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  • Essential roles for web application team

    - by jromero
    Some friends of mine came up with an idea for a web application which we (so far) think could be great. I made the analysis and all the early stages of the development process and I'm about to start the coding. I'm talking about something that is barely a mid-level project, so I consider one developer (myself) should be enough. The thing is that we are trying to assign roles to each one of us so we can be focused on our duties and have clear our responsibilities within the team. We are a crew of four people, three of us (my friends) are business people who would do the marketing, customer relationship, management and accounting stuff and I'm basically the developer. I have in mind to get them involved into the development process by giving them documentation to write and use them as testers, all of that besides the management duties they have. Perhaps someone out there have been in the same situation, so I would appreciate if the experience is shared so we can effectively give ourselves positions in the project based on what I explained above. Which are the essential roles or the optimal team layout so the idea can be developed successfully? The question is not strictly about programming, but it's related to build a software entrepreneurship beyond the code, that is something that I'm sure plenty of us are looking. Any help is really appreciated! Regards.

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  • How to make exe of autohotkey scripts?

    - by Jitendra vyas
    see example http://antun.vkrgnf.com/wp-content/uploads/2008/03/jttss02_insertmodule.png download this application then see what i want http://antun.vkrgnf.com/?page_id=2 for example if i have a text like this Before you make that important call (or after a configuration change) be sure to check your connection and volume with Skypes Test Call (echo 123) It takes less than a minute to complete. and if i select whole text via mouse or keyboard then something bar like this example tool which should have a button for different HTML tag to make content to html in any browser or software. want to custom Text bar like this. but independent like this

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  • Friday Fun: Vehicles

    - by Mysticgeek
    Friday has finally arrived and it’s time to ignore spreadsheets and TPS reports and waste time playing a flash game. Today we take a look at the fun puzzle game called Vehicles. Vehicles This is a fun game with cartoon style graphics where you navigate vehicles to solve different puzzles. You navigate the vehicles through different puzzle situations by clicking on them with your mouse. You’re given basic instructions on how to complete each level. You’ll need to strategically place the vehicles so you can knock the black vehicles off the screen. As you progress up the levels, they become more challenging and if you need to, you can restart it at any time. Since it’s Friday, and you’re sick of your job, Vehicles is a fun puzzle game to keep your mind of the boringness of work until it’s time for weekend freedom. Play Vehicles at FreeWebArcade Similar Articles Productive Geek Tips Friday Fun: Relieve Workweek Frustration Playing Mad MondayFriday Fun: Uphill RushFriday Fun: Battlefield HeroesFriday Fun: Portal, the Flash VersionFriday Fun: Play 3D Rally Racing in Google Chrome TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips VMware Workstation 7 Acronis Online Backup DVDFab 6 Revo Uninstaller Pro FetchMp3 Can Download Videos & Convert Them to Mp3 Use Flixtime To Create Video Slideshows Creating a Password Reset Disk in Windows Bypass Waiting Time On Customer Service Calls With Lucyphone MELTUP – "The Beginning Of US Currency Crisis And Hyperinflation" Enable or Disable the Task Manager Using TaskMgrED

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  • How do I copy/clone a dynamic disk in Windows 7?

    - by PP
    I have some dynamic disks (or "partitions" but they are not really partitions) that I want to copy onto spare hard drives. I tried using gpartd (and fdisk for that matter) from a linux live disc. All it saw was hard drives with only one partition encasing the whole hard drive. So gpartd/fdisk is incapable of identifying the dynamic "partitions" and allowing me to copy them. Any tools that can be used to clone/copy a dynamic "partition"? (I'm open to commercial software suggestions if they can do the job).

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  • GPLv2 - Multiple AI chess engines to bypass GPL

    - by Dogbert
    I have gone through a number of GPL-related questions, the most recent being this one: http://stackoverflow.com/questions/3248823/legal-question-about-the-gpl-license-net-dlls/3249001#3249001 I'm trying to see how this would work, so bear with me. I have a simple GUI interface for a game of Chess. It essentially can send/receive commands to/from an external chess engine (ie: Tong, Fruit, etc). The application/GUI is similar in nature to XBoard ( http://www.gnu.org/software/xboard/ ), but was independently designed. After going through a number of threads on this topic, it seems that the FSF considers dynamically linking against a GPLv2 library as a derivative work, and that by doing so, the GPLv2 extends to my proprietary code, and I must release the source to my entire project. Other legal precedents indicate the opposite, and that dynamic linking doesn't cause the "viral" effect of the GPL to propagate to my proprietary code. Since there is no official consensus that can give a "hard-and-fast" answer to the dynamic linking question, would this be an acceptable alternative: I build my chess GUI so that it sends/receives the chess engine AI logic as text commands from an external interface library that I write The interface library I wrote itself is then released under the GPL The interface library is only used to communicate via a generic text pipe to external command-line chess engines The chess engine itself would be built as a command-line utility rather than as a library of any sort, and just sends strings in the Universal Chess Interface of Chess Engine Communication Protocol ( http://en.wikipedia.org/wiki/Chess_Engine_Communication_Protocol ) format. The one "gotcha" is that the interface library should not be specific to one single GPL'ed chess engine, otherwise the entire GUI would be "entirely dependent" on it. So, I just make my interface library so that it is able to connect to any command-line chess engine that uses a specific format, rather than just one unique engine. I could then include pre-built command-line-app versions of any of the chess engines I'm using. Would that sort of approach allow me to do the following: NOT release the source for my UI Release the source of the interface library I built (if necessary) Use one or more chess engines and bundle them as external command-line utilities that ship with a binary version of my UI Thank you.

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  • CodePlex Daily Summary for Tuesday, April 13, 2010

