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  • SELECT Statement without duplicate rows on the multiple join tables

    - by theBo
    I have 4 tables built with JOINS and I would like to SELECT DISTINCT rows on the setsTbl.s_id so they always show regardless if there's relational data against them or not!. This is what I have at present which displays the data but doesn't display all of but not the entire distinct row! SELECT setsTbl.s_id, setsTbl.setName, userProfilesTbl.no + ' ' + userProfilesTbl.surname AS Name, trainingTbl.t_date, userAssessmentTbl.o_id FROM userProfilesTbl LEFT OUTER JOIN userAssessmentTbl ON userProfilesTbl.UserId = userAssessmentTbl.UserId FULL OUTER JOIN trainingTbl ON userAssessmentTbl.tt_id = trainingTbl.tt_id RIGHT OUTER JOIN setsTbl ON trainingTbl.s_id = setsTbl.s_id WHERE (userProfilesTbl.st_id=@st_id AND userProfilesTbl.sh_id=@sh_id) AND (DATEPART(yyyy,t_date) = @y_date ) OR (userAssessmentTbl.o_id IS NULL) ORDER BY setName ASC, t_date ASC With this statement I get some of the rows (the ones with data against them) but as stated the s_id field does not return distinct. This following inner select statement works in part when used in SQL Query analyzer and returns pretty much the data i require s_id setName Name o_id ----- ----- ----- ------ 1 100 Barnes 2 2 100 Beardsley 3 3 101 Aldridge 1 4 102 Molby 2 5 102 Whelan 3 but not when used outside of that environment. select * from ( SELECT userProfilesTbl.serviceNo + ' ' + userProfilesTbl.surname AS Name, userProfilesTbl.st_id, userProfilesTbl.sh_id, userAssessmentTbl.o_id, setsTbl.s_id, setsTbl.setName, row_number() over ( partition by setsTbl.s_id order by setsTbl.s_id ) r FROM userProfilesTbl LEFT OUTER JOIN userAssessmentTbl ON userProfilesTbl.UserId = userAssessmentTbl.UserId FULL OUTER JOIN trainingTbl ON userAssessmentTbl.tt_id = trainingTbl.tt_id RIGHT OUTER JOIN setsTbl ON trainingTbl.s_id = setsTbl.s_id ) x where x.r = 1 Not receiving any errors just not displaying the data?

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  • Why won't EF4 generate a method to support my Function Import?

    - by Deane
    I have a stored proc in my database which returns an integer. I added a Function Import to my model. This appears in the EDMX file: <Function Name="GetTotalEntityCount" Aggregate="false" BuiltIn="false" NiladicFunction="false" IsComposable="false" ParameterTypeSemantics="AllowImplicitConversion" Schema="dbo" /> However, no method actually gets generated for this. It should be top level, right? using (MyContext context = new MyContext()) { context.MyMethodShouldBeRightHere(); } Nothing appears in Intellisense, I've gone through the designer.cs file and there's nothing in there, and reflected the DLL...nothing. The code generator is just not generating any code to support this stored proc. I added another table to my database and updated the model, and that came in, so the model will update, it's just specifically ignoring this stored proc. I've tried everything I can think of, and consulted every resource I can find, and as near as I can tell, I'm doing everything right. I'm using EF4, database-first. (I'm pretty sure on the version, anyway. This shows up in the generated file: Runtime Version:4.0.30319.1 )

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  • Ruby on Rails login using legacy user database

    - by ricsmania
    Hello, I have a Rails application that connects to a legacy database (Oracle) and displays some information from a particular user. Right now the user is passed as a URL parameter, but this has obvious security issues because users should only be able to see their own data. To solve that, I want to implement a user login, and I did some research and came across 2 components for that, restful_authentication and authlogic. The problem is that I need to use an existing user/password database instead of creating a new one, which is the common way to use those components. The password is encrypted by a custom Oracle package, but let's assume it is stored as plain text to make things simpler. I only need very basic functionality, which is login a user and keep them logged in forever until logout. No changes to the database will be made by this application, so there's no need for sign up, e-mail activation, reset password, etc. Can someone point me in the right direction on how to do that? Is any of those 2 components a good solution? If not, what would be recommended? Thanks!

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  • Stage shifts when using addChild?

