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  • How do I left-click a Java Application on a WeTab running Ubuntu 12.10? (workaround defect in Onboard)

    - by Kat Amsterdam
    I installed Ubuntu 12.10 on my weTab. Everything works perfectly (albeit slowly) and I can touch and use every application execpt ones written in Java. When I start any Java Application the touchscreen does not recognize the left click. I believe it's a problem in OnBoard (the onscreen keyboard) because when I touch the mouse icon on the OnBoard and then the Java Application the left click works. This is very cumbersome for every click to first hit OnBoard mouse icon and then button in the Java app I would like to click. It defeats the purpose of a touchscreen. The Java Application is definitly touchable as it's running on 10 other machines with Elo Touchscreen. How do I get Ubuntu to recognize the left click in a java application automatically when I touch the screen? Or a way to dignose this so I can make a clear bug report? This happens in all the desktop environments (Gnome/Unity, XFCE4 and LXDE) I tried with openjdk-6-* and openjdk-7-* Stats: WeTab 32GB 3G 2GB RAM Intel(R) Atom(TM) CPU N450 @ 1.66GHz - 64-bit Ubuntu 12.10 - 64 bit Unity Desktop environment Xubuntu Desktop environment Lubuntu Desktop environment The real touchscreen driver from EETI (eGalaxy) (also didn't work with the Ubuntu standard touchscreen driver)

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  • What type of pattern would be used in this case

    - by Admiral Kunkka
    I want to know how to tackle this type of scenario. We are building a person's background, from scratch, and I want to know, conceptually, how to proceed with a secure object pattern in both design and execution... I've been reading on Factory patterns, Model-View-Controller types, Dependency injection, Singleton approaches... and I can't seem to grasp or 'fit' these types of designs decisions into what I'm trying to do.. First and foremost, I started with having a big jack-of-all-trades class, then I read some more, and some tips were to make sure your classes only have a single purpose.. which makes sense and I started breaking down certain things into other classes. Okay, cool. Now I'm looking at dependency injection and kind of didn't really know what's going on. Example/insight of what kind of heirarchy I need to accomplish... class Person needs to access and build from a multitude of different classes. class Culture needs to access a sub-class for culture benefits class Social needs to access class Culture, and other sub-classes class Birth needs to access Social, Culture, and other sub-classes class Childhood/Adolescence/Adulthood need to access everything. Also, depending on different rolls, this class heirarchy needs to create multiple people as well, such as Family, and their backgrounds using some, if not all, of these same classes. Think of it as a people generator, all random, with backgrounds and things that happen to them. Ageing, death of loved ones, military careers, e.t.c. Most of the generation is done randomly, making calls to a mt_rand function to pick from most of the selections inside the classes, guaranteeing the data to be absolutely random. I have most of the bulk-data down, and was looking for some insight from fellow programmers, what do you think?

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  • Installing packages into local directory?

    - by Gili
    I'd like to install software packages, similar to apt-get install <foo> but: Without sudo, and Into a local directory The purpose of this exercise is to isolate independent builds in my continuous integration server. I don't mind compiling from source, if that's what it takes, but obviously I'd prefer the simplest approach possible. I tried apt-get source --compile <foo> as mentioned here but I can't get it working for packages like autoconf. I get the following error: dpkg-checkbuilddeps: Unmet build dependencies: help2man I've got help2man compiled in a local directory, but I don't know how to inform apt-get of that. Any ideas? UPDATE: I found an answer that almost works at http://askubuntu.com/a/350/23678. The problem with chroot is that it requires sudo. The problem with apt-get source is that I don't know how to resolve dependencies. I must say, chroot looks very appealing. Is there an equivalent command that doesn't require sudo?

