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  • I am faceing problem with this error

    - by Sanjeev
    I am using Struts application while running welcome page is run successfully after that the following error is appear org.apache.jasper.JasperException: Failed to load or instantiate TagLibraryValidator class: org.apache.taglibs.standard.tlv.JstlCoreTLV any idea whats the problem.

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  • Can we view objects in the JVM memory?

    - by Sebastien Lorber
    Hey, At work we found that on some instances (particulary the slow ones) we have a different behaviour, acquired at the reboot. We guess a cache is not initialized correctly, or maybe a concurrency problem... Anyway it's not reproductible in any other env than production. We actually don't have loggers to activate... it's an old component... Thus i'd like to know if there are tools that can help us to see the different objets present in the JVM memory in order to check the content of the cache... Thank you!

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  • String intern puzzles

    - by Yob
    On this blog I found interesting String puzzles: --- Quote --- String te = "te", st = "st"; //"test".length(); String username = te + st; username.intern(); System.out.println("String object the same is: " + (username == "test")); prints String object the same is: true but uncomment the "test".length(); line and it prints String object the same is: false --- EoQ --- Being honest I don't understand why the outputs are different. Could you please explain me what's the cause of such behaviour?

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  • What if a large number of objects are passed to my SwingWorker.process() method?

    - by Trejkaz
    I just found an interesting situation. Suppose you have some SwingWorker (I've made this one vaguely reminiscent of my own): public class AddressTreeBuildingWorker extends SwingWorker<Void, NodePair> { private DefaultTreeModel model; public AddressTreeBuildingWorker(DefaultTreeModel model) { } @Override protected Void doInBackground() { // Omitted; performs variable processing to build a tree of address nodes. } @Override protected void process(List<NodePair> chunks) { for (NodePair pair : chunks) { // Actually the real thing inserts in order. model.insertNodeInto(parent, child, parent.getChildCount()); } } private static class NodePair { private final DefaultMutableTreeNode parent; private final DefaultMutableTreeNode child; private NodePair(DefaultMutableTreeNode parent, DefaultMutableTreeNode child) { this.parent = parent; this.child = child; } } } If the work done in the background is significant then things work well - process() is called with relatively small lists of objects and everything is happy. Problem is, if the work done in the background is suddenly insignificant for whatever reason, process() receives a huge list of objects (I have seen 1,000,000, for instance) and by the time you process each object, you have spent 20 seconds on the Event Dispatch Thread, exactly what SwingWorker was designed to avoid. In case it isn't clear, both of these occur on the same SwingWorker class for me - it depends on the input data, and the type of processing the caller wanted. Is there a proper way to handle this? Obviously I can intentionally delay or yield the background processing thread so that a smaller number might arrive each time, but this doesn't feel like the right solution to me.

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  • Adding label and text box control to GUI

    - by Mike
    I would like to know what code to insert and where to add a simple label that can just say the word "Label" and a input text box that I can enter a number. public CalculateDimensions() { JTabbedPane Tab = new JTabbedPane(); JPanel jplInnerPanel1 = createInnerPanel("First Tab"); Tab.addTab("One", jplInnerPanel1); Tab.setSelectedIndex(0); JPanel jplInnerPanel2 = createInnerPanel("Second Tab"); Tab.addTab("Two", jplInnerPanel2); JPanel jplInnerPanel3 = createInnerPanel("Third Tab"); Tab.addTab("Three", jplInnerPanel3); JPanel jplInnerPanel4 = createInnerPanel("Fourth Tab"); Tab.addTab("Four", jplInnerPanel4); JPanel jplInnerPanel5 = createInnerPanel("Fifth Tab"); Tab.addTab("Five", jplInnerPanel5); setLayout(new GridLayout(1, 1)); add(Tab); } protected JPanel createInnerPanel(String text) { JPanel jplPanel = new JPanel(); JLabel jlbDisplay = new JLabel(text); jlbDisplay.setHorizontalAlignment(JLabel.CENTER); jplPanel.setLayout(new GridLayout(1, 1)); jplPanel.add(jlbDisplay); return jplPanel; } public static void main(String[] args) { JFrame frame = new JFrame("Calculations"); frame.addWindowListener(new WindowAdapter() { public void windowClosing(WindowEvent e) { System.exit(0); } }); frame.getContentPane().add(new CalculateDimensions(), BorderLayout.CENTER); frame.setSize(400, 400); frame.setVisible(true); } }

