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  • Should an object be fully complete before injected as a dependency?

    - by Hans
    This is an extension of this question: http://stackoverflow.com/questions/3027082/understanding-how-to-inject-object-dependencies. Since it is a bit different, I wanted to separate them, to make it, hopefully, easier to answer. Also, this is not a real system, just a simplified example that I thought we'd all be familiar with. TIA. : DB threads: thread_id, thread_name, etc posts: post_id, thread_id, post_name, post_contents, post_date, post_user_id, etc Overview Basically I'm looking at the most maintainable way to load $post_id and have it cascade and load the other things I want to know about and I'm trying to keep the controller skinny. BUT: I'm ending up with too many dependencies to inject I'm passing in initialized but empty objects I want to limit how many parameters I am passing around I could inject $post(-many) into $thread(one<-), but on that page I'm not looking at a thread, I'm looking at a post I could combine/inject them into a new object Detail If I am injecting an object into another, is it best to have it fully created first? I'm trying to limit how many parameters I have to pass in to a page, but I end up with a circle. // 1, empty object injected via constructor $thread = new Thread; $post = new Post($thread); // $thread is just an empty object $post->load($post_id); // I could now do something like $post->get('thread_id') to get everything I want in $post // 2, complete object injected via constructor $thread = new Thread; $thread->load($thread_id); // this page would have to have passed in a $thread_id, too $post = new Post($thread); // thread is a complete object, with the data I need, like thread name $post->load($post_id); // 3, inject $post into $thread, but this makes less sense to me, since I'm looking at a post page, not a thread page $post = new Post(); $post->load($post_id); $thread = new Thread($post); $thread->load(); // would load based on the $post->get('post_id') and combine. Now I have all the data I want, but it's non-intuitive to be heirarchially Thread->Post instead of Post-with-thread-info // Or, I could inject $post into $thread, but if I'm on a post page, // having an object with a top level of Thread instead of // Post-which-contains-thread-info, makes less sense to me. // to go with example 1 class post { public function __construct(&$thread) { $this->thread=$thread; } public function load($id) { // ... here I would load all the post data based on $id // now include the thread data $this->thread->load($this->get('thread_id')); return $this; } } // I don't want to do $thread = new Thread; $post = new Post; $post->load($post_id); $thread->load($post->get('post_id')); Or, I could create a new object and inject both $post and $thread into it, but then I have object with an increasing number of dependencies.

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  • Downsides to immutable objects in Java?

    - by parkr
    The advantages of immutable objects in Java seem clear: consistent state automatic thread safety simplicity You can favour immutability by using private final fields and constructor injection. But, what are the downsides to favouring immutable objects in Java? i.e. incompatibility with ORM or web presentation tools? Inflexible design? Implementation complexities? Is it possible to design a large-scale system (deep object graph) that predominately uses immutable objects?

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  • Does "Return value optimization" cause undefined behavior?

    - by 6pack kid
    Reading this Wikipedia article pointed by one of the repliers to the following question: http://stackoverflow.com/questions/2323225/c-copy-constructor-temporaries-and-copy-semantics I came across this line Depending on the compiler, and the compiler's settings, the resulting program may display any of the following outputs: Doesn't this qualify for undefined behavior? I know the article says Depending on the compiler and settings but I just want to clear this.

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  • Dependency Injection and Moqing

    - by rkrauter
    The way I understand it, DI allows you to use an IoC container to do something like If a constructor needs an IFoo, use a concrete class Foo : IFoo. But how is a Mock object using Moq different? Doesn't it also use DI to create a fake Foo? Thanks.

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  • Constant member

    - by TGadfly
    I have structure defined in some header (D3DXVECTOR3) How can I declare: static member in the class of that type and initialize it? maybe constant member of that type and init it? when i use some constructor i get error only integral can be initialized.

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  • C++ std::vector capacity

    - by aaa
    hi. does vector::operator= change vector capacity? if so, how? does copy constructor copy capacity? I looked through documentation but could not find specific answer. is it implementation dependent? Thanks

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  • Is there a way to implement OnReady() callback in Qt4?

    - by lilo
    I want to do something which will access network when a QMainWindow is ready. I suppose I should not do it in the constructor, so I try to find a signal the widget will get and try to implement something like a OnReady() call back in other UI library. But I still can not find a way to do this. Thanks a lot in advance.

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  • How do I make defensive copy of an object?

    - by kunjaan
    How do I make defensive copies of a Mutable Object which contains a mutable field in an Immutable Object? class ImmutableObject { private final MutableObject immutable_field; ImmutableObject(MutableObject y) { this.immutable_field = y; } MutableObject return_immutable_field() { return immutable_field; } } class MutableObject { public int mutable_field; } The MutableObject does not have a constructor that lets me set the field. The MutableObject's current state should be captured in the Immutable Object and never changed.

