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  • Drag and drop + custom drawing in Android

    - by Rich
    I am working on something that needed custom drag-and-drop functionality, so I have been subclassing View, doing a bunch of math in response to touch events, and then rendering everything manually through code on the canvas in onDraw. Now, the more functionality I add, the more the code is growing out of control and I find myself writing a ton more code than I would expect to write in a high level environment like Android. Is this how it's done, or am I missing something? If I'm not doing anything fancy in the UI, the framework handles the majority of my interactions. Built-in controls handle the touches and drags, and my code is pretty much limited to business logic and data. Is there a way to leverage the power of some of the UI controls and things like animations while also doing some of it manually in the onDraw canvas? Is there an accepted standard of when to use one or the other (if indeed the two approaches can be mixed)?

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  • Lucene setboost doesn't work

    - by Keven
    Hi all, OUr team just upgrade lucene from 2.3 to 3.0 and we are confused about the setboost and getboost of document. What we want is just set a boost for each document when add them into index, then when search it the documents in the response should have different order according to the boost I set. But it seems the order is not changed at all, even the boost of each document in the search response is still 1.0. Could some one give me some hit? Following is our code: String[] a = new String[] { "schindler", "spielberg", "shawshank", "solace", "sorcerer", "stone", "soap", "salesman", "save" }; List strings = Arrays.asList(a); AutoCompleteIndex index = new Index(); IndexWriter writer = new IndexWriter(index.getDirectory(), AnalyzerFactory.createAnalyzer("en_US"), true, MaxFieldLength.LIMITED); float i = 1f; for (String string : strings) { Document doc = new Document(); Field f = new Field(AutoCompleteIndexFactory.QUERYTEXTFIELD, string, Field.Store.YES, Field.Index.NOT_ANALYZED); doc.setBoost(i); doc.add(f); writer.addDocument(doc); i += 2f; } writer.close(); IndexReader reader2 = IndexReader.open(index.getDirectory()); for (int j = 0; j < reader2.maxDoc(); j++) { if (reader2.isDeleted(j)) { continue; } Document doc = reader2.document(j); Field f = doc.getField(AutoCompleteIndexFactory.QUERYTEXTFIELD); System.out.println(f.stringValue() + ":" + f.getBoost() + ", docBoost:" + doc.getBoost()); doc.setBoost(j); }

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  • Type-safe mapping from Class<T> to Thing<T>

    - by Joonas Pulakka
    I want to make a map-kind of container that has the following interface: public <T> Thing<T> get(Class<T> clazz); public <T> void put(Class<T> clazz, Thing<T> thing); The interesting point is that the Ts in each Class<T><- Thing<T> pair is the same T, but the container should be able to hold many different types of pairs. Initially I tried a (Hash)Map. But, for instance, Map<Class<T>, Thing<T>> is not right, because then T would be same T for all pairs in that map. Of course, Map<Class<?>, Thing<?>> works, but then I don't have type-safety guarantees so that when I get(String.class), I can't be sure that I get a Thing<String> instance back. Is there a way to accomplish the kind of type safety that I'm looking for?

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  • How to Implement Custom List View for the list Items in Android Application

    - by avadhani
    I had a problem with the list view having both parent list and the child list of the list activity(implemented through database query). I wish to show them differing their properties by changing the text style (parent list items are in bold, child list items are in normal style). The following is the code from which all the child and parent list items having the same style(bold): String sql = "SELECT Parentid,Childid,Name from (select com.Parentid, com.Childid, com.Name from table1 mem inner join table2 cd on mem.column1=cd.column1 inner join table3 com on com.childid = mem.childid where Parentid is NULL UNION SELECT com.Parentid, com.Childid,com.Name from table1 mem inner join table3 com on com.childid = mem.childid inner join table2 cd on mem.column1=cd.column1 where Parentid is NOT NULL) a group by Parentid, Childid;"; Cursor cdata = myDbHelper.getView(sql); and the List Adapter is: private static final String fields[] = {"Name"}; int[] names = new int[] {R.id.name}; SimpleCursorAdapter adapter2 = new SimpleCursorAdapter(this,R.layout.clientlist1, cdata, fields,names ); and the clientlist.xml is: <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="horizontal" android:layout_width="fill_parent" android:layout_height="fill_parent" android:id="@+id/MainLayout" android:padding="5px"> <TextView android:id="@+id/name" android:layout_alignParentRight="true" android:layout_width="fill_parent" android:layout_height="wrap_content" android:textSize="12sp" android:textColor="#104082" android:textStyle="bold" android:layout_weight="1" /> From this i am getting the list having the complete list having both parent and child list items in a single list view. I wish to differ in their text style(bold, normal) for parent and child items respectively. Please help me with the code/links. Thanks a lot in advance.