    - by josh
    I'm having a very odd bug with ActionScript 3 in Flash CS4. I am adding movie clips to a stage in a for loop and then moving them out of view so that I can pull them in and remove them when I need them. I've narrowed down the issue to a point that I know that every time one of the movie clips are added to the stage using addChild(), the stage shifts to the right by one pixel. I know that sounds odd, but it's literally true... the 0 line on the y axis is shifted to the right one pixel every time the movie clip is added. I have no idea how this could be happening. Here's the code that is doing the work: private function setupSlides():void { for(x = 0; x < TOTAL_SLIDES; x++) { var ClassReference:Class = getDefinitionByName("Slide" + (x+1)) as Class; var s:MovieClip = new ClassReference() as MovieClip; s.x = 9999; s.y = 9999; addChild(s); slides[x] = s; } } Any thoughts?

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  • password is auto-completed despite setting redisplay=false in JSP (Struts)

    - by lmcgowin
    So I have a web application on Tomcat, built on top of Struts 1.1. Here is a snippet of my JSP, it's a login. <html:form action = "LoginAction" focus = "username"> <table> <tr><td align = "right">User name: </td> <td><html:text property = "username"/> </td></tr> <tr><td align = "right">Password: </td><td><html:password property = "password" redisplay = "false"/></td></tr> </table> </html:form> Snippet from struts-html-1.1.tld: <tag> <name>password</name> <tagclass>org.apache.struts.taglib.html.PasswordTag</tagclass> <attribute> <name>redisplay</name> <required>false</required> <rtexprvalue>true</rtexprvalue> </attribute> </tag> Resulting HTML: Having trouble getting this to post as code but the relevant part is an input tag of type 'password' with no reference to redisplay, autocomplete, etc. It is my understanding that the redisplay element should be passed through Struts to appear in the HTML.

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  • Pagination in Joomla!

    I'm a bit new to Joomla! and I'm building my new web site using Joomla! 1.5.8 with a template bought from RocketTheme. The long article in question is a gallery of photos, and I wanted to create a horizontal pagination nav-bar in the footer of the gallery, I just clicked pagebreak where I wanted to paginate in my article in the WYSIWYG editor and thought that it's actually all I have to do. What I got was ugly; a vertically directed navigation bar placed in the top right side of my gallery with the links to each part of the article, the all without the minimum styling. And as I see it's a table! Why not outputting a list instead of a table! (Well this is not actually my concern right now). I can understand CSS and html, but I'm not really a PHP guy, so I don't understand how to use pagination.php or pagenavigation.php! Do I have to customize one of them to have my nav-bar? What I have to do to get that horizontal nav-bar? Really thanks in advance. Wassim

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  • Android Layout + Programming

    - by MD
    I'm trying to create a "scrollable" layout in Android. Even using developers.android.com, though, I feel a little bit lost at the moment. I'm somewhat new to Java, but not so much that I feel I should be having these issues--being new to Android is the bigger problem right now. The layout I'm trying to create should scroll in a sort of a "grid". I THINK what I'm looking for is the Gallery view, but I'm really lost as to how to implement it at the moment. I want it to "snap" to center the frame, like in the actual Gallery application. Essentially, if I had a photo gallery of 9 pictures, the idea is to scroll between them up/down AND side to side, in a 3x3 manner. Doesn't need to dynamically adjust, or anything like that, I just want a grid I can scroll through. I'm also not asking for anyone to give me explicit code for it--I'm trying to learn, more than anything. But pointing me in the right direction for helpful layout programming resources would be greatly appreciated, and confirming if it's a Gallery view I'm looking for would also be really helpful. Thanks in advance.

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  • PDF (VisPDF component) Problem with DecimalSeparator in Delphi/C++Builder2009

