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  • How to handle coworker with "obsessive refactoring disorder"

    - by ThuneGrill
    My coworker (who is very clever, but with severly limited inter-personal skills), keeps refactoring my code even when it is work in progress and assigned to me as a task. Whereas I fully subscribed to the idea of collective ownership of code, I find this extremely irritating, but attempts to have him stop seem to have no effect. My analysis of his personality is that he considers himself the best, and if it had not been for him, the codebase would have been in a mess. I should add that I am not a novice, I know my skills and I produce quality work. Some of the refactorings are indeed to the better, most are basically just introduction of a style that he likes better than mine. In addition, he has a almost child-like need to have the last word in any discussion and has never any word of praise for work done by co-workers. There is always something that he, the master, would have done differently. I feel this is strongly affecting the quality of my work-life. What should I do ?

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  • CodePlex Daily Summary for Thursday, June 05, 2014

    CodePlex Daily Summary for Thursday, June 05, 2014Popular Releases51Degrees - Device Detection and Redirection: 3.1.2.3: Version 3.1 HighlightsDevice detection algorithm is over 100 times faster. Regular expressions and levenshtein distance calculations are no longer used. The device detection algorithm performance is no longer limited by the number of device combinations contained in the dataset. Two modes of operation are available: Memory – the detection data set is loaded into memory and there is no continuous connection to the source data file. Slower initialisation time but faster detection performanc...CS-Script for Notepad++ (C# intellisense and code execution): Release v1.0.27.0: CodeMap now indicates the type name for all members Implemented running scripts 'as administrator'. Just add '//css_npp asadmin' to the script and run it as usual. 'Prepare script for distribution' now aggregates script dependency assemblies. Various improvements in CodeSnipptet, Autcompletion and MethodInfo interactions with each other. Added printing line number for the entries in CodeMap (subject of configuration value) Improved debugging step indication for classless scripts ...Load Runner - HTTP Pressure Test Tool: Load Runner 1.1: 1. added support for measuring total in time / hits / traffic / requests 2. abstracted log, default log to console / text file 3. refactored codeKartris E-commerce: Kartris v2.6003: Bug fixes: Fixed issue where category could not be saved if parent categories not altered Updated split string function to 500 chars otherwise problems with attribute filtering in PowerPack Improvements: If a user has group pricing below that available through qty discounts, that will show in place of the qty discountMagicaVoxel: MagicaVoxel Renderer ver 0.01: MagicaVoxel Renderer (Win 0.01)ClosedXML - The easy way to OpenXML: ClosedXML 0.72.3: 70426e13c415 ClosedXML for .Net 4.0 now uses Open XML SDK 2.5 b9ef53a6654f Merge branch 'master' of https://git01.codeplex.com/forks/vbjay/closedxml 727714e86416 Fix range.Merge(Boolean) for .Net 3.5 eb1ed478e50e Make public range.Merge(Boolean checkIntersects) 6284cf3c3991 More performance improvements when saving.MCE Controller: MCE Controller V1.8.6: BETA. Adds option to disable all internal commands. If the "Disable Internal Commands" checkbox in settings is checked, MCE Controller will disable all internally defined commands (e.g. VK key codes, single characters, mouse commands, etc...) and only respond to commands defined in the MCEControl.commmands file. Attempts to fix inability for clients to reconnect after they forcibly close the connection. Build 1.8.6.37445Visual F# Tools: Daily Builds Preview 06-04-2014: This preview is released for use under a proprietary license.SEToolbox: SEToolbox 01.032.018 Release 1: Added ability to merge/join two ships, regardless of origin. Added Language selection menu to set display text language (for SE resources only), and fixed inherent issues. Added full support for Dedicated Servers, allowing use on PC without Steam present, and only the Dedicated Server install. Added Browse button for used specified save game selection in Load dialog. Installation of this version will replace older version.Service monitor: Version 3.1: Added the ability of the tool to restart itself in 'Admin' mode without UAC prompt. Note that this only works after the tool has run in 'Admin' mode at least once before. This is only supported on Vista, Windows 7 or later. See my blog post on how it is done.DNN Blog: 06.00.07: Highlights: Enhancement: Option to show management panel on child modules Fix: Changed SPROC and code to ensure the right people are notified of pending comments. (CP-24018) Fix: Fix to have notification actions authentication assume the right module id so these will work from the messaging center (CP-24019) Fix: Fix to issue in categories in a post that will not save when no categories and no tags selectedTEncoder: 4.0.0: --4.0.0 -Added: Video downloader -Added: Total progress will be updated more smoothly -Added: MP4Box progress will be shown -Added: A tool to create gif image from video -Added: An option to disable trimming -Added: Audio track option won't be used for mpeg sources as default -Fixed: Subtitle position wasn't used -Fixed: Duration info in the file list wasn't updated after trimming -Updated: FFMpegQuickMon: Version 3.14 (Pie release): This is unofficially the 'Pie' release. There are two big changes.1. 'Presets' - basically templates. Future releases might build on this to allow users to add more presets. 2. MSI Installer now allows you to choose components (in case you don't want all collectors etc.). This means you don't have to download separate components anymore (AllAgents.zip still included in case you want to use them separately) Some other changes:1. Add/changed default file extension for monitor packs to *.qmp (...VeraCrypt: VeraCrypt version 1.0d: Changes between 1.0c and 1.0d (03 June 2014) : Correct issue while creating hidden operating system. Minor fixes (look at git history for more details).Keepass2Android: 0.9.4-pre1: added plug-in support: See settings for how to get plug-ins! published QR plug-in (scan passwords, display passwords as QR code, transfer entries to other KP2A devices) published InputStick plugin (transfer credentials to your PC via bluetooth - requires InputStick USB stick) Third party apps can now simply implement querying KP2A for credentials. Are you a developer? Please add this to your app if suitable! added TOTP support (compatible with KeeOTP and TrayTotp) app should no l...Microsoft Web Protection Library: AntiXss Library 4.3.0: Download from nuget or the Microsoft Download Center This issue finally addresses the over zealous behaviour of the HTML Sanitizer which should now function as expected once again. HTML encoding has been changed to safelist a few more characters for webforms compatibility. This will be the last version of AntiXSS that contains a sanitizer. Any new releases will be encoding libraries only. We recommend you explore other sanitizer options, for example AntiSamy https://www.owasp.org/index....Z SqlBulkCopy Extensions: SqlBulkCopy Extensions 1.0.0: SqlBulkCopy Extensions provide MUST-HAVE methods with outstanding performance missing from the SqlBulkCopy class like Delete, Update, Merge, Upsert. Compatible with .NET 2.0, SQL Server 2000, SQL Azure and more! Bulk MethodsBulkDelete BulkInsert BulkMerge BulkUpdate BulkUpsert Utility MethodsGetSqlConnection GetSqlTransaction You like this library? Find out how and why you should support Z Project Become a Memberhttp://zzzproject.com/resources/images/all/become-a-member.png|ht...Tweetinvi a friendly Twitter C# API: Tweetinvi 0.9.3.x: Timelines- Added all the parameters available from the Timeline Endpoints in Tweetinvi. - This is available for HomeTimeline, UserTimeline, MentionsTimeline // Simple query var tweets = Timeline.GetHomeTimeline(); // Create a parameter for queries with specific parameters var timelineParameter = Timeline.CreateHomeTimelineRequestParameter(); timelineParameter.ExcludeReplies = true; timelineParameter.TrimUser = true; var tweets = Timeline.GetHomeTimeline(timelineParameter); Tweetinvi 0.9.3.1...Sandcastle Help File Builder: Help File Builder and Tools v2014.5.31.0: General InformationIMPORTANT: On some systems, the content of the ZIP file is blocked and the installer may fail to run. Before extracting it, right click on the ZIP file, select Properties, and click on the Unblock button if it is present in the lower right corner of the General tab in the properties dialog. This release completes removal of the branding transformations and implements the new VS2013 presentation style that utilizes the new lightweight website format. Several breaking cha...Magick.NET: Magick.NET 6.8.9.101: Magick.NET linked with ImageMagick 6.8.9.1. Breaking changes: - Int/short Set methods of WritablePixelCollection are now unsigned. - The Q16 build no longer uses HDRI, switch to the new Q16-HDRI build if you need HDRI.New Projects12306helper: 12306 ????2112110044: dasda2112110202: asdfsdfsdfsd2112110298: TieuDan2112110315: vftgcdxfrBaidu PCS: BaiduPCSExcel2Sobek: Here the project Excel2Sobek is hosted. Excel2Sobek is a preprocessor in Excel's VBA for the SOBEK 2 hydrological and hydraulic simulation model by Deltares.Help Desk Pro: Manage a business of customer serviceMARGYE: MARGYE CMS CMR E-CommerceMemberBS: MemberBS20140605MiKroTik API: Api untuk menghubungkan aplikasi anda dengan router Mikrotik.MiniProfiler + Log4Net: Use MiniProfiler and Log4Net in ASP.NET projectStore Apps Unity App Base for Prism: This simple library provides an Application Base for a Windows Store application that automatically connects Unity to provide injection as the container.SuperCaptcha for MVC: Custom captcha control for MVCTC760240: myappwithfailuresWindows Phone 8 Dilbert Comic Reader: Basic WP8.1 app that displays comics from http://www.dilbert.com.x86 Proved: Prove what you run!

