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  • Web-based document merge solution?

    - by rugcutter
    We are looking for a web-based document merge solution. Our application is a web-based project management tool built using Xataface - PHP on Windows IIS + mySQL. We have a function that allows the user to generate a status report in Microsoft Word format based on data in the tool. Currently this function is implemented using LiveDocX. We have a status report template, and LiveDocX performs the merge into the template using data from our project management tool. The main drawback is LiveDocx is web-service based. We are looking to replace LiveDocX in order to reduce our dependence on the up-time of a third-party web-service that we cannot control. Does anyone have any suggestions on a web based document merge solution that I can install on my IIS or PHP based server?

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  • 'client_errors' warning in output from cron job that runs PHP on GoDaddy

    - by Kevin
    Hi. I have several cron jobs that I've set up on my GoDaddy hosting account through their control panel. The commands look like this: /web/cgi-bin/php5 "$HOME/html/myfolder/cron_do_stuff.php" The jobs runs as scheduled, and the scripts work perfectly, and the output from the scripts always gets sent to my email address. I would love a way to disable this (since the PHP script can send it's own emails if it's necessary). But my real question is about the output, which always contains this on the first line: /web/cgi-bin/php5: Symbol `client_errors' has different size in shared object, consider re-linking Looks like a server configuration error to me, and after talking with GoDaddy they said it's a benign warning and not to worry about it. I was just curious if anyone had ideas for fixing it.

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  • Problem with LSParseDateTime function on server

    - by Saul
    When I run this test code on my development machine it works as expected. CF9.01 I am in europe using euro date format so 10/09/1957 is 10th Sept 1957. <cfset testDate="10/09/1957"> <cfoutput> Initial string = "#testDate#"<br> LSparsedatetime output = #lsparsedatetime(session.form.patientDOB)#<br> parsedatetime output = #parsedatetime(session.form.patientDOB)# </cfoutput> Output on test machine is Initial string = "10/09/1957" LSparsedatetime output = {ts '1957-09-10 00:00:00'} parsedatetime output = {ts '1957-10-09 00:00:00'} Same code , output on live server is Initial string = "10/09/1957" LSparsedatetime output = {ts '1957-10-09 00:00:00'} parsedatetime output = {ts '1957-10-09 00:00:00'} Server OS is Windows Web Server 2008 R2. I checked Control panel date and time setting and it is correctly set to London. Web server is IIS7 but I don't think that would affect anything? IN region and Language, location is set to United Kingdom and in Administrative (change system locale ) it is also correct as English (United Kingdom)

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  • Read OAuth2.0 Signed_Request Facebook Registration C# MVC

    - by Josh
    My question is very similar this but I guess I need to take it one step further. Facebook says "The data is passed to your application as a signed request. The signed_request parameter is a simple way to make sure that the data you're receiving is the actual data sent by Facebook." After a user has logged into my asp c# MVC site and clicked "Register", the redirect-url is http://site/account/register. At that point (the post to the account/register control), I would like to gather the user's information using the signed request so that I can register them with my site locally. I cannot figure out how to access the data facebook makes available. $data = json_decode(base64_url_decode($payload), true); What is the equivalent in C#? What type of variable/data is facebook passing in the post? And how do I access "$payload"?

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  • wpf legacy server call

    - by Shah Al
    Hi, We have a legacy application running tomcat that publishes data in a simple html table. I have no control on the remote server publishing the data. I am looking to extract the data into a WPF desktop application and display it as a table. Is there any way a WPF application can make a url call, get the result and parse the data. This would be similar to AJAX from JSP. Any thoughts/ideas? Please advice. Regards,

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  • Tips for XNA WP7 Developers

