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  • How can I center XHTML content with CSS?

    - by drea
    so I recently converted a website of mine from a table content format to a div content format. Table format Version: Table version of the website: here. Table version style CSS: body { width: 1020px; margin: 0 auto; background-image: url(images/bg.png); } .logo{ width:301px; height:151px; background:url(images/logo.png); text-indent:-9999px; border:none; cursor:pointer; } .logo:hover { opacity:0.9; } .signin{ width:69px; height:30px; background:url(images/signin.png); text-indent:-9999px; border:none; cursor:pointer; } .signin:hover { opacity:0.9; } .register{ width:79px; height:30px; background:url(images/register.png); text-indent:-9999px; border:none; cursor:pointer; } .register:hover { opacity:0.9; } .Contact_Us{ width:53px; height:9px; background:url(images/Contact_Us.png); text-indent:-9999px; border:none; cursor:pointer; } .Contact_Us:hover { opacity:0.9; } .Code_of_Conduct{ width:84px; height:9px; background:url(images/Code_of_Conduct.png); text-indent:-9999px; border:none; cursor:pointer; } .Code_of_Conduct:hover { opacity:0.9; } .Privacy_Policy{ width:65px; height:12px; background:url(images/Privacy_Policy.png); text-indent:-9999px; border:none; cursor:pointer; } .Privacy_Policy:hover { opacity:0.9; } .Copyright{ width:149px; height:9px; background:url(images/Copyright.png); text-indent:-9999px; border:none; cursor:pointer; } .Copyright:hover { opacity:0.9; } .slideshow{ width:301px; height:151px; background: url(slideshow.png), url(minecraft.png), url(tf2.png), url(CSS.png), url(GM.png), url(aos.png), url(CSGO.png), url(voip.png), text-indent:-9999px; border:none; cursor:pointer; } .slideshow:hover { opacity:0.9; } Table version source: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <html> <head profile="http://www.w3.org/2005/10/profile"> <link rel="icon" type="image/png" href="http://www.xodusen.com/resources/images/favicon.png"> <title>Welcome to XodusEN</title> <script type="text/javascript" src="https://ajax.googleapis.com/ajax/libs/jquery/1.8.0/jquery.min.js"></script> <script type="text/javascript" src="http://cloud.github.com/downloads/malsup/cycle/jquery.cycle.all.latest.js"></script> <script type="text/javascript"> $(document).ready(function() { $('.slideshow').cycle({ fx: 'fade' // choose your transition type, ex: fade, scrollUp, shuffle, etc... }); }); </script> <meta name="description" content="This is the homepage of XodusEN. Xodus Entertainment Network is a unique & friendly Gaming Community that welcomes & realises the potential, and value within any user regardless of their origin. " > <meta name="keywords" content="XeN, Xodus, XEN, xen, Xodus Entertainment Network, gaming, community, PC, Steam, XBL, Xbox 360, PSN, Playstation, games, Gaming, Community, XodusEN, Gaming Network, Network, TF2, Server, CS:S, Minecraft, premium, servers, Counter-Strike: Source, Website, Homepage, Minecraftia" > <meta http-equiv="Content-Type" content="text/html; charset=utf-8"> <link href="style.css" rel="stylesheet" type="text/css"> <!--[if IE]> <script type="text/javascript"> window.location = "http://www.xodusen.com/ie/"; </script> <![endif]--> </head> <body bgcolor="#d7d7d7"> <table id="Table_01" border="0" cellpadding="0" cellspacing="0"> <tr> <td colspan="18"> <img src="images/index_01.png" width="1020" height="9" alt=""></td> <td> <img src="images/spacer.gif" width="1" height="9" alt=""></td> </tr> <tr> <td colspan="11" rowspan="2"> <img src="images/index_02.png" width="826" height="252" alt=""></td> <td> <a id="signin" class="signin" href="http://s.xodusen.com/VrtqYm"> <img src="images/signin.png" width="69" height="30" border="0" alt=""></a> <td rowspan="6"> <img src="images/index_04.png" width="3" height="643" alt=""></td> <td colspan="3"> <a id="register" class="register" href="http://s.xodusen.com/WW3rpZ"> <img src="images/Register.png" width="79" height="30" border="0" alt=""></a> <td colspan="2" rowspan="6"> <img src="images/index_06.png" width="43" height="643" alt=""></td> <td> <img src="images/spacer.gif" width="1" height="30" alt=""></td> </tr> <tr> <td rowspan="5"> <img src="images/index_07.png" width="69" height="613" alt=""></td> <td colspan="3" rowspan="5"> <img src="images/index_08.png" width="79" height="613" alt=""></td> <td> <img src="images/spacer.gif" width="1" height="222" alt=""></td> </tr> <tr> <td colspan="5"> <img src="images/index_09.png" width="385" height="53" alt=""></td> <td> <img src="images/index_10.png" width="250" height="53" alt=""></td> <td colspan="5"> <img src="images/index_11.png" width="191" height="53" alt=""></td> <td> <img src="images/spacer.gif" width="1" height="53" alt=""></td> </tr> <tr> <td colspan="4" rowspan="3"> <img src="images/index_09-13.png" width="360" height="338" alt=""></td> <td colspan="3"> <a id="logo" class="logo" href="http://www.xodusen.com/community"> <img src="images/logo.png" alt=""></a> </td> <td colspan="4" rowspan="3"> <img src="images/index_11-15.png" width="165" height="338" alt=""></td> <td> <img src="images/spacer.gif" width="1" height="151" alt=""></td> </tr> <tr> <td rowspan="2"> <img src="images/index_09-16.png" width="25" height="187" alt=""></td> <td> <img src="images/index_16.png" width="250" height="46" alt=""></td> <td rowspan="2"> <img src="images/index_11-18.png" width="26" height="187" alt=""></td> <td> <img src="images/spacer.gif" width="1" height="46" alt=""></td> </tr> <tr> <td> <img src="images/index_12.png" width="250" height="141" alt=""></td> <td> <img src="images/spacer.gif" width="1" height="141" alt=""></td> </tr> <tr> <td rowspan="7"> <img src="images/index_13.png" width="27" height="548" alt=""></td> <td colspan="16" id="slideshow" class="slideshow"> <a href="http://www.xodusen.com/community"><img src="images/slideshow.png" width="960" height="305" alt=""></a> <a href="http://www.xodusen.com/mcurl"><img src="images/minecraft.png" width="960" height="305" alt=""></a> <a href="steam://connect/74.121.188.194:27015"><img src="images/tf2.png" width="960" height="305" alt=""></a> <a href="steam://connect/74.121.188.195:27015"><img src="images/CSS.png" width="960" height="305" alt=""></a> <a href="steam://connect/74.121.188.197:27015"><img src="images/GM.png" width="960" height="305" alt=""></a> <a href="aos://3267131722:32887"><img src="images/aos.png" width="960" height="305" alt=""></a> <a href="steam://connect/74.121.188.196:27015"><img src="images/CSGO.png" width="960" height="305" alt=""></a></td> <td rowspan="7"> <img src="images/index_15.png" width="33" height="548" alt=""></td> <td> <img src="images/spacer.gif" width="1" height="305" alt=""></td> </tr> <tr> <td colspan="16"> <img src="images/index_16-23.png" width="960" height="155" alt=""></td> <td> <img src="images/spacer.gif" width="1" height="155" alt=""></td> </tr> <tr> <td rowspan="5"> <img src="images/index_17.png" width="38" height="88" alt=""></td> <td rowspan="2"> <a id="Copyright" class="Copyright" href="http://www.xodusen.com/community"> <img src="images/Copyright.png" width="149" height="9" border="0" alt=""></a></td> <td colspan="14"> <img src="images/index_25.png" width="773" height="5" alt=""></td> <td> <img src="images/spacer.gif" width="1" height="5" alt=""></td> </tr> <tr> <td colspan="5" rowspan="4"> <img src="images/index_20.png" width="527" height="83" alt=""></td> <td rowspan="3"> <a id="Privacy_Policy" class="Privacy_Policy" href="http://s.xodusen.com/VhGEkH"> <img src="images/Privacy_Policy.png" width="65" height="12" border="0" alt=""></a></td> <td rowspan="4"> <img src="images/index_28.png" width="8" height="83" alt=""></td> <td colspan="3" rowspan="2"> <a id="Code_of_Conduct" class="Code_of_Conduct" href="http://s.xodusen.com/Tf5Gz7"> <img src="images/Code_of_Conduct.png" width="84" height="9" border="0" alt=""></a></td> <td rowspan="4"> <img src="images/index_30.png" width="6" height="83" alt=""></td> <td rowspan="2"> <a id="Contact_Us" class="Contact_Us" href="http://s.xodusen.com/T5EYsG"> <img src="images/Contact_Us.png" width="53" height="9" border="0" alt=""></a></td> <td colspan="2" rowspan="4"> <img src="images/index_26.png" width="30" height="83" alt=""></td> <td> <img src="images/spacer.gif" width="1" height="4" alt=""></td> </tr> <tr> <td rowspan="3"> <img src="images/index_27.png" width="149" height="79" alt=""></td> <td> <img src="images/spacer.gif" width="1" height="5" alt=""></td> </tr> <tr> <td colspan="3" rowspan="2"> <img src="images/index_28-35.png" width="84" height="74" alt=""></td> <td rowspan="2"> <img src="images/index_29.png" width="53" height="74" alt=""></td> <td> <img src="images/spacer.gif" width="1" height="3" alt=""></td> </tr> <tr> <td> <img src="images/index_30-37.png" width="65" height="71" alt=""></td> <td> <img src="images/spacer.gif" width="1" height="71" alt=""></td> </tr> <tr> <td> <img src="images/spacer.gif" width="27" height="1" alt=""></td> <td> <img src="images/spacer.gif" width="38" height="1" alt=""></td> <td> <img src="images/spacer.gif" width="149" height="1" alt=""></td> <td> <img src="images/spacer.gif" width="146" height="1" alt=""></td> <td> <img src="images/spacer.gif" width="25" height="1" alt=""></td> <td> <img src="images/spacer.gif" width="250" height="1" alt=""></td> <td> <img src="images/spacer.gif" width="26" height="1" alt=""></td> <td> <img src="images/spacer.gif" width="80" height="1" alt=""></td> <td> <img src="images/spacer.gif" width="65" height="1" alt=""></td> <td> <img src="images/spacer.gif" width="8" height="1" alt=""></td> <td> <img src="images/spacer.gif" width="12" height="1" alt=""></td> <td> <img src="images/spacer.gif" width="69" height="1" alt=""></td> <td> <img src="images/spacer.gif" width="3" height="1" alt=""></td> <td> <img src="images/spacer.gif" width="6" height="1" alt=""></td> <td> <img src="images/spacer.gif" width="53" height="1" alt=""></td> <td> <img src="images/spacer.gif" width="20" height="1" alt=""></td> <td> <img src="images/spacer.gif" width="10" height="1" alt=""></td> <td> <img src="images/spacer.gif" width="33" height="1" alt=""></td> <td></td> </tr> </table> </body> </html> Div format Version: Div version of the website: here. Div version style CSS: body { width: 1020px; margin: 0 auto; background-image: url(images/bg.png); } #Table_01 { position:absolute; left:0px; top:0px; width:1020px; height:1200px; } #index-01_ { position:absolute; left:0px; top:0px; width:1020px; height:9px; } #index-02_ { position:absolute; left:0px; top:9px; width:826px; height:305px; } #Signin_ { position:absolute; left:826px; top:9px; width:69px; height:30px; } #index-04_ { position:absolute; left:895px; top:9px; width:3px; height:643px; } #Register_ { position:absolute; left:898px; top:9px; width:79px; height:30px; } #index-06_ { position:absolute; left:977px; top:9px; width:43px; height:643px; } #index-07_ { position:absolute; left:826px; top:39px; width:69px; height:613px; } #index-08_ { position:absolute; left:898px; top:39px; width:79px; height:613px; } #index-09_ { position:absolute; left:0px; top:314px; width:360px; height:338px; } #Logo_ { position:absolute; left:360px; top:314px; width:301px; height:151px; } #index-11_ { position:absolute; left:661px; top:314px; width:165px; height:338px; } #index-12_ { position:absolute; left:360px; top:465px; width:301px; height:187px; } #index-13_ { position:absolute; left:0px; top:652px; width:27px; height:548px; } #Slideshow_ { position:absolute; left:27px; top:652px; width:960px; height:305px; } #index-15_ { position:absolute; left:987px; top:652px; width:33px; height:548px; } #index-16_ { position:absolute; left:27px; top:957px; width:960px; height:155px; } #index-17_ { position:absolute; left:27px; top:1112px; width:39px; height:88px; } #Copyright_ { position:absolute; left:66px; top:1112px; width:148px; height:13px; } #index-19_ { position:absolute; left:214px; top:1112px; width:773px; height:5px; } #index-20_ { position:absolute; left:214px; top:1117px; width:526px; height:83px; } #Privacy-Policy_ { position:absolute; left:740px; top:1117px; width:68px; height:23px; } #index-22_ { position:absolute; left:808px; top:1117px; width:6px; height:83px; } #Code-of-Conduct_ { position:absolute; left:814px; top:1117px; width:84px; height:23px; } #index-24_ { position:absolute; left:898px; top:1117px; width:2px; height:83px; } #Contact-Us_ { position:absolute; left:900px; top:1117px; width:57px; height:23px; } #index-26_ { position:absolute; left:957px; top:1117px; width:30px; height:83px; } #index-27_ { position:absolute; left:66px; top:1125px; width:148px; height:75px; } #index-28_ { position:absolute; left:740px; top:1140px; width:68px; height:60px; } #index-29_ { position:absolute; left:814px; top:1140px; width:84px; height:60px; } #index-30_ { position:absolute; left:900px; top:1140px; width:57px; height:60px; } .logo{ width:301px; height:151px; background:url(images/logo.png); text-indent:-9999px; border:none; cursor:pointer; } .logo:hover { opacity:0.9; } .signin{ width:69px; height:30px; background:url(images/signin.png); text-indent:-9999px; border:none; cursor:pointer; } .signin:hover { opacity:0.9; } .register{ width:79px; height:30px; background:url(images/register.png); text-indent:-9999px; border:none; cursor:pointer; } .register:hover { opacity:0.9; } .contact_Us{ width:53px; height:9px; background:url(images/Contact_Us.png); text-indent:-9999px; border:none; cursor:pointer; } .contact_Us:hover { opacity:0.9; } .code_of_Conduct{ width:84px; height:9px; background:url(images/Code_of_Conduct.png); text-indent:-9999px; border:none; cursor:pointer; } .code_of_Conduct:hover { opacity:0.9; } .privacy_policy{ width:65px; height:12px; background:url(images/Privacy_Policy.png); text-indent:-9999px; border:none; cursor:pointer; } .privacy_policy:hover { opacity:0.9; } .copyright{ width:148px; height:13px; background:url(images/Copyright.png); text-indent:-9999px; border:none; cursor:pointer; } .copyright:hover { opacity:0.9; } .slideshow{ width:301px; height:151px; background: url(slideshow.png), url(minecraft.png), url(tf2.png), url(CSS.png), url(GM.png), url(aos.png), url(CSGO.png), url(voip.png), text-indent:-9999px; border:none; cursor:pointer; } .slideshow:hover { opacity:0.9; } Div version source: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <script type="text/javascript"> //<![CDATA[ window.__CF=window.__CF||{};window.__CF.AJS={"vig_key":{"sid":"c6d1454039dd49b1c8400bbfdf74df7a"},"trumpet":{"message":"XodusEN is undergoing background maintenance, that will provide performance & graphical improvements to our system, but will not hinder your experience across our services."},"ga_key":{"ua":"UA-35779435-1","ga_bs":"2"},"exprmntly":{"service_id":"7967"},"cdnjs":{"__h":"1","cdnjs":"MO,GF,FX,CS,JS"},"abetterbrowser":{"ie":"10"}}; //]]> </script> <script type="text/javascript"> //<![CDATA[ try{if (!window.CloudFlare) { var CloudFlare=[{verbose:0,p:0,byc:0,owlid:"cf",mirage:{responsive:0,lazy:0},oracle:0,paths:{cloudflare:"/cdn-cgi/nexp/aav=1870252173/"},atok:"d6e39f49946fcb6d690f0d10d5a963f3",zone:"xodusen.com",rocket:"a",apps:{"vig_key":{"sid":"c6d1454039dd49b1c8400bbfdf74df7a"},"trumpet":{"message":"XodusEN is undergoing background maintenance, that will provide performance & graphical improvements to our system, but will not hinder your experience across our services."},"ga_key":{"ua":"UA-35779435-1","ga_bs":"2"},"exprmntly":{"service_id":"7967"},"cdnjs":{"__h":"1","cdnjs":"MO,GF,FX,CS,JS"},"abetterbrowser":{"ie":"10"}}}];document.write('<script type="text/javascript" src="//ajax.cloudflare.com/cdn-cgi/nexp/aav=4114775854/cloudflare.min.js"><'+'\/script>')}}catch(e){}; //]]> </script> <script type="text/javascript" src="//ajax.cloudflare.com/cdn-cgi/nexp/aav=1566821048/appsh.min.js"></script><script type="text/javascript">__CF.AJS.inith();</script><link rel="icon" type="image/png" href="http://www.xodusen.com/resources/images/favicon.png"> <title>Welcome to XodusEN</title> <meta name="description" content="This is the homepage of XodusEN. Xodus Entertainment Network is a unique & friendly Gaming Community that welcomes & realises the potential, and value within any user regardless of their origin. 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  • Implementing touch-based rotation in cocoa touch

