Search Results

Search found 97614 results on 3905 pages for 'online code editing'.

Page 862/3905 | < Previous Page | 858 859 860 861 862 863 864 865 866 867 868 869  | Next Page >

  • NSOutlineView with Drag and Drop

    - by bob
    I read the other post here on Outlineviews and DND, but I can't get my program to work. At the bottom of this post is a link to a zip of my project. Its very basic with only an outlineview and button. I want it to receive text files being dropped on it, but something is wrong with my code or connections. I tried following Apple's example code of their NSOutline Drag and Drop, but I'm missing something. 1 difference is my program is a document based program and their example isn't. I set the File's Owner to receive delegate actions, since that's where my code to handle drag and drop is, as well as a button action. Its probably a simple mistake, so could someone please look at it and tell me what I'm doing wrong? Here is a link to the file: http://www.4shared.com/file/or1A7aHk/OutlineDragDrop.html

    Read the article

  • Anyone get mach_inject working on snow leopard?

    - by overboming
    Project is now on github and here is the link to my issue I successfully compiled the whole thing and able to run rejector and rejectee separately. But the injector will crash the injectee when injecting code to the target process. mach_inject_test_injectee.app 's standard output: mach error on bundle load (os/kern) successful mach error on bundle load (os/kern) successful mach error on bundle load (os/kern) successful mach error on bundle load (os/kern) successful mach error on bundle load (os/kern) successful FS rep /Users/Malic/Documents/Code/c/mach_star/mach_inject_test/build/Development/mach_inject_test_injector.app/Contents/Resources/mach_inject_test_injected.bundle/Contents/MacOS/mach_inject_test_injected LOADDDDDDDDDD! Assertion failed: (0), function +[injected_PrincipalClass load], file /Users/Malic/Documents/Code/c/mach_star/mach_inject_test/injected-PrincipalClass.m, line 25. Abort trap mach_inject_test_injector 's standard output injecting into pid 3680 injecting pid mach_inject failing.. (os/kern) successful mach inject done? 0 hi It seems from the output the injector is not notified from the injectee, any ideas? thanks.

    Read the article

  • Have you been in cases where TDD increased development time?

    - by BillyONeal
    Hello everyone :) I was reading http://stackoverflow.com/questions/2512504/tdd-how-to-start-really-thinking-tdd and I noticed many of the answers indicate that tests + application should take less time than just writing the application. In my experience, this is not true. My problem though is that some 90% of the code I write has a TON of operating system calls. The time spent to actually mock these up takes much longer than just writing the code in the first place. Sometimes 4 or 5 times as long to write the test as to write the actual code. I'm curious if there are other developers in this kind of a scenario.

    Read the article

  • What's the fastest way to check the availability of a SQL Server server?

    - by mwolfe02
    I have an MS Access program in use in multiple locations. It connects to MS SQL Server tables, but the server name is different in each location. I am looking for the fastest way to test for the existence of a server. The code I am currently using looks like this: ShellWait "sc \\" & ServerName & " qdescription MSSQLSERVER > " & Qt(fn) FNum = FreeFile() Open fn For Input As #FNum Line Input #FNum, Result Close #FNum Kill fn If InStr(Result, "SUCCESS") Then ... ShellWait: executes a shell command and waits for it to finish Qt: wraps a string in double quotes fn: temporary filename variable I run the above code against a list of server names (of which only one is normally available). The code takes about one second if the server is available and takes about 8 seconds for each server that is unavailable. I'd like to get both of these lower, if possible, but especially the fail case as this one happens most often.

    Read the article

  • Wanted: Command line HTML5 beautifier

    - by blinry
    Wanted A command line HTML5 beautifier running under Linux. Input Garbled, ugly HTML5 code. Possibly the result of multiple templates. You don't love it, it doesn't love you. Output Pure beauty. The code is nicely indented, has enough line breaks, cares for it's whitespace. Rather than viewing it in a webbrowser, you would like to display the code on your website directly. Suspects tidy does too much (heck, it alters my doctype!), and it doesn't work well with HTML5. Maybe there is a way to make it cooperate and not alter anything? vim does too little. It only indents. I want the program to add and remove line breaks, and to play with the whitespace inside of tags. DEAD OR ALIVE!

    Read the article

  • SQLite.Net Issue With BeginTransaction

    - by cam
    I'm trying to use System.Data.Sqlite library, and I'm following the documentation about optimizing inserts so I copied this code directly out of the documentation: using (SQLiteTransaction mytransaction = myconnection.BeginTransaction()) { using (SQLiteCommand mycommand = new SQLiteCommand(myconnection)) { SQLiteParameter myparam = new SQLiteParameter(); int n; mycommand.CommandText = "INSERT INTO [MyTable] ([MyId]) VALUES(?)"; mycommand.Parameters.Add(myparam); for (n = 0; n < 100000; n ++) { myparam.Value = n + 1; mycommand.ExecuteNonQuery(); } } mytransaction.Commit(); } Now, I initialize I connection right before that by using SqlConnection myconnection = new SqlConnection("Data Source=blah"); I have a Database named blah, with the correct tables and values. The problem is when I run this code, it says "Operation is not valid due to the current state of the object" I've tried changing the code around several times, and it still points to BeginTransaction. What gives?

    Read the article

  • MSMