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  • Hibernate: Walk millions of rows and don't leak memory

    - by Autocracy
    The below code functions, but Hibernate never lets go of its grip of any object. Calling session.clear() causes exceptions regarding fetching a joined class, and calling session.evict(currentObject) before retrieving the next object also fails to free the memory. Eventually I exhaust my heap space. Checking my heap dumps, StatefulPersistenceContext is the garbage collector's root for all references pointing to my objects. public class CriteriaReportSource implements JRDataSource { private ScrollableResults sr; private Object currentObject; private Criteria c; private static final int scrollSize = 10; private int offset = 1; public CriteriaReportSource(Criteria c) { this.c = c; advanceScroll(); } private void advanceScroll() { // ((Session) Main.em.getDelegate()).clear(); this.sr = c.setFirstResult(offset) .setMaxResults(scrollSize) .scroll(ScrollMode.FORWARD_ONLY); offset += scrollSize; } public boolean next() { if (sr.next()) { currentObject = sr.get(0); if (sr.isLast()) { advanceScroll(); } return true; } return false; } public Object getFieldValue(JRField jrf) throws JRException { Object retVal = null; if(currentObject == null) { return null; } try { retVal = PropertyUtils.getProperty(currentObject, jrf.getName()); } catch (Exception ex) { Logger.getLogger(CriteriaReportSource.class.getName()).log(Level.SEVERE, null, ex); } return retVal; } }

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  • Uncrackable anti-piracy protection/DRM even possible? [closed]

    - by some guy
    I hope that this is programming-related enough. You have probably heard about Ubisofts recent steps against piracy. (New DRM requires a constant connection to the Ubisoft server) Many people including me see this as intolerable because the only ones suffering from it at the end are the paying customers. Now to the actual question(s): Ubisoft justified this by calling this mechanism "Uncrackable, only playable by the paying customers". Is a so called uncrackable DRM even possible? You can reverse-engineer and modify everything, even if it takes long. Isn't Ubisoft already lying by calling something not crackable? I mean, hey - With the game you get all its content (textures, models, you know) and some anti-piracy mechanism hardcoded into it. How could that be "uncrackable"? You can just patch the unwanted mechanisms out ---- "Pirates" play the cracked game without problems and the paying customers are the idiots by having constant problems with the game and being unable to play it without a (working) internet connection. What are the points Ubisoft sees in this? If they are at least a bit intelligent and informed they know their anti-piracy protection won't last long. All they get is lower sales, angry customers and happy pirates and crackers.

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  • C++ return a "NULL" object if search result not found

    - by aduric
    I'm pretty new to C++ so I tend to design with a lot of Java-isms while I'm learning. Anyway, in Java, if I had class with a 'search' method that would return an object T from a Collection< T that matched a specific parameter, I would return that object and if the object was not found in the collection, I would return a NULL. Then in my calling function I would just check if(T != NULL) { ... } In C++, I'm finding out that I can't return a NULL if the object doesn't exist. I just want to return an 'indicator' of type T that notifies the calling function that no object has been found. I don't want to throw an exception because it's not really an exceptional circumstance. class Node { .... Attr& getAttribute(const string& attribute_name) const { //search collection //if found at i return attributes[i]; //if not found return NULL; } private: vector<Attr> attributes; }

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  • c# multi inheritance

    - by user326839
    So ive got a base class which requires a Socket: class Sock { public Socket s; public Sock(Socket s) { this.s = s; } public virtual void Process(byte[] data) { } ... } then ive got another class. if a new socket gets accepted a new instance of this class will be created: class Game : Sock { public Random Random = new Random(); public Timerr Timers; public Test Test; public Game(Socket s) : base(s) { } public static void ReceiveNewSocket(object s) { Game Client = new Game((Socket)s); Client.Start(); } public override void Process(byte[] buf) { Timers = new Timerr(s); Test = new Test(s); Test.T(); } } in the Sock class ive got a virtual function that gets overwritten by the Game class.(Process function) in this function im calling a function from the Test Class(Test+ Timerr Class: class Test : Game { public Test(Socket s) : base(s) { } public void T() { Console.WriteLine(Random.Next(0, 10)); Timers.Start(); } } class Timerr : Game { public Timerr(Socket s) : base(s) { } public void Start() { Console.WriteLine("test"); } } ) So in the Process function im calling a function in Test. And in this function(T) i need to call a function from the Timerr Class.But the problem is its always NULL , although the constructor is called in Process. And e.g. the Random Class can be called, i guess its because its defined with the constructor.: public Random Random = new Random(); and thats why the other classes(without a constructor): public Timerr Timers; public Test Test; are always null in the inherited class Test.But its essentiel that i call other Methods of other classes in this function.How could i solve that?