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  • Bust Out these 13 Spooky Games for Halloween

    - by Jason Fitzpatrick
    Looking for a suitably spooky board game for Halloween? This roundup includes everything from the light-hearted to the dark and challenging. Over at GeekDad they’ve rounded up 13 horror/Halloween themed board games to help you fill your holiday board gaming quota. The list includes classics like the in-depth and atmospheric Arkham Horror to more recent and kid-friendly GeistesBlitz. Although we think their list is rock solid and includes some great titles, we’re disappointed to see that Witch of Salem, a great lighter-weight alternative to Arkham Horror for those nights you want some cooperative H.P. Lovecraft inspired play without the massive setup and game length, didn’t make the list. To check out the full GeekDad list hit up the link below, for more boardgame-centric reading we highly recommend the excellent board gaming site BoardgameGeek. 13 Spooky Board Games for Your Halloween Game Night [GeekDad] What Is the Purpose of the “Do Not Cover This Hole” Hole on Hard Drives? How To Log Into The Desktop, Add a Start Menu, and Disable Hot Corners in Windows 8 HTG Explains: Why You Shouldn’t Use a Task Killer On Android

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  • implementing dynamic query handler on historical data

    - by user2390183
    EDIT : Refined question to focus on the core issue Context: I have historical data about property (house) sales collected from various sources in a centralized/cloud data source (assume info collection is handled by a third party) Planning to develop an application to query and retrieve data from this centralized data source Example Queries: Simple : for given XYZ post code, what is average house price for 3 bed room house? Complex: What is estimated price for an house at "DD,Some Street,XYZ Post Code" (worked out from average values of historic data filtered by various characteristics of the house: house post code, no of bed rooms, total area, and other deeper insights like house building type, year of built, features)? In addition to average price, the application should support other property info ** maximum, or minimum price..etc and trend (graph) on a selected property attribute over a period of time**. Hence, the queries should not enforce the search based on a primary key or few fixed fields In other words, queries can be What is the change in 3 Bed Room house price (irrespective of location) over last 30 days? What kind of properties we can get for X price (irrespective of location or house type) The challenge I have is identifying the domain (BI/ Data Analytical or DB Design or DB Query Interface or DW related or something else) this problem (dynamic query on historic data) belong to, so that I can do further exploration My findings so far I could be wrong on the following, so please correct me if you think so I briefly read about BI/Data Analytics - I think it is heavy weight solution for my problem and has scalability issues. DB Design - As I understand RDBMS works well if you know Data model at design time. I am expecting attributes about property or other entity (user) that am going to bring in, would evolve quickly. hence maintenance would be an issue. As I am going to have multiple users executing query at same time, performance would be a bottleneck Other options like Graph DB (http://www.tinkerpop.com/) seems to be bit complex (they are good. but using those tools meant for generic purpose, make me think like assembly programming to solve my problem ) BigData related solution are to analyse data from multiple unrelated domains So, Any suggestion on the space this problem fit in ? (Especially if you have design/implementation experience of back-end for property listing or similar portals)

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  • Should I use OpenGL or DX11 for my game?

    - by Sundareswaran Senthilvel
    I'm planning to write a game from scratch (a BIG Game, for commercial purpose). I'm aware that there are certain compute libraries like OpenCL, AMD APP SDK, C++ AMP as well as DirectCompute - both from MS (NOT interested in CUDA) are available in the market. I'm planning to write the game from the scratch, which includes the following engines... Physics Engine AI Engine Main Game Engine (... and if anything is missed). I'm aware that, there are some free physics engine libraries in the market. Not sure about free AI engine libraries. I'm bit confused in choosing between the OpenCL, AMD APP SDK, and C++ AMP libraries (as already mentioned i'm NOT interested in CUDA). I want my game to be published in Windows/Android/Mac OSX. It means it should be a cross-platform game. I will be having "one source code" that i'll compile for various platforms like Windows/Android/Mac OSX, and any others if i missed. Note: Since I'm NOT a Java guy, kindly do NOT suggest me the Java Language. For Graphics language should i use OpenGL or DirectX 11? I have heard that OpenGL runs on a single core, and not sure of DirectX 11. Between OpenGL and DirectX which one should i follow? or else, are there any other graphics language that i need to start with? I want to make use of the parallelism in GPU as well as CPU.