    - by Katsumi
    Hello. I use VisPDF component Delphi/C++Builder 2009 and show text with ShowMessage(FloatToStrF(1.23, ffFixed, 6, 2)); // Output: 1,23 (right!) UnicodeString Text = "Hello world!"; VPDF->CurrentPage->UnicodeTextOutStr( x, y, 0, Text); ShowMessage(FloatToStrF(1.23, ffFixed, 6, 2)); // Output: 1.23 (false!) afer UnicodeTextOutStr() the DecimalSeparator is changed. I have look in VisPDF source and found, that: Abscissa := Angle * Pi / 180; X := XProjection(X) + StrHeight * sin(Abscissa); Y := (YProjection(Y)) - StrHeight * cos(Abscissa); MtxA := cos(Abscissa); MtxB := sin(Abscissa); SetTextMatrix(MtxA, MtxB, -MtxB, MtxA, X, Y); with SetTextMatrix() show up the bug. comment out this line, DecimalSeparator is right, but no text in my pdf. procedure TVPDFPage.SetTextMatrix(a, b, c, d, x, y: Single); var S: AnsiString; begin S := _CutFloat(a) + ' ' + _CutFloat(b) + ' ' + _CutFloat(c) + ' ' + _CutFloat(d) + ' ' + _CutFloat(x) + ' ' + _CutFloat(y) + ' Tm'; SaveToPageStream(S); end; procedure TVPDFPage.SaveToPageStream(ValStr: AnsiString); begin PageContent.Add(string(ValStr)); // PageContent: TStringList; end; I don't understand this function. Can somebody help? VisPDF does not use any DLL or other software to create PDF files. Using VisPDF is very easy and have good examples.

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  • How do you set a variable to be an empty, but workable Jquery object?

    - by KallDrexx
    Outside of a for I declare a variable using var list;. I use this variable inside of my for loop like so: // add the html to the list if (list == undefined) list = item; else list.append(item.contents()); item is a cloned jquery object build from a $('list_template').clone(); call (list_template is a div with <li> elements inside). What I am doing is creating a list, which I will then appendTo() where I need it. Right now this code works fine, but it doesn't seem right to me. Unfortunatly, I cannot seem to figure out how to correctly declare the list variable to be an empty Jquery object. I have tried both: var list = $([]); var list = $(''); Both of those cause the append to not work correctly (or as expected) with list.html() being null. Is there a way to initialize my variable to an empty jquery object, so all I have to do is list.append(item.contents()); without the if/else statements?

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  • Why does my floating div push around other divs?

    - by Meke
    I have a div which has a table which has a google map. I want to place a info box within the google map external to the map, just floating on top But I can't seem to get it right, the info div just pushes around the google map despite being on top of the map... CSS .google_map { height: 270px; width: 100%; } #flightMapInfo { position: relative; float: left; z-index: 100; color: #FFFFFF; top: 30px; left: 50px; background:#5a85a5; padding: 5px; -moz-border-radius: 10px; -webkit-border-radius: 10px; } div.tabContent { border: 1px solid #c9c3ba; padding: 0.5em; background-color: #f1f0ee; min-height: 300px; } .tableLeft { width: 75%; float: left; border-right: dotted 2px black; } HTML <div class="mapBlock tabContent"> <div id="flightMapInfo">WHARGL</div> <table class="tableLeft"> <tr><td><div id="flightMap" class="google_map"></div> </table></td></tr></div>

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  • parse string with regular exression

    - by llamerr
    I trying to parse this string: $right = '34601)S(1,6)[2] - 34601)(11)[2] + 34601)(3)[2,4]'; with following regexp: const word = '(\d{3}\d{2}\)S{0,1}\([^\)]*\)S{0,1}\[[^\]]*\])'; preg_match('/'.word.'{1}(?:\s{1}([+-]{1})\s{1}'.word.'){0,}/', $right, $matches); print_r($matches); i want to return array like this: Array ( [0] => 34601)S(1,6)[2] - 34601)(11)[2] + 34601)(3)[2,4] [1] => 34601)S(1,6)[2] [2] => - [3] => 34601)(11)[2] [4] => + [5] => 34601)(3)[2,4] ) but i return only following: Array ( [0] => 34601)S(1,6)[2] - 34601)(11)[2] + 34601)(3)[2,4] [1] => 34601)S(1,6)[2] [2] => + [3] => 34601)(3)[2,4] ) i think, its becouse of [^)]* or [^]]* in the word, but how i should correct regexp for matching this in another way? i tryied to specify it: \d+(?:[,#]\d+){0,} so word become const word = '(\d{3}\d{2}\)S{0,1}\(\d+(?:[,#]\d+){0,}\)S{0,1}\[\d+(?:[,#]\d+){0,}\])'; but it gives nothing

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  • Pythagoras tree with g2d

