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  • Vectors or Java arrays for Tetris?

    - by StackedCrooked
    I'm trying to create a Tetris-like game with Clojure and I'm having some trouble deciding the data structure for the playing field. I want to define the playing field as a mutable grid. The individual blocks are also grids, but don't need to be mutable. My first attempt was to define a grid as a vector of vectors. For example an S-block looks like this: :s-block { :grids [ [ [ 0 1 1 ] [ 1 1 0 ] ] [ [ 1 0 ] [ 1 1 ] [ 0 1 ] ] ] } But that turns out to be rather tricky for simple things like iterating and painting (see the code below). For making the grid mutable my initial idea was to make each row a reference. But then I couldn't really figure out how to change the value of a specific cell in a row. One option would have been to create each individual cell a ref instead of each row. But that feels like an unclean approach. I'm considering using Java arrays now. Clojure's aget and aset functions will probably turn out to be much simpler. However before digging myself in a deeper mess I want to ask ideas/insights. How would you recommend implementing a mutable 2d grid? Feel free to share alternative approaches as well. Source code current state: Tetris.clj (rev452)

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  • Senior programming 'guru' who can't program - should I find a different career?

    - by confess
    Background: According to my resume I'm supposed to be pretty good at programming. I've worked on a ton of big projects at big companies over many years. When I go for an interview and someone looks at my resume they immediately assume I really know what I'm talking about. I generally communicate well, present myself well, know the 'jargon' and know a lot about technology at a high level, which makes matters worse because after talking to me for a while an interviewer really believes that what my resume says is probably true. The Problem: The problem arises when someone asks me to code something. I choke. As a programmer I have almost no capacity to come up with creative solutions of my own. I can't think through solutions to a programming problem the way good programmers are usually able to. I read questions on StackOverflow and the answer is obvious to me after I read other people's answers but if I am the first person to look at a question with no hints from anyone else I usually don't know where to start. At work it's the same thing. I'm fine if I'm correcting other people's code. I can identify the source of a bug quicker than anyone I work with. But if you ask me to sit down and code up a new application from scratch I will spend ten times longer than programmers who are much more junior than me. Question: Now that I am looking for work this is raising its ugly head in interview situations and making me feel desperately that I'm in the wrong career. I don't know if this problem is incompetence, laziness or some combination of these. Does anyone have any ideas about what I might be dealing with - are there books or exercises that could help me with this basic problem?

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  • How to document an existing small web site (web application), inside and out?

    - by Ricket
    We have a "web application" which has been developed over the past 7 months. The problem is, it was not really documented. The requirements consisted of a small bulleted list from the initial meeting 7 months ago (it's more of a "goals" statement than software requirements). It has collected a number of features which stemmed from small verbal or chat discussions. The developer is leaving very soon. He wrote the entire thing himself and he knows all of the quirks and underlying rules to each page, but nobody else really knows much more than the user interface side of it; which of course is the easy part, as it's made to be intuitive to the user. But if someone needs to repair or add a feature to it, the entire thing is a black box. The code has some minimal comments, and of course the good thing about web applications is that the address bar points you in the right direction towards fixing a problem or upgrading a page. But how should the developer go about documenting this web application? He is a bit lost as far as where to begin. As developers, how do you completely document your web applications for other developers, maintainers, and administrative-level users? What approach do you use, where do you start, do you have a template? An idea of magnitude: it uses PHP, MySQL and jQuery. It has about 20-30 main (frontend) files, along with about 15 included files and a couple folders of some assets. So overall it's a pretty small application. It interfaces with 7 MySQL tables, each one well-named, so I think the database end is pretty self-explanatory. There is a config.inc.php file with definitions of consts like the MySQL user details, some from/to emails, and URLs which PHP uses to insert into emails and pages (relative and absolute paths, basiecally). There is some AJAX via jQuery. Please comment if there is any other information that would help you help me and I will be glad to edit it in.

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  • How can I call a function in a parent movieclip from an externally-loaded child?

