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  • event.clientX is readonly?

    - by Duracell
    Working in IE 8, mostly, but trying to write a portable solution for modern browsers. Using telerik controls. I'm catching the 'Showing' client-side event of the RadContextMenu and trying to adjust it's coordinates. The clientX, clientY and x,y members of the DOM event cannot be assigned a new value. Visual Studio breaks with a "htmlfile: Member not found" error. My goal is to get a RadContextMenu to show inside a RadEditor when the user clicks in it (under certain conditions, this is a requirement from management). So I capture the onclick event for the RadEditor's content area (radEditor.get_document().body;). I then call show(evt) on the context menu, where 'evt' is the event object corresponding to the click event. Because the RadEditor's content is in an IFRAME, you have to adjust the position of the click event before the context menu displays. This is done in the "Showing" event. However, I cannot assign a value to the members .clientX and friends. It's as if javascript has temporarily forgotten about integer + and += operators. Is it possible that these members have become readonly/const at some point? var evt = args.get_domEvent(); while (node) { evt.clientX += node.offsetLeft; //'Member not found' here. evt.clientY += node.offsetTop; node = node.offsetParent; } evt.clientY += sender.get_element().clientHeight;

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  • JQuery, bind same function to 3 different textbox's keyup event

    - by Miral
    I have 3 textboxes and on the keyup event for all the 3 I want to call the same function? In the below code, I am tring to bind 'keyup' event to 'CalculateTotalOnKeyUpEvent' function to textbox named 'compensation', but it doesn't work $("#compensation") .bind("keyup",CalculateTotalOnKeyUpEvent(keyupEvent)); function CalculateTotalOnKeyUpEvent(keyupEvent) { var keyCode = keyupEvent.keyCode; if (KeyStrokeAllowdToCalculateRefund(keyCode)) { CalculateTotalRefund(); } }; Thanks..

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  • jQuery .val Enigma between two input boxes

    - by Matt
    I'm trying to get it so that if I move a red div-square around the screen using jQuery UI and jQuery, then an input field updates with the position of the div. I got that working with a simple .val. But, it's hard to explain why, but I need to make it so that when I move the square, it updates my input box, and when the input box value is changed, another input box reflects the new value of the old input box. Do I make any sense, coz I'm confusing myself :). I made a jsfiddle, so perhaps it'll make more sense there. If you move the red square, then the input box directly above it updates, but the input box above that does not, even though it is programmed to reflect the value of the input box below itself. P.S. Is this specific to only jQuery, or is this problem present in all of JavaScript. Thanks! http://jsfiddle.net/xmCsq/27/

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  • Why does this C# event handler not respond to this event in this Silverlight application?

    - by Edward Tanguay
    Can anyone tell me why the following code successfully executes this event: OnLoadingComplete(this, null); but never executes this event handler? void initialDataLoader_OnLoadingComplete(object obj, DataLoaderArgs args) CODE: using System; using System.Collections.Generic; using System.Linq; using System.Windows.Controls; using System.Diagnostics; namespace TestEvent22928 { public partial class MainPage : UserControl { public MainPage() { InitializeComponent(); DataLoader initialDataLoader = new DataLoader("initial"); initialDataLoader.RegisterText("test1", "http://test:111/testdata/test1.txt"); initialDataLoader.RegisterText("test2", "http://test:111/testdata/test2.txt"); initialDataLoader.BeginLoading(); initialDataLoader.OnLoadingComplete += new DataLoader.LoadingComplete(initialDataLoader_OnLoadingComplete); } void initialDataLoader_OnLoadingComplete(object obj, DataLoaderArgs args) { Debug.WriteLine("loading complete"); //WHY DOES EXECUTION NEVER GET HERE? } } public class DataManager { public DataLoader CreateDataloader(string dataloaderIdCode) { DataLoader dataLoader = new DataLoader(dataloaderIdCode); return dataLoader; } } public class DataLoader { public string IdCode { get; set; } public List<DataItem> DataItems { get; set; } public delegate void LoadingComplete(object obj, DataLoaderArgs args); public event LoadingComplete OnLoadingComplete = delegate { }; private int dataItemCurrentlyLoadingIndex; public DataLoader(string idCode) { IdCode = idCode; DataItems = new List<DataItem>(); dataItemCurrentlyLoadingIndex = -1; } public void RegisterText(string idCode, string absoluteSourceUrl) { DataItem dataItem = new DataItem { IdCode = idCode, AbsoluteSourceUrl = absoluteSourceUrl, Kind = DataItemKind.Text }; DataItems.Add(dataItem); } public void BeginLoading() { LoadNext(); } private void LoadNext() { dataItemCurrentlyLoadingIndex++; if (dataItemCurrentlyLoadingIndex < DataItems.Count()) { DataItem dataItem = DataItems[dataItemCurrentlyLoadingIndex]; Debug.WriteLine("loading " + dataItem.IdCode + "..."); LoadNext(); } else { OnLoadingComplete(this, null); //EXECUTION GETS HERE } } } public class DataItem { public string IdCode { get; set; } public string AbsoluteSourceUrl { get; set; } public DataItemKind Kind { get; set; } public object DataObject { get; set; } } public enum DataItemKind { Text, Image } public class DataLoaderArgs : EventArgs { public string Message { get; set; } public DataItem DataItem { get; set; } public DataLoaderArgs(string message, DataItem dataItem) { Message = message; DataItem = dataItem; } } }

