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  • Global.asax parser errors when deploying MVC 1 application to remote server.

    - by mannish
    So we're having some issues deploying an ASP.NET MVC app to a client site. Basically when we try to test the app from localhost, we get the dreaded Global.asax parser error indicating it could not load the application global. Research indicates there are basically 4 possible reasons for this exception we're seeing: The solution hasn't been built. This clearly isn't the case since we can deploy it here and it runs fine on any machine we deploy to AND we had to build and publish the darn thing to deploy it anyway. The Global.asax namespace inheritance does not match the application global code file. Again we double checked this and since it runs just fine here that can't be the issue. Miscellaneous non-descript IIS/VS.NET mischief. Basically something get's wonky in IIS or VS.NET and the web server won't behave correctly for this application. We've done cleans and rebuilds, we've deleted virtual dir and recreated, and performed all of the IIS munging that we've found elsewhere online. Various combinations of IIS bounces, server reboots, virtual dir/application recreation, etc. Code level permissions issue. We've verified full trust in machine/web config in the framework directory, we've set .NET trust to full in IIS, we've granted Everyone full control on the directories just to hit it with the security hammer, etc. etc. The pertinent detials: Windows Server 2008 x64 IIS 7, 32 bit compatible app pool (app was written on 32 bit OS compiled for any cpu) App pool identity set to NetworkService Microsoft ASP.NET MVC 1.0 XCopy deployment We deployed another read-only app just fine. The significant difference in this app is the use of NHibernate and Log4Net which require full trust. Additionally, the actual project name of the web project differs from the default namespace however the Inherits namespace in Global.asax and the Global.asax.cs files match so this shouldn't be an issue. Anybody have any bright ideas? We're officially down to just the dim ones.

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  • FluentValidation + s#arp

    - by csetzkorn
    Hi, Did someone implement something like this: http://www.jeremyskinner.co.uk/2010/02/22/using-fluentvalidation-with-an-ioc-container/ in s#arp? Thanks. Christian PS: Hi, I have made a start in using FluentValidation in S#arp. I have implemented a Validator factory: public class ResolveType { private static IWindsorContainer _windsorContainer; public static void Initialize(IWindsorContainer windsorContainer) { _windsorContainer = windsorContainer; } public static object Of(Type type) { return _windsorContainer.Resolve(type); } } public class CastleWindsorValidatorFactory : ValidatorFactoryBase { public override IValidator CreateInstance(Type validatorType) { return ResolveType.Of(validatorType) as IValidator; } } I think I will use services which can be used by the controllers etc.: public class UserValidator : AbstractValidator { private readonly IUserRepository UserRepository; public UserValidator(IUserRepository UserRepository) { Check.Require(UserRepository != null, "UserRepository may not be null"); this.UserRepository = UserRepository; RuleFor(user => user.Email).NotEmpty(); RuleFor(user => user.FirstName).NotEmpty(); RuleFor(user => user.LastName).NotEmpty(); } } public interface IUserService { User CreateUser(User User); } public class UserService : IUserService { private readonly IUserRepository UserRepository; private readonly UserValidator UserValidator; public UserService ( IUserRepository UserRepository ) { Check.Require(UserRepository != null, "UserRepository may not be null"); this.UserRepository = UserRepository; this.UserValidator = new UserValidator(UserRepository); } public User CreateUser(User User) { UserValidator.Validate(User); ... } } Instead of putting concrete validators in the service, I would like to use the above factory somehow. Where do I register it and how in s#arp (Global.asax)? I believe s#arp is geared towards the nhibernator validator. How do I deregister it? Thanks. Best wishes, Christian

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  • Strategy Pattern with Type Reflection affecting Performances ?

    - by Aurélien Ribon
    Hello ! I am building graphs. A graph consists of nodes linked each other with links (indeed my dear). In order to assign a given behavior to each node, I implemented the strategy pattern. class Node { public BaseNodeBehavior Behavior {get; set;} } As a result, in many parts of the application, I am extensively using type reflection to know which behavior a node is. if (node.Behavior is NodeDataOutputBehavior) workOnOutputNode(node) .... My graph can get thousands of nodes. Is type reflection greatly affecting performances ? Should I use something else than the strategy pattern ? I'm using strategy because I need behavior inheritance. For example, basically, a behavior can be Data or Operator, a Data behavior can IO, Const or Intermediate and finally an IO behavior can be Input or Output. So if I use an enumeration, I wont be able to test for a node behavior to be of data kind, I will need to test it to be [Input, Output, Const or Intermediate]. And if later I want to add another behavior of Data kind, I'm screwed, every data-testing method will need to be changed.

