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  • Streaming webcam video in Flash using MP4 encoding

    - by Herms
    One of the features of the Flash app I'm working on is to be able to stream a webcam to others. We're just using the built-in webcam support in Flash and sending it through FMS. We've had some people ask for higher quality video, but we're already using the highest quality setting we can in Flash (setting quality to 100%). My understanding is that in the newer flash players they added support for MPEG-4 encoding for the videos. I created a simple test Flex app to try and compare the video quality of the MP4 vs FLV encodings. However, I can't seem to get MP4 to work at all. According to the Flex documentation the only thing I need to do to use MP4 instead of FLV is prepend "mp4:" to the name of the stream when calling publish: Specify the stream name as a string with the prefix mp4: with or without the filename extension. The prefix indicates to the server that the file contains H.264-encoded video and AAC-encoded audio within the MPEG-4 Part 14 container format. When I try this nothing happens. I don't get any events raised on the client side, no exceptions thrown, and my logging on the server side doesn't show any streams starting. Here's the relevant code: // These are all defined and created within the class. private var nc:NetConnection; private var sharing:Boolean; private var pubStream:NetStream; private var format:String; private var streamName:String; private var camera:Camera; // called when the user clicks the start button private function startSharing():void { if (!nc.connected) { return; } if (sharing) { return; } if(pubStream == null) { pubStream = new NetStream(nc); pubStream.attachCamera(camera); } startPublish(); sharing = true; } private function startPublish():void { var name:String; if (this.format == "mp4") { name = "mp4:" + streamName; } else { name = streamName; } //pubStream.publish(name, "live"); pubStream.publish(name, "record"); }

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  • Xml reader creation problem

    - by diver-d
    Hi there, I am having some troubles trying to allow my WCF service to process a larger string. I keep getting the following error. The maximum string content length quota (8192) has been exceeded while reading XML data. This quota may be increased by changing the MaxStringContentLength property on the XmlDictionaryReaderQuotas object used when creating the XML reader My App.config looks like this <?xml version="1.0" encoding="utf-8" ?> <configuration> <system.web> <compilation debug="true" /> </system.web> <!-- When deploying the service library project, the content of the config file must be added to the host's app.config file. System.Configuration does not support config files for libraries. --> <system.serviceModel> <bindings> <wsHttpBinding> <binding name="wsHttpBindingSettings" maxReceivedMessageSize="2147483647"> <readerQuotas maxDepth="2147483647" maxStringContentLength="2147483647" maxArrayLength="2147483647" maxBytesPerRead="2147483647" maxNameTableCharCount="2147483647" /> </binding> </wsHttpBinding> </bindings> <services> <service name="WCFLongString.Service1" > <endpoint address="" binding="wsHttpBinding" contract="WCFLongString.IService1" bindingConfiguration="wsHttpBindingSettings"> <identity> <dns value="localhost" /> </identity> </endpoint> <endpoint address="mex" binding="mexHttpBinding" contract="IMetadataExchange" /> <host> <baseAddresses> <add baseAddress="http://localhost:8732/Design_Time_Addresses/WCFLongString/Service1/" /> </baseAddresses> </host> </service> </services> <behaviors> <serviceBehaviors> <behavior> <!-- To avoid disclosing metadata information, set the value below to false and remove the metadata endpoint above before deployment --> <serviceMetadata httpGetEnabled="True"/> <!-- To receive exception details in faults for debugging purposes, set the value below to true. Set to false before deployment to avoid disclosing exception information --> <serviceDebug includeExceptionDetailInFaults="False" /> </behavior> </serviceBehaviors> </behaviors> </system.serviceModel> </configuration> Am I missing something here?

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  • Django : presenting a form very different from the model and with multiple field values in a Django-

    - by sebpiq
    Hi ! I'm currently doing a firewall management application for Django, here's the (simplified) model : class Port(models.Model): number = models.PositiveIntegerField(primary_key=True) application = models.CharField(max_length=16, blank=True) class Rule(models.Model): port = models.ForeignKey(Port) ip_source = models.IPAddressField() ip_mask = models.IntegerField(validators=[MaxValueValidator(32)]) machine = models.ForeignKey("vmm.machine") What I would like to do, however, is to display to the user a form for entering rules, but with a very different organization than the model : Port 80 O Not open O Everywhere O Specific addresses : --------- delete field --------- delete field + add address field Port 443 ... etc Where Not open means that there is no rule for the given port, Everywhere means that there is only ONE rule (0.0.0.0/0) for the given port, and with specific addresses, you can add as many addresses as you want (I did this with JQuery), which will make as many rules. Now I did a version completely "handmade", meaning that I create the forms entirely in my templates, set input names with a prefix, and parse all the POSTed stuff in my view (which is quite painful, and means that there's no point in using a web framework). I also have a class which aggregates the rules together to easily pre-fill the forms with the informations "not open, everywhere, ...". I'm passing a list of those to the template, therefore it acts as an interface between my model and my "handmade" form : class MachinePort(object): def __init__(self, machine, port): self.machine = machine self.port = port @property def fully_open(self): for rule in self.port.rule_set.filter(machine=self.machine): if ipaddr.IPv4Network("%s/%s" % (rule.ip_source, rule.ip_mask)) == ipaddr.IPv4Network("0.0.0.0/0"): return True else : return False @property def partly_open(self): return bool(self.port.rule_set.filter(machine=self.machine)) and not self.fully_open @property def not_open(self): return not self.partly_open and not self.fully_open But all this is rather ugly ! Do anyone of you know if there is a classy way to do this ? In particular with the form... I don't know how to have a form that can have an undefined number of fields, neither how to transform these fields into Rule objects (because all the rule fields would have to be gathered from the form), neither how to save multiple objects... Well I could try to hack into the Form class, but seems like too much work for such a special case. Is there any nice feature I'm missing ?

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  • Having Many Problems with Jquery UI 1.8.1 Dialog.js

    - by chobo2
    Hi I been using the jquery ui for quite a while now. This is the first time using 1.8 though and I am not sure why but it seems to me this plugin has taken steps backwards. I never had so much difficulty to use the Jquery UI as I am having now. First the documentation is out of date. Dependencies * UI Core * UI Draggable (Optional) * UI Resizable (Optional) After line 20mins of trying and getting error after error (like dialog is not a function) I realized that you need some other javascript file called "widget.js" So now I have Jquery 1.4.2.js UI Core.js UI Widget.js UI Dialog.js all on my page. I then did something like this $('#Delete').click(function () { var dialogId = "DeleteDialogBox"; var createdDialog = MakeDialogBox(dialogId, "Delete Conformation"); $('#tabConent').after(createdDialog); dialogId = String.format('#{0}', dialogId); $(dialogId).dialog({ resizable: true, height: 500, width: 500, modal: true, buttons: { 'Delete all items': function() { $(this).dialog('close'); }, Cancel: function() { $(this).dialog('close'); } } }); }); function MakeDialogBox(id, title) { var dialog = String.format('<div id="{0}" title="{1}"></div>', id, title); return dialog; } Now what this should be doing is it makes a where the dialog box should go. After that it should put it right after my tabs. So when watching it with firebug it does this. However once does the .dialog() method it moves the + all the stuff it generates and puts it after my footer. So now I have my dialog box under my footer tucked away in the bottom right hand corner. I want it dead in the center. In previous versions I don't think it mattered where the dialog code was on your page it would always be dead center. So what am I missing? The center.js(I don't know if this exists but seems like you need 100 javascript files now to get this to work proper).

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  • Jquery:: How can select clicked element in table without define unique id for each element

    - by Yosef
    Hello, I have table (that generated by server) below. I want to get input element value class="itemQuantity" of clicked row. I write Jquery code but he missing "this" of clicked element. <script type="text/javascript"> $(document).ready(function() { $('.updateButton').click(function() { alert($('.itemQuantity').val()); }); }); </script> How Can I do it with jquery(I thinking to use this and not create id for each element, but I have low knoledge in jquery). Thanks, Yosef <table id="items"> <tr> <th>item id</th> <th>item name</th> <th>item quantity</th> <th>item update</th> </tr> <tr> <td class="itemID"> 1 </td> <td class="itemName"> Ferari </td> <td > <input class="itemQuantity" type="text" size="4"/> </td> <td> <button class="updateButton" >update item</button> </td> </tr> <tr> <td class="itemID"> 2 </td> <td class="itemName"> Fiat </td> <td > <input class="itemQuantity" type="text" size="4"/> </td> <td> <button class="updateButton" >update item</button> </td> </tr> <tr> <td class="itemID"> 3 </td> <td class="itemName"> Hundai </td> <td > <input class="itemQuantity" type="text" size="4"/> </td> <td> <button class="updateButton" >update item</button> </td> </tr> </table>

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  • jQuery: How can select clicked element in table without define unique id for each element

    - by Yosef
    Hello, I have table (that generated by server) below. I want to get input element value class="itemQuantity" of clicked row. I write jQuery code but he missing "this" of clicked element. <script type="text/javascript"> $(document).ready(function() { $('.updateButton').click(function() { alert($('.itemQuantity').val()); }); }); </script> How can I do it with jQuery (I thinking to use this and not create id for each element, but I have low knowledge in jQuery). Thanks, Yosef <table id="items"> <tr> <th>item id</th> <th>item name</th> <th>item quantity</th> <th>item update</th> </tr> <tr> <td class="itemID"> 1 </td> <td class="itemName"> Ferari </td> <td > <input class="itemQuantity" type="text" size="4" /> </td> <td> <button class="updateButton">update item</button> </td> </tr> <tr> <td class="itemID"> 2 </td> <td class="itemName"> Fiat </td> <td > <input class="itemQuantity" type="text" size="4" /> </td> <td> <button class="updateButton">update item</button> </td> </tr> <tr> <td class="itemID"> 3 </td> <td class="itemName"> Hundai </td> <td > <input class="itemQuantity" type="text" size="4" /> </td> <td> <button class="updateButton">update item</button> </td> </tr> </table>

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  • Unable to have nokogiri obey custom path parameters during install

    - by Christopher
    I am trying to install nokogiri locally on dreamhost using the commands: $ wget ftp://xmlsoft.org/libxml2/libxml2-2.7.6.tar.gz $ wget ftp://xmlsoft.org/libxml2/libxslt-1.1.26.tar.gz $ tar zxvf libxml2-2.7.6.tar.gz $ cd libxml2-2.7.6 $ ./configure --prefix=$HOME/local/ --exec-prefix=$HOME/local $ make && make install $ cd .. $ tar zxvf libxslt-1.1.26.tar.gz $ cd libxslt-1.1.26 $ ./configure --prefix=$HOME/local/ --with-libxml-prefix=$HOME/local/ $ make && make install $ export LD_LIBRARY_PATH=$HOME/local/lib $ gem install nokogiri -- --with-xslt-dir=$HOME/local \ --with-xml2-include=$HOME/local/include/libxml2 \ --with-xml2-lib=$HOME/local/lib but it still gives the error: Building native extensions. This could take a while... ERROR: Error installing nokogiri: ERROR: Failed to build gem native extension. /usr/bin/ruby1.8 extconf.rb checking for iconv.h in /opt/local/include/,/opt/local/include/libxml2,/opt/local/include,/opt/local/include,/opt/local/include/libxml2,/usr/local/include,/usr/local/include/libxml2,/usr/include,/usr/include/libxml2,/usr/include,/usr/include/libxml2... yes checking for libxml/parser.h in /opt/local/include/,/opt/local/include/libxml2,/opt/local/include,/opt/local/include,/opt/local/include/libxml2,/usr/local/include,/usr/local/include/libxml2,/usr/include,/usr/include/libxml2,/usr/include,/usr/include/libxml2... yes checking for libxslt/xslt.h in /opt/local/include/,/opt/local/include/libxml2,/opt/local/include,/opt/local/include,/opt/local/include/libxml2,/usr/local/include,/usr/local/include/libxml2,/usr/include,/usr/include/libxml2,/usr/include,/usr/include/libxml2... no libxslt is missing. try 'port install libxslt' or 'yum install libxslt-devel' *** extconf.rb failed *** Could not create Makefile due to some reason, probably lack of necessary libraries and/or headers. Check the mkmf.log file for more details. You may need configuration options. Provided configuration options: --with-opt-dir --without-opt-dir --with-opt-include --without-opt-include=${opt-dir}/include --with-opt-lib --without-opt-lib=${opt-dir}/lib --with-make-prog --without-make-prog --srcdir=. --curdir --ruby=/usr/bin/ruby1.8 --with-iconv-dir --without-iconv-dir --with-iconv-include --without-iconv-include=${iconv-dir}/include --with-iconv-lib --without-iconv-lib=${iconv-dir}/lib --with-xml2-dir --without-xml2-dir --with-xml2-include --without-xml2-include=${xml2-dir}/include --with-xml2-lib --without-xml2-lib=${xml2-dir}/lib --with-xslt-dir --without-xslt-dir --with-xslt-include --without-xslt-include=${xslt-dir}/include --with-xslt-lib --without-xslt-lib=${xslt-dir}/lib Gem files will remain installed in /home/myusername/.gems/gems/nokogiri-1.4.1 for inspection. Results logged to /home/myusername/.gems/gems/nokogiri-1.4.1/ext/nokogiri/gem_make.out where it doesn't seem to be looking in the paths I have specified for the libraries. Is there something wrong with my installation method?