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  • Do Hibernate table classes need to be Serializable?

    - by Scott Leis
    I have inherited a Websphere Portal project that uses Hibernate 3.0 to connect to a SQL Server database. There are about 130 Hibernate table classes in this project. They all implement Serializable. None of them declare a serialVersionUID field, so the Eclipse IDE shows a warning for all of these classes. Is there any actual need for these classes to implement Serializable? If so, is there any tool to add a generated serialVersionUID field to a large number of classes at once (just to make the warnings go away) ?

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  • Configuring Hadoop logging to avoid too many log files

    - by Eric Wendelin
    I'm having a problem with Hadoop producing too many log files in $HADOOP_LOG_DIR/userlogs (the Ext3 filesystem allows only 32000 subdirectories) which looks like the same problem in this question: http://stackoverflow.com/questions/2091287/error-in-hadoop-mapreduce My question is: does anyone know how to configure Hadoop to roll the log dir or otherwise prevent this? I'm trying to avoid just setting the "mapred.userlog.retain.hours" and/or "mapred.userlog.limit.kb" properties because I want to actually keep the log files. I was also hoping to configure this in log4j.properties, but looking at the Hadoop 0.20.2 source, it writes directly to logfiles instead of actually using log4j. Perhaps I don't understand how it's using log4j fully. Any suggestions or clarifications would be greatly appreciated.

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  • gae xmpp outbound service

    - by cometta
    currently i create xmppservlet like below public void doPost(HttpServletRequest req, HttpServletResponse resp) throws IOException { JID jid = new JID("[email protected]"); Message msg = new MessageBuilder() .withRecipientJids(jid) .withBody("hi Hello i'm a fancy GAE app, how are you?") .build(); XMPPService xmpp = XMPPServiceFactory.getXMPPService(); SendResponse status = xmpp.sendMessage(msg); } by doing this, from [email protected], i need to send a message to [email protected] only, will [email protected] send out the message back to [email protected]. Is there anyway to programatically send out xmpp message without having [email protected] to initial chat window with [email protected] and send the first message? This should be consider outbound-service right? how to do this?

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  • How can I make properties files mandatory in Spring?

    - by Paulo Guedes
    I have an ApplicationContext.xml file with the following node: <context:property-placeholder location="classpath:hibernate.properties, classpath:pathConfiguration.properties" /> It specifies that both properties files will be used by my application. But if one of these files does not exist, no error ir thrown. How can I throw an exception for any of these files? They should me mandatory.

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  • Send data from Service to Widget on Android.

    - by Jose Vega
    I am writing a widget on Android 1.6 that shows the minutes that a person has used on the current month. The way I have it setup is by having a service that listens to the state of the phone and when the phone is picked up, it starts the timer and when the person hangs up, ends a timer. I would like to send this variable(long duration) over to my appWidgetProvider so I could update the edit text on it.

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  • Is there a way in CXF to disable the SoapCompressed header for debugging purposes?

    - by Don Branson
    I'm watching CXF service traffic using DonsProxy, and the CXF client sends an HTTP header "SoapCompressed": HttpHeadSubscriber starting... Sender is CLIENT at 127.0.0.1:2680 Packet ID:0-1 POST /yada/yada HTTP/1.1 Content-Type: text/xml; charset=UTF-8 SoapCompressed: true Accept-Encoding: gzip,gzip;q=1.0, identity; q=0.5, *;q=0 SOAPAction: "" Accept: */* User-Agent: Apache CXF 2.2 Cache-Control: no-cache Pragma: no-cache Host: localhost:9090 Connection: keep-alive Transfer-Encoding: chunked I'd like to turn SoapCompressed off in my dev environment so that I can see the SOAP on the wire. I've searched Google and grepped the CXF source code, but don't see anything in the docs or code that reference this. Any idea how to make the client send "SoapCompressed: off" instead, without routing it through Apache HTTPD or the like? Is there a way to configure it at the CXF client, in other words?

