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  • How to extract comment out of header file using python, perl, or sed?

    - by WilliamKF
    I have a header file like this: /* * APP 180-2 ALG-254/258/772 implementation * Last update: 03/01/2006 * Issue date: 08/22/2004 * * Copyright (C) 2006 Somebody's Name here * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of the project nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE PROJECT AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE PROJECT OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ #ifndef HEADER_H #define HEADER_H /* More comments and C++ code here. */ #endif /* End of file. */ And I wish to extract out the contents of the first C style comment only and drop the " *" at the start of each line to get a file with the following contents: APP 180-2 ALG-254/258/772 implementation Last update: 03/01/2006 Issue date: 08/22/2004 Copyright (C) 2006 Somebody's Name here All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. 3. Neither the name of the project nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE PROJECT AND CONTRIBUTORS ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE PROJECT OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. Please suggest an easy way to do this with Python, Perl, sed, or some other way on Unix. Preferably as a one-liner.

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  • Game logic dynamically extendable architecture implementation patterns

    - by Vlad
    When coding games there are a lot of cases when you need to inject your logic into existing class dynamically and without making unnecessary dependencies. For an example I have a Rabbit which can be affected by freeze ability so it can't jump. It could be implemented like this: class Rabbit { public bool CanJump { get; set; } void Jump() { if (!CanJump) return; ... } } But If I have more than one ability that can prevent it from jumping? I can't just set one property because some circumstances can be activated simultanously. Another solution? class Rabbit { public bool Frozen { get; set; } public bool InWater { get; set; } bool CanJump { get { return !Frozen && !InWater; } } } Bad. The Rabbit class can't know all the circumstances it can run into. Who knows what else will game designer want to add: may be an ability that changes gravity on an area? May be make a stack of bool values for CanJump property? No, because abilities can be deactivated not in that order in which they were activated. I need a way to seperate ability logic that prevent the Rabbit from jumping from the Rabbit itself. One possible solution for this is making special checking event: class Rabbit { class CheckJumpEventArgs : EventArgs { public bool Veto { get; set; } } public event EventHandler<CheckJumpEvent> OnCheckJump; void Jump() { var args = new CheckJumpEventArgs(); if (OnCheckJump != null) OnCheckJump(this, args); if (!args.Veto) return; ... } } But it's a lot of code! A real Rabbit class would have a lot of properties like this (health and speed attributes, etc). I'm thinking of borrowing something from MVVM pattern where you have all the properties and methods of an object implemented in a way where they can be easily extended from outside. Then I want to use it like this: class FreezeAbility { void ActivateAbility() { _rabbit.CanJump.Push(ReturnFalse); } void DeactivateAbility() { _rabbit.CanJump.Remove(ReturnFalse); } // should be implemented as instance member // so it can be "unsubscribed" bool ReturnFalse(bool previousValue) { return false; } } Is this approach good? What also should I consider? What are other suitable options and patterns? Any ready to use solutions? UPDATE The question is not about how to add different behaviors to an object dynamically but how its (or its behavior) implementation can be extended with external logic. I don't need to add a different behavior but I need a way to modify an exitsing one and I also need a possibiliity to undo changes.

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  • listview and datalist not updating,inserting

    - by raging_boner
    Data entered in textboxes is not getting updated in database. In debug mode I see that text1 and text2 in ItemUpdating event contain the same values as they had before calling ItemUpdating. Here's my listview control: <asp:ListView ID="ListView1" runat="server" onitemediting="ListView1_ItemEditing" onitemupdating="ListView1_ItemUpdating" oniteminserting="ListView1_ItemInserting"> //LayoutTemplate removed <ItemTemplate> <asp:Label ID="Label2" runat="server" Text='<%#Eval("id")%>'></asp:Label> <asp:Label ID="Label3" runat="server" Text='<%#Eval("text1")%>'></asp:Label> <asp:LinkButton ID="LinkButton2" CommandName="Edit" runat="server">Edit</asp:LinkButton> <asp:LinkButton ID="LinkButton4" CommandName="Delete" runat="server">Delete</asp:LinkButton> </ItemTemplate> <EditItemTemplate> <asp:Label ID="Label1" runat="server" Text='<%#Eval("id")%>'></asp:Label> <asp:TextBox ID="TextBox1" runat="server" Text='<%#Eval("text1")%>' TextMode="MultiLine" /> <asp:TextBox ID="TextBox2" runat="server" Text='<%#Eval("text2")%>' Height="100" TextMode="MultiLine" /> <asp:LinkButton ID="LinkButton1" CommandName="Update" CommandArgument='<%# Eval("id")%>' runat="server">Update</asp:LinkButton> <asp:LinkButton ID="LinkButton5" CommandName="Cancel" runat="server">Cancel</asp:LinkButton> </EditItemTemplate> <InsertItemTemplate> <asp:TextBox ID="TextBox3" runat="server" TextMode="MultiLine" Height="100"></asp:TextBox> <asp:TextBox ID="TextBox4" runat="server" Height="100" TextMode="MultiLine"></asp:TextBox> <asp:LinkButton ID="LinkButton3" runat="server">Insert</asp:LinkButton> </InsertItemTemplate> </asp:ListView> Codebehind file: protected void ListView1_ItemEditing(object sender, ListViewEditEventArgs e) { ListView1.EditIndex = e.NewEditIndex; BindList(); } protected void ListView1_ItemUpdating(object sender, ListViewUpdateEventArgs e) { ListViewItem myItem = ListView1.Items[ListView1.EditIndex]; Label id = (Label)myItem.FindControl("Label1"); int dbid = int.Parse(id.Text); TextBox text1 = (TextBox)myItem.FindControl("Textbox1"); TextBox text2 = (TextBox)myItem.FindControl("Textbox2"); //tried to work withNewValues below, but they don't work, "null reference" error is being thrown //text1.Text = e.NewValues["text1"].ToString(); //text2.Text = e.NewValues["text2"].ToString(); //odbc connection routine removed. //i know that there should be odbc parameteres: comm = new OdbcCommand("UPDATE table SET text1 = '" + text1.Text + "', text2 = '" + text2.Text + "' WHERE id = '" + dbid + "'", connection); comm.ExecuteNonQuery(); conn.Close(); ListView1.EditIndex = -1; //here I databind ListView1 } What's wrong with updating of text1.Text, text2.Text in ItemUpdating event? Should I use e.NewValues property? If so, how to use it? Thanks in advance for any help.