    - by owca
    I'm trying to build my first fractal (Pythagoras Tree): in Java using Graphics2D. Here's what I have now : import java.awt.*; import java.awt.geom.*; import javax.swing.*; import java.util.Scanner; public class Main { public static void main(String[] args) { int i=0; Scanner scanner = new Scanner(System.in); System.out.println("Give amount of steps: "); i = scanner.nextInt(); new Pitagoras(i); } } class Pitagoras extends JFrame { private int powt, counter; public Pitagoras(int i) { super("Pythagoras Tree."); setSize(1000, 1000); setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); setVisible(true); powt = i; } private void paintIt(Graphics2D g) { double p1=450, p2=800, size=200; for (int i = 0; i < powt; i++) { if (i == 0) { g.drawRect((int)p1, (int)p2, (int)size, (int)size); counter++; } else{ if( i%2 == 0){ //here I must draw two squares } else{ //here I must draw right triangle } } } } @Override public void paint(Graphics graph) { Graphics2D g = (Graphics2D)graph; paintIt(g); } So basically I set number of steps, and then draw first square (p1, p2 and size). Then if step is odd I need to build right triangle on the top of square. If step is even I need to build two squares on free sides of the triangle. What method should I choose now for drawing both triangle and squares ? I was thinking about drawing triangle with simple lines transforming them with AffineTransform but I'm not sure if it's doable and it doesn't solve drawing squares.

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  • C++ - Basic WinAPI question

    - by HardCoder1986
    Hello! I am now working on a some sort of a game engine and I had an idea to put everything engine-related into a static library and then link it to my actual problem. Right now I achieved it and actually link that library and every functions seem to work fine, except those, which are windows-related. I have a chunk of code in my library that looks like this: hWnd = CreateWindow(className, "Name", WS_OVERLAPPED | WS_CAPTION | WS_EX_TOPMOST, 0, 0, 800, 600, NULL, NULL, GetModuleHandle(NULL), this); if (hWnd) { ShowWindow(hWnd, SW_NORMAL); UpdateWindow(hWnd); } else { MessageBox(NULL, "Internal program error", "Error", MB_OK | MB_ICONERROR); return; } When this code was not in the library, but in the actual project, it worked fine, created the window and everything was ok. Right now (when I'm linking to my library that contains this code) CreateWindow(...) call returns NULL and GetLastError() returns "Operation succesfully completed" (wtf?). Could anybody help me with this? Is it possible to create a window and display it using a static library call and why could my code fail? Thank you.

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  • How long is the time frame between context switches on Windows?

    - by mattcodes
    Reading CLR via C# 2.0 (I dont have 3.0 with me at the moment) Is this still the case: If there is only one CPU in a computer, only one thread can run at any one time. Windows has to keep track of the thread objects, and every so often, Windows has to decide which thread to schedule next to go to the CPU. This is additional code that has to execute once every 20 milliseconds or so. When Windows makes a CPU stop executing one thread's code and start executing another thread's code, we call this a context switch. A context switch is fairly expensive because the operating system has to: So circa CLR via C# 2.0 lets say we are on Pentium 4 2.4ghz 1 core non-HT, XP. Every 20 milliseconds? Where a CLR thread or Java thread is mapped to an OS thread only a maximum of 50 threads per second may get a chance to to run? I've read that context switching is very fast in mircoseconds here on SO, but how often roughly (magnitude style guesses) will say a modest 5 year old server Windows 2003 Pentium Xeon single core give the OS the opportunity to context switch? 20ms in the right area? I dont need exact figures I just want to be sure that's in the right area, seems rather long to me.

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  • Given the Following List (UL), how can it be serialized and sent to the Database

    - by nobosh
    I have the follow structure which is created with a nested sortable: <UL id="container"> <LI id="main1"> <input type="checkbox" /> Lorem ipsum dolor sit amet, consectetur <UL> <LI id="child2"> <input type="checkbox" /> In hac habitasse platea dictumst. <UL></UL> </LI> </UL> </LI> <LI id="main3"> <input type="checkbox" /> In hac habitasse platea dictumst. <UL></UL> </LI> <LI id="main4"> <input type="checkbox" /> In hac habitasse platea dictumst. <UL></UL> </LI> <LI id="main5"> <input type="checkbox" /> In hac habitasse platea dictumst. <UL></UL> </LI> </UL> Where I'm stuck is how to send this back to the database. I"m guessing that it needs to be serialized, does that sound right to? so that is looks something like: item[]=main1&item[]=221&item_221[]=21&item_221[]=2&item_221[]=211&item[]=22 I'm a little lost at this point and appreciate any tips to move me in the right direction. Thanks, B