    - by Michael B. McLaughlin
    There are several things any XNA developer should know/consider when coming to the Windows Phone 7 platform. This post assumes you are familiar with the XNA Framework and with the changes between XNA 3.1 and XNA 4.0. It’s not exhaustive; it’s simply a list of things I’ve gathered over time. I may come back and add to it over time, and I’m happy to add anything anyone else has experienced or learned as well. Display · The screen is either 800x480 or 480x800. · But you aren’t required to use only those resolutions. · The hardware scaler on the phone will scale up from 240x240. · One dimension will be capped at 800 and the other at 480; which depends on your code, but you cannot have, e.g., an 800x600 back buffer – that will be created as 800x480. · The hardware scaler will not normally change aspect ratio, though, so no unintended stretching. · Any dimension (width, height, or both) below 240 will be adjusted to 240 (without any aspect ratio adjustment such that, e.g. 200x240 will be treated as 240x240). · Dimensions below 240 will be honored in terms of calculating whether to use portrait or landscape. · If dimensions are exactly equal or if height is greater than width then game will be in portrait. · If width is greater than height, the game will be in landscape. · Landscape games will automatically flip if the user turns the phone 180°; no code required. · Default landscape is top = left. In other words a user holding a phone who starts a landscape game will see the first image presented so that the “top” of the screen is along the right edge of his/her phone, such that the natural behavior would be to turn the phone 90° so that the top of the phone will be held in the user’s left hand and the bottom would be held in the user’s right hand. · The status bar (where the clock, battery power, etc., are found) is hidden when the Game-derived class sets GraphicsDeviceManager.IsFullScreen = true. It is shown when IsFullScreen = false. The default value is false (i.e. the status bar is shown). · You should have a good reason for hiding the status bar. Users find it helpful to know what time it is, how much charge their battery has left, and whether or not their phone is in service range. This is especially true for casual games that you expect someone to play for a few minutes at a time, e.g. while waiting for some event to start, for a phone call to come in, or for a train, bus, or subway to arrive. · In portrait mode, the status bar occupies 32 pixels of space. This means that a game with a back buffer of 480x800 will be scaled down to occupy approximately 461x768 screen pixels. Setting the back buffer to 480x768 (or some resolution with the same 0.625 aspect ratio) will avoid this scaling. · In landscape mode, the status bar occupies 72 pixels of space. This means that a game with a back buffer of 800x480 will be scaled down to occupy approximately 728x437 screen pixels. Setting the back buffer to 728x480 (or some resolution with the same 1.51666667 aspect ratio) will avoid this scaling. Input · Touch input is scaled with screen size. · So if your back buffer is 600x360, a tap in the bottom right corner will come in as (599,359). You don’t need to do anything special to get this automatic scaling of touch behavior. · If you do not use full area of the screen, any touch input outside the area you use will still register as a touch input. For example, if you set a portrait resolution of 240x240, it would be scaled up to occupy a 480x480 area, centered in the screen. If you touch anywhere above this area, you will get a touch input of (X,0) where X is a number from 0 to 239 (in accordance with your 240 pixel wide back buffer). Any touch below this area will give a touch input of (X,239). · If you keep the status bar visible, touches within its area will not be passed to your game. · In general, a screen measurement is the diagonal. So a 3.5” screen is 3.5” long from the bottom right corner to the top left corner. With an aspect ratio of 0.6 (480/800 = 0.6), this means that a phone with a 3.5” screen is only approximately 1.8” wide by 3” tall. So there are approximately 267 pixels in an inch on a 3.5” screen. · Again, this time in metric! 3.5 inches is approximately 8.89 cm. So an 8.89 cm screen is 8.89 cm long from the bottom right corner to the top left corner. With an aspect ratio of 0.6, this means that a phone with an 8.89 cm screen is only approximately 4.57 cm wide by 7.62 cm tall. So there are approximately 105 pixels in a centimeter on an 8.89 cm screen. · Think about the size of your finger tip. If you do not have large hands, think about the size of the fingertip of someone with large hands. Consider that when you are sizing your touch input. Especially consider that when you are spacing two touch targets near one another. You need to judge it for yourself, but items that are next to each other and are each 100x100 should be fine when it comes to selecting items individually. Smaller targets than that are ok provided that you leave space between them. · You want your users to have a pleasant experience. Making touch controls too small or too close to one another will make them nervous about whether they will touch the right target. Take this into account when you plan out your game initially. If possible, do some quick size mockups on an actual phone using colored rectangles that you position and size where you plan to have your game controls. Adjust as necessary. · People do not have transparent hands! Nor are their hands the size of a mouse pointer icon. Consider leaving a dedicated space for input rather than forcing the user to cover up to one-third of the screen with a finger just to play the game. · Another benefit of designing your controls to use a dedicated area is that you’re less likely to have players moving their finger(s) so frantically that they accidentally hit the back button, start button, or