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  • how to fetch meaningful

    - by user1298017
    Hi Every body, I have connected my device to serial port. I am using Javax.comm API to fetch the data from my device. On tapping of card i am reading data as below: newData = inputStream.read(); and able to fetch data : 0 128 161 132 132 132 132 132 132 132 101 65 2 226 99 98 132 132 132 132 132 132 132 132 131 134 164 132 132 132 165 134 132 196 230 167 132 132 132 132 132 132 132 197 196 132 133 132 132 164 197 132 132 198 103 255 How can deciper meaning ful text from it. My code is as below: import java.io.*; import java.util.*; import javax.comm.*; import javax.comm.SerialPort; import java.nio.charset.Charset; import java.nio.charset.CharsetDecoder; import java.nio.charset.CharsetEncoder; public class NFCReader3 implements Runnable, SerialPortEventListener { static CommPortIdentifier portId; static Enumeration portList; InputStream inputStream; SerialPort serialPort; Thread readThread; int i=0; public static void main(String[] args) { boolean portFound = false; String defaultPort = "COM9"; portList = CommPortIdentifier.getPortIdentifiers(); while (portList.hasMoreElements()) { portId = (CommPortIdentifier) portList.nextElement(); if (portId.getPortType() == CommPortIdentifier.PORT_SERIAL) { if (portId.getName().equals(defaultPort)) { System.out.println("Found port: "+defaultPort); portFound = true; NFCReader3 reader = new NFCReader3(); } } } if (!portFound) { System.out.println("port " + defaultPort + " not found."); } } public NFCReader3() { try { serialPort = (SerialPort) portId.open("SimpleReadApp2S", 2000); } catch (PortInUseException e) {} try { inputStream = serialPort.getInputStream(); } catch (IOException e) {} try { serialPort.addEventListener(this); } catch (TooManyListenersException e) {} serialPort.notifyOnDataAvailable(true); try { serialPort.setSerialPortParams(9600, SerialPort.DATABITS_8, SerialPort.STOPBITS_1, SerialPort.PARITY_NONE); } catch (UnsupportedCommOperationException e) {} readThread = new Thread(this); readThread.start(); } public void run() { try { Thread.sleep(20000); } catch (InterruptedException e) {} } public void serialEvent(SerialPortEvent event) { StringBuffer inputBuffer = new StringBuffer(); int newData = 0; switch (event.getEventType()) { case SerialPortEvent.BI: case SerialPortEvent.OE: case SerialPortEvent.FE: case SerialPortEvent.PE: case SerialPortEvent.CD: case SerialPortEvent.CTS: case SerialPortEvent.DSR: case SerialPortEvent.RI: case SerialPortEvent.OUTPUT_BUFFER_EMPTY: break; case SerialPortEvent.DATA_AVAILABLE: while (newData != -1) { try { newData = inputStream.read(); System.out.print(newData); System.out.print(" "); if (newData == -1) { break; } if ('\r' == (char)newData) { inputBuffer.append('\n'); } else { inputBuffer.append((char)newData); } } catch (IOException ex) { System.out.println("exception"); System.err.println(ex); return; } } break;

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  • how to call javascript function

    - by Manu Jaggi
    when i click on the textbox which is inside the item template of gridview then onclick event should fire and then call the javascript function but my problem is that there no onclick event option in item template's textbox plz hel p me. <asp:GridView ID="GridView2" runat="server" AutoGenerateColumns="False" OnRowCommand="GridView2_RowCommand" Width="100%" GridLines="None" style="font-family: Tahoma; font-size: xx-small" Font-Names="Tahoma" Font-Size="XX-Small"> <Columns> <asp:BoundField HeaderText="Status" DataField="Status" HeaderStyle-HorizontalAlign="Left" ItemStyle-HorizontalAlign="Left"> <HeaderStyle HorizontalAlign="Left"></HeaderStyle> <ItemStyle HorizontalAlign="Left"></ItemStyle> </asp:BoundField> <asp:TemplateField HeaderText="Order" > <ItemTemplate> <asp:TextBox ID="TextBox1" Text='<%#Eval("ArticleOrder")%>' ReadOnly="true" runat="server" Height="18px" Width="16px" onclick="hello();" > </asp:TextBox> </ItemTemplate> <HeaderStyle HorizontalAlign="Left" /> </asp:TemplateField> <%--<asp:BoundField HeaderText="Order" DataField="ArticleOrder" HeaderStyle-HorizontalAlign="Center" ItemStyle-HorizontalAlign="Center"> <HeaderStyle HorizontalAlign="Center"></HeaderStyle> <ItemStyle HorizontalAlign="Center"></ItemStyle> </asp:BoundField>--%> <asp:BoundField HeaderText="Title" DataField="ArticleTitle" HeaderStyle-HorizontalAlign="Left" ItemStyle-HorizontalAlign="Left"> <HeaderStyle HorizontalAlign="Left"></HeaderStyle> <ItemStyle HorizontalAlign="Left"></ItemStyle> </asp:BoundField> <asp:TemplateField HeaderText="Edit" HeaderStyle-HorizontalAlign="Center" ItemStyle-HorizontalAlign="Center"> <ItemTemplate> <asp:ImageButton ID="ImageButtonedt" runat="server" ImageUrl="~/images/newspaper_go.png" CommandName="edt" CommandArgument='<%#Eval("ArticleID")%>' /> </ItemTemplate> <HeaderStyle HorizontalAlign="Center"></HeaderStyle> <ItemStyle HorizontalAlign="Center"></ItemStyle> </asp:TemplateField> <asp:TemplateField HeaderText="Delete" HeaderStyle-HorizontalAlign="Center" ItemStyle-HorizontalAlign="Center"> <ItemTemplate> <asp:ImageButton ID="ImageButtondel" runat="server" ImageUrl="~/images/newspaper_delete.png" CommandName="del" OnClientClick='return confirm("Are you sure you want to delete ?");' CommandArgument='<%#Eval("ArticleID")%>' /> </ItemTemplate> <HeaderStyle HorizontalAlign="Center"></HeaderStyle> <ItemStyle HorizontalAlign="Center"></ItemStyle> </asp:TemplateField> </Columns> </asp:GridView> javascript function: hello() { var divName = document.getElementById('div1'); var divFade = document.getElementById('fade'); divName.style.display = 'block'; divFade.style.display = 'block'; }

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  • Jquery / PhP / Joomla Select one of two comboboxes does not get updated

    - by bluesbrother
    I am making a Joomla component wich has 3 comboboxes/selects on the page. One with languages and 2 with subjects. If you change the language the other two get filled with the same data (the subjects in the selected language) the name of the selectbox are different but otherwise the same. I get an error for one of the subject boxes (hence the url gets red), but there is no logic in wich one will give an error. In Firebug i get the HTML back for the one without the other and this one gets updated but the other one gives nothing back. If i right click in firebug on the one that gave the error, and do "send again" it will load fine. Is their a timing problem? The change event of the language selectbox: jQuery('#cmbldcoi_ldlink_language').bind('change', function() { var cmbLangID = jQuery('#cmbldcoi_ldlink_language').val(); if (cmbLangID !=0) { getSubjectCmb_lang(cmbLangID, 'cmbldcoi_ldlink_subjects', '#ldlinksubjects'); } }); Function that requests the php file to create the html for the select: function getSubjectCmb_lang(langID, cmbName, DivWhereIn) { var xdate = new Date().getTime(); var url = 'index.php?option=com_ldadmin&view=ldadmin&format=raw&task=getcmbsubj_lang&langid=' + langID + '&cmbname=' + cmbName + '&'+ xdate; jQuery(DivWhereIn).load(url, function(){ }); } And in the php file there is a connection made to the database to ge the information to build the selectbox. I use a function for this that is okay because it makes al my selectboxes. The only place where there are problems with select boxes is on the pages that has 2 selects that need to change when a third one changed. My guess it is somewhere in the Jquery where this goes wrong. And i think it has to do with timing. But i am open for all sugestions. Thanx. UPDATE: No the ID and Name fields are different. They are named : cmbldcoi_child cmbldcoi_parent Here is my code: The change event for the first combobox which makes the other two change: jQuery('#cmbldcoi_language_chain_subj').bind('change', function(){ var langID = jQuery('#cmbldcoi_language_chain_subj').val(); if (langID != 0){ getSubjectCmb_lang(langID, 'cmbldcoi_child', '#div_cmbldcoi_child'); getSubjectCmb_lang(langID, 'cmbldcoi_parent', '#div_cmbldcoi_parent'); } }); } The function wicht calls the php file to get the info from the database: function getSubjectCmb_lang(langID, cmbName, DivWhereIn){ var xdate = new Date().getTime(); var url = 'index.php?option=com_ldadmin&view=ldadmin&format=raw&task=getcmbsubj_lang&langid=' + langID + '&cmbname=' + cmbName + '&'+ xdate; jQuery(DivWhereIn).load(url, function(){ }); } The PHP code function getcmbsubj_lang(){ $langid = JRequest::getVar('langid'); if ($langid > 0 ){ $langid = JRequest::getVar('langid'); }else{ $langid = 1; } $cmbName = JRequest::getVar('cmbname'); //$lang_sufx = self::get_#__sufx($langid); print ld_html::ld_create_cmb_html($cmbName, '#__ldcoi_subjects','id', 'subject_name', " WHERE id_language={$langid} ORDER BY subject_name" ); } There is a class wich is called ld_html wich has an funnction in it that creates a combobox. ld_html::ld_create_cmb_html() It gets an table name, id field, namefield and optional an where clause. It all works fine if there is just one combobox thats needs updating. It give a problem when there are two. Thanks for the help !