    CodePlex Daily Summary for Tuesday, April 13, 2010New ProjectsChat Neo: Video chatDev-wow HappyFuwa: Silverlight + Asp.net + Ajax 实现的以北京奥运为题材,福娃在线聊天互动系统 登录系统后,你可以和线上的朋友即时互动,走动 聊天 动作等都会呈现给其他的在线用户Dynamic Configuration Manager: Dynamic Configuration Manager GameHelper: the project of myselfGeotron: Geotron is a C# geolocation library to resolve postcodes and addresses to co-ordinates, to assist developers in creating location-aware applications. InfoPath Forms Services 2010 Web Testing Toolkit: This project has the tools and information needed to write Visual Studio web tests for InfoPath Forms Services 2010.IronBrainFuck, SimpleBrainFuck: IronBrainFuck and SimpleBrainFuck makes it easier for BrainFuck programmers to develop BrainFuck-compatible programs. It's developed in C#.Runtime Intelligence API: The Runtime Intelligence API library and samples provided by PreEmptive Solutions.SilverVNC 1.0: This project is a Silverlight VNC Viewer. It requires Silverlight 4.0 and works in Out of Browser with full-trust.Snippet Creator: Yet another Visual Studio plugin for creating code snippets.Software Codex: Software Codex is a collection of projects developed in .net to provide a set of libraries and functionalities for developers. It is divided into m...TestCrm: Let go!Make our CrmVidCoder: VidCoder is a DVD ripping and video transcoding application. It uses HandBrake for the encoding engine, but has a revamped and easy to use UI writt...WPF Data Virtualization: Component for displaying and interacting a large data set in WPF application.WPF Gantt chart: Gantt chart control for WPFNew ReleasesAJAX Control Toolkit: 40412: AJAX Control Toolkit Release Notes - April 12th 2010 Release Version 40412April 12, 2010 release of the AJAX Control Toolkit. AJAX Control Toolkit...ASP.NET MVC | SCAFFOLD: ASP.NET MVC SCAFFOLD 1.0 PREVIEW: Primeiro release do ASP.NET MVC SCAFFOLD.Autenticar no OpenLDAP utilizando pGIna: LDAPAuth plugin: Release: DLL LDAPAuth Brief: pGina pluginBluetooth Radar: Version 1.8: Add position helper class to test whether a given point is on the interior of a circle. Random set of Devices on the radar + Zindex changes on Mous...Database Searcher: DB-Searcher Binaries v0.1: First beta version containing following features: Search exact database values via .NET DB-Provider Microsoft SQL MySQL .NET Connector (no .NET t...DBSourceTools: DBSourceTools_1.2.0.7: Release 1.2.0.7 Extended search engine from (pegas)'s patch. Fixed Script Data bug with reserved word (eripsni). Write Targets can now create targe...ESB Toolkit Extensions: Tellago SOA ESB Extenstions v0.4: Windows Installer file that installs Library on a BizTalk ESB 2.0 system. This Install automatically configures the esb.config to use the new compo...Fluent Assertions: Release 1.2: See this blog post for more details on this release: http://www.dennisdoomen.net/2010/04/fluent-assertions-12-has-been-released.htmlFNA Fractal Numerical Algorithm for a new encryption technology: FNA: This is a latest distribution ( 0.04 at the moment). Is a Perl package (.pm). More information on: http://search.cpan.org/~anak/Free Silverlight & WPF Chart Control - Visifire: Visifire SL and WPF Charts 3.0.6 Released!: Hi, Today we have released the final version of Visifire v3.0.6 which contains the following major features: * Zoom using interactive ZoomRec...HD-Trailers.NET Downloader: HD-Trailers.NET_Downloader_v.91_BETA: - added configuration option 'FeedAddress' to specify the URL of the RSS feed to consume - implemented fix for workitem4260: AddDate = false; will ...HobbyBrew Mobile: Beta 1: First public BetaHome Access Plus+: v3.2.6.1: v3.2.6.1 Fixed the wrong date in the iCal Generator Fixed the admin booking posting logging it as being booked by the admin Fixed the problem o...HTML Ruby: 6.21.1: Added back the space ruby text option More consistent ruby text positioning regardless to the page's stylesInfoPath Forms Services 2010 Web Testing Toolkit: IPFS 2010 Web Test Toolkit 20100412 for VS2008: The ExtractAndSubstituteDynamicInfoPathData web test plugin. To use it, simply add the plugin to your web test. It automatically recognizes the inf...IronPython: 2.6.1: Hello Python Community, We’re pleased to announce the final release of IronPython 2.6.1. This version of IronPython makes great strides in stabili...IronRuby: 1.0: IronRuby 1.0 is the first stable version of IronRuby, targeting Ruby 1.8.6 compatibility. For a high-level compatibility report solely based on Rub...METAR.NET Decoder: 0.3.x beta: First public release. Main of the application is working. Metar can be downloaded, decoded, updated and encoded back to metar string. Release incl...MiniTwitter: 1.11: MiniTwitter 1.11 更新内容 修正 設定ファイルを自動でバックアップして、破損したときは出来るだけ修正するように。 初回起動時にタイムラインを更新しようとすると落ちるバグを修正。MSBuild Mercurial Tasks: 1.0.1 Stable: Ready for Production release. This version integrates all the basic functionalities of Mercurial as defined in the Use Case 1.Multiplayer Quiz: Release 1_7_0_0: Latest Version Strongly recommended to use .NET 4.0 now that it is in RC It can be downloaded from hereMVC Foolproof Validation: Beta 0.9.3754: First Beta release. Addressed several bugs from alpha along with some considerable class refactoring. ModelAwareValidationAttribute will make creat...NodeXL: Network Overview, Discovery and Exploration for Excel: NodeXL Excel 2007 Template, version 1.0.1.121: The NodeXL Excel 2007 template displays a network graph using edge and vertex lists stored in an Excel 2007 workbook. What's NewThis version allow...Proxi [Proxy Interface]: Proxi Release 1.0.0.412: Proxi Release 1.0.0.412QueryUnit: QueryUnitPOC v. 0.0.0.8: This version add support for AreNotEqual, Greater, Less and fix some problems with "format" attribute used in conjunction with the string data type...Rainier: Trabalhos de orçamento empresarial: Estão disponíveis os arquivos de exemplo sobre o planejamento para orçamento empresarial. A resolução é referente aos exercícios explicados em sal...Runtime Intelligence API: Initial release: The initial release of the WCF contract & proxy assembly. AuthentiCode signed library.SharePoint Accelerators: Central Admin - Command Search: This web part allows you to search for a SharePoint 2010 Central Admin commands. This web part can come handy when you are demostrating SharePoint ...SharePoint Labs: SPLab5013A-FRA-Level100: SPLab5013A-FRA-Level100* This SharePoint Lab will teach you how to provision a computed site column that shows a customized view of an existing hid...SilverVNC 1.0: SilverVNC 1.0.3755.0: This download is the first release of the project published on www.silverlightplayground.org. For a detailed explanation please refer to http://www...Snippet Creator: SnippetCreator.Setup: This is the first and (I hope) final release.SQL Server Health & History (SQLH2): SQLH2 v.2.2.001: New Features Updated to use .Net 3.5 Job and Job history information implemented Last dif and log backup columns added Logical Disk implemented Dis...SQL Server Health & History (SQLH2): SQLH2PerfCollector v.2.1.003: Updated to run on .Net 3.5 Now installs to correct registry path on x64Star Trooper for XNA 2D Tutorial: Lesson one content: Here is Lesson one original content for the StarTrooper 2D XNA tutorial. The blog tutorial has now started over on http://xna-uk.net/blogs/darkgen...SysPad: SysPad 4.10.7.1: A folder management and scratchpad utility; especially useful in a business network setting that utilizes numerous, commonly used folders. The pro...TaskUnZip for SSIS: TaskUnZip for SSIS 1.1.0.0: Add: recursive compress. Add: filter option for exstract e compress file. (Tnx to: Kevin Wendler)TCP Wrapper: TCP Wrapper 1.0.0.3: Adding Client Accessor to CommingDataAvailableEventArgs ...UCD: Architecture: UCDArch 1.0: Production release of UCDArch 1.0 (for ASP.NET MVC 1.0). New Features including the ability to modify the NHibernate FlushMode, URL convention help...VCC: Latest build, v2.1.30412.0: Automatic drop of latest buildVidCoder: 0.1.0: First VidCoder beta release. It's missing a few features that will be added before release: Advanced x264 options In-GUI encode log Additiona...WatchersNET CKEditor™ Provider for DotNetNuke: CKEditor Provider 1.10.01: Whats New changesBrowser: Removed extra "\" sign from Current folder name selecting the root folder Browser: Fixed Folder Rendering Browser Fix...WPF Gantt chart: gantt: first, alpha version, of gantt chart for wpfxvanneste: Coverflow et thumbnail sharepoint: Code du coverflow silverlight du webcast sur les thumbnails sharepointMost Popular ProjectsWBFS ManagerRawrMicrosoft SQL Server Product Samples: DatabaseAJAX Control ToolkitSilverlight ToolkitWindows Presentation Foundation (WPF)ASP.NETMicrosoft SQL Server Community & SamplesFacebook Developer ToolkitPHPExcelMost Active ProjectsRawrnopCommerce. Open Source online shop e-commerce solution.AutoPocopatterns & practices – Enterprise LibraryShweet: SharePoint 2010 Team Messaging built with PexFarseer Physics EngineNB_Store - Free DotNetNuke Ecommerce Catalog ModuleIonics Isapi Rewrite FilterBlogEngine.NETBeanProxy

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  • ArchBeat Link-o-Rama for 2012-06-19

    - by Bob Rhubart
    Discussion: Public, Private, and Hybrid Clouds A conversation about the similarities and differences between public, private, and hybrid clouds; the connection between cows, condos, and cloud computing; and what architects need to know in order to take advantage of cloud computing. (OTN ArchBeat Podcast transcript) InfoQ: Current Trends in Enterprise Mobility Interesting infographics that show current developments and major trends in enterprise mobility. Recap: EMEA User Group Leaders Meeting Latvia May 2012 Tom Scheirsen recaps the recent IOUC event in Riga. Oracle Fusion Middleware Summer Camps in Lisbon: Includes Advanced ADF Training by Oracle Product Management This is how IT people deal with the Summertime Blues. Enterprise 2.0 Conference: Building Social Business | Oracle WebCenter Blog Kellsey Ruppel shares a list of E2.0 conference sessions being presented by members of the Oracle community. Linux 6 Transparent Huge Pages and Hadoop Workloads | Structured Data Greg Rahn documents a problem. BPM Standard Edition to start your BPM project "BPM Standard Edition is an entry level BPM offering designed to help organisations implement their first few processes in order to prove the value of BPM within their own organisation." Troubleshooting ADF Security 11g Login Page Failure | Andrejus Baranovskis Oracle ACE Director Andrejus Baranovskis takes a deep dive into one of the most common ADF 11g Security issues. It's Alive! - The Oracle OpenWorld Content Catalog It's what you’ve been waiting for—the central repository for information on sessions, demos, labs, user groups, exhibitors, and more. 5 minutes or less: Indexing Attributes in OID | Andre Correa Fusion Middleware A-Team blogger Andre Correa offers help for those who encounter issues when running searches with LDAP filters against OID (Oracle Internet Directory). Condos and Clouds: Thinking about Cloud Computng by Looking at Condominiums | Pat Helland In part two of the OTN ArchBeat Podcast Public, Private, and Hybrid Clouds, Oracle Cloud chief architect Mark Nelson mentions an analogy by Pat Helland that compares condos to cloud computing. After some digging I found the October 2011 presentation in which Helland explains that analogy. Thought for the Day "I have always found that plans are useless, but planning is indispensable." — Dwight Eisenhower (October 14, 1890 – March 28, 1969) Source: Quotes for Software Engineers

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  • AT&T U-verse 2Wire Router - Increase session table limit?

    - by caleban
    AT&T U-verse VDSL "fiber to the node" 24Mbit down / 3Mbit up 2Wire Router Model 3800HGV-B Software Version 6.1.9.24-enh.tm The 2Wire router appears to have a limit of 1024 TCP and UDP sessions. This limit appears to apply to all sessions regardless of any static IP, firewall off, DMZ plus, secondary router configurations. I've tried using the 2Wire router alone and also configuring the 2Wire static IP addressing, firewall off, DMZ plus, etc. setup along with my own pfSense router/firewall. Either way it appears I exceed the 1024 session limit and sessions start being reset. Running out of sessions isn't being caused by torrents or p2p etc. We're a business and our legitimate uses are exceeding this session limit. AT&T tells me it's not possible to bridge the router or increase or avoid the session table limit. I'm curious if anyone has found a way around either of these issues.