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  • mx:Tree not dispatching "itemClick" event when click on icon

    - by Xshare
    I have a flex tree that worked perfectly fine when we set the defaultLeafIcon={null} and the folderClosedIcon and folderOpenIcon to {null}. We decided to put the icons back in and took out the nulls. Now they show up fine, but if you click on the icon instead of the label or the rest of the row, it seems to change the selected item, shows the highlight around the new item, but doesn't dispatch the ItemClick event. This makes it really hard to know that the tree's selected item has changed! The weird part is that once you have clicked on the icon once and it looked like the selectedItem changed (or at least it applied that style), if you click the same icon again, it will actually fire the itemClick event. if you click any other icon, it does the same thing again, switching the selectedItem and styling that row, but not firing the itemClick event. Any ideas? Thanks. (This is in flex 4 btw)

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  • Why javascript IF only works one time?

    - by Emily
    I have javascript code which copy the value of input file and past it in the text box in real time. <script> function copyit(){ var thephoto=document.getElementById('thephoto').value; var fileonchange=document.getElementById('fileonchange').value; if(!thephoto==fileonchange){ document.getElementById('fileonchange').value=thephoto; } } window.setInterval("copyit()", 500); </script> Choose File : <input type="file" id="thephoto"><br> Here Is the file name : <input type="text" id="fileonchange"> Sadly this only works one time and then stops pasting the value when changing the file again. ( i mean you should reload the page to works again) Is IF has a cache or something? you can try the code by yourself to see. Thank you all

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  • Manipulate multiple check boxes by ID using unobtrusive java script?

    - by Dean
    I want to be able to select multiple check boxes onmouseover, but instead of applying onmouseover to every individual box, I've been trying to work out how to do so by manipulating check boxes by ID instead, although I'm not sure where to go from using getElementById,. So instead of what you see below. <html> <head> <script> var Toggle = true; var Highlight=false; function handleKeyPress(evt) { var nbr; if (window.Event) nbr = evt.which; else nbr = event.keyCode; if(nbr==16)Highlight=true; return true; } function MakeFalse(){Highlight=false;} function SelectIt(X){ if(X.checked && Toggle)X.checked=false; else X.checked=true; } function ChangeText() { var test1 = document.getElementById("1"); test1.innerHTML = "onmouseover=SelectIt(this)" } </script> </head> <body> <form name="A"> <input type="checkbox" name="C1" onmouseover="SelectIt(this)" id="1"><br> <input type="checkbox" name="C2" onmouseover="SelectIt(this)" id="2"><br> <input type="checkbox" name="C3" onmouseover="SelectIt(this)" id="3"><br> <input type="checkbox" name="C4" onmouseover="SelectIt(this)" checked="" disabled="disabled" id="4"><br> <input type="checkbox" name="C5" onmouseover="SelectIt(this)" id="5"><br> <input type="checkbox" name="C6" onmouseover="SelectIt(this)" id="6"><br> <input type="checkbox" name="C7" onmouseover="SelectIt(this)" id="7"><br> <input type="checkbox" name="C8" onmouseover="SelectIt(this)" id="8"><br> </form> </body> </html> I want to be able to apply the onmousover effect to an array of check boxes like this <form name="A"> <input type="checkbox" name="C1" id="1"><br> <input type="checkbox" name="C2" id="2"><br> <input type="checkbox" name="C3" id="3"><br> <input type="checkbox" name="C4" checked="" disabled="disabled" id="4"><br> <input type="checkbox" name="C5" id="5"><br> <input type="checkbox" name="C6" id="6"><br> <input type="checkbox" name="C7" id="7"><br> <input type="checkbox" name="C8" id="8"><br> </form> After trying the search feature of stackoverflow.com and looking around on Google I haven't been able to a find a solution that makes sense to me thus far, although I'm still in the process of learning so I fear I might be trying to do something too advanced for my level of knowledge.

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  • Switch statement usage - C

    - by Jamie Keeling
    Hello, I have a thread function on Process B that contains a switch to perform certain operations based on the results of an event sent from Process A, these are stored as two elements in an array. I set the first element to the event which signals when Process A has data to send and I have the second element set to the event which indicates when Process A has closed. I have began to implement the functionality for the switch statement but I'm not getting the results as I expect. Consider the following: // //Thread function DWORD WINAPI ThreadFunc(LPVOID passedHandle) { for(i = 0; i < 2; i++) { ghEvents[i] = OpenEvent(EVENT_ALL_ACCESS, FALSE, TEXT("Global\\ProducerEvents")); if(ghEvents[i] == NULL) { getlasterror = GetLastError(); } } dwProducerEventResult = WaitForMultipleObjects( 2, ghEvents, FALSE, INFINITE); switch (dwProducerEventResult) { case WAIT_OBJECT_0 + 0: { //Producer sent data //unpackedHandle = *((HWND*)passedHandle); MessageBox(NULL,L"Test",L"Test",MB_OK); break; } case WAIT_OBJECT_0 + 1: { //Producer closed ExitProcess(1); break; } default: return; } } As you can see if the event in the first array is signalled Process B should display a simple message box, if the second array is signalled the application should close. When I actually close Process A, Process B displays the message box instead. If I leave the first case blank (Do nothing) both applications close as they should. Furthermore Process B sends data an error is thrown (When I comment out the unpacking): Have I implemented my switch statement incorrectly? I though I handled the unpacking of the HWND correctly too, any suggestions? Thanks for your time.

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  • Call click event on last clicked row in YUI datatable

    - by Javi
    Hello, I have a YUI datatable and I have a function which is invoked when I click on a row: ... YAHOO.keycoes.myDatatable = myDatatable; ... myDatatable.subscribe("rowClickEvent", oneventclickrow); var oneventclickrow = function( args ) { ... } I'd like to invoke the function subscribed to rowClickEvent on the row which is currently highlighted in the datatable (the row which was clicked for the last time). I've tried to do something like this: YAHOO.keycoes.myDatatable.getSelectedRows()[0].rowClickEvent() but getSelectedRows() doesn't return any row. How can I get the highlighted row in the datatable and then call the function associated with rowClickEvent? Thanks

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  • Attaching an event to an Iframe that contains more iframes

    - by Oscar Godson
    I have an editor which is in my window that contains a wrapping iframe and then 2 more iframes inside like (the HTML inside the <iframe> element is inserted via write() in JS, not hardcoded like this): <iframe class="parent"> <div class="wrapper"> <iframe class="editor"></iframe> <iframe class="previewer"></iframe> </div> </iframe> One is an editor, the other is a previewer. The first one that contains the two (we'll call this the parent) has an eventListener for mousemove attached to it, but nothing is firing. If i add a 5px border for example, the event will fire when I move my mouse on the border of the parent, but not when i hover over the middle which contains the editor or previewer (previewer is display:none while the editor is visible, and vice versa). So, the blue area in the following i can mousemove, but the rest I can't. It's most likely because of the stacking order, but how can I attach an event to fire on the entire frame? I need mousemove because on mousemove I display a menu in the bottom right. I want the same menu to display whether or not the editor or the previewer is visible.