    - by Doug Wolfgram
    I have a swf file that is my 'shell' program that contains many functions. This shell program loads child movies. In the root timeline of the child movie, I have the following code: function putresponse(q,r) { trace (r); _root.debug(r); } _root.debug("foo"); Debug is a function that writes some text to the screen. When I run this locally, the putresponse function gets called and the trace happens. When I run it remotely (inside the shell) the first debug happens immediately on load (as you'd expect) but then later when putresponse is called, the debug(r) is not executed. The external clip is at the same url as the shell so I don't think it is a security issue. Also, as I said, the debug("foo") works fine. This one really has me perplexed. Can anyone shed some light as to why I can't call the debug from _root when called from a function rather than on the first-level timeline? EDIT: The call to putresponse is coming form two layers deep in local (within the child MC) MCs. The actual call is: _parent._parent.putrepsonse(q,r);

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  • Why is the 'var' keyword bad? Or am I just old school?

    - by WaggingSiberian
    Recently I overheard junior developer ask "why do you use 'var' so much?". The mid-level developer responded "I use VAR all the time. I love it! I don't have to figure out the type." I didn't have the time or energy to get into a religious war and hey, I'm still the new guy here :-) I understand var has its place. LINQ comes to mind. But I have also always been told the use of var represents lazy programming and I should just use the correct type to begin with. If it's an int, define it as an int, not a var. When reviewing code, seeing the type makes it easier to follow. My opinion is, it's just lazy but there are exception. Var also reminds me of the VB/VBA variant type. It also had its place. I recall (from many years ago) its usage being less-than-desirable type and it was rather resource hungry. Am I just being stuck in my ways? Should we start using var all the time as my co-worker does?

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  • What is a good solution to log the deletion of a row in MySQL?

    - by hobodave
    Background I am currently logging deletion of rows from my tickets table at the application level. When a user deletes a ticket the following SQL is executed: INSERT INTO alert_log (user_id, priority, priorityName, timestamp, message) VALUES (9, 4, 'WARN', NOW(), "TICKET: David A. deleted ticket #6 from Foo"); Please do not offer schema suggestions for the alert_log table. Fields: user_id - User id of the logged in user performing the deletion priority - Always 4 priorityName - Always 'WARN' timestamp - Always NOW() message - Format: "[NAMESPACE]: [FullName] deleted ticket #[TicketId] from [CompanyName]" NAMESPACE - Always TICKET FullName - Full name of user identified by user_id above TicketId - Primary key ID of the ticket being deleted CompanyName - Ticket has a Company via tickets.company_id Situation/Questions Obviously this solution does not work if a ticket is deleted manually from the mysql command line client. However, now I need to. The issues I'm having are as follows: Should I use a PROCEDURE, FUNCTION, or TRIGGER? -- Analysis: TRIGGER - I don't think this will work because I can't pass parameters to it, and it would trigger when my application deleted the row too. PROCEDURE or FUNCTION - Not sure. Should I return the number of deleted rows? If so, that would require a FUNCTION right? How should I account for the absence of a logged in user? -- Possibilities: Using either a PROC or FUNC, require the invoker to pass in a valid user_id Require the user to pass in a string with the name Use the CURRENT_USER - meh Hard code the FullName to just be "Database Administrator" Could the name be an optional parameter? I'm rather green when it comes to sprocs. Assuming I went with the PROC/FUNC approach, is it possible to outright restrict regular DELETE calls to this table, yet still allow users to call this PROC/FUNC to do the deletion for them? Ideally the solution is usable by my application as well, so that my code is DRY.

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  • How to efficiently use LOCK_ESCALATION mssql 2008

    - by Avias
    I'm currently having troubles with frequent deadlocks with a specific user table in MS SQL 2008. Here are some facts about this particular table: Has a large amount of rows (1 to 2 million) All the indexes used on this table only has "use row lock" ticked on its option rows are frequently updated by multiple transactions but are unique (e.g. probably a thousand or more update statements are executed to different unique rows every hour) the table does not use partitions. Upon checking the table on sys.tables, I found that the lock_escalation is set to TABLE I'm very tempted to turn the lock_escalation for this table to DISABLE but I'm not really sure what side effect this would incur. From What I understand, using DISABLE will minimize escalating locks to TABLE level which if combined with the row lock settings of the indexes should theoretically minimize the deadlocks I am encountering.. From what I have read in Determining threshold for lock escalation it seems that locking automatically escalates when a single transaction fetches 5000 rows.. What does a single transaction mean in this sense? A single session/connection getting 5000 rows thru individual update/select statements? Or is it a single sql update/select statement that fetches 5000 or more rows? Any insight is appreciated, btw, n00b DBA here Thanks