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  • customizing into a reusable component in flex

    - by Fresher4Flex
    need to make a reusable custom component from the existing code here. So that I can use this code to make this effect(view stack) to work in any direction. In the code it has user specified height and works from downside. I need to make this component customizable, something like user is able do it in any direction.I need it urgently. I appreciate your help. 1)main Application: <?xml version="1.0" encoding="utf-8"?> <mx:WindowedApplication xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute" xmlns:sh="windowShade.*"> <sh:Shade id="i1" height="15" headerHeight="14" thisHeight="215" alwaysOnTop="false" y="{this.height - 14}"/> </mx:WindowedApplication> 2)Custom Comp: Shade.mxml <?xml version="1.0" encoding="utf-8"?> <mx:VBox xmlns:mx="http://www.adobe.com/2006/mxml" width="100%" height="300" creationComplete="init()" verticalScrollPolicy="off" verticalGap="0" > <mx:Script> <![CDATA[ import mx.core.Container; import mx.core.Application; import mx.controls.Alert; import mx.effects.easing.*; import mx.binding.utils.BindingUtils; /** * Need host to adjust this object to Top */ public var alwaysOnTop:Boolean = false; /** * User can custom the height of this component */ public var thisHeight:int = 0; /** * User can custom the header height of this component */ [Bindable] public var headerHeight:int = 14; /** * The bindable value of this height */ [Bindable] public var tHeight:int = 0; /** * The bindable value of parent height */ [Bindable] public var pHeight:int = 0; /** * Initialize method */ private function init():void { if (this.thisHeight > 0 ) this.height = this.thisHeight; BindingUtils.bindProperty(this, "tHeight",this,"height" ); BindingUtils.bindProperty(this, "pHeight",this.parent,"height" ); } /** * Toggle button */ private function toggleBtn(e:MouseEvent):void { if (this.alwaysOnTop) { var container:Container = Application.application as Container; container.setChildIndex(this.parent, container.numChildren - 1 ); } if ( vs.selectedIndex == 0 ) panelOut.play(); else panelIn.play(); } ]]> </mx:Script> <mx:Move id="panelOut" target="{this}" yTo="{ pHeight - this.tHeight }" effectEnd="vs.selectedIndex = 1" duration="600" easingFunction="Back.easeOut"/> <mx:Move id="panelIn" target="{this}" yTo="{ this.pHeight - headerHeight }" effectEnd="vs.selectedIndex = 0" duration="600" easingFunction="Back.easeIn"/> <mx:VBox horizontalAlign="center" width="100%"> <mx:ViewStack id="vs" width="100%"> <mx:VBox horizontalAlign="center" > <mx:Label text="VBox 1"/> <mx:Image source="@Embed('/windowShade/add.png')" click="toggleBtn(event)"/> </mx:VBox> <mx:VBox horizontalAlign="center"> <mx:Label text="2nd VBox"/> <mx:Image source="@Embed('/windowShade/back.png')" click="toggleBtn(event)"/> </mx:VBox> </mx:ViewStack> </mx:VBox> <mx:VBox id="drawer" height="100%" width="100%" backgroundColor="#000000"> </mx:VBox> </mx:VBox>

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  • setting something disposed or invisible java

    - by OVERTONE
    this might be simple enough as just inserting the right method but i cant seem to get it right. i have a simple program with two buttons. each one changes the picture above them. but anytime i click the buttons i get some odd awt event queue error. i think its because im trying to add something to a frame after its already been made. package icnon; import javax.imageio.*; import javax.swing.*; import java.awt.*; import java.awt.event.*; public class FrameIconExample extends JFrame implements ActionListener { JLabel j; JPanel p, l, k; JButton picOne, picTwo; Container cPane; public FrameIconExample() { JButton picOne = new JButton("picOne"); JButton picTwo = new JButton("picTwo"); picOne.setName("picOne"); picTwo.setName("picTwo"); picOne.addActionListener(this); picTwo.addActionListener(this); JPanel p = new JPanel(new GridLayout(2, 1)); JPanel l = new JPanel(new FlowLayout()); JPanel k = new JPanel(new FlowLayout()); cPane = getContentPane(); j = new JLabel(new ImageIcon("../meet/src/images/beautiful-closeup-portrait-photography.jpg")); l.add(j); k.add(picOne); k.add(picTwo); p.add(l); p.add(k); add(p); } public static void main(String[] args) { FrameIconExample frame = new FrameIconExample(); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.setSize(new Dimension(300, 800)); frame.setTitle("Frame Icon Example"); // Display the form frame.setVisible(true); } @Override public void actionPerformed(ActionEvent e) { JButton temp = (JButton) e.getSource(); String src = "../meet/src/images/Majken Kruse portrait - john.jpg"; //System.out.println(src + " " + temp.getName()); if(temp.getName().equalsIgnoreCase("picOne")) { src = "../meet/src/images/beautiful-closeup-portrait-photography.jpg"; System.out.println(src + " " + temp.getName()); Icon img; j = new JLabel(new ImageIcon(src)); l.add(j); System.out.println("1"); } if(temp.getName().equalsIgnoreCase("picTwo")) { src = "../icontest/images/Majken Kruse portrait - john.jpg"; System.out.println(src + " " + temp.getName()); Icon img; j = new JLabel(new ImageIcon(src)); l.add(j); System.out.println("2"); } } } its all just the one program so if you copy paste it into an editor you can see the stack trace. but the source of the image files wont be there. does anyone know how id do it? or where im goin wrong? stack trace: ../meet/src/images/beautiful-closeup-portrait-photography.jpg picOne Exception in thread "AWT-EventQueue-0" java.lang.NullPointerException at icnon.FrameIconExample.actionPerformed(FrameIconExample.java:68) at javax.swing.AbstractButton.fireActionPerformed(Unknown Source) at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source) at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source) at javax.swing.DefaultButtonModel.setPressed(Unknown Source) at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(Unknown Source) at java.awt.Component.processMouseEvent(Unknown Source) at javax.swing.JComponent.processMouseEvent(Unknown Source) at java.awt.Component.processEvent(Unknown Source) at java.awt.Container.processEvent(Unknown Source) at java.awt.Component.dispatchEventImpl(Unknown Source) at java.awt.Container.dispatchEventImpl(Unknown Source) at java.awt.Component.dispatchEvent(Unknown Source) at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source) at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source) at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source) at java.awt.Container.dispatchEventImpl(Unknown Source) at java.awt.Window.dispatchEventImpl(Unknown Source) at java.awt.Component.dispatchEvent(Unknown Source) at java.awt.EventQueue.dispatchEvent(Unknown Source) at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.run(Unknown Source)