    - by ewoo
    I am wondering what is the best way to implement rotation-based dragging movements in my iPhone application. I have a UIView that I wish to rotate around its centre, when the users finger is touch the view and they move it. Think of it like a dial that needs to be adjusted with the finger. The basic question comes down to: 1) Should I remember the initial angle and transform when touchesBegan is called, and then every time touchesMoved is called apply a new transform to the view based on the current position of the finger, e.g., something like: - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [touches anyObject]; CGPoint currentPoint = [touch locationInView:self]; //current position of touch if (([touch view] == self) && [Utility getDistance:currentPoint toPoint:self.middle] <= ROTATE_RADIUS //middle is centre of view && [Utility getDistance:currentPoint toPoint:self.middle] >= MOVE_RADIUS) { //will be rotation gesture //remember state of view at beginning of touch CGPoint top = CGPointMake(self.middle.x, 0); self.initialTouch = currentPoint; self.initialAngle = angleBetweenLines(self.middle, top, self.middle, currentPoint); self.initialTransform = self.transform; } } - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event{ UITouch *touch = [touches anyObject]; CGPoint currentPoint = [touch locationInView:self]; //current position of touch if (([touch view] == self) && [Utility getDistance:currentPoint toPoint:self.middle] <= ROTATE_RADIUS && [Utility getDistance:currentPoint toPoint:self.middle] >= MOVE_RADIUS) { //a rotation gesture //rotate tile float newAngle = angleBetweenLines(self.middle, CGPointMake(self.middle.x, 0), self.middle, currentPoint); //touch angle float angleDif = newAngle - self.initialAngle; //work out dif between angle at beginning of touch and now. CGAffineTransform newTransform = CGAffineTransformRotate(self.initialTransform, angleDif); //create new transform self.transform = newTransform; //apply transform. } OR 2) Should I simply remember the last known position/angle, and rotate the view based on the difference in angle between that and now, e.g.,: - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [touches anyObject]; CGPoint currentPoint = [touch locationInView:self]; //current position of touch if (([touch view] == self) && [Utility getDistance:currentPoint toPoint:self.middle] <= ROTATE_RADIUS && [Utility getDistance:currentPoint toPoint:self.middle] >= MOVE_RADIUS) { //will be rotation gesture //remember state of view at beginning of touch CGPoint top = CGPointMake(self.middle.x, 0); self.lastTouch = currentPoint; self.lastAngle = angleBetweenLines(self.middle, top, self.middle, currentPoint); } } - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event{ UITouch *touch = [touches anyObject]; CGPoint currentPoint = [touch locationInView:self]; //current position of touch if (([touch view] == self) && [Utility getDistance:currentPoint toPoint:middle] <= ROTATE_RADIUS && [Utility getDistance:currentPoint toPoint:middle] >= MOVE_RADIUS) { //a rotation gesture //rotate tile float newAngle = angleBetweenLines(self.middle, CGPointMake(self.middle.x, 0), self.middle, currentPoint); //touch angle float angleDif = newAngle - self.lastAngle; //work out dif between angle at beginning of touch and now. CGAffineTransform newTransform = CGAffineTransformRotate(self.transform, angleDif); //create new transform self.transform = newTransform; //apply transform. self.lastTouch = currentPoint; self.lastAngle = newAngle; } The second option makes more sense to me, but it is not giving very pleasing results (jaggy updates and non-smooth rotations). Which way is best (if any), in terms of performance? Cheers!

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  • RegLoadAppKey working fine on 32-bit OS, failing on 64-bit OS, even if both processes are 32-bit

    - by James Manning
    I'm using .NET 4 and the new RegistryKey.FromHandle call so I can take the hKey I get from opening a registry file with RegLoadAppKey and operate on it with the existing managed API. I thought at first it was just a matter of a busted DllImport and my call had an invalid type in the params or a missing MarshalAs or whatever, but looking at other registry functions and their DllImport declarations (for instance, on pinvoke.net), I don't see what else to try (I've had hKey returned as both int and IntPtr, both worked on 32-bit OS and fail on 64-bit OS) I've got it down to as simple a repro case as I can - it just tries to create a 'random' subkey then write a value to it. It works fine on my Win7 x86 box and fails on Win7 x64 and 2008 R2 x64, even when it's still a 32-bit process, even run from a 32-bit cmd prompt. EDIT: It also fails in the same way if it's a 64-bit process. on Win7 x86: INFO: Running as Admin in 32-bit process on 32-bit OS Was able to create Microsoft\Windows\CurrentVersion\RunOnceEx\a95b1bbf-7a04-4707-bcca-6aee6afbfab7 and write a value under it on Win7 x64, as 32-bit: INFO: Running as Admin in 32-bit process on 64-bit OS Unhandled Exception: System.UnauthorizedAccessException: Access to the registry key '\Microsoft\Windows\CurrentVersion\RunOnceEx\ce6d5ff6-c3af-47f7-b3dc-c5a1b9a3cd22' is denied. at Microsoft.Win32.RegistryKey.Win32Error(Int32 errorCode, String str) at Microsoft.Win32.RegistryKey.CreateSubKeyInternal(String subkey, RegistryKeyPermissionCheck permissionCheck, Object registrySecurityObj, RegistryOptions registryOptions) at Microsoft.Win32.RegistryKey.CreateSubKey(String subkey) at LoadAppKeyAndModify.Program.Main(String[] args) on Win7 x64, as 64-bit: INFO: Running as Admin in 64-bit process on 64-bit OS Unhandled Exception: System.UnauthorizedAccessException: Access to the registry key '\Microsoft\Windows\CurrentVersion\RunOnceEx\43bc857d-7d07-499c-8070-574d6732c130' is denied. at Microsoft.Win32.RegistryKey.Win32Error(Int32 errorCode, String str) at Microsoft.Win32.RegistryKey.CreateSubKeyInternal(String subkey, RegistryKeyPermissionCheck permissionCheck, Object registrySecurityObj, RegistryOptions registryOptions) at Microsoft.Win32.RegistryKey.CreateSubKey(String subkey, RegistryKeyPermissionCheck permissionCheck) at LoadAppKeyAndModify.Program.Main(String[] args) source: class Program { static void Main(string[] args) { Console.WriteLine("INFO: Running as {0} in {1}-bit process on {2}-bit OS", new WindowsPrincipal(WindowsIdentity.GetCurrent()).IsInRole(WindowsBuiltInRole.Administrator) ? "Admin" : "Normal User", Environment.Is64BitProcess ? 64 : 32, Environment.Is64BitOperatingSystem ? 64 : 32); if (args.Length != 1) { throw new ApplicationException("Need 1 argument - path to the software hive file on disk"); } string softwareHiveFile = Path.GetFullPath(args[0]); if (File.Exists(softwareHiveFile) == false) { throw new ApplicationException("Specified file does not exist: " + softwareHiveFile); } // pick a random subkey so it doesn't already exist var keyPathToCreate = "Microsoft\\Windows\\CurrentVersion\\RunOnceEx\\" + Guid.NewGuid(); var hKey = RegistryNativeMethods.RegLoadAppKey(softwareHiveFile); using (var safeRegistryHandle = new SafeRegistryHandle(new IntPtr(hKey), true)) using (var appKey = RegistryKey.FromHandle(safeRegistryHandle)) using (var runOnceExKey = appKey.CreateSubKey(keyPathToCreate)) { runOnceExKey.SetValue("foo", "bar"); Console.WriteLine("Was able to create {0} and write a value under it", keyPathToCreate); } } } internal static class RegistryNativeMethods { [Flags] public enum RegSAM { AllAccess = 0x000f003f } private const int REG_PROCESS_APPKEY = 0x00000001; // approximated from pinvoke.net's RegLoadKey and RegOpenKey // NOTE: changed return from long to int so we could do Win32Exception on it [DllImport("advapi32.dll", SetLastError = true)] private static extern int RegLoadAppKey(String hiveFile, out int hKey, RegSAM samDesired, int options, int reserved); public static int RegLoadAppKey(String hiveFile) { int hKey; int rc = RegLoadAppKey(hiveFile, out hKey, RegSAM.AllAccess, REG_PROCESS_APPKEY, 0); if (rc != 0) { throw new Win32Exception(rc, "Failed during RegLoadAppKey of file " + hiveFile); } return hKey; } }