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  • Self-imposed lockout from program

    - by Alex
    I'm plagued with a lack of willpower. I recently started looking for solutions, and came across a program for macs called SelfControl which completely blocks one's access to a given set of websites for a given period of time (you can delete the program/restart your computer/do almost anything and it will still block those sites for the specified time period, and doesn't require a password to do it.) Unfortunately, there are no windows analogues. The one that comes the closest is Cold Turkey. It has the functionality whereby you set a time in the future, specify a list of websites (or programs - eg explorer, firefox, chrome) and you are blocked from accessing them for the whole duration. No password can undo it, no system reboot, etc. The problem is that the program is a buggy piece of garbage, and in order to ensure that you're not locked out from websites forever, you have to run an uninstaller which is just an exe file accessible at any time which completely defeats the purpose of a self-imposed program lockout. I want to make a better version of that program, or find a simple way to prevent access to a given set of programs over a given period of time with no way around it. I've only taken a few introductory courses in java (math major), but the internet is really having a negative effect on my studies, and the only way I can do work is to eliminate all distractions. What do I need to learn in order to make a program with the following properties: Given a set of .exe files, and a time in the future , this program will prevent access to the given .exe files until current time = given time restarting the computer doesn't interfere with the program, one can't uninstall the program until current time = given time, one can't create another instance of the program to block itself I don't care how much programming knowledge i need to acquire in order to make this program, so please give me a specific list of things that I need to study in order to make this happen, or if something like this exists, then please let me know.

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  • phpBB - display a public message when the whole board is private

    - by Sparky672
    In my installation all discussion forums/boards are private and can only be seen after a user registers and admin approves their membership. This is working. When a user first comes to the main phpBB page and they're not logged in, they can see very little except for the login and registration functions. Now I'm trying to configure phpBB to display a Read Me posting that is available to general public before registration or login. The problem is that I'd have to create a whole "public" forum and it would likely contain only one topic thread called "Read Me". The users would have to click into the public forum and then click again to get into the Topic called "Read Me". Is it possible to have a Topic thread outside of a forum? If not, is there another, better, way to achieve this? I just want to display a message, maybe a few short paragraphs to the public, explaining the purpose of the Forum and that they must register and wait for approval in order to gain additional access. I'm not seeing anything like this in the ACP. Thank-you.

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  • Can certain system-hungry modules be disabled in Ubuntu?

    - by Ole Thomsen Buus
    Hi, Let me add some context: I am currently using Ubuntu 9.10 64-bit (Desktop) on a relatively powerful stationary PC (Intel Core i7 920, 12GB ram). My purpose is highspeed imaging with a pointgrey Grashopper machine-vision camera (for research, PhD project). This camera is capable of 200 fps at full VGA (640x480) resolution. The camera is connected using Firewire (1394b) and the drivers and software from Pointgrey works great. I have developed a console C++ application that can grap a certain number of frames to preallocated memory and after this also save the grapped frames to harddrive. Currently it works fine but sometimes I am observing a few framedrops (1-3). When this happens I reset the experiment and repeat the recording and usually i am lucky the second time with no framedrops (the camera-driver has a internal framecounter that I am using). Question: I usually go to tty1 and use "sudo service gdm stop" to disable the graphical frontend. It seems to release some memory though that is not my main concern. My concern is CPU resources. Are there other system hungry modules that can be disabled temporarily such that the CPU gets less busy on Ubuntu 9.10? At some point in the future I will update to 10.10. Should I perhaps option for the server edition instead? Thanks.

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  • Never Bet Against the Impossible

    - by BuckWoody
    My uncle used to say “If a man tells you that his car squirts milk in his eye when you lift the hood, don’t bet against that. You’ll end up with milk in your eye.” My friend Allen White tells me this is taken from a play (and was said about playing cards), but I think the sentiment holds, even in database work. I mentioned the other day that you should allow the other person to talk and actively listen before you propose a solution. Well, I saw a consultant “bet against the impossible”  the other day – and it bit her. She explained to the person telling her the problem that the situation simply couldn’t exist that way, and he proceeded to show her that it did. She got silent, typed a few things, muttered a little, and then said “well, must be something else.” She just couldn’t admit she was wrong. So don’t go there. If someone explains a problem to you with their database, listen with purpose, and then explore the troubleshooting steps you know to find the problem. But keep your absolutes to yourself. In fact, I have a friend that has recently sent me one of those. He connects to a system with SQL Server Management Studio (SSMS) version 2008 (if I recall correctly) and it shows a certain version number of the target system in the connection tab. Then he connects to it using SSMS 2008 R2 and gets a different number. Now, as far as I know, we didn’t change the connection string information, and that’s provided by the target system, so this is impossible. But I won’t tell him that. Not until I look a little more. :) Share this post: email it! | bookmark it! | digg it! | reddit! | kick it! | live it!