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  • Beyond core java

    - by Paul
    Coming to the end of the first year of my CS degree, we've done some Java but just the core stuff; manipulating strings and arrays, inheritance, implementing logic etc. I visit this website daily and I see so much stuff that is beyond me; using frameworks; managing databases etc. It makes me feel like I've just learned the syntax of Java, and there is so much more to do with it. My question is though, how do I get there? I don't think I'm advanced enough to join an open source project, which seems to be suggested often (though I'd love to) and I've looked at other similar questions on here (like this one) but even then I don't think that'd work for me.. firstly, could somebody try give me some commonly used frameworks etc and how and what they are used for? Where would be a good place to start? How did you get started in using the things you do? Or perhaps you think I'm going down the wrong route. Should I learn another language, and just wait until the moment occurs where it's clear what I should be doing? I'm only in the first year of my degree, so far we've lightly covered Haskell and Java, and I've done a little HTML and CSS in my free time. I know that next year we cover python, so perhaps I should just wait till then and see if I prefer that? I feel like I also risk learning something in depth and then never using it... I suppose I'm also asking for personal experiences; was there a point where you felt you'd exceeded the basic grasp of a language (does not necessarily have to be Java related) and reach a more "advanced" level? I guess I'll put subjective tag on this, but really I just want to know how to get beyond the basic understanding of a language.

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  • rails: has_many :through validation?

    - by ramonrails
    Rails 2.1.0 (Cannot upgrade for now due to several constraints) I am trying to achieve this. Any hints? A project has many users through join model A user has many projects through join model Admin class inherits User class. It also has some Admin specific stuff. Admin like inheritance for Supervisor and Operator Project has one Admin, One supervisor and many operators. Now I want to 1. submit data for project, admin, supervisor and operator in a single project form 2. validate all and show errors on the project form. Project has_many :projects_users ; has_many :users, :through => :projects_users User has_many :projects_users ; has_many :projects, :through => :projects_users ProjectsUser = :id integer, :user_id :integer, :project_id :integer, :user_type :string ProjectUser belongs_to :project, belongs_to :user Admin < User # User has 'type:string' column for STI Supervisor < User Operator < User Is the approach correct? Any and all suggestions are welcome.

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  • How do I access the CodeDomProvider from a class inheriting from Microsoft.VisualStudio.TextTemplating.VSHost.BaseCodeGeneratorWithSite?

    - by Charlie
    Does anyone know how to get a CodeDomProvider in the new Microsoft.VisualStudio.TextTemplating.VSHost.BaseCodeGeneratorWithSite from the Visual Studio 2010 SDK? I used to get access to it just by in mere inheritance of the class Microsoft.CustomTool.BaseCodeGeneratorWithSite, but now with this new class it is not there. I see a GlobalServiceProvider and a SiteServiceProvider but I can't find any example on how to use them. Microsoft.VisualStudio.TextTemplating.VSHost.BaseCodeGeneratorWithSite: http://msdn.microsoft.com/en-us/library/bb932625.aspx I was to do this: public class Generator : Microsoft.VisualStudio.TextTemplating.VSHost.BaseCodeGeneratorWithSite { public override string GetDefaultExtension() { // GetDefaultExtension IS ALSO NOT ACCESSIBLE... return this.InputFilePath.Substring(this.InputFilePath.LastIndexOf(".")) + ".designer" + base.GetDefaultExtension(); } // This method is being called every time the attached xml is saved. protected override byte[] GenerateCode(string inputFileName, string inputFileContent) { try { // Try to generate the wrapper file. return GenerateSourceCode(inputFileName); } catch (Exception ex) { // In case of a faliure - print the exception // as a comment in the source code. return GenerateExceptionCode(ex); } } public byte[] GenerateSourceCode(string inputFileName) { Dictionary<string, CodeCompileUnit> oCodeUnits; // THIS IS WHERE CodeProvider IS NOT ACCESSIBLE CodeDomProvider oCodeDomProvider = this.CodeProvider; string[] aCode = new MyCustomAPI.GenerateCode(inputFileName, ref oCodeDomProvider); return Encoding.ASCII.GetBytes(String.Join(@" ", aCode)); } private byte[] GenerateExceptionCode(Exception ex) { CodeCompileUnit oCode = new CodeCompileUnit(); CodeNamespace oNamespace = new CodeNamespace("System"); oNamespace.Comments.Add(new CodeCommentStatement(MyCustomAPI.Print(ex))); oCode.Namespaces.Add(oNamespace); string sCode = null; using (StringWriter oSW = new StringWriter()) { using (IndentedTextWriter oITW = new IndentedTextWriter(oSW)) { this.CodeProvider.GenerateCodeFromCompileUnit(oCode, oITW, null); sCode = oSW.ToString(); } } return Encoding.ASCII.GetBytes(sCode ); } } Thanks for your help!

