overflow recommended I post it here. I'm going to say from the beginning that I am not a programmer, I have a cursory knowledge of different types of AI and am just a businessman building a web app. Anyways, the web app I am investing in to develop is for a hobby of mine. There are many part manufacturers, product manufacturers, upgrade and addon manufacturers etc. for hardware/products in this hobby's industry. Currently, I am in the process of building a crowd sourced platform for people who are knowledgeable to go in and mark up compatibility between those parts as its not always clear cut if they are for example: Manufacturer A makes a "A" class product, and manufacturer B makes upgrade/part that generally goes with class "A" products, but is for one reason or another not compatible with Manufacturer A's particular "A" class product. However, a good chunk (60%-70%) of the products/parts in the database can have their compatibility inferenced by their properties, For example: Part 1 is type "A" with "X" mm receiver and part 2 is also Type "A" with "X" mm interface and thus the two parts are compatible.. or Part 1 is a 8mm gear, thus all bushings of 8mm from any manufacturer is compatible with part 1. Further more, all gears can only have compatibility relationships in the database with bushing and gear boxes, but there can be no meaningful compatibility between a gear and a rail, or receiver since those parts don't interface. Now what I want is an AI to be able to learn from the decisions of the crowdsourced platform community and be able to inference compatibility for new parts/products based on their tagged attributes, what type of part they are etc. What would be the best form of AI to tackle this? I was thinking a Expert System, but explicitly engineering all of the knowledge rules would be daunting because of the complex relations between literally tens of thousands of parts, hundreds of part types and many manufacturers. Would a ANN (neural network) be ideal to learn from the many inputs/decisions of the crowdsource platform users? Any help/input is much appreciated.

    Read the article

  • HTTP PHP Authentication and Android

    - by edc598
    I am working on a website for which I hope to have an application for as well. Because of this, I am creating PHP API's which will go into my Database and serve specific data based on the method/function called. I want to protect these API's from misuse however, and I plan on implementing Authentication Digest to do so. However one of the OS's I want to support is Android. And I know that a malicious user would be able to reverse engineer the Android app and figure out my authentication scheme. I am left wondering: 1. Is there a better way to protect these API's from misuse? 2. Is there a way to prevent a malicious user from reverse engineering the app and potentially seeing the source code for it, enabling them to see my authentication scheme? 3. If none of these are preventable, then is my only option to have a Username/Password cred specifically for the Android app, and when eventually hacked, change the creds and issue an update for the app? I apologize if this is not the place to post such a question. Still pretty new to StackOverflow. Thanks in advance for any insight, it would be quite helpful.

    Read the article

  • What kind of projects are suited as a portfolio? [on hold]

    - by Asyx
    I was thinking about finishing up some hobby projects I used myself or am planing to use myself but I'm not sure if a future employer might be put off by them. For example, if I decided to create a custom website for an online (gaming, maybe) community instead of using an existing CMS, is it a good idea to provide a link to said community website or should I just put up the CMS and pretend like nobody actually uses it? Also, what about very specific things? I like linguistics and constructing languages. Obviously nobody wants to come up with 1000s of words so people usually use word generators or software to emulate sound shift or software to organise everything and produce dictionaries and such. Would such a project be too specific and too abstract for a portfolio or is the "he did programming work simply for enjoyment and his hobby and not just for money or grades" thing more important? It's quite an abstract hobby and most people don't even know that it's a thing and think the languages you hear in Game of Thrones, Avatar or Star Trek are just gibberish. Explaining such things to people is a pain to begin with especially if said people speak no other language. Would such things throw an employer off or is the content itself completely irrelevant? Thanks. Also, if this is not fitting for the programmers stackexchange, then please, don't close the thread right away but tell me where else to go because I got here though a closed question from stackoverflow. Thanks.

    Read the article

< Previous Page | 77 78 79 80 81 82 83 84 85 86 87 88  | Next Page >