search button (many phones have one or more of these on the screen itself – it’s easy to hit one by accident and really annoying if you hit, e.g., the search button and then quickly tap back only to find out that the game didn’t save your progress such that you just wasted all the time you spent playing). · People do not like doing somersaults in order to move something forward with accelerometer-based controls. Test your accelerometer-based controls extensively and get a lot of feedback. Very well-known games from noted publishers have created really bad accelerometer controls and been virtually unplayable as a result. Also be wary of exceptions and other possible failures that the documentation warns about. · When done properly, the accelerometer can add a nice touch to your game (see, e.g. ilomilo where the accelerometer was used to move the background; it added a nice touch without frustrating the user; I also think CarniVale does direct accelerometer controls very well). However, if done poorly, it will make your game an abomination unto the Marketplace. Days, weeks, perhaps even months of development time that you will never get back. I won’t name names; you can search the marketplace for games with terrible reviews and you’ll find them. Graphics · The maximum frame rate is 30 frames per second. This was set as a compromise between battery life and quality. · At least one model of phone is known to have a screen refresh rate that is between 59 and 60 hertz. Because of this, using a fixed time step with a target frame rate of 30 will cause a slight internal delay to build up as the framework is forced to wait slightly for the next refresh. Eventually the delay will get to the point where a draw is skipped in order to recover from the delay. (See Nick's comment below for clarification.) · To deal with that delay, you can either stay with a fixed time step and set the frame rate slightly lower or else you can go to a variable time step and make sure to adjust all of your update data (e.g. player movement distance) to take into account the elapsed time from the last update. A variable time step makes your update logic slightly more complicated but will avoid frame skips entirely. · Currently there are no custom shaders. This might change in the future (there is no hardware limitation preventing it; it simply wasn’t a feature that could be implemented in the time available before launch). · There are five built-in shaders. You can create a lot of nice effects with the built-in shaders. · There is more power on the CPU than there is on the GPU so things you might typically off-load to the GPU will instead make sense to do on the CPU side. · This is a phone. It is not a PC. It is not an Xbox 360. The emulator runs on a PC and uses the full power of your PC. It is very good for testing your code for bugs and doing early prototyping and layout. You should not use it to measure performance. Use actual phone hardware instead. · There are many phone models, each of which has slightly different performance levels for I/O, screen blitting, CPU performance, etc. Do not take your game right to the performance limit on your phone since for some other phones you might be crossing their limits and leaving players with a bad experience. Leave a cushion to account for hardware differences. · Smaller screened phones will have slightly more dots per inch (dpi). Larger screened phones will have slightly less. Either way, the dpi will be much higher than the typical 96 found on most computer screens. Make sure that whoever is doing art for your game takes this into account. · Screens are only required to have 16 bit color (65,536 colors). This is common among smart phones. Using gradients on a 16 bit display can produce an ugly artifact known as banding. Banding is when, rather than a smooth transition from one color to another, you instead see distinct lines. Be careful to avoid this when possible. Banding can be avoided through careful art creation. Its effects can be minimized and even unnoticeable when the texture in question is always moving. You should be careful not to rely on “looks good on my phone” since some phones do have 32-bit displays and thus you’ll find yourself wondering why you’re getting bad reviews that complain about the graphics. Avoid gradients; if you can’t, make sure they are 16-bit safe. Audio · Never rely on sounds as your sole signal to the player that something is happening in the game. They might have the sound off. They might be playing somewhere loud. Etc. · You have to provide controls to disable sound & music. These should be separate. · On at least one model of phone, the volume control API currently has no effect. Players can adjust sound with their hardware volume buttons, but in game selectors simply won’t work. As such, it may not be worth the effort of providing anything beyond on/off switches for sound and music. · MediaPlayer.GameHasControl will return true when a game is hooked up to a PC running Zune. When Zune is running, any attempts to do anything (beyond check GameHasControl) with MediaPlayer will cause an exception to be thrown. If this exception is thrown, catch it and disable music. Exceptions take time to propagate; you don’t want one popping up in every single run of your game’s Update method. · Remember that players can already be listening to music or using the FM radio. In this case GameHasControl will be false and you should handle this appropriately. You can, alternately, ask the player for permission to stop their current music and play your music instead, but the (current) requirement that you restore their music when done is very hard (if not impossible) to deal with. · You can still play sound effects even when the game doesn’t have control of the music, but don’t think this is a backdoor to playing music. Your game will fail certification if your “sound effect” seems to be more like music in scope and length.