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  • calling members of class to another class

    - by Hussain
    hii every one I m using Applets i ve three classes ie three applets and I need some members(variables) of one class into another class when i m trying to access variables from one class to another class by creating of object of called class in to calling class then it doesnt give wright output it access those variables but gives null or zero values

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  • how to invoke a webservice from one container in another container in glassfish

    - by vinny
    I have webservices deployed on two containers in two separate servers A and B. A webMethod in 'Server A' needs to invoke a webmethod in 'Server B'. I have created a client stub for Sever B. Im trying to make 'Server A' use this client stub and talk to Server B. I get an exception while trying to instantiate the port object specifically at : service.getABCBeanPort(); (using JAX-WS library) Is my approach correct? Is there any better way of invoking a webservice on a remote server?

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  • Problem signing jars for web applet

    - by nuno_cruz
    keytool -genkey -keystore myKeyStore -alias me keytool -selfcert -keystore myKeyStore -alias me jarsigner -keystore myKeyStore jarfile.jar me I'm using this way to sign jars. I use my jar and a few more as libraries and all of them are signed this way, still, when I open the browser I get the warning that there is signed and unsigned code. So this is confusing me... :/ http://dl.dropbox.com/u/1430071/images/errormessage.png

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  • Accept All Cookies via HttpClient

    - by Vinay
    So this is currently how my app is set up: 1.) Login Activity. 2.) Once logged in, other activities may be fired up that use PHP scripts that require the cookies sent from logging in. I am using one HttpClient across my app to ensure that the same cookies are used, but my problem is that I am getting 2 of the 3 cookies rejected. I do not care about the validity of the cookies, but I do need them to be accepted. I tried setting the CookiePolicy, but that hasn't worked either. This is what logcat is saying: 11-26 10:33:57.613: WARN/ResponseProcessCookies(271): Cookie rejected: "[version: 0] [name: cookie_user_id][value: 1][domain: www.trackallthethings.com][path: trackallthethings][expiry: Sun Nov 25 11:33:00 CST 2012]". Illegal path attribute "trackallthethings". Path of origin: "/mobile-api/login.php" 11-26 10:33:57.593: WARN/ResponseProcessCookies(271): Cookie rejected: "[version: 0][name: cookie_session_id][value: 1985208971][domain: www.trackallthethings.com][path: trackallthethings][expiry: Sun Nov 25 11:33:00 CST 2012]". Illegal path attribute "trackallthethings". Path of origin: "/mobile-api/login.php" I am sure that my actual code is correct (my app still logs in correctly, just doesn't accept the aforementioned cookies), but here it is anyway: HttpGet httpget = new HttpGet(//MY URL); HttpResponse response; response = Main.httpclient.execute(httpget); HttpEntity entity = response.getEntity(); InputStream in = entity.getContent(); BufferedReader reader = new BufferedReader(new InputStreamReader(in)); StringBuilder sb = new StringBuilder(); From here I use the StringBuilder to simply get the String of the response. Nothing fancy. I understand that the reason my cookies are being rejected is because of an "Illegal path attribute" (I am running a script at /mobile-api/login.php whereas the cookie will return with a path of just "/" for trackallthethings), but I would like to accept the cookies anyhow. Is there a way to do this?

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  • Embedding XSL Stylesheet into XML

    - by user700996
    I have the following XML: <?xml version="1.0" encoding="ISO-8859-1"?> <?xml-stylesheet type="text/xsl" href="http://www.fakedomain.com/sally.xsl"?> And the following content in sally.xsl: <?xml version="1.0" encoding="ISO-8859-1"?> <xsl:stylesheet version="1.0" xmlns:xsl="http://www.w3.org/1999/XSL/Transform"> <xsl:template match="/"> <html> <body> <xsl:for-each select="documentcollection/document"> <p> <xsl:for-each select="rss/channel/item"> <xsl:value-of select="title"/><br /> <xsl:value-of select="description"/><br /> <xsl:value-of select="link"/><br /> </xsl:for-each> </p> </xsl:for-each> </body> </html> </xsl:template> </xsl:stylesheet> However, the browser displays the XML as though the XSL line is not present. Do you know why the browser is ignoring the XSL stylesheet? Is the style sheet wrong? Thanks

