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  • JPanel: both implementing my own paintComponent() and rendering children doesn't work

    - by Paul Marshall
    I'm extending a JPanel to display a game board, and adding a JEditorPane at the bottom to hold some status text. Unfortunately, the game board renders just fine, but the JEditorPane is just a blank gray area until I highlight the text in it, when it will render whatever text is highlighted (but not the rest). If I'm understanding Swing right, it should work, because super.paintComponent(g) should render the other children (i.e., the JEditorPane). Tell me, o great stackoverflow, what bonehead mistake am I making? public GameMap extends JPanel { public GameMap() { JEditorPane statusLines = new JEditorPane("text/plain","Stuff"); this.setLayout(new BoxLayout(this,BoxLayout.PAGE_AXIS)); this.add(new Box.Filler(/*enough room to draw my game board*/)); this.add(statusLines); } public void paintComponent(Graphics g){ super.paintComponent(g); for ( all rows ){ for (all columns){ //paint one tile } } } }

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  • How to make .NET WebForm Routing work with Authorization

    - by jakmas
    I have routes that are being registered from the database into an asp.net website (non MVC). The routes register fine, they all work when I am logged in. What I am trying to do is create a landing page based on some route data: Page is [site]/landing/dell The route looks like: "landing/{client}" and it routes to my page Login.aspx, in there I get the client out of the route, then display some custom brand data based on the value. In my web.config, I have my authentication mode set to forms, with my loginUrl = "Login.aspx" When the user does not have the authorization cookie, it redirects the user to: [site]/Login.aspx?ReturnUrl=%2flanding%2fdell instead of keeping the route url, and displaying the correct data. The IIS server actually does not even process the route at all, just sends the user to the Login.aspx page. I have tried several additions to my web.config: etc, and many variations, but nothing seems to work. Ideas anyone? I assume this is a common issue, and it is just not well documented.

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  • Databinding multiple tables linq query to gridview?

    - by Curtis White
    My question is how can I display a linq query in a gridview that has data from multiple tables AND allow the user to edit some of the fields or delete the data from a single table? I'd like to do this with either a linqdatasource or a linq query. I'm aware I can set the e.Result to the query on the selecting event. I've also been able to build a custom databound control for displaying the linq relations (parent.child). However, I'm not sure how I can make this work with delete? I'm thinking I may need to handle the delete event with custom code.

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  • MSSQL STOREDPROC SELECTING FROM A FIELD FROM 1 TABLE USING LIKE TO CREATE MORE THAN 1 COLUM IN A DAT

    - by djshortbus
    I have a ASPX.NET DataGrid and im trying to USE a select LIKE 'X'% from a table that has 1 field called location. im trying to display the locations that start with a certain letter (example wxxx,axxx,fxxx,) in different columns in my data grid. SELECT DISTINCT LM.LOCATION AS '0 LOCATIONS' , LM.COUNTLEVEL AS 'COUNTLEVEL' FROM SOH S WITH(NOLOCK) JOIN LOCATIONMASTER LM ON LM.LMID = S.LMID WHERE LM.COUNTLEVEL = 1 AND LM.LOCATION NOT IN ('RECOU','PROBLEM','TOSTOCK','PYXVLOC') AND LM.LOCATION LIKE '0%' SELECT DISTINCT LM.LOCATION AS 'A LOCATIONS' , LM.COUNTLEVEL AS 'COUNTLEVEL' FROM SOH S WITH(NOLOCK) JOIN LOCATIONMASTER LM ON LM.LMID = S.LMID WHERE LM.COUNTLEVEL = 1 AND LM.LOCATION NOT IN ('RECOU','PROBLEM','TOSTOCK','PYXVLOC') AND LM.LOCATION LIKE 'A%'

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  • Replacing IFrame with div

    - by Roland
    I have a IFrame where I load in a custom search, and display the results within the iframe. The search results I obtain by calling an external url, that returns a value. I need to implement the same thing for a mobi site that works on mobile devices, and thus I need to replace the IFrame with something else. Will this be possible using a div tag, since most mobile devices do not support frames. And no javascript may be used. Any advice will be appreciated.