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  • Reload a UITable on the fly when editing a UITextField inside one of the cells

    - by Saze
    I have a UITable containing some customs UITableCells. Those cells contain a few UILabels and a UITextField. The datasource of the table comes from a main controller's property. (This controller is also the delegate and the dataSource for the table). Here's a simplified screenshot of the UI: Now, I need to update "on the fly" the content of all the UILabels when the user edits one of the UITextFields. To do so, at the I am listening to the "Editing Changed" event at the UITextField level. This triggers the following action: - (IBAction) editChangeHandler: (id) sender { MyAppDelegate *delegate = [[UIApplication sharedApplication] delegate]; [[delegate.viewController.myDataSourceArray objectAtIndex:self.rowIndex] setANumber: [theTextField.text intValue]]; [delegate.viewController reloadRows]; } The reloadRows method in the viewController is as such: - (void) reloadRows { NSLog(@"called reloadRows"); //perform some calculations on the data source objects here... [theUITable reloadData]; } My problem here is that whenever the user changes the value in the field, the reloadRows method is successfully called, so is apparently the reloadData but it also causes the keyboard to be dismissed. So in the end, the user can only touch one key when editing the TextField before the keyboard is dismissed and the table reloaded. Does anybody knows a solution to this or have experienced the same issue?

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  • Filling in uninitialized array in java? (or workaround!)

    - by AlexRamallo
    Hello all, I'm currently in the process of creating an OBJ importer for an opengles android game. I'm relatively new to the language java, so I'm not exactly clear on a few things. I have an array which will hold the number of vertices in the model(along with a few other arrays as well): float vertices[]; The problem is that I don't know how many vertices there are in the model before I read the file using the inputstream given to me. Would I be able to fill it in as I need to like this?: vertices[95] = 5.004f; //vertices was defined like the example above or do I have to initialize it beforehand? if the latter is the case then what would be a good way to find out the number of vertices in the file? Once I read it using inputstreamreader.read() it goes to the next line until it reads the whole file. The only thing I can think of would be to read the whole file, count the number of vertices, then read it AGAIN the fill in the newly initialized array. Is there a way to dynamically allocate the data as is needed?

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  • Dereferencing possible null pointer in java

    - by Nealio
    I am just starting to get into graphics and when I am trying to get the graphics, I get the error"Exception in thread "Thread-2" java.lang.NullPointerException" and I have no clue on what is going on! Any help is greatly appreciated. //The display class for the game //Crated: 10-30-2013 //Last Modified: 10-30-2013 package gamedev; import gamedev.Graphics.Render; import gamedev.Graphics.Screen; import java.awt.Canvas; import java.awt.Dimension; import java.awt.Graphics; import java.awt.Toolkit; import java.awt.image.BufferStrategy; import java.awt.image.BufferedImage; import java.awt.image.DataBufferInt; import javax.swing.JFrame; private void tick() { } private void render() { System.out.println("display.render"); BufferStrategy bs = this.getBufferStrategy(); if (bs == null) { createBufferStrategy(3); } for (int i = 0; i < GAMEWIDTH * GAMEHEIGHT; i++) { pixels[i] = screen.PIXELS[i]; } screen.Render(); //The line of code that is the problem Graphics g = bs.getDrawGraphics(); //end problematic code g.drawImage(img, 0, 0, GAMEWIDTH, GAMEHEIGHT, null); g.dispose(); bs.show(); }

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  • Get notified when UITableView has finished asking for data?