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  • Recommended formats to store bitmaps in memory?

    - by Geotarget
    I'm working with general purpose image rendering, and high-performance image processing, and so I need to know how to store bitmaps in-memory. (24bpp/32bpp, compressed/raw, etc) I'm not working with 3D graphics or DirectX / OpenGL rendering and so I don't need to use graphics card compatible bitmap formats. My questions: What is the "usual" or "normal" way to store bitmaps in memory? (in C++ engines/projects?) How to store bitmaps for high-performance algorithms, such that read/write times are the fastest? (fixed array? with/without padding? 24-bpp or 32-bpp?) How to store bitmaps for applications handling a lot of bitmap data, to minimize memory usage? (JPEG? or a faster [de]compression algorithm?) Some possible methods: Use a fixed packed 24-bpp or 32-bpp int[] array and simply access pixels using pointer access, all pixels are allocated in one continuous memory chunk (could be 1-10 MB) Use a form of "sparse" data storage so each line of the bitmap is allocated separately, reusing more memory and requiring smaller contiguous memory segments Store bitmaps in its compressed form (PNG, JPG, GIF, etc) and unpack only when its needed, reducing the amount of memory used. Delete the unpacked data if its not used for 10 secs.

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  • Including Microsoft.XNA.Framework.Input.Touch in a project?

    - by steven_desu
    So after running through tutorials by both Microsoft and www.xnadevelopment.com I feel very confident in my ability to get to work on my first game using the XNA Framework. I've manipulated sprites, added audio, changed game states, and even went a step further to apply the knowledge I had and figure out how to make animations and basic 2-dimensional physics (including impulses, force, acceleration, and speed calculations) But then shortly into the project I hit a curious bump that I've been unable to figure out. In wanting to implement menus, pause screens, and several different aspects of play (a "pre-level" prep screen, the level itself, and a screen after the level to review how well you did) I took a look at Microsoft's Game State Management sample. I understood the concept, although it was admittedly quite a lot to take in. Not wanting to recreate the entire concept by scratch (after all- what purpose would that serve?) I tried copying and pasting the sample code into my own ScreenManager class (as well as InputState and GameScreen classes) to try and borrow their ingenuity. When I did this, however, my project stopped compiling. I was getting the following error: The type or namespace name 'Touch' does not exist in the namespace 'Microsoft.Xna.Framework.Input' (are you missing an assembly reference?) Having read through their sample code already, I realized that this namespace and every function and class within it could be safely ripped from the code without losing functionality. It's a namespace simply for integrating with touchscreen devices (presumably Windows Phone 7, but maybe also tablets). But then I began to wonder- how come Microsoft's sample compiled but mine didn't? I copied their code exactly so there must be a setting somewhere that I need to change in Visual Studio in order to correct this. I tried creating a new project as a Windows Phone 7 game rather than a Windows game, however that only forced it to compile to a Windows Phone emulator and denied me the ability to change the resolution and other features which I clearly had the power to do in the sample code. So my question is simple - how do I properly use the namespace Microsoft.XNA.Framework.Input.Touch?

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  • Advice on designing web application with a 40+ year lifetime