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  • Tips for XNA WP7 Developers

    - by Michael B. McLaughlin
    There are several things any XNA developer should know/consider when coming to the Windows Phone 7 platform. This post assumes you are familiar with the XNA Framework and with the changes between XNA 3.1 and XNA 4.0. It’s not exhaustive; it’s simply a list of things I’ve gathered over time. I may come back and add to it over time, and I’m happy to add anything anyone else has experienced or learned as well. Display · The screen is either 800x480 or 480x800. · But you aren’t required to use only those resolutions. · The hardware scaler on the phone will scale up from 240x240. · One dimension will be capped at 800 and the other at 480; which depends on your code, but you cannot have, e.g., an 800x600 back buffer – that will be created as 800x480. · The hardware scaler will not normally change aspect ratio, though, so no unintended stretching. · Any dimension (width, height, or both) below 240 will be adjusted to 240 (without any aspect ratio adjustment such that, e.g. 200x240 will be treated as 240x240). · Dimensions below 240 will be honored in terms of calculating whether to use portrait or landscape. · If dimensions are exactly equal or if height is greater than width then game will be in portrait. · If width is greater than height, the game will be in landscape. · Landscape games will automatically flip if the user turns the phone 180°; no code required. · Default landscape is top = left. In other words a user holding a phone who starts a landscape game will see the first image presented so that the “top” of the screen is along the right edge of his/her phone, such that the natural behavior would be to turn the phone 90° so that the top of the phone will be held in the user’s left hand and the bottom would be held in the user’s right hand. · The status bar (where the clock, battery power, etc., are found) is hidden when the Game-derived class sets GraphicsDeviceManager.IsFullScreen = true. It is shown when IsFullScreen = false. The default value is false (i.e. the status bar is shown). · You should have a good reason for hiding the status bar. Users find it helpful to know what time it is, how much charge their battery has left, and whether or not their phone is in service range. This is especially true for casual games that you expect someone to play for a few minutes at a time, e.g. while waiting for some event to start, for a phone call to come in, or for a train, bus, or subway to arrive. · In portrait mode, the status bar occupies 32 pixels of space. This means that a game with a back buffer of 480x800 will be scaled down to occupy approximately 461x768 screen pixels. Setting the back buffer to 480x768 (or some resolution with the same 0.625 aspect ratio) will avoid this scaling. · In landscape mode, the status bar occupies 72 pixels of space. This means that a game with a back buffer of 800x480 will be scaled down to occupy approximately 728x437 screen pixels. Setting the back buffer to 728x480 (or some resolution with the same 1.51666667 aspect ratio) will avoid this scaling. Input · Touch input is scaled with screen size. · So if your back buffer is 600x360, a tap in the bottom right corner will come in as (599,359). You don’t need to do anything special to get this automatic scaling of touch behavior. · If you do not use full area of the screen, any touch input outside the area you use will still register as a touch input. For example, if you set a portrait resolution of 240x240, it would be scaled up to occupy a 480x480 area, centered in the screen. If you touch anywhere above this area, you will get a touch input of (X,0) where X is a number from 0 to 239 (in accordance with your 240 pixel wide back buffer). Any touch below this area will give a touch input of (X,239). · If you keep the status bar visible, touches within its area will not be passed to your game. · In general, a screen measurement is the diagonal. So a 3.5” screen is 3.5” long from the bottom right corner to the top left corner. With an aspect ratio of 0.6 (480/800 = 0.6), this means that a phone with a 3.5” screen is only approximately 1.8” wide by 3” tall. So there are approximately 267 pixels in an inch on a 3.5” screen. · Again, this time in metric! 3.5 inches is approximately 8.89 cm. So an 8.89 cm screen is 8.89 cm long from the bottom right corner to the top left corner. With an aspect ratio of 0.6, this means that a phone with an 8.89 cm screen is only approximately 4.57 cm wide by 7.62 cm tall. So there are approximately 105 pixels in a centimeter on an 8.89 cm screen. · Think about the size of your finger tip. If you do not have large hands, think about the size of the fingertip of someone with large hands. Consider that when you are sizing your touch input. Especially consider that when you are spacing two touch targets near one another. You need to judge it for yourself, but items that are next to each other and are each 100x100 should be fine when it comes to selecting items individually. Smaller targets than that are ok provided that you leave space between them. · You want your users to have a pleasant experience. Making touch controls too small or too close to one another will make them nervous about whether they will touch the right target. Take this into account when you plan out your game initially. If possible, do some quick size mockups on an actual phone using colored rectangles that you position and size where you plan to have your game controls. Adjust as necessary. · People do not have transparent hands! Nor are their hands the size of a mouse pointer icon. Consider leaving a dedicated space for input rather than forcing the user to cover up to one-third of the screen with a finger just to play the game. · Another benefit of designing your controls to use a dedicated area is that you’re less likely to have players moving their finger(s) so frantically that they accidentally