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  • TableView frame not resizing properly when pushing a new view controller and the keyboard is hiding

    - by Pete
    Hi, I must be missing something fundamental here. I have a UITableView inside of a NavigationViewController. When a table row is selected in the UITableView (using tableView:didSelectRowAtIndexPath:) I call pushViewController to display a different view controller. The new view controller appears correctly, but when I pop that view controller and return the UITableView is resized as if the keyboard was being displayed. I need to find a way to have the keyboard hide before I push the view controller so that the frame is restored correctly. If I comment out the code to push the view controller then the keyboard hides correctly and the frame resizes correctly. The code I use to show the keyboard is as follows: - (void) keyboardDidShowNotification:(NSNotification *)inNotification { NSLog(@"Keyboard Show"); if (keyboardVisible) return; // We now resize the view accordingly to accomodate the keyboard being visible keyboardVisible = YES; CGRect bounds = [[[inNotification userInfo] objectForKey:UIKeyboardFrameBeginUserInfoKey] CGRectValue]; bounds = [self.view convertRect:bounds fromView:nil]; CGRect tableFrame = tableViewNewEntry.frame; tableFrame.size.height -= bounds.size.height; // subtract the keyboard height if (self.tabBarController != nil) { tableFrame.size.height += 48; // add the tab bar height } [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDelegate:self]; [UIView setAnimationDidStopSelector:@selector(shrinkDidEnd:finished:contextInfo:)]; tableViewNewEntry.frame = tableFrame; [UIView commitAnimations]; } The keyboard is hidden using: - (void) keyboardWillHideNotification:(NSNotification *)inNotification { if (!keyboardVisible) return; NSLog(@"Keyboard Hide"); keyboardVisible = FALSE; CGRect bounds = [[[inNotification userInfo] objectForKey:UIKeyboardFrameBeginUserInfoKey] CGRectValue]; bounds = [self.view convertRect:bounds fromView:nil]; CGRect tableFrame = tableViewNewEntry.frame; tableFrame.size.height += bounds.size.height; // add the keyboard height if (self.tabBarController != nil) { tableFrame.size.height -= 48; // subtract the tab bar height } tableViewNewEntry.frame = tableFrame; [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDelegate:self]; [UIView setAnimationDidStopSelector:@selector(_shrinkDidEnd:finished:contextInfo:)]; tableViewNewEntry.frame = tableFrame; [UIView commitAnimations]; [tableViewNewEntry scrollToNearestSelectedRowAtScrollPosition:UITableViewScrollPositionMiddle animated:YES]; NSLog(@"Keyboard Hide Finished"); } I trigger the keyboard being hidden by resigning first responser for any control that is the first responder in ViewWillDisappear. I have added NSLog statements and see things happening in the log file as follows: Show Keyboard ViewWillDisappear: Hiding Keyboard Hide Keyboard Keyboard Hide Finished PushViewController (an NSLog entry at the point I push the new view controller) From this trace, I can see things happening in the right order, but It seems like when the view controller is pushed that the keyboard hide code does not execute properly. Any ideas would be really appreciated. I have been banging my head against the keyboard for a while trying to find out what I am doing wrong.

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  • Do you still limit line length in code?

    - by Noldorin
    This is a matter on which I would like to gauge the opinion of the community: Do you still limit the length of lines of code to a fixed maximum? This was certainly a convention of the past for many languages; one would typically cap the number of characters per line to a value such as 80 (and more recnetly 100 or 120 I believe). As far as I understand, the primary reasons for limiting line length are: Readability - You don't have to scroll over horizontally when you want to see the end of some lines. Printing - Admittedly (at least in my experience), most code that you are working on does not get printed out on paper, but by limiting the number of characters you can insure that formatting doesn't get messed up when printed. Past editors (?) - Not sure about this one, but I suspect that at some point in the distant past of programming, (at least some) text editors may have been based on a fixed-width buffer. I'm sure there are points that I am still missing out, so feel free to add to these... Now, when I tend to observe C or C# code nowadays, I often see a number of different styles, the main ones being: Line length capped to 80, 100, or even 120 characters. As far as I understand, 80 is the traditional length, but the longer ones of 100 and 120 have appeared because of the widespread use of high resolutions and widescreen monitors nowadays. No line length capping at all. This tends to be pretty horrible to read, and I don't see it too often, though it's certainly not too rare either. Inconsistent capping of line length. The length of some lines are limited to a fixed maximum (or even a maximum that changes depending on the file/location in code), while others (possibly comments) are not at all. My personal preference here (at least recently) has been to cap the line length to 100 in the Visual Studio editor. This means that in a decently sized window (on a non-widescreen monitor), the ends of lines are still fully visible. I can however see a few disadvantages in this, especially when you end up writing code that's indented 3 or 4 levels and then having to include a long string literal - though I often take this as a sign to refactor my code! In particular, I am curious what the C and C# coders (or anyone who uses Visual Studio for that matter) think about this point, though I would be interested in hearing anyone's thoughts on the subject. Edit Thanks for the all answers - I appreciate the variety of opinions here, all presenting sound reasons. Consensus does seem to be tipping in the direction of always (or almost always) limit the line length. Interestingly, it seems to be in various coding standards to limit the line length. Judging by some of the answers, both the Python and Google CPP guidelines set the limit at 80 chars. I haven't seen anything similar regarding C# or VB.NET, but I would be curious to see if there are ones anywhere.

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  • GWT styles not applying

    - by sernaferna
    I'm creating a GWT application that uses UiBinder, and I've come across a bizarre problem where styles aren't applying to my elements--until I refresh the browser, and then the styles briefly get applied, in that fraction of a second before the page refreshes. In other words: Open page; none of my defined styles are used. Hit Refresh For a fraction of a second the styles are used, before the page goes blank The page reloads, without the styles again I'm going to include my entire *ui.xml file, because it's not too big. <!DOCTYPE ui:UiBinder SYSTEM "http://dl.google.com/gwt/DTD/xhtml.ent"> <ui:UiBinder xmlns:ui="urn:ui:com.google.gwt.uibinder" xmlns:g="urn:import:com.google.gwt.user.client.ui"> <ui:style> .idLabelStyle { font-weight: bold; text-align: center; width: 100px; border-style: solid; border-width: 1px; margin-right: 5px; } .nameLabelStyle { font-weight: bold; text-align: center; width: 500px; border-style: solid; border-width: 1px; margin-right: 5px; } .addressLabelStyle { font-weight: bold; text-align: center; width: 500px; border-style: solid; border-width: 1px; } </ui:style> <g:HTMLPanel> <g:HorizontalPanel> <g:Label addStyleNames="{style.idLabelStyle}">ID</g:Label> <g:Label addStyleNames="{style.nameLabelStyle}">Name</g:Label> <g:Label addStyleNames="{style.addressLabelStyle}">Address</g:Label> </g:HorizontalPanel> </g:HTMLPanel> </ui:UiBinder> I really hope I'm missing something simple.