    - by user2708395
    Scenario Currently, I am apart of a health care project whose main requirement is to capture data with unknown attributes using user generated forms by health care providers. The second requirement is that data integrity is key and that the application will be used for 40+ years. We are currently migrating the client's data from the past 40 years from various sources (Paper, Excel, Access, etc...) to the database. Future requirements are: Workflow management of forms Schedule management of forms Security/Role based management Reporting engine Mobile/Tablet support Situation Only 6 months in, the current (contracted) architect/senior programmer has taken the "fast" approach and has designed a poor system. The database is not normalized, the code is coupled, the tiers have no dedicated purpose and data is starting to go missing since he has designed some beans to perform "deletes" on the database. The code base is extremely bloated and there are jobs just to synchronize data since the database is not normalized. His approach has been to rely on backup jobs to restore missing data and doesn't seem to believe in re-factoring. Having presented my findings to the PM, the architect will be removed when his contract ends. I have been given the task to re-architect this application. My team consists of me and one junior programmer. We have no other resources. We have been granted a 6-month requirement freeze in which we can focus on re-building this system. I suggested using a CMS system like Drupal, but for policy reasons at the client's organization, the system must be built from scratch. This is the first time that I will be designing a system with a 40+ lifespan. I have only worked on projects with 3-5 year lifespans, so this situation is very new, yet exciting. Questions What design considerations will make the system more "future proof"? What experiences have you had in designing such systems - both failures and successes? What questions should be asked to the client/PM to make the system more "future proof"?

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  • "TDD is about design, not verification"; concretely, what does that mean?

    - by sigo
    I've been wondering about this. What do we exactly mean by design and verification. Should I just apply TDD to make sure my code is SOLID and not check if it's external behaviour is correct? Should I use BDD for verifying the behaviour is correct? Where I get confused also is regarding TDD code Katas, to me they looked like more about verification than design; shouldn't they be called BDD Katas instead of TDD Katas? I reckon that for example the Uncle Bob bowling Kata leads in the end to a simple and nice internal design but I felt that most of the process was centred more around verification than design. Design seemed to be a side effect of testing the external behaviour incrementally. I didn't feel so much that we were focusing most of our efforts on design but more on verification. While normally we are told the contrary, that in TDD, verification is a side effect, design is the main purpose. So my question is what should I focus on exactly, when I do TDD: SOLID, external API usability, or something else? And how can I do that without being focused on verification? What do you guys focus your energy on when you are practising TDD?

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  • Questions before I revamp my rendering engine to use shaders (GLSL)

    - by stephelton
    I've written a fairly robust rendering engine using OpenGL ES 1.1 (fixed-function.) I've been looking into revamping the engine to use OpenGL ES 2.0, which necessitates that I use shaders. I've been absorbing information all day long and still have some questions. Firstly, lighting. The fixed-function pipeline is guaranteed to have at least 8 lights available. My current engine finds lights that are "close" to the primitives being drawn and enables them; I don't know how many lights are going to be enabled until I draw a given model. Nothing is dynamically allocated in GLSL, so I have to define in a shader some number of lights to be used, right? So if I want to stick with 8, should I write my general purpose shader to have 8 lights and then use uniforms to tell it how many / which lights to use? Which brings me to another question: should I be concerned with the amount of data I'm allocating in a shader? Recent video cards have hundreds of "stream processors." If I've got a fragment shader being used on some number of fragments in a given triangle, I assume they must each have their own stack to work on. Are read-only variables copied here, or read when needed? My initial goal is to rework my code so that it is virtually identical to the current implementation. What I have in mind is to create my own matrix stack so that I can implement something along the lines of push/popMatrix and apply all my translations, rotations, and scales to this matrix, then provide the matrix to the vertex shader so that it can make very quick vertex translations. Is this approach sound? Edit: My original intention was to ask if there was a tutorial that would explain the bare minimum necessary to jump from fixed-function to using shaders. Thanks!

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  • What You Said: How You Set Up a Novice-Proof Computer

    - by Jason Fitzpatrick
    Earlier this week we asked you to share your tips and tricks for setting up a novice-proof computer; read on to see how your fellow readers ensure friends and relatives have a well protected computer. Image available as wallpaper here. If you only listen to a single bit of advice from your fellow readers, let that advice be the importance of separate and non-administrative user accounts. Grant writes: I have two boys, now 8 and 10, who have been using the computer since age 2. I set them up on Linux (Debian first, now Ubuntu) with a limited rights account. They can only make a mess of their own area. Worst case, empty their home directory and let them start over. I have to install software for them, but they can’t break the machine without causing physical damage (hammers, water, etc.) My wife was on Windows, and I was on Debian, and before they had their own, they knew they could only use my computer, and only logged in as themselves. All accounts were password protected, so that was easy to enforce. What Is the Purpose of the “Do Not Cover This Hole” Hole on Hard Drives? How To Log Into The Desktop, Add a Start Menu, and Disable Hot Corners in Windows 8 HTG Explains: Why You Shouldn’t Use a Task Killer On Android

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  • Are DDD Aggregates really a good idea in a Web Application?