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  • reversing keys/values - create new instance of HashMap

    - by stck777
    I’ve got an existing instance of HashMap simply called sale (it is Map) I use it to log customers and items history. Is there a way to create a new instance of HashMap, that effectively reverses this usage? i.e will show each item purchased as a unique key and the corresponding value as a String set of the customers that have purchased that product. I suspect there is a simple process using keySet() in some way to iterate over the sales map but I just can’t see how to do this. Any help would be much appreciated.

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  • use of system.exit(0)

    - by Warrior
    public class WrapperTest { static { print(10); } static void print(int x) { System.out.println(x); System.exit(0); } } In the above code System.exit(0) is used to stop the program. What argument does that method take? Why do we gave it as 0. Can anyone explain the concept?Thanks.

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  • How to disable expand sign in Swing JTree?

    - by user2899630
    I'm working in Swing and I would like to disable the expand (plus [+]) sign on a certain type of nodes. Not sure how to do it because my nodes aren't leaves and I also cannot use setShowsRootHandles (which is only for the root). I'm referring to to JTree: suppose i got this structure: Root --[+] node1 --[+] node2 when I load this structure i would like not to see the [+] sign on node2 (because it a special type node). But I also would like to expand it by using a special command. I've overridden isLeaf() (method from DefaultMutableTreeNode) so it would set to to TRUE when i'm in the special type node, but then when I'm trying to expand it, it wouldn't expand because isLeaf() == TRUE... Hope this will make things more clear.

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  • JXTreeTable and BorderHighlighter Drawing Border on All Rows

    - by Kevin Rubin
    I'm using a BorderHighlighter on my JXTreeTable to put a border above each of the table cells on non-leaf rows to give a more clear visual separator for users. The problem is that when I expand the hierarchical column, all cells in the hierarchical column, for all rows, include the Border from the Highlighter. The other columns are displaying just fine. My BorderHighlighter is defined like this: Highlighter topHighlighter = new BorderHighlighter(new HighlightPredicate() { @Override public boolean isHighlighted(Component component, ComponentAdapter adapter) { TreePath path = treeTable.getPathForRow(adapter.row); TreeTableModel model = treeTable.getTreeTableModel(); Boolean isParent = !model.isLeaf(path.getLastPathComponent()); return isParent; } }, BorderFactory.createMatteBorder(2, 0, 0, 0, Color.RED)); I'm using SwingX 1.6.5.

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  • Stuck at being unable to print a substring no more than 4679 characters

    - by Newcoder
    I have a program that does string manipulation on very large strings (around 100K). The first step in my program is to cleanup the input string so that it only contains certain characters. Here is my method for this cleanup: public static String analyzeString (String input) { String output = null; output = input.replaceAll("[-+.^:,]",""); output = output.replaceAll("(\\r|\\n)", ""); output = output.toUpperCase(); output = output.replaceAll("[^XYZ]", ""); return output; } When i print my 'input' string of length 97498, it prints successfully. My output string after cleanup is of length 94788. I can print the size using output.length() but when I try to print this in Eclipse, output is empty and i can see in eclipse output console header. Since this is not my final program, so I ignored this and proceeded to next method that does pattern matching on this 'cleaned-up' string. Here is code for pattern matching: public static List<Integer> getIntervals(String input, String regex) { List<Integer> output = new ArrayList<Integer> (); // Do pattern matching Pattern p1 = Pattern.compile(regex); Matcher m1 = p1.matcher(input); // If match found while (m1.find()) { output.add(m1.start()); output.add(m1.end()); } return output; } Based on this program, i identify the start and end intervals of my pattern match as 12351 and 87314. I tried to print this match as output.substring(12351, 87314) and only get blank output. Numerous hit and trial runs resulted in the conclusion that biggest substring that i can print is of length 4679. If i try 4680, i again get blank input. My confusion is that if i was able to print original string (97498) length, why i couldnt print the cleaned-up string (length 94788) or the substring (length 4679). Is it due to regular expression implementation which may be causing some memory issues and my system is not able to handle that? I have 4GB installed memory.