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  • nhibernate configure and buildsessionfactory time

    - by davidsleeps
    Hi, I'm using Nhibernate as the OR/M tool for an asp.net application and the startup performance is really frustrating. Part of the problem is definitely me in my lack of understanding but I've tried a fair bit (understanding is definitely improving) and am still getting nowhere. Currently ANTS profiler has that the Configure() takes 13-18 seconds and the BuildSessionFActory() as taking about 5 seconds. From what i've read, these times might actually be pretty good, but they were generally talking about hundreds upon hundreds of mapped entities...this project only has 10. I've combined all the mapping files into a single hbm mapping file and this did improve things but only down to the times mentioned above... I guess, are there any "Traps for young players" that are regularly missed...obvious "I did this/have you enabled that/exclude file x/mark file y as z" etc... I'll try the serialize the configuration thing to avoid the Configure() stage, but I feel that part shouldn't be that long for that amount of entities and so would essentially be hiding a current problem... I will post source code or configuration if necessary, but I'm not sure what to put in really... thanks heaps! edit (more info) I'll also add that once this is completed, each page is extremely quick... configuration code- hibernate.cfg.xml <?xml version="1.0" encoding="utf-8" ?> <configuration> <configSections> <section name="hibernate-configuration" type="NHibernate.Cfg.ConfigurationSectionHandler, NHibernate" /> </configSections> <hibernate-configuration xmlns="urn:nhibernate-configuration-2.2"> <session-factory> <property name="dialect">NHibernate.Dialect.MsSql2005Dialect</property> <property name="connection.provider">NHibernate.Connection.DriverConnectionProvider</property> <property name="connection.driver_class">NHibernate.Driver.SqlClientDriver</property> <property name="connection.connection_string_name">MyAppDEV</property> <property name="cache.provider_class">NHibernate.Caches.SysCache.SysCacheProvider, NHibernate.Caches.SysCache</property> <property name="cache.use_second_level_cache">true</property> <property name="show_sql">false</property> <property name="proxyfactory.factory_class">NHibernate.ByteCode.Castle.ProxyFactoryFactory, NHibernate.ByteCode.Castle</property> <property name="current_session_context_class">managed_web</property> <mapping assembly="MyApp.Domain"/> </session-factory> </hibernate-configuration> </configuration> My SessionManager class which is bound and unbound in a HttpModule for each request Imports NHibernate Imports NHibernate.Cfg Public Class SessionManager Private ReadOnly _sessionFactory As ISessionFactory Public Shared ReadOnly Property SessionFactory() As ISessionFactory Get Return Instance._sessionFactory End Get End Property Private Function GetSessionFactory() As ISessionFactory Return _sessionFactory End Function Public Shared ReadOnly Property Instance() As SessionManager Get Return NestedSessionManager.theSessionManager End Get End Property Public Shared Function OpenSession() As ISession Return Instance.GetSessionFactory().OpenSession() End Function Public Shared ReadOnly Property CurrentSession() As ISession Get Return Instance.GetSessionFactory().GetCurrentSession() End Get End Property Private Sub New() Dim configuration As Configuration = New Configuration().Configure() _sessionFactory = configuration.BuildSessionFactory() End Sub Private Class NestedSessionManager Friend Shared ReadOnly theSessionManager As New SessionManager() End Class End Class edit 2 (log4net results) will post bits that have a portion of time between them and will cut out the rest... 2010-03-30 23:29:40,898 [4] INFO NHibernate.Cfg.Environment [(null)] - Using reflection optimizer 2010-03-30 23:29:42,481 [4] DEBUG NHibernate.Cfg.Configuration [(null)] - dialect=NHibernate.Dialect.MsSql2005Dialect ... 2010-03-30 23:29:42,501 [4] INFO NHibernate.Cfg.Configuration [(null)] - Mapping resource: MyApp.Domain.Mappings.hbm.xml 2010-03-30 23:29:43,342 [4] INFO NHibernate.Dialect.Dialect [(null)] - Using dialect: NHibernate.Dialect.MsSql2005Dialect 2010-03-30 23:29:50,462 [4] INFO NHibernate.Cfg.XmlHbmBinding.Binder [(null)] - Mapping class: ... 2010-03-30 23:29:51,353 [4] DEBUG NHibernate.Connection.DriverConnectionProvider [(null)] - Obtaining IDbConnection from Driver 2010-03-30 23:29:53,136 [4] DEBUG NHibernate.Connection.ConnectionProvider [(null)] - Closing connection

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  • Python - pyparsing unicode characters

    - by mgj
    Hi..:) I tried using w = Word(printables), but it isn't working. How should I give the spec for this. 'w' is meant to process Hindi characters (UTF-8) The code specifies the grammar and parses accordingly. 671.assess :: ????? ::2 x=number + "." + src + "::" + w + "::" + number + "." + number If there is only english characters it is working so the code is correct for the ascii format but the code is not working for the unicode format. I mean that the code works when we have something of the form 671.assess :: ahsaas ::2 i.e. it parses words in the english format, but I am not sure how to parse and then print characters in the unicode format. I need this for English Hindi word alignment for purpose. The python code looks like this: # -*- coding: utf-8 -*- from pyparsing import Literal, Word, Optional, nums, alphas, ZeroOrMore, printables , Group , alphas8bit , # grammar src = Word(printables) trans = Word(printables) number = Word(nums) x=number + "." + src + "::" + trans + "::" + number + "." + number #parsing for eng-dict efiledata = open('b1aop_or_not_word.txt').read() eresults = x.parseString(efiledata) edict1 = {} edict2 = {} counter=0 xx=list() for result in eresults: trans=""#translation string ew=""#english word xx=result[0] ew=xx[2] trans=xx[4] edict1 = { ew:trans } edict2.update(edict1) print len(edict2) #no of entries in the english dictionary print "edict2 has been created" print "english dictionary" , edict2 #parsing for hin-dict hfiledata = open('b1aop_or_not_word.txt').read() hresults = x.scanString(hfiledata) hdict1 = {} hdict2 = {} counter=0 for result in hresults: trans=""#translation string hw=""#hin word xx=result[0] hw=xx[2] trans=xx[4] #print trans hdict1 = { trans:hw } hdict2.update(hdict1) print len(hdict2) #no of entries in the hindi dictionary print"hdict2 has been created" print "hindi dictionary" , hdict2 ''' ####################################################################################################################### def translate(d, ow, hinlist): if ow in d.keys():#ow=old word d=dict print ow , "exists in the dictionary keys" transes = d[ow] transes = transes.split() print "possible transes for" , ow , " = ", transes for word in transes: if word in hinlist: print "trans for" , ow , " = ", word return word return None else: print ow , "absent" return None f = open('bidir','w') #lines = ["'\ #5# 10 # and better performance in business in turn benefits consumers . # 0 0 0 0 0 0 0 0 0 0 \ #5# 11 # vHyaapaar mEmn bEhtr kaam upbhOkHtaaomn kE lIe laabhpHrdd hOtaa hAI . # 0 0 0 0 0 0 0 0 0 0 0 \ #'"] data=open('bi_full_2','rb').read() lines = data.split('!@#$%') loc=0 for line in lines: eng, hin = [subline.split(' # ') for subline in line.strip('\n').split('\n')] for transdict, source, dest in [(edict2, eng, hin), (hdict2, hin, eng)]: sourcethings = source[2].split() for word in source[1].split(): tl = dest[1].split() otherword = translate(transdict, word, tl) loc = source[1].split().index(word) if otherword is not None: otherword = otherword.strip() print word, ' <-> ', otherword, 'meaning=good' if otherword in dest[1].split(): print word, ' <-> ', otherword, 'trans=good' sourcethings[loc] = str( dest[1].split().index(otherword) + 1) source[2] = ' '.join(sourcethings) eng = ' # '.join(eng) hin = ' # '.join(hin) f.write(eng+'\n'+hin+'\n\n\n') f.close() ''' if an example input sentence for the source file is: 1# 5 # modern markets : confident consumers # 0 0 0 0 0 1# 6 # AddhUnIk baajaar : AshHvsHt upbhOkHtaa . # 0 0 0 0 0 0 !@#$% the ouptut would look like this :- 1# 5 # modern markets : confident consumers # 1 2 3 4 5 1# 6 # AddhUnIk baajaar : AshHvsHt upbhOkHtaa . # 1 2 3 4 5 0 !@#$% Output Explanation:- This achieves bidirectional alignment. It means the first word of english 'modern' maps to the first word of hindi 'AddhUnIk' and vice versa. Here even characters are take as words as they also are an integral part of bidirectional mapping. Thus if you observe the hindi WORD '.' has a null alignment and it maps to nothing with respect to the English sentence as it doesn't have a full stop. The 3rd line int the output basically represents a delimiter when we are working for a number of sentences for which your trying to achieve bidirectional mapping. What modification should i make for it to work if the I have the hindi sentences in Unicode(UTF-8) format.