    - by kennethmac2000
    Hi everyone, Is there some way to find out when a UITableView has finished asking for data from its data source? None of the viewDidLoad/viewWillAppear/viewDidAppear methods of the associated view controller (UITableViewController) are of use here, as they all fire too early. None of them (entirely understandably) guarantee that queries to the data source have finished for the time being (eg, until the view is scrolled). One workaround I have found is to call reloadData in viewDidAppear, since, when reloadData returns, the table view is guaranteed to have finished querying the data source as much as it needs to for the time being. However, this seems rather nasty, as I assume it is causing the data source to be asked for the same information twice (once automatically, and once because of the reloadData call) when it is first loaded. The reason I want to do this at all is that I want to preserve the scroll position of the UITableView - but right down to the pixel level, not just to the nearest row. When restoring the scroll position (using scrollRectToVisible:animated:), I need the table view to already have sufficient data in it, or else the scrollRectToVisible:animated: method call does nothing (which is what happens if you place the call on its own in any of viewDidLoad, viewWillAppear or viewDidAppear). Thanks in advance for your assistance!

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  • Designing a database for a user/points system? (in Django)

    - by AP257
    First of all, sorry if this isn't an appropriate question for StackOverflow. I've tried to make it as generalisable as possible. I want to create a database (MySQL, site running Django) that has users, who can be allocated a certain number of points for various types of action - it's a collaborative game. My requirements are to obtain: the number of points a user has the user's ranking compared to all other users and the overall leaderboard (i.e. all users ranked in order of points) This is what I have so far, in my Django models.py file: class SiteUser(models.Model): name = models.CharField(max_length=250 ) email = models.EmailField(max_length=250 ) date_added = models.DateTimeField(auto_now_add=True) def points_total(self): points_added = PointsAdded.objects.filter(user=self) points_total = 0 for point in points_added: points_total += point.points return points_total class PointsAdded(models.Model): user = models.ForeignKey('SiteUser') action = models.ForeignKey('Action') date_added = models.DateTimeField(auto_now_add=True) def points(self): points = Action.objects.filter(action=self.action) return points class Action(models.Model): points = models.IntegerField() action = models.CharField(max_length=36) However it's rapidly becoming clear to me that it's actually quite complex (in Django query terms at least) to figure out the user's ranking and return the leaderboard of users. At least, I'm finding it tough. Is there a more elegant way to do something like this? This question seems to suggest that I shouldn't even have a separate points table - what do people think? It feels more robust to have separate tables, but I don't have much experience of database design.

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  • two view controllers and reusability with delegate

    - by netcharmer
    Newbie question about design patterns in objC. I'm writing a functionality for my iphone app which I plan to use in other apps too. The functionality is written over two classes - Viewcontroller1 and Viewcontroller2. Viewcontroller1 is the root view of a navigation controller and it can push Viewcontroller2. Rest of the app will use only ViewController1 and will never access Viewcontroller2 directly. However, triggered by user events, Viewcontroller2 has to send a message to the rest of the app. My question is what is the best way of achieving it? Currently, I use two level of delegation to send the message out from Viewcontroller2. First send it to Viewcontroller1 and then let Viewcontroller1 send it to rest of the app or the application delegate. So my code looks like - //Viewcontroller1.h @protocol bellDelegate -(int)bellRang:(int)size; @end @interface Viewcontroller1 : UITableViewController <dummydelegate> { id <bellDelegate> delegate; @end //Viewcontroller1.m @implementation Viewcontroller1 -(void)viewDidLoad { //some stuff here Viewcontroller2 *vc2 = [[Viewcontroller2 alloc] init]; vc2.delegate = self; [self.navigationController pushViewController:vc2 animated:YES]; } -(int)dummyBell:(int)size { return([self.delegate bellRang:size]); } //Viewcontroller2.h @protocol dummyDelegate -(int)dummyBell:(int)size; @end @interface Viewcontroller2 : UITableViewController { id <dummyDelegate> delegate; @end //Viewcontroller2.m @implementation Viewcontroller2 -(int)eventFoo:(int)size { rval = [self.delegate dummyBell:size]; } @end