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  • Fluent NHibernate automap a HasManyToMany using a generic type

    - by zulkamal
    I have a bunch of domain entities that can be keyword tagged (a Tag is also an entity.) I want to do a normal many-to-many (Tag - TagReview <- Review) table relationship but I don't want to have to create a new concrete relationship on both the Entity and Tag every single time I add a new entity. I was hoping to do a generic based Tag and do this: // Tag public class Tag<T> { public virtual int Id { get; private set; } public virtual string Name { get; set; } public virtual IList<T> Entities { get; set; } public Tag() { Entities = new List<T>(); } } // Review public class Review { public virtual string Id { get; private set; } public virtual string Title { get; set; } public virtual string Content { get; set; } public virtual IList<Tag<Review>> Tags { get; set; } public Review() { Tags = new List<Tag<Review>>(); } } Unfortunately I get an exception: ----> System.ArgumentException : Cannot create an instance of FluentNHibernate.Automapping.AutoMapping`1[Example.Entities.Tag`1[T]] because Type.ContainsGenericParameters is true. I anticipate there will be maybe 5-10 entities so mapping normally would be ok but is there a way to do something like this?

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  • How to develop modular web UIs with Django?

    - by nh2
    When doing larger sites in "big business", you most probalbly work in a team with several developers. Let's say dev A makes a form to insert new user data, B creates a user list, C makes some privilege administration and D does crazy statistic graphs work with image generation and so on. Each dev begins to develop his own component, creates a view and a template and tests that independently, until each component works. Now, the client wants to have all those components on one bit HTML page. How to achieve this? How to assemble different views/templates in a form of composition so that they remain modular and can be developed and tested independently? It seems inheritance is not the way to go because all of those UI components are equal and there is no hierarchy. The idea of the assembling template is something like <html> <head> // include the css for the components and their assembly </head> <body> // include user data form here <some containers, images, and so on> // show user list // show privilege administration in this part // and finally, the nice statistic graphs // perhaps, we want to display some other components here in future </body> </html> I have not found an answer on the net yet. Most people come up with one big template which just implements all of the UI functionality, removing all modularity. Each component shall have its own template and view dealing only with that component developed by one person each, and they then shall be sticked together just like bricks. I would highly appreciate any hints!

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  • Magic Methods in Python

    - by dArignac
    Howdy, I'm kind of new to Python and I wonder if there is a way to create something like the magic methods in PHP (http://www.php.net/manual/en/language.oop5.overloading.php#language.oop5.overloading.methods) My aim is to ease the access of child classes in my model. I basically have a parent class that has n child classes. These classes have three values, a language key, a translation key and a translation value. The are describing a kind of generic translation handling. The parent class can have translations for different translation key each in different languages. E.g. the key "title" can be translated into german and english and the key "description" too (and so far and so on) I don't want to get the child classes and filter by the set values (at least I want but not explicitly, the concrete implementation behind the magic method would do this). I want to call parent_class.title['de'] # or also possible maybe parent_class.title('de') for getting the translation of title in german (de). So there has to be a magic method that takes the name of the called method and their params (as in PHP). As far as I dug into Python this is only possible with simple attributes (_getattr_, _setattr_) or with setting/getting directly within the class (_getitem_, _setitem_) which both do not fit my needs. Maybe there is a solution for this? Please help! Thanks in advance!

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  • In Java it seems Public constructors are always a bad coding practice

    - by Adam Gent
    This maybe a controversial question and may not be suited for this forum (so I will not be insulted if you choose to close this question). It seems given the current capabilities of Java there is no reason to make constructors public ... ever. Friendly, private, protected are OK but public no. It seems that its almost always a better idea to provide a public static method for creating objects. Every Java Bean serialization technology (JAXB, Jackson, Spring etc...) can call a protected or private no-arg constructor. My questions are: I have never seen this practice decreed or written down anywhere? Maybe Bloch mentions it but I don't own is book. Is there a use case other than perhaps not being super DRY that I missed? EDIT: I explain why static methods are better. .1. For one you get better type inference. For example See Guava's http://code.google.com/p/guava-libraries/wiki/CollectionUtilitiesExplained .2. As a designer of the class you can later change what is returned with a static method. .3. Dealing with constructor inheritance is painful especially if you have to pre-calculate something.

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  • Am I abusing Policies?