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  • Running game, leaving game and continuing animation

    - by Madrusec
    I have been trying to learn some Actionscript recently and have been trying to run an interactive story that at one point turns into an extremel simple shooter game. After the player either wins or looses, then he/she is taken to the rest of the animated story. So I have everything up to the point where the games runs (successfully) but for some reason I am unable to have flash run the rest of the frames, most of which have no code at all. This is the code for scene 1: stop (); import flash.display.MovieClip; import flash.events.MouseEvent; import flash.utils.Timer; import flash.events.TimerEvent; var stoneInGame:uint; var stoneMaker: Timer; var container_mc: MovieClip; var cursor:MovieClip; var score:int; var anxiety:int; var anxiety_mc :MovieClip = new mcAnxiety(); //stage.addChild( anxiety_mc ); function initializeGame():void { stoneInGame = 10; stoneMaker = new Timer(1000, stoneInGame); container_mc = new MovieClip(); addChild(container_mc); container_mc.addChild(anxiety_mc); anxiety_mc.x = 497; anxiety_mc.y = 360; stoneMaker.addEventListener(TimerEvent.TIMER, createStones); stoneMaker.start(); cursor = new Cursor(); addChild(cursor); cursor.enabled = false; Mouse.hide(); stage.addEventListener(MouseEvent.MOUSE_MOVE, dragCursor); score = 0; anxiety = anxiety_mc.totalFrames; anxiety_mc.gotoAndStop(anxiety); } function dragCursor(event:MouseEvent):void { cursor.x = this.mouseX; cursor.y = this.mouseY; } function createStones(event:TimerEvent):void { var stone:MovieClip; stone = new Stone(); stone.x = Math.random() * stage.stageWidth; stone.y = Math.random() * stage.stageHeight; container_mc.addChild(stone); } function increaseScore():void { score ++; if(score >= stoneInGame) { dragCursor.stop(); createStones.stop(); stoneMaker.stop(); trace("you wind!"); } } function decreaseAnxiety():void { anxiety--; if(anxiety <= 0) { stoneMaker.stop(); trace("you lose!"); } else { anxiety_mc.gotoAndStop(anxiety); } increaseScore(); } initializeGame(); So what I tried to do was adding gotoAndPlay() inside both the decreaseAnxiety and increaseScore functions after the trace statements and referenced a frame where I have more keyframes that continue a story. However, Flash just goes back to the beginning of the timeline and I even the functions that change and control the cursor seem to be running. This leads me to believe that I need to make sure that I tell flash o stup running certain functions before jumping to another frame. However, it seems to me that I would still have the same issue and not be able to continue in the timeline. Is there something I am missing? How can I jump out of all this code once the game finishes and simply continue playing the rest of the frames? Any pointers would be greatly appreciated. Thank you

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  • Need help with a memory management problem in my game model

    - by user309030
    Hi, I'm a beginner level programmer trying to make a game app for the iphone and I've encountered a possible issue with the memory management (exc_bad_access) of my program so far. I've searched and read dozens of articles regarding memory management (including apple's docs) but I still can't figure out what exactly is wrong with my codes. So I would really appreciate it if someone can help clear up the mess I made for myself. //in the .h file @property(nonatomic,retain) NSMutableArray *fencePoleArray; @property(nonatomic,retain) NSMutableArray *fencePoleImageArray; @property(nonatomic,retain) NSMutableArray *fenceImageArray; //in the .m file - (void)viewDidLoad { [super viewDidLoad]; self.gameState = gameStatePaused; fencePoleArray = [[NSMutableArray alloc] init]; fencePoleImageArray = [[NSMutableArray alloc] init]; fenceImageArray = [[NSMutableArray alloc] init]; mainField = CGRectMake(10, 35, 310, 340); .......... [NSTimer scheduledTimerWithTimeInterval:0.05 target:self selector:@selector(gameLoop) userInfo:nil repeats:YES]; } So basically, the player touches the screen to set up the fences/poles -(void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { if(.......) { ....... } else { UITouch *touch = [[event allTouches] anyObject]; currentTapLoc = [touch locationInView:touch.view]; NSLog(@"%i, %i", (int)currentTapLoc.x, (int)currentTapLoc.y); if(CGRectContainsPoint(mainField, currentTapLoc)) { if([self checkFence]) { onFencePole++; //this 3 set functions adds their respective objects into the 3 NSMutableArrays using addObject: [self setFencePole]; [self setFenceImage]; [self setFencePoleImage]; ....... } } else { ....... } } } } The setFence function (setFenceImage and setFencePoleImage is similar to this) -(void)setFencePole { Fence *fencePole; if (!elecFence) { fencePole = [[Fence alloc] initFence:onFencePole fenceType:1 fencePos:currentTapLoc]; } else { fencePole = [[Fence alloc] initFence:onFencePole fenceType:2 fencePos:currentTapLoc]; } [fencePoleArray addObject:fencePole]; [fencePole release]; and whenever I press a button in the game, endOpenState is called to clear away all the extra images(fence/poles) on the screen and also to remove all existing objects in the 3 NSMutableArray. Point is to remove all the objects in the NSMutableArrays but keep the array itself so it can be reused later. -(void)endOpenState { ........ int xMax = [fencePoleArray count]; int yMax = [fenceImageArray count]; for (int x = 0; x < xMax; x++) { [[fencePoleImageArray objectAtIndex:x] removeFromSuperview]; } for (int y = 0; y < yMax; y++) { [[fenceImageArray objectAtIndex:y] removeFromSuperview]; } [fencePoleArray removeAllObjects]; [fencePoleImageArray removeAllObjects]; [fenceImageArray removeAllObjects]; ........ } The crash happens here at the checkFence function. -(BOOL)checkFence { if (onFencePole == 0) { return YES; } else if (onFencePole >= 1 && onFencePole < currentMaxFencePole - 1) { CGPoint tempPoint1 = currentTapLoc; CGPoint tempPoint2 = [[fencePoleArray objectAtIndex:onFencePole-1] returnPos]; // the crash happens at this line if ([self checkDistance:tempPoint1 point2:tempPoint2]) { return YES; } else { return NO; } } else if (onFencePole == currentMaxFencePole - 1) { ...... } else { return NO; } } So the problem here is, everything works fine until checkFence is called the 2nd time after endOpenState is called. So its like tap_screen - tap_screen - press_button_to_call_endOpenState - tap screen - tap_screen - crash What I'm thinking of is that fencePoleArray got messed up when I used [fencePoleArray removeAllObjects] because it doesn't crash when I comment it out. It would really be great if someone can explain to me what went wrong. And thanks in advance.