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  • how to reverse an angle

    - by MissHalberd
    I am no mathematician, but I somehow got into game development as a hobby. Having never studied anything beyond basic math, I have a lot of trouble figuring out how to reverse the angle of something, facing to the opposite direction, among the X axis. One image says more than 1000 words though (specially uneducated words): http://img156.imageshack.us/i/wihwin.png/ I basically want to reverse the direction of cannon objects adhered to a robot. When the robot changes from facing right to facing left, I do (180 - angle) as everyone suggested me, but it reverses the angle...literally, making the cannons aim up when they are aiming down. So, I need to do something else, but it escapes my knowledge. Anyone would be so kind to help me with this? Oh, I use regular C by the way, in case there's something built-in specific to it. To put it in other words, I work in 2D, so I want an angle that is facing right to face left. 0 being "totally to the right", 180 "left", 90 "up" and 270 "down". I want something that is aiming with an angle of 91 to turn into 89 when reversed, literally. There's no Z axis present. EDIT: Thanks for the answers! Trying them out now. I'll post which one worked in a minute!

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  • Framework or CMS for php web development?

    - by rocknroll
    Hi all, I am a C++,Unix developer who has never dabbled in web development apart from creating simple HTML pages. I am going to change that and develop a website at a personal level soon. I am going to use php,mysql on a linux machine. In this regard I am browsing through relevant literature. The language isn't a problem but reading about CMS's and frameworks is confusing. And since I am new to web development, the number of CMS's and Frameworks are overwhelming. ? My question is do I need to have knowledge of one or more CMS' and/or Frameworks like Drupal,Joomla,Zend,Wordpress etc. If yes which is the best open source CMS' and/or Framework suggested for a newbie. ?? If the answer to the above question is yes, does the choice changes if one delves into the realms of commercial web development? Note:- I will be developing on a Linux machine, using open source tools. Thanks in advance

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  • Struts2 Value Stack

    - by vipul12389
    I want to understand Struts 2 value stack vs request scope. I want the struts2 value stack to work same as request scope. for e.g. i have invoked action1 in struts 2, the action performs some db task and gets back. it performs some operation on a object called cases (type Cases, where Cases is bean class with getters and setters). cases object is declared at class level. action1 led a view to be rendered say jsp1. jsp1 again has some action called as action2. action2 leads to the same java file as of action1 but has different method. Now, i want to access the object which was used in action1. during action1 cases was pushed to Value Stack and was accessed on jsp1. I simply tried accessing its getter methods, but it returns a null value....!! any solution on how to do ??? or is it possible ?? i know if its possible then what is the difference between vs and request scope...

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  • MySQL table doesn't update, can't find the error message

    - by mobius1ski
    My knowledge level here is like zilch, but please bear with me. I have a site built in PHP/MySQL that uses the Smarty template engine. There's a registration form that, for some reason, isn't posting the data to the DB. Here's the function: $u = new H_User; $u->setFrom($p); $smarty->assign('user', $u); $val = $u->validate(); if ($val === true) { $temp = new H_User; $temp->orderBy('user_id desc'); $temp->find(true); $next_id = $temp->user_id + 1; $u->user_id = $next_id; $u->user_password = md5($p['user_password']); $u->user_regdate = mktime(); $u->user_active = 0; $u->insert(); $hash = md5($u->user_email . $u->user_regdate); $smarty->assign('hash', $hash); $smarty->assign('user', $u); $smarty->assign('registration_complete', true); $d = new H_Demographic; $d->setFrom($p); $d->insert(); How can I figure out what's wrong here? I don't get any PHP errors and I don't know how to get MySQL to display the errors that might indicate what's wrong with that syntax.

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  • C# XNA: What can cause SpriteBatch.End() to throw a NPE?