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  • Lots of mysql Sleep processes

    - by user259284
    Hello, I am still having trouble with my mysql server. It seems that since i optimize it, the tables were growing and now sometimes is very slow again. I have no idea of how to optimize more. mySQL server has 48GB of RAM and mysqld is using about 8, most of the tables are innoDB. Site has about 2000 users online. I also run explain on every query and every one of them is indexed. mySQL processes: http://www.pik.ba/mysqlStanje.php my.cnf: # The MySQL database server configuration file. # # You can copy this to one of: # - "/etc/mysql/my.cnf" to set global options, # - "~/.my.cnf" to set user-specific options. # # One can use all long options that the program supports. # Run program with --help to get a list of available options and with # --print-defaults to see which it would actually understand and use. # # For explanations see # http://dev.mysql.com/doc/mysql/en/server-system-variables.html # This will be passed to all mysql clients # It has been reported that passwords should be enclosed with ticks/quotes # escpecially if they contain "#" chars... # Remember to edit /etc/mysql/debian.cnf when changing the socket location. [client] port = 3306 socket = /var/run/mysqld/mysqld.sock # Here is entries for some specific programs # The following values assume you have at least 32M ram # This was formally known as [safe_mysqld]. Both versions are currently parsed. [mysqld_safe] socket = /var/run/mysqld/mysqld.sock nice = 0 [mysqld] # # * Basic Settings # user = mysql pid-file = /var/run/mysqld/mysqld.pid socket = /var/run/mysqld/mysqld.sock port = 3306 basedir = /usr datadir = /var/lib/mysql tmpdir = /tmp language = /usr/share/mysql/english skip-external-locking # # Instead of skip-networking the default is now to listen only on # localhost which is more compatible and is not less secure. bind-address = 10.100.27.30 # # * Fine Tuning # key_buffer = 64M key_buffer_size = 512M max_allowed_packet = 16M thread_stack = 128K thread_cache_size = 8 # This replaces the startup script and checks MyISAM tables if needed # the first time they are touched myisam-recover = BACKUP max_connections = 1000 table_cache = 1000 join_buffer_size = 2M tmp_table_size = 2G max_heap_table_size = 2G innodb_buffer_pool_size = 3G innodb_additional_mem_pool_size = 128M innodb_log_file_size = 100M log-slow-queries = /var/log/mysql/slow.log sort_buffer_size = 5M net_buffer_length = 5M read_buffer_size = 2M read_rnd_buffer_size = 12M thread_concurrency = 10 ft_min_word_len = 3 #thread_concurrency = 10 # # * Query Cache Configuration # query_cache_limit = 1M query_cache_size = 512M # # * Logging and Replication # # Both location gets rotated by the cronjob. # Be aware that this log type is a performance killer. #log = /var/log/mysql/mysql.log # # Error logging goes to syslog. This is a Debian improvement :) # # Here you can see queries with especially long duration #log_slow_queries = /var/log/mysql/mysql-slow.log #long_query_time = 2 #log-queries-not-using-indexes # # The following can be used as easy to replay backup logs or for replication. # note: if you are setting up a replication slave, see README.Debian about # other settings you may need to change. #server-id = 1 #log_bin = /var/log/mysql/mysql-bin.log expire_logs_days = 10 max_binlog_size = 100M #binlog_do_db = include_database_name #binlog_ignore_db = include_database_name # # * BerkeleyDB # # Using BerkeleyDB is now discouraged as its support will cease in 5.1.12. skip-bdb # # * InnoDB # # InnoDB is enabled by default with a 10MB datafile in /var/lib/mysql/. # Read the manual for more InnoDB related options. There are many! # You might want to disable InnoDB to shrink the mysqld process by circa 100MB. #skip-innodb # # * Security Features # # Read the manual, too, if you want chroot! # chroot = /var/lib/mysql/ # # For generating SSL certificates I recommend the OpenSSL GUI "tinyca". # # ssl-ca=/etc/mysql/cacert.pem # ssl-cert=/etc/mysql/server-cert.pem # ssl-key=/etc/mysql/server-key.pem [mysqldump] quick quote-names max_allowed_packet = 16M [mysql] #no-auto-rehash # faster start of mysql but no tab completition [isamchk] key_buffer = 16M # # * NDB Cluster # # See /usr/share/doc/mysql-server-*/README.Debian for more information. # # The following configuration is read by the NDB Data Nodes (ndbd processes) # not from the NDB Management Nodes (ndb_mgmd processes). # # [MYSQL_CLUSTER] # ndb-connectstring=127.0.0.1 # # * IMPORTANT: Additional settings that can override those from this file! # The files must end with '.cnf', otherwise they'll be ignored. # !includedir /etc/mysql/conf.d/

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  • "type" Command Not Working As Expected on Git Bash

    - by trysis
    The type command, in Linux, returns the location, on the filesystem, of the given file, if it is in the current folder or the $PATH. This functionality is also available through Windows with the Git Bash command line program. The command also returns a file's location given the file without its extension (.exe, .vbs, etc.) However, I have run into what seems like a strange corner case where the file exists on the $PATH but doesn't get returned using the command. I am thinking of buying a new computer soon, so I looked up the method of transferring the license key from one computer to another, in preparation for actually doing this. The method I found mentioned the files slmgr.vbs and slui.exe, both of which reside in the C:/Windows\System32 folder, which is in my $PATH, as usual for a Windows computer. However, these two files aren't showing up when I use the type command. Also, neither gets executed when I call the files as commands without their extensions in Git Bash, and only slmgr.vbs gets executed when I call them with the extensions. Finally, slmgr.vbs is shown when listing the folder's contents in Git Bash, as well, but slui.exe isn't. I thought this might have to do with permissions, and, indeed, both files have very restrictive permissions, as you can see in the pictures below, but they both have the same permissions, which wouldn't explain why one gets executed and the other doesn't when called directly, nor why one file is listed on command line but the other isn't. C:\Windows\System32 folder, proving the files exist: File permissions for the Users and Administrators groups for the two files (they are identical): And the folder: type command and its output in Git Bash for the 2 files, plus listing the files in the folder (using grep to filter as the folder is huge), as well as listing part of the $PATH (keep in mind, for all these, that Git Bash changes the paths as they are displayed): Sean@MYPC ~ $ type -a slmgr sh.exe": type: slmgr: not found Sean@MYPC ~ $ type -a slmgr.vbs sh.exe": type: slmgr.vbs: not found Sean@MYPC ~ $ type -a slui sh.exe": type: slui: not found Sean@MYPC ~ $ type -a slui.exe sh.exe": type: slui.exe: not found Sean@MYPC ~ $ slmgr sh.exe": slmgr: command not found Sean@MYPC ~ $ slmgr.vbs /c/WINDOWS/system32/slmgr.vbs: line 2: syntax error near unexpected token `(' /c/WINDOWS/system32/slmgr.vbs: line 2: `' Copyright (c) Microsoft Corporation. A ll rights reserved.' Sean@MYPC ~ $ slui sh.exe": slui: command not found Sean@MYPC ~ $ slui.exe sh.exe": slui.exe: command not found Sean@MYPC ~ $ ls /c/Windows/System32/slui.exe /c/Windows/System32/slmgr.vbs ls: /c/Windows/System32/slui.exe: No such file or directory /c/Windows/System32/slmgr.vbs Sean@MYPC ~ $ echo $PATH /c/Users/Sean/bin:.:/usr/local/bin:/mingw/bin:/bin:/cmd:/c/Python33/:/c/Program Files (x86)/Intel/iCLS Client/:/c/Program Files/Intel/iCLS Client/:/c/WINDOWS/sy stem32:/c/WINDOWS:/c/WINDOWS/System32/Wbem:/c/WINDOWS/System32/WindowsPowerShell /v1.0/:/c/Program Files/Intel/Intel(R) Management Engine Components/DAL:/c/Progr am Files/Intel/Intel(R) Management Engine Components/IPT:/c/Program Files (x86)/ Intel/Intel(R) Management Engine Components/DAL:/c/Program Files (x86)/Intel/Int el(R) Management Engine Components/IPT:/c/Program Files/Intel/WiFi/bin/:/c/Progr am Files/Common Files/Intel/WirelessCommon/:/c/strawberry/c/bin:/c/strawberry/pe rl/site/bin:/c/strawberry/perl/bin:/c/Program Files (x86)/Microsoft ASP.NET/ASP. NET Web Pages/v1.0/:/c/Program Files/Microsoft SQL Server/110/Tools/Binn/:/c/Pro gram Files (x86)/Microsoft SQL Server/90/Tools/binn/:/c/Program Files (x86)/Open AFS/Common:/c/HashiCorp/Vagrant/bin:/c/Program Files (x86)/Windows Kits/8.1/Wind ows Performance Toolkit/:/c/Program Files/nodejs/:/c/Program Files (x86)/Git/cmd :/c/Program Files (x86)/Git/bin:/c/Program Files/Microsoft/Web Platform Installe r/:/c/Ruby200-x64/bin:/c/Users/Sean/AppData/Local/Box/Box Edit/:/c/Program Files (x86)/SSH Communications Security/SSH Secure Shell:/c/Users/Sean/Documents/Lisp :/c/Program Files/GCL-2.6.1/lib/gcl-2.6.1/unixport:/c/Chocolatey/bin:/c/Users/Se an/AppData/Roaming/npm:/c/wamp/bin/mysql/mysql5.6.12/bin:/c/Program Files/Oracle /VirtualBox:/c/Program Files/Java/jdk1.7.0_51/bin:/c/Program Files/Node-Growl:/c /chocolatey/bin:/c/Program Files/eclipse:/c/MongoDB/bin:/c/Program Files/7-Zip:/ c/Program Files (x86)/Google/Chrome/Application:/c/Program Files (x86)/LibreOffi ce 4/program:/c/Program Files (x86)/OpenOffice 4/program What's happening? Why aren't these files listed with the type command? Is this issue because of weird Windows permissions, or something even weirder? If permissions, why do they seem to have the same permissions, yet both are not handled in the same way?

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  • Modern Java alternatives

    - by Ralph
    I'm not sure if stackoverflow is the best forum for this discussion. I have been a Java developer for 14 years and have written an enterprise-level (~500,000 line) Swing application that uses most of the standard library APIs. Recently, I have become disappointed with the progress that the language has made to "modernize" itself, and am looking for an alternative for ongoing development. I have considered moving to the .NET platform, but I have issues with using something the only runs well in Windows (I know about Mono, but that is still far behind Microsoft). I also plan on buying a new Macbook Pro as soon as Apple releases their new rumored Arrandale-based machines and want to develop in an environment that will feel "at home" in Unix/Linux. I have considered using Python or Ruby, but the standard Java library is arguably the largest of any modern language. In JVM-based languages, I looked at Groovy, but am disappointed with its performance. Rumor has it that with the soon-to-be released JDK7, with its InvokeDynamic instruction, this will improve, but I don't know how much. Groovy is also not truly a functional language, although it provides closures and some of the "functional" features on collections. It does not embrace immutability. I have narrowed my search down to two JVM-based alternatives: Scala and Clojure. Each has its strengths and weaknesses. I am looking for the stackoverflow readerships' opinions. I am not an expert at either of these languages; I have read 2 1/2 books on Scala and am currently reading Stu Halloway's book on Clojure. Scala is strongly statically typed. I know the dynamic language folks claim that static typing is a crutch for not doing unit testing, but it does provide a mechanism for compile-time location of a whole class of errors. Scala is more concise than Java, but not as much as Clojure. Scala's inter-operation with Java seems to be better than Clojure's, in that most Java operations are easier to do in Scala than in Clojure. For example, I can find no way in Clojure to create a non-static initialization block in a class derived from a Java superclass. For example, I like the Apache commons CLI library for command line argument parsing. In Java and Scala, I can create a new Options object and add Option items to it in an initialization block as follows (Java code): final Options options = new Options() { { addOption(new Option("?", "help", false, "Show this usage information"); // other options } }; I can't figure out how to the same thing in Clojure (except by using (doit...)), although that may reflect my lack of knowledge of the language. Clojure's collections are optimized for immutability. They rarely require copy-on-write semantics. I don't know if Scala's immutable collections are implemented using similar algorithms, but Rich Hickey (Clojure's inventor) goes out of his way to explain how that language's data structures are efficient. Clojure was designed from the beginning for concurrency (as was Scala) and with modern multi-core processors, concurrency takes on more importance, but I occasionally need to write simple non-concurrent utilities, and Scala code probably runs a little faster for these applications since it discourages, but does not prohibit, "simple" mutability. One could argue that one-off utilities do not have to be super-fast, but sometimes they do tasks that take hours or days to complete. I know that there is no right answer to this "question", but I thought I would open it up for discussion. If anyone has a suggestion for another JVM-based language that can be used for enterprise level development, please list it. Also, it is not my intent to start a flame war. Thanks, Ralph

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  • AppDomain dependencies across directories