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  • OSSIM - Snort/OSSEC/Nagios Logging Config Question

    - by Eric
    Quick n00b OSSIM question. I've looked around but haven't found exactly what I'm looking for. I currently have a Nagios, OSSEC, Nessus, and Snort server and I want to keep those servers active but just ship the logs to the OSSIM server and have it do the correlating and graphing. Can that be done? Everything I've seen is putting the various software functions actually on the OSSIM box but I don't want to do that. I'm running CentOS on all of the systems. Thanks.

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  • Security Resources

    - by dr.pooter
    What types of sites do you visit, on a regular basis, to stay current on information security issues? Some examples from my list include: http://isc.sans.org/ http://www.kaspersky.com/viruswatch3 http://www.schneier.com/blog/ http://blog.fireeye.com/research/ As well as following the security heavyweights on twitter. I'm curious to hear what resources you recommend for daily monitoring. Anything specific to particular operating systems or other software. Are mailing lists still considered valuable. My goal would be to trim the cruft of all the things I'm currently subscribed to and focus on the essentials.

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  • Achieving forward compatibility with C++11

    - by mcmcc
    I work on a large software application that must run on several platforms. Some of these platforms support some features of C++11 (e.g. MSVS 2010) and some don't support any (e.g. GCC 4.3.x). I see this situation continuing on for several years (my best guess: 3-5 years). Given that, I would like set up a compatibility interface such that (to whatever degree possible) people can write C++11 code that will still compile with older compilers with a minimum of maintenance. Overall, the goal is to minimize #ifdef's as much as reasonably possible while still enabling basic C++11 syntax/features on the platforms that support them, and provide emulation on the platforms that don't. Let's start with std::move(). The most obvious way to achieve compatibility would be to put something like this in a common header file: #if !defined(HAS_STD_MOVE) namespace std { // C++11 emulation template <typename T> inline T& move(T& v) { return v; } template <typename T> inline const T& move(const T& v) { return v; } } #endif // !defined(HAS_STD_MOVE) This allow people to write things like std::vector<Thing> x = std::move(y); ... with impugnity. It does what they want in C++11 and it does the best it can in C++03. When we finally drop the last of the C++03 compilers, this code can remain as is. However, according to the standard, it is illegal to inject new symbols into the std namespace. That's the theory. My question is, practically speaking, is there any harm in doing this as a way of achieving forward compatibility?

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  • Keyboard automatically disconnects and reconnects

    - by Algorithms
    The problem i am facing is the keyboard (USB) automatically disconnects when there is a fluctuation in the power supply to the speaker. The speaker and the pc both draw power from a apc ups. The fluctuation occurs because the speaker plug is not tightly connected to the ups power outlet. It is okay for normal work, but a accidental jerk causes the fluctuation. However after some amount of time (usually within 5 seconds) the keyboard automatically reconnects and windows plays the sound of hardware connected. This problem will also occur if I manually take out the speaker power cable from the ups power outlet. My question is whether the problem I am facing is due to electrical issues, or due to software problems. PC config: OS : Windows 7 Ultimate UPS : APC 600 VA PSU : Corsair TX 650 Speaker : Realtek

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  • Ad-hoc taxonomy: owning the chess set doesn't mean you decide how the little horsey moves

    - by Roger Hart
    There was one of those little laugh-or-cry moments recently when I heard an anecdote about content strategy failings at a major online retailer. The story goes a bit like this: successful company in a highly commoditized marketplace succeeds on price and largely ignores its content team. Being relatively entrepreneurial, the founders are still knocking around, and occasionally like to "take an interest". One day, they decree that clothing sold on the site can no longer be described as "unisex", because this sounds old fashioned. Sad now. Let me just reiterate for the folks at the back: large retailer, commoditized market place, differentiating on price. That's inherently unstable. Sooner or later, they're going to need one or both of competitive differentiation and significant optimization. I can't speak for the latter, since I'm hypothesizing off a raft of rumour, but one of the simpler paths to the former is to become - or rather acknowledge that they are - a content business. Regardless, they need highly-searchable terminology. Even in the face of tooth and claw resistance to noticing the fundamental position content occupies in driving sales (and SEO) on the web, there's a clear information problem here. Dilettante taxonomy is a disaster. Ok, so this is a small example, but that kind of makes it a good one. Unisex probably is the best way of describing clothing designed to suit either men or women interchangeably. It certainly takes less time to type (and read). It's established terminology, and as a single word, it's significantly better for web readability than a phrasal workaround. Something like "fits men or women" is short, by could fall foul of clause-level discard in web scanning. It's not an adjective, so for intuitive reading it's never going to be near the start of a title or description. It would also clutter up search results, and impose cognitive load in list scanning. Sorry kids, it's just worse. Even if "unisex" were an archaism (which it isn't), the only thing that would weigh against its being more usable and concise terminology would be evidence that this archaism were hurting conversions. Good luck with that. We once - briefly - called one of our products a "Can of worms". It was a bundle in a bug-tracking suite, and we thought it sounded terribly cool. Guess how well that sold. We have information and content professionals for a reason: to make sure that whatever we put in front of users is optimised to meet user and business goals. If that thinking doesn't inform style guides, taxonomy, messaging, title structure, and so forth, you might as well be finger painting.

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  • Creating Java Neural Networks

    - by Tori Wieldt
    A new article on OTN/Java, titled “Neural Networks on the NetBeans Platform,” by Zoran Sevarac, reports on Neuroph Studio, an open source Java neural network development environment built on top of the NetBeans Platform. This article shows how to create Java neural networks for classification.From the article:“Neural networks are artificial intelligence (machine learning technology) suitable for ill-defined problems, such as recognition, prediction, classification, and control. This article shows how to create some Java neural networks for classification. Note that Neuroph Studio also has support for image recognition, text character recognition, and handwritten letter recognition...”“Neuroph Studio is a Java neural network development environment built on top of the NetBeans Platform and Neuroph Framework. It is an IDE-like environment customized for neural network development. Neuroph Studio is a GUI that sits on top of Neuroph Framework. Neuroph Framework is a full-featured Java framework that provides classes for building neural networks…”The author, Zoran Sevarac, is a teaching assistant at Belgrade University, Department for Software Engineering, and a researcher at the Laboratory for Artificial Intelligence at Belgrade University. He is also a member of GOAI Research Network. Through his research, he has been working on the development of a Java neural network framework, which was released as the open source project Neuroph.Brainy stuff. Read the article here.

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  • Are there netcat-like tools for Windows which are not quarantined as malware?

    - by Matthew Murdoch
    I used to use netcat for Windows to help track down network connectivity issues. However these days my anti-virus software (Symantec - but I understand others display similar behaviour) quarantines netcat.exe as malware. Are there any alternative applications which provide at least the following functionality: can connect to an open TCP socket and send data to it which is typed on the console can open and listen on a TCP socket and print received data to the console ? I don't need the 'advanced' features (which are possibly the reason for the quarantining) such as port scanning or remote execution.

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  • SQL SERVER – Standards Support, Protocol, Data Portability – 3 Important SQL Server Documentations for Downloads

    - by pinaldave
    I have been working with SQL Server for more than 8 years now continuously and I like to read a lot. Some time I read easy things and sometime I read stuff which are not so easy.  Here are few recently released article which I referred and read. They are not easy read but indeed very important read if you are the one who like to read things which are more advanced. SQL Server Standards Support Documentation The SQL Server standards support documentation provides detailed support information for certain standards that are implemented in Microsoft SQL Server. Microsoft SQL Server Protocol Documentation The Microsoft SQL Server protocol documentation provides technical specifications for Microsoft proprietary protocols that are implemented and used in Microsoft SQL Server 2008. Microsoft SQL Server Data Portability Documentation The SQL Server data portability documentation explains various mechanisms by which user-created data in SQL Server can be extracted for use in other software products. These mechanisms include import/export functionality, documented APIs, industry standard formats, or documented data structures/file formats. Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: PostADay, SQL, SQL Authority, SQL Documentation, SQL Query, SQL Server, SQL Tips and Tricks, T SQL, Technology

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  • Changing Focus on my Blog