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  • JQuery Slide Onclick

    - by everreadyeddy
    I am using the code in example http://www.faridesign.net/2012/05/create-a-awesome-vertical-tabbed-content-area-using-css3-jquery/ I am trying to slide the div tags on a button click on the list so the current tab-content will slide in and the tab just clicked will slide out. I currently have the working example where I can switch between divs fine, but I need to slide in and out between divs. Is there any script I can do this with the current code. using .slide or .effect instead of .show() looks to display two divs at the same time. I'm not sure what I am doing wrong. <div id="v-nav"> <ul> <li tab="tab1" class="first current">Main Screen</li> <li tab="tab2">Div 1</li> <li tab="tab3">Div 2</li> <li tab="tab4">Div 3</li> <li tab="tab5">Div 4</li> <li tab="tab6">Div 5</li> <li tab="tab7">Div 6</li> <li tab="tab8" class="last">Div 7</li> </ul> <div class="tab-content"> <h4>Main Screen</h4> </div> <div class="tab-content"> <h4>Div 1</h4> </div> <div class="tab-content"> <h4>Div 2</h4> </div> <div class="tab-content"> <h4>Div 3</h4> </div> <div class="tab-content"> <h4>Div 4</h4> </div> <div class="tab-content"> <h4>Div 5</h4> </div> <div class="tab-content"> <h4>Div 6</h4> </div> <div class="tab-content"> <h4>Div 7</h4> </div> My Script looks like $(function () { var items = $('#v-nav>ul>li').each(function () { $(this).click(function () { //remove previous class and add it to clicked tab items.removeClass('current'); $(this).addClass('current'); //hide all content divs and show current one //$('#v-nav>div.tab-content').hide().eq(items.index($(this))).show(); //$('#v-nav>div.tab-content').hide().eq(items.index($(this))).fadeIn(100); $('#v-nav>div.tab-content').hide().eq(items.index($(this))).slideToggle(); window.location.hash = $(this).attr('tab'); }); }); if (location.hash) { showTab(location.hash); } else { showTab("tab1"); } function showTab(tab) { $("#v-nav ul li:[tab*=" + tab + "]").click(); } // Bind the event hashchange, using jquery-hashchange-plugin $(window).hashchange(function () { showTab(location.hash.replace("#", "")); }) // Trigger the event hashchange on page load, using jquery-hashchange-plugin $(window).hashchange(); });

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  • UIScrollView message handler

    - by cs221313
    Hi, all, I want to create a scroll view and put thumbnail view in that scroll view. but I can not get the touchBegan message in my program. My source code is like following. - (void)viewDidLoad { [super viewDidLoad]; NSError* error; NSString *bundleRoot = [[NSBundle mainBundle] bundlePath]; dirContents = [[[NSFileManager defaultManager] contentsOfDirectoryAtPath:bundleRoot error: &error] copy]; scrollView = [[UIScrollView alloc] initWithFrame:[[self view] bounds]]; scrollView.pagingEnabled = YES; scrollView.showsHorizontalScrollIndicator = NO; scrollView.userInteractionEnabled = YES; scrollView.clipsToBounds = YES; // default is NO, we want to restrict drawing within our scrollview scrollView.scrollEnabled = YES; [scrollView setDelegate:self]; [[self view] addSubview:scrollView]; DLog(@"scroll frame top = %d, left = %d, width = %d, height = %d", scrollView.frame.origin.x, scrollView.frame.origin.y, scrollView.frame.size.width, scrollView.frame.size.height); int i, j; UIView* onePageView = [[UIView alloc] init]; int pageNumber = 0; int iconNumber = 0; for (NSString *tString in dirContents) { if ([tString hasSuffix:@"_chess.png"]) { if(iconNumber == 9) { onePageView.tag = pageNumber + 1; [scrollView addSubview: onePageView]; onePageView = [[UIView alloc] init]; pageNumber++; iconNumber = 0; } j = iconNumber % 3; i = iconNumber / 3; const float WIDTH = 150.0; const float HEIGHT = 150.0; CGRect imageRect = CGRectMake(j * 200 + 50.0, i * 200 + 50.0, WIDTH, HEIGHT); //remove the charactors of "_chess.png". NSString* sgfName = [tString substringToIndex: tString.length - 10]; sgfName = [sgfName stringByAppendingString: @".sgf"]; ThumbnailView *thumbnailImage = [[ThumbnailView alloc] initWithFilename: sgfName frame: imageRect]; thumbnailImage.delegate = self; [thumbnailImage setImage:[UIImage imageNamed: tString]]; thumbnailImage.opaque = YES; // explicitly opaque for performance //[self.view addSubview:thumbnailImage]; [onePageView addSubview:thumbnailImage]; [thumbnailImage release]; iconNumber++; } } pageControl.numberOfPages = pageNumber + 1; pageControl.currentPage = 0; onePageView.tag = pageNumber + 1; [scrollView addSubview: onePageView]; [self layoutScrollPages]; } ThumbnailView class is like following. // // ThumbnailView.m // go // // Created by David Li on 2/18/11. // Copyright 2011 __MyCompanyName__. All rights reserved. // #import "common.h" #import "ThumbnailView.h" #import "ipad_goViewController.h" @implementation ThumbnailView @synthesize delegate; @synthesize sgfName; -(id) initWithFilename: (NSString*)filename frame: (CGRect)frame { sgfName = [[NSString alloc] initWithString: filename]; return [self initWithFrame: frame]; } - (id)initWithFrame:(CGRect)frame { self = [super initWithFrame:frame]; if (self) { // Initialization code. self.userInteractionEnabled = YES; } return self; } - (void)viewDidAppear:(BOOL)animated { [super viewDidAppear:animated]; [self becomeFirstResponder]; } /* refer to http://stackoverflow.com/questions/855095/how-can-i-detect-the-touch-event-of-an-uiimageview */ -(BOOL)canBecomeFirstResponder { return YES; } - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { DLog(@"touched"); [[self delegate] loadGame: sgfName]; } /* // Only override drawRect: if you perform custom drawing. // An empty implementation adversely affects performance during animation. - (void)drawRect:(CGRect)rect { // Drawing code. } */ - (void)dealloc { [super dealloc]; } @end I can not catch the touchesBegan message in my program. Can anyone help me? I stucked by this problem by couple days. Thanks so much.