    - by Rosarch
    I don't understand what I'm doing wrong here: public void Draw(GameTime gameTime) // in ScreenManager { SpriteBatch.Begin(SpriteBlendMode.AlphaBlend); for (int i = 0; i < Screens.Count; i++) { if (Screens[i].State == Screen.ScreenState.HIDDEN) continue; Screens[i].Draw(gameTime); } SpriteBatch.End(); // null ref exception } SpriteBatch itself is not null. Some more context: public class MasterEngine : Microsoft.Xna.Framework.Game { public MasterEngine() { graphicsDeviceManager = new GraphicsDeviceManager(this); Components.Add(new GamerServicesComponent(this)); // ... spriteBatch = new SpriteBatch(graphicsDeviceManager.GraphicsDevice); screenManager = new ScreenManager(assets, gameEngine, graphicsDeviceManager.GraphicsDevice, spriteBatch); } //... protected override void Draw(GameTime gameTime) { screenManager.Draw(gameTime); // calls the problematic method base.Draw(gameTime); } } Am I failing to initialize something properly? UPDATE: As an experiment, I tried this to the constructor of MasterEngine: spriteBatch = new SpriteBatch(graphicsDeviceManager.GraphicsDevice); spriteBatch.Begin(); spriteBatch.DrawString(assets.GetAsset<SpriteFont>("calibri"), "ftw", new Vector2(), Color.White); spriteBatch.End(); This does not cause a NRE. hmm....

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  • How do I deal with different requests that map to the same response?

    - by daxim
    I'm designing a Web service. The request is idempotent, so I chose the GET method. The response is relatively expensive to calculate and not small, so I want to get caching (on the protocol level) right. (Don't worry about memoisation at my part, I have that already covered; my question here is actually also paying attention to the Web as a whole.) There's only one mandatory parameter and a number of optional parameter with default values if missing. For example, the following two map to the same representation of the response. (If this is a dumb way to go about it the interface, propose something better.) GET /service?mandatory_parameter=some_data HTTP/1.1 GET /service?mandatory_parameter=some_data;optional_parameter=default1;another_optional_parameter=default2;yet_another_optional_parameter=default3 HTTP/1.1 However, I imagine clients do not know this and would treat them separate and therefore waste cache storage. What should I do to avoid violating the golden rule of caching? Make up a canonical form, document it (e.g. all parameters are required after all and need to be sorted in a specific order) and return a client error unless the required form is met? Instead of an error, redirect permanently to the canonical form of a request? Or is it enough to not mind how the request looks like, and just respond with the same ETag for same responses?

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  • Switching application-wide theme programmatically?

    - by Cheezmeister
    EDIT: Related question here: Multi theme support in android app I'm attempting to get a user-chosen theme and feel like I'm frustratingly close. Defining the theme in AndroidManifest.xml works as it should, but (as best I can tell) can't change based on app preferences: <application android:theme="@style/theme_sunshine" android:icon="@drawable/icon" android:label="@string/app_name"> Alternatively, setting it dynamically in each activity also works: someChosenTheme = PreferenceManager.getDefaultSharedPreferences(this).getString("themePreference", "theme_twilight"); setTheme(someOtherChosenTheme); But that seems messy, and I'd rather set the theme for the entire app in one place. My first thought was to grab the application context as soon as my main activity launches and do it there: getApplicationContext().setTheme(R.style.theme_dummy); As best I can tell[0], this ought to do the trick, but in fact it's not doing anything--the entire app has the default Android style. Is the above valid, and if so, might I be doing something else dumb? I'm working in API level 3 if that matters. Prods in the right direction greatly appreciated! [0] http://developer.android.com/reference/android/content/Context.html#setTheme%28int%29 http://developer.android.com/reference/android/content/Context.html#getApplicationContext%28%29

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  • Conceptual data modeling: Is RDF the right tool? Other solutions?

    - by paprika
    I'm planning a system that combines various data sources and lets users do simple queries on these. A part of the system needs to act as an abstraction layer that knows all connected data sources: the user shouldn't [need to] know about the underlying data "providers". A data provider could be anything: a relational DBMS, a bug tracking system, ..., a weather station. They are hooked up to the query system through a common API that defines how to "offer" data. The type of queries a certain data provider understands is given by its "offer" (e.g. I know these entities, I can give you aggregates of type X for relationship Y, ...). My concern right now is the unification of the data: the various data providers need to agree on a common vocabulary (e.g. the name of the entity "customer" could vary across different systems). Thus, defining a high level representation of the entities and their relationships is required. So far I have the following requirements: I need to be able to define objects and their properties/attributes. Further, arbitrary relations between these objects need to be represented: a verb that defines the nature of the relation (e.g. "knows"), the multiplicity (e.g. 1:n) and the direction/navigability of the relation. It occurs to me that RDF is a viable option, but is it "the right tool" for this job? What other solutions/frameworks do exist for semantic data modeling that have a machine readable representation and why are they better suited for this task? I'm grateful for every opinion and pointer to helpful resources.