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  • Can't build gem -- native extension build fails -- can you see why?

    - by marfarma
    I can't figure out what is going wrong here -- any ideas?? I'm running on a Ubuntu 8.04 LTS, and have installed libxml2 and libxslt from these instructions: http://www.techsww.com/tutorials/libraries/libxml/installation/installing_libxml_on_ubuntu_linux.php http://www.techsww.com/tutorials/libraries/libxslt/installation/installing_libxslt_on_ubuntu_linux.php However, I installed the latest versions: libxslt-1.1.24 libxml2-2.7.3 The install was uneventful -------------------- I set LD_LIBRARY_PATH ---------------------------------- echo $LD_LIBRARY_PATH /usr/local/libxslt/lib: ------------- seems like the function is present -- at least based on the output of strings ------------ /usr/local/libxslt/lib$ strings * | grep ParseStylesheetDoc xsltParseStylesheetDoc xsltParseStylesheetDoc xsltParseStylesheetDoc xsltParseStylesheetDoc xsltParseStylesheetDoc xsltParseStylesheetDoc xsltParseStylesheetDoc ----------------------- But the compile still fails ---------------------------------------- sudo gem install webrat Building native extensions. This could take a while... ERROR: Error installing webrat: ERROR: Failed to build gem native extension. /usr/local/bin/ruby extconf.rb install webrat checking for iconv.h in /opt/local/include/,/opt/local/include/libxml2,/opt/local/include,/opt/local/include,/opt/local/include/libxml2,/usr/local/include,/usr/local/include/libxml2,/usr/local/include,/usr/local/include/libxml2,/usr/include,/usr/include/libxml2... yes checking for libxml/parser.h in /opt/local/include/,/opt/local/include/libxml2,/opt/local/include,/opt/local/include,/opt/local/include/libxml2,/usr/local/include,/usr/local/include/libxml2,/usr/local/include,/usr/local/include/libxml2,/usr/include,/usr/include/libxml2... yes checking for libxslt/xslt.h in /opt/local/include/,/opt/local/include/libxml2,/opt/local/include,/opt/local/include,/opt/local/include/libxml2,/usr/local/include,/usr/local/include/libxml2,/usr/local/include,/usr/local/include/libxml2,/usr/include,/usr/include/libxml2... yes checking for libexslt/exslt.h in /opt/local/include/,/opt/local/include/libxml2,/opt/local/include,/opt/local/include,/opt/local/include/libxml2,/usr/local/include,/usr/local/include/libxml2,/usr/local/include,/usr/local/include/libxml2,/usr/include,/usr/include/libxml2... yes checking for xmlParseDoc() in -lxml2... yes checking for xsltParseStylesheetDoc() in -lxslt... no libxslt is missing. try 'port install libxslt' or 'yum install libxslt-devel' *** extconf.rb failed *** Could not create Makefile due to some reason, probably lack of necessary libraries and/or headers. Check the mkmf.log file for more details. You may need configuration options. Provided configuration options: --with-opt-dir --without-opt-dir --with-opt-include --without-opt-include=${opt-dir}/include --with-opt-lib --without-opt-lib=${opt-dir}/lib --with-make-prog --without-make-prog --srcdir=. --curdir --ruby=/usr/local/bin/ruby --with-iconv-dir --without-iconv-dir --with-iconv-include --without-iconv-include=${iconv-dir}/include --with-iconv-lib --without-iconv-lib=${iconv-dir}/lib --with-xml2-dir --without-xml2-dir --with-xml2-include --without-xml2-include=${xml2-dir}/include --with-xml2-lib --without-xml2-lib=${xml2-dir}/lib --with-xslt-dir --without-xslt-dir --with-xslt-include --without-xslt-include=${xslt-dir}/include --with-xslt-lib --without-xslt-lib=${xslt-dir}/lib --with-xml2lib --without-xml2lib --with-xsltlib --without-xsltlib Gem files will remain installed in /usr/local/lib/ruby/gems/1.8/gems/nokogiri-1.3.3 for inspection. Results logged to /usr/local/lib/ruby/gems/1.8/gems/nokogiri-1.3.3/ext/nokogiri/gem_make.out

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  • Suggestions for designing large-scale Java webapp from the group up

    - by Chris Thompson
    Hi all, I'm about to start developing a large-scale system and I'm struggling with which direction to proceed. I've done plenty of Java web apps before and I have plenty of experience with servlet containers and GWT and some experience with Spring. The problem is most of my webapps have been thrown together just to be a proof of concept and what I'm struggling with is what set of frameworks to use. I need to have both a browser based application as well as a web service designed to support access from mobile devices (Android and iPhone for now). Ideally, I'd like to design this system in such a way that I don't end up rewriting all of my servlets for each client (browser and phone) although I don't mind having some small checks in there to properly format the data. In addition, although I'm the only developer now, that won't necessarily be the case down the road and I'd like to design something that scales well both with regards to traffic and number of developers (isn't just a nightmare to maintain). So where I am now is planning on using GWT to design the browser-based interface but I'm struggling with how to reuse that code with to present the interface (most likely xml) for the mobile devices. Using GWT RPC would, I think, make it relatively easy to do all of the AJAX in the browser, but might make generating xml for the mobile phones difficult. In addition, I like the idea of using something like Hibernate for persistence and Spring Security to secure the whole thing. Again, I'm not sure how well those will cooperate with GWT (I think Hibernate should be fine...) There's obviously a lot more to this than I've presented here, but I've tried to give you the 5-minute overview. I'm a bit stumped and was wondering if anybody in the community had any experience starting from this place. Does what I'm trying to do make sense? Is it realistic? I have no doubt I can make all of these frameworks speak the same language, I'm just wondering if it's worth my time to fight with them. Also, am I missing a framework that would be really beneficial? Thanks in advance and sorry for the relatively broad question... Chris

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  • Rails find over multiple models

    - by kgb
    I think I'm missing something very obvious and its making my brain hurt. class User < ActiveRecord::Base has_one :profile class Profile < ActiveRecord::Base has_one :user belongs_to :team I have a partial that loops through the users and print some basic info, I'm using this partial in my team show page. I had originally written this to return users who's profiles were a member of a team. def show @team = Team.find_by_id(params[:id]) @profiles= Profile.find(:all, :conditions => ['team_id = ?', @team.id]) @users = User.find_by_id(@profiles.user_id) end But quickly realized @profiles was an array, and it looks messy as hell. Stuck as to what my find should look like to select all User who have a profile that is a member of a team. The partial that is working elsewhere for displaying users looks like this <% for user in @users%> <table> <tr> <td> <%= image_tag user.profile.picture.url %> </td> <td> <a href="/users/<%= user.id %>"><%= user.login %></a> </td> <td> <%= user.profile.first_name %> <%= user.profile.second_name %> </td> <td> <%= user.profile.status %> </td> </tr> </table> <% end %> Development log output with updated show and relationships Processing TeamsController#show (for 127.0.0.1 at 2010-03-30 22:06:31) [GET] Parameters: {"id"=>"1"} User Load (1.3ms) SELECT * FROM "users" WHERE ("users"."id" = 3) LIMIT 1 Team Load (1.0ms) SELECT * FROM "teams" WHERE ("teams"."id" = 1) Rendering template within layouts/main Rendering teams/show Completed in 75ms (View: 11, DB: 2) | 200 OK [http://localhost/teams/1]