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  • I'm trying to make lots of the same object appear randomly on the screen subject to conditions and k

    - by Katsideswide
    Hi! A good friend recommended this site to me, it looks really useful! I'm a bit of a shameless noob at actionscript and after 3 days of tutorials and advice I've hit a brick wall. I've managed to get a sensor attached to an arduino talking to flash using something called AS3glue. it works, when i set up a trace("leaf") for the contition that the sensor reads 0, i get a printout of the word "leaf". however i want the program to make a graphic appear on the screen when this condition is met, not just trace something. I'm trying to get the program to generate a library object called "Enemy" on the screen at a random position each time the conditions are met. It's called enemy because I was following a game tutorial...actually it's a drawing of a leaf. Here's the bit of the code which is causing me problems: var army:Array; var enemy:Enemy; function AvoiderGame() { army = new Array(); var newEnemy = new Enemy( 100, 100 ); army.push( newEnemy ); addChild( newEnemy ); } function timerEvent(event:Event):void { if (a.getAnalogData(0) ==0 && a.getAnalogData(0) != this.lastposition){ trace("leaf"); var randomX:Number = (Math.random() * 200) + 100; var randomY:Number = (Math.random() * 150) + 50; var newEnemy = new Enemy( randomX, randomY); army.push( newEnemy ); addChild( newEnemy ); } else if (a.getAnalogData(0) == 0) { //don't trace anything } else { //don't trace anything } this.lastposition = a.getAnalogData(0); //afterwards, set the position to be the new lastposition and repeat. } I've imported "import flash.display.MovieClip;" and the code for the Enemy class looks like this: package { import flash.display.MovieClip; public class Enemy extends MovieClip { public function Enemy( startX:Number, startY:Number ) { x = startX; y = startY; } } } Here's my error. I've tried googling, it seems like a pretty general error: TypeError: Error #1009: Cannot access a property or method of a null object reference. at as3glue_program_fla::MainTimeline/timerEvent() at flash.utils::Timer/_timerDispatch() at flash.utils::Timer/tick() I've made sure that the "Enemy" object is exported for AS3. I'm going for something like this when it's programmed in AS2: leafCounter = 0; //set the counter to 0 counter.swapDepths(1000); //puts the counter on top of pretty much anything, unless you make more than 1000 leaves! counter.textbox.text = 0; //shows "0" in the text box in the "counter" movie clip this.onMouseDown = function() { //triggers when the mouse is clicked this.attachMovie("Leaf","Leaf"+leafCounter,leafCounter,{_x:Math.random()*Stage.width,_y:Math.random()*Stage.height,_rotation:Math.random()*360}); //adds a leaf to rthe stage with a random position and random rotation leafCounter++; //adds 1 to the leaf counter counter.textbox.text = leafCounter; //shows that number in the text box } I'm sure it must be a simple error, I can get the logic working when it just traces something on the screen but i can't get it to generate an "enemy" Any help or hints would be really useful! I know this is a bit of a ham-fisted job of altering existing code.

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  • Keeping socket open to send files on timer calls?

    - by user3704768
    I'm writing a program that requires an image to be fetched from a remote server every 10 milliseconds or so, as that's how often the image is updated. My current method calls a timer to grab the image, but it encounters Socket Closed errors all the time, and sometimes does not work at all. How can I fix my methods to keep the socket open the whole time, so no reconnecting is needed? Here is the full class: import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import java.io.File; import java.io.FileInputStream; import java.io.FileNotFoundException; import java.io.FileOutputStream; import java.io.IOException; import java.net.InetAddress; import java.net.InetSocketAddress; import java.net.ServerSocket; import java.net.Socket; import java.net.UnknownHostException; import javax.swing.Timer; public class Connection { public static void createServer() throws IOException { Capture.getScreen(); ServerSocket socket = null; try { socket = new ServerSocket(12345, 0, InetAddress.getByName("127.0.0.1")); } catch (UnknownHostException e) { e.printStackTrace(); } catch (IOException e) { e.printStackTrace(); } System.out.println("Server started on " + socket.getInetAddress().getHostAddress() + ":" + socket.getLocalPort() + ",\nWaiting for client to connect."); final Socket clientConnection = socket.accept(); System.out.println("Client accepted from " + clientConnection.getInetAddress().getHostAddress() + ", sending file"); ActionListener taskPerformer = new ActionListener() { public void actionPerformed(ActionEvent evt) { System.out.println("Sending File"); try { pipeStreams(new FileInputStream(new File( "captures/sCap.png")), clientConnection.getOutputStream(), 1024); } catch (FileNotFoundException e) { e.printStackTrace(); } catch (IOException e) { e.printStackTrace(); } } }; System.out.println("closing out connection"); try { clientConnection.close(); } catch (IOException e) { e.printStackTrace(); } try { socket.close(); } catch (IOException e) { e.printStackTrace(); } Timer timer = new Timer(10, taskPerformer); timer.setRepeats(true); timer.start(); } public static void createClient() throws IOException { System.out.println("Connecting to server."); final Socket socket = new Socket(); try { socket.connect(new InetSocketAddress(InetAddress .getByName("127.0.0.1"), 12345)); } catch (UnknownHostException e) { e.printStackTrace(); } catch (IOException e) { } ActionListener taskPerformer = new ActionListener() { public void actionPerformed(ActionEvent evt) { System.out.println("Success, retreiving file."); try { pipeStreams(socket.getInputStream(), new FileOutputStream( new File("captures/rCap.png")), 1024); } catch (FileNotFoundException e) { e.printStackTrace(); } catch (IOException e) { } } }; System.out.println("Closing connection"); try { socket.close(); } catch (IOException e) { e.printStackTrace(); } Timer timer = new Timer(10, taskPerformer); timer.setRepeats(true); timer.start(); } public static void pipeStreams(java.io.InputStream source, java.io.OutputStream destination, int bufferSize) throws IOException { byte[] buffer = new byte[bufferSize]; int read = 0; while ((read = source.read(buffer)) != -1) { destination.write(buffer, 0, read); } destination.flush(); destination.close(); source.close(); } }

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  • listview not updating,inserting

    - by raging_boner
    Data entered in textboxes is not getting updated in database. In debug mode I see that textbox1 and textbox2 in ItemUpdating event contain the same values as they had before calling ItemUpdating. Here's my listview control: <asp:ListView ID="ListView1" runat="server" onitemediting="ListView1_ItemEditing" onitemupdating="ListView1_ItemUpdating" oniteminserting="ListView1_ItemInserting"> //LayoutTemplate removed <ItemTemplate> <td align="center" valign="top"> <asp:Label ID="Label2" runat="server" Text='<%#Eval("id")%>'></asp:Label><br /> <asp:Label ID="Label3" runat="server" Text='<%#Eval("text1")%>'></asp:Label> </td> <td> <asp:LinkButton ID="LinkButton2" CommandName="Edit" runat="server">Edit</asp:LinkButton> <asp:LinkButton ID="LinkButton4" CommandName="Delete" runat="server">Delete</asp:LinkButton> </td> </ItemTemplate> <EditItemTemplate> <td align="center" valign="top"> <asp:Label ID="Label1" runat="server" Text='<%#Eval("id")%>'></asp:Label> <asp:TextBox ID="TextBox1" runat="server" Text='<%#Eval("text1")%>' TextMode="MultiLine" /> <asp:TextBox ID="TextBox2" runat="server" Text='<%#Eval("text2")%>' Height="100" TextMode="MultiLine" /> <asp:LinkButton ID="LinkButton1" CommandName="Update" CommandArgument='<%# Eval("id")%>' runat="server">Update</asp:LinkButton> <asp:LinkButton ID="LinkButton5" CommandName="Cancel" runat="server">Cancel</asp:LinkButton> </td> </EditItemTemplate> <InsertItemTemplate> <td align="center" valign="top"> <asp:TextBox ID="TextBox3" runat="server" TextMode="MultiLine" Height="100"></asp:TextBox> <asp:TextBox ID="TextBox4" runat="server" Height="100" TextMode="MultiLine"></asp:TextBox><br/> <asp:LinkButton ID="LinkButton3" runat="server">Insert</asp:LinkButton> </td> </InsertItemTemplate> </asp:ListView> Codebehind file: protected void ListView1_ItemEditing(object sender, ListViewEditEventArgs e) { ListView1.EditIndex = e.NewEditIndex; BindList(); } protected void ListView1_ItemUpdating(object sender, ListViewUpdateEventArgs e) { ListViewItem myItem = ListView1.Items[ListView1.EditIndex]; Label id = (Label)myItem.FindControl("Label1"); int dbid = int.Parse(id.Text); TextBox text1 = (TextBox)myItem.FindControl("Textbox1"); TextBox text2 = (TextBox)myItem.FindControl("Textbox2"); //tried to work withNewValues below, but they don't work, "null reference" error is being thrown //text1.Text = e.NewValues["text1"].ToString(); //text2.Text = e.NewValues["text2"].ToString(); //odbc connection routine removed. //i know that there should be odbc parameteres: comm = new OdbcCommand("UPDATE table SET text1 = '" + text1.Text + "', text2 = '" + text2.Text + "' WHERE id = '" + dbid + "'", connection); comm.ExecuteNonQuery(); conn.Close(); ListView1.EditIndex = -1; //here I databind ListView1 } What's wrong with updating of text1.Text, text2.Text in ItemUpdating event? Should I use e.NewValues property? If so, how to use it? Thanks in advance for any help.