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  • How to remove segmentedcontroller from uinavigationcontroller after view pops?

    - by cannyboy
    I'm building a segmented control within my viewDidLoad method, like so: NSArray *tabitems = [NSArray arrayWithObjects:@"ONE", @"TWO", nil]; UISegmentedControl *tabs = [[UISegmentedControl alloc] initWithItems:tabitems]; tabs.segmentedControlStyle = UISegmentedControlStyleBar; tabs.frame = CGRectMake(185.0, 7.0, 130.0, 30.0); tabs.selectedSegmentIndex = 0; [self.navigationController.navigationBar addSubview:tabs]; [tabs release]; But when the user goes Back in the uinavigationcontroller hierarchy, the segmented controller stays on the navigation bar. How would I get rid of it? Or am I doing something fundamentally wrong?

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  • How to use client side code in Visual studio ASP.NET

    - by Robert
    I am a quite new to web development and I am trying to do some small form updates without causing a postback. For example making a control visible when a drop down list is changed. I have so far come across some features that achieve this like the RequiredFieldValidator inside an update panels. However, these are specific to a single task. What are my options to achieve these client side updates in Visual Studio? At the moment I don't know any JavaScript, so I would prefer another solution if it exists.

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  • WebTextEdit ClientSideEvent Javascript - Can't Eval

    - by ismail
    Hi, I urgently need help, please. WebtextEdit ClientSideEvent execute javascript statement on mousemove event. I can successfully change the style of another object type on this WebTextEdit ClientSide MouseMove event: document.getElementById("Object2").style.backgroundColor = '#F0F5F7'; But when I want to change the style of the WebTextEdit control: document.getElementById("WebTextEdit1").style.backgroundColor = '#F0F5F7'; Then nothing happens. When I execute the script on the same WebTextEdit Clientside for another object which is not a WebtextEdit: Object2.style.border='1px solid #FFE6A0'; Then it works. But when I want to change the WebtextEdit Clientside style: WebTextEdit1.style.border='1px solid #FFE6A0'; Then I get Error: Can't Eval WebTextEdit1.style.border='1px solid #FFE6A0';

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  • Better to use constructor or method factory pattern?

    - by devoured elysium
    I have a wrapper class for the Bitmap .NET class called BitmapZone. Assuming we have a WIDTH x HEIGHT bitmap picture, this wrapper class should serve the purpose of allowing me to send to other methods/classes itself instead of the original bitmap. I can then better control what the user is or not allowed to do with the picture (and I don't have to copy the bitmap lots of times to send for each method/class). My question is: knowing that all BitmapZone's are created from a Bitmap, what do you find preferrable? Constructor syntax: something like BitmapZone bitmapZone = new BitmapZone(originalBitmap, x, y, width, height); Factory Method Pattern: BitmapZone bitmapZone = BitmapZone.From(originalBitmap, x , y, width, height); Factory Method Pattern: BitmapZone bitmapZone = BitmapZone.FromBitmap(originalBitmap, x, y, width, height); Other? Why? Thanks

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  • Multithreading Errors in C#

    - by Adam
    Hi. I am trying to update a text box. I thought my threading code would fix the problem, but it does not. Can anyone help with this? new Thread((ThreadStart)delegate { txtCapacitance.Text = Math.Round(capacitance, 3).ToString(); }).Start(); Gives the following error: Cross-thread operation not valid: Control 'txtCapacitance' accessed from a thread other than the thread it was created on. Note that all this is being started by a dataReceived function which is called whenever USB data is received.

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  • malloc()/free() behavior differs between Debian and Redhat

    - by StasM
    I have a Linux app (written in C) that allocates large amount of memory (~60M) in small chunks through malloc() and then frees it (the app continues to run then). This memory is not returned to the OS but stays allocated to the process. Now, the interesting thing here is that this behavior happens only on RedHat Linux and clones (Fedora, Centos, etc.) while on Debian systems the memory is returned back to the OS after all freeing is done. Any ideas why there could be the difference between the two or which setting may control it, etc.?

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  • Customizing the behavior of ControlDesigners for Controls derived from native .NET controls.

    - by Eric
    My question is related to this question: http://stackoverflow.com/questions/93541/baseline-snaplines-in-custom-winforms-controls However, in my case, I have created a new control that derives from TextBox rather than containing a TextBox. I would like to have a custom ControlDesigner, but I would like to modify the behavior of the TextBox's designer rather than having to write a complete designer myself. In particular, I'd like to be able to return the TextBox's SnapLines while providing some custom verbs. Is there a good way to do this? EDIT: To clarify, this is for Windows Forms in .NET 2.0.