    - by strager
    I am creating a plugin system and I am creating one AppDomain per plugin. Each plugin has its own directory with its main assemblies and references. The main assemblies will be loaded by my plugin loader, in addition to my interface assemblies (so the plugin can interact with the application). Creating the AppDomain: this.appDomain = AppDomain.CreateDomain("AppDomain", null, new AppDomainSetup { ApplicationBase = pluginPath, PrivateBinPath = pluginPath, }); Loading the assemblies: this.appDomain.Load(myInterfaceAssembly.GetName(true)); var assemblies = new List<Assembly>(); foreach (var assemblyName in this.assemblyNames) { assemblies.Add(this.appDomain.Load(assemblyName)); } The format of assemblyName is the assembly's filename without ".dll". The problem is that AppDomain.Load(assemblyName) throws an exception: Could not load file or assembly '[[assemblyName]], Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified. All of the dependencies of [[assemblyName]] are: Inside the directory pluginPath, The myInterfaceAssembly which is already loaded, or In the GAC (e.g. mscorelib). Clearly I'm not doing something right. I have tried: Creating an object using this.appDomain.CreateInstanceAndUnwrap inheriting from MarshalByRefObject with a LoadAssembly method to load the assembly. I get an exception saying that the current assembly (containing the proxy class) could not be loaded (file not found, as above), even if I manually call this.appDomain.Load(Assembly.GetExecutingAssembly().GetName(true)). Attaching an AssemblyResolve handler to this.appDomain. I'm met with the same exception as in (1), and manually loading doesn't help. Recursively loading assemblies by loading their dependencies into this.appDomain first. This doesn't work, but I doubt my code is correct: private static void LoadAssemblyInto(AssemblyName assemblyName, AppDomain appDomain) { var assembly = Assembly.Load(assemblyName); foreach (var referenceName in assembly.GetReferencedAssemblies()) { if (!referenceName.FullName.StartsWith("MyProject")) { continue; } var loadedAssemblies = appDomain.GetAssemblies(); if (loadedAssemblies.Any((asm) => asm.FullName == referenceName.FullName)) { continue; } LoadAssemblyInto(referenceName, appDomain); } appDomain.Load(assembly.GetName(true)); } How can I load my plugin assembly with its dependencies in that plugin's directory while also loading some assemblies in the current directory? Note: The assemblies a plugin may (probably will) reference are already loaded in the current domain. This can be shared across domains (performance benefit? simplicity?) if required. Fusion log: *** Assembly Binder Log Entry (12/24/2010 @ 10:46:40 AM) *** The operation failed. Bind result: hr = 0x80070002. The system cannot find the file specified. Assembly manager loaded from: C:\Windows\Microsoft.NET\Framework\v4.0.30319\clr.dll Running under executable C:\MyProject\bin\Debug\MyProject.vshost.exe --- A detailed error log follows. LOG: Start binding of native image vshost32, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=x86. WRN: No matching native image found. LOG: Bind to native image assembly did not succeed. Use IL image. LOG: IL assembly loaded from C:\MyProject\bin\Debug\MyProject.vshost.exe

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  • Running multiple image manipulations in parallel causing OutOfMemory exception

    - by Tom
    I am working on a site where I need to be able to split and image around 4000x6000 into 4 parts (amongst many other tasks) and I need this to be as quick as possible for multiple users. My current code for doing this is var bitmaps = new RenderTargetBitmap[elements.Length]; using (var stream = blobService.Stream(key)) { BitmapImage bi = new BitmapImage(); bi.BeginInit(); bi.StreamSource = stream; bi.EndInit(); for (var i = 0; i < elements.Length; i++) { var element = elements[i]; TransformGroup transformGroup = new TransformGroup(); TranslateTransform translateTransform = new TranslateTransform(); translateTransform.X = -element.Left; translateTransform.Y = -element.Top; transformGroup.Children.Add(translateTransform); DrawingVisual vis = new DrawingVisual(); DrawingContext cont = vis.RenderOpen(); cont.PushTransform(transformGroup); cont.DrawImage(bi, new Rect(new Size(bi.PixelWidth, bi.PixelHeight))); cont.Close(); RenderTargetBitmap rtb = new RenderTargetBitmap(element.Width, element.Height, 96d, 96d, PixelFormats.Default); rtb.Render(vis); bitmaps[i] = rtb; } } for (var i = 0; i < bitmaps.Length; i++) { using (MemoryStream ms = new MemoryStream()) { PngBitmapEncoder encoder = new PngBitmapEncoder(); encoder.Frames.Add(BitmapFrame.Create(bitmaps[i])); encoder.Save(ms); var regionKey = WebPath.Variant(key, elements[i].Id); saveBlobService.Save("image/png", regionKey, ms); } } I am running multiple threads which take jobs off a queue. I am finding that if this part of code is hit by 4 threads at once I get an OutOfMemory exception. I can stop this happening by wrapping all the code above in a lock(obj) but this isn't ideal. I have tried wrapping just the first using block (where the file is read from disk and split) but I still get the out of memory exceptions (this part of the code executes quite quickly). I this normal considering the amount of memory this should be taking up? Are there any optimisations I could make? Can I increase the memory available? UPDATE: My new code as per Moozhe's help public static void GenerateRegions(this IBlobService blobService, string key, Element[] elements) { using (var stream = blobService.Stream(key)) { foreach (var element in elements) { stream.Position = 0; BitmapImage bi = new BitmapImage(); bi.BeginInit(); bi.SourceRect = new Int32Rect(element.Left, element.Top, element.Width, element.Height); bi.StreamSource = stream; bi.EndInit(); DrawingVisual vis = new DrawingVisual(); DrawingContext cont = vis.RenderOpen(); cont.DrawImage(bi, new Rect(new Size(element.Width, element.Height))); cont.Close(); RenderTargetBitmap rtb = new RenderTargetBitmap(element.Width, element.Height, 96d, 96d, PixelFormats.Default); rtb.Render(vis); using (MemoryStream ms = new MemoryStream()) { PngBitmapEncoder encoder = new PngBitmapEncoder(); encoder.Frames.Add(BitmapFrame.Create(rtb)); encoder.Save(ms); var regionKey = WebPath.Variant(key, element.Id); blobService.Save("image/png", regionKey, ms); } } } }

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  • Jumbled byte array after using TcpClient and TcpListener

    - by Dylan
    I want to use the TcpClient and TcpListener to send an mp3 file over a network. I implemented a solution of this using sockets, but there were some issues so I am investigating a new/better way to send a file. I create a byte array which looks like this: length_of_filename|filename|file This should then be transmitted using the above mentioned classes, yet on the server side the byte array I read is completely messed up and I'm not sure why. The method I use to send: public static void Send(String filePath) { try { IPEndPoint endPoint = new IPEndPoint(Settings.IpAddress, Settings.Port + 1); Byte[] fileData = File.ReadAllBytes(filePath); FileInfo fi = new FileInfo(filePath); List<byte> dataToSend = new List<byte>(); dataToSend.AddRange(BitConverter.GetBytes(Encoding.Unicode.GetByteCount(fi.Name))); // length of filename dataToSend.AddRange(Encoding.Unicode.GetBytes(fi.Name)); // filename dataToSend.AddRange(fileData); // file binary data using (TcpClient client = new TcpClient()) { client.Connect(Settings.IpAddress, Settings.Port + 1); // Get a client stream for reading and writing. using (NetworkStream stream = client.GetStream()) { // server is ready stream.Write(dataToSend.ToArray(), 0, dataToSend.ToArray().Length); } } } catch (ArgumentNullException e) { Debug.WriteLine(e); } catch (SocketException e) { Debug.WriteLine(e); } } } Then on the server side it looks as follows: private void Listen() { TcpListener server = null; try { // Setup the TcpListener Int32 port = Settings.Port + 1; IPAddress localAddr = IPAddress.Parse("127.0.0.1"); // TcpListener server = new TcpListener(port); server = new TcpListener(localAddr, port); // Start listening for client requests. server.Start(); // Buffer for reading data Byte[] bytes = new Byte[1024]; List<byte> data; // Enter the listening loop. while (true) { Debug.WriteLine("Waiting for a connection... "); string filePath = string.Empty; // Perform a blocking call to accept requests. // You could also user server.AcceptSocket() here. using (TcpClient client = server.AcceptTcpClient()) { Debug.WriteLine("Connected to client!"); data = new List<byte>(); // Get a stream object for reading and writing using (NetworkStream stream = client.GetStream()) { // Loop to receive all the data sent by the client. while ((stream.Read(bytes, 0, bytes.Length)) != 0) { data.AddRange(bytes); } } } int fileNameLength = BitConverter.ToInt32(data.ToArray(), 0); filePath = Encoding.Unicode.GetString(data.ToArray(), 4, fileNameLength); var binary = data.GetRange(4 + fileNameLength, data.Count - 4 - fileNameLength); Debug.WriteLine("File successfully downloaded!"); // write it to disk using (BinaryWriter writer = new BinaryWriter(File.Open(filePath, FileMode.Append))) { writer.Write(binary.ToArray(), 0, binary.Count); } } } catch (Exception ex) { Debug.WriteLine(ex); } finally { // Stop listening for new clients. server.Stop(); } } Can anyone see something that I am missing/doing wrong?

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  • Linking LLVM JIT Code to Static LLVM Libraries?

    - by inflector
    I'm in the process of implementing a cross-platform (Mac OS X, Windows, and Linux) application which will do lots of CPU intensive analysis of financial data. The bulk of the analysis engine will be written in C++ for speed reasons, with a user-accessible scripting engine interfacing with the C++ testing engine. I want to write several scripting front-ends over time to emulate other popular software with existing large user bases. The first front will be a VisualBasic-like scripting language. I'm thinking that LLVM would be perfect for my needs. Performance is very important because of the sheer amount of data; it can take hours or days to run a single run of tests to get an answer. I believe that using LLVM will also allow me to use a single back-end solution while I implement different front-ends for different flavors of the scripting language over time. The testing engine itself will be separated from the interface and testing will even take place in a separate process with progress and results being reported to the testing management interface. Tests will consist of scripting code integrated with the testing engine code. In a previous implementation of a similar commercial testing system I wrote, I built a fast interpreter which easily interfaced with the testing library because it was written in C++ and linked directly to the testing engine library. Callbacks from scripting code to testing library objects involved translating between the formats with significant overhead. I'm imagining that with LLVM, I could implement the callbacks into C++ directly so that I could make the scripting code work almost as if it had been written in C++. Likewise, if all the code was compiled to LLVM byte-code format, it seems like the LLVM optimizers could optimize across the boundaries between the scripting language and the testing engine code that was written in C++. I don't want to have to compile the testing engine every time. Ideally, I'd like to JIT compile only the scripting code. For small tests, I'd skip some optimization passes, while for large tests, I'd perform full optimizations during the link. So is this possible? Can I precompile the testing engine to a .o object file or .a library file and then link in the scripting code using the JIT? Finally, ideally, I'd like to have the scripting code implement specific methods as subclasses for a specific C++ class. So the C++ testing engine would only see C++ objects while the JIT setup code compiled scripting code that implemented some of the methods for the objects. It seems that if I used the right name mangling algorithm it would be relatively easy to set up the LLVM generation for the scripting language to look like a C++ method call which could then be linked into the testing engine. Thus the linking stage would go in two directions, calls from the scripting language into the testing engine objects to retrieve pricing information and test state information and calls from the testing engine of methods of some particular C++ objects where the code was supplied not from C++ but from the scripting language. In summary: 1) Can I link in precompiled (either .bc, .o, or .a) files as part of the JIT compilation, code-generation process? 2) Can I link in code using that the process in 1) above in such a way that I am able to create code that acts as if it was all written in C++?

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  • Interactive Data Language, IDL: Does anybody care?