    - by Mystere Man
    I'm diving in to Domain Driven Design and some of the concepts i'm coming across make a lot of sense on the surface, but when I think about them more I have to wonder if that's really a good idea. The concept of Aggregates, for instance makes sense. You create small domains of ownership so that you don't have to deal with the entire domain model. However, when I think about this in the context of a web app, we're frequently hitting the database to pull back small subsets of data. For instance, a page may only list the number of orders, with links to click on to open the order and see its order id's. If i'm understanding Aggregates right, I would typically use the repository pattern to return an OrderAggregate that would contain the members GetAll, GetByID, Delete, and Save. Ok, that sounds good. But... If I call GetAll to list all my order's, it would seem to me that this pattern would require the entire list of aggregate information to be returned, complete orders, order lines, etc... When I only need a small subset of that information (just header information). Am I missing something? Or is there some level of optimization you would use here? I can't imagine that anyone would advocate returning entire aggregates of information when you don't need it. Certainly, one could create methods on your repository like GetOrderHeaders, but that seems to defeat the purpose of using a pattern like repository in the first place. Can anyone clarify this for me?

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  • Quicker alternative to gnome-screenshot? (no animation!, quick!, no frills)

    - by humanityANDpeace
    I want to take screenshots in Ubuntu. This is normally no big problem with the standard gnome-screenshot program is working good. But just now I ran into trouble because I need to take a screenshot of some window which appears only for about 0.5 seconds. The Problem is that the gnome-screenshot is using a (from me at least disappreciated animation when used... this fancy thing kind of delays all and I really cannot manage to take the picture..) So what I need is a "no frills" "down to the ground" alternative to the gnome-screenshot. I really disklike the animation - now because it makes me so much trouble. I also hate it that there appears to be no way to disable it after all. Everybody is forced to accept this animation that looks like "a flash light is going on". I am not against being fancy... but this animation in gnome-screenshot is impacting/reducing its functionality. Indeed in my case the shortly appearing window hides when loosing focus. The animaiton -as I assume- triggers the "loosing of focus". So because of the animation I cannot take the screenshot. Anyhow I have looked for "less frills" alternatives and I have found that shutter is a programme that commes with quite some baggage.. But maybe somebody knows a very light-weight programm that serves the very sinple (do nothing else) purpose of just taking a screenshot...

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  • Using a random string to authenticate HMAC?

    - by mrwooster
    I am designing a simple webservice and want to use HMAC for authentication to the service. For the purpose of this question we have: a web service at example.com a secret key shared between a user and the server [K] a consumer ID which is known to the user and the server (but is not necessarily secret) [D] a message which we wish to send to the server [M] The standard HMAC implementation would involve using the secret key [K] and the message [M] to create the hash [H], but I am running into issues with this. The message [M] can be quite long and tends to be read from a file. I have found its very difficult to produce a correct hash consistently across multiple operating systems and programming languages because of hidden characters which make it into various file formats. This is of course bad implementation on the client side (100%), but I would like this webservice to be easily accessible and not have trouble with different file formats. I was thinking of an alternative, which would allow the use a short (5-10 char) random string [R] rather than the message for autentication, e.g. H = HMAC(K,R) The user then passes the random string to the server and the server checks the HMAC server side (using random string + shared secret). As far as I can see, this produces the following issues: There is no message integrity - this is ok message integrity is not important for this service A user could re-use the hash with a different message - I can see 2 ways around this Combine the random string with a timestamp so the hash is only valid for a set period of time Only allow each random string to be used once Since the client is in control of the random string, it is easier to look for collisions I should point out that the principle reason for authentication is to implement rate limiting on the API service. There is zero need for message integrity, and its not a big deal if someone can forge a single request (but it is if they can forge a very large number very quickly). I know that the correct answer is to make sure the message [M] is the same on all platforms/languages before hashing it. But, taking that out of the equation, is the above proposal an acceptable 2nd best?