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  • changing the intensity of lighten/darken on bitmaps using PorterDuffXfermode in the Android Paint class

    - by user1116836
    Ok my orignal question has changed. How do i change the intensity of how something like this is effected? DayToNight.setXfermode(new PorterDuffXfermode(Mode.DST_IN)); in my dream world it would have worked like this DayToNight.setXfermode(new PorterDuffXfermode(Mode.DST_IN(10))); the 10 being a level of intensity. An example would be if I had a flickering candle, when the candle burns bright I want the bitmaps I am drawing to the screen to retain their origanol color and brightness, when it flickers I want the bitmaps to be almost blacked out, and I want to darken the Bitmaps as the light dims. I have equations, timers and all that figured out, just not how to actually apply it to change the color/brightness. Maybe burning the images is what im looking for? I just want to change the lightness lol. I feel like using paint.setShader might be a solution, but the information in this area is pretty limited from what i have been able to find. Any help would be appreciated. edit: to be crystal clear, i am looking for a way to lighten/darken bitmaps as I draw them to the canvas

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  • XNA, C# - Check if a Vector2 path crosses another Vector2 path.

    - by Nick
    Hello all, I have an XNA question for those with more experience in these matters than myself (maths). Background: I have a game that implements a boundary class, this simply hosts 2 Vector2 objects, a start and an end point. The current implementation crudely handles collision detection by assuming boundaries are always vertical or horizontal, i.e. if start.x and end.x are the same check I am not trying to pass x etc. Ideally what I would like to implement is a method that accepts two Vector2 parameters. The first being a current location, the second being a requested location (where I would like to move it to assuming no objections). The method would also accept a boundary object. What the method should then do is tell me if I am going to cross the boundry in this move. this could be a bool or ideally something representing how far I can actually move. This empty method might explain better than I can in words. /// <summary> /// Checks the move. /// </summary> /// <param name="current">The current.</param> /// <param name="requested">The requested.</param> /// <param name="boundry">The boundry.</param> /// <returns></returns> public bool CheckMove(Vector2 current, Vector2 requested, Boundry boundry) { //return a bool that indicated if the suggested move will cross the boundry. return true; }

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  • How can I save a file on an http server using just http requests and javascript?

    - by user170902
    hi all, I'm trying to understand some of the basics of web servers/html/javasacript etc. I'm not interested in any of the various frameworks like php/asp, i'm just trying to get a low level look at things (for now). At the moment I'm trying to understand how data can be sent to/saved on the backend, but i must admit that i'm getting a bit lost under the various specs/technical stuff on w3 at the moment! If I have some data, say xml, that I want to save on the backend how do I go about it? I assume that I would have to use something like an HTTP PUT or POST Request to an html doc that contains some javascript that in turn would process the data, e.g. save it somewhere. Now from googling around I can see that this doesn't seem to be the case, so my assumptions are completely wrong! So how is it done? Can it be done, or do I have to use something like php or asp? TIA. bg

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  • float** allocation limit + serialized struct problem. Need advice!

    - by jmgunn
    basically im getting an allocation limit error/warning when i create a float** array. the function i am calling to fill the float** retrieves data from a struct loaded from a file. The function works fine when i use one object but when i load 2 objects into memory i get the limit error. I am pretty sure this is to do with byte alignment or a similar thing because my struct is saved with a float** member which i am sure you are not susposed to do !?! Please confirm this! The next question i have now is how to save/serialize the float** member of this struct? I cant really afford to put an upper bound on the array ie "float [10000][3]" because i need/want to use this structure as a base for many other types of objects that may have well under the upper bound. Stroking my chin here! Any help/advice will recieve my highest gratitude. BTW these said struct objects will be used in a game/graphics package, the float** is a float[3] array for storing vertices in a model. Much thanks in advance

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