    - by Alex
    Anyone use a language called Interactive Data Language, IDL? It is popular with scientists. I think it is a poor language because it is proprietary (every terminal running it has to have an expensive license purchased) and it has minimal support (try searching for IDL, the language, right now on stack) . I am trying to convince my colleagues to stop using it and learn C/C++/Python/Fortran/Java/Ruby. Does anybody know about or even care about IDL enough to have opinions on it? What do you think of it? Should I tell my colleagues to stop wasting their time on it now? How can I convince them? Edit: People are getting the impression that I don't know or use IDL. Also, I said IDL has minimal support which is true in one sense, so I must clarify that the scientific libraries are indeed large. I use IDL all the time, but this is exactly the problem: I am only using IDL because colleagues use it. There is a file format IDL uses, the .sav, which can only be opened in IDL. So I must use IDL to work with this data and transfer the data back to colleagues, but I know I would be more efficient in another language. This is like someone sending you a microsoft word file in an email attachment and if you don't understand how wrong that is then you probably write too many words not enough code and you bought microsoft word. Edit: As an alternative to IDL Python is popular. Here is a list of The Pros of IDL (and the cons) from AstroBetter: Pros of IDL Mature many numerical and astronomical libraries available Wide astronomical user base Numerical aspect well integrated with language itself Many local users with deep experience Faster for small arrays Easier installation Good, unified documentation Standard GUI run/debug tool (IDLDE) Single widget system (no angst about which to choose or learn) SAVE/RESTORE capability Use of keyword arguments as flags more convenient Cons of IDL Narrow applicability, not well suited to general programming Slower for large arrays Array functionality less powerful Table support poor Limited ability to extend using C or Fortran, such extensions hard to distribute and support Expensive, sometimes problem collaborating with others that don’t have or can’t afford licenses. Closed source (only RSI can fix bugs) Very awkward to integrate with IRAF tasks Memory management more awkward Single widget system (useless if working within another framework) Plotting: Awkward support for symbols and math text Many font systems, portability issues (v5.1 alleviates somewhat) not as flexible or as extensible plot windows not intrinsically interactive (e.g., pan & zoom) Pros of Python Very general and powerful programming language, yet easy to learn. Strong, but optional, Object Oriented programming support Very large user and developer community, very extensive and broad library base Very extensible with C, C++, or Fortran, portable distribution mechanisms available Free; non-restrictive license; Open Source Becoming the standard scripting language for astronomy Easy to use with IRAF tasks Basis of STScI application efforts More general array capabilities Faster for large arrays, better support for memory mapping Many books and on-line documentation resources available (for the language and its libraries) Better support for table structures Plotting framework (matplotlib) more extensible and general Better font support and portability (only one way to do it too) Usable within many windowing frameworks (GTK, Tk, WX, Qt…) Standard plotting functionality independent of framework used plots are embeddable within other GUIs more powerful image handling (multiple simultaneous LUTS, optional resampling/rescaling, alpha blending, etc) Support for many widget systems Strong local influence over capabilities being developed for Python Cons of Python More items to install separately Not as well accepted in astronomical community (but support clearly growing) Scientific libraries not as mature: Documentation not as complete, not as unified Not as deep in astronomical libraries and utilities Not all IDL numerical library functions have corresponding functionality in Python Some numeric constructs not quite as consistent with language (or slightly less convenient than IDL) Array indexing convention “backwards” Small array performance slower No standard GUI run/debug tool Support for many widget systems (angst regarding which to choose) Current lack of function equivalent to SAVE/RESTORE in IDL matplotlib does not yet have equivalents for all IDL 2-D plotting capability (e.g., surface plots) Use of keyword arguments used as flags less convenient Plotting: comparatively immature, still much development going on missing some plot type (e.g., surface) 3-d capability requires VTK (though matplotlib has some basic 3-d capability)

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  • FreeType2 Bitmap to System::Drawing::Bitmap.

    - by Dennis Roche
    Hi, I'm trying to convert a FreeType2 bitmap to a System::Drawing::Bitmap in C++/CLI. FT_Bitmap has a unsigned char* buffer that contains the data to write. I have got somewhat working save it disk as a *.tga, but when saving as *.bmp it renders incorrectly. I believe that the size of byte[] is incorrect and that my data is truncated. Any hints/tips/ideas on what is going on here would be greatly appreciated. Links to articles explaining byte layout and pixel formats etc. would be helpful. Thanks!! C++/CLI code. FT_Bitmap *bitmap = &face->glyph->bitmap; int width = (face->bitmap->metrics.width / 64); int height = (face->bitmap->metrics.height / 64); // must be aligned on a 32 bit boundary or 4 bytes int depth = 8; int stride = ((width * depth + 31) & ~31) >> 3; int bytes = (int)(stride * height); // as *.tga void *buffer = bytes ? malloc(bytes) : NULL; if (buffer) { memset(buffer, 0, bytes); for (int i = 0; i < glyph->rows; ++i) memcpy((char *)buffer + (i * width), glyph->buffer + (i * glyph->pitch), glyph->pitch); WriteTGA("Test.tga", buffer, width, height); } array<Byte>^ values = gcnew array<Byte>(bytes); Marshal::Copy((IntPtr)glyph->buffer, values, 0, bytes); // as *.bmp Bitmap^ systemBitmap = gcnew Bitmap(width, height, PixelFormat::Format24bppRgb); // create bitmap data, lock pixels to be written. BitmapData^ bitmapData = systemBitmap->LockBits(Rectangle(0, 0, width, height), ImageLockMode::WriteOnly, bitmap->PixelFormat); Marshal::Copy(values, 0, bitmapData->Scan0, bytes); systemBitmap->UnlockBits(bitmapData); systemBitmap->Save("Test.bmp"); Reference, FT_Bitmap typedef struct FT_Bitmap_ { int rows; int width; int pitch; unsigned char* buffer; short num_grays; char pixel_mode; char palette_mode; void* palette; } FT_Bitmap; Reference, WriteTGA bool WriteTGA(const char *filename, void *pxl, uint16 width, uint16 height) { FILE *fp = NULL; fopen_s(&fp, filename, "wb"); if (fp) { TGAHeader header; memset(&header, 0, sizeof(TGAHeader)); header.imageType = 3; header.width = width; header.height = height; header.depth = 8; header.descriptor = 0x20; fwrite(&header, sizeof(header), 1, fp); fwrite(pxl, sizeof(uint8) * width * height, 1, fp); fclose(fp); return true; } return false; }

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  • Stored proc running 30% slower through Java versus running directly on database

    - by James B
    Hi All, I'm using Java 1.6, JTDS 1.2.2 (also just tried 1.2.4 to no avail) and SQL Server 2005 to create a CallableStatement to run a stored procedure (with no parameters). I am seeing the Java wrapper running the same stored procedure 30% slower than using SQL Server Management Studio. I've run the MS SQL profiler and there is little difference in I/O between the two processes, so I don't think it's related to query plan caching. The stored proc takes no arguments and returns no data. It uses a server-side cursor to calculate the values that are needed to populate a table. I can't see how the calling a stored proc from Java should add a 30% overhead, surely it's just a pipe to the database that SQL is sent down and then the database executes it....Could the database be giving the Java app a different query plan?? I've posted to both the MSDN forums, and the sourceforge JTDS forums (topic: "stored proc slower in JTDS than direct in DB") I was wondering if anyone has any suggestions as to why this might be happening? Thanks in advance, -James (N.B. Fear not, I will collate any answers I get in other forums together here once I find the solution) Java code snippet: sLogger.info("Preparing call..."); stmt = mCon.prepareCall("SP_WB200_POPULATE_TABLE_limited_rows"); sLogger.info("Call prepared. Executing procedure..."); stmt.executeQuery(); sLogger.info("Procedure complete."); I have run sql profiler, and found the following: Java app : CPU: 466,514 Reads: 142,478,387 Writes: 284,078 Duration: 983,796 SSMS : CPU: 466,973 Reads: 142,440,401 Writes: 280,244 Duration: 769,851 (Both with DBCC DROPCLEANBUFFERS run prior to profiling, and both produce the correct number of rows) So my conclusion is that they both execute the same reads and writes, it's just that the way they are doing it is different, what do you guys think? It turns out that the query plans are significantly different for the different clients (the Java client is updating an index during an insert that isn't in the faster SQL client, also, the way it is executing joins is different (nested loops Vs. gather streams, nested loops Vs index scans, argh!)). Quite why this is, I don't know yet (I'll re-post when I do get to the bottom of it) Epilogue I couldn't get this to work properly. I tried homogenising the connection properties (arithabort, ansi_nulls etc) between the Java and Mgmt studio clients. It ended up the two different clients had very similar query/execution plans (but still with different actual plan_ids). I posted a summary of what I found to the MSDN SQL Server forums as I found differing performance not just between a JDBC client and management studio, but also between Microsoft's own command line client, SQLCMD, I also checked some more radical things like network traffic too, or wrapping the stored proc inside another stored proc, just for grins. I have a feeling the problem lies somewhere in the way the cursor was being executed, and it was somehow giving rise to the Java process being suspended, but why a different client should give rise to this different locking/waiting behaviour when nothing else is running and the same execution plan is in operation is a little beyond my skills (I'm no DBA!). As a result, I have decided that 4 days is enough of anyone's time to waste on something like this, so I will grudgingly code around it (if I'm honest, the stored procedure needed re-coding to be more incremental instead of re-calculating all data each week anyway), and chalk this one down to experience. I'll leave the question open, big thanks to everyone who put their hat in the ring, it was all useful, and if anyone comes up with anything further, I'd love to hear some more options...and if anyone finds this post as a result of seeing this behaviour in their own environments, then hopefully there's some pointers here that you can try yourself, and hope fully see further than we did. I'm ready for my weekend now! -James

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  • Oracle data warehouse design - fact table acting as a dimension?

    - by Elizabeth
    THANKS: Both answers here are very helpful, but I could only pick one. I really appreciate the advice! our datawarehouse will be used more for workflow reports than traditional analytical reports. Our users care about "current picture" far more than history. (though history matters, too.) We are a government entity that does not have costs or related calculations. Mostly just counts of people within given locations and with related history. We are using Oracle, and I have found distinct advantage in using the star join whenever possible and would like to rearchitect everything to as closely resemble the star schema as is reasonable for our business uses. Speed in this DW is vital, and a number of tests have already proven the star schema approach to me. Our "person" table is key - it contains over 4 million records and will be the most frequently used source in queries. It can be seen at the center of a star with multiple dimensions (like age, gender, affiliation, location, etc.). It is a very LONG table, particularly when I join it to the address and contact information. However, it is more like a dimension table when we start looking at history. For example, there are two different history tables that have a person key pointing to the person table. One has over 20 million records and the other has almost 50 million and grows daily. Is this table a fact table or a dimension table? Can one work as both? If so, is that going to be a big performance problem? Is it common to query more off of a dimension than a fact? What happens if a DIFFERENT fact table that uses the person table as a dimension is actually only 60,000 records (much smaller.). I think my problem is that our data and use of it does not fit with the commonly use examples of star schemas. CLARIFICATION: Some good thoughts have been added below, but perhaps I left too much out to really explain well. Here's some more info: We handle a voter database. We don't have any measures except voter counts by various groups: voter counts by party, by age, by location; voter counts by ballot type and election, by ballot status and election, etc. We do have a "voting history" log as well as an activity audit log (change of address, party, etc.). We have information on which voters are election workers and all that related information. I figure I'll get to the peripheral stuff later. For now I'm focusing on our two major "business processes": voter registration(which IS a voter.) and election turnout. In the first, voter is a fact. In the second, voter is a dimension, along with party, election, and type of ballot. (and in case anyone is worried - no we don't know HOW people vote. Just that they do. LOL ) I hope that clarifies things a bit.

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  • What precautions should you take when a senior employee leaves?

    - by Mahin
    EDIT : I agree one should check the reasons, why a senior level employee is leaving. But I am interested in knowing the official/management/technical/legal steps one should take after its decided that he is leaving, so that the life after him is smooth. What are the steps management should take when a senior programmer/team lead leaves your company. Some of them which I have thought about are : 1) If He used to manage hosting and domains stuff, change passwords of domain control panels and hosting panels. 2) If your published web sites have maintenance account and he is aware of credentials of that account then change this details also. 3) Suspend mail account for some time and forward all eMails of that account to some ex-employee account. After some time close that account. What are the other things one should check. I am expecting the answer to be a general check list one should follow. It should include both technical scenarios and management scenarios. Notable Suggestions so far : Effectively transfer the responsibilities of that employee to another one without causing any potential delay in your work. Protect your source code. If possible Make them to sign something to say that they don't have copies of source code.. You can also consider NDA here. Use the Notice Period to train his replacement. Now any new code to the project will be done by replacement with the help of Guy who is leaving. Ask him to create a document of things he thinks you should know. Make sure he checks everything in now and then any checkout will only be done by the replacement. Emails, copy off his email account to a pst.file (this assumes Outlook), Make this file available to his replacement. the employee should probably be given a chance to scrub the email. if you are going to keep his account open for whatever reason, check that no rules are created that forward incoming emails to an alternate address. Copy the hard drive of his computer to a network location and have someone senior go through and see if there are any files (drafts of performance reviews or other sensitive issues ) on it that someone else might need. Clearance from Accounts,Finance,Security,Library etc departments.Obtain all company property, laptops, keys, etc. If there is no reason not to, you should reward a departing person for their many years of service. Write them letters of recommendation (even if they already have a new job lined up).Say goodbye, and keep the door open. Make sure any outside clients know that the departing employee is not their main contact anymore. Never neglect the exit interview/debriefing. Confirm the last day of employment so that there is no misunderstanding Inform H/R if the employee is on H1B status, there is paperwork required to notify the government when an H1B employee leaves. Depending on how senior / what position, you might spend some time convincing him not to take the rest of the engineering staff with him. Make sure he spends his last days on a good note, because if he is not leaving on a good note, he can easily pollute the mind of his colleagues. Best Regards, Mahin Gupta EDIT : Now offered a bounty on it to get more detailed responses and practical suggestions.