    - by D'Arcy Lussier
    I try to limit these types of blog posts – the ones where I communicate some change as if I have a loyal subscriber base that will be somehow affected. Still, I think its of worth if for nothing else than to document for myself an acknowledgement that my career is evolving. For the last who knows how long, I’ve had this as my banner: It’s funny how technology focuses change over time. 3.5 – 4 years ago I was wanting to immerse myself in BizTalk. Then I shifted, focussing on Silverlight. I even started a short-lived Silverlight user group here in Winnipeg that had, IMO, one of the *best* UG logos ever (do a Google search for the old school Winnipeg Jets logo if you don’t catch the reference)… And even how I identified myself – as a Developer – isn’t really accurate anymore as I’ve shifted more into an architect/analyst role at Online Business Systems as well as getting much more involved in business development. So I’m switching the focus of this blog a bit. Nothing too great, but you’ll find my posts aren’t necessarily tied to a technology or platform. Instead I’ll be focussing on current passions and interests. Solution Architecture Before a line of code is written, a solution is envisioned. The process of performing solution analysis and architecture is an intriguing process that encompasses negotiation and interpersonal skills as much as technical knowledge. Business & Entrepreneurship Creating things, building things, and working with others – business is fascinating and exciting! Entrepreneurship, and intrapreneurship, are growing trends that I’ve been exploring over the last few years through my conference (www.prairiedevcon.com) and within Online. Microsoft At Online one of my roles is “Microsoft Practice Lead” and my entire career has been built around the Microsoft stack of technologies. That focus won’t change here on my blog, and there’s tonnes of exciting new products and technologies coming out of Redmond. Adoption This is a very personal subject that’s extremely close to my heart. I’m not talking about technology adoption, I’m talking about human adoption. Almost three years ago we adopted our first daughter, Sadie, and two years ago we adopted our second daughter, Skylar; an amazing new chapter in my life as I became a “parent”. Adoption is very much misunderstood, and many people have questions about it. Hopefully I can shed some light into our experiences and provide some guidance for those that are looking into it. So come along with me as I start chronicling the next phase of my career and life.

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  • How can I troubleshoot Windows Media Player being unable to play videos?

    - by Billy ONeal
    I have a Windows Media Player installation which is behaving strangely. I know I have the correct codecs installed for a piece of video, because it is Windows Media Video because the Zune software plays it just fine this is a recent problem; this type of video played just fine a week ago, but I have been unable to isolate the change that borked things (and I have System Restore disabled because the space on this SSD is cramped as it is) When I try to view any video in Windows Media Player, the video does not play, and I just get this: and none of the media buttons have any effect. I have already tried the following: Uninstalling and reinstalling the KLite Codec Pack Uninstalling and reinstalling Windows Media Player via "Add or Remove Windows Features" Removing and allowing WMP to rebuild it's media library by erasing the %LOCALAPPDATA%\Microsoft\Windows Media directory. sfc /scannow How can I troubleshoot this problem?

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  • Vagrant: VirtualBox: Headless Ubuntu: How to set up bridged networking?

    - by Jay Godse
    I am trying to set up a Vagrant VirtualBox (v4.2.4) virtual machine with a Ubuntu "box" which I got from www.vagrantbox.es. I was able to use Vagrant to set it up as a headless box and start it, and then I was able to ssh locally into it (using 127.0.0.1:2222), connect the internet and sun a bunch of "sudo apt-get" commands to update it and install new software. I would like to be able to access this virtual machine on my network, so I need a bridged network adapter for the virtual box. When I went to the VirtualBox console for this device, and tried to set up bridged networking, it said that I needed the "guest additions". I tried to install them and I couldn't get the .iso file for the guest additions. I went elsewhere on the 'net and it seems that I had to run "sudo apt-get install virtualbox-guest-additions-iso" from the virtual machine in order to get bridged networking. I tried this, and it installed fine after a couple of reboots. I then tried to set up bridged networking again (VirtualBox console to Devices-Network Adaptors...) but it didn't work. What, or what else do I need to do to set up bridged networking in this virtual machine? I appreciate any help that I can get.

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  • Ubuntu 14.04 Failed to load module udlfb

    - by jar276705
    DisplayLink doesn't load and run. The adapter is recognized and /dev/FB1 is created. USB bus info: Bus 001 Device 006: ID 17e9:0198 DisplayLink Xorg.0.log: X.Org X Server 1.15.1 Release Date: 2014-04-13 [ 44708.386] X Protocol Version 11, Revision 0 [ 44708.389] Build Operating System: Linux 3.2.0-37-generic i686 Ubuntu [ 44708.392] Current Operating System: Linux rrl 3.13.0-24-generic #46-Ubuntu SMP Thu Apr 10 19:08:14 UTC 2014 i686 [ 44708.392] Kernel command line: BOOT_IMAGE=/boot/vmlinuz-3.13.0-24-generic root=UUID=6b719a77-29e0-4668-8f16-57d0d3a73a3f ro quiet splash vt.handoff=7 [ 44708.399] Build Date: 16 April 2014 01:40:08PM [ 44708.402] xorg-server 2:1.15.1-0ubuntu2 (For technical support please see http://www.ubuntu.com/support) [ 44708.405] Current version of pixman: 0.30.2 [ 44708.412] Before reporting problems, check http://wiki.x.org to make sure that you have the latest version. [ 44708.412] Markers: (--) probed, (**) from config file, (==) default setting, (++) from command line, (!!) notice, (II) informational, (WW) warning, (EE) error, (NI) not implemented, (??) unknown. [ 44708.427] (==) Log file: "/var/log/Xorg.0.log", Time: Thu May 1 09:38:27 2014 [ 44708.431] (==) Using config file: "/etc/X11/xorg.conf" [ 44708.434] (==) Using system config directory "/usr/share/X11/xorg.conf.d" [ 44708.435] (==) ServerLayout "X.org Configured" [ 44708.435] (**) |-->Screen "DisplayLinkScreen" (0) [ 44708.435] (**) | |-->Monitor "DisplayLinkMonitor" [ 44708.435] (**) | |-->Device "DisplayLinkDevice" [ 44708.435] (**) |-->Screen "Screen0" (1) [ 44708.435] (**) | |-->Monitor "Monitor0" [ 44708.435] (**) | |-->Device "Card0" [ 44708.435] (**) |-->Input Device "Mouse0" [ 44708.435] (**) |-->Input Device "Keyboard0" [ 44708.435] (==) Automatically adding devices [ 44708.435] (==) Automatically enabling devices [ 44708.435] (==) Automatically adding GPU devices [ 44708.435] (WW) The directory "/usr/share/fonts/X11/cyrillic" does not exist. [ 44708.435] Entry deleted from font path. [ 44708.435] (WW) The directory "/usr/share/fonts/X11/75dpi/" does not exist. [ 44708.435] Entry deleted from font path. [ 44708.435] (WW) The directory "/usr/share/fonts/X11/75dpi" does not exist. [ 44708.435] Entry deleted from font path. [ 44708.435] (WW) The directory "/usr/share/fonts/X11/cyrillic" does not exist. [ 44708.435] Entry deleted from font path. [ 44708.435] (WW) The directory "/usr/share/fonts/X11/75dpi/" does not exist. [ 44708.435] Entry deleted from font path. [ 44708.435] (WW) The directory "/usr/share/fonts/X11/75dpi" does not exist. [ 44708.435] Entry deleted from font path. [ 44708.435] (**) FontPath set to: /usr/share/fonts/X11/misc, /usr/share/fonts/X11/100dpi/:unscaled, /usr/share/fonts/X11/Type1, /usr/share/fonts/X11/100dpi, built-ins, /usr/share/fonts/X11/misc, /usr/share/fonts/X11/100dpi/:unscaled, /usr/share/fonts/X11/Type1, /usr/share/fonts/X11/100dpi, built-ins [ 44708.435] (**) ModulePath set to "/usr/lib/xorg/modules" [ 44708.435] (WW) Hotplugging is on, devices using drivers 'kbd', 'mouse' or 'vmmouse' will be disabled. [ 44708.435] (WW) Disabling Mouse0 [ 44708.435] (WW) Disabling Keyboard0 [ 44708.435] (II) Loader magic: 0xb77106c0 [ 44708.435] (II) Module ABI versions: [ 44708.435] X.Org ANSI C Emulation: 0.4 [ 44708.435] X.Org Video Driver: 15.0 [ 44708.435] X.Org XInput driver : 20.0 [ 44708.435] X.Org Server Extension : 8.0 [ 44708.436] (II) xfree86: Adding drm device (/dev/dri/card0) [ 44708.436] (II) xfree86: Adding drm device (/dev/dri/card1) [ 44708.437] (--) PCI:*(0:1:5:0) 1002:9616:105b:0e26 rev 0, Mem @ 0xf0000000/134217728, 0xfeae0000/65536, 0xfe900000/1048576, I/O @ 0x0000b000/256 [ 44708.441] Initializing built-in extension Generic Event Extension [ 44708.444] Initializing built-in extension SHAPE [ 44708.448] Initializing built-in extension MIT-SHM [ 44708.452] Initializing built-in extension XInputExtension [ 44708.456] Initializing built-in extension XTEST [ 44708.460] Initializing built-in extension BIG-REQUESTS [ 44708.464] Initializing built-in extension SYNC [ 44708.468] Initializing built-in extension XKEYBOARD [ 44708.471] Initializing built-in extension XC-MISC [ 44708.475] Initializing built-in extension SECURITY [ 44708.479] Initializing built-in extension XINERAMA [ 44708.483] Initializing built-in extension XFIXES [ 44708.487] Initializing built-in extension RENDER [ 44708.491] Initializing built-in extension RANDR [ 44708.494] Initializing built-in extension COMPOSITE [ 44708.498] Initializing built-in extension DAMAGE [ 44708.502] Initializing built-in extension MIT-SCREEN-SAVER [ 44708.506] Initializing built-in extension DOUBLE-BUFFER [ 44708.510] Initializing built-in extension RECORD [ 44708.513] Initializing built-in extension DPMS [ 44708.517] Initializing built-in extension Present [ 44708.521] Initializing built-in extension DRI3 [ 44708.525] Initializing built-in extension X-Resource [ 44708.528] Initializing built-in extension XVideo [ 44708.532] Initializing built-in extension XVideo-MotionCompensation [ 44708.535] Initializing built-in extension SELinux [ 44708.539] Initializing built-in extension XFree86-VidModeExtension [ 44708.542] Initializing built-in extension XFree86-DGA [ 44708.546] Initializing built-in extension XFree86-DRI [ 44708.549] Initializing built-in extension DRI2 [ 44708.549] (II) "glx" will be loaded. This was enabled by default and also specified in the config file. [ 44708.549] (WW) "xmir" is not to be loaded by default. Skipping. [ 44708.549] (II) LoadModule: "glx" [ 44708.549] (II) Loading /usr/lib/xorg/modules/extensions/libglx.so [ 44708.550] (II) Module glx: vendor="X.Org Foundation" [ 44708.550] compiled for 1.15.1, module version = 1.0.0 [ 44708.550] ABI class: X.Org Server Extension, version 8.0 [ 44708.550] (==) AIGLX enabled [ 44708.553] Loading extension GLX [ 44708.553] (II) LoadModule: "udlfb" [ 44708.554] (WW) Warning, couldn't open module udlfb [ 44708.554] (II) UnloadModule: "udlfb" [ 44708.554] (II) Unloading udlfb [ 44708.554] (EE) Failed to load module "udlfb" (module does not exist, 0) [ 44708.554] (II) LoadModule: "modesetting" [ 44708.554] (II) Loading /usr/lib/xorg/modules/drivers/modesetting_drv.so [ 44708.554] (II) Module modesetting: vendor="X.Org Foundation" [ 44708.554] compiled for 1.15.0, module version = 0.8.1 [ 44708.554] Module class: X.Org Video Driver [ 44708.554] ABI class: X.Org Video Driver, version 15.0 [ 44708.554] (==) Matched fglrx as autoconfigured driver 0 [ 44708.554] (==) Matched ati as autoconfigured driver 1 [ 44708.554] (==) Matched fglrx as autoconfigured driver 2 [ 44708.554] (==) Matched ati as autoconfigured driver 3 [ 44708.554] (==) Matched modesetting as autoconfigured driver 4 [ 44708.554] (==) Matched fbdev as autoconfigured driver 5 [ 44708.554] (==) Matched vesa as autoconfigured driver 6 [ 44708.554] (==) Assigned the driver to the xf86ConfigLayout [ 44708.554] (II) LoadModule: "fglrx" [ 44708.554] (WW) Warning, couldn't open module fglrx [ 44708.554] (II) UnloadModule: "fglrx" [ 44708.554] (II) Unloading fglrx [ 44708.554] (EE) Failed to load module "fglrx" (module does not exist, 0) [ 44708.554] (II) LoadModule: "ati" [ 44708.554] (II) Loading /usr/lib/xorg/modules/drivers/ati_drv.so [ 44708.554] (II) Module ati: vendor="X.Org Foundation" [ 44708.554] compiled for 1.15.0, module version = 7.3.0 [ 44708.554] Module class: X.Org Video Driver [ 44708.554] ABI class: X.Org Video Driver, version 15.0 [ 44708.554] (II) LoadModule: "radeon" [ 44708.555] (II) Loading /usr/lib/xorg/modules/drivers/radeon_drv.so [ 44708.555] (II) Module radeon: vendor="X.Org Foundation" [ 44708.555] compiled for 1.15.0, module version = 7.3.0 [ 44708.555] Module class: X.Org Video Driver [ 44708.555] ABI class: X.Org Video Driver, version 15.0 [ 44708.555] (II) LoadModule: "modesetting" [ 44708.555] (II) Loading /usr/lib/xorg/modules/drivers/modesetting_drv.so [ 44708.555] (II) Module modesetting: vendor="X.Org Foundation" [ 44708.555] compiled for 1.15.0, module version = 0.8.1 [ 44708.555] Module class: X.Org Video Driver [ 44708.555] ABI class: X.Org Video Driver, version 15.0 [ 44708.555] (II) UnloadModule: "modesetting" [ 44708.555] (II) Unloading modesetting [ 44708.555] (II) Failed to load module "modesetting" (already loaded, 0) [ 44708.555] (II) LoadModule: "fbdev" [ 44708.555] (II) Loading /usr/lib/xorg/modules/drivers/fbdev_drv.so [ 44708.555] (II) Module fbdev: vendor="X.Org Foundation" [ 44708.555] compiled for 1.15.0, module version = 0.4.4 [ 44708.555] Module class: X.Org Video Driver [ 44708.555] ABI class: X.Org Video Driver, version 15.0 [ 44708.555] (II) LoadModule: "vesa" [ 44708.555] (II) Loading /usr/lib/xorg/modules/drivers/vesa_drv.so [ 44708.555] (II) Module vesa: vendor="X.Org Foundation" [ 44708.555] compiled for 1.15.0, module version = 2.3.3 [ 44708.555] Module class: X.Org Video Driver [ 44708.555] ABI class: X.Org Video Driver, version 15.0 [ 44708.555] (II) modesetting: Driver for Modesetting Kernel Drivers: kms [ 44708.555] (II) RADEON: Driver for ATI Radeon chipsets: [ 44708.560] (II) FBDEV: driver for framebuffer: fbdev [ 