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  • New features in SQL Prompt 6.4

    - by Tom Crossman
    We’re pleased to announce a new beta version of SQL Prompt. We’ve been trying out a few new core technologies, and used them to add features and bug fixes suggested by users on the SQL Prompt forum and suggestions forum. You can download the SQL Prompt 6.4 beta here (zip file). Let us know what you think! New features Execute current statement In a query window, you can now execute the SQL statement under your cursor by pressing Shift + F5. For example, if you have a query containing two statements and your cursor is placed on the second statement: When you press Shift + F5, only the second statement is executed:   Insert semicolons You can now use SQL Prompt to automatically insert missing semicolons after each statement in a query. To insert semicolons, go to the SQL Prompt menu and click Insert Semicolons. Alternatively, hold Ctrl and press B then C. BEGIN…END block highlighting When you place your cursor over a BEGIN or END keyword, SQL Prompt now automatically highlights the matching keyword: Rename variables and aliases You can now use SQL Prompt to rename all occurrences of a variable or alias in a query. To rename a variable or alias, place your cursor over an instance of the variable or alias you want to rename and press F2: Improved loading dialog box The database loading dialog box now shows actual progress, and you can cancel loading databases:   Single suggestion improvement SQL Prompt no longer suggests keywords if the keyword has been typed and no other suggestions exist. Performance improvement SQL Prompt now has less impact on Management Studio start up time. What do you think? We want to hear your feedback about the beta. If you have any suggestions, or bugs to report, tell us on the SQL Prompt forum or our suggestions forum.