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  • useer degined Copy ctor, and copy-ctors further down the chain - compiler bug ? programers brainbug

    - by J.Colmsee
    Hi. i have a little problem, and I am not sure if it's a compiler bug, or stupidity on my side. I have this struct : struct BulletFXData { int time_next_fx_counter; int next_fx_steps; Particle particles[2];//this is the interesting one ParticleManager::ParticleId particle_id[2]; }; The member "Particle particles[2]" has a self-made kind of smart-ptr in it (resource-counted texture-class). this smart-pointer has a default constructor, that initializes to the ptr to 0 (but that is not important) I also have another struct, containing the BulletFXData struct : struct BulletFX { BulletFXData data; BulletFXRenderFunPtr render_fun_ptr; BulletFXUpdateFunPtr update_fun_ptr; BulletFXExplosionFunPtr explode_fun_ptr; BulletFXLifetimeOverFunPtr lifetime_over_fun_ptr; BulletFX( BulletFXData data, BulletFXRenderFunPtr render_fun_ptr, BulletFXUpdateFunPtr update_fun_ptr, BulletFXExplosionFunPtr explode_fun_ptr, BulletFXLifetimeOverFunPtr lifetime_over_fun_ptr) :data(data), render_fun_ptr(render_fun_ptr), update_fun_ptr(update_fun_ptr), explode_fun_ptr(explode_fun_ptr), lifetime_over_fun_ptr(lifetime_over_fun_ptr) { } /* //USER DEFINED copy-ctor. if it's defined things go crazy BulletFX(const BulletFX& rhs) :data(data),//this line of code seems to do a plain memory-copy without calling the right ctors render_fun_ptr(render_fun_ptr), update_fun_ptr(update_fun_ptr), explode_fun_ptr(explode_fun_ptr), lifetime_over_fun_ptr(lifetime_over_fun_ptr) { } */ }; If i use the user-defined copy-ctor my smart-pointer class goes crazy, and it seems that calling the CopyCtor / assignment operator aren't called as they should. So - does this all make sense ? it seems as if my own copy-ctor of struct BulletFX should do exactly what the compiler-generated would, but it seems to forget to call the right constructors down the chain. compiler bug ? me being stupid ? Sorry about the big code, some small example could have illustrated too. but often you guys ask for the real code, so well - here it is :D

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  • Determining Best Table Structure for MySQL Performance

    - by Joe Majewski
    I'm working on a browser-based RPG for one of my websites, and right now I'm trying to determine the best way to organize my SQL tables for performance and maintenance. Here's my question: Does the number of columns in an SQL table affect the speed in which it can be queried? I am not a newbie when it comes to PHP or MySQL. I used to develop things with the common goal of getting them to work, but I've recently advanced to the stage where a functional program is not good enough unless it's fast and reliable. Anyways, right now I have a members table that has around 15 columns. It contains information such as the player's username, password, email, logins, page views, etcetera. It doesn't contain any information on the player's progress in the game, however. If I added columns for things such as army size, gold, turns, and whatnot, then it could easily rise to around 40 or 50 total columns. Oh, and my database structure IS normalized. Will a table with 50 columns that gets constantly queried be a bad idea? Should I split it into two tables; one for the user's general information and one for the user's game statistics? I know I could check the query time myself, but I haven't actually created the tables yet and I think I'd be better off with some professional advice on this important decision for my game. Thank you for your time! :)

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  • Serialization of Queue type not working

    - by Soham
    Consider this piece of code: private Queue Date=new Queue(); //other declarations public DateTime _Date { get { return (DateTime)Date.Peek();} set { Date.Enqueue(value); } } //other properties and stuff.... public void UpdatePosition(...) { //other code IFormatter formatter = new BinaryFormatter(); Stream Datestream = new MemoryStream(); formatter.Serialize(Datestream, Date); byte[] Datebin = new byte[2048]; Datestream.Read(Datebin,0,2048); //Debug-Bug Console.WriteLine(Convert.ToString(this._Date)); Console.WriteLine(BitConverter.ToString(Datebin, 0, 3)); //other code } The output of the first WriteLine is perfect. I.e to check if really the Queue is initialised or not. It is. The right variables are stored etc. (I inserted a value in that Queue, that part of the code is not shown.) But the second WriteLine is not giving the right expected answer: It serializes the entire Queue to 00-00-00.