hit the back button, start button, or search button (many phones have one or more of these on the screen itself – it’s easy to hit one by accident and really annoying if you hit, e.g., the search button and then quickly tap back only to find out that the game didn’t save your progress such that you just wasted all the time you spent playing). · People do not like doing somersaults in order to move something forward with accelerometer-based controls. Test your accelerometer-based controls extensively and get a lot of feedback. Very well-known games from noted publishers have created really bad accelerometer controls and been virtually unplayable as a result. Also be wary of exceptions and other possible failures that the documentation warns about. · When done properly, the accelerometer can add a nice touch to your game (see, e.g. ilomilo where the accelerometer was used to move the background; it added a nice touch without frustrating the user; I also think CarniVale does direct accelerometer controls very well). However, if done poorly, it will make your game an abomination unto the Marketplace. Days, weeks, perhaps even months of development time that you will never get back. I won’t name names; you can search the marketplace for games with terrible reviews and you’ll find them. Graphics · The maximum frame rate is 30 frames per second. This was set as a compromise between battery life and quality. · At least one model of phone is known to have a screen refresh rate that is between 59 and 60 hertz. Because of this, using a fixed time step with a target frame rate of 30 will cause a slight internal delay to build up as the framework is forced to wait slightly for the next refresh. Eventually the delay will get to the point where a draw is skipped in order to recover from the delay. (See Nick's comment below for clarification.) · To deal with that delay, you can either stay with a fixed time step and set the frame rate slightly lower or else you can go to a variable time step and make sure to adjust all of your update data (e.g. player movement distance) to take into account the elapsed time from the last update. A variable time step makes your update logic slightly more complicated but will avoid frame skips entirely. · Currently there are no custom shaders. This might change in the future (there is no hardware limitation preventing it; it simply wasn’t a feature that could be implemented in the time available before launch). · There are five built-in shaders. You can create a lot of nice effects with the built-in shaders. · There is more power on the CPU than there is on the GPU so things you might typically off-load to the GPU will instead make sense to do on the CPU side. · This is a phone. It is not a PC. It is not an Xbox 360. The emulator runs on a PC and uses the full power of your PC. It is very good for testing your code for bugs and doing early prototyping and layout. You should not use it to measure performance. Use actual phone hardware instead. · There are many phone models, each of which has slightly different performance levels for I/O, screen blitting, CPU performance, etc. Do not take your game right to the performance limit on your phone since for some other phones you might be crossing their limits and leaving players with a bad experience. Leave a cushion to account for hardware differences. · Smaller screened phones will have slightly more dots per inch (dpi). Larger screened phones will have slightly less. Either way, the dpi will be much higher than the typical 96 found on most computer screens. Make sure that whoever is doing art for your game takes this into account. · Screens are only required to have 16 bit color (65,536 colors). This is common among smart phones. Using gradients on a 16 bit display can produce an ugly artifact known as banding. Banding is when, rather than a smooth transition from one color to another, you instead see distinct lines. Be careful to avoid this when possible. Banding can be avoided through careful art creation. Its effects can be minimized and even unnoticeable when the texture in question is always moving. You should be careful not to rely on “looks good on my phone” since some phones do have 32-bit displays and thus you’ll find yourself wondering why you’re getting bad reviews that complain about the graphics. Avoid gradients; if you can’t, make sure they are 16-bit safe. Audio · Never rely on sounds as your sole signal to the player that something is happening in the game. They might have the sound off. They might be playing somewhere loud. Etc. · You have to provide controls to disable sound & music. These should be separate. · On at least one model of phone, the volume control API currently has no effect. Players can adjust sound with their hardware volume buttons, but in game selectors simply won’t work. As such, it may not be worth the effort of providing anything beyond on/off switches for sound and music. · MediaPlayer.GameHasControl will return true when a game is hooked up to a PC running Zune. When Zune is running, any attempts to do anything (beyond check GameHasControl) with MediaPlayer will cause an exception to be thrown. If this exception is thrown, catch it and disable music. Exceptions take time to propagate; you don’t want one popping up in every single run of your game’s Update method. · Remember that players can already be listening to music or using the FM radio. In this case GameHasControl will be false and you should handle this appropriately. You can, alternately, ask the player for permission to stop their current music and play your music instead, but the (current) requirement that you restore their music when done is very hard (if not impossible) to deal with. · You can still play sound effects even when the game doesn’t have control of the music, but don’t think this is a backdoor to playing music. Your game will fail certification if your “sound effect” seems to be more like music in scope and length.