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  • Git to svn: Adding commit date to log messages

    - by Arnauld VM
    How should I do to have the author (or committer) name/date added to the log message when "dcommitting" to svn? For example, if the log message in Git is: This is a nice modif I'd like to have the message in svn be something like: This is a nice modif ----- Author: John Doo <[email protected] 2010-06-10 12:38:22 Committer: Nice Guy <[email protected] 2010-06-10 14:05:42 (Note that I'm mainly interested in the date, since I already mapped svn users in .svn-authors) Any simple way? Hook needed? Other suggestion? (See also: http://article.gmane.org/gmane.comp.version-control.git/148861) Thank you in advance. Yours faithfully, -- Arnauld Van Muysewinkel

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  • Rectangular BackColor of selection in RichTextBox

    - by AgentConundrum
    Background: I'm going to start studying/coding at the local university's library. Since I'm not a student, I won't be able to utilize their wireless internet access. Since StackOverflow is such a great resource, I want to be able to take it with me, so I'm building a small desktop application to load/search/display the most recent data dumps. Problem: I want to display code blocks in the same sort of rectangular block as this site does, so I played with the RichTextBox control to try to create this effect. Unfortunately, the RichTextBox.SelectedBackColor property only colors the actual text, when what I want is a rectangle reaching to the outer limits of the selection. Example: This is what I am able to produce with the RichTextBox: This is what I would like to create: Questions: Is there any way to produce this effect using the RichTextBox? If not, are there any other controls I could use to create this effect?

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  • accessing pdf via https URL

    - by Paul
    I send out a newsletter email containing URLs to a https website that then redirects to a pdf document. On first invocation of a URL the user is prompted with the typical https browser "security alert" popup, on selecting "Yes" the display of the PDF fails. The HTTP Header on the failed response is: HTTP/1.1 200 OK Server: ECS/HTTP-Server Date: Tue, 16 Mar 2010 15:57:26 GMT Content-type: application/pdf Content-language: en-US Set-cookie: JSESSIONID=0000r111cRz1Vc-PtCJg8Cdu4eR:-1; Path=/ Expires: Thu, 01 Dec 1994 16:00:00 GMT Cache-control: no-cache="set-cookie, set-cookie2" Connection: close Subsequent invocations of the URL successfully opens the PDF (at this point we have the session id cookie set by the initial failed request). The HTTP Header on the successful response is: HTTP/1.1 200 OK Server: ECS/HTTP-Server Date: Tue, 16 Mar 2010 16:53:03 GMT Content-type: application/pdf Content-language: en-US Connection: close The email client is Lotus Notes 6.5 which launches an IE6 browser Any ideas?

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  • ASP.NET and SQL server with huge data sets

    - by Jake Petroules
    I am developing a web application in ASP.NET and on one page I am using a ListView with paging. As a test I populated the table it draws from with 6 million rows. The table and a schema-bound view based off it have all the necessary indexes and executing the query in SQL Server Management Studio with SELECT TOP 5 returned in < 1 second as expected. But on the ASP.NET page, with the same query, it seems to be selecting all 6 million rows without any limit. Shouldn't the paging control limit the query to return only N rows rather than the entire data set? How can I use these ASP.NET controls to handle huge data sets with millions of records? Does SELECT [columns] FROM [tablename] quite literally mean that for the ListView, and it doesn't actually inject a TOP <n> and does all the pagination at the application level rather than the database level?

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  • SQL Server 2005 Fail: Return Dates As Strings

    - by Abs
    Hello all, I am using the SQL Server PHP Driver, I think this question can be answered without knowing what this is. I have come across this many times, what does it mean by NAMES? Column names?: SET NAMES utf8 Is there a query similar to the above that will get my dates to be returned as a string? For some reason on my SQL Sever 2008 on Vista, this works: $connectionInfo = array('Database' => $dbname, 'ReturnDatesAsStrings' => true) But the above 'ReturnDatesAsStrings' does not work on my SQL Server 2005 on a windows server machine? I can't execute any queries after setting the above! Does SQL Server 2005 support ReturnDatesAsStrings? Is there some other parameter I can pass to do the same? Thanks all for any help EDIT I should of mentioned this but if there is a solution I am hoping for one that is in the form of a setting that can be set before any queries can be executed as I do not have control on what queries will be executed.