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  • How do I add descriptive text to form link .gif ?

    - by erynion
    I want to make the descriptive text around a form link also open the form. I want to make it so you can click on "Some Text Here" (below) and open the form on somesomite.com just as if you clicked on the image below this text (somebut.gif, below) <DIV style="position: absolute; top:10px; right:10px; width:70px; height:25px"> <font color="white"><b>Some Text Here<b></font> </div> <DIV style="position: absolute; top:50px; right:10px; width:70px; height:25px"> <form action="https://www.somesite.com/cgi-bin/something" method="post"> <input type="hidden" name="cmd" value="_s-xclick"> <input type="image" src="https://www.somesite.com/somebut.gif" border="0" name="submit"> <input type="hidden" name="encrypted" value="-----BEGIN PKCS7-----LONG_KEY...> </form> </div> Thanks

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  • Advice: Python Framework Server/Worker Queue management (not Website)

    - by Muppet Geoff
    I am looking for some advice/opinions of which Python Framework to use in an implementation of multiple 'Worker' PCs co-ordinated from a central Queue Manager. For completeness, the 'Worker' PCs will be running Audio Conversion routines (which I do not need advice on, and have standalone code that works). The Audio conversion takes a long time, and I need to co-ordinate an arbitrary number of the 'Workers' from a central location, handing them conversion tasks (such as where to get the source files, or where to ask for the job configuration) with them reporting back some additional info, such as the runtime of the converted audio etc. At present, I have a script that makes a webservice call to get the 'configuration' for a conversion task, based on source files located on the worker already (we manually copy the source files to the worker, and that triggers a conversion routine). I want to change this, so that we can distribute conversion tasks ("Oy you, process this: xxx") based on availability, and in an ideal world, based on pending tasks too. There is a chance that Workers can go offline mid-conversion (but this is not likely). All the workers are Windows based, the co-ordinator can be WIndows or Linux. I have (in my initial searches) come across the following - and I know that some are cross-dependent: Celery (with RabbitMQ) Twisted Django Using a framework, rather than home-brewing, seems to make more sense to me right now. I have a limited timeframe in which to develop this functional extension. An additional consideration would be using a Framework that is compatible with PyQT/PySide so that I can write a simple UI to display Queue status etc. I appreciate that the specifics above are a little vague, and I hope that someone can offer me a pointer or two. Again: I am looking for general advice on which Python framework to investigate further, for developing a Server/Worker 'Queue management' solution, for non-web activities (this is why DJango didn't seem the right fit).

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  • Two floating div's, one underneath. works in every browser except IE

    - by Veltar
    So I have an html-structure that looks like this: <div id="contact-wrapper"> <div> <h4>België</h4> <p>Tuinwijklaan 79<br /> 9000 Gent<br /> Tel. 0468/115967<br /> [email protected]<br /> </p> </div> <div> <h4>Nederland</h4> <p>Kerkstraat 423-C<br /> 1017 HX Amsterdam<br /> Tel: +32 468 11 59 67<br /> [email protected] </p> </div><br /> <a id="link-contact" href="#">Contacteer ons</a> </div> The two div's are displayed next to each other, and the link under it, like this: But in ie9 it shows like this: This is my css for the divs: footer div#contact-wrapper, footer h1 { float: left; } footer div#contact-wrapper div { margin: 16px 0px 0px 45px; float: left; } footer div#contact-wrapper div:first-of-type { padding-right: 30px; margin-left: 60px; border-right: 1px dashed #a3b0b9; } footer div#contact-wrapper a#link-contact { display: inline-block; background: #ffffff url('../img/contact-arrow.gif') no-repeat 95% center; border: 4px solid #bbc2c7; font-size: 12px; color: #bbc2c7; margin: 5px 0px 0px 60px; padding: 3px 0px 3px 5px; width: 150px; }

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  • Image in table cell doesn't scale down: using ie8/7