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  • Character Jump Control

    - by Abdullah Sorathia
    I would like to know how can I control the jump movement of a character in Unity3D. Basically I am trying to program the jump in such a way that while a jump is in progress the character is allowed to move either left or right in mid-air when the corresponding keys are pressed. With my script the character will correctly move to the left when, for example, the left key is pressed, but when the right key is pressed afterwards, the character moves to the right before the movement to the left is completed. Following is the script: void Update () { if(touchingPlatform && Input.GetButtonDown("Jump")){ rigidbody.AddForce(jumpVelocity, ForceMode.VelocityChange); touchingPlatform = false; isJump=true; } //left & right movement Vector3 moveDir = Vector3.zero; if(Input.GetKey ("right")||Input.GetKey ("left")){ moveDir.x = Input.GetAxis("Horizontal"); // get result of AD keys in X if(ShipCurrentSpeed==0) { transform.position += moveDir * 3f * Time.deltaTime; }else if(ShipCurrentSpeed<=15) { transform.position += moveDir * ShipCurrentSpeed * 2f * Time.deltaTime; }else { transform.position += moveDir * 30f * Time.deltaTime; } }

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  • Contract Work - Lessons Learned

    - by samerpaul
    I thought I would write a post of a different nature today, but still relevant to the tech world. I do a lot of contract jobs myself and really enjoy it. It's nice to keep jumping from project to project, and not having to go to an office or keep regular hours, etc. I really enjoy it. I have learned a lot in the past few years of doing it (both from experience and from help given to me from others, and the internet) so I thought I'd share some of that knowledge/experience today.So here's my own personal "lesson's learned" that hopefully will help you if you find yourself doing contract work:Should I take the job?Ok, so this is the first step. Assuming you were given sufficient information about what they want, then you should really think about what you're capable of doing and whether or not you should take this job. Personally, my rule is, if I know it's possible, I'll say yes, even if I don't yet know how to do it. That's because the internet is such a great help, it would be rare to run into an issue that you can't figure out with some help. So if your clients are asking for something that you don't yet know how to program, but you know you can do it on the platform then go for it. How else are you going to learn?Use this rule with some limitation, however. If you're really lacking the expertise or foundation in something, then unless you have tons of time to complete the project, then I wouldn't say yes. For example, I haven't personally done any 3d/openGL programming yet so I wouldn't say yes to a project that extensively uses it. OK, so I want the job, but how much do I charge?This part can be tricky. There is no set formula really, but I have some tips for pricing that will hopefully give you a better idea on how to confidently ask your price and have them accept. Here are some personal guidelinesHow much time do you have to complete the project? If it's shorter than average, then charge more. You can even make a subtle note about this (or not so subtle if they still don't get it.) If it seems too short of a time (i.e. near impossible to complete), be sure to say that. It looks bad to promise a time that you can't keep--and it makes it less likely for them to return to you for work.Your Hourly rate: How long have you been working in that language? Do you have existing projects to back you up? Or previous contacts that can vouch for your work? Are there very few people with your particular skill set? All of these things will lend themselves to setting an hourly rate. I'd also try out a quick google search of what your line of work is, to see what the industry standard is at that point in time.I wouldn't price too low, because you want to make your time worth it. You also want them to feel like they're paying for quality work (assuming you can deliver it :) ). Finally, think about your client. If it's a small business, then don't price it too high if you want the job. If it's an enterprise (like a Fortune company), then don't be afraid to price higher. They have the budget for it.Fixed price: If they want a fixed price project, then you need to think about how many hours it will take you to complete it and multiply it by the hourly rate you set for yourself. Then, honestly, I would add 10-20% on top of that. Why? Because nothing ever works exactly how you want it to. There are lots of times that something "trivial" is way harder than it should be, or something that "should work" doesn't for hours and it eats away at your hourly rate. I can't count the number of times I encountered a logical bug that took away an entire's day work because debuggers don't help in those cases. By adding that padding in, it's still OK to have those days where you don't get as much done as you want. And another useful tip: Depending on your client, and the scope, you most likely want to set that you both sign off on a specification sheet before doing any work, and that any changes will result in a re-evaulation of the price. This is to help protect you from being handed a huge new addition to the project half-way in, without any extra payment.Scope of project: Finally, is it a huge project? Is it really small/fast? This affects how much your client will be willing to pay. If it sounds big, they will be willing to pay more for it. If it seems really small, then you won't be able to get away with a large asking price (as easily).Ok, I priced it, now what?So now that you have the price, you want to make sure it feels justified to your client. I never set a price before I can really think about everything. For example, if you're still in your introduction phase, and they want a price, don't give one! Just comment that you will send them a proposal sheet with all the features outlined, and a price for everything. You don't want to shout out a low number and then deliver something that is way higher. You also don't want to shock them with a big number before they feel like they are getting a great product.Make up a proposal document in a word editor. Personally, I leave the price till the very end. Why? Because by the time they reach the end, you've already discussed all the great features you plan to implement, and how it's the best product they'll ever use, etc etc...so your price comes off as a steal! If you hit them up front with a price, they will read through the document with a negative bias. Think about those commercials on TV. They always go on about their product, then at the end, ask "What would you pay for something like this? $100? $50? How about $20!!". This is not by accident.Scenario: I finished the job way earlier than expectedYou have two options then. You can either polish the hell out of the application, and even throw in a few bonus features (assuming they are in-line with the customer's needs) or you can sit and wait on it until you near your deadline. Why don't you want to turn it in too early? Because you should treat that extra time as a surplus. If you said it is going to take you 3 weeks, and it took you only 1, you have a surplus of 2 weeks. I personally don't want to let them know that I can do a 3 week project in 1 week. Why not? Because that may not always be the case! I may later have a 3 week project that takes all 3 weeks, but if I set a precedent of delivering super early, then the pressure is on for that longer project. It also makes it harder to quote longer times if you keep delivering too early.Feel free to deliver early, but again, don't do it too early. They may also wonder why they paid you for 3 weeks of work if you're done in 1. They may further wonder if the product sucks, or what is wrong with it, if it's done so early, etc.I would just polish the application. Everyone loves polish in their applications. The smallest details are what make an application go from "functional" to "fantastic". And since you are still delivering on time, then they are still going to be very happy with you.Scenario: It's taking way too long to finish this, and the deadline is nearing/here!So this is not a fun scenario to be in, but it'll happen. Sometimes the scope of the project gets out of hand. The best policy here is OPENNESS/HONESTY. Tell them that the project is taking longer than expected, and give a reasonable time for when you think you'll have it done. I typically explain it in a way that makes it sound like it isn't something that I did wrong, but it's just something about the nature of the project. This really goes for any scenario, to be honest. Just continue to stay open and communicative about your progress. This doesn't mean that you should email them every five minutes (unless they want you to), but it does mean that maybe every few days or once a week, give them an update on where you're at, and what's next. They'll be happy to know they are paying for progress, and it'll make it easier to ask for an extension when something goes wrong, because they know that you've been working on it all along.Final tips and thoughts:In general, contract work is really fun and rewarding. It's nice to learn new things all the time, as mandated by the project ,and to challenge yourself to do things you may not have done before. The key is to build a great relationship with your clients for future work, and for recommendations. I am always very honest with them and I never promise something I can't deliver. Again, under promise, over deliver!I hope this has proved helpful!Cheers,samerpaul