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  • Will an online degree get you a job that requires "CS or equivalent 4-year degree"? [on hold]

    - by qel
    I'm a nerdy slacker type who didn't get my life together till I was 30. I've had a real job for a couple years doing C#/SQL. I've gotten several raises, but I'm making less than most developers, and the atmosphere is ... not positive. Looking for a new job, I think my applications get thrown out because I don't have a degree. And I want to finish a Bachelor's just to feel like less of a loser. I have a lot of college credits from 1996-2003 and a low GPA, so I don't know if that's worth much. An online degree looks like a good option, but I just don't know what I should be looking at for online schools because they all look like fake degrees. If they had programs equivalent to a real Comp Sci degree, I don't think they would have weird sounding names like they do. University of Phoenix has a B.S./Information Technology-Software Engineering. DeVry has a B.S./Computer Engineering Technology program. But that's not CS, and most other things I see have even more fake-sounding names. Are these useless degrees? Some people say DeVry and UoP are acceptable, some people say they're a joke. I have enough experience now, though, that maybe all I'm missing is being able to check the box that I have a 4-year degree. Harvard Extension seems like a real degree, even if it isn't a real Harvard degree, but I'd have to live there at least 3 months, which kinda defeats the purpose of an online degree fitting around work.

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  • snapping an angle to the closest cardinal direction

    - by Josh E
    I'm developing a 2D sprite-based game, and I'm finding that I'm having trouble with making the sprites rotate correctly. In a nutshell, I've got spritesheets for each of 5 directions (the other 3 come from just flipping the sprite horizontally), and I need to clamp the velocity/rotation of the sprite to one of those directions. My sprite class has a pre-computed list of radians corresponding to the cardinal directions like this: protected readonly List<float> CardinalDirections = new List<float> { MathHelper.PiOver4, MathHelper.PiOver2, MathHelper.PiOver2 + MathHelper.PiOver4, MathHelper.Pi, -MathHelper.PiOver4, -MathHelper.PiOver2, -MathHelper.PiOver2 + -MathHelper.PiOver4, -MathHelper.Pi, }; Here's the positional update code: if (velocity == Vector2.Zero) return; var rot = ((float)Math.Atan2(velocity.Y, velocity.X)); TurretRotation = SnapPositionToGrid(rot); var snappedX = (float)Math.Cos(TurretRotation); var snappedY = (float)Math.Sin(TurretRotation); var rotVector = new Vector2(snappedX, snappedY); velocity *= rotVector; //...snip private float SnapPositionToGrid(float rotationToSnap) { if (rotationToSnap == 0) return 0.0f; var targetRotation = CardinalDirections.First(x => (x - rotationToSnap >= -0.01 && x - rotationToSnap <= 0.01)); return (float)Math.Round(targetRotation, 3); } What am I doing wrong here? I know that the SnapPositionToGrid method is far from what it needs to be - the .First(..) call is on purpose so that it throws on no match, but I have no idea how I would go about accomplishing this, and unfortunately, Google hasn't helped too much either. Am I thinking about this the wrong way, or is the answer staring at me in the face?

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  • EDQ Technical Enablement for OPN (Prague - June 17-19)

