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  • Why is JavaScript not used for classical application development (compiled software)?

    - by Jose Faeti
    During my years of web development with JavaScript, I come to the conclusion that it's an incredible powerful language, and you can do amazing things with it. It offers a rich set of features, like: Dynamic typing First-class functions Nested functions Closures Functions as methods Functions as Object constructors Prototype-based Objects-based (almost everything is an object) Regex Array and Object literals It seems to me that almost everything can be achieved with this kind of language, you can also emulate OO programming, since it provides great freedom and many different coding styles. With more software-oriented custom functionalities (I/O, FileSystem, Input devices, etc.) I think it will be great to develop applications with. Though, as far as I know, it's only used in web development or in existing softwares as a scripting language only. Only recently, maybe thanks to the V8 Engine, it's been used more for other kind of tasks (see node.js for example). Why until now it's only be relegated only to web development? What is keeping it away from software development?

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  • Continuous integration (with iOS and Android projects)

    - by paxx
    I'm trying to make some positive changes in my company and one of the changes is implementing continuous integration. We do mobile development (iOS/Android) so I need a CI that supports both types of projects. As you can tell I don't know a lot about CI but I've googled a little bit and I think that Jenkins and Hudson are the two most popular. I have a two part questions. Your thought on Jenkins and Hudson? Is there a way for CI to check if the project is compiling to the coding standards (like loose coupling and so on)?

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  • Understanding Application binary interface (ABI)

    - by Tim
    I am trying to understand the concept of Application binary interface (ABI). From The Linux Kernel Primer: An ABI is a set of conventions that allows a linker to combine separately compiled modules into one unit without recompilation, such as calling conventions, machine interface, and operating-system interface. Among other things, an ABI defines the binary interface between these units. ... The benefits of conforming to an ABI are that it allows linking object files compiled by different compilers. From Wikipedia: an application binary interface (ABI) describes the low-level interface between an application (or any type of) program and the operating system or another application. ABIs cover details such as data type, size, and alignment; the calling convention, which controls how functions' arguments are passed and return values retrieved; the system call numbers and how an application should make system calls to the operating system; and in the case of a complete operating system ABI, the binary format of object files, program libraries and so on. I was wondering whether ABI depends on both the instruction set and the OS. Are the two all that ABI depends on? What kinds of role does ABI play in different stages of compilation: preprocessing, conversion of code from C to Assembly, conversion of code from Assembly to Machine code, and linking? From the first quote above, it seems to me that ABI is needed for only linking stage, not the other stages. Is it correct? When is ABI needed to be considered? Is ABI needed to be considered during programming in C, Assembly or other languages? If yes, how are ABI and API different? Or is it only for linker or compiler? Is ABI specified for/in machine code, Assembly language, and/or of C?

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  • Strategy for hosting 700+ domains, each with static HTML site

    - by jonschlinkert
    I have a portfolio of more than 700 domain names, and ideally I'd like to put up a single-page HTML/CSS/JavaScript webpage for each domain. Is there a system/strategy/workflow that will allow me to: Automate the deployment of new websites, quickly and easily without having to manually initiate each new website in an admin panel. For instance, I've seen dropbox-based solutions that claim to make it simple to setup new websites on your dropbox account, but you still have to set each one up in an admin interface first. It would be so much easier to have a folder naming convention that allowed the user to easily clone/copy/duplicate sites inside their Dropbox App folder (https://www.dropbox.com/developers/blog/23) to create new ones. Sounds interesting, however... It's easy to managing CNAMEs on the registrar-side, is there a way to quickly associate CNAMEs with new websites, maybe gh-pages-style (https://help.github.com/articles/setting-up-a-custom-domain-with-pages)? With GitHub's gh-pages, all you have to do is drop a file called CNAME into your repo, with the domain name you want associated with the repo inside the file. gh-pages isn't a good solution for what I'm doing though unfortunately. I'm also a front-end developer, specializing in rapid web development and "front-end build systems", so I building and maintaining static assets for hundreds of sites is no problem. It's the hosting-side that I really struggle with. Any suggestions?

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  • Scenario to illustrate how unit testing leads to better design

    - by Cocowalla
    For an internal training session, I'm trying to come up with a simple scenario that illustrates how unit testing leads to better design, by forcing you to think about things like coupling before you start coding. The idea is that I get the participants to code something first, without considering unit testing, then we do it again, but considering unit testing. Hopefully the code produced second time round should be more decoupled and maintainable. I'm struggling to come up with a scenario that can be coded quickly, yet can still demonstrate how unit testing can lead to better overall design.

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  • How can I determine whether a shellscript runs as root or not?