44708.560] (II) VESA: driver for VESA chipsets: vesa [ 44708.560] (--) using VT number 7 [ 44708.578] (II) modesetting(0): using drv /dev/dri/card0 [ 44708.578] (II) modesetting(G0): using drv /dev/dri/card1 [ 44708.578] (WW) Falling back to old probe method for fbdev [ 44708.578] (II) Loading sub module "fbdevhw" [ 44708.578] (II) LoadModule: "fbdevhw" [ 44708.578] (II) Loading /usr/lib/xorg/modules/libfbdevhw.so [ 44708.578] (II) Module fbdevhw: vendor="X.Org Foundation" [ 44708.578] compiled for 1.15.1, module version = 0.0.2 [ 44708.578] ABI class: X.Org Video Driver, version 15.0 [ 44708.578] (WW) Falling back to old probe method for vesa [ 44708.578] (**) modesetting(0): Depth 16, (--) framebuffer bpp 16 [ 44708.578] (==) modesetting(0): RGB weight 565 [ 44708.578] (==) modesetting(0): Default visual is TrueColor [ 44708.578] (II) modesetting(0): ShadowFB: preferred YES, enabled YES [ 44708.608] (II) modesetting(0): Output VGA-0 using monitor section DisplayLinkMonitor [ 44708.610] (II) modesetting(0): Output DVI-0 has no monitor section [ 44708.640] (II) modesetting(0): EDID for output VGA-0 [ 44708.640] (II) modesetting(0): Manufacturer: ACR Model: 74 Serial#: 2483090993 [ 44708.640] (II) modesetting(0): Year: 2009 Week: 40 [ 44708.640] (II) modesetting(0): EDID Version: 1.3 [ 44708.640] (II) modesetting(0): Analog Display Input, Input Voltage Level: 0.700/0.700 V [ 44708.640] (II) modesetting(0): Sync: Separate [ 44708.640] (II) modesetting(0): Max Image Size [cm]: horiz.: 53 vert.: 29 [ 44708.640] (II) modesetting(0): Gamma: 2.20 [ 44708.640] (II) modesetting(0): DPMS capabilities: StandBy Suspend Off; RGB/Color Display [ 44708.641] (II) modesetting(0): First detailed timing is preferred mode [ 44708.641] (II) modesetting(0): redX: 0.649 redY: 0.338 greenX: 0.289 greenY: 0.609 [ 44708.641] (II) modesetting(0): blueX: 0.146 blueY: 0.070 whiteX: 0.313 whiteY: 0.329 [ 44708.641] (II) modesetting(0): Supported established timings: [ 44708.641] (II) modesetting(0): 720x400@70Hz [ 44708.641] (II) modesetting(0): 640x480@60Hz [ 44708.641] (II) modesetting(0): 640x480@72Hz [ 44708.641] (II) modesetting(0): 640x480@75Hz [ 44708.641] (II) modesetting(0): 800x600@56Hz [ 44708.641] (II) modesetting(0): 800x600@60Hz [ 44708.641] (II) modesetting(0): 800x600@72Hz [ 44708.641] (II) modesetting(0): 800x600@75Hz [ 44708.641] (II) modesetting(0): 1024x768@60Hz [ 44708.641] (II) modesetting(0): 1024x768@70Hz [ 44708.641] (II) modesetting(0): 1024x768@75Hz [ 44708.641] (II) modesetting(0): 1280x1024@75Hz [ 44708.641] (II) modesetting(0): Manufacturer's mask: 0 [ 44708.641] (II) modesetting(0): Supported standard timings: [ 44708.641] (II) modesetting(0): #0: hsize: 1280 vsize 1024 refresh: 60 vid: 32897 [ 44708.641] (II) modesetting(0): #1: hsize: 1152 vsize 864 refresh: 75 vid: 20337 [ 44708.641] (II) modesetting(0): #2: hsize: 1440 vsize 900 refresh: 60 vid: 149 [ 44708.641] (II) modesetting(0): #3: hsize: 1440 vsize 900 refresh: 75 vid: 3989 [ 44708.641] (II) modesetting(0): #4: hsize: 1600 vsize 1200 refresh: 60 vid: 16553 [ 44708.641] (II) modesetting(0): #5: hsize: 1680 vsize 1050 refresh: 60 vid: 179 [ 44708.641] (II) modesetting(0): Supported detailed timing: [ 44708.641] (II) modesetting(0): clock: 138.5 MHz Image Size: 531 x 298 mm [ 44708.641] (II) modesetting(0): h_active: 1920 h_sync: 1968 h_sync_end 2000 h_blank_end 2080 h_border: 0 [ 44708.641] (II) modesetting(0): v_active: 1080 v_sync: 1083 v_sync_end 1088 v_blanking: 1111 v_border: 0 [ 44708.641] (II) modesetting(0): Monitor name: H243H [ 44708.641] (II) modesetting(0): Ranges: V min: 56 V max: 76 Hz, H min: 31 H max: 83 kHz, PixClock max 185 MHz [ 44708.641] (II) modesetting(0): Serial No: LEW0C0044002 [ 44708.641] (II) modesetting(0): EDID (in hex): [ 44708.641] (II) modesetting(0): 00ffffffffffff000472740031f60094 [ 44708.641] (II) modesetting(0): 2813010368351d78ea6085a6564a9c25 [ 44708.641] (II) modesetting(0): 125054afcf008180714f9500950fa940 [ 44708.641] (II) modesetting(0): b300010101011a3680a070381f403020 [ 44708.641] (II) modesetting(0): 3500132a2100001a000000fc00483234 [ 44708.642] (II) modesetting(0): 33480a20202020202020000000fd0038 [ 44708.642] (II) modesetting(0): 4c1f5312000a202020202020000000ff [ 44708.642] (II) modesetting(0): 004c45573043303034343030320a003c [ 44708.642] (II) modesetting(0): Printing probed modes for output VGA-0 [ 44708.642] (II) modesetting(0): Modeline "1280x1024"x75.0 135.00 1280 1296 1440 1688 1024 1025 1028 1066 +hsync +vsync (80.0 kHz UeP) [ 44708.642] (II) modesetting(0): Modeline "1920x1080"x59.9 138.50 1920 1968 2000 2080 1080 1083 1088 1111 +hsync -vsync (66.6 kHz eP) [ 44708.642] (II) modesetting(0): Modeline "1600x1200"x60.0 162.00 1600 1664 1856 2160 1200 1201 1204 1250 +hsync +vsync (75.0 kHz e) [ 44708.642] (II) modesetting(0): Modeline "1680x1050"x60.0 146.25 1680 1784 1960 2240 1050 1053 1059 1089 -hsync +vsync (65.3 kHz e) [ 44708.642] (II) modesetting(0): Modeline "1280x1024"x60.0 108.00 1280 1328 1440 1688 1024 1025 1028 1066 +hsync +vsync (64.0 kHz e) [ 44708.642] (II) modesetting(0): Modeline "1440x900"x75.0 136.75 1440 1536 1688 1936 900 903 909 942 -hsync +vsync (70.6 kHz e) [ 44708.642] (II) modesetting(0): Modeline "1440x900"x59.9 106.50 1440 1520 1672 1904 900 903 909 934 -hsync +vsync (55.9 kHz e) [ 44708.642] (II) modesetting(0): Modeline "1152x864"x75.0 108.00 1152 1216 1344 1600 864 865 868 900 +hsync +vsync (67.5 kHz e) [ 44708.642] (II) modesetting(0): Modeline "1024x768"x75.1 78.80 1024 1040 1136 1312 768 769 772 800 +hsync +vsync (60.1 kHz e) [ 44708.642] (II) modesetting(0): Modeline "1024x768"x70.1 75.00 1024 1048 1184 1328 768 771 777 806 -hsync -vsync (56.5 kHz e) [ 44708.642] (II) modesetting(0): Modeline "1024x768"x60.0 65.00 1024 1048 1184 1344 768 771 777 806 -hsync -vsync (48.4 kHz e) [ 44708.642] (II) modesetting(0): Modeline "800x600"x72.2 50.00 800 856 976 1040 600 637 643 666 +hsync +vsync (48.1 kHz e) [ 44708.642] (II) modesetting(0): Modeline "800x600"x75.0 49.50 800 816 896 1056 600 601 604 625 +hsync +vsync (46.9 kHz e) [ 44708.642] (II) modesetting(0): Modeline "800x600"x60.3 40.00 800 840 968 1056 600 601 605 628 +hsync +vsync (37.9 kHz e) [ 44708.642] (II) modesetting(0): Modeline "800x600"x56.2 36.00 800 824 896 1024 600 601 603 625 +hsync +vsync (35.2 kHz e) [ 44708.642] (II) modesetting(0): Modeline "640x480"x75.0 31.50 640 656 720 840 480 481 484 500 -hsync -vsync (37.5 kHz e) [ 44708.642] (II) modesetting(0): Modeline "640x480"x72.8 31.50 640 664 704 832 480 489 491 520 -hsync -vsync (37.9 kHz e) [ 44708.642] (II) modesetting(0): Modeline "640x480"x60.0 25.20 640 656 752 800 480 490 492 525 -hsync -vsync (31.5 kHz e) [ 44708.642] (II) modesetting(0): Modeline "720x400"x70.1 28.32 720 738 846 900 400 412 414 449 -hsync +vsync (31.5 kHz e) [ 44708.645] (II) modesetting(0): EDID for output DVI-0 [ 44708.645] (II) modesetting(0): Output VGA-0 connected [ 44708.645] (II) modesetting(0): Output DVI-0 disconnected [ 44708.645] (II) modesetting(0): Using user preference for initial modes [ 44708.645] (II) modesetting(0): Output VGA-0 using initial mode 1280x1024 [ 44708.645] (II) modesetting(0): Using default gamma of (1.0, 1.0, 1.0) unless otherwise stated. [ 44708.645] (==) modesetting(0): DPI set to (96, 96) [ 44708.645] (II) Loading sub module "fb" [ 44708.645] (II) LoadModule: "fb" [ 44708.645] (II) Loading /usr/lib/xorg/modules/libfb.so [ 44708.645] (II) Module fb: vendor="X.Org Foundation" [ 44708.645] compiled for 1.15.1, module version = 1.0.0 [ 44708.645] ABI class: X.Org ANSI C Emulation, version 0.4 [ 44708.645] (II) Loading sub module "shadow" [ 44708.645] (II) LoadModule: "shadow" [ 44708.646] (II) Loading /usr/lib/xorg/modules/libshadow.so [ 44708.646] (II) Module shadow: vendor="X.Org Foundation" [ 44708.646] compiled for 1.15.1, module version = 1.1.0 [ 44708.646] ABI class: X.Org ANSI C Emulation, version 0.4 [ 44708.646] (**) modesetting(G0): Depth 16, (--) framebuffer bpp 16 [ 44708.646] (==) modesetting(G0): RGB weight 565 [ 44708.646] (==) modesetting(G0): Default visual is TrueColor [ 44708.646] (II) modesetting(G0): ShadowFB: preferred NO, enabled NO [ 44708.727] (II) modesetting(G0): Output DVI-1-0 using monitor section DisplayLinkMonitor [ 44708.808] (II) modesetting(G0): EDID for output DVI-1-0 [ 44708.808] (II) modesetting(G0): Manufacturer: WDE Model: 1702 Serial#: 0 [ 44708.808] (II) modesetting(G0): Year: 2005 Week: 14 [ 44708.808] (II) modesetting(G0): EDID Version: 1.3 [ 44708.808] (II) modesetting(G0): Analog Display Input, Input Voltage Level: 0.700/0.700 V [ 44708.808] (II) modesetting(G0): Sync: Separate [ 44708.808] (II) modesetting(G0): Max Image Size [cm]: horiz.: 34 vert.: 27 [ 44708.808] (II) modesetting(G0): Gamma: 2.20 [ 44708.808] (II) modesetting(G0): DPMS capabilities: StandBy Suspend Off; RGB/Color Display [ 44708.808] (II) modesetting(G0): Default color space is primary color space [ 44708.808] (II) modesetting(G0): First detailed timing is preferred mode [ 44708.808] (II) modesetting(G0): GTF timings supported [ 44708.808] (II) modesetting(G0): redX: 0.643 redY: 0.352 greenX: 0.283 greenY: 0.608 [ 