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  • Rails runner command not saving to cache

    - by mark
    Hi I'm having a bit of a problem with a cron task generated by rails whenever plugin that should store remote data in the rails cache for display. What I have is this: schedule.rb set :path, '/var/www/apps/tuexplore/current' every 1.hour do runner "Weather.cache_remote", :environment => :production end calls this model class Weather def self.cache_remote Rails.cache.write('weather_data', Net::HTTP.get_response(URI.parse(WEATHER_URL)).body) end end Calling whenever returns this PATH=/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/home/deploy/.gem/ruby/1.8/bin 0 * * * * /var/www/apps/tuexplore/current/script/runner -e production "Weather.cache_remote" This doesn't work. Calling the weather model method from a controller works fine, but I need to schedule it hourly. The cron task causes a "Cache write: weather_data" entry to appear in the production log but data isn't stored nor output into the page. Additional information, I can log into production console and run Weather.cache_remote, then read the data from the rails cache. I'd be really appreciative if someone could point out the error of my ways. If further explanation is needed please ask. Thanks in advance for any pointers.

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  • Returning data from SQL Server reporting web service call

    - by user79339
    Hi, I am generating a report that contains the version number. The version number is stored in the DB and retrieved/incremented as part of the report generation. The only problem is, I am calling SSRS via a web service call, which returns the generated report as a byte array. Is there any way to get the version number out of this generated report? For example to display a dialog that says "You generated Status Report, Version number 3". I tried passing in an output parameter and setting it inside the storedproc. Its modified when i execute it in sql management studio, but not in the reporting studio. Or atleast i can't seem to bind to the modified, post execution value (using expression "=Parameters!ReportVersion.Value"). Of course, I could get/increment the version number from database myself before calling the SSRS webservice and pass it along as a parameter to the Report, but that might cause concurrancy problems. On the whole, it just seems neater for the storedproc to access/generate a version number and return it to the ReportingEngine, which will generate the report with the version number and return the updated version number to the WebService client. Any thoughts/Ideas?

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  • Exception in DatePickerDialog

    - by Miya
    Hi, i am trying to create a DatePickerDialog in the class 'dateDisplay.class'. I am calling this activity from 'main.class'. If I call the 'dateDisplay.class' using startActivity(), then the DatePickerDialog works fine. But actually I am using an ActivityGroup (for using tab in my application) and I am starting the 'dateDisplay.class' using the following code : Intent dateIntent=new Intent(context,dateDisplay.class); View v=getLocalActivityManager().startActivity("2",dateIntent.addFlags(Intent.FLAG_ACTIVITY_CLEAR_TOP)).getDecorView(); setContentView(v); But an exception is caught, on calling the onCreateDialog() function. And the process is suddently stopped. It shows TargetInvocationException is occured. How can I correct the code? Following is my code: public Dialog onCreateDialog(int id,Bundle b) { Calendar c=Calendar.getInstance(); int day=c.get(Calendar.DAY_OF_MONTH); int month=c.get(Calendar.MONTH); int year=c.get(Calendar.YEAR); Dialog d = null; if(id==DATE_DIALOG_ID) { return new DatePickerDialog(this,dateChangeListener,year,month,day); } else { return null; } } Please help me.. Thank you..

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  • Rails: Multiple "types" of one model through related models?