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  • org.apache.commons.httpclient.NameValuePair in post method

    - by pushkins
    I'm writing some code like : PostMethod p = new PostMethod(someurl); ... NameValuePair[] data = { new NameValuePair("name1", "somevalue1"), new NameValuePair("var[3][1]", "10") }; try { hc.executeMethod(p); } ... And that's what I get, when I look at my post in Wireshark: POST /someurl HTTP/1.1 ... type=var&ship%5B3%5D%5B1%5D=10 %5B means [, %5D- ] So the problem is how I can get square brackets in my post?

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  • How do you determine an acceptable response time for App Engine DB requests?

    - by qiq
    According to this discussion of Google App Engine on Hacker News, A DB (read) request takes over 100ms on the datastore. That's insane and unusable for about 90% of applications. How do you determine what is an acceptable response time for a DB read request? I have been using App Engine without noticing any issues with DB responsiveness. But, on the other hand, I'm not sure I would even know what to look for in that regard :)

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  • looping problem while appending data to existing text file

    - by Manu
    try { stmt = conn.createStatement(); stmt1 = conn.createStatement(); stmt2 = conn.createStatement(); rs = stmt.executeQuery("select cust from trip1"); rs1 = stmt1.executeQuery("select cust from trip2"); rs2 = stmt2.executeQuery("select cust from trip3"); File f = new File(strFileGenLoc); OutputStream os = (OutputStream)new FileOutputStream(f,true); String encoding = "UTF8"; OutputStreamWriter osw = new OutputStreamWriter(os, encoding); BufferedWriter bw = new BufferedWriter(osw); } while ( rs.next() ) { while(rs1.next()){ while(rs2.next()){ bw.write(rs.getString(1)==null? "":rs.getString(1)); bw.write("\t"); bw.write(rs1.getString(1)==null? "":rs1.getString(1)); bw.write("\t"); bw.write(rs2.getString(1)==null? "":rs2.getString(1)); bw.write("\t"); bw.newLine(); } } } Above code working fine. My problem is 1. "rs" resultset contains one record in the table 2. "rs1" resultset contains 5 record in the table 3. "rs2" resultset contains 5 record in the table "rs" data is getting recursive. while writing to the same text file , the output i am getting like 1 2 3 1 12 21 1 23 25 1 10 5 1 8 54 but i need output like below 1 2 3 12 21 23 25 10 5 8 54 What things i need to change in my code.. Please advice

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  • Collision problems with drag-n-drop puzzle game.