    - by EvilPhoenix
    This is something I've been curious about. I make a lot of small bash scripts (.sh files) to do tasks that I routinely do. Some of those tasks require everything to be ran as superuser. I've been curious: Is it possible to, within the BASH script prior to everything being run, check if the script is being run as superuser, and if not, print a message saying You must be superuser to use this script, then subsequently terminate the script itself. The other side of that is I'd like to have the script run when the user is superuser, and not generate the error. Any ideas on coding (if statements, etc.) on how to execute the aforementioned?

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  • Techniques to increase logic at programming

    - by u3050
    I am into programming since last 3 years. But I seems to be lost in it. I am not able to get good at it even though I code everyday. suppose I solve one problem, I will wander from solution to solution and implement some other solution. I cant focus much. I get many defects for the code I write. I afraid of code I dont know why if I dont finish it on time my boss will fire me etc. I enjoy coding but not all the time. How to increase patience? I always wonder how do I become the best coder like many exceptional programmers. I know this sounds subjective but I think this will help programmer community to get good at it especially for average like me or beginner programmers.

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  • New Bing Maps

    - by MikeParks
    Normally I don't stray too far from Programming and TFS on my blog posts but I'm just really impressed with how much Silverlight has improved Bing maps. I use to be big on MapQuest, then hopped over to Google, but now the new Bing Maps have everything I need. The two coolest features are right on the main page. All you have to do is go to http://www.bing.com/maps/explore/, enter your city and hit enter in the search box, then look in the lower left corner under the EXPLORE section. Check out the "What's nearby" and "Restaurants" links. The best part is, if you're interested in doing any Silverlight programming, they have a Bing Maps Silverlight Control Interactive SDK. I was thinking about coding something....but they've pretty much got it down :) Pretty impressive stuff.

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  • Managing time for success in the industry? [closed]

    - by nvillec
    So about a year ago I decided to pursue programming, specifically game development, as a career. I've always been a pretty avid gamer, from chucking turnips at Shy Guys' faces in the 90s, to downing Heroic Deathwing last week. Just recently though, I've been spending a LOT of time playing games and it's starting to show in my programming classes. Yesterday after a discouraging exam, I put my foot down and vowed to myself to keep the gaming:coding ratio in favor of the one that will hopefully pay the bills later on. I realize that knowing games well is a key part of being a good developer, but as I've been recently shown, there's a threshold of pixelated indulgence that must not be crossed if I'm ever going to land my dream job. I'm assuming many of you are quite enthusiastic about games as well. What advice would you give an aspiring programmer regarding time management? Thanks!! (Also, I'm brand new to Stack Exchange...if this belongs somewhere else, I'm happy to move it)

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  • What do you look for when debugging deadlocks?

    - by Michael K
    Recently I've been working on projects that heavily use threading. I think that I'm OK at designing them; use stateless design as much as possible, lock access to all resources that more than one thread needs, etc. My experience in functional programming has helped that immensely. However, when reading other people's thread code, I get confused. I am debugging a deadlock right now, and since the coding style and design are different from my personal style, I am having a difficult time seeing potential deadlock conditions. What do you look for when debugging deadlocks?

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  • What are the benefits of Android way of "saving memory" - explicitly passing Context objects everywhere?

    - by Sarge Borsch
    Turned out, this question is not easy to formulate for me, but let's try. In Android, pretty much any UI object depends on a Context, and has defined lifetime. It also can destroy and recreate UI objects and even whole application process at any time, and so on. This makes coding asynchronous operations correctly not straightforward. (and sometimes very cumbersome) But I never have seen a real explanation, why it's done that way? There are other OSes, including mobile OSes (iOS, for example), that don't do such things. So, what are the wins of Android way (Activities & Contexts)? Does that allow Android applications to use much less RAM, or maybe there are other benefits?

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  • Python simulation-scripts architecture

    - by Beastcraft
    Situation: I've some scripts that simulate user-activity on desktop. Therefore I've defined a few cases (workflows) and implemented them in Python. I've also written some classes for interacting with the users' software (e.g. web browser etc.). Problem: I'm a total beginner in software design / architecture (coding isn't a problem). How could I structure what I described above? Providing a library which contains all the workflows as functions, or a separate class/module etc. for each workflow? I want to keep the the workflows simple. The complexity should be hidden in the classes for interacting with the users' software. Are there any papers / books I could read about this, or could you provide some tips? Kind regards, B

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  • How much should I rely on Visual Studio's Auto Generated Code?

    - by Ant
    So I'm reading up on ASP.NET with VB.NET and I want to start making my own, professionally built website using ASP. I'm wondering though; I'm still using the basics so I'm really just a novice, but how much should I rely on Visual Studio to create my elements? Should I make my own text boxes and have my own login routine, or should I just use ASP's login features? I know eventually you have to use your own classes and such which is where the real coding comes in, but I'm not sure how relaible, flexible and secure the pre-wrote elements are? Any help would be greatly appreciated.