    - by pmr
    I find myself using policies a lot in my code and usually I'm very happy with that. But from time to time I find myself confronted with using that pattern in situations where the Policies are selected and runtime and I have developed habbits to work around such situations. Usually I start with something like that: class DrawArrays { protected: void sendDraw() const; }; class DrawElements { protected: void sendDraw() const; }; template<class Policy> class Vertices : public Policy { using Policy::sendDraw(); public: void render() const; }; When the policy is picked at runtime I have different choices of working around the situation. Different code paths: if(drawElements) { Vertices<DrawElements> vertices; } else { Vertices<DrawArrays> vertices; } Inheritance and virtual calls: class PureVertices { public: void render()=0; }; template<class Policy> class Vertices : public PureVertices, public Policy { //.. }; Both solutions feel wrong to me. The first creates an umaintainable mess and the second introduces the overhead of virtual calls that I tried to avoid by using policies in the first place. Am I missing the proper solutions or do I use the wrong pattern to solve the problem?

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  • WM_NOTIFY and superclass chaining issue in Win32

    - by DasMonkeyman
    For reference I'm using the window superclass method outlined in this article. The specific issue occurs if I want to handle WM_NOTIFY messages (i.e. for custom drawing) from the base control in the superclass I either need to reflect them back from the parent window or set my own window as the parent (passed inside CREATESTRUCT for WM_(NC)CREATE to the base class). This method works fine if I have a single superclass. If I superclass my superclass then I run into a problem. Now 3 WindowProcs are operating in the same HWND, and when I reflect WM_NOTIFY messages (or have them sent to myself from the parent trick above) they always go to the outermost (most derived) WindowProc. I have no way to tell if they're messages intended for the inner superclass (base messages are supposed to go to the first superclass) or messages intended for the outer superclass (messages from the inner superclass are intended for the outer superclass). These messages are indistinguishable because they all come from the same HWND with the same control ID. Is there any way to resolve this without creating a new window to encapsulate each level of inheritance? Sorry about the wall of text. It's a difficult concept to explain. Here's a diagram. single superclass: SuperA::WindowProc() - Base::WindowProc()---\ ^--------WM_NOTIFY(Base)--------/ superclass of a superclass: SuperB::WindowProc() - SuperA::WindowProc() - Base::WindowProc()---\ ^--------WM_NOTIFY(Base)--------+-----------------------/ ^--------WM_NOTIFY(A)-----------/ The WM_NOTIFY messages in the second case all come from the same HWND and control ID, so I cannot distinguish between the messages intended for SuperA (from Base) and messages intended for SuperB (from SuperA). Any ideas?

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  • VS2010 Implement Generic Interface expansion doesn't use specified type

    - by TJB
    Using the release version of Visual Studio 2010 I think there's a difference in the "Implement Interface" expansion from VS2008 If I speicify an interface and implement it in a class as so: public interface IRepository<T> where T : IModel { T Get<T>(int id); void Update<T>(); int Add<T>(T item); } public class MockRepository : IRepository<MockUser> { // ... } Then use the "Implement Interface" expansion and get this: public class MockRepository : IRepository<MockUser> { public T Get<T>(int id) { throw new NotImplementedException(); } public void Update<T>() { throw new NotImplementedException(); } public int Add<T>(T item) { throw new NotImplementedException(); } } Instead of what I expected public class MockRepository : IRepository<MockUser> { public MockUser Get<MockUser>(int id) { throw new NotImplementedException(); } public void Update<MockUser>() { throw new NotImplementedException(); } public int Add<MockUser>(MockUser item) { throw new NotImplementedException(); } } The IDE uses the type variable name from the generic interface definition T instead of the specified concrete type MockUser. Is this a bug? Or is something new just for VS2010 / .Net 4.0?

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  • Object Oriented Programming in AS3

    - by Jordan
    I'm building a game in as3 that has balls moving and bouncing off the walls. When the user clicks an explosion appears and any ball that hits that explosion explodes too. Any ball that then hits that explosion explodes and so on. My question is what would be the best class structure for the balls. I have a level system to control levels and such and I've already come up with working ways to code the balls. Here's what I've done. My first attempt was to create a class for Movement, Bounce, Explosion and finally Orb. These all extended each other in the order I just named them. I got it working but having Bounce extend Movement and Explosion extend Bounce, it just doesn't seem very object oriented because what if I wanted to add a box class that didn't move, but did explode? I would need a separate class for that explosion. My second attempt was to create Movement, Bounce and Explosion without extending anything. Instead I passed in a reference to the Orb class to each. Then the class stores that reference and does what it needs to do based on events that are dispatched by the Orb such as update, which was broadcast from Orb every enter frame. This would drive the movement and bounce and also the explosion when the time came. This attempt worked as well but it just doesn't seem right. I've also thought about using Interfaces but because they are more of an outline for classes, I feel like code reuse goes out the window as each class would need its own code for a specific task even if that task is exactly the same. I feel as if I'm searching for some form of multiple inheritance for classes that as3 does not support. Can someone explain to me a better way of doing what I'm attempting to do? Am I being to "Object Oriented" by having classed for Movement, Bounce, Explosion and Orb? Are Interfaces the way to go? Any feedback is appreciated!