    - by neezer
    I have a User model in my app, which I would like to store basic user information, such as email address, first and last name, phone number, etc. I also have many different types of users in my system, including sales agents, clients, guests, etc. I would like to be able to use the same User model as a base for all the others, so that I don't have to include all the fields for all the related roles in one model, and can delegate as necessary (cutting down on duplicate database fields as well as providing easy mobility from changing one user of one type to another). So, what I'd like is this: User -- first name -- last name -- email --> is a "client", so ---- client field 1 ---- client field 2 ---- client field 3 User -- first name -- last name -- email --> is a "sales agent", so ---- sales agent field 1 ---- sales agent field 2 ---- sales agent field 3 and so on... In addition, when a new user signs up, I want that new user to automatically be assigned the role of "client" (I'm talking about database fields here, not authorization, though I hope to eventually include this logic in my user authorization as well). I have a multi-step signup wizard I'm trying to build with wizardly. The first step is easy, since I'm simply calling the fields included in the base User model (such as first_name and email), but the second step is trickier since it should be calling in fields from the associated model (like--per my example above--the model client with fields client_field_1 or client_field_2, as if those fields were part of User). Does that make sense? Let me know if that wasn't clear at all, and I'll try to explain it in a different way. Can anyone help me with this? How would I do this?

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  • Working with libpath with java reflection.

    - by C. Ross
    I'm dynamically loading a class and calling a method on it. This class does JNI. When I call the class, java attempts to load the library. This causes an error because the library is not on the libpath. I'm calling from instead a jar so I can't easily change the libpath (especially since the library is not in the same directory or a sub directory of the jar). I do know the path of the library, but how can I load it before I load the class. Current code: public Class<?> loadClass(String name) throws ClassNotFoundException { if(!CLASS_NAME.equals(name)) return super.loadClass(name); try { URL myUrl = new URL(classFileUrl); URLConnection connection = myUrl.openConnection(); InputStream input = connection.getInputStream(); byte[] classData = readConnectionToArray(input); return defineClass(CLASS_NAME, classData, 0, classData.length); } catch (MalformedURLException e) { throw new UndeclaredThrowableException(e); } catch (IOException e) { throw new UndeclaredThrowableException(e); } } Exception: Can't find library libvcommon.so java.lang.UnsatisfiedLinkError: vcommon (A file or directory in the path name does not exist.) at java.lang.ClassLoader.loadLibraryWithPath(ClassLoader.java:998) at java.lang.ClassLoader.loadLibraryWithClassLoader(ClassLoader.java:962) at java.lang.System.loadLibrary(System.java:465) at vcommon.(vcommon.java:103) at java.lang.J9VMInternals.initializeImpl(Native Method) at java.lang.J9VMInternals.initialize(J9VMInternals.java:200) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:37) at java.lang.reflect.Method.invoke(Method.java:599) at com.fortune500.fin.v.vunit.reflection.ReflectionvProcessor.calculateV(ReflectionvProcessor.java:36) at com.fortune500.fin.v.vunit.UTLTestCase.execute(UTLTestCase.java:42) at com.fortune500.fin.v.vunit.TestSuite.execute(TestSuite.java:15) at com.fortune500.fin.v.vunit.batch.Testvendor.execute(Testvendor.java:101) at com.fortune500.fin.v.vunit.batch.Testvendor.main(Testvendor.java:58) Related: Dynamic loading a class in java with a different package name

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  • Invoking public method on a class in a different package via reflection

    - by KARASZI István
    I ran into the following problem. I have two different packages in package a I would like to call the implemented method of an interface in a package b but the implementing class has package visibility. So a simplifed code looks like this: package b; public final class Factory { public static B createB() { return new ImplB(); } public interface B { void method(); } static class ImplB implements B { public void method() { System.out.println("Called"); } } } and the Invoker: package a; import java.lang.reflect.Method; import b.Factory; import b.Factory.B; public final class Invoker { private static final Class<?>[] EMPTY_CLASS_ARRAY = new Class<?>[] {}; private static final Object[] EMPTY_OBJECT_ARRAY = new Object[] {}; public static void main(String... args) throws Exception { final B b = Factory.createB(); b.method(); final Method method = b.getClass().getDeclaredMethod("method", EMPTY_CLASS_ARRAY); method.invoke(b, EMPTY_OBJECT_ARRAY); } } When I start the program it prints out Called as expected and throws an Exception because the package visibility prohibits the calling of the discovered method. So my question is any way to solve this problem? Am I missing something in Java documentation or this is simply not possible although simply calling an implemented method is possible without reflection.