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  • Interview approaches and questions for a software developer intern

    - by maple_shaft
    What are some good ideas, common approaches and appropriate questions that you would bring when interviewing a software development intern to join your team? I really don't have expectations of any kind for this person, I understand that as an intern with no prior work experience that he won't have much to bring to the table. I am more or less looking for a good attitude and somebody willing to learn. What would be appropriate if you intend to put this intern 70/30 (QA Testing/Coding)? Would that be a good internship experience in your opinion?

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  • Linux Programmer moving to Windows

    - by cytinus
    I am a fairly proficient Linux programmer. I have been coding in Linux for 4 years, for both personal reasons and for profit. During those 4 years I have not even owned a computer running the Windows operating system. I am looking to expand my horizons into Windows programming, but am finding myself overwhelmed with the lack of what I perceive to be standardization. I feel as though different compilers follow different conventions, and all of the worthwhile IDEs cost money. Whats worse is that so many of the Tutorials are just terrible. If anyone else has taken the switch from Linux to Windows programming, what was the most helpful. What are the most straightforward IDEs and tutorials for using the API. I am looking to do mainly C and C++ development, along with some x86. I have found MASM primarily suits my needs for the latter.

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  • Using nested public classes to organize constants

    - by FrustratedWithFormsDesigner
    I'm working on an application with many constants. At the last code review it came up that the constants are too scattered and should all be organized into a single "master" constants file. The disagreement is about how to organize them. The majority feel that using the constant name should be good enough, but this will lead to code that looks like this: public static final String CREDITCARD_ACTION_SUBMITDATA = "6767"; public static final String CREDITCARD_UIFIELDID_CARDHOLDER_NAME = "3959854"; public static final String CREDITCARD_UIFIELDID_EXPIRY_MONTH = "3524"; public static final String CREDITCARD_UIFIELDID_ACCOUNT_ID = "3524"; ... public static final String BANKPAYMENT_UIFIELDID_ACCOUNT_ID = "9987"; I find this type of naming convention to be cumbersome. I thought it might be easier to use public nested class, and have something like this: public class IntegrationSystemConstants { public class CreditCard { public static final String UI_EXPIRY_MONTH = "3524"; public static final String UI_ACCOUNT_ID = "3524"; ... } public class BankAccount { public static final String UI_ACCOUNT_ID = "9987"; ... } } This idea wasn't well received because it was "too complicated" (I didn't get much detail as to why this might be too complicated). I think this creates a better division between groups of related constants and the auto-complete makes it easier to find these as well. I've never seen this done though, so I'm wondering if this is an accepted practice or if there's better reasons that it shouldn't be done.

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  • A few questions about how JavaScript works

    - by KayoticSully
    I originally posted on Stack Overflow and was told I might get some better answers here. I have been looking deeply into JavaScript lately to fully understand the language and have a few nagging questions that I can not seem to find answers to (Specifically dealing with Object Oriented programming. I know JavaScript is meant to be used in an OOP manner I just want to understand it for the sake of completeness). Assuming the following code: function TestObject() { this.fA = function() { // do stuff } this.fB = testB; function testB() { // do stuff } } TestObject.prototype = { fC : function { // do stuff } } What is the difference between functions fA and fB? Do they behave exactly the same in scope and potential ability? Is it just convention or is one way technically better or proper? If there is only ever going to be one instance of an object at any given time, would adding a function to the prototype such as fC even be worthwhile? Is there any benefit to doing so? Is the prototype only really useful when dealing with many instances of an object or inheritance? And what is technically the "proper" way to add methods to the prototype the way I have above or calling TestObject.prototype.functionName = function(){} every time? I am looking to keep my JavaScript code as clean and readable as possible but am also very interested in what the proper conventions for Objects are in the language. I come from a Java and PHP background and am trying to not make any assumptions about how JavaScript works since I know it is very different being prototype based. Also are there any definitive JavaScript style guides or documentation about how JavaScript operates at a low level? Thanks!

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  • Futures/Monads vs Events

    - by c69
    So, the question is quite simple: in an application framework, when performance impact can be ignored (10-20 events per second at max), what is more maintainable and flexible to use as a preferred medium for communication between modules - Events or Futures/Promices/Monads ? Its often being said, that Events (pub/sub, mediator) allow loose-coupling and thus - more maintainable app... My experience deny this: once you have more that 20+ events - debugging becomes hard, and so is refactoring - because it is very hard to see: who, when and why uses what. Promices (i'm coding in javascript) are much uglier and dumber, than Events. But: you can clearly see connections between function calls, so application logic becomes more straight-forward. What i'm afraid. though, is that Promices will bring more hard-coupling with them... p.s: the answer does not have to be based on JS, experience from other functional languages is much welcome.

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  • How to properly shield a Product Owner from outside?