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  • C++: Calling class functions within a switch

    - by user1446002
    i've been trying to study for my finals by practicing classes and inheritance, this is what I've come up with so far for inheritance and such however I'm unsure how to fix the error occuring below. #include<iostream> #include<iomanip> #include<cmath> #include<string.h> using namespace std; //BASE CLASS DEFINITION class hero { protected: string name; string mainAttr; int xp; double hp; double mana; double armour; int range; double attkDmg; bool attkType; public: void dumpData(); void getName(); void getMainAttr(); void getAttkData(); void setAttkData(string); void setBasics(string, string, double, double, double); void levelUp(); }; //CLASS FUNCTIONS void hero::dumpData() { cout << "Name: " << name << endl; cout << "Main Attribute: " << mainAttr << endl; cout << "XP: " << xp << endl; cout << "HP: " << hp << endl; cout << "Mana: " << mana << endl; cout << "Armour: " << armour << endl; cout << "Attack Range: " << range << endl; cout << "Attack Damage: " << attkDmg << endl; cout << "Attack Type: " << attkType << endl << endl; } void hero::getName() { cout << "Name: " << name << endl; } void hero::getMainAttr() { cout << "Main Attribute: " << mainAttr << endl; } void hero::getAttkData() { cout << "Attack Range: " << range << endl; cout << "Attack Damage: " << attkDmg << endl; cout << "Attack Type: " << attkType << endl; } void hero::setAttkData(string attr) { int choice = 0; if (attr == "Strength") { choice = 1; } if (attr == "Agility") { choice = 2; } if (attr == "Intelligence") { choice = 3; } switch (choice) { case 1: range = 128; attkDmg = 80.0; attkType = 0; break; case 2: range = 350; attkDmg = 60.0; attkType = 0; break; case 3: range = 600; attkDmg = 35.0; attkType = 1; break; default: break; } } void hero::setBasics(string heroName, string attribute, double health, double mp, double armourVal) { name = heroName; mainAttr = attribute; hp = health; mana = mp; armour = armourVal; } void hero::levelUp() { xp = 0; hp = hp + (hp * 0.1); mana = mana + (mana * 0.1); armour = armour + ((armour*0.1) + 1); attkDmg = attkDmg + (attkDmg * 0.05); } //INHERITED CLASS DEFINITION class neutHero : protected hero { protected: string drops; int xpGain; public: int giveXP(int); void dropItems(); }; //INHERITED CLASS FUNCTIONS int neutHero::giveXP(int exp) { xp += exp; } void neutHero::dropItems() { cout << name << " has dropped the following items: " << endl; cout << drops << endl; } /* END OF OO! */ //FUNCTION PROTOTYPES void dispMenu(); int main() { int exit=0, choice=0, mainAttrChoice=0, heroCreated=0; double health, mp, armourVal; string heroName, attribute; do { dispMenu(); cin >> choice; switch (choice) { case 1: system("cls"); cout << "Please enter your hero name: "; cin >> heroName; cout << "\nPlease enter your primary attribute\n"; cout << "1. Strength\n" << "2. Agility\n" << "3. Intelligence\n"; cin >> mainAttrChoice; switch (mainAttrChoice) { case 1: attribute = "Strength"; health = 750; mp = 150; armourVal = 2; break; case 2: attribute = "Agility"; health = 550; mp = 200; armourVal = 6; break; case 3: attribute = "Intelligence"; health = 450; mp = 450; armourVal = 1; break; default: cout << "Choice invalid, please try again."; exit = 1; break; hero player; player.setBasics(heroName, attribute, health, mp, armourVal); player.setAttkData(attribute); heroCreated=1; system("cls"); cout << "Your hero has been created!\n\n"; player.dumpData(); system("pause"); break; } case 2: system("cls"); if (heroCreated == 1) { cout << "Your hero has been detailed below.\n\n"; **player.dumpData(); //ERROR OCCURS HERE !** system("pause"); } else { cout << "You have not created a hero please exit this prompt " "and press 1 on the menu to create a hero."; } break; case 3: system("cls"); cout << "Still Under Development"; system("pause"); break; case 4: system("cls"); exit = 1; break; default: cout << "Your command has not been recognised, please try again.\n"; system("pause"); break; } } while (exit != 1); system("pause"); return 0; } void dispMenu() { system("cls"); cout << "1. Create New Hero\n" "2. View Current Hero\n" "3. Fight Stuff\n" "4. Exit\n\n" "Enter your choice: "; } However upon compilation I get the following errors: 220 `player' undeclared (first use this function) Unsure exactly how to fix it as I've only recently started using OO approach. The error has a comment next to it above and is in case 2 in the main. Cheers guys.