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  • How to obtain Bing maps like InfoWindow in Google Maps?

    - by BillB
    I'm using Google Maps v3. I really like the InfoWindows found in Bing, as opposed to Google. Screenshots & functionality found here comparing the two: http://www.axismaps.com/blog/2009/07/data-probing-and-info-window-design-on-web-based-maps/ Question: How can I replicate Bing like InfoWindows while using Google Maps v3? UPDATE: To be more specific, what I like about Bing's InfoWindows include: - The pointer dynamically changes sides from left/right/bottom/top, as opposed to Google limited to only have the InfoWindow pointer on the bottom - Bing's InfoWindows use less space - You can configure Bing's InfoWindows to pop up outside of the map bounders so that you don't have to autopan the map to display the marker's InfoWindow

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  • How to make overflow: hidden really hide content?

    - by tambourine
    Please, look at this example. I intend making horizontal layout with pure html/css, don't bother of old browsers. I made it with display: table technique. But displaying main text containers (light-yellow) became a problem. Each of this has overflow: hidden to prevent vertical scroll. Later, I intend adding some shadow effect at the bottom. Now, I want to make in, for example, 80% height with 10% margin top and bottom. But what I get is container with larger text stretching all parents container (light-green), so 80% of it became too much. Is there any way to avoid it without javascript? Maybe I can get text container any height, but with some margin at the bottom. I will appreciate any solution.

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  • Soundcload API, PHP, and OAuth

    - by fedeisas
    Hi guys. I'm building a site, and I need to query my last two tracks from my soundcloud account and display them on my page. I've read the Soundcloud API documentation but it seems obscure and far from my reach. I've installed the PHP library for using the API and Oauth, and set up my SoundCloud application to get my Consumer Keys, but I can't start the OAuth session. I'm using this library. I was wondering if maybe you could hand me some sample code for doing this. That would be great!!

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  • Ways to call Blocks within Magento: createBlock vs Layout xml file

    - by N. B.
    Context: I'm trying to include Adminhtml blocks in the frontend of the site to replace some of the user account blocks. The first thing I'm trying to do is simply display the block on the correct page. I can replace the entire page by setting the Body of the response inside the controller, but I'm having a hard time including the block in the layout xml file and then calling it within the template. Why would I be able to create an adminhtml/sales_order_grid from Mage_Sales_OrderController using createBlock: $this->getResponse()->setBody($this->getLayout()->createBlock('adminhtml/sales_order_grid')->toHtml()); But not from a frontend layout, using a declaration <block type="adminhtml/sales_order_grid" name="orders_widget"/> within app/design/frontend/default/default/layout/sales.xml The latter produces an error without a stack trace: Fatal error: Call to a member function toHtml() on a non-object in app/code/core/Mage/Core/Model/Layout.php on line 526 Thanks for any guidance!

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  • Silverlight 4 launch a trusted application into the browser ?

    - by Niklaos
    Hi guys, I just lost 5 hours looking for a answer which i haven't been able to find :p First, I'd like to force a trusted application (i need to access the file system) to display into the browser. Based on what i found on google a trusted application must be installed and launched as a desktop application (also called out-of-browser application). So, i want to have an installed application on the client side but meanwhile, the user must also be able to start this same application into a browser window when he goes on my web site. Is this possible ? Second, I'd like to give to the user the possibility to start the application from the browser. To be clear be the application is installed on the client computer but i want a button on my web site which starts the desktop application. How can i do that ? Thanks

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  • Positioning a tooltip relative to another div in JQuery

    - by James P
    Here's my tooltips markup and CSS: <div class="tooltip">Click here to like it</div> .tooltip { position: absolute; display: none; background: url('images/tooltip.gif') no-repeat; width: 100%; height: 40px; font-size: 0.8em; line-height: 40px; padding: 0px 0px 0px 8px; } Now, I have a div on my page called #button_container. I would like to place this .tooltip div 150px to the right of that div via JQuery. I understand I need to set this tooltips top and left attributes, but not sure how. Idealy the tooltips top attribute should be the same as #button_container (although #button_container isn't positioned absolutely) and 150 less than #button_container's left attribute. I don't really know where to get started on this so any help would be very much appreciated. Thanks.