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  • += new EventHandler(Method) vs += Method

    - by mafutrct
    There are two basic ways to subscribe to an event: SomeEvent += new EventHandler<ArgType> (MyHandlerMethod); SomeEvent += MyHandlerMethod; What is the difference, and when should I chose one over the other? Edit: If it is the same, then why does VS default to the long version, cluttering the code? That makes no sense at all to me.

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  • shuffling array javascript

    - by Dennis Callanan
    <!doctype html> <html lang="en"> <head> <meta charset="utf=8" /> <title>Blackjack</title> <link rel="stylesheet" href="blackjack.css" /> <script type="text/javascript"> var H2 = 2; var S2 = 2; var D2 = 2; var C2 = 2; var H3 = 3; var S3 = 3; var D3 = 3; var C3 = 3; var deck = new Array(H2, S2, D2, C2, H3, S3, D3, C3); var new_deck = new Array(); var r; document.write("deck = ") for (r =0; r<deck.length; r++){ document.write(deck[r]); } document.write("</br>") document.write("new deck = ") for (r=0; r<new_deck.length; r++){ document.write(new_deck[r]); } document.write("</br>") for (r=0;r<deck.length;r++){ var randomindex = Math.floor(Math.random()*deck.length); new_deck.push(randomindex) deck.pop(randomindex) } document.write("deck = ") for (r =0; r<deck.length; r++){ document.write(deck[r]); } document.write("</br>") document.write("new deck = ") for (r=0; r<new_deck.length; r++){ document.write(new_deck[r]); } document.write("</br>") </script> </head> <body> </body> </html> Obviously this isn't the full Blackjack game here. It's just a test to see if shuffling the array works by printing the contents of both decks (arrays) before and after the shuffle. I'm only using 8 cards at the moment, 4 2's and 4 3's. What I am getting from this is: deck = 22223333 new deck = deck = 2222 new deck = 7502 What I'm hoping to get is: deck = 22223333 new deck = deck = new deck = 23232323 (or any of the 8 numbers, generated randomly) So it should be shuffling those 8 cards, what am I doing wrong? I'm only new to javascript but I've used some python before. I've done something similar in python and worked perfectly, but I'm not sure what's wrong here. Thanks for any answers in advance!!

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  • Any difference between lazy loading Javascript files vs. placing just before </body>

    - by mhr
    Looked around, couldn't find this specific question discussed. Pretty sure the difference is negligible, just curious as to your thoughts. Scenario: All Javascript that doesn't need to be loaded before page render has been placed just before the closing </body> tag. Are there any benefits or detriments to lazy loading these instead through some Javascript code in the head that executes when the DOM load/ready event is fired? Let's say that this only concerns downloading one entire .js file full of functions and not lazy loading several individual files as needed upon usage. Hope that's clear, thanks.

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  • How to store (and use) the current mouse position?

    - by Ben Packard
    What is the best way to store the current mouse position (system-wide) and then (later) put the mouse at that stored point? [NSEvent mouseLocation] gets me the position, and I can move the mouse with a CGEventMouseMoved, but they each use a different co-ordinates system (I believe y=0 is the top for NSEvent and the bottom for a CGEvent). I'm worried about the robustness of capturing the screen height and using it to convert between the two - or is this the best approach?

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  • Why does a checkbox's "checked" attribute return the opposite of it's actual value on click event?

    - by Kappers
    I've got the following HTML <li><input type="checkbox" /><label>This is the label!</label></li> I bound a click event to the li, and let the click event bubble up to the li before doing anything else. $('li').each(function(i){ var item = $(this); var checkbox = $("input[type='checkbox']", item); item.bind('click', function(e){ var isChecked = checkbox.is(':checked'); console.log(isChecked); e.stopPropagation(); }); }); Starting with an unchecked checkbox, when the click event fires, isChecked returns true when I click on the checkbox, but returns false when I click on the label or li. Does anyone know why?

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  • Check if 'onload' would have fired already?

    - by thomasrutter
    Hello, I have a situation where I'd like to set an onload handler for a script element, but it is possible that the script element has already loaded before I do so. If it's already loaded, I'd like to detect that and run my handler immediately. What would be a reliable way of checking a script element's onload state after the fact? BTW I know that IE uses readyState instead of an onload event so I don't need help for that.