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  • A short but intense GCC Gathering in London

    - by user817571
    About one week ago I joined in London many long time GCC friends and acquaintances for a gathering organized by Google (in particular I guess should be thanked Diego and Ian). Only a weekend, and I wasn't able to attend on Sunday morning, but a very good occasion to raise some issues in a very relaxed way, in particular those at the border between areas of competence, which are the most difficult to discuss during the normal work days. If you are interested in a general overview and some notes this is a good link: http://gcc.gnu.org/wiki/GCCGathering2011 As you may easily guess, the third topic is mine, which I managed to have up quite early on Friday morning thanks to the votes of some good friends like Dodji (the ordering of the topics resulted from democratic voting on Friday evening!). I learned a lot from the discussion: for example that certainly the new C++11 'final' should be exploited largely in the c++ front-end; the various reasons why devirtualization can be quite trick (but I'm really confident that Martin and Honza are going to make a good progress also basing on a set of short testcases which I promised to collect); that, as explained by Ian, the gold linker already implements the nice --icf (Identical Code Folding) facility, which some friends of mine are definitely going to like (however, see: http://sourceware.org/bugzilla/show_bug.cgi?id=12919). I also enjoyed the observations made by Lawrence, where he remarked that in C+11 we are going to see more pointer iterations implicitly produced by the new range-based for-loop and we really want to make sure the loop optimizers are able to deal with those as well as loops explicitly using a counter. All in all, I really hope we are going to do it again!

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  • DDDNorth2 Bradford, 13th October 2012 - Async Patterns presentation and source code

    - by Liam Westley
    Many thanks to Andy Westgarth and his team for organising a fantastic conference at the rather elegant Bradford University School of Management. Also, a big congratulations to all the delegates who gave up there free time to come and hear us speak and who were, in general, enthusiastic and asked some cracking questions to keep us speakers on our toes. For those who attended my Async my source code and presentation are now available on GitHub, https://github.com/westleyl/DDDNorth2-AsyncPatterns If you are new to Git then the easiest client to install is GitHub for Windows, a graphical UI for accessing GitHub. Personally, I also have TortoiseGit installed – the file explorer add-in that works in a familiar manner to TortoiseSVN. As I mentioned during the presentation I have not included the sample data, the music files, in the source code placed on GitHub but I have included instructions on how to download them from http://silents.bandcamp.com and place them in the correct folders. What I forgot to mention is that Windows Media Player by default does not play Ogg Vorbis and Flac music files, however you can download the codec installer for these, for free, from http://xiph.org/dshow. I am planning to break down this little project into a series of blog posts, with each pattern being a single blog post over several weeks. In these I will flesh out the background behind the pattern, the basic goal being achieved and how to monitor the progress of the sample data being processed. Basically, what I said during the presentation and is missing from the slides.

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  • How to auto-mount a copied encrypted home

    - by LedZ
    How can I auto-mount and use my encrypted home that I copied to another partition on the same hard disk? I'm running Ubuntu 11.10. My encrypted home is on sda1. There I've 2 users: userA and userB. Another partition is sda3 on which I have some other Data. BTW, sda1 is formatted as EXT4, sda3 is formatted as EXT3. I did the following: I logged out from GUI (Gnome) and changed (using Ctrl+Alt+F1) to the shell. From there I logged in, changed to sudo (using sudo -s) . After then I created a new mountpoint (tmp) under /mnt (mkdir /mnt/tmp) mounted /dev/sda3 on that mountpoint /mnt/tmp (mount /dev/sda3 /mnt/tmp) copied my encrypted /home to /mnt/tmp using rsync (rsync --acvxASXH --progress --stats /home/ /mnt/tmp/). After the “copy-procedure” I looked to my “new home” in /mnt/tmp and there I found the following 3 folders: userA, userB, .ecryptfs My structure for /dev/sda3 mounted on /mnt/tmp looks like the following (userB in ecryptfs I've not listed): -userA ¦ +userB ¦ +.ecryptfs ¦ +userA ¦ + auto-mount ¦ + auto-umount ¦ + Private.mnt ¦ + Private.sig ¦ + wrapped-passphrase ¦ + .wrapped-passphrase.recorded ¦ + .Private + (encrypted file_1) + (encrypted file_2) + (encrypted file_n) Now I would like that this copy of the original home-directory should act with the same behavior as the original home-directory means, that it should be auto-mounted at reboot and give me access to my unencrypted files and after logout all my files should be encrypted again. Any suggestions?