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  • How to parse a binary file using Javascript and Ajax

    - by Alex Jeffery
    I am trying to use JQuery to pull a binary file from a webserver, parse it in Javascript and display the contents. I can get the file ok and parse some of the file correctly. How ever I am running into trouble with one byte not coming out as expected. I am parsing the file a byte at a time, it is correct until I get to the hex value B6 where I am getting FD instead of B6. Function to read a byte data.charCodeAt(0) & 0xff; File As Hex: 02 00 00 00 55 4C 04 00 B6 00 00 00 The format I want to parse the file out into. short: 0002 short: 0000 string: UL short: 0004 long: 0000B6 Any hints as to why the last value is incorrect?

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  • how to set(get) cookie value in ext.net

    - by user591587
    scene: when I click item in ext:ComboBox and want to set the item selected value to cookie variable. Finally, after I click ext:Button, the ext:Label get cookie value and display it. But I get a error :Ext.Ajax Communication Failure , any help will be appreciated. aspx: <ext:ComboBox ID="ComboBox1" runat="server" StoreID="Store1" Width="100" Editable="false" DisplayField="name" ValueField="value" Mode="Local" TriggerAction="All`enter code here`" EmptyText="Select a locale..."> ..... aspx.cs protected void lngIndexChanged(object sender, DirectEventArgs e) { //Sets the cookie that is to be used by Global.asax HttpCookie cookie = new HttpCookie("CultureInfo"); cookie.Value = ComboBox1.SelectedItem.Value ; Response.Cookies.Add(cookie); Label1.Text = cookie.Value; //Set the culture and reload for immediate effect. //Future effects are handled by Global.asax Thread.CurrentThread.CurrentCulture = new CultureInfo(ComboBox1.SelectedItem.Value); Thread.CurrentThread.CurrentUICulture = new CultureInfo(ComboBox1.SelectedItem.Value); }

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  • Javascript: Can't control parent of descendant nodes.