    - by milomir.vojvodic
    Oracle Enterprise Data Quality (EDQ) Technical Enablement and Partner Training Trusted Data for Your Enterprise Applications Oracle Enterprise Data Quality helps organizations achieve maximum value from their business-critical applications by delivering fit-for-purpose data. These products also enable individuals and collaborative teams to quickly and easily identify and resolve any problems in underlying data. With Oracle Enterprise Data Quality, customers can identify new opportunities, improve operational efficiency, and more efficiently comply with industry or governmental regulation. Oracle Enterprise Data Quality is designed to serve as a very channel friendly platform to OPN.  This means that pre-built extensions, components and even complete business solutions can readily be built and shared.  This allows our customers/partners to be highly efficient in how they deploy custom business solutions, but also allows our partners to develop specialized components, domain knowledge and even complete business solutions. Training is suitable for: · Database administrators · Architects · Technical staff Objectives of the training: After completing this course, participants should: · Have an understanding of the core functionality of EDQ across profiling, auditing, transforming, parsing and matching data · Be able to describe some of the key capabilities and benefits delivered by EDQ · Be able to create and run standalone EDQ processes and jobs · Be ready to start working with data from customers and (with practice) be able to demonstrate EDQ to customers Agenda 17th June Fundamentals For Demoing (Profile, Audit, Transform and More) Profiling Auditing Transforming Writing and exporting data Jobs and scheduling Publishing, packaging and copying EDQ processes Introduction to the Customer Data Extension Pack Realtime Processing via Web Services The Server Console Run Profiles Data Interfaces Sampling Publishing metrics to the Dashboard Users and security 18th June Matching Matching overview Basic matching configuration Matching rule hierarchies Clustering Merging Reviewing possible matches Outputting Match Data Case study 19th June Address Verification Address Verification Overview Configuration Accuracy Flags Parsing Parsing Overview Phrase profiling Tailoring a CDEP Parser Base Tokenization Classification Reclassification Selection Resolution Register Here Don’t miss this FREE event. Space is limited. Oracle University V Parku 2294/4 148 00 Praha 4 17.6. – 19.6. 2014 09:00 a.m.– 17:30 p.m.

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  • Optimising news fetching

    - by aceBox
    I have a web scraper for scraping news from different sources in wp7. My current appraoch for doing this is: load newspapers information from xml file. go to the specified sections and fetch the urls of the news items. go to each url and fetch headline, image, publisher. display using a MVVM architecture of windows phone. The whole thing takes place asynchronously...meaning as soon as url from a section of a newspaper is fetched it is added to the queue, and the second stage consisting of fetching headline, image etc starts... and as soon this is fetched even for one article, it is displayed. Later on as more articles are fetched, they are added on to the list. For the fetching purpose I am using a SmartThreadPool(http://www.codeproject.com/Articles/7933/Smart-Thread-Pool) for windows phone. My problem is that...even for fetching around 80 items (in total) from 9 publications, it is taking more than a minute. How can i speed up the procedure? Note: I have a two stage approach because many times the images are not available with headlines, and are only found in the article.

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  • Need help understanding Mocks and Stubs

    - by Theomax
    I'm new to use mocking frameworks and I have a few questions on the things that I am not clear on. I'm using Rhinomocks to generate mock objects in my unit tests. I understand that mocks can be created to verify interactions between methods and they record the interactions etc and stubs allow you to setup data and entities required by the test but you do not verify expectations on stubs. Looking at the recent unit tests I have created, I appear to be creating mocks literally for the purpose of stubbing and allowing for data to be setup. Is this a correct usage of mocks or is it incorrect if you're not actually calling verify on them? For example: user = MockRepository.GenerateMock<User>(); user.Stub(x => x.Id = Guid.NewGuid()); user.Stub(x => x.Name = "User1"); In the above code I generate a new user mock object, but I use a mock so I can stub the properties of the user because in some cases if the properties do not have a setter and I need to set them it seems the only way is to stub the property values. Is this a correct usage of stubbing and mocking? Also, I am not completely clear on what the difference between the following lines is: user.Stub(x => x.Id).Return(new Guid()); user.Stub(x => x.Id = Guid.NewGuid());

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  • Why are "Inverted Colors" considered an accessibility feature? [migrated]

    - by RLH
    Why is it that in Apple software (OS X and iOS,) the "Inverted Colors" display feature is considered an accessibility option? I understand that some users are color-blind. This would justify the Black & White, or grey-scale modes. What I don't understand is how or why does inverting the display color help someone with any specific, visual impairment or dysfunction. As a programmer that wants to understand the need so that I can develop better, accessible software, what purpose does this feature serve to the end user who has some form of visual impairment? NOTE: I felt that this was a hard question to categorize on StackExchange. I settled here on Programmers because I assume that questions of accessibility are important to all developers and this question sits somewhere in the middle between topics that StackOverflow and SuperUser may cover. Also, this question isn't specific to Apple software. I've just noticed that this feature has been available on Macs for a very long time, it's a feature on iOS, and it's always associated with the Accessibility settings. If I can garner some information regarding the needs of some users, I think that I can develop better, accessible software.

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