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  • Which programming language should i choose? (much more info inside) [closed]

    - by Andreas
    I am not completely sure if this is the right place to put this question, but since it's the programming thread I guessed that there's many experienced programmers here. :) Ok, hello! My name is Andreas and I am a 16 years old guy from Norway. For some time now I've wanted to learn a programming language. Six months ago I started learning C++, but quit withing a week due to lack of motivation. The same thing happend only 2 months ago when I tried to learn Lua. I wanted to program mods to the game Garry's mod, and was really motivated. Then I stopped playing the game, and the programming stopped with it. Today though I am ready again. The only difference is that I am not completely sure what I want to do with the language. I only want to create something, and I miss the progress of failing and enduring hard work until I finally solve the problem I've worked on for hours. What I am trying to say is; Is there any program out there that allows me, a complete noob (I didn't learn that much in a week, so I like to call myself a beginner), to create apps, mods or something similar but at the same time being qualified as a first time language? I was thinking of Java, because Android, Minecraft and many other applications and games use it. But I've heard that it is going to be replaced by a program called HTML 5 (whatever that is), is this true? I certainly don't want to spend many hours of my life on something that is useless in a year or two. Hopefully I didn't make this too complicated. I know that it is hard to recommend something when I don't have a goal, but I really don't know what to say. Have a good day kind folks! - Andreas EDIT:* I did not know that this was an off topic question, really sorry!

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  • Wine on Ubuntu 12.04 64bit. wine : Depends: wine1.4 but it is not going to be installed

    - by Nikola Borisov
    I'm running Ubuntu 12.04 64bit and I want to install wine nikola@carbon:~$ sudo apt-get install wine [sudo] password for nikola: Sorry, try again. [sudo] password for nikola: Reading package lists... Done Building dependency tree Reading state information... Done Some packages could not be installed. This may mean that you have requested an impossible situation or if you are using the unstable distribution that some required packages have not yet been created or been moved out of Incoming. The following information may help to resolve the situation: The following packages have unmet dependencies: wine : Depends: wine1.4 but it is not going to be installed E: Unable to correct problems, you have held broken packages. nikola@carbon:~$ I spend 4 hours and I have not made any progress. I don't get it. Ubuntu is a popular distro, wine is very common thing for people to want to run. Using 64bit system is what everyone should be doing (I don't even get why are there 32 bit version of ubuntu). Here is how the dependencies looks like: wine - wine1.4 wine1.4 - wine1.4-amd64 wine1.4-amd64 - wine1.4-common wine1.4-common - wine1.4 I see a problem here.... :( Please help me.

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  • Who should be the architect in an agile project?

    - by woni
    We are developing the agile way for a few months now and I have some troubles understanding the agile manifesto as interpreted by my colleagues. The project we are developing is a framework for future projects and will be reused many times in the next years. Code is only written to fulfill the needs of the current user story. The product owner tells us what to do, but not how to do it. What would be right, in my opinion, because he is not implicitly a programmer. The project advanced and in my eyes it messed up a little bit. After I recognized an assembly that was responsible for 3 concerns (IoC-Container, communication layer and project internal things), I tried to address this to my colleagues. They answered that this would be the result of applying YAGNI, because know one told them to respect that functionalities have to be split up in different assemblies for further use. In my opinion no one has to tell us that we should respect the Separation of Concerns principle. On the other side, they mentioned to prefer YAGNI over SoC because it is less effort to implement and therefore faster and cheaper. We had changing requirements a lot at the beginning of the project and ended up in endless refactoring sessions, because to much has to be adapted. Is it better to make such rather simple design decisions up front, even there is no need in the current situation, or do we have to change a lot in the later progress of the project?

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  • Reaching Intermediate Programming Status

    - by George Stocker
    I am a software engineer that's had positions programming in VBA (though I dare not consider that 'real' experience, as it was trial and error!), Perl w/ CGI, C#, and ASP.NET. The latter two are post-undergraduate, with my entrance into the 'real world'. I'm 2 years out of college, and have had 5 years of experience (total) across the languages I've mentioned. However, when it comes to my resume, I can only put 2 years down for C#, and less than a year down for ASP.NET. I feel like I know C#, but I still have to spend time going 'What does this method do?', whereas some of the more senior level engineers can immediately say, "Oh, Method X does this, without ever having looked at that method before." So I know empirically that there's a gulf there, but I'm not exactly sure how to bridge it. I've started programming in Project Euler, and I picked up a book on design patterns, but I still feel like I spend each day treading water, instead of moving forward. That isn't to say that I don't feel like I've made progress, it just means that as far as I come each day, I still see the mountain top way off in the distance. My question is this: How did you overcome this plateau? How long did it take you? What methods can you suggest to assist me in this? I've read through Code Complete, The Mythical Man Month, and CLR via C#, 2nd edition -- my question is: What do I do now? Edit: I just found this question on projects for an intermediate level programmer. I think it adds to the discussion (though it does not supplant my question). As such, I'm adding it to the question as a "For More Information".