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  • Discriminator based on joined property

    - by Andrew
    Suppose I have this relationship: abstract class Base { int Id; int JoinedId; ... } class Joined { int Id; int Discriminator; ... } class Sub1 : Base { ... } class Sub2 : Base { ... } for the following tables: table Base ( Id int, JoinedId int, ... ) table Joined ( Id int, Discriminator int, ... ) I would like to set up a table-per-hierarchy inheritance mapping for the Base, Sub1, Sub2 relationships, but using the Disciminator property from the Joined class as the discriminator. Here's the general idea for the mapping file: <class name="Base" table="Base"> <id name="Id"><generator class="identity"/></id> <discriminator /> <!-- ??? or <join> or <many-to-one>? --> <subclass name="Sub1" discriminator-value="1">...</subclass> <subclass name="Sub2" discriminator-value="2">...</subclass> </class> Is there any way of accomplishing something like this with the <discriminator>, <join>, or <many-to-one>? NHiberante seems to assume the discriminator is a column on the given table (which makes sense to me.. I know this is unorthodox). Thanks.

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  • Use XML Layout to contain a simple drawing

    - by user329999
    I would like to create a simple drawing (lines, circles, squares, etc...) but I'm having difficulty figuring out the best way to do this. The drawing would need to be scaled to fit the display since the size is indirectly specified by the user (like in a CAD application). Also, I don't want to take up the entire display, leaving room for some controls (buttons, etc). I would pass the data to describe the drawing. Here's how I imagine it would work. I create an XML layout that contains something that holds the drawing (ImageView, BitmapDrawable, ShapeDrawable, ...??? not sure exactly what). Then in my Activity I would load the main XML and obtain the resource for the control that holds the drawing. I would then draw to a bitmap. Once the bitmap was completed I would load it into the control that is to hold the drawing. Somewhere along this path it would be scaled to fill the entire area allocated for the drawing in the XML layout. I don't know if my approach is the way to do this or what classes to use. I read the http://developer.android.com/guide/topics/graphics/2d-graphics.html documentation, but it's not helping me with an example. The examples I do find leave me with hints, but nothing concrete enough to do what I want, especially when it comes to scaling, using XML and/or having other controls. Also, there seems to be no good documentation on the design of the 2D drawing system in a more conceptual manner, so it makes what I read difficult to put into any useful context. Any hints on what classes would be useful and/or a good example any other reading materials? Thanks

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  • WCF ServiceContract and svcutil issue

    - by Valko
    Hi, I have a public interface auto-generated bu svcutil: [System.ServiceModel.ServiceContractAttribute(Namespace="...", ConfigurationName="...")] public interface MyInterface Then I have asmx web service inheriting it and working fine. I am trying ot convert it to WCF but when I instrument the service (in asmx.cs code behind) with ServiceContract: [ServiceContract(Namespace = "...")] public class MyService : MyInterface Also I have cerated .svc file and added the system.serviceModel setting in the config file. The goal is to migrate the asmx service to WCF service. I've got this error: The service class of type MyService both defines a ServiceContract and inherits a ServiceContract from type MyInterface. Contract inheritance can only be used among interface types. If a class is marked with ServiceContractAttribute, it must be the only type in the hierarchy with ServiceContractAttribute. The asmx service is still working fine. Only the .svc is giving me issues. My question is how to fix that. MyInterface is an interface so I do not see what the problem is and why I've got the error anyway. Note I do not want to change MyInterface, because it is autogenerated from svcutil from my wsdl schema and I do not want this interface to be edited manually. The whole idea is to have the service types automatically genereted from WSDL and to save my team development efforts with manual editing. Any help is appreciated.

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  • Is this a good job description? What title would you give this position?