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  • Why can't I extract a C++ type from a Python type using boost::python::extractor?

    - by Robin
    I've wrapped a C++ class using Py++ and everything is working great in Python. I can instantiate the c++ class, call methods, etc. I'm now trying to embed some Python into a C++ application. This is also working fine for the most-part. I can call functions on a Python module, get return values, etc. The python code I'm calling returns one of the classes that I wrapped: import _myextension as myext def run_script(arg): my_cpp_class = myext.MyClass() return my_cpp_class I'm calling this function from C++ like this: // ... excluding error checking, ref counting, etc. for brevity ... PyObject *pModule, *pFunc, *pArgs, *pReturnValue; Py_Initialize(); pModule = PyImport_Import(PyString_FromString("cpp_interface")); pFunc = PyObject_GetAttrString(pModule, "run_script"); pArgs = PyTuple_New(1); PyTuple_SetItem(pArgs, 0, PyString_FromString("an arg")); pReturnValue = PyObject_CallObject(pFunc, pArgs); bp::extract< MyClass& > extractor(pReturnValue); // PROBLEM IS HERE if (extractor.check()) { // This check is always false MyClass& cls = extractor(); } The problem is the extractor never actually extracts/converts the PyObject* to MyClass (i.e. extractor.check() is always false). According to the docs this is the correct way to extract a wrapped C++ class. I've tried returning basic data types (ints/floats/dicts) from the Python function and all of them are extracted properly. Is there something I'm missing? Is there another way to get the data and cast to MyClass?

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  • named type not used for constructor injection

    - by nmarun
    Hi, I have a simple console application where I have the following setup: public interface ILogger { void Log(string message); } class NullLogger : ILogger { private readonly string version; public NullLogger() { version = "1.0"; } public NullLogger(string v) { version = v; } public void Log(string message) { Console.WriteLine("NULL " + version + " : " + message); } } The configuration details are below: <type type="UnityConsole.ILogger, UnityConsole" mapTo="UnityConsole.NullLogger, UnityConsole"> My calling code looks as below: IUnityContainer container = new UnityContainer(); UnityConfigurationSection section = (UnityConfigurationSection)ConfigurationManager.GetSection("unity"); section.Containers.Default.Configure(container); ILogger nullLogger = container.Resolve(); nullLogger.Log("hello"); This works fine, but once I give a name to this type something like: <type type="UnityConsole.ILogger, UnityConsole" mapTo="UnityConsole.NullLogger, UnityConsole" name="NullLogger"> The above calling code does not work even if I explicitly register the type using container.RegisterType<ILogger, NullLogger>(); I get the error: {"Resolution of the dependency failed, type = \"UnityConsole.ILogger\", name = \"\". Exception message is: The current build operation (build key Build Key[UnityConsole.NullLogger, null]) failed: The parameter v could not be resolved when attempting to call constructor UnityConsole.NullLogger(System.String v). (Strategy type BuildPlanStrategy, index 3)"} Why doesn't unity look into named instances? To get it to work, I'll have to do: ILogger nullLogger = container.Resolve("NullLogger"); Where is this behavior documented? Arun

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  • DataReader is not returning results from a MySQL Stored Proc