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  • How to catch GMail auto-refresh

    - by nameanyone
    I wrote a userscript to highlight the current row in GMail (indicated by the arrow). Unfortunately the highlight will only stay until GMail Inbox is auto-refreshed, which happens quite often. Is there a way to catch that event so I could reapply the highlighting? I don't want to do it on timeout. There is another userscript that does that and it loads up CPU.

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  • Is there a more efficient way to set variables on a RadioButton's CheckChanged event?

    - by C Patton
    I have 16 radio buttons in an application of mine.. I have to set a variable based on which one was selected.. and I've produced some very ugly code doing this.. private void Foo_CheckedChanged(object sender, EventArgs e) { convertSource = 1; } private void Bar_CheckedChanged(object sender, EventArgs e) { convertSource = 2; } private void Baz_RadioButton_CheckedChanged(object sender, EventArgs e) { convertSource = 3; } Now, I've been thinking about it and to be honest I thought there might have been a way to do it with a switch.. I just can't conceptualize it in my mind. If anyone could show me a more efficient way of doing this, I'd really appreciate it. It's just really bugging me that such a simple thing as this is taking up fifty to seventy lines of code. thanks, cpatton

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  • Monitoring DOM Changes in JQuery

    - by user363866
    Is there a way to detect when the disabled attribute of an input changes in JQuery. I want to toggle the style based on the value. I can copy/paste the same enable/disable code for each change event (as I did below) but I was looking for a more generic approach. Can I create a custom event that will monitor the disabled attribute of specified inputs? Example: <style type="text/css">.disabled{ background-color:#dcdcdc; }</style> <fieldset> <legend>Option 1</legend> <input type="radio" name="Group1" id="Radio1" value="Yes" />Yes <input type="radio" name="Group1" id="Radio2" value="No" checked="checked" />No <div id="Group1Fields" style="margin-left: 20px;"> Percentage 1: <input type="text" id="Percentage1" disabled="disabled" /><br /> Percentage 2: <input type="text" id="Percentage2" disabled="disabled" /><br /> </div> </fieldset> <fieldset> <legend>Option 2</legend> <input type="radio" name="Group2" id="Radio3" value="Yes" checked="checked" />Yes <input type="radio" name="Group2" id="Radio4" value="No" />No <div id="Group2Fields" style="margin-left: 20px;"> Percentage 1: <input type="text" id="Text1" /><br /> Percentage 2: <input type="text" id="Text2" /><br /> </div> </fieldset> <script type="text/javascript"> $(document).ready(function () { //apply disabled style to all disabled controls $("input:disabled").addClass("disabled"); $("input[name='Group1']").change(function () { var disabled = ($(this).val() == "No") ? "disabled" : ""; $("#Group1Fields input").attr("disabled", disabled); //apply disabled style to all disabled controls $("input:disabled").addClass("disabled"); //remove disabled style to all enabled controls $("input:not(:disabled)").removeClass("disabled"); }); $("input[name='Group2']").change(function () { var disabled = ($(this).val() == "No") ? "disabled" : ""; $("#Group2Fields input").attr("disabled", disabled); //apply disabled style to all disabled controls $("input:disabled").addClass("disabled"); //remove disabled style to all enabled controls $("input:not(:disabled)").removeClass("disabled"); }); }); </script>

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  • The Webbrowser DocumentComplited event wont fire c#

    - by Igal B.
    Hi. I have a problem using C# Webbrowser control. the problem is with the event DocumentComplited. Usually the event works fine. the problem is with this page:http://www.voiproblem.com/emulators/Netgear/WGR614v6/fw_forward.html when I (automatically) press on "add" the control navigates to:http://www.voiproblem.com/emulators/Netgear/WGR614v6/pforward.html. but it never firing the DocumentComplited event. I build a simple application that does the same and there it works fine. I mean when the app invokes InvokeMember("click") it does go to the DocumentComplited event. in my real app it doesnt. anyone can help me to figure it up what is the problem? thanks. <code> private void button1_Click(object sender, EventArgs e) { webBrowser1.Navigate("http://www.voiproblem.com/emulators/Netgear/WGR614v6/fw_forward.html"); } private void webBrowser1_DocumentCompleted(object sender, WebBrowserDocumentCompletedEventArgs e) { HtmlElement elm = webBrowser1.Document.GetElementById("Add"); if (elm != null) webBrowser1.Document.GetElementById("Add").InvokeMember("click"); } </code>

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