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  • F# Equivalent to Enumerable.OfType<'a>

    - by Joel Mueller
    ...or, how do I filter a sequence of classes by the interfaces they implement? Let's say I have a sequence of objects that inherit from Foo, a seq<#Foo>. In other words, my sequence will contain one or more of four different subclasses of Foo. Each subclass implements a different independent interface that shares nothing with the interfaces implemented by the other subclasses. Now I need to filter this sequence down to only the items that implement a particular interface. The C# version is simple: void MergeFoosIntoList<T>(IEnumerable<Foo> allFoos, IList<T> dest) where T : class { foreach (var foo in allFoos) { var castFoo = foo as T; if (castFoo != null) { dest.Add(castFoo); } } } I could use LINQ from F#: let mergeFoosIntoList (foos:seq<#Foo>) (dest:IList<'a>) = System.Linq.Enumerable.OfType<'a>(foos) |> Seq.iter dest.Add However, I feel like there should be a more idiomatic way to accomplish it. I thought this would work... let mergeFoosIntoList (foos:seq<#Foo>) (dest:IList<'a>) = foos |> Seq.choose (function | :? 'a as x -> Some(x) | _ -> None) |> Seq.iter dest.Add However, the complier complains about :? 'a - telling me: This runtime coercion or type test from type 'b to 'a involves an indeterminate type based on information prior to this program point. Runtime type tests are not allowed on some types. Further type annotations are needed. I can't figure out what further type annotations to add. There's no relationship between the interface 'a and #Foo except that one or more subclasses of Foo implement that interface. Also, there's no relationship between the different interfaces that can be passed in as 'a except that they are all implemented by subclasses of Foo. I eagerly anticipate smacking myself in the head as soon as one of you kind people points out the obvious thing I've been missing.

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  • What is the best python module skeleton code?

    - by user213060
    == Subjective Question Warning == Looking for well supported opinions or supporting evidence. Let us assume that skeleton code can be good. If you disagree with the very concept of module skeleton code then fine, but please refrain from repeating that opinion here. Many python IDE's will start you with a template like: print 'hello world' That's not enough... So here's my skeleton code to get this question started: My Module Skeleton, Short Version: #!/usr/bin/env python """ Module Docstring """ # ## Code goes here. # def test(): """Testing Docstring""" pass if __name__=='__main__': test() and, My Module Skeleton, Long Version: #!/usr/bin/env python # -*- coding: ascii -*- """ Module Docstring Docstrings: http://www.python.org/dev/peps/pep-0257/ """ __author__ = 'Joe Author ([email protected])' __copyright__ = 'Copyright (c) 2009-2010 Joe Author' __license__ = 'New-style BSD' __vcs_id__ = '$Id$' __version__ = '1.2.3' #Versioning: http://www.python.org/dev/peps/pep-0386/ # ## Code goes here. # def test(): """ Testing Docstring""" pass if __name__=='__main__': test() Notes: """ ===MODULE TYPE=== Since the vast majority of my modules are "library" types, I have constructed this example skeleton as such. For modules that act as the main entry for running the full application, you would make changes such as running a main() function instead of the test() function in __main__. ===VERSIONING=== The following practice, specified in PEP8, no longer makes sense: __version__ = '$Revision: 1.2.3 $' for two reasons: (1) Distributed version control systems make it neccessary to include more than just a revision number. E.g. author name and revision number. (2) It's a revision number not a version number. Instead, the __vcs_id__ variable is being adopted. This expands to, for example: __vcs_id__ = '$Id: example.py,v 1.1.1.1 2001/07/21 22:14:04 goodger Exp $' ===VCS DATE=== Likewise, the date variable has been removed: __date__ = '$Date: 2009/01/02 20:19:18 $' ===CHARACTER ENCODING=== If the coding is explicitly specified, then it should be set to the default setting of ascii. This can be modified if necessary (rarely in practice). Defaulting to utf-8 can cause anomalies with editors that have poor unicode support. """ There are a lot of PEPs that put forward coding style recommendations. Am I missing any important best practices? What is the best python module skeleton code? Update Show me any kind of "best" that you prefer. Tell us what metrics you used to qualify "best".

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  • Dynamic Linq help, different errors depending on object passed as parameter?

    - by sah302
    I have an entityDao that is inherbited by everyone of my objectDaos. I am using Dynamic Linq and trying to get some generic queries to work. I have the following code in my generic method in my EntityDao : public abstract class EntityDao<ImplementationType> where ImplementationType : Entity { public ImplementationType getOneByValueOfProperty(string getProperty, object getValue){ ImplementationType entity = null; if (getProperty != null && getValue != null) { LCFDataContext lcfdatacontext = new LCFDataContext(); //Generic LINQ Query Here entity = lcfdatacontext.GetTable<ImplementationType>().Where(getProperty + " =@0", getValue).FirstOrDefault(); //.Where(getProperty & "==" & CStr(getValue)) } //lcfdatacontext.SubmitChanges() //lcfdatacontext.Dispose() return entity; } }         Then I do the following method call in a unit test (all my objectDaos inherit entityDao): [Test] public void getOneByValueOfProperty() { Accomplishment result = accomplishmentDao.getOneByValueOfProperty("AccomplishmentType.Name", "Publication"); Assert.IsNotNull(result); } The above passes (AccomplishmentType has a relationship to accomplishment) Accomplishment result = accomplishmentDao.getOneByValueOfProperty("Description", "Can you hear me now?"); Accomplishment result = accomplishmentDao.getOneByValueOfProperty("LocalId", 4); Both of the above work Accomplishment result = accomplishmentDao.getOneByValueOfProperty("Id", New Guid("95457751-97d9-44b5-8f80-59fc2d170a4c"))       Does not work and says the following: Operator '=' incompatible with operand types 'Guid' and 'Guid Why is this happening? Guid's can't be compared? I tried == as well but same error. What's even moreso confusing is that every example of Dynamic Linq I have seen simply usings strings whether using the parameterized where predicate or this one I have commented out: //.Where(getProperty & "==" & CStr(getValue)) With or without the Cstr, many datatypes don't work with this format. I tried setting the getValue to a string instead of an object as well, but then I just get different errors (such as a multiword string would stop comparison after the first word). What am I missing to make this work with GUIDs and/or any data type? Ideally I would like to be able to just pass in a string for getValue (as I have seen for every other dynamic LINQ example) instead of the object and have it work regardless of the data Type of the column.