    - by Glenn Slaven
    I have a stored proc in MySQL (5.5) that I'm calling from a C# application (using MySQL.Data v6.4.4.0). I have a bunch of other procs that work fine, but this is not returning any results, the data reader says the result set is empty. The proc does a couple of inserts & an update inside a transaction then selects 2 local variables to return. The inserts & update are happening, but the select is not returning. When I run the proc manually it works, gives a single row with the two fields, but the data reader is empty. This is the proc: CREATE DEFINER=`root`@`localhost` PROCEDURE `File_UpdateFile`(IN siteId INT, IN fileId INT, IN description VARCHAR(100), IN folderId INT, IN fileSize INT, IN filePath VARCHAR(100), IN userId INT) BEGIN START TRANSACTION; SELECT MAX(v.versionNumber) + 1 INTO @versionNumber FROM `file_version` v JOIN `file` f ON (v.fileId = f.fileId) WHERE v.fileId = fileId AND f.siteId = siteId; INSERT INTO `file_version` (fileId, versionNumber, description, fileSize, filePath, uploadedOn, uploadedBy, fileVersionState) VALUES (fileId, @versionNumber, description, fileSize, filePath, NOW(), userId, 0); INSERT INTO filehistory (fileId, `action`, userId, createdOn) VALUES (fileId, 'UPDATE', userId, NOW()); UPDATE `file` f SET f.checkedOutBy = NULL WHERE f.fileId = fileId; COMMIT; SELECT fileId, @versionNumber `versionNumber`; END$$ I'm calling the proc using Dapper, but I've debugged into the SqlMapper class and I can see that the reader is not returning anything.

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  • Usage of autorelease pools for fetch method

    - by Matthias
    Hi, I'm a little bit confused regarding the autorelease pools when programming for the iPhone. I've read a lot and the oppionions seem to me from "Do-NOT-use" to "No problem to use". My specific problem is, I would like to have a class which encapsulates the SQLite3 Access, so I have for example the following method: -(User*)fetchUserWithId:(NSInteger)userId Now, within this method a SQL query is done and a new user object is created with the data from the database and then returned. Within this DB Access class I don't need this object anymore, so I can do a release, but since the calling method needs it, I would do an autorelease, wouldn't I? So, is it okay to use autorelease here oder would it gain too much memory, if this method is called quite frequently? Some websites say, that the autorelease pool is released first at the end of the application, some say, at every event (e.g. user touches something). If I should not use autorelease, how can I make sure, that the object is released correctly? Can I do a release in the fetch method and hope, that the object is still there until the calling method can do a retain? Thanks for your help! Regards Matthias

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  • In Rails, a Sweeper isn't getting called in a Model-only setup

    - by charliepark
    I'm working on a Rails app, where I'm using page caching to store static html output. The caching works fine. I'm having trouble expiring the caches, though. I believe my problem is, in part, because I'm not expiring the cache from my controller. All of the actions necessary for this are being handled within the model. This seems like it should be doable, but all of the references to Model-based cache expiration that I'm finding seem to be out of date, or are otherwise not working. In my environment.rb file, I'm calling config.load_paths += %W( #{RAILS_ROOT}/app/sweepers ) And I have, in the /sweepers folder, a LinkSweeper file: class LinkSweeper < ActionController::Caching::Sweeper observe Link def after_update(link) clear_links_cache(link) end def clear_links_cache(link) # expire_page :controller => 'links', :action => 'show', :md5 => link.md5 expire_page '/l/'+ link.md5 + '.html' end end So ... why isn't it deleting the cached page when I update the model? (Process: using script/console, I'm selecting items from the database and saving them, but their corresponding pages aren't deleting from the cache), and I'm also calling the specific method in the Link model that would normally invoke the sweeper. Neither works. If it matters, the cached file is an md5 hash off a key value in the Links table. The cached page is getting stored as something like /l/45ed4aade64d427...99919cba2bd90f.html. Essentially, it seems as though the Sweeper isn't actually observing the Link. I also read (here) that it might be possible to simply add the sweeper to config.active_record.observers in environment.rb, but that didn't seem to do it (and I wasn't sure if the load_path of app/sweepers in environment.rb obviated that).