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  • Create a triangle out of stars using only recursion

    - by Ramblingwood
    I need to to write a method that is called like printTriangle(5);. We need to create an iterative method and a recursive method (without ANY iteration). The output needs to look like this: * ** *** **** ***** This code works with the iterative but I can't adapt it to be recursive. public void printTriangle (int count) { int line = 1; while(line <= count) { for(int x = 1; x <= line; x++) { System.out.print("*"); } System.out.print("\n"); line++; } } I should not that you cannot use any class level variables or any external methods. Thanks.

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  • Scrum stories and behind the scenes features

    - by James P.
    As I understand things, the Scrum backlog is composed of a series of Stories that represent something for the end user and this is further decomposed into Features. If this is the case, where does all the behind the scenes features go that aren't really linked to a story but are still useful? For example, say I'm making an application that catalogs the contents of a hard drive. A story wouldn't require it but having an md5 hash on each file would be a nice feature.

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  • Parsing custom time format with SimpleDateFormat

    - by ggrigery
    I'm having trouble parsing a date format that I'm getting back from an API and that I have never seen (I believe is a custom format). An example of a date: /Date(1353447000000+0000)/ When I first encountered this format it didn't take me long to see that it was the time in milliseconds with a time zone offset. I'm having trouble extracting this date using SimpleDateFormat though. Here was my first attempt: String weirdDate = "/Date(1353447000000+0000)/"; SimpleDateFormat sdf = new SimpleDateFormat("'/Date('SSSSSSSSSSSSSZ')/'"); Date d1 = sdf.parse(weirdDate); System.out.println(d1.toString()); System.out.println(d1.getTime()); System.out.println(); Date d2 = new Date(Long.parseLong("1353447000000")); System.out.println(d2.toString()); System.out.println(d2.getTime()); And output: Tue Jan 06 22:51:41 EST 1970 532301760 Tue Nov 20 16:30:00 EST 2012 1353447000000 The date (and number of milliseconds parsed) is not even close and I haven't been able to figure out why. After some troubleshooting, I discovered that the way I'm trying to use SDF is clearly flawed. Example: String weirdDate = "1353447000000"; SimpleDateFormat sdf = new SimpleDateFormat("S"); Date d1 = sdf.parse(weirdDate); System.out.println(d1.toString()); System.out.println(d1.getTime()); And output: Wed Jan 07 03:51:41 EST 1970 550301760 I can't say I've ever tried to use SDF in this way to just parse a time in milliseconds because I would normally use Long.parseLong() and just pass it straight into new Date(long) (and in fact the solution I have in place right now is just a regular expression and parsing a long). I'm looking for a cleaner solution that I can easily extract this time in milliseconds with the timezone and quickly parse out into a date without the messy manual handling. Anyone have any ideas or that can spot the errors in my logic above? Help is much appreciated.

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  • Weak hashmap with weak references to the values?

    - by Razor Storm
    I am building an android app where each entity has a bitmap that represents its sprite. However, each entity can be be duplicated (there might be 3 copies of entity asdf for example). One approach is to load all the sprites upfront, and then put the correct sprite in the constructors of the entities. However, I want to decode the bitmaps lazily, so that the constructors of the entities will decode the bitmaps. The only problem with this is that duplicated entities will load the same bitmap twice, using 2x the memory (Or n times if the entity is created n times). To fix this, I built a SingularBitmapFactory that will store a decoded Bitmap into a hash, and if the same bitmap is asked for again, will simply return the previously hashed one instead of building a new one. Problem with this, though, is that the factory holds a copy of all bitmaps, and so won't ever get garbage collected. What's the best way to switch the hashmap to one with weakly referenced values? In otherwords, I want a structure where the values won't be GC'd if any other object holds a reference to it, but as long as no other objects refers it, then it can be GC'd.

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  • Collision problems with drag-n-drop puzzle game.