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  • memcpy segmentation fault on linux but not os x

    - by Andre
    I'm working on implementing a log based file system for a file as a class project. I have a good amount of it working on my 64 bit OS X laptop, but when I try to run the code on the CS department's 32 bit linux machines, I get a seg fault. The API we're given allows writing DISK_SECTOR_SIZE (512) bytes at a time. Our log record consists of the 512 bytes the user wants to write as well as some metadata (which sector he wants to write to, the type of operation, etc). All in all, the size of the "record" object is 528 bytes, which means each log record spans 2 sectors on the disk. The first record writes 0-512 on sector 0, and 0-15 on sector 1. The second record writes 16-512 on sector 1, and 0-31 on sector 2. The third record writes 32-512 on sector 2, and 0-47 on sector 3. ETC. So what I do is read the two sectors I'll be modifying into 2 freshly allocated buffers, copy starting at record into buf1+the calculated offset for 512-offset bytes. This works correctly on both machines. However, the second memcpy fails. Specifically, "record+DISK_SECTOR_SIZE-offset" in the below code segfaults, but only on the linux machine. Running some random tests, it gets more curious. The linux machine reports sizeof(Record) to be 528. Therefore, if I tried to memcpy from record+500 into buf for 1 byte, it shouldn't have a problem. In fact, the biggest offset I can get from record is 254. That is, memcpy(buf1, record+254, 1) works, but memcpy(buf1, record+255, 1) segfaults. Does anyone know what I'm missing? Record *record = malloc(sizeof(Record)); record->tid = tid; record->opType = OP_WRITE; record->opArg = sector; int i; for (i = 0; i < DISK_SECTOR_SIZE; i++) { record->data[i] = buf[i]; // *buf is passed into this function } char* buf1 = malloc(DISK_SECTOR_SIZE); char* buf2 = malloc(DISK_SECTOR_SIZE); d_read(ad->disk, ad->curLogSector, buf1); d_read(ad->disk, ad->curLogSector+1, buf2); memcpy(buf1+offset, record, DISK_SECTOR_SIZE-offset); memcpy(buf2, record+DISK_SECTOR_SIZE-offset, offset+sizeof(Record)-sizeof(record->data));

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  • How is IObservable<double>.Average supposed to work?

    - by Dan Tao
    Update Looks like Jon Skeet was right (big surprise!) and the issue was with my assumption about the Average extension providing a continuous average (it doesn't). For the behavior I'm after, I wrote a simple ContinuousAverage extension method, the implementation of which I am including here for the benefit of others who may want something similar: public static class ObservableExtensions { private class ContinuousAverager { private double _mean; private long _count; public ContinuousAverager() { _mean = 0.0; _count = 0L; } // undecided whether this method needs to be made thread-safe or not // seems that ought to be the responsibility of the IObservable (?) public double Add(double value) { double delta = value - _mean; _mean += (delta / (double)(++_count)); return _mean; } } public static IObservable<double> ContinousAverage(this IObservable<double> source) { var averager = new ContinuousAverager(); return source.Select(x => averager.Add(x)); } } I'm thinking of going ahead and doing something like the above for the other obvious candidates as well -- so, ContinuousCount, ContinuousSum, ContinuousMin, ContinuousMax ... perhaps ContinuousVariance and ContinuousStandardDeviation as well? Any thoughts on that? Original Question I use Rx Extensions a little bit here and there, and feel I've got the basic ideas down. Now here's something odd: I was under the impression that if I wrote this: var ticks = Observable.FromEvent<QuoteEventArgs>(MarketDataProvider, "MarketTick"); var bids = ticks .Where(e => e.EventArgs.Quote.HasBid) .Select(e => e.EventArgs.Quote.Bid); var bidsSubscription = bids.Subscribe( b => Console.WriteLine("Bid: {0}", b) ); var avgOfBids = bids.Average(); var avgOfBidsSubscription = avgOfBids.Subscribe( b => Console.WriteLine("Avg Bid: {0}", b) ); I would get two IObservable<double> objects (bids and avgOfBids); one would basically be a stream of all the market bids from my MarketDataProvider, the other would be a stream of the average of these bids. So something like this: Bid Avg Bid 1 1 2 1.5 1 1.33 2 1.5 It seems that my avgOfBids object isn't doing anything. What am I missing? I think I've probably misunderstood what Average is actually supposed to do. (This also seems to be the case for all of the aggregate-like extension methods on IObservable<T> -- e.g., Max, Count, etc.)

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  • Is this a situation where Qt Model/View architecture is not useful?

    - by csmithmaui
    Hi, I am writing a GUI based application where I read a string of values from serial port every few seconds and I need to display most of the values in some type graphical indicator(I was thinking of QprogressBar maybe) that displays the range and the value. Some of the other data that I am parsing from the string are the date and fault codes. Also, the data is hierarchical. I wanted to use the model/view architecture of Qt because I have been interested in MVC stuff for a while but have never quite wrapped my brain around how to implement it very well. As of now, I have subclassed QAbstractItemModel and in the model I read the serial port and wrap the items parsed from the string in a Tree data structure. I can view all of the data in a QtreeView with no issues. I have also began to subclass QAbstractItemView to build my custom view with all of the Graphical Indicators and such. This is where I am getting stuck. It seems to me that in order for me to design a view that knows how to display my custom model the view needs to know exactly how all of the data in the model is organized. Doesn't that defeat the purpose of Model/View? The QTreeView I tested the model with is basically just displaying the model as it is setup in the Tree structure but I don't want to do that because the data is not all of the same type. Is the type of data or the way you would like to present it to the user a determining factor in whether or not you should use this architecture? I always assumed it was just always better to design in an MVC style. It seems to me like it might have been better to just subclass QWidget and then read in from the serial port and update all of subwidgets(graphical indicators, labels, etc...) from the subclass. Essentially, do everything in one class. Does anybody understand this issue that can explain to me either what I am missing or why I shouldn't be doing it this way. As of now I am a little confused. Thanks so much for any help!