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  • Getting ellipses function parameters without an initial argument

    - by Tox1k
    So I've been making a custom parser for a scripting language, and I wanted to be able to pass only ellipses arguments. I don't need or want an initial variable, however Microsoft and C seem to want something else. FYI, see bottom for info. I've looked at the va_* definitions #define _crt_va_start(ap,v) ( ap = (va_list)_ADDRESSOF(v) + _INTSIZEOF(v) ) #define _crt_va_arg(ap,t) ( *(t *)((ap += _INTSIZEOF(t)) - _INTSIZEOF(t)) ) #define _crt_va_end(ap) ( ap = (va_list)0 ) and the part I don't want is the v in va_start. As a little background I'm competent in goasm and I know how the stack works so I know what's happening here. I was wondering if there is a way to get the function stack base without having to use inline assembly. Ideas I've had: #define im_va_start(ap) (__asm { mov [ap], ebp }) and etc... but really I feel like that's messy and I'm doing it wrong. struct function_table { const char* fname; (void)(*fptr)(...); unsigned char maxArgs; }; function_table mytable[] = { { "MessageBox", &tMessageBoxA, 4 } }; ... some function that sorts through a const char* passed to it to find the matching function in mytable and calls tMessageBoxA with the params. Also, the maxArgs argument is just so I can check that a valid number of parameters is being sent. I have personal reasons for not wanting to send it in the function, but in the meantime we can just say it's because I'm curious. This is just an example; custom libraries are what I would be implementing so it wouldn't just be calling WinAPI stuff. void tMessageBoxA(...) { // stuff to load args passed MessageBoxA(arg1, arg2, arg3, arg4); } I'm using the __cdecl calling convention and I've looked up ways to reliably get a pointer to the base of the stack (not the top) but I can't seem to find any. Also, I'm not worried about function security or typechecking.

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  • Preventing ActiveRecord save() on an instance

    - by Craig Walker
    I have an ActiveRecord model object Foo; it represents a standard database row. I want to be able to display modified versions of instances of this object. I'd like to reuse the class itself, as it already has all the hooks & aspects I'll need. (For example: I already have a view that displays the appropriate attributes). Basically I want to clone the model instance, modify some of its properties, and feed it back to the caller (view, test, etc). I do not want these attribute modifications getting back into the database. However, I do want to include the id attribute in the cloned version, as it makes dealing with the route-helpers much easier. Thus, I plan on calling ActiveRecord::Base.clone(), manually setting the ID of the cloned instance, and then making the appropriate attribute changes to the new instance. This has me worried though; one save() on the modified instance and my original data will get clobbered. So, I'm looking to lock down the new instance so that it won't hurt anything else. I'm already planning on calling freeze() (on the understanding that this prevents further modification to the object, though the documentation isn't terribly clear). However, I don't see any obvious way to prevent a save(). What would be the best approach to achieving this?

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  • Linq to SQL duplicating entry when referencing FK

    - by Oscar
    Hi! I am still facing some problems when using LINQ-to-SQL. I am also looking for answers by myself, but this problem is so akward that I am having problems to find the right keywords to look for it. I have this code here: public CustomTask SaveTask(string token, CustomTask task) { TrackingDataContext dataConext = new TrackingDataContext(); //Check the token for security if (SessionTokenBase.Instance.ExistsToken(Convert.ToInt32(token)) == null) return null; //Populates the Task - the "real" Linq to SQL object Task t = new Task(); t.Title = task.Title; t.Description = task.Description; //****The next 4 lines are important**** if (task.Severity != null) t.Severity = task.Severity; else t.SeverityID = task.SeverityID; t.StateID = task.StateID; if (task.TeamMember != null) t.TeamMember = task.TeamMember; else t.ReporterID = task.ReporterID; if (task.ReporterTeam != null) t.Team = task.ReporterTeam; else t.ReporterTeamID = task.ReporterTeamID; //Saves/Updates the task dataConext.Tasks.InsertOnSubmit(t); dataConext.SubmitChanges(); task.ID = t.ID; return task; } The problem is that I am sending the ID of the severity, and then, when I get this situation: DB State before calling the method: ID Name 1 high 2 medium 3 low Call the method selecting "medium" as severity DB State after calling the method: ID Name 1 high 2 medium 3 low 4 medium The point is: -It identified that the ID was related to the Medium entry (and for this reason it could populate the "Name" Column correctly), but if duplicated this entry. The problem is: Why?!! Some explanation about the code: CustomTask is almost the same as Task, but I was having problems regarding serialization as can be seen here I don't want to send the Severity property populated because I want my message to be as small as possible. Could anyone clear to my, why it recognize the entry, but creates a new entry in the DB?