    - by Amplify91
    I am working on an Android game similar to the Rush Hour/Traffic Jam/Blocked puzzle games. The board is a square containing rectangular pieces. Long pieces may only move horizontally, and tall pieces may only move vertically. The object is to free the red piece and move it out of the board. This game is only my second ever programming project in any language, so any tips or best practices would be appreciated along with your answer. I have a class for the game pieces called Pieces that describes how they are sized and drawn to the screen, gives them drag-and-drop functionality, and detects and handles collisions. I then have an activity class called GameView which creates my layout and creates Pieces objects to add to a RelativeLayout called Board. I have considered making Board its own class, but haven't needed to yet. Here's what my work in progress looks like: My Question: Most of this works perfectly fine except for my collision handling. It seems to be detecting collisions well but instead of pushing the pieces outside of each other when there is a collision, it frantically snaps back and forth between (what seems to be) where the piece is being dragged to and where it should be. It looks something like this: Another oddity: when the dragged piece collides with a piece to its left, the collision handling seems to work perfectly. Only piece above, below, and to the right cause problems. Here's the collision code: @Override public boolean onTouchEvent(MotionEvent event){ float eventX = event.getX(); float eventY = event.getY(); switch (event.getAction()) { case MotionEvent.ACTION_DOWN: //check if touch is on piece if (eventX > x && eventX < (x+width) && eventY > y && eventY < (y+height)){ initialX=x; initialY=y; break; }else{ return false; } case MotionEvent.ACTION_MOVE: //determine if piece should move horizontally or vertically if(width>height){ for (Pieces piece : aPieces) { //if object equals itself in array, skip to next object if(piece==this){ continue; } //if next to another piece, //do not allow to move any further towards said piece if(eventX<x&&(x==piece.right+1)){ return false; }else if(eventX>x&&(x==piece.x-width-1)){ return false; } //move normally if no collision //if collision, do not allow to move through other piece if(collides(this,piece)==false){ x = (eventX-(width/2)); }else if(collidesLeft(this,piece)){ x = piece.right+1; break; }else if(collidesRight(this,piece)){ x = piece.x-width-1; break; } } break; }else if(height>width){ for (Pieces piece : aPieces) { if(piece==this){ continue; }else if(collides(this,piece)==false){ y = (eventY-(height/2)); }else if(collidesUp(this,piece)){ y = piece.bottom+1; break; }else if(collidesDown(this,piece)){ y = piece.y-height-1; break; } } } invalidate(); break; case MotionEvent.ACTION_UP: // end move if(this.moves()){ GameView.counter++; } initialX=x; initialY=y; break; } // parse puzzle invalidate(); return true; } This takes place during onDraw: width = sizedBitmap.getWidth(); height = sizedBitmap.getHeight(); right = x+width; bottom = y+height; My collision-test methods look like this with different math for each: private boolean collidesDown(Pieces piece1, Pieces piece2){ float x1 = piece1.x; float y1 = piece1.y; float r1 = piece1.right; float b1 = piece1.bottom; float x2 = piece2.x; float y2 = piece2.y; float r2 = piece2.right; float b2 = piece2.bottom; if((y1<y2)&&(y1<b2)&&(b1>=y2)&&(b1<b2)&&((x1>=x2&&x1<=r2)||(r1>=x2&&x1<=r2))){ return true; }else{ return false; } } private boolean collides(Pieces piece1, Pieces piece2){ if(collidesLeft(piece1,piece2)){ return true; }else if(collidesRight(piece1,piece2)){ return true; }else if(collidesUp(piece1,piece2)){ return true; }else if(collidesDown(piece1,piece2)){ return true; }else{ return false; } } As a second question, should my x,y,right,bottom,width,height variables be ints instead of floats like they are now? Also, any suggestions on how to implement things better would be greatly appreciated, even if not relevant to the question! Thanks in advance for the help and for sitting through such a long question! Update: I have gotten it working almost perfectly with the following code (this doesn't include the code for vertical pieces): @Override public boolean onTouchEvent(MotionEvent event){ float eventX = event.getX(); float eventY = event.getY(); switch (event.getAction()) { case MotionEvent.ACTION_DOWN: //check if touch is on piece if (eventX > x && eventX < (x+width) && eventY > y && eventY < (y+height)){ initialX=x; initialY=y; break; }else{ return false; } case MotionEvent.ACTION_MOVE: //determine if piece should move horizontally or vertically if(width>height){ for (Pieces piece : aPieces) { //if object equals itself in array, skip to next object if(piece==this){ continue; } //check if there the possibility for a horizontal collision if(this.isAllignedHorizontallyWith(piece)){ //check for and handle collisions while moving left if(this.isRightOf(piece)){ if(eventX>piece.right+(width/2)){ x = (int)(eventX-(width/2)); //move normally }else{ x = piece.right+1; } } //check for and handle collisions while moving right if(this.isLeftOf(piece)){ if(eventX<piece.x-(width/2)){ x = (int)(eventX-(width/2)); }else{ x = piece.x-width-1; } } break; }else{ x = (int)(eventX-(width/2)); } The only problem with this code is that it only detects collisions between the moving piece and one other (with preference to one on the left). If there is a piece to collide with on the left and another on the right, it will only detect collisions with the one on the left. I think this is because once it finds a possible collision, it handles it without finishing looping through the array holding all the pieces. How do I get it to check for multiple possible collisions at the same time?