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  • open layers LineString not working

    - by AlexS
    Sorry to bother you guys, but I'm stuck with his problem for half a day. I want to draw poly line in OpenLayers using LineString object, so I've copied the example from documentation. It runs ok but i can't see the line on the screen Code looks like this <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> var map; var lineLayer ; var points; var style; var polygonFeature function test() { lineLayer = new OpenLayers.Layer.Vector("Line Layer"); style = { strokeColor: '#0000ff', strokeOpacity: 1, strokeWidth: 10 }; map.addLayer(lineLayer); points = new Array(); points[0] =new OpenLayers.LonLat(-2.460181,27.333984 ).transform(new OpenLayers.Projection("EPSG:4326"), map.getProjectionObject());; points[1] = new OpenLayers.LonLat(-3.864255,-22.5 ).transform(new OpenLayers.Projection("EPSG:4326"), map.getProjectionObject());; var linear_ring = new OpenLayers.Geometry.LinearRing(points); polygonFeature = new OpenLayers.Feature.Vector( new OpenLayers.Geometry.Polygon([linear_ring]), null, style); lineLayer.addFeatures([polygonFeature]); alert("1"); } function initialize() { map = new OpenLayers.Map ("map_canvas", { controls:[ new OpenLayers.Control.Navigation(), new OpenLayers.Control.PanZoomBar(), new OpenLayers.Control.LayerSwitcher(), new OpenLayers.Control.Attribution()], maxExtent: new OpenLayers.Bounds(-20037508.34,-20037508.34,20037508.34,20037508.34), maxResolution: 156543.0399, numZoomLevels: 19, units: 'm', projection: new OpenLayers.Projection("EPSG:900913"), displayProjection: new OpenLayers.Projection("EPSG:4326") }); // Define the map layer // Here we use a predefined layer that will be kept up to date with URL changes layerMapnik = new OpenLayers.Layer.OSM.Mapnik("Mapnik"); map.addLayer(layerMapnik); var lonLat = new OpenLayers.LonLat(0, 0).transform(new OpenLayers.Projection("EPSG:4326"), map.getProjectionObject()); map.zoomTo(3); map.setCenter(lonLat, 19); test(); } </head> <body onload="initialize()" > <div id="map_canvas" style="width: 828px; height: 698px"></div> I'm sure I'm missing some parameter in creation of map or something but I really can't figure which one.

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  • How to Add an Attachment to a User Story using Rally REST .NET

    - by user1373451
    We're in the process of porting our .NET Rally code from SOAP to the REST .NET API. One thing I'm looking to replicate is the ability to upload attachments. I'm following a very similar procedure as to the one outlined in this posting: Rally SOAP API - How do I add an attachment to a Hierarchical Requirement Whereby the image is read into a System.Drawing.Image. We use the ImageToBase64 function to convert the image to a byte array which then gets assigned to the AttachmentContent, which is created first. Then, the Attachment gets created, and wired up to both AttachmentContent, and the HierarchicalRequirement. All of the creation events work great. A new attachment called "Image.png" gets created on the Story. However, when I download the resulting attachment from Rally, Image.png has zero bytes! I've tried this with different images, JPEG's, PNG's, etc. all with the same results. An excerpt of the code showing the process is included below. Is there something obvious that I'm missing? Thanks in advance. // .... Read content into a System.Drawing.Image.... // Convert Image to Base64 format byte[] imageBase64Format = ImageToBase64(imageObject, System.Drawing.Imaging.ImageFormat.Png); var imageLength = imageBase64Format.Length; // AttachmentContent DynamicJsonObject attachmentContent = new DynamicJsonObject(); attachmentContent["Content"] = imageBase64Format; CreateResult cr = restApi.Create("AttachmentContent", myAttachmentContent); String contentRef = cr.Reference; Console.WriteLine("Created: " + contentRef); // Tee up attachment DynamicJsonObject newAttachment = new DynamicJsonObject(); newAttachment["Artifact"] = story; newAttachment["Content"] = attachmentContent; newAttachment["Name"] = "Image.png"; newAttachment["ContentType"] = "image/png"; newAttachment["Size"] = imageLength; newAttachment["User"] = user; cr = restApi.Create("Attachment", newAttachment); String attachRef = attachRef.Reference; Console.WriteLine("Created: " + attachRef); } public static byte[] ImageToBase64(Image image, System.Drawing.Imaging.ImageFormat format) { using (MemoryStream ms = new MemoryStream()) { image.Save(ms, format); // Convert Image to byte[] byte[] imageBytes = ms.ToArray(); return imageBytes; } }

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  • Trouble binding command in grid menu item.

    - by Pete
    I have a grid that's inside a usercontrol derived class called MediatedUserControl. I'm adding a context menu to let the user delete an item, but I've been unable to figure out how to bind the command to my command property. I'm using MVVM and my viewmodel implements a public ICommand property called DeleteSelectedItemCommand. However, when the view is displayed, I get the following message in the output window: System.Windows.Data Error: 4 : Cannot find source for binding with reference 'RelativeSource FindAncestor, AncestorType='BRO.View.MediatedUserControl', AncestorLevel='1''. BindingExpression:Path=DataContext.DeleteSelectedItemCommand; DataItem=null; target element is 'BarButtonItem' (HashCode=6860584); target property is 'Command' (type 'ICommand') I feel like I generally have a good handle on bindings like this and can't figure out what it is I'm missing here. Thanks for any help you can provide. <dxg:GridControl HorizontalAlignment="Left" Margin="12,88,0,0" x:Name="gridControl1" VerticalAlignment="Top" Height="500" Width="517" DataSource="{Binding ItemList}" BorderBrush="{StaticResource {x:Static SystemColors.ActiveBorderBrushKey}}" ShowBorder="True" Background="{StaticResource {x:Static SystemColors.ControlLightBrushKey}}" UseLayoutRounding="False" DataContext="{Binding}"> <dxg:GridControl.Columns> <dxg:GridColumn FieldName="Code" Header="Code" Width="107" /> <dxg:GridColumn FieldName="Name" Header="Item" Width="173" /> <dxg:GridColumn FieldName="PricePerItem" Header="Unit Price" Width="70"> <dxg:GridColumn.EditSettings> <dxe:TextEditSettings DisplayFormat="N2" /> </dxg:GridColumn.EditSettings> </dxg:GridColumn> <dxg:GridColumn FieldName="Quantity" Header="Qty" Width="50" AllowEditing="True" /> <dxg:GridColumn FieldName="TotalPrice" Header="Total Price" Width="90"> <dxg:GridColumn.EditSettings> <dxe:TextEditSettings DisplayFormat="N2" /> </dxg:GridColumn.EditSettings> </dxg:GridColumn> </dxg:GridControl.Columns> <dxg:GridControl.View> <dxg:TableView ShowIndicator="False" ShowGroupPanel="False" MultiSelectMode="Row" AllowColumnFiltering="False" AllowBestFit="False" AllowFilterEditor="False" AllowEditing="False" AllowGrouping="False" AllowSorting="False" AllowResizing="False" AllowMoving="False" AllowMoveColumnToDropArea="False" AllowDateTimeGroupIntervalMenu="False" > <dxg:TableView.RowCellMenuCustomizations> <dxb:BarButtonItem Name="deleteRowItem" Command="{Binding RelativeSource={RelativeSource FindAncestor, AncestorType=view:MediatedUserControl, AncestorLevel=1}, Path=DataContext.DeleteSelectedItemCommand}"> </dxb:BarButtonItem> </dxg:TableView.RowCellMenuCustomizations> </dxg:TableView> </dxg:GridControl.View>

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  • ListBox item doesn't get refresh in WPF?