    - by xsAce
    Update: We are a very small team (3 people) and thus I (Scrum Master) and the Product Owner are also developers doing some coding. We are aware of this situation and we are actively trying to recruit some new talents. But it's hard! Meanwhile... we need to adapt... so my question: The Product Owner complains about having too much outside noise (mainly stakeholders feature requests), and he can't focus on the sprint realisation. We agree that we should try to educate people on our process implications (sprint durations and product backlog), to reduce the noise. But as a Scrum Master, how am I supposed to shield a PO from outside? Isn't he supposed to be in contact with the management and business? Also, if people outside don't want to waste too much time learning agile, what is the best way to educate them?

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  • How to layer if statements when order of logic is irrelevant?

    - by jimmyjimmy
    Basically I have a series of logic in my website that can lead to 5 total outcomes. Basically two different if tests and then a catch all else statement. For example: if cond1: if mod1: #do things elif mod2: #do things elif cond2: if mod1: #do things elif mod2 #do things else: #do things I was thinking about rewriting it like this: if cond1 and mod1: #do things elif cond1 and mod2: #do things elif cond2 and mod1: #do things elif cond2 and mod2: #do things else: #do things Is there any real difference in these two coding options/a better choice for this kind of logic testing?

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  • Ideal laptop specs for a Computer Science Masters student? [closed]

    - by Ayush
    I have a HP pavillion core 2 duo 2 GHz and 4 GB RAM, and it is painful to use this machine for any kind of coding. Eclipse (especially Juno) literally takes 5 minutes to load. And even after that, everything is lagy. Apart from school stuff, I also use my computer as a television. I watch Hulu, Netflix, YouTube etc in 720p, and this laptop gets hot as hell and the fans are loud enough to wake somebody up from deep sleep. I DON'T use my laptop for Gaming or Video/Photo Editing. I'm looking to buy a new laptop (in which most widely used IDEs would work smoothly and playing hi-def videos wouldn't be too much for the machine to handle) any suggestions (on hardware specs) would be greatly appreciated. Thanks

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  • G+ Platform Office Hours -- Retrieving Profile Information with the Sign In Button

    G+ Platform Office Hours -- Retrieving Profile Information with the Sign In Button Join us for a live coding demo of the sign in button and how to retrieve profile information using it! Or skip ahead to what you really care about: Meet your presenters: goo.gl Render the Sign-In Button: goo.gl Add a Client ID: goo.gl See Sign-In Render: goo.gl Grab the user resource (with live XHR/REST debugging*!): goo.gl Retrieve and render the user resource: goo.gl *If you don't feel you need a debugging crash course, feel free to skip from 10:14 to 18:30. :) From: GoogleDevelopers Views: 659 17 ratings Time: 29:39 More in Science & Technology

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  • Rapid Application Development, good, bad or ugly?

    - by chrisw
    I have been working for such a shop for the past three years and I know deep down it cannot be like this everywhere. When I think of Rapid Application Development I immediately think programming without fore-thought. For example, when my company decides to come out with a new product, they don't do any type of relationship mapping, no ER diagrams, no round table discussions on expandability. No, the senior developer that ends up working on the product puts together a screen shot walk-through of the application to show to the client. Once the client signs off on the project work is underway by the senior developer. Now you have a senior developer (I use that term "senior" loosely) coding the application in under a week with no unit testing. Well I guess the good to this is it keeps programmers employed due to the enormous amount of unforeseen "features" in the newly created application. Have any of you dealt with a company like this? If you did how did you preserve your sanity?

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  • what is the purpose of arrows?

    - by Simon
    I am learning functionnal programming with Haskell, and I try to grab concepts by first understanding why do I need them. I would like to know the goal of arrows in functional programming languages. What problem do they solve? I checked http://en.wikibooks.org/wiki/Haskell/Understanding_arrows and http://www.cse.chalmers.se/~rjmh/afp-arrows.pdf. All I understand is that they are used to describe graphs for computations, and that they allow easier point free style coding. The article assume that point free style is generally easier to understand and to write. This seems quite subjective to me. In another article (http://en.wikibooks.org/wiki/Haskell/StephensArrowTutorial#Hangman:_Main_program), a hangman game is implemented, but I cannot see how arrows makes this implementation natural. I could find a lot of papers describing the concept, but nothing about the motivation. What I am missing?

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  • Why does Facebook convert PHP code to C++?

    - by user72245
    I read that Facebook started out in PHP, and then to gain speed, they now compile PHP as C++ code. If that's the case why don't they: Just program in c++? Surely there must be SOME errors/bugs when hitting a magic compiler button that ports PHP to c++ code , right? If this impressive converter works so nicely, why stick to PHP at all? Why not use something like Ruby or Python? Note -- I picked these two at random, but mostly because nearly everyone says coding in those languages is a "joy". So why not develop in a super great language and then hit the magic c++ compile button?

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