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  • How to change the BlackBerry volume, or mute it?

    - by devguy
    My current code is this: int volume = Alert.getVolume(); // reads 100 Alert.setVolume(0); It DOESN'T change the volume setting, like it would be supposed to do :( Even calling Alert.mute(true) doesn't produce any good effect. Audio.setVolume(0) also doesn't work! I'm running this on a Curve 8310. I have another software installed though that successfully manages to lower the volume setting a lot...so I suppose I'm doing something wrong. Any idea?

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  • How to solve docbuiler saxexception: unexpected end of document?

    - by user211992
    I have a service that gives some car information in an xml format. <?xml version="1.0" encoding='UTF-8'?> <car> <id>5</id> <name>qwer</name> </car> <car> <id>6</id> <name>qwert</name> </car> Now the problem that I'm having is that my DocumentBuilderFactory docBuilderFactory = DocumentBuilderFactory.newInstance(); DocumentBuilder docBuilder = docBuilderFactory.newDocumentBuilder(); Document doc = docBuilder.parse(xml); Sometimes throws a SAXException (sometimes it works just fine, but when I reboot the server (still in development) I sometimes keep getting it) with as cause SAXException: unexpected end of document. But when I place a bufferreader there to see what it's receiving and I copy the value into an xml document and I open it in firefox/ie it looks just fine.

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  • Where are the really high quality and complex Swing components?

    - by jouhni
    Looking at Swing, I have the feeling that it comes with many useful and reasonable atomic components in its core. And when I look at the Web there are hundrets of quickly plugged together components (among them many date/time pickers, pimped lists and tables), which have in common that I could easily write them on my own, if I needed them. When I build big software and come to the point where I need a domain-specific component which is really big, I mostly come to the point where I have to write it on my own, which, due to the point that they are not just plugged together lists and tables, isn't done qickly. So, the question is, why are there no Swing component galleries which contain more than just customized date/time pickers or lists with added tree support. Where are the components which really raise the level of abstraction, or are in best case domain-specific?

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  • SPRING: How do you programmatically instantiate classes based on information passed from Flex UI

    - by babyangel86
    Imagine the UI passes back an XMl node as such: <properties> <type> Source </type> <name> Blooper </name> <delay> <type> Deterministic </type> <parameters> <param> 4 </param> </parameters> <delay> <batch> <type> Erlang </type> <parameters> <param> 4 </param> <param> 6 </param> </parameters> <batch> And behind the scene what it is asking that you instantiate a class as such: new Source("blooper", new Exp(4), new Erlang(4,6); The problem lies in the fact that you don't know what class you will need to processing, and you will be sent a list of these class definitions with instructions on how they can be linked to each other. I've heard that using a BeanFactoryPostProcessor might be helpful, or a property editor/convertor. However I am at a loss as to how best to use them to solve my problem. Any help you can provide will be much appreciated.

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