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  • How do I remove an element class after success?

    - by sharataka
    When the user clicks on a button in the form associated with it's image, I'd like the image to disappear on success. I'm having trouble implementing this. Any advice? <script type="text/javascript"> $(document).ready(function() { $(".removebutton").submit(function(event){ event.preventDefault(); $.ajax({ type:"POST", url:"/munch_video/", data: { 'video_id': $('.video_id', this).val(), // from form 'playlist': $('.playlist').val(), // from form 'add_remove': $('.add_remove').val(), // from form }, success: function(message){ alert(message); $('.span8').removeClass('.video_id', this); } }); return false; }); }); </script> <div class = "span8" style = "width: 900px;"> <!-- wrapper div --> <div class='wrapper huluDotCom'> <!-- image --> <div class="image" style="position: relative; left: 0; top: 0;"> <a href = "/partners/Business/huluDotCom"> <img src = "/huluDotCom.png"> </a> <!-- munchbutton div --> <div class='munchbutton'> <form method='post' action = '/munch_video/ ' class = 'removebutton'><div style='display:none'><input type='hidden' name='csrfmiddlewaretoken' value='dKrS8NzqPWFLM6u8wJrAeid4nGw1avGK' /></div> <input type="hidden" value="Channel" class = "playlist"/> <input type="hidden" value="huluDotCom" class = "video_id"/> <input type="hidden" value="remove_video" class = "add_remove"/> <input type='submit' class="btn btn-danger" value='Remove from plate'/> </form> </div> <!-- end munchbutton div --> </div> <!-- end image div --> </div> <!-- end wrapper div --> <!-- wrapper div --> <div class='wrapper TheEllenShow'> <!-- image --> <div class="image" style="position: relative; left: 0; top: 0;"> <a href = "/partners/Business/TheEllenShow"> <img src = "/TheEllenShow.png"> </a> <!-- munchbutton div --> <div class='munchbutton'> <form method='post' action = '/munch_video/ ' class = 'removebutton'><div style='display:none'><input type='hidden' name='csrfmiddlewaretoken' value='dKrS8NzqPWFLM6u8wJrAeid4nGw1avGK' /></div> <input type="hidden" value="Channel" class = "playlist"/> <input type="hidden" value="TheEllenShow" class = "video_id"/> <input type="hidden" value="remove_video" class = "add_remove"/> <input type='submit' class="btn btn-danger" value='Remove from plate'/> </form> </div> <!-- end munchbutton div --> </div> <!-- end image div --> </div> <!-- end wrapper div --> </div>

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  • Internet Explorer 8 crashes on Citrix, Windows 2003

    - by Workshop Alex
    Difficult to decide where this Q fits best. It's server-related and programming-related. But it's a user-problem so I'll put it here, first... I work on a (Delphi) application that uses an Internet Explorer component to show information to the user. It's not a web application, just a desktop application which creates HTML pages to display them within a browser component. Some of the information on these webpages are retrieved from a web server, while other information is provided "live" by the application itself. It works quite well, but it adds an IE-process (child process) next to my application. And this IE process seems to eat a lot of system resources. For normal users, this is not a real problem, so it's not an issue that I want to fix in the code. But one customer of this application uses it with about 100 users on a Citrix/Windows 2003 environment and they complain about problems with the application. IE8 tends to crash, not show, hang or cause other mayhap. Then again, I've warned them that -officially- I won't support any Citrix environment. But I'm willing to help them to find a solution to fix this, and if need be I could make minor changes to my code to help fix this issie. (If possible.) But basically, I need a solution that any user/administrator on this Citrix environment can follow/use. Any ideas on how to resolve this resource problem?

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  • SBS 2008 BPA Warnings After Migration From SBS 2003

    - by Nicholas Piasecki
    We just finished a we-know-just-enough-to-be-dangerous migration from SBS 2003 to SBS 2008, and things seem to have gone relatively smoothly. After running the SBS 2008 Best Practices Analyzer on the destination server, we've got three warning messages, and I can't tell if they're important or not. First, the easy one: SMTP Port (TCP 25 Status): The Edgetransport.exe process should listen on SMTP port 25, but that port is owned by the process. I don't think that this one is a big deal--e-mail is flowing through the SMTP connector. Since there are two spaces between "the" and "process," I'm assuming that for some reason BPA just couldn't figure out the owning process name and this is just some sloppy programming when displaying the message. (Indeed, on subsequent runs of the BPA this message goes away, and other times it comes back.) Now, two more scary sounding ones: No DNS name server records: There are no DNS name server (NS) resource records in the _msdcs sub-domain in the forward lookup zone for Windows SBS 2008. and, similarly, No DNS name server records: There are no DNS name server (NS) resource records in the _msdcs zone for Windows SBS 2008. Now for these two, everything appears to be functioning correctly--but I'm assuming this is a weird state as a result of the SBS 2003 to 2008 migration. Can anyone provide any pointers on how to fix it, or whether or not it can be safely ignored? Thanks!