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  • relating to objects inside an object

    - by steve
    Got a problem, I have an an array of objects inside a constructor of a class. I'm trying to use the array to relate to a property in the object but I can't relate to them. lessonObjectsArray(0) = lessonObject1 lessonObjectsArray(1) = lessonObject2 lessonObjectsArray(2) = lessonObject3 the properties of the object "lessonObject1" are lessonName, videoLink, pdfLink I thought it would be tbTest.text = lessonObjectsArray(0).lessonObject1.lessonName just doesnt work

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  • Set Date in a single line

    - by hibernate
    According to the java API, the constructor Date(year, month, day) is depreciated. I know that I can replace it with the following code: Calendar myCal = Calendar.getInstance(); myCal.set(Calendar.YEAR, theYear); myCal.set(Calendar.MONTH, theMonth); myCal.set(Calendar.DAY_OF_MONTH, theDay); Date theDate = myCal.getTime(); However, I would like something shorter to replace it with (ideally one-two lines). Any suggestions?

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  • Php dynamic class construction

    - by pistacchio
    Hi to all, I'm trying to avoid the use of eval. I can dynamically instantiate a class like this: class myclass {} $my_class_name = 'myclass'; $obj = new $myclass(); If the constructor is like follows: class myclass { public function __construct( $argument1, $argument2 ) {} } and i have the values of the arguments in an array, how can i dynamically instantiate the class and pass it dynamic arguments? Mind that I have no way to modify the class, so I have to work on the way of using it. Thanks

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  • How initialize array of classes? (C++)

    - by Kra
    Hello, I have this class constructor: Pairs (int Pos, char *Pre, char *Post, bool Attach = true); How can I initialize array of Pairs classes? I tried: Pairs Holder[3] = { {Input.find("as"), "Pre", "Post"}, {Input.find("as"), "Pre", "Post"}, {Input.find("as"), "Pre", "Post"} }; Apparently it's not working, I also tried to use () brackets instead of {} but compiler keeps moaning all the time. Sorry if it is lame question, I googled quite hard but wasn't able to find answer :/ Thanks.

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  • Ninject: How to resolve this dependency?

    - by Rosarch
    I have a class with a public constructor: public MasterEngine(IInputReader inputReader) { this.inputReader = inputReader; graphicsDeviceManager = new GraphicsDeviceManager(this); Components.Add(new GamerServicesComponent(this)); } How can I inject dependencies like graphicsDeviceManager and new GamerServicesComponent while still supplying the argument this?

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  • ActionScript Defining a Static Constant Array

    - by TheDarkIn1978
    is it not possible to define a static const array? i would like to have an optional parameter to a function that is an array of colors, private static const DEFAULT_COLORS:Array = new Array(0x000000, 0xFFFFFF); public function myConstructor(colorsArray:Array = DEFAULT_COLORS) { } i know i can use ...args but i actually wanting to supply the constructor with 2 separate arrays as option arguments.

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  • Struct inside a class

    - by Balakrishnan
    I have a class definition of the form class X { public: //class functions private: A_type *A; //other class variables }; and struct A_type is defined as struct A_type { string s1,s2,s3; }; Inside the constructor, I allocate appropriate memory for A and try A[0].s1="somestring"; It shows segmentation fault. Is this kind of declaration invalid, or am I missing something

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  • Getting an argument list for a class method

    - by Chris T
    What I'd like is for this class class Car { public function __construct(Engine $engine, Make $make, Model $model) { // stuff } } Get an array that has the types needed to construct this car (Engine, Make, Model) in the order they are needed for the constructor. I'm using this for a Dependency Injection-esque thing I'm making.

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  • gluNewQuadric() before opengl's initialization

    - by Schrödinger's cat
    Hello, I'm working on a c++ code that uses SDL/opengl. Is this possible to create a pointer to a quadric with 'gluNewQuadric()' before having initialized opengl with 'SDL_SetVideoMode'? The idea is to create a class with a (pointer to a) quadric class member that has to be instantiate before the 'SDL_SetVideoMode' call. This pointer is initialized in the class' constructor with a 'gluNewQuadric()' call.

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  • flash as2: how can i create custom event with parameters ?

    - by ufk
    Hiya. I would like to be able to create custom event with parameters and to dispatch them when needed. in as3 i can create a class that extends flash.events.Event, add parameters to it's constructor and then use addEventListener and dispatchEvent where required. how can I do so in ActionScript 2 ? thanks!

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  • Deleting dynamic array of char in C++.

    - by anonymous
    I have this class, with the atribute 'word' class Node { char *word; Inside the Node constructor, I do this asignation: word = new char[strlen(someword)]; In the destructor of the Node class, I try to delete the contents pointed by word: delete []word; I obtain the next message after executing the programs: "Heap block at 003E4F48 modified at 003E4F51 past requested size of 1" What am I not doing well?

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  • final fields and thread-safety

    - by pcjuzer
    Should it be all fields, including super-fields, of a purposively immutable java class 'final' in order to be thread-safe or is it enough to have no modifier methods? Suppose I have a POJO with non-final fields where all fields are type of some immutable class. This POJO has getters-setters, and a constructor wich sets some initial value. If I extend this POJO with knocking out modifier methods, thus making it immutable, will extension class be thread-safe?

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