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  • Importing ctype; embedding python in C++ application

    - by Drew
    I'm trying to embed python within a C++ based programming language (CCL: The compuatational control language, not that any of you have heard of it). Thus, I don't really have a "main" function to make calls from. I have made a test .cc program with a main, and when I compile it and run it, I am able to import my own python modules and system modules for use. When I embed my code in my CCL-based program and compile it (with g++), it seems I have most functionality, but I get the import error: ImportError: /usr/lib/python2.6/lib-dynload/_ctypes.so: undefined symbol: PyType_GenericNew Can someone explain this to me and how to go about solving it? It seems like I've linked the objects correctly. Thanks.

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  • Databinding multiple tables linq query to gridview?

    - by Curtis White
    My question is how can I display a linq query in a gridview that has data from multiple tables AND allow the user to edit some of the fields or delete the data from a single table? I'd like to do this with either a linqdatasource or a linq query. I'm aware I can set the e.Result to the query on the selecting event. I've also been able to build a custom databound control for displaying the linq relations (parent.child). However, I'm not sure how I can make this work with delete? I'm thinking I may need to handle the delete event with custom code.

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  • How do I start using Linux for web development?

    - by Chris Maple
    OK, so that's maybe not the best title, but I don't know exactly what I want to do, so, please, hear me out. I've used Windows pretty much all my life although I played with Linux on several occasions. At work everyone does web development with php on Windows using the same IDE and stuff. I would like to experience the powerful Linux command line as well as test my web apps locally running the Linux version of php, however I prefer to keep using the IDE because I feel that version control, FTP, code completion etc. are helpful to my productivity. Eventually I would also like to dive into Ruby and Python and I hear that they're not really suited for Windows users. Is running a Linux distro in a virtual machine my best bet? Should I try something like Wubi (Ubuntu running inside Windows)? Or are there any other options out there?

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  • Can't check more than one RadioButton across multiple items in a Treeview

    - by Mike Johnston
    I’m using a TreeView control to present a list of Questions. Using the Prism.DataTemplateSelector, I'm loading a View (.xaml file) that represents a single Question into each node in the TreeView. In the View for that question is a ListBox containing RadioButtons (one for each item in a Picklist object that the ListBox is bound to). The radio buttons work as expected for the question, but when I check a RadioButton on another node/question in the TreeView, the check for the button in the Question I was editing before disappears. In other words, I'm only able to check one RadioButton in the whole list of Questions/Items bound to the containing TreeView. How do I group the RadioButtons in the ListBox to the scope of the single question instead of all the questions in the TreeView.

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  • Reading contents of a text file using JavaScript throwing error

    - by vix
    I'm using the following code to read the content of a text file using javascript. But when I'm getting an alert message which says "An ActiveX control on this page might be unsafe to interact with other parts of the page. Do you want to allow this interaction?" When I click on yes nothing is happening. I'm using IE 6.0 function ieReadFile(filename) { try { var fso = new ActiveXObject("Scripting.FileSystemObject"); var fh = fso.OpenTextFile(filename,1); var contents = fh.ReadAll(); fh.Close(); alert(contents); //return contents; } catch (Exception) { return "Cannot open file :("; } } Can anyone please help me resolve this issue?

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  • What exactly is a Monad?

    - by WeNeedAnswers
    Can someone please explain to me what a Monad is. I think I grasp Monoids and I grasp that they basically control the input of state into a system. I just look at the text in Haskell and glaze over. A simple example in python would be great. My current understanding is that a Monoid is a procedural piece of code that needs to be read from top to bottom in sequence with the output being the input for the function. I think that I may even got that wrong, but hey I am here to learn.

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  • how do you reuse a partial view with setting different ids

    - by oo
    i have a partial view with a dropdown in it. the code looks like this: <%=Html.DropDownListFor(x => Model.Exercises, new SelectList(Model.Exercises, "Id", "Name", Model.SelectedExercise), new { @id = "exerciseDropdown", @class = "autoComplete" })%> the issue is that i want to reuse this partial view in multiple places but i want to have a different id assigned to the control (instead of exerciseDropdown always) but on the outside i only have this . . <% Html.RenderPartial("ExerciseList", Model); %> is there anyway to pass in an id into a partial view. is there a standard way to inject the ids into a partial view ? right now i am doing things like this: <% Html.RenderPartial("ExerciseList", Model); %> <% Html.RenderPartial("ExerciseList2", Model); %> where ExerciseList and ExerciseList2 are identical but with different ids but i am sure there is a better way.

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