44708.808] (II) modesetting(G0): blueX: 0.147 blueY: 0.102 whiteX: 0.313 whiteY: 0.329 [ 44708.808] (II) modesetting(G0): Supported established timings: [ 44708.808] (II) modesetting(G0): 720x400@70Hz [ 44708.808] (II) modesetting(G0): 640x480@60Hz [ 44708.808] (II) modesetting(G0): 640x480@67Hz [ 44708.808] (II) modesetting(G0): 640x480@72Hz [ 44708.808] (II) modesetting(G0): 640x480@75Hz [ 44708.808] (II) modesetting(G0): 800x600@56Hz [ 44708.808] (II) modesetting(G0): 800x600@60Hz [ 44708.808] (II) modesetting(G0): 800x600@72Hz [ 44708.808] (II) modesetting(G0): 800x600@75Hz [ 44708.808] (II) modesetting(G0): 832x624@75Hz [ 44708.808] (II) modesetting(G0): 1024x768@60Hz [ 44708.808] (II) modesetting(G0): 1024x768@70Hz [ 44708.808] (II) modesetting(G0): 1024x768@75Hz [ 44708.809] (II) modesetting(G0): 1280x1024@75Hz [ 44708.809] (II) modesetting(G0): Manufacturer's mask: 0 [ 44708.809] (II) modesetting(G0): Supported standard timings: [ 44708.809] (II) modesetting(G0): #0: hsize: 1280 vsize 1024 refresh: 60 vid: 32897 [ 44708.809] (II) modesetting(G0): #1: hsize: 1152 vsize 864 refresh: 75 vid: 20337 [ 44708.809] (II) modesetting(G0): Supported detailed timing: [ 44708.809] (II) modesetting(G0): clock: 108.0 MHz Image Size: 338 x 270 mm [ 44708.809] (II) modesetting(G0): h_active: 1280 h_sync: 1328 h_sync_end 1440 h_blank_end 1688 h_border: 0 [ 44708.809] (II) modesetting(G0): v_active: 1024 v_sync: 1025 v_sync_end 1028 v_blanking: 1066 v_border: 0 [ 44708.809] (II) modesetting(G0): Ranges: V min: 50 V max: 75 Hz, H min: 30 H max: 82 kHz, PixClock max 145 MHz [ 44708.809] (II) modesetting(G0): Monitor name: WDE LCM-17v2 [ 44708.809] (II) modesetting(G0): Serial No: 0 [ 44708.809] (II) modesetting(G0): EDID (in hex): [ 44708.809] (II) modesetting(G0): 00ffffffffffff005c85021700000000 [ 44708.809] (II) modesetting(G0): 0e0f010368221b78ef8bc5a45a489b25 [ 44708.809] (II) modesetting(G0): 1a5054bfef008180714f010101010101 [ 44708.809] (II) modesetting(G0): 010101010101302a009851002a403070 [ 44708.809] (II) modesetting(G0): 1300520e1100001e000000fd00324b1e [ 44708.809] (II) modesetting(G0): 520e000a202020202020000000fc0057 [ 44708.809] (II) modesetting(G0): 4445204c434d2d313776320a000000ff [ 44708.809] (II) modesetting(G0): 00300a202020202020202020202000e7 [ 44708.809] (II) modesetting(G0): Printing probed modes for output DVI-1-0 [ 44708.809] (II) modesetting(G0): Modeline "1280x1024"x60.0 108.00 1280 1328 1440 1688 1024 1025 1028 1066 +hsync +vsync (64.0 kHz UeP) [ 44708.809] (II) modesetting(G0): Modeline "1280x1024"x75.0 135.00 1280 1296 1440 1688 1024 1025 1028 1066 +hsync +vsync (80.0 kHz e) [ 44708.809] (II) modesetting(G0): Modeline "1280x960"x60.0 108.00 1280 1376 1488 1800 960 961 964 1000 +hsync +vsync (60.0 kHz e) [ 44708.809] (II) modesetting(G0): Modeline "1280x800"x74.9 106.50 1280 1360 1488 1696 800 803 809 838 -hsync +vsync (62.8 kHz e) [ 44708.809] (II) modesetting(G0): Modeline "1280x800"x59.8 83.50 1280 1352 1480 1680 800 803 809 831 +hsync -vsync (49.7 kHz e) [ 44708.809] (II) modesetting(G0): Modeline "1152x864"x75.0 108.00 1152 1216 1344 1600 864 865 868 900 +hsync +vsync (67.5 kHz e) [ 44708.809] (II) modesetting(G0): Modeline "1280x768"x74.9 102.25 1280 1360 1488 1696 768 771 778 805 +hsync -vsync (60.3 kHz e) [ 44708.809] (II) modesetting(G0): Modeline "1280x768"x59.9 79.50 1280 1344 1472 1664 768 771 778 798 -hsync +vsync (47.8 kHz e) [ 44708.810] (II) modesetting(G0): Modeline "1024x768"x75.1 78.80 1024 1040 1136 1312 768 769 772 800 +hsync +vsync (60.1 kHz e) [ 44708.810] (II) modesetting(G0): Modeline "1024x768"x70.1 75.00 1024 1048 1184 1328 768 771 777 806 -hsync -vsync (56.5 kHz e) [ 44708.810] (II) modesetting(G0): Modeline "1024x768"x60.0 65.00 1024 1048 1184 1344 768 771 777 806 -hsync -vsync (48.4 kHz e) [ 44708.810] (II) modesetting(G0): Modeline "1024x576"x60.0 46.97 1024 1064 1168 1312 576 577 580 597 -hsync +vsync (35.8 kHz) [ 44708.810] (II) modesetting(G0): Modeline "832x624"x74.6 57.28 832 864 928 1152 624 625 628 667 -hsync -vsync (49.7 kHz e) [ 44708.810] (II) modesetting(G0): Modeline "800x600"x72.2 50.00 800 856 976 1040 600 637 643 666 +hsync +vsync (48.1 kHz e) [ 44708.810] (II) modesetting(G0): Modeline "800x600"x75.0 49.50 800 816 896 1056 600 601 604 625 +hsync +vsync (46.9 kHz e) [ 44708.810] (II) modesetting(G0): Modeline "800x600"x60.3 40.00 800 840 968 1056 600 601 605 628 +hsync +vsync (37.9 kHz e) [ 44708.810] (II) modesetting(G0): Modeline "800x600"x56.2 36.00 800 824 896 1024 600 601 603 625 +hsync +vsync (35.2 kHz e) [ 44708.810] (II) modesetting(G0): Modeline "848x480"x60.0 33.75 848 864 976 1088 480 486 494 517 +hsync +vsync (31.0 kHz e) [ 44708.810] (II) modesetting(G0): Modeline "640x480"x75.0 31.50 640 656 720 840 480 481 484 500 -hsync -vsync (37.5 kHz e) [ 44708.810] (II) modesetting(G0): Modeline "640x480"x72.8 31.50 640 664 704 832 480 489 491 520 -hsync -vsync (37.9 kHz e) [ 44708.810] (II) modesetting(G0): Modeline "640x480"x66.7 30.24 640 704 768 864 480 483 486 525 -hsync -vsync (35.0 kHz e) [ 44708.810] (II) modesetting(G0): Modeline "640x480"x60.0 25.20 640 656 752 800 480 490 492 525 -hsync -vsync (31.5 kHz e) [ 44708.810] (II) modesetting(G0): Modeline "720x400"x70.1 28.32 720 738 846 900 400 412 414 449 -hsync +vsync (31.5 kHz e) [ 44708.810] (II) modesetting(G0): Using default gamma of (1.0, 1.0, 1.0) unless otherwise stated. [ 44708.810] (==) modesetting(G0): DPI set to (96, 96) [ 44708.810] (II) Loading sub module "fb" [ 44708.810] (II) LoadModule: "fb" [ 44708.810] (II) Loading /usr/lib/xorg/modules/libfb.so [ 44708.810] (II) Module fb: vendor="X.Org Foundation" [ 44708.810] compiled for 1.15.1, module version = 1.0.0 [ 44708.811] ABI class: X.Org ANSI C Emulation, version 0.4 [ 44708.811] (II) UnloadModule: "radeon" [ 44708.811] (II) Unloading radeon [ 44708.811] (II) UnloadModule: "fbdev" [ 44708.811] (II) Unloading fbdev [ 44708.811] (II) UnloadSubModule: "fbdevhw" [ 44708.811] (II) Unloading fbdevhw [ 44708.811] (II) UnloadModule: "vesa" [ 44708.811] (II) Unloading vesa [ 44708.811] (==) modesetting(G0): Backing store enabled [ 44708.811] (==) modesetting(G0): Silken mouse enabled [ 44708.812] (II) modesetting(G0): RandR 1.2 enabled, ignore the following RandR disabled message. [ 44708.812] (==) modesetting(G0): DPMS enabled [ 44708.812] (WW) modesetting(G0): Option "fbdev" is not used [ 44708.812] (==) modesetting(0): Backing store enabled [ 44708.812] (==) modesetting(0): Silken mouse enabled [ 44708.812] (II) modesetting(0): RandR 1.2 enabled, ignore the following RandR disabled message. [ 44708.812] (==) modesetting(0): DPMS enabled [ 44708.812] (WW) modesetting(0): Option "fbdev" is not used [ 44708.856] (--) RandR disabled [ 44708.867] (II) SELinux: Disabled on system [ 44708.868] (II) AIGLX: Screen 0 is not DRI2 capable [ 44708.868] (EE) AIGLX: reverting to software rendering [ 44708.878] (II) AIGLX: Loaded and initialized swrast [ 44708.878] (II) GLX: Initialized DRISWRAST GL provider for screen 0 [ 44708.879] (II) modesetting(G0): Damage tracking initialized [ 44708.879] (II) modesetting(0): Damage tracking initialized [ 44708.879] (II) modesetting(0): Setting screen physical size to 338 x 270 [ 44708.900] (II) XKB: generating xkmfile /tmp/server-B20D7FC79C7F597315E3E501AEF10E0D866E8E92.xkm [ 44708.918] (II) config/udev: Adding input device Power Button (/dev/input/event1) [ 44708.918] (**) Power Button: Applying InputClass "evdev keyboard catchall" [ 44708.918] (II) LoadModule: "evdev" [ 44708.918] (II) Loading /usr/lib/xorg/modules/input/evdev_drv.so [ 44708.918] (II) Module evdev: vendor="X.Org Foundation" [ 44708.918] compiled for 1.15.0, module version = 2.8.2 [ 44708.918] Module class: X.Org XInput Driver [ 44708.918] ABI class: X.Org XInput driver, version 20.0 [ 44708.918] (II) Using input driver 'evdev' for 'Power Button' [ 44708.918] (**) Power Button: always reports core events [ 44708.918] (**) evdev: Power Button: Device: "/dev/input/event1" [ 44708.918] (--) evdev: Power Button: Vendor 0 Product 0x1 [ 44708.918] (--) evdev: Power Button: Found keys [ 44708.918] (II) evdev: Power Button: Configuring as keyboard [ 44708.918] (**) Option "config_info" "udev:/sys/devices/LNXSYSTM:00/LNXPWRBN:00/input/input1/event1" [ 44708.918] (II) XINPUT: Adding extended input device "Power Button" (type: KEYBOARD, id 6) [ 44708.918] (**) Option "xkb_rules" "evdev" [ 44708.918] (**) Option "xkb_model" "pc105" [ 44708.918] (**) Option "xkb_layout" "us" [ 44708.919] (II) config/udev: Adding input device Power Button (/dev/input/event0) [ 44708.919] (**) Power Button: Applying InputClass "evdev keyboard catchall" [ 44708.919] (II) Using input driver 'evdev' for 'Power Button' [ 44708.919] (**) Power Button: always reports core events [ 44708.919] (**) evdev: Power Button: Device: "/dev/input/event0" [ 44708.919] (--) evdev: Power Button: Vendor 0 Product 0x1 [ 44708.919] (--) evdev: Power Button: Found keys [ 44708.919] (II) evdev: Power Button: Configuring as keyboard [ 44708.919] (**) Option "config_info" "udev:/sys/devices/LNXSYSTM:00/device:00/PNP0C0C:00/input/input0/event0" Is there anything I can do to fix this problem.