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  • Could not continue scan with NOLOCK due to data movement during installation

    - by dbdev1
    I am running Windows Server 2008 Standard Edition R2 x64 and I installed SQL Server 2008 Developer Edition. All of the preliminary checks run fine (Apart from a warning about Windows Firewall and opening ports which is unrelated to this and shouldn't be an issue - I can open those ports). Half way through the actual installation, I get a popup with this error: Could not continue scan with NOLOCK due to data movement. The installation still runs to completion when I press ok. However, at the end, it states that the following services "failed": database engine services sql server replication full-text search reporting services How do I know if this actually means that anything from my installation (which is on a clean Windows Server setup - nothing else on there, no previous SQL Servers, no upgrades, etc) is missing? I know from my programming experience that locks are for concurrency control and the Microsoft help on this issue points to changing my query's lock/transactions in a certain way to fix the issue. But I am not touching any queries? Also, now that I have installed the app, when I login, I keep getting this message: TITLE: Connect to Server ------------------------------ Cannot connect to MSSQLSERVER. ------------------------------ ADDITIONAL INFORMATION: A network-related or instance-specific error occurred while establishing a connection to SQL Server. The server was not found or was not accessible. Verify that the instance name is correct and that SQL Server is configured to allow remote connections. (provider: Named Pipes Provider, error: 40 - Could not open a connection to SQL Server) (Microsoft SQL Server, Error: 67) For help, click: http://go.microsoft.com/fwlink?ProdName=Microsoft+SQL+Server&EvtSrc=MSSQLServer&EvtID=67&LinkId=20476 ------------------------------ BUTTONS: OK ------------------------------ I went into the Configuration Manager and enabled named pipes and restarted the service (this is something I have done before as this message is common and not serious). I have disabled Windows Firewall temporarily. I have checked the instance name against the error logs. Please advise on both of these errors. I think these two errors are related. Thanks

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  • Programmable Home Security Alarm [closed]

    - by stej
    I don't ask for recommendation! (just wanted to say that; anyway it doesn't matter now as the question is closed) I've seen some advertisements about home alarms that notifies me that something is happening in my house. None of them mentioned programmability (with real programming language like e.g C, assembler, whatever). As a programmer I'd like to have a possibility to add some behaviour, that is not part of the alarm itself. This might be: take snapshots of all cameras in a house and send it to some email send email, twitter message, skype message to some predefined account send email to a police (silly, I know) start turning the lights on and off (scary, right?) etc. (would be veeery challenging with assembler, I know; but lets suppose I can use some more high level language) I don't expect that there is a alarm system capable of this stuff, that's why I'm looking for a programmable module. Question: Is it even possible? Is it good idea (my program could crash and cause instability of the system).

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  • Where can I ask questions that aren't IT questions?

    - by Adam Davis
    Thank you for your confidence in our abilities But have you read this? FAQ We get a lot of interesting technical questions on here, but Server Fault is meant to be first and foremost a resource for system administrators and IT professionals. In other words, Server Fault isn't meant to cater to every computer problem - just those that only exist in or can best be solved in the IT and sysadmin domain Yes, someone here might be able to help you, but you'll find that other forums more focused on your topic can give you a much better answer than a bunch of IT professionals. It's likely that your question will be downvoted, closed, and in some cases marked "offensive." It's not that we hate you, it's just that we like to keep our corn pops separate from our cocoa puffs. In that vein, here are a bunch of other forums where you can get help: (This list contains the top two forums for each category as voted for below.) Programming Stackoverflow Consumer Level Computer Hardware Ars Technica OpenForum Tom's Hardware Forums Computer Software Anandtech Forum Web Design/Hosting/CMS SitePoint Forums Web Hosting Talk Math, Science, Engineering Physics Forums PlanetMath Other/General Ask Metafilter Google Search Mahalo Answers Check out the answers below for even more suggestions! What forums can people go to to ask the questions that are off topic here? Please list only ONE forum per answer so votes can bring the best forums to the top. Return to FAQ Index

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  • What kind of “sysadmin stuff” should I show to students during a talk?

    - by Gregory Eric Sanderaon
    A teacher asked me If I could talk about my job as a linux sysadmin in his class. The course is called "Introduction to Operating systems" and i've been given 45 minutes to talk. The students are beginning their second year, so they've had a bit of experience with programming in different languages. What i'm like to do is show a series of hands-on examples of the kinds of things I do on a regular basis. I've already got a few ideas jotted down, but I'm afraid that they might be either too advanced or too simple for the students to appreciate. Another concern is that a topic might be too long to explain and use too much time overall. Here are a few ideas : Program deployment using version control (git in my case) filtering apache logs using grep, awk, uniq, tail A couple of bash scripts that i've made for various stuff on servers live montitoring (htop, iotop, iptraf) creating databases and assigning roles in mysql/postgresql So, are these ideas any good ? Do you have better ideas ? are the ideas too simple and should I go for more "advanced" stuff ?

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  • Confusion about Kerberos, delegation and SPNs.

    - by Vilx-
    I already posted this question on SO, but the nature of it is between programming and server configuration, so I'll re-post it here as well. I'm trying to write a proof-of-concept application that performs Kerberos delegation. I've written all the code, and it seems to working (I'm authenticating fine), but the resulting security context doesn't have the ISC_REQ_DELEGATE flag set. So I'm thinking that maybe one of the endpoints (client or server) is forbidden to delegate. However I'm not authenticating against an SPN. Just one domain user against another domain user. As the SPN for InitializeSecurityContext() I'm passing "[email protected]" (which is the user account under which the server application is running). As I understand, domain users have delegation enabled by default. Anyway, I asked the admin to check, and the "account is sensitive and cannot be delegated" checkbox is off. I know that if my server was running as a NETWORK SERVICE and I used an SPN to connect to it, then I'd need the computer account in AD to have the "Trust computer for delegation" checkbox checked (off by default), but... this is not the case, right? Or is it? Also - when the checkbox in the computer account is set, do the changes take place immediately, or must I reboot the server PC or wait for a while?

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  • How does a web server/the http protocol handle version control and compression?

    - by Sune Rasmussen
    When a client browser requests a file from the web server, I know that some kind of check is performed, because the files needed to serve the web page may already be cached by the web browser. So, if a file exists in the cache, no files are sent. But if the file on the server has changed since the file was cached in the browser, the file is sent and updated anyhow. Then, if you have compression like gzipping enabled on the server, the files that are to be provided to the client must be gzipped on the way, requiring some amount of server side processing. But how is this managed? The logical approach seems to me, that the web server should have a cache as well, containing the newest version of all files that have been requested within a certain time span, thus a compressed version of these files, so that compression would not have to be done each time a files is requested. And also, how are files eventually requested? Does the browser ask for files, each time it encounters one in the HTML code and the specific file is not stored in the local cache, or does it sum all the files that are needed up and ask for the whole bunch at the same time? But that's only guessing from a programming point of view, and I don't really know. If the answers are very different among web server systems, I'm primarily interested in Apache, but other answers are appreciated, too.

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  • How to replicate Lynda.com transitions in my own presentations (Keynote preferred, Powerpoint possib

    - by jdmuys
    I recently noticed that lynda.com uses in their training videos a very interesting transition that I would like to replicate in my own presentations. They are somewhat similar to the computer screen animations in the "Minority Report" movie: they zoom out to a huge sheet, pan, and zoom back in to a new location. It's very good for navigating deep hierarchies. For example when you are at level 1, you can see level 3, but it's tiny and unreadable. You then transition by zooming in to a deeper level that suddenly becomes legible. I can imagine also to use it using a large "mind map" as a common Ariane thread, to dive into details (and back out) while still taking advantage of the visual memory of the audience. It a bit difficult to describe, I hope I managed to convey the idea. You can see them in action for example there (iPhone programming training): http://www.lynda.com/home/DisplayCourse.aspx?lpk2=48369 Then click on "What you should know" in the introduction chapter. See for example in that movie between 22s and 24s, then between 27s and 28s. How do they do that? How could I replicate that effect? TIA

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