    - by Amplify91
    I am working on an Android game similar to the Rush Hour/Traffic Jam/Blocked puzzle games. The board is a square containing rectangular pieces. Long pieces may only move horizontally, and tall pieces may only move vertically. The object is to free the red piece and move it out of the board. This game is only my second ever programming project in any language, so any tips or best practices would be appreciated along with your answer. I have a class for the game pieces called Pieces that describes how they are sized and drawn to the screen, gives them drag-and-drop functionality, and detects and handles collisions. I then have an activity class called GameView which creates my layout and creates Pieces objects to add to a RelativeLayout called Board. I have considered making Board its own class, but haven't needed to yet. Here's what my work in progress looks like: My Question: Most of this works perfectly fine except for my collision handling. It seems to be detecting collisions well but instead of pushing the pieces outside of each other when there is a collision, it frantically snaps back and forth between (what seems to be) where the piece is being dragged to and where it should be. It looks something like this: Another oddity: when the dragged piece collides with a piece to its left, the collision handling seems to work perfectly. Only piece above, below, and to the right cause problems. Here's the collision code: @Override public boolean onTouchEvent(MotionEvent event){ float eventX = event.getX(); float eventY = event.getY(); switch (event.getAction()) { case MotionEvent.ACTION_DOWN: //check if touch is on piece if (eventX > x && eventX < (x+width) && eventY > y && eventY < (y+height)){ initialX=x; initialY=y; break; }else{ return false; } case MotionEvent.ACTION_MOVE: //determine if piece should move horizontally or vertically if(width>height){ for (Pieces piece : aPieces) { //if object equals itself in array, skip to next object if(piece==this){ continue; } //if next to another piece, //do not allow to move any further towards said piece if(eventX<x&&(x==piece.right+1)){ return false; }else if(eventX>x&&(x==piece.x-width-1)){ return false; } //move normally if no collision //if collision, do not allow to move through other piece if(collides(this,piece)==false){ x = (eventX-(width/2)); }else if(collidesLeft(this,piece)){ x = piece.right+1; break; }else if(collidesRight(this,piece)){ x = piece.x-width-1; break; } } break; }else if(height>width){ for (Pieces piece : aPieces) { if(piece==this){ continue; }else if(collides(this,piece)==false){ y = (eventY-(height/2)); }else if(collidesUp(this,piece)){ y = piece.bottom+1; break; }else if(collidesDown(this,piece)){ y = piece.y-height-1; break; } } } invalidate(); break; case MotionEvent.ACTION_UP: // end move if(this.moves()){ GameView.counter++; } initialX=x; initialY=y; break; } // parse puzzle invalidate(); return true; } This takes place during onDraw: width = sizedBitmap.getWidth(); height = sizedBitmap.getHeight(); right = x+width; bottom = y+height; My collision-test methods look like this with different math for each: private boolean collidesDown(Pieces piece1, Pieces piece2){ float x1 = piece1.x; float y1 = piece1.y; float r1 = piece1.right; float b1 = piece1.bottom; float x2 = piece2.x; float y2 = piece2.y; float r2 = piece2.right; float b2 = piece2.bottom; if((y1<y2)&&(y1<b2)&&(b1>=y2)&&(b1<b2)&&((x1>=x2&&x1<=r2)||(r1>=x2&&x1<=r2))){ return true; }else{ return false; } } private boolean collides(Pieces piece1, Pieces piece2){ if(collidesLeft(piece1,piece2)){ return true; }else if(collidesRight(piece1,piece2)){ return true; }else if(collidesUp(piece1,piece2)){ return true; }else if(collidesDown(piece1,piece2)){ return true; }else{ return false; } } As a second question, should my x,y,right,bottom,width,height variables be ints instead of floats like they are now? Also, any suggestions on how to implement things better would be greatly appreciated, even if not relevant to the question! Thanks in advance for the help and for sitting through such a long question! Update: I have gotten it working almost perfectly with the following code (this doesn't include the code for vertical pieces): @Override public boolean onTouchEvent(MotionEvent event){ float eventX = event.getX(); float eventY = event.getY(); switch (event.getAction()) { case MotionEvent.ACTION_DOWN: //check if touch is on piece if (eventX > x && eventX < (x+width) && eventY > y && eventY < (y+height)){ initialX=x; initialY=y; break; }else{ return false; } case MotionEvent.ACTION_MOVE: //determine if piece should move horizontally or vertically if(width>height){ for (Pieces piece : aPieces) { //if object equals itself in array, skip to next object if(piece==this){ continue; } //check if there the possibility for a horizontal collision if(this.isAllignedHorizontallyWith(piece)){ //check for and handle collisions while moving left if(this.isRightOf(piece)){ if(eventX>piece.right+(width/2)){ x = (int)(eventX-(width/2)); //move normally }else{ x = piece.right+1; } } //check for and handle collisions while moving right if(this.isLeftOf(piece)){ if(eventX<piece.x-(width/2)){ x = (int)(eventX-(width/2)); }else{ x = piece.x-width-1; } } break; }else{ x = (int)(eventX-(width/2)); } The only problem with this code is that it only detects collisions between the moving piece and one other (with preference to one on the left). If there is a piece to collide with on the left and another on the right, it will only detect collisions with the one on the left. I think this is because once it finds a possible collision, it handles it without finishing looping through the array holding all the pieces. How do I get it to check for multiple possible collisions at the same time?