    - by Zack Peterson
    Department: Information Technology Reports To: Chief Information Officer Purpose: Company's ________________ is specifically engaged in the development of World Wide Web applications and distributed network applications. This person is concerned with all facets of the software development process and specializes in software product management. He or she contributes to projects in an application architect role and also performs individual programming tasks. Essential Duties & Responsibilities: This person is involved in all aspects of the software development process such as: Participation in software product definitions, including requirements analysis and specification Development and refinement of simulations or prototypes to confirm requirements Feasibility and cost-benefit analysis, including the choice of architecture and framework Application and database design Implementation (e.g. installation, configuration, customization, integration, data migration) Authoring of documentation needed by users and partners Testing, including defining/supporting acceptance testing and gathering feedback from pre-release testers Participation in software release and post-release activities, including support for product launch evangelism (e.g. developing demonstrations and/or samples) and subsequent product build/release cycles Maintenance Qualifications: Bachelor's degree in computer science or software engineering Several years of professional programming experience Proficiency in the general technology of the World Wide Web: Hypertext Transfer Protocol (HTTP) Hypertext Markup Language (HTML) JavaScript Cascading Style Sheets (CSS) Proficiency in the following principles, practices, and techniques: Accessibility Interoperability Usability Security (especially prevention of SQL injection and cross-site scripting (XSS) attacks) Object-oriented programming (e.g. encapsulation, inheritance, modularity, polymorphism, etc.) Relational database design (e.g. normalization, orthogonality) Search engine optimization (SEO) Asynchronous JavaScript and XML (AJAX) Proficiency in the following specific technologies utilized by Company: C# or Visual Basic .NET ADO.NET (including ADO.NET Entity Framework) ASP.NET (including ASP.NET MVC Framework) Windows Presentation Foundation (WPF) Language Integrated Query (LINQ) Extensible Application Markup Language (XAML) jQuery Transact-SQL (T-SQL) Microsoft Visual Studio Microsoft Internet Information Services (IIS) Microsoft SQL Server Adobe Photoshop

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  • Using StructureMap to create classes by a name?

    - by Bevan
    How can I use StructureMap to resolve to an appropriate implementation of an interface based on a name stored in an attribute? In my project, I have many different kinds of widgets, each descending from IWidget, and each decorated with an attribute specifying the kind of associated element. To illustrate: [Configuration("header")] public class HeaderWidget : IWidget { } [Configuration("linegraph")] public class LineGraphWidget : IWidget { } When processing my (XML) configuration file, I want to obtain an instance of the appropriate concrete class based on the name of the element I'm processing. public IWidget CreateWidget(XElement definition) { var kind = definition.Name.LocalName; var widget = // What goes here? widget.Configure(definition); return widget; } Each definition should result in a different widget being created - I don't need or want the instances to be shared. In the past I've written plenty of code to do this kind of thing manually, including writing a custom "roll-your-own" IoC container for one project. However, one of my goals with this project is to become proficient with StructureMap instead of reinventing the wheel. I think I've already managed to set up automatic scanning of assemblies so that StructureMap knows about all my IWidget implementations: public class WidgetRegistration : Registry { public WidgetRegistration() { Scan( scanner => { scanner.AssembliesFromApplicationBaseDirectory(); scanner.AddAllTypesOf<IWidget>(); }); } } However, this isn't registering the names of my widgets with StructureMap. What do I need to add to make my scenario work? (While I am trying to use StructureMap in this project, an answer showing me how to solve this problem with a different DI/IoC tool would still be valuable.)

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  • Free utility which runs in Linux to create a UML class diagram from Java source files

    - by DeletedAccount
    I prefer to jot down UML-diagrams on paper and then implement them using Java. It would be nice to have a utility which could create UML-diagrams for me which I may share on-line and include in the digital documentation. In other words: I want to create UML diagrams from Java source code. The utility must be able to: Run in Linux. Handle Generics, i.e show List<Foo correctly in parameters and return type. Show class inheritance and interface implementations. It's nice if the utility is able to: Run in Windows and Mac OS X. Display enums in some nice manner. Generate output in a diagram format which I may modify using some other utility. Run from the command line. Restrict the UML generation to a set of packages which I may specify. Handle classes/interfaces which are not part of my source code. It could include the first class/interface which is external in the UML diagram. Perhaps in another color to indicate it being a library/framework created by someone else. Focuses on this task and doesn't try to solve the whole issue of documentation.

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  • why MVC instead of good old asp.net? Still not grasping why I should go this route??

    - by RJ
    I know this question has been asked before and I read all the answers but they still don't give me the answers I am looking for. I need something concrete. I volunteered to give a presentation on MVC to other developers in our group which forces me to learn it. The big question everyone has is: "What can MVC bring to the table that we can't do in asp.net or MVC can do faster. I have just gone through Nerd Dinner and actually created a complete website that sort of mimics Nerd Dinner. But as great a job that Scott Guthrie did on it, there are big gaps that aren't answered such as, how do I throw a textbox on the listing page with a button and do a simple search. In asp.net, I would throw a textbox, button and grid on the page and bind it to a sproc and away I go. What is the equivalent in MVC. I guess I need a really good tutorial on how to use MVC without using Linq-to-Sql. I know I am sort of babbling on about this but it is a very serious question that still seems to go unanswered. On a side note, the View page of MVC brings back nightmares of classic asp with all the in-line code that we got away from way back when with code behind pages. Yes, MVC has Controller and Model classes which are great but I still don't like the classic asp tags in the html. Help me out here, I really like the concept of MVC and want it to be successful but I need more!