    - by monks1975
    Can anyone help me troubleshoot my website? http://www.andrewstonyer.co.uk/test/ My problem: On IE8/7 if you click on a thumbnail (only 'Pulse' and 'Time Within The Hour' are wired in right now) an overlay appears with detail of that piece. What should happen, and does in Gecko/Webkit, is that the overlay contains a table with a heading, a scaled, centered image, and a nav menu. There is a toggle for text, which pushes up the image cell and makes the image smaller, keeping proportion. I know the overlay looks like ass right now- those are just placeholder colours :) On IE, the image doesn't fit perfectly in the table cell, which means that everything is pushed down outside the window. I can't see the nav menu. It appears to render the image at actual pixel size (in the CSS, the img class element is set to 100% height). The text cell is toggled with jquery, when toggled on in IE, it doesn't appear to 'squeeze' the above cell, which is what I want to happen. Could any experts help? Regards, Jon

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  • cannot eliminate space between 2 horizontal divs inside containing div

    - by wantTheBest
    Should be easy, right? Just set the outer containing div's padding to zero, and set the two side-by-side divs inside the outer div to have margin:0 but that's having no effect on the space between the 2 horizontal divs. What I need is the red-outlined left div to touch the green-outlined right-side div. Despite my effort using padding and margin, the space between the 2 divs will not go away. I have looked at many answers on SO but so far no one's broken it down to this simple example -- my fiddle shows this issue, at http://jsfiddle.net/Shomer/tLZrm/7/ And here is the very simple code: <div style="border: 4px solid blue; white-space:nowrap; margin:0; padding:0; width:80%"> <div style="display:inline-block; width:45%; overflow:hidden; margin:0; border: 1px solid red"> Flimmy-flammy </div> <div style="display:inline-block; width:50%; overflow:hidden; margin:0px; border: 1px solid green"> Hambone-Sammy </div> </div>

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  • Prototyping Qt/C++ in Python

    - by tstenner
    I want to write a C++ application with Qt, but build a prototype first using Python and then gradually replace the Python code with C++. Is this the right approach, and what tools (bindings, binding generators, IDE) should I use? Ideally, everything should be available in the Ubuntu repositories so I wouldn't have to worry about incompatible or old versions and have everything set up with a simple aptitude install. Is there any comprehensive documentation about this process or do I have to learn every single component, and if yes, which ones? Right now I have multiple choices to make: Qt Creator, because of the nice auto completion and Qt integration. Eclipse, as it offers support for both C++ and Python. Eric (haven't used it yet) Vim PySide as it's working with CMake and Boost.Python, so theoretically it will make replacing python code easier. PyQt as it's more widely used (more support) and is available as a Debian package. Edit: As I will have to deploy the program to various computers, the C++-solution would require 1-5 files (the program and some library files if I'm linking it statically), using Python I'd have to build PyQt/PySide/SIP/whatever on every platform and explain how to install Python and everything else.

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  • XCode enum woes

    - by Raconteur
    Hi gang, I thought I had this sorted, but I am still missing something. Very simply, I have a Settings class that hold a DAO (sitting on a plist). I want to have a couple of enums for the settings for convenience and readability, such as GamePlayType and DifficultyLevel. Right now I am defining them in the Settings.h file above the @interface line as such: typedef enum { EASY, NORMAL, HARD } DifficultyLevel; and typedef enum { SET_NUMBER_OF_MOVES, TO_COMPLETION } GamePlayType; If I access them from within the Settings class like: - (int)gridSizeForLOD { switch ([self difficultyLevel]) { case EASY: return GRID_SIZE_EASY; case NORMAL: return GRID_SIZE_NORMAL; case HARD: return GRID_SIZE_HARD; default: return GRID_SIZE_NORMAL; } } everything is fine. But, if I try to access them outside of the Settings class, let's say in my main view controller class, like this: if (([settings gameType] == SET_NUMBER_OF_MOVES) && (numMoves == [settings numMovesForLOD])) { [self showLoseScreen]; } I get errors (like EXC_BAD_ACCESS) or the condition always fails. Am I doing something incorrectly? Also, I should point out that I have this code for the call to gameType (which lives in the Settings class): - (GamePlayType)gameType { return [dao gameType]; } and the DAO implements gameType like this: - (int)gameType { return (settingsContent != nil) ? [[settingsContent objectForKey:@"Game Type"] intValue] : 0; } I know I have the DAO returning an int instead of a GamePlayType, but A) the problem I am describing arose there when I tried to use the "proper" data type, and B) I did not think it would matter since the enum is just a bunch of named ints, right? Any help, greatly appreciated. I really want to understand this thoroughly, and something is eluding me... Cheers, Chris

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