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  • Virtual Pageview Goal Funnel Not Tracking Correctly

    - by cphill
    I have an AJAX form that has three stages: 1. The landing page where a user fills out a form and selects between three question sets and clicks begin assessment 2. The assessment page, where users fill out questions relating to the question set that they selected on the landing page. 3.The results page, which shows whether they are at High Risk or Low Risk. Since this is an AJAX form that does not open a new page for each step of the process, I implemented a virtual pageview that would fire on the pageload of each step of the form process. The following is my virtual pageview setup for each stage: /form/begin-assessment /form/assessment/* (* = Three different virtual pageviews depending on the users selection of the three sets of questions: /one, /two, /three) 3./form/finished-assessment I have set up three separate goals to track user progress through each step of the form assessment. Here is my Goal setup: Goal Description: -Goal Type: Destination Goal Details: -Destination: /form/finished-assessment -Funnel: On Step 1: /form/begin-assessment (Required: Yes) Step 2: /form/assessment/one (Step 2: replace /one with /two or /three and you have my two other goals setup) Now my goals are recording the correct data in the first step and show the completions in the destination, but the second step does not show any drop offs. They show the same data as the destination. Any ideas of how I set up the goals wrong?

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  • canvas tile grid, hover effects, single tilesheet, etc

    - by user121730
    I'm currently in the process of building both the client and server side of an html5, canvas, and WebSocket game. This is what I have thus far for the client: http://jsfiddle.net/dDmTf/7/ Current obstacles The hover effect has no idea what to put back after the mouse leaves. Currently it's just drawing a "void" tile, but I can't figure out how to redraw a single tile without redrawing the whole map. How would I go about storing multiple layers within the map variable? I was considering just using a multi-dimensional array for each layer (similar to what you see as the current array), and just iterating through it, but is that really an efficient way of doing it? Side note The tile sheet being used for the jsfiddle display is only for development. I'll be replacing it as things progress in the engine. I hope you can help! Hopefully you guys can help me, I've been struggling to get through things, since I'm learning how things kind of stuff works as I go. If you guys have any pointers for my JavaScript, feel free. As I'm more or less learning advanced usage as I go, I'm sure I'm doing plenty of things wrong. Note: I will continue to update this post as the engine improves, but updating the jsfiddle link and updating the obstacles list by striking things that have been solved, or adding additions. Thanks!

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  • Digital HD Transition

    - by Bill Evjen
    The HD Experience Roughly 53% of the viewing public has HD capable devices in their home 24% think they are watching HD while they have no subscription to any HD content Today’s HD Considerations Choices abound: format resolution – 720p, 1080i/p frame rates compression and wrapping audio compression and delivery metadata packaging, delivery, and usage content delivery protocols Metadata is going to be a part of the overall experience With emerging technologies: Super Hi-Vision (SHV, UHDTV 4320p), 3D HEVC/H.265, WEBM/VP8 HDBaseT, P2PTV Dolby Pulse/HE-AAC Industry standardization Metadata registration, packaging, and delivery standards Improved picture and sound quality is a logical next step but we need to also think about the end to end viewing experience including; 3D video and audio content Mixed-mode viewing to bring interactive and immersive experiences Content Transportability both on-to and off-of the aircraft High Definition Standardization Analog switch off around the world DTV transition completed: 17 countries DTV transition in progress: 45 countries The EU has mandated the end of 2012 as the final date for Analog Switch Off D-Cinema was standardized by SMPTE in 2006 Airlines are installing HD displays today Passengers are bringing their own devices now HD TV on airlines are getting bigger and bigger – bigger than SD was – now up to 23” Gray scale data input for color – 6 to 8 bit Contrast – 400 to 700 Backlit – LED Encryption – can it be the same for HD? PPV in the cabin?

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  • Making money from a custom built interpreter?

    - by annoying_squid
    I have been making considerable progress lately on building an interpreter. I am building it from NASM assembly code (for the core engine) and C (cl.exe the Microsoft compiler for the parser). I really don't have a lot of time but I have a lot of good ideas on how to build this so it appeals to a certain niche market. I'd love to finish this but I need to face reality here ... unless I can make some good monetary return on my investment, there is not a lot of time for me to invest. So I ask the following questions to anyone out there, especially those who have experience in monetizing their programs: 1) How easy is it for a programmer to make good money from one design? (I know this is vague but it will be interesting to hear from those who have experience or know of others' experiences). 2) What are the biggest obstacles to making money from a programming design? 3) For the parser, I am using the Microsoft compiler (no IDE) I got from visual express, so will this be an issue? Will I have to pay royalties or a license fee? 4) As far as I know NASM is a 2-clause BSD licensed application. So this should allow me to use NASM for commericial development unless I am missing something? It's good to know these things before launching into the meat and potatoes of the project.