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  • Is it OK to write code after [super dealloc]? (Objective-C)

    - by Richard J. Ross III
    I have a situation in my code, where I cannot clean up my classes objects without first calling [super dealloc]. It is something like this: // Baseclass.m @implmentation Baseclass ... -(void) dealloc { [self _removeAllData]; [aVariableThatBelongsToMe release]; [anotherVariableThatBelongsToMe release]; [super dealloc]; } ... @end This works great. My problem is, when I went to subclass this huge and nasty class (over 2000 lines of gross code), I ran into a problem: when I released my objects before calling [super dealloc] I had zombies running through the code that were activated when I called the [self _removeAllData] method. // Subclass.m @implementation Subclass ... -(void) deallloc { [super dealloc]; [someObjectUsedInTheRemoveAllDataMethod release]; } ... @end This works great, and It didn't require me to refactor any code. My question Is this: Is it safe for me to do this, or should I refactor my code? Or maybe autorelease the objects? I am programming for iPhone if that matters any.

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  • LicenseChecker checkAccess leaks ServiceConnection

    - by Bill The Ape
    I am receiving this exception in LogCat every time I press the Back button in my app: Activity has leaked ServiceConnection com.android.vending.licensing.LicenseChecker@471cc039 that was originally bound here The code responsible for this leak in onCreate() is: mLicenseCheckerCallback = new MyLicenseCheckerCallback(); mChecker.checkAccess(mLicenseCheckerCallback); How do I get rid of this leak? I tried not assigning MyLicenseCheckerCallback to a member, thinking perhaps when the activity goes onPause() the reference to the callback is responsible for the leak: mChecker.checkAccess(new MyLicenseCheckerCallback()); But that didn't get rid of the leak. Update: Thanks to @zapl's comment below, I looked at Google's LicenseChecker.java: /** Unbinds service if necessary and removes reference to it. */ private void cleanupService() { if (mService != null) { try { mContext.unbindService(this); } catch (IllegalArgumentException e) { // Somehow we've already been unbound. This is a non-fatal error. Log.e(TAG, "Unable to unbind from licensing service (already unbound)"); } mService = null; } } At first I thought that I may be neglecting to call it, but I double-checked and I am calling mChecker.onDestroy(); in my activity's onDestroy(). I also checked onDestroy() in LicenseChecker.java and it is calling unbindService: /** * Inform the library that the context is about to be destroyed, so that * any open connections can be cleaned up. * <p> * Failure to call this method can result in a crash under certain * circumstances, such as during screen rotation if an Activity requests * the license check or when the user exits the application. */ public synchronized void onDestroy() { cleanupService(); mHandler.getLooper().quit(); } So, what is really going on? Is this a bug in LVL?

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  • XSLT special characters

    - by Apurv
    In the following XSL transformation how do I output the '<' and '' symbol? Input XML: <TestResult bugnumber="3214" testname="display.methods::close->test_ManyInvoke" errortype="Failure"><ErrorMessage><![CDATA[calling close() method failed - expected:<2>]]></ErrorMessage> XSLT: <xsl:template match="TestResult"> <xsl:variable name="errorMessage"> <xsl:value-of select="ErrorMessage" disable-output-escaping="yes"/> </xsl:variable> <Test name='{@testname}'> <TestResult> <Passed>false</Passed> <State>failure</State> <Metadata> <Entry name='bugnumber' value='{@bugnumber}' /> </Metadata> <TestOutput> <Metadata> <Entry name='ErrorMessage' value='{$errorMessage}' /> </Metadata> </TestOutput> </TestResult> </Test> </xsl:template> Output XML: <Test name="display.methods::close-&gttest_ManyInvoke"> <TestResult> <Passed>false</Passed> <State>failure</State> <Metadata> <Entry name="bugnumber" value="3214"/> </Metadata> <TestOutput> <Metadata> <Entry name="ErrorMessage" value="calling close() method failed - expected:&lt;2&gt;"/> </Metadata> </TestOutput> </TestResult> </Test>