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  • Get User SID From Logon ID (Windows XP and Up)

    - by Dave Ruske
    I have a Windows service that needs to access registry hives under HKEY_USERS when users log on, either locally or via Terminal Server. I'm using a WMI query on win32_logonsession to receive events when users log on, and one of the properties I get from that query is a LogonId. To figure out which registry hive I need to access, now, I need the users's SID, which is used as a registry key name beneath HKEY_USERS. In most cases, I can get this by doing a RelatedObjectQuery like so (in C#): RelatedObjectQuery relatedQuery = new RelatedObjectQuery( "associators of {Win32_LogonSession.LogonId='" + logonID + "'} WHERE AssocClass=Win32_LoggedOnUser Role=Dependent" ); where "logonID" is the logon session ID from the session query. Running the RelatedObjectQuery will generally give me a SID property that contains exactly what I need. There are two issues I have with this. First and most importantly, the RelatedObjectQuery will not return any results for a domain user that logs in with cached credentials, disconnected from the domain. Second, I'm not pleased with the performance of this RelatedObjectQuery --- it can take up to several seconds to execute. Here's a quick and dirty command line program I threw together to experiment with the queries. Rather than setting up to receive events, this just enumerates the users on the local machine: using System; using System.Collections.Generic; using System.Text; using System.Management; namespace EnumUsersTest { class Program { static void Main( string[] args ) { ManagementScope scope = new ManagementScope( "\\\\.\\root\\cimv2" ); string queryString = "select * from win32_logonsession"; // for all sessions //string queryString = "select * from win32_logonsession where logontype = 2"; // for local interactive sessions only ManagementObjectSearcher sessionQuery = new ManagementObjectSearcher( scope, new SelectQuery( queryString ) ); ManagementObjectCollection logonSessions = sessionQuery.Get(); foreach ( ManagementObject logonSession in logonSessions ) { string logonID = logonSession["LogonId"].ToString(); Console.WriteLine( "=== {0}, type {1} ===", logonID, logonSession["LogonType"].ToString() ); RelatedObjectQuery relatedQuery = new RelatedObjectQuery( "associators of {Win32_LogonSession.LogonId='" + logonID + "'} WHERE AssocClass=Win32_LoggedOnUser Role=Dependent" ); ManagementObjectSearcher userQuery = new ManagementObjectSearcher( scope, relatedQuery ); ManagementObjectCollection users = userQuery.Get(); foreach ( ManagementObject user in users ) { PrintProperties( user.Properties ); } } Console.WriteLine( "\nDone! Press a key to exit..." ); Console.ReadKey( true ); } private static void PrintProperty( PropertyData pd ) { string value = "null"; string valueType = "n/a"; if ( null == pd.Value ) value = "null"; if ( pd.Value != null ) { value = pd.Value.ToString(); valueType = pd.Value.GetType().ToString(); } Console.WriteLine( " \"{0}\" = ({1}) \"{2}\"", pd.Name, valueType, value ); } private static void PrintProperties( PropertyDataCollection properties ) { foreach ( PropertyData pd in properties ) { PrintProperty( pd ); } } } } So... is there way to quickly and reliably obtain the user SID given the information I retrieve from WMI, or should I be looking at using something like SENS instead?

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  • MODI leaking memory

    - by Khragg
    I have an app where I'm using MODI 2007 to OCR several multi-page tiff files. I have found that when I kick it off on a directory that contains several good tiffs but also some tiffs that cannot be opened in Windows Picture and Fax Viewer, then MODI also fails to OCR those "bad" tiffs. When this happens, the app is unable to reclaim any of the memory that was used by MODI to OCR those tiffs. After the tool tries to OCR too many of these "bad" tiffs, the machine runs out of memory and the app crashes. I have tried several code fixes from the web that supposedly fix any MODI memory leaks, but so far none have worked for me. I am pasting in the part of the code below that does the OCRing: StringBuilder strRecText = new StringBuilder(10000); MODI.Document doc1 = new MODI.Document(); doc1.Create(name); try { doc1.OCR(MODI.MiLANGUAGES.miLANG_ENGLISH, true, true); // this will ocr all pages of a multi-page tiff file } catch (Exception e) { doc1.Close(false); // clean up if (doc1 != null) { GC.Collect(); GC.WaitForPendingFinalizers(); GC.Collect(); GC.WaitForPendingFinalizers(); System.Runtime.InteropServices.Marshal.FinalReleaseComObject(doc1); doc1 = null; } } MODI.Images images = doc1.Images; for (int imageCounter = 0; imageCounter < images.Count; imageCounter++) { if (imageCounter > 0) { if (!noPageBreakFlag) { strRecText.Append((char)pageBreakChar); } } MODI.Image image = (MODI.Image)images[imageCounter]; MODI.Layout layout = image.Layout; strRecText.Append(layout.Text); GC.Collect(); GC.WaitForPendingFinalizers(); GC.Collect(); GC.WaitForPendingFinalizers(); if (layout != null) { System.Runtime.InteropServices.Marshal.FinalReleaseComObject(layout); layout = null; } if (image != null) { System.Runtime.InteropServices.Marshal.FinalReleaseComObject(image); image = null; } } File.AppendAllText(ocrFile, strRecText.ToString()); // write the OCR file out to disk GC.Collect(); GC.WaitForPendingFinalizers(); GC.Collect(); GC.WaitForPendingFinalizers(); if (images != null) { System.Runtime.InteropServices.Marshal.FinalReleaseComObject(images); images = null; } GC.Collect(); GC.WaitForPendingFinalizers(); GC.Collect(); GC.WaitForPendingFinalizers(); doc1.Close(false); // clean up if (doc1 != null) { System.Runtime.InteropServices.Marshal.FinalReleaseComObject(doc1); doc1 = null; } GC.Collect(); GC.WaitForPendingFinalizers(); GC.Collect(); GC.WaitForPendingFinalizers();

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  • unsigned char* buffer (FreeType2 Bitmap) to System::Drawing::Bitmap.

    - by Dennis Roche
    Hi, I'm trying to convert a FreeType2 bitmap to a System::Drawing::Bitmap in C++/CLI. FT_Bitmap has a unsigned char* buffer that contains the data to write. I have got somewhat working save it disk as a *.tga, but when saving as *.bmp it renders incorrectly. I believe that the size of byte[] is incorrect and that my data is truncated. Any hints/tips/ideas on what is going on here would be greatly appreciated. Links to articles explaining byte layout and pixel formats etc. would be helpful. Thanks!! C++/CLI code. FT_Bitmap *bitmap = &face->glyph->bitmap; int width = (face->bitmap->metrics.width / 64); int height = (face->bitmap->metrics.height / 64); // must be aligned on a 32 bit boundary or 4 bytes int depth = 8; int stride = ((width * depth + 31) & ~31) >> 3; int bytes = (int)(stride * height); // as *.tga void *buffer = bytes ? malloc(bytes) : NULL; if (buffer) { memset(buffer, 0, bytes); for (int i = 0; i < glyph->rows; ++i) memcpy((char *)buffer + (i * width), glyph->buffer + (i * glyph->pitch), glyph->pitch); WriteTGA("Test.tga", buffer, width, height); } // as *.bmp array<Byte>^ values = gcnew array<Byte>(bytes); Marshal::Copy((IntPtr)glyph->buffer, values, 0, bytes); Bitmap^ systemBitmap = gcnew Bitmap(width, height, PixelFormat::Format24bppRgb); // create bitmap data, lock pixels to be written. BitmapData^ bitmapData = systemBitmap->LockBits(Rectangle(0, 0, width, height), ImageLockMode::WriteOnly, bitmap->PixelFormat); Marshal::Copy(values, 0, bitmapData->Scan0, bytes); systemBitmap->UnlockBits(bitmapData); systemBitmap->Save("Test.bmp"); Reference, FT_Bitmap typedef struct FT_Bitmap_ { int rows; int width; int pitch; unsigned char* buffer; short num_grays; char pixel_mode; char palette_mode; void* palette; } FT_Bitmap; Reference, WriteTGA bool WriteTGA(const char *filename, void *pxl, uint16 width, uint16 height) { FILE *fp = NULL; fopen_s(&fp, filename, "wb"); if (fp) { TGAHeader header; memset(&header, 0, sizeof(TGAHeader)); header.imageType = 3; header.width = width; header.height = height; header.depth = 8; header.descriptor = 0x20; fwrite(&header, sizeof(header), 1, fp); fwrite(pxl, sizeof(uint8) * width * height, 1, fp); fclose(fp); return true; } return false; } Update FT_Bitmap *bitmap = &face->glyph->bitmap; // stride must be aligned on a 32 bit boundary or 4 bytes int depth = 8; int stride = ((width * depth + 31) & ~31) >> 3; int bytes = (int)(stride * height); target = gcnew Bitmap(width, height, PixelFormat::Format8bppIndexed); // create bitmap data, lock pixels to be written. BitmapData^ bitmapData = target->LockBits(Rectangle(0, 0, width, height), ImageLockMode::WriteOnly, target->PixelFormat); array<Byte>^ values = gcnew array<Byte>(bytes); Marshal::Copy((IntPtr)bitmap->buffer, values, 0, bytes); Marshal::Copy(values, 0, bitmapData->Scan0, bytes); target->UnlockBits(bitmapData);

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  • WCF Stream.Read always returns 0 in client

    - by G_M
    I've spent most of my day trying to figure out why this isn't working. I have a WCF service that streams an object to the client. The client is then supposed to write the file to its disk. But when I call stream.Read(buffer, 0, bufferLength) it always returns 0. Here's my code: namespace StreamServiceNS { [ServiceContract] public interface IStreamService { [OperationContract] Stream downloadStreamFile(); } } class StreamService : IStreamService { public Stream downloadStreamFile() { ISSSteamFile sFile = getStreamFile(); BinaryFormatter bf = new BinaryFormatter(); MemoryStream stream = new MemoryStream(); bf.Serialize(stream, sFile); return stream; } } Service config file: <system.serviceModel> <services> <service name="StreamServiceNS.StreamService"> <endpoint address="stream" binding="basicHttpBinding" bindingConfiguration="BasicHttpBinding_IStreamService" name="BasicHttpEndpoint_IStreamService" contract="SWUpdaterService.ISWUService" /> </service> </services> <bindings> <basicHttpBinding> <binding name="BasicHttpBinding_IStreamService" transferMode="StreamedResponse" maxReceivedMessageSize="209715200"></binding> </basicHttpBinding> </bindings> <behaviors> <serviceBehaviors> <behavior> <serviceThrottling maxConcurrentCalls ="100" maxConcurrentSessions="400"/> <serviceMetadata httpGetEnabled="true"/> <serviceDebug includeExceptionDetailInFaults="false"/> </behavior> </serviceBehaviors> </behaviors> <serviceHostingEnvironment multipleSiteBindingsEnabled="true" /> </system.serviceModel> Client: TestApp.StreamServiceRef.StreamServiceClient client = new StreamServiceRef.StreamServiceClient(); try { Stream stream = client.downloadStreamFile(); int bufferLength = 8 * 1024; byte[] buffer = new byte[bufferLength]; FileStream fs = new FileStream(@"C:\test\testFile.exe", FileMode.Create, FileAccess.Write); int bytesRead; while ((bytesRead = stream.Read(buffer, 0, bufferLength)) > 0) { fs.Write(buffer, 0, bytesRead); } stream.Close(); fs.Close(); } catch (Exception e) { Console.WriteLine("Error: " + e.Message); } Client app.config: <system.serviceModel> <bindings> <basicHttpBinding> <binding name="BasicHttpEndpoint_IStreamService" maxReceivedMessageSize="209715200" transferMode="StreamedResponse"> </binding> </basicHttpBinding> </bindings> <client> <endpoint address="http://[server]/StreamServices/streamservice.svc/stream" binding="basicHttpBinding" bindingConfiguration="BasicHttpEndpoint_IStreamService" contract="StreamServiceRef.IStreamService" name="BasicHttpEndpoint_IStreamService" /> </client> </system.serviceModel> (some code clipped for brevity) I've read everything I can find on making WCF streaming services, and my code looks no different than theirs. I can replace the streaming with buffering and send an object that way fine, but when I try to stream, the client always sees the stream as "empty". The testFile.exe gets created, but its size is 0KB. What am I missing?