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  • SQL Server Database Settings

    - by rbishop
    For those using Data Relationship Management on Oracle DB this does not apply, but for those using Microsoft SQL Server it is highly recommended that you run with Snapshot Isolation Mode. The Data Governance module will not function correctly without this mode enabled. All new Data Relationship Management repositories are created with this mode enabled by default. This mode makes SQL Server (2005+) behave more like Oracle DB where readers simply see older versions of rows while a write is in progress, instead of readers being blocked by locks while a write takes place. Many common sources of deadlocks are eliminated. For example, if one user starts a 5 minute transaction updating half the rows in a table, without snapshot isolation everyone else reading the table will be blocked waiting. With snapshot isolation, they will see the rows as they were before the write transaction started. Conversely, if the readers had started first, the writer won't be stuck waiting for them to finish reading... the writes can begin immediately without affecting the current transactions. To make this change, make sure no one is using the target database (eg: put it into single-user mode), then run these commands: ALTER DATABASE [DB] SET ALLOW_SNAPSHOT_ISOLATION ONALTER DATABASE [DB] SET READ_COMMITTED_SNAPSHOT ON Please make sure you coordinate with your DBA team to ensure tempdb is appropriately setup to support snapshot isolation mode, as the extra row versions are stored in tempdb until the transactions are committed. Let me take this opportunity to extremely strongly highly recommend that you use solid state storage for your databases with appropriate iSCSI, FiberChannel, or SAN bandwidth. The performance gains are significant and there is no excuse for not using 100% solid state storage in 2013. Actually unless you need to store petabytes of archival data, there is no excuse for using hard drives in any systems, whether laptops, desktops, application servers, or database servers. The productivity benefits alone are tremendous, not to mention power consumption, heat, etc.

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  • GeForce and Radeon: what is present condition of opensource and proprietary drivers?

    - by Septagram
    So, it'm about to buy a fresh videocard. Since I do most of my stuff on Linux, I wonder how well will either videocard perform. I recently had a good experience with GeForce 6600 with proprietary drivers and a less than satisfactory experience with Radeon 9000 a while ago. From my experience, proprietary drivers for GeForce used to work very well, while proprietary drivers for Radeon failed miserably. And opensource drivers were sloooow. A few months ago I found out that ATI opened their specifications, and a work on fully featured opensource driver is in progress. I prefer to use free software whenever possible, with the exception of games, so, if that driver is fast enough, feature-rich enough and reliable enough I'd very much like to try it out. I wish I could say that if I can just to basic things, like watch video, heavily use compiz and work with simple applications, this may be enough. I do most of my gaming under Windows anyway. However, there is a good chance I'll go into indie game development in a few months fulltime, so it should also be able to run not-so-very-demanding games (say Nexuiz). But if it isn't, I'd like to know, what to expect from proprietary drivers. Do recent proprietary drivers from NVIDIA and ATI work well? Are ATI drivers just as easy to install on Ubuntu as are NVIDIA drivers?

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  • Need ideas for an innovation week

    - by slandau
    So 4 times a year we have an innovation week (to even out the odd sprint releases). This whole week is dedicated to experimenting with new technology/ideas that could potentially help progress the software department or the company as a whole, and serve as sort of a starting point for new ideas and brainstorming. For example, the last one contained a lot of projects. One was the re-design of our web app into more of a Web 2.0 look and feel using JQuery and a lot of cool CSS tricks. Another was a proposal for a new bug tracking software as opposed to the clearly outdated one we use, and another was a very cool JQuery/Js design that could show the same page to multiple users on different computers and allow each of them to take "charge" of the page, disabling the other one from doing anything, and vice versa, seeing all updates in real time -- sort of like Netmeeting through Js. Well, this is my first one as a new employee so I wanted to think of something cool. We get one week (anywhere from 40-60 hours or so), and we usually pair up or do this in groups of 3-4, depending on how many projects there are. Projects have to get approved but usually that doesn't prove to be too difficult. We are in the financial analysis software industry if the domain was leading you guys to think of anything helpful. I am primarily working on a web app in MVC 2 at the moment using a lot of JQuery and a C# backend. Do you guys have any idea of something that would be cool/beneficial/worth it?

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  • 11.10 install hangs at different places

    - by TreefrogInc
    I've been trying to install Oneiric for some time now, and I've looked everywhere for a solution to the problems I've been having. So far, I've attempted four times to install it, so now I'm up to a point of panic. So I grabbed the 11.10 x64 iso from the website, and after verifying that the md5 hash is correct, I burned that onto my last remaining clean CD. On my first attempt, everything went perfectly up to the middle of the installation, and the progress bar stopped when it said: "configuring target system." I could do everything else, only the installation seemed to have stopped. After I googled my problem, I went and used the "check disc for errors" option, which said everything was fine. Then I tried the installation again, only this time, I selected "Install Ubuntu Now" instead of the "try before installing". Again, the same problem. My second and third tries didn't even reach the installation phase. It just stopped at the 5 blinking dots and never went any further. I used the same non-rewritable cd for all the attempts, as the error check didn't show any problems and because I'm currently out of usable cds. System: Core i3 CPU @ 3.4 GHz, 500 GB HDD (250g used for Win7, 70g used for preexisting system partitions, 180g unallocated).

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  • Dual Boot menu with Ubuntu and Windows 8 not showing up

    - by user180630
    I know a lot of posts have been written, and I had read most of them when I encountered the problem. None of them solved the problem. I have successfully installed Ubuntu 12.04 on top of Windows 8. Now my PC simply boots into Windows 8. If I press 'Esc' at start of BIOS, and then F9,the GRUB shows up and Ubuntu is listed at the top of the several options to boot from. I did run Boot-Repair once I logged into Ubuntu explicitly from GRUB as mentioned above. I did all said by Stormvirux in this link but was still unsuccessful. The debug info is listed here. Something which confuses me is the message which Boot-Repair stated after it did its job. You can now reboot your computer. Please do not forget to make your BIOS boot on sda (8004MB) disk! The boot files of [The OS now in use - Ubuntu 12.04.2 LTS] are far from the start of the disk. Your BIOS may not detect them. You may want to retry after creating a /boot partition (EXT4, 200MB, start of the disk). This can be performed via tools such as gParted. Then select this partition via the [Separate /boot partition:] option of [Boot Repair]. (https://help.ubuntu.com/community/BootPartition) I don't know why it says it is far from the start of the disk as I see it first in the GRUB menu which comes up at startup. One more input, when I try to place the GRUB in sda, Boot-Repair does not progress giving me the following error: GPT detected. Please create a BIOS-Boot partition (>1MB, unformatted filesystem, bios_grub flag). This can be performed via tools such as Gparted. Then try again. Alternatively, you can retry after activating the [Separate /boot/efi partition:] option. I had to select Separate /boot/efi partition: sdb2

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  • What are some good resources for creating a game engine in XNA?