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  • Bioshock2 installer is not running under windows 7 64bit

    - by kaykay
    When I try to install the Bioshock2 game under windows 7 64-bit i get the following error- "The version of this file is not compatible with the version of Windows you're running. Check your computer's system information to see whether you need an x86 (32-bit) or x64 (64-bit) version of the program, and then contact the software publisher." I try to run it in compatibility mode (as XP and admin) I get the same error. I don't understand why it is giving me this error because if it is 32bit program then it should just run like other 32 bit application I have. And I am sure Bioshock2 is not a 16bit game. What can I do to run this program? It ran on Windows XP in the past.

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  • Is is possible to change MAC address of a WiMAX USB adapter?

    - by Salman A
    Wondering if it is possible to change the MAC address of a WiMAX USB adapter (read WiMAX, not Wi-Fi) manufactured by Motorola, ZTE, Intel etc. I've tried a few tools that did changed the MAC address of the adapter to another valid MAC address (that I coped from another equipment made by same company) but then I was not able to connect to the network, the connection software took long time stating "obtaining IP address"; then few seconds after it got one said "lost IP address". Wondering if changing MAC address of such devices actually work.

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  • Computer Visionaries 2014 Kinect Hackathon

    - by T
    Originally posted on: http://geekswithblogs.net/tburger/archive/2014/08/08/computer-visionaries-2014-kinect-hackathon.aspxA big thank you to Computer Vision Dallas and Microsoft for putting together the Computer Visionaries 2014 Kinect Hackathon that took place July 18th and 19th 2014.  Our team had a great time and learned a lot from the Kinect MVP's and Microsoft team.  The Dallas Entrepreneur Center was a fantastic venue. In total, 114 people showed up to form 15 teams. Burger ITS & Friends team members with Ben Lower:  Shawn Weisfeld, Teresa Burger, Robert Burger, Harold Pulcher, Taylor Woolley, Cori Drew (not pictured), and Katlyn Drew (not pictured) We arrived Friday after a long day of work/driving.  Originally, our idea was to make a learning game for kids.  It was intended to be multi-simultaneous players dragging and dropping tiles into a canvas area for kids around 5 years old. We quickly learned that we were limited to two simultaneous players. After working on the game for the rest of the evening and into the next morning we decided that a fast multi-player game with hand gestures was not going to happen without going beyond what was provided with the API. If we were going to have something to show, it was time to switch gears. The next idea on the table was the Photo Anywhere Kiosk. The user can use voice and hand gestures to pick a place they would like to be.  After the user says a place (or anything they want) and then the word "search", the app uses Bing to display a bunch of images for him/her to choose from. With the use of hand gesture (grab and slide to move back and forth and push/pull to select an image) the user can get the perfect image to pose with. I couldn't get a snippet with the hand but when a the app is in use, a hand shows up to cue the user to use their hand to control it's movement. Once they chose an image, we use the Kinect background removal feature to super impose the user on that image. When they are in the perfect position, they say "save" to save the image. Currently, the image is saved in the images folder on the users account but there are many possibilities such as emailing it, posting to social media, etc.. The competition was great and we were honored to be recognized for third place. Other related posts: http://jasongfox.com/computer-visionaries-2014-incredible-success/ A couple of us are continuing to work on the kid's game and are going to make it a Windows 8 multi-player game without Kinect functionality. Stay tuned for more updates.

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  • WinXP How to Tunnel LPT over USB

    - by Michael Pruitt
    I have a windows program that accesses a device connected to a LPT (1-3) 25 pin port. The communication is bidirectional, and I suspected the control lines are also accessed directly. I would like to migrate the device to a machine that does not have a LPT port. I saw the dos2usb software, but that takes the output (from a DOS program) and 'prints' it formatted for a specific printer. I need a raw LPT connection, and a cable that provides access to all the control signals. I do have a USB to 36-pin Centronics that may have the extra signals. I use it with a vinyl cutter that doesn't like most of the USB dongles. It comes up as USB001. Would adding and sharing a generic printer, then mapping LPT1 to the share get me closer? Would that work for a parallel port scanner? My preferred solution is a USB cable with a driver that will map it to LPT1, LPT2, or LPT3.

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  • Open the SQL Server Error Log with PowerShell

    - by BuckWoody
    Using the Server Management Objects (SMO) library, you don’t even need to have the SQL Server 2008 PowerShell Provider to read the SQL Server Error Logs – in fact, you can use regular old everyday PowerShell. Keep in mind you will need the SMO libraries – which can be installed separately or by installing the Client Tools from the SQL Server install media. You could search for errors, store a result as a variable, or act on the returned values in some other way. Replace the Machine Name with your server and Instance Name with your instance, but leave the quotes, to make this work on your system: [reflection.assembly]::LoadWithPartialName("Microsoft.SqlServer.Smo") $machineName = "UNIVAC" $instanceName = "Production" $sqlServer = new-object ("Microsoft.SqlServer.Management.Smo.Server") "$machineName\$instanceName" $sqlServer.ReadErrorLog() Want to search for something specific, like the word “Error”? Replace the last line with this: $sqlServer.ReadErrorLog() | where {$_.Text -like "Error*"} Script Disclaimer, for people who need to be told this sort of thing: Never trust any script, including those that you find here, until you understand exactly what it does and how it will act on your systems. Always check the script on a test system or Virtual Machine, not a production system. Yes, there are always multiple ways to do things, and this script may not work in every situation, for everything. It’s just a script, people. All scripts on this site are performed by a professional stunt driver on a closed course. Your mileage may vary. Void where prohibited. Offer good for a limited time only. Keep out of reach of small children. Do not operate heavy machinery while using this script. If you experience blurry vision, indigestion or diarrhea during the operation of this script, see a physician immediately. Share this post: email it! | bookmark it! | digg it! | reddit! | kick it! | live it!

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