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  • Client Web Browser Behavior When Handling 301 Redirect

    - by Jon Swanson
    The RFC seems to suggest that the client should permanently cache the response: http://www.w3.org/Protocols/rfc2616/rfc2616-sec10.html 10.3.2 301 Moved Permanently The requested resource has been assigned a new permanent URI and any future references to this resource SHOULD use one of the returned URIs. Clients with link editing capabilities ought to automatically re-link references to the Request-URI to one or more of the new references returned by the server, where possible. This response is cacheable unless indicated otherwise. The new permanent URI SHOULD be given by the Location field in the response. Unless the request method was HEAD, the entity of the response SHOULD contain a short hypertext note with a hyperlink to the new URI(s). If the 301 status code is received in response to a request other than GET or HEAD, the user agent MUST NOT automatically redirect the request unless it can be confirmed by the user, since this might change the conditions under which the request was issued. Note: When automatically redirecting a POST request after receiving a 301 status code, some existing HTTP/1.0 user agents will erroneously change it into a GET request. I'm having a hard time finding concrete browser documentation for any major browser that states how they handle these. I've started digging through the source code of firefox, but quickly got lost. Is the following scenario true for which (if any) browsers, and is there definitive documentation for either Firefox or IE that states as much?: First Time Around: 1.1: User enters link to site A, or clicks on a link directed at Site A 1.2: Browser interprets link at Site A, first time, no cache. Sends GET to Site A. 1.2: Site A responds with 301 Redirect to Site B 1.3: Browser sends GET to Site B. Any Subsequent Times Around: 2.2: User clicks on a link directed at Site A 2.2: Browser sees that, due to a past 301 redirect, Site A should now be Site B. 2.3: Without initiating any request whatsoever at Site A, browser initiates GET at Site B.

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  • How to create instances of a class from a static method?

    - by Pierre
    Hello. Here is my problem. I have created a pretty heavy readonly class making many database calls with a static "factory" method. The goal of this method is to avoid killing the database by looking in a pool of already-created objects if an identical instance of the same object (same type, same init parameters) already exists. If something was found, the method will just return it. No problem. But if not, how may I create an instance of the object, in a way that works with inheritance? >>> class A(Object): >>> @classmethod >>> def get_cached_obj(self, some_identifier): >>> # Should do something like `return A(idenfier)`, but in a way that works >>> class B(A): >>> pass >>> A.get_cached_obj('foo') # Should do the same as A('foo') >>> A().get_cached_obj('foo') # Should do the same as A('foo') >>> B.get_cached_obj('bar') # Should do the same as B('bar') >>> B().get_cached_obj('bar') # Should do the same as B('bar') Thanks.

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  • Are document-oriented databases any more suitable than relational ones for persisting objects?

    - by Owen Fraser-Green
    In terms of database usage, the last decade was the age of the ORM with hundreds competing to persist our object graphs in plain old-fashioned RMDBS. Now we seem to be witnessing the coming of age of document-oriented databases. These databases are highly optimized for schema-free documents but are also very attractive for their ability to scale out and query a cluster in parallel. Document-oriented databases also hold a couple of advantages over RDBMS's for persisting data models in object-oriented designs. As the tables are schema-free, one can store objects belonging to different classes in an inheritance hierarchy side-by-side. Also, as the domain model changes, so long as the code can cope with getting back objects from an old version of the domain classes, one can avoid having to migrate the whole database at every change. On the other hand, the performance benefits of document-oriented databases mainly appear to come about when storing deeper documents. In object-oriented terms, classes which are composed of other classes, for example, a blog post and its comments. In most of the examples of this I can come up with though, such as the blog one, the gain in read access would appear to be offset by the penalty in having to write the whole blog post "document" every time a new comment is added. It looks to me as though document-oriented databases can bring significant benefits to object-oriented systems if one takes extreme care to organize the objects in deep graphs optimized for the way the data will be read and written but this means knowing the use cases up front. In the real world, we often don't know until we actually have a live implementation we can profile. So is the case of relational vs. document-oriented databases one of swings and roundabouts? I'm interested in people's opinions and advice, in particular if anyone has built any significant applications on a document-oriented database.

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