    - by Glasser
    I'm currently a student game programmer working on an indie project. We have a team of eleven people (five programmers, four artists, and two audio designers) aboard, all working hard to help design this game. We've been meeting for months now and so far we have a pretty buffed out Game Design Document as well as much audio/visual concept art. Our programmers are itching to progress on our own end. Each person in our programming team is well versed in C++, but is very familiar with C#. We have enough experience and skill that we're confident that we will be successful with our game, and we're looking to build our own game engine in XNA as it seems like it would be worth our time and effort in the end. The game itself will be a 2D beat 'em up style game to be released over xbox live and the PC. It's play style will be similar to that of Castle Crashers or Scott Pilgrim vs The World. We want to design the game engine to allow us to better implement our assets into the game as well as to simplify the creation of design elements/mechanics. Currently between our programmers, we have books such as "XNA 4.0" and "Game Coding Complete, Third Edition," but we'd still like more information on both XNA and (especially) building a game engine from scratch. What are any other good books, websites, or resources we could use to further map out and program our game engine?

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  • Why do I get disk I/O errors booting the 3.2 kernel on a xen vps server?

    - by Doug
    I have a xen vps, which I just upgraded to the new LTS 12 Precise Pangolin. However, I see this error on booting: [ 12.848076] end_request: I/O error, dev xvda, sector 12841 [ 12.848093] end_request: I/O error, dev xvda, sector 12841 [ 12.848103] Buffer I/O error on device xvda1, logical block 1605 [ 12.848110] lost page write due to I/O error on xvda1 [ 12.848129] Aborting journal on device xvda1. Results in / being mounted read-only. Reboot: [ 3.087257] EXT3-fs (xvda1): warning: ext3_clear_journal_err: Marking fs in need of filesystem check. [ 3.087677] EXT3-fs (xvda1): recovery complete [ 3.088514] EXT3-fs (xvda1): mounted filesystem with ordered data mode Begin: Running /scripts/local-bottom ... done. done. Begin: Running /scripts/init-bottom ... done. fsck from util-linux 2.20.1 PRGMRDISK1 contains a file system with errors, check forced. Checking disk drives for errors. This may take several minutes. Press C to cancel all checks in progress PRGMRDISK1: ***** REBOOT LINUX ***** PRGMRDISK1: 371152/6001184 files (2.8% non-contiguous), 4727949/12000000 blocks mountall: fsck / [308] terminated with status 3 mountall: System must be rebooted: / [ 151.566949] Restarting system. Name ID Mem VCPUs State Time(s) shadowmint 236 2048 1 --p--- 0.0 Reboot - back to 1. This is definitely an issue with the 3.2 kernel, because booting the 3.0.0 or 2.6.38 kernel series make this issue magically disappear. I'm certain this is some kind of weird xen thing, but no idea. Anyone? Anyhow, until this is resolve I strongly recommend against upgrading if you're running a xen server.

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  • How to keep track of previous scenes and return to them in libgdx

    - by MxyL
    I have three scenes: SceneTitle, SceneMenu, SceneLoad. (The difference between the title scene and the menu scene is that the title scene is what you see when you first turn on the game, and the menu scene is what you can access during the game. During the game, meaning, after you've hit "play!" in the title scene.) I provide the ability to save progress and consequently load a particular game. An issue that I've run into is being able to easily keep track of the previous scene. For example, if you enter the load scene and then decide to change your mind, the game needs to go back to where you were before; this isn't something that can be hardcoded. Now, an easy solution off the top of my head is to simply maintain a scene stack, which basically keeps track of history for me. A simple transaction would be as follows I'm currently in the menu scene, so the top of the stack is SceneMenu I go to the load scene, so the game pushes SceneLoad onto the stack. When I return from the load scene, the game pops SceneLoad off the stack and initializes the scene that's currently at the top, which is SceneMenu I'm coding in Java, so I can't simply pass around Classes as if they were objects, so I've decided implemented as enum for eac scene and put that on the stack and then have my scene managing class go through a list of if conditions to return the appropriate instance of the class. How can I implement my scene stack without having to do too much work maintaining it?

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  • Why did the web win the space of remote applications and X not?

    - by Martin Josefsson
    The X Window System is 25 years old, it had it's birthday yesterday (on the 15'th). As you probably are aware of, one of it's most important features is the separation of the server side and the client side in a way that neither Microsoft's, Apples or Wayland's windowing systems have. Back in the days (sorry for the ambiguous phrasing) many believed X would dominate over other ways to make windows because of this separation of server and client, allowing the application to be ran on a server somewhere else while the user clicks and types on her own computer at home. This use obviously still exists, but is marginalized at best. When we write and use programs that run on a server we almost always use the web with it's html/css/js. Why did the web win, and X not? The technologies used for the web (said html/css/js) are a mess. Combined with all the back-end-frameworks (Rails, Django and all) it really is a jungle to navigate thru. Still the web thrives with creativity and progress, while remote X apps do not.

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