    - by .phjasper
    I'm creating elements (level 1) dynamically which in turn create elements (level 2) themselves. However, the children of level 2 elements have "body" as their parent. In the HTML code below, the content if spotAd2 is created by my function createNode(). It's a Google Ad Sense tag. However, the Google Ad Sense tag create elements that went directly under "body". I need them to by under spotAd2. function createNode( t, // type. tn, // if type is element, tag name. a, // if type is element, attributes. v, // node value or text content p, // parent f ) // whether to make dist the first child or not. { n = null; switch( t ) { case "element": n = document.createElement( tn ); if( a ) { for( k in a ) { n.setAttribute( k, a[ k ] ); } } break; case "text": case "cdata_section": case "comment": n = document.createTextNode(v); break; } if ( p ) { if( f ) { p.insertBefore( n, p.firstChild ); } else { p.appendChild( n ); } } return n; } spotAd2 = document.getElementById("spotAd2"); n1 = createNode("element", "div", {"id":"tnDiv1"}, "\n" , null, true); n2 = createNode("element", "script", {"type":"text\/javascript"}, "\n" , n1, false); n3 = createNode("comment", "", null, "\n" + "google_ad_client = \"pub-0321943928525350\";\n" + "/* 728x90 (main top) */\n" + "google_ad_slot = \"2783893649\";\n" + "google_ad_width = 728;\n" + "google_ad_height = 90;\n" + "//\n" , n2, false); n4 = createNode("element", "script", {"type":"text\/javascript","src":"http:\/\/pagead2.googlesyndication.com\/pagead\/show_ads.js"}, "\n" , n1, false); --- Result: <body> <table cellspacing="2" cellpadding="2" border="1"> <tbody><tr> <td>Oel ngati kemeie</td> <td>Kamakto niwin</td> </tr> <tr> <td>The ad:</td> <td> <div id="spotAd2"> <!-- Created by createNode() --> <div id="tnDiv1"> <script type="text/javascript"> google_ad_client = "pub-0321943928525350"; /* 728x90 (main top) */ google_ad_slot = "2783893649"; google_ad_width = 728; google_ad_height = 90; </script> <script type="text/javascript" src="http://pagead2.googlesyndication.com/pagead/show_ads.js"></script> </div> <!-- Created by createNode() --> </div> </td> </tr> <tr> <td>txopu ra'a tsi, tsamsiyu</td> <td>teyrakup skxawng</td> </tr> </tbody></table> <!-- Created by adsense tag, need these to be under tnDiv1 --> <script src="http://pagead2.googlesyndication.com/pagead/expansion_embed.js"></script> <script src="http://googleads.g.doubleclick.net/pagead/test_domain.js"></script> <script>google_protectAndRun("ads_core.google_render_ad", google_handleError, google_render_ad);</script> <ins style="border: medium none ; margin: 0pt; padding: 0pt; display: inline-table; height: 90px; position: relative; visibility: visible; width: 728px;"> <ins style="border: medium none ; margin: 0pt; padding: 0pt; display: block; height: 90px; position: relative; visibility: visible; width: 728px;"> <iframe width="728" scrolling="no" height="90" frameborder="0" vspace="0" style="left: 0pt; position: absolute; top: 0pt;" src="http://googleads.g.doubleclick.net/pagead/ads?client=ca-pub-0321943928525350&amp;output=html&amp;h=90&amp;slotname=2783893649&amp;w=728&amp;lmt=1273708979&amp;flash=10.0.45&amp;url=http%3A%2F%2Fkenshin.katanatechworks.com%2Ftest%2FadsBrowserSide.php&amp;dt=1273708980294&amp;shv=r20100422&amp;correlator=1273708980298&amp;frm=0&amp;ga_vid=695691836.1273708981&amp;ga_sid=1273708981&amp;ga_hid=1961182006&amp;ga_fc=0&amp;u_tz=480&amp;u_his=2&amp;u_java=1&amp;u_h=1080&amp;u_w=1920&amp;u_ah=1052&amp;u_aw=1920&amp;u_cd=24&amp;u_nplug=5&amp;u_nmime=38&amp;biw=1394&amp;bih=324&amp;fu=0&amp;ifi=1&amp;dtd=955&amp;xpc=Jl67G4xiq6&amp;p=http%3A//kenshin.katanatechworks.com" name="google_ads_frame" marginwidth="0" marginheight="0" id="google_ads_frame1" hspace="0" allowtransparency="true"> </iframe> </ins> </ins> <!-- Created by adsense tag, need these to be under tnDiv1 --> </body>

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  • How to handle data concurrency in ASP.NET?

    - by Itsgkiran
    Hi! all I have an application, that is accessing by number of users at the same time. Those users, who are accessing the application getting the same id. Here what i am doing in the code is, when they are creating new user i am getting a max id from DB and increasing the value to 1. So that they are getting same ID. so that i am facing concurrency in this situation. How to solve this problem. I need to display different numbers when the users click on NewUser. I am using SQL server 2008 and .NET 3.5 and C#.NET Thanks in advance.

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  • How to get some xml that comes before and a little from after a DOM Node.

    - by startoftext
    I am using java and I am pretty open to using w3c DOM or DOM4J at this point. So lets say I have a Node like a text node that I have found something interesting in, like say an occurrence of a substring in the nodes text. If I want to get a string with a number characters preceding that node and a few characters after that node how may I do that? Basically I need to be able to display a snippet of the original xml around the occurrence of that string. The problem I have with getting the parent node for example and then calling asXML is that I no longer know the exact location of the substring in the text node. If I search again for that string value in the parents xml then I may find 2 occurrences or many more if the parent has other children that contain an occurrence of that string. Much appreciation if any one can answer this question.

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  • accessing pdf via https URL

    - by Paul
    I send out a newsletter email containing URLs to a https website that then redirects to a pdf document. On first invocation of a URL the user is prompted with the typical https browser "security alert" popup, on selecting "Yes" the display of the PDF fails. The HTTP Header on the failed response is: HTTP/1.1 200 OK Server: ECS/HTTP-Server Date: Tue, 16 Mar 2010 15:57:26 GMT Content-type: application/pdf Content-language: en-US Set-cookie: JSESSIONID=0000r111cRz1Vc-PtCJg8Cdu4eR:-1; Path=/ Expires: Thu, 01 Dec 1994 16:00:00 GMT Cache-control: no-cache="set-cookie, set-cookie2" Connection: close Subsequent invocations of the URL successfully opens the PDF (at this point we have the session id cookie set by the initial failed request). The HTTP Header on the successful response is: HTTP/1.1 200 OK Server: ECS/HTTP-Server Date: Tue, 16 Mar 2010 16:53:03 GMT Content-type: application/pdf Content-language: en-US Connection: close The email client is Lotus Notes 6.5 which launches an IE6 browser Any ideas?