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  • Ant Tokenizer: Selecting an individual Token

    - by John Oxley
    I have the following ant task: <loadfile property="proj.version" srcfile="build.py"> <filterchain> <striplinecomments> <comment value="#"/> </striplinecomments> <linecontains> <contains value="Version" /> </linecontains> </filterchain> </loadfile> <echo message="${proj.version}" /> And the output is [echo] config ["Version"] = "v1.0.10-r4.2" How do I then use a tokenizer to get only v1.0.10-r4.2, the equivalent of | cut -d'"' -f4

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  • Lan Chatting system [closed]

    - by jay prakash singh
    Possible Duplicate: LAN chating system or LAN chat server displaying list of user to all the user window my code is i m use RMI so this is the interface declaration public void sendPublicMessage(String keyword, String username, String message) throws RemoteException; public void sendPrivateMessage(String keyword, String username, String message) throws RemoteException; public ArrayList getClientList() throws RemoteException; public void connect(String username) throws RemoteException; public void disconnect(String username) throws RemoteException; } chat Server here connectedUser is the HasMap object we use the follo0wing code for connection here ChatImpl is the stub try { InetAddress Address = InetAddress.getLocalHost(); ChatImpl csi = new ChatImpl(this); Naming.rebind("rmi://"+Address.getHostAddress()+":1099/ChatService", csi); } public ArrayList getClientList() { ArrayList myUser = new ArrayList(); Iterator i = connectedUser.keySet().iterator(); String user = null; while(i.hasNext()) { user = i.next().toString(); myUser.add(user); } return myUser; } public void addClient(Socket clientSocket) throws RemoteException { connectedUser.put(getUsername(), clientSocket); sendPublicMessage(ONLINE, getUsername(), "CLIENT"); } this is the client side code for array list public void updateClient(ArrayList allClientList) throws RemoteException { listClient.clear(); int i = 0; String username; for(i=0; i<allClientList.size(); i++) { username = allClientList.get(i).toString(); listClient.addElement(username); } }

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  • Return parent of node in Binary Tree

    - by user188995
    I'm writing a code to return the parent of any node, but I'm getting stuck. I don't want to use any predefined ADTs. //Assume that nodes are represented by numbers from 1...n where 1=root and even //nos.=left child and odd nos=right child. public int parent(Node node){ if (node % 2 == 0){ if (root.left==node) return root; else return parent(root.left); } //same case for right } But this program is not working and giving wrong results. My basic algorithm is that the program starts from the root checks if it is on left or on the right. If it's the child or if the node that was queried else, recurses it with the child.

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  • lucene get matched terms in query

    - by iamrohitbanga
    what is the best way to find out which terms in a query matched against a given document returned as a hit in lucene? I have tried a weird method involving hit highlighting package in lucene contrib and also a method that searches for every word in the query against the top most document ("docId: xy AND description: each_word_in_query"). Do not get satisfactory results? hit highlighting does not report some of the words that matched for a document other than the first one. i am not sure if the second approach is the best alternative.

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  • JButton Image Ignoring GridBagConstraints