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  • handling long running large transactions with perl dbi

    - by 1stdayonthejob
    I've got a large transaction comprising of getting lots of data from database A, do some manipulations with this data, then inserting the manipulated data into database B. I've only got permissions to select in database A but I can create tables and insert/update etc in database B. The manipulation and insertion part is written in perl and already in use for loading data into database B from other data sources, so all that's required is to get the necessary data from database A and using it to initialize the perl classes. How can I go about doing this so I can easily track back and pick up from where the error happened if any error occurs during the manipulation or insertion procedures (database disconnection, problems with class initialization because of invalid values, hard disk failure etc...)? Doing the transaction in one go doesn't seem like a good option because the amount data from database A means it would take at least a day or 2 for data manipulation and insertion into database B. The data from database A can be grouped into around 1000 groups using unique keys, with each key containing 1000s of rows each. One way I thought I could do is to write a script that does commits per group, meaning I've got to track which group has already been inserted into database B. The only way I can think of to track the progress of which groups have been processed or not is either in a log file or in a table in database B. A second way I thought could work is to dump all the necessary fields needed for loading the classes for manipulation and insertion into a flatfile, read the file to initialize the classes and insert into database B. This also means that I got to do some logging, but should narrow it down to the exact row in the flatfile if any error occurs. The script will look something like this: use strict; use warnings; use DBI; #connect to database A my $dbh = DBI->connect('dbi:oracle:my_db', $user, $password, { RaiseError => 1, AutoCommit => 0 }); #statement to get data based on group unique key my $sth = $dbh->prepare($my_sql); my @groups; #I have a list of this already open my $fh, '>>', 'my_logfile' or die "can't open logfile $!"; eval { foreach my $g (@groups){ #subroutine to check if group has already been processed, either from log file or from database table next if is_processed($g); $sth->execute($g); my $data = $sth->fetchall_arrayref; #manipulate $data, then use it to load perl classes for insertion into database B #. #. #. } print $fh "$g\n"; }; if ($@){ $dbh->rollback; die "something wrong...rollback"; } So if any errors do occur, I can just run this script again and it should skip the groups or rows that have been processed and continue. Both these methods is just variations on the same theme, and both require going back to where I've been tracking my progress (in table or file), skip the ones that've been commited to database B and process the remaining data. I'm sure there's a better way of doing this but am struggling to think of other solutions. Is there another way of handling large transactions between databases that require data manipulation between getting data out from one and inserting into another? The process doesn't need to be all in Perl, as long as I can reuse the perl classes for manipulating and inserting the data into the database.

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  • Changing html <-> ajax <-> php/mysql to threaded approach

    - by Saif Bechan
    I have an application that needs to be updated real-time. There are various counters and other information that have to come from the database and the system needs to be up to date for the user. My approach now is just a normal ajax request every second to get the new values from the database. There is a JavaScript which loops every second getting the values trough ajax. This works fine but I think its very inefficient. The problem There is an ajax script that loops every second requesting data from php # On the server it has to load the PHP interpeter The PHP file has to get the data and format it correctly # PHP has to make a connection with the mysql database Work with the database(reads,never writes) Format the data so it can be send Send the data back to the browser # Close the database connection, and close the php interpeter Last the browser has to read these values and update the various html parts Now with this approach it has to load the interpreter and make a db connection every second. I was thinking of a way to make this more efficient, and maybe use a threaded approach to this. Threaded aprouch Do a post to the PHP when you enter the page and keep the connection alive In PHP only load the interpreter once, and make a connection to the DB ones Every second send an ajax response to the javascript listener The javascript listener than just changes values as the response from php arrives. I think this approach will be a great optimization to the server load and overall performance. But I can spot some weak point in the system and i need some help with these. Problems with the approach PHP execution time limit I don't think PHP is designed for such a setup. I know there is a time limit on php script execution. I don't know if an everlasting loop in PHP will cause any serious cpu/memory problems. Sending ajax request without breaking I don't know if it is possible to have just one ajax post action and have open and accepting data. user exists the page What will happen when the user exists the page and the PHP script is still going. Will it go on forever. security issues so far i can't think of any security issues. Almost every setup you use have some security issues. Maybe there are some with this solution I do not know of. Open to other solution I really want to change the setup as it is now and move to a threaded approach or better. If someone has a better approach to tackle this I definitely want to hear that. Maybe the usage of some other scripts is better suited for having an ongoing runtime. I only know php and java so any suggestions are welcome and I am willing to dig trough. I know there are things like perl, python etcetera that are used for this type of threaded but i don't know which one is best suited. When using other script If the best way is to go with other type of script like perl,python etcetera I do have some critera. The script has to be accessible via ajax post If it accepts some kind of json encode/decode it would be nice The script has to be able to access the session file This is essential because I need to know if the user is logged in The script has to be able to easily talk to MySQL All comments are welcome, and I hope this question is helpful to other also. Cheers!

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  • How should I clean up hung grandchild processes when an alarm trips in Perl?

    - by brian d foy
    I have a parallelized automation script which needs to call many other scripts, some of which hang because they (incorrectly) wait for standard input. That's not a big deal because I catch those with alarm. The trick is to shut down those hung grandchild processes when the child shuts down. I thought various incantations of SIGCHLD, waiting, and process groups could do the trick, but they all block and the grandchildren aren't reaped. My solution, which works, just doesn't seem like it is the right solution. I'm not especially interested in the Windows solution just yet, but I'll eventually need that too. Mine only works for Unix, which is fine for now. I wrote a small script that takes the number of simultaneous parallel children to run and the total number of forks: $ fork_bomb <parallel jobs> <number of forks> $ fork_bomb 8 500 This will probably hit the per-user process limit within a couple of minutes. Many solutions I've found just tell you to increase the per-user process limit, but I need this to run about 300,000 times, so that isn't going to work. Similarly, suggestions to re-exec and so on to clear the process table aren't what I need. I'd like to actually fix the problem instead of slapping duct tape over it. I crawl the process table looking for the child processes and shut down the hung processes individually in the SIGALRM handler, which needs to die because the rest of real code has no hope of success after that. The kludgey crawl through the process table doesn't bother me from a performance perspective, but I wouldn't mind not doing it: use Parallel::ForkManager; use Proc::ProcessTable; my $pm = Parallel::ForkManager->new( $ARGV[0] ); my $alarm_sub = sub { kill 9, map { $_->{pid} } grep { $_->{ppid} == $$ } @{ Proc::ProcessTable->new->table }; die "Alarm rang for $$!\n"; }; foreach ( 0 .. $ARGV[1] ) { print "."; print "\n" unless $count++ % 50; my $pid = $pm->start and next; local $SIG{ALRM} = $alarm_sub; eval { alarm( 2 ); system "$^X -le '<STDIN>'"; # this will hang alarm( 0 ); }; $pm->finish; } If you want to run out of processes, take out the kill. I thought that setting a process group would work so I could kill everything together, but that blocks: my $alarm_sub = sub { kill 9, -$$; # blocks here die "Alarm rang for $$!\n"; }; foreach ( 0 .. $ARGV[1] ) { print "."; print "\n" unless $count++ % 50; my $pid = $pm->start and next; setpgrp(0, 0); local $SIG{ALRM} = $alarm_sub; eval { alarm( 2 ); system "$^X -le '<STDIN>'"; # this will hang alarm( 0 ); }; $pm->finish; } The same thing with POSIX's setsid didn't work either, and I think that actually broke things in a different way since I'm not really daemonizing this. Curiously, Parallel::ForkManager's run_on_finish happens too late for the same clean-up code: the grandchildren are apparently already disassociated from the child processes at that point.

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  • Disable antialiasing for a specific GDI device context

    - by Jacob Stanley
    I'm using a third party library to render an image to a GDI DC and I need to ensure that any text is rendered without any smoothing/antialiasing so that I can convert the image to a predefined palette with indexed colors. The third party library i'm using for rendering doesn't support this and just renders text as per the current windows settings for font rendering. They've also said that it's unlikely they'll add the ability to switch anti-aliasing off any time soon. The best work around I've found so far is to call the third party library in this way (error handling and prior settings checks ommitted for brevity): private static void SetFontSmoothing(bool enabled) { int pv = 0; SystemParametersInfo(Spi.SetFontSmoothing, enabled ? 1 : 0, ref pv, Spif.None); } // snip Graphics graphics = Graphics.FromImage(bitmap) IntPtr deviceContext = graphics.GetHdc(); SetFontSmoothing(false); thirdPartyComponent.Render(deviceContext); SetFontSmoothing(true); This obviously has a horrible effect on the operating system, other applications flicker from cleartype enabled to disabled and back every time I render the image. So the question is, does anyone know how I can alter the font rendering settings for a specific DC? Even if I could just make the changes process or thread specific instead of affecting the whole operating system, that would be a big step forward! (That would give me the option of farming this rendering out to a separate process- the results are written to disk after rendering anyway) EDIT: I'd like to add that I don't mind if the solution is more complex than just a few API calls. I'd even be happy with a solution that involved hooking system dlls if it was only about a days work. EDIT: Background Information The third-party library renders using a palette of about 70 colors. After the image (which is actually a map tile) is rendered to the DC, I convert each pixel from it's 32-bit color back to it's palette index and store the result as an 8bpp greyscale image. This is uploaded to the video card as a texture. During rendering, I re-apply the palette (also stored as a texture) with a pixel shader executing on the video card. This allows me to switch and fade between different palettes instantaneously instead of needing to regenerate all the required tiles. It takes between 10-60 seconds to generate and upload all the tiles for a typical view of the world. EDIT: Renamed GraphicsDevice to Graphics The class GraphicsDevice in the previous version of this question is actually System.Drawing.Graphics. I had renamed it (using GraphicsDevice = ...) because the code in question is in the namespace MyCompany.Graphics and the compiler wasn't able resolve it properly. EDIT: Success! I even managed to port the PatchIat function below to C# with the help of Marshal.GetFunctionPointerForDelegate. The .NET interop team really did a fantastic job! I'm now using the following syntax, where Patch is an extension method on System.Diagnostics.ProcessModule: module.Patch( "Gdi32.dll", "CreateFontIndirectA", (CreateFontIndirectA original) => font => { font->lfQuality = NONANTIALIASED_QUALITY; return original(font); }); private unsafe delegate IntPtr CreateFontIndirectA(LOGFONTA* lplf); private const int NONANTIALIASED_QUALITY = 3; [StructLayout(LayoutKind.Sequential)] private struct LOGFONTA { public int lfHeight; public int lfWidth; public int lfEscapement; public int lfOrientation; public int lfWeight; public byte lfItalic; public byte lfUnderline; public byte lfStrikeOut; public byte lfCharSet; public byte lfOutPrecision; public byte lfClipPrecision; public byte lfQuality; public byte lfPitchAndFamily; public unsafe fixed sbyte lfFaceName [32]; }

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