    - by sanjeev40084
    I have a listbox which has couple of items. When double clicked on each item, the user get option to edit item (text of item). Now once i update the item, my item in listbox doesn't get updated. The first window (one which has listbox) is in MainWindow.xaml file and second window is in EditTaskView.xaml(one which let's edit the items text) file. The code that displays items in lists is: Main.Windows.cs public static ObservableCollection TaskList; public void GetTask() { TaskList = new ObservableCollection<Task> { new Task("Task1"), new Task("Task2"), new Task("Task3"), new Task("Task4") }; lstBxTask.ItemsSource = TaskList; } private void lstBxTask_MouseDoubleClick(object sender, MouseButtonEventArgs e) { var selectedTask = (Task)lstBxTask.SelectedItem; EditTask.txtBxEditedText.Text = selectedTask.Taskname; EditTask.PreviousTaskText = selectedTask.Taskname; EditTask.Visibility = Visibility.Visible; } The xaml code that displays the list: <ListBox x:Name="lstBxTask" Style="{StaticResource ListBoxItems}" MouseDoubleClick="lstBxTask_MouseDoubleClick"> <ListBox.ItemTemplate> <DataTemplate> <StackPanel> <Rectangle Style="{StaticResource LineBetweenListBox}"/> <StackPanel Orientation="Horizontal"> <TextBlock Text="{Binding Taskname}" Style="{StaticResource TextInListBox}"/> <Button Name="btnDelete" Style="{StaticResource DeleteButton}" Click="btnDelete_Click"/> </StackPanel> </StackPanel> </DataTemplate> </ListBox.ItemTemplate> </ListBox> <ToDoTask:EditTaskView x:Name="EditTask" Grid.Row="1" Grid.RowSpan="2" Grid.ColumnSpan="2" Visibility="Collapsed"/> The Save button in TaskEditView.xaml does this: public string PreviousTaskText { get; set; } private void btnSaveEditedText_Click(object sender, RoutedEventArgs e) { foreach (var t in MainWindow.TaskList) { if (t.Taskname == PreviousTaskText) { t.Taskname = txtBxEditedText.Text; } } Visibility = Visibility.Collapsed; } TaskList is the ObservableCollection, and i though once you update the value the UI gets refreshed. But doesn't seem to work that way. What am i missing?

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  • How to create JPA EntityMananger in Spring Context?

    - by HDave
    I have a JPA/Spring application that uses Hibernate as the JPA provider. In one portion of the code, I have to manually create a DAO in my application with the new operator rather than use Spring DI. When I do this, the @PersistenceContext annotation is not processed by Spring. In my code where I create the DAO I have an EntityManagerFactory which I used to set the entityManager as follows: @PersistenceUnit private EntityManagerFactory entityManagerFactory; MyDAO dao = new MyDAOImpl(); dao.setEntityManager(entityManagerFactory.createEntityManager()); The problem is that when I do this, I get a Hibernate error: Could not find UserTransaction in JNDI [java:comp/UserTransaction] It's as if the HibernateEntityManager never received all the settings I've configured in Spring: <bean id="myAppTestLocalEmf" class="org.springframework.orm.jpa.LocalContainerEntityManagerFactoryBean"> <property name="persistenceUnitName" value="myapp-core" /> <property name="persistenceUnitPostProcessors"> <bean class="com.myapp.core.persist.util.JtaPersistenceUnitPostProcessor"> <property name="jtaDataSource" ref="myappPersistTestJdbcDataSource" /> </bean> </property> <property name="jpaProperties"> <props> <prop key="hibernate.transaction.factory_class">org.hibernate.transaction.JTATransactionFactory</prop> <prop key="hibernate.transaction.manager_lookup_class">com.atomikos.icatch.jta.hibernate3.TransactionManagerLookup</prop> </props> </property> <property name="jpaVendorAdapter"> <bean class="org.springframework.orm.jpa.vendor.HibernateJpaVendorAdapter"> <property name="showSql" value="true" /> <!-- The following use the PropertyPlaceholderConfigurer but it doesn't work in Eclipse --> <property name="database" value="$DS{hibernate.database}" /> <property name="databasePlatform" value="$DS{hibernate.dialect}" /> I am not sure, but I think the issue might be that I am not creating the entity manager correctly with the plain vanilla createEntityManager() call rather than passing in a map of properties. I say this because when Spring's LocalContainerEntityManagerFactoryBean proxy's the call to Hibernate's createEntityManager() all of the Spring configured options are missing. That is, there is no Map argument to the createEntityManager() call. Perhaps it is another problem entirely however....not sure!

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  • Maven webapp with maven-eclipse-plugin doesn't generates <dependent-module>

    - by chrsk
    I use the eclipse:eclipse goal to generate an Eclipse Project environment. The deployment works fine. The goal creates the var classpath entries for all needed dependencies. With m2eclipse there was the Maven Container which defines an export folder which was WEB-INF/lib for me. But i don't want to rely on m2eclipse so i don't use it anymore. the class path entries which are generated by eclipse:eclipse goal don't have such a export folder. While booting the servlet container with WTP it publishes all resources and classes except the libraries to the context. Whats missing to publish the needed libs, or isn't that possible without m2eclipse integration? Enviroment Eclipse 3.5 JEE Galileo Apache Maven 2.2.1 (r801777; 2009-08-06 21:16:01+0200) Java version: 1.6.0_14 m2eclipse The maven-eclipse-plugin configuration <plugin> <groupId>org.apache.maven.plugins</groupId> <artifactId>maven-eclipse-plugin</artifactId> <version>2.8</version> <configuration> <projectNameTemplate>someproject-[artifactId]</projectNameTemplate> <useProjectReferences>false</useProjectReferences> <downloadSources>false</downloadSources> <downloadJavadocs>false</downloadJavadocs> <wtpmanifest>true</wtpmanifest> <wtpversion>2.0</wtpversion> <wtpapplicationxml>true</wtpapplicationxml> <wtpContextName>someproject-[artifactId]</wtpContextName> <additionalProjectFacets> <jst.web>2.3</jst.web> </additionalProjectFacets> </configuration> </plugin> The generated files After executing the eclipse:eclipse goal, the dependent-module is not listed in my generated .settings/org.eclipse.wst.common.component, so on server booting i miss the depdencies. This is what i get: <?xml version="1.0" encoding="UTF-8"?> <project-modules id="moduleCoreId" project-version="1.5.0"> <wb-module deploy-name="someproject-core"> <wb-resource deploy-path="/" source-path="src/main/java"/> <wb-resource deploy-path="/" source-path="src/main/webapp"/> <wb-resource deploy-path="/" source-path="src/main/resources"/> </wb-module> </project-modules>

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