    - by daemor
    I am working on an application and have a screen that needs to have elements (namely some custom JButtons) appear and disappear based on a user selection. However for some reason, when I add these buttons to their pane, the buttton image goes to the top corner, and leaves the text in the center, completely ignoring GridBagConstraints. I am completely stumped on this one as I have done this same exact thing dozens of times earlier in the program without any issues. Here is an image of the problem: The problem is in this method here, and occurs down towards the bottom. public void init(){ contentPane.removeAll(); // Setup jlabels JLabel countyLabel = new JLabel("County"); countyLabel.setFont(new Font("Times New Roman", Font.PLAIN, 18)); JLabel measureByLabel = new JLabel("Measure By: "); measureByLabel.setFont(new Font("Times New Roman", Font.PLAIN, 18)); String[] countyChoices = {"Washtenaw", "Oakland", "Livingston"}; // setup components JComboBox<String> countyCombo = new JComboBox<String>(countyChoices); // place baseComponents c.weightx = 0.5; c.weighty = 0.5; c.gridx = 0; c.gridy = 0; c.anchor = GridBagConstraints.NORTH; contentPane.add(countyLabel, c); c.gridx = 2; contentPane.add(countyCombo, c); c.gridy = 1; c.gridx = 0; contentPane.add(trenchButton, c); c.gridx = 2; contentPane.add(bedButton, c); c.gridy = 2; c.gridx = 1; contentPane.add(systemSelection, c); c.gridy = 3; c.gridx = 0; contentPane.add(lengthButton, c); c.fill = GridBagConstraints.BOTH; c.gridwidth = 4; c.gridy = 4; c.gridx = 0; contentPane.add(choicePane, c); GridBagConstraints con = new GridBagConstraints(); con.weightx = 0.5; con.weighty = 0.5; con.gridx = 0; con.gridy = 0; choicePane.add(lengthButton, c); // revalidate and repaint choicePane.revalidate(); choicePane.repaint(); contentPane.revalidate(); contentPane.repaint(); } I have tried doing this in separate methods, the button looks fine when added to the contentPane, the pane is for sure set to gridbagconstraints as I used the expression JPanel choicePane = new JPanel(new GridBagLayout()) to initialize it.

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  • Get the ID of a Child in a cascade="all" relationship, while adding it to a collection, in Hibernate

    - by Marco
    Hi, i have two Entities, "Parent" and "Child", that are linked through a bidirectional one-to-many relationship with the cascade attribute set to "all". When adding a Child object to the Parent children collection using the code below, i can't get the ID of the persisted child until i commit the transaction: Parent p = (Parent) session.load(Parent.class, pid); Child c = new Child(); p.addChild(c); // "c" hasn't an ID (is always zero) However, when i persist a child entity by explicitly calling the session.save() method, the ID is created and set immediately, even if the transaction hasn't been committed: Child c = new Child(); session.save(c); // "c" has an ID Is there a way to get the ID of the child entity immediately without calling the session.save() method? Thanks

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  • 1 error with an array "missing return statement"

    - by danielit0w
    import javax.swing.JOptionPane; public class Mate { double suma (double x1,double x2) {return x1+x2;} double suma (double x1,double x2,double x3) {return x1+x2+x3;} double suma (int num [ ]) {int i=num.length; int j=0; int s=0; for(j=0;j < i;j++) {return (double)(s);}}} // here appears the error "missing return statement" class AplicacionMate {public static void main (String arg []) {int n[ ]={5,4,3,2,1}; double r=0.0; Mate m=new Mate ( ); r=m.suma(5,4); JOptionPane.showMessageDialog(null,"La suma 1="+r); r=m.suma(5,5,4); JOptionPane.showMessageDialog(null,"La suma 2="+r); r=m.suma(n); JOptionPane.showMessageDialog(null,"La suma del arreglo="+r); System.exit(0);}}

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  • Struts 2 Select tag

    - by nathj07
    I'm pretty new to the jsp and struts way of doing things and so far I like what I see. My current question is with the use of the struts select tag. I have a page that displays a number of dropdown boxes using struts select currently the options are hard coded in the jsp. I would like to populate them based on a properties file. However I have no idea where to start. I assume I need to take the contents of a properties file into an Array (of some sort) and assign that to the select tag. My questions are: Where does the code t build the array go? How do I connect that array to the select tag?

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  • validate constructor arguments or method parameters with annotations, and let them throw an exceptio

    - by marius
    I am validating constructor and method arguments, as I want to the software, especially the model part of it, to fail fast. As a result, constructor code often looks like this public MyModelClass(String arg1, String arg2, OtherModelClass otherModelInstance) { if(arg1 == null) { throw new IllegalArgumentsException("arg1 must not be null"); } // further validation of constraints... // actual constructor code... } Is there a way to do that with an annotation driven approach? Something like: public MyModelClass(@NotNull(raise=IllegalArgumentException.class, message="arg1 must not be null") String arg1, @NotNull(raise=IllegalArgumentException.class) String arg2, OtherModelClass otherModelInstance) { // actual constructor code... } In my eyes this would make the actual code a lot more readable. In understand that there are annotations in order to support IDE validation (like the existing @NotNull annotation). Thank you very much for your help.

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