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  • Removing whitespace between HTML elements when using line breaks

    - by Skilldrick
    I have a page with a row of about 10 imgs. For readability of the HTML, I want to put a linebreak in between each img tag, but doing so renders whitespace between the images, which I do not want. Is there anything I can do other than break in the middle of the tags rather than between them? Edit: Here is a screenshot of what I have so far. I would like the book spine images to display in random combinations, using PHP. This is why I need separate img tags.

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  • jQuery photo carousel (that looks like a real carousel)?

    - by kastru
    I am on the lookout for a jQuery photo carousel that can display 3 images at a time, and circle through x amount of photos (and when reaching the last, starting with the first photo again). I made a quick mock-up of what i am looking fore - see it here. So there is 3 photos vissible, the middle one beeing the 'main' one and a bit bigger than the previous and next (left and right). Upon clicking the next/previous arrows the next or previous photo slides into the middle and thereby becomes the main photo. Any ideas to where i can find such a jQuery plugin/script?

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  • Audio Detection in Matlab

    - by insane-36
    I am writing a matlab code that would be able to read the audio file and then compare it to the another audio and recognize if those audio are the voice of the same person. In both type of the audio, would have the same word utterance and the audio is about 1 minutes long. I have come to know that the approach of sliding windows using hamming window would work best on this approach but have a very little idea on this. The simple code to read an audio file and then display a portion of 10s is as below : [x,fs, nbits]= wavread('01-AudioTrack 01.wav'); subplot(211) plot(x) title('Entire Wave') smallRange = 1:100000; subplot(212) plot(smallRange,x(smallRange)) How do I make Hamming window each of 10ms in this case and what approaches should I take to deal with this problem ?

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  • iPad to iPhone?

    - by Brodie4598
    Hello - I have written a tab based iPad application which has done well. I never intended for it to be an iPhone application because the content it displays really doesnt lend itself to such a small screen. However, I have been getting a lot of requestes for the application to be compatible with iPhones as well. Can someone point me in the direction of some documentation that may help me figure out how to convert my app. I presume it's not so simple as having aanother set of XIB files for iPhone and just have it display them if the app is running on a phone...

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  • how to run foreach loop with ternary condition

    - by I Like PHP
    i have two foreach loop to display some data, but i want to use a single foreach on basis of database result. means if there is any row returns from database then forach($first as $fk=>$fv) should execute otherwise foreach($other as $ok) should execute. i m unsing below ternary operator which gives parse error $n=$db->numRows($taskData); // databsse results <?php ($n) ? foreach ($first as $fk=>$fv) : foreach ($other as $ok) { ?> <table><tr><td>......some data...</td></tr></table> <?php } ?> please suggest me how to handle such condition via ternary operator or any other idea. Thanks

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  • Why does having a transitional doctype, cause my javascript to fail in WebKit and Opera Browsers

    - by morgenmuffel
    Hi all I am trying to get a mouseover script to work, when there is no doctype set the script works fine in all browsers I test, but the site looks like a dogs breakfast However When i set the doctype to transitional (it has to be this doctype) Firefox and IE8 (&compat mode) work fine But Opera and the webkit browsers can only display the popup above the page fold, so if you scroll down the page and go over an image the popup appears above the visible page. And I can't figure out why, there are a couple of instances of document.all in the code, but my attempts to replace these have broken the code, besides the fact it works in Firefox and not Opera makes me think that document.all is not the issue Any help would be appreciated, even just telling me why a doctype would effect Javascript would be a help. Here is the site without a doctype As I can't post 2 links, being a new user and all, follow the link above and change and change the url from noodle3 to noodle to see the site with a doctype

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  • Issues dismissing keyboard conditionally with on iPhone

    - by Chris
    I have an app that has a username and password field. I want to validate the input before the the user is allowed to stop editing the field. To do that, I'm using the textFieldShouldEndEditing delegate method. If the input doesn't validate I display a UIAlertView. This approach works as advertised - the user cannot leave the field if the input doesn't validate. To have the done button on the keyboard dismiss the keyboard, I call resignFirstResponder on the textfield. The issue I have is the alert is being called twice. How do I keep the alert from showing twice?

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