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  • sql server - framework 4 - IIS 7 weird sort from db to page

    - by ila
    I am experiencing a strange behavior when reading a resultset from database in a calling method. The sort of the rows is different from what the database should return. My farm: - database server: sql server 2008 on a WinServer 2008 64 bit - web server: a couple of load balanced WinServer 2008 64 bit running IIS 7 The application runs on a v4.0 app pool, set to enable 32bit applications Here's a description of the problem: - a stored procedure is called, that returns a resultset sorted on a particular column - I can see thru profiler the call to the SP, if I run the statement I see correct sorting - the calling page gets the results, and before any further elaboration logs the rows immediately after the SP execution - the results are in a completely different order (I cannot even understand if they are sorted in any way) Some details on the Stored Procedure: - it is called by code using a SqlDatAdapter - it has also an output value (a count of the rows) that is read correctly - which sort field is to be used is passed as a parameter - makes use of temp tables to collect data and perform the desired sort Any idea on what I could check? Same code and same database work correctly in a test environment, 32 bit and not load balanced.

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  • How to call a method from another class that's been instantiated within the current class

    - by Pavan
    my screen has a few views like such __________________ | _____ | | | | | //viewX is a video screen | | | | | viewX | vY | | //viewY is a custom uiview i created. | |____| | //it contains a method which i would like to call that toggles |_________________| //the hidden property of this view. and when it hides, a little | | //button is replaced no the top right corner on top of viewX | viewZ | //the video layer | | |_________________| //viewZ is a view containing many square views - thumbnails. my question is, i dont know how to register for touch events so that it recognises any touch event on no matter which view the user touches the screen.. atm im handling the touch events for each view inside it. so all works well... however what im trying to do is that when the user taps anywhere else on the screen but on viewY, viewY should dissapear by calling that method in the viewY class. this viewY class is instantiated and has no xib file attached to it. the uiview is created progammatically in the viewY class. this whole class for viewY behviour is instantiated in viewX - the video view. my boss says add delegates.. although i have now clue how to do that... any help? is there anyway i can just make it really simple and be able to say REMOVE VIEW no matter which class im calling from? Also ive seen other people achieve this by using these funky arrows - ... <- etc.. although im not sure if thats what i need or how to implement such a thing. ah i think ive made my question quite complicated but i really mean it to be a simple one, and know it can be done in an easy way!

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  • How should I handle expected errors? eg. "username already exists"

    - by Pheter
    I am struggling to understand how I should design the error handling parts of my code. I recently asked a similar question about how I should go about returning server error codes to the user, eg. 404 errors. I learnt that I should handle the error from within the current part of the application; seem's simple enough. However, what should I do when I can't handle the error from the current link in the chain? For example, I may have a class that is used to manage authentication. One of it's methods could be createUser($username, $password). Within that function, I need to determine if the username already exists. If this is true, how should I alert the calling code about this? Returning null instead of a user object is one way. But how do I then know what caused the error? How should I handle errors in such a way that calling code can easily find out what caused the error? Is there a design pattern commonly used for this kind of situation?

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  • FileConnection Blackberry memory usage

    - by Dean
    Hello, I'm writing a blackberry application that reads ints and strings out of a database. This is my first time dealing with reading/writing on the blackberry, so forgive me if this is a dumb question. The database file I'm reading is only about 4kB I open the file with the following code fconn = (FileConnection) Connector.open("file_path_here", Connector.READ); if(fconn.exists()==false){fconn.close();return;} is = fconn.openDataInputStream(); while(!eof){ //etc... } is.close(); fconn.close(); The problem is, this code appears to be eating a LOT of memory. Using breakpoints and the "Memory Statistics" view, I determined the following: calling "Connector.open" creates 71 objects and changes "RAM Bytes in use" by 5376 calling "fconn.openDataInputStream();" increases RAM usage by a whopping 75920 Is this normal? Or am I doing something wrong? And how can I fix this? 75MB of RAM is a LOT of memory to waste on a handheld device, especially when the file I'm reading is only 4kB and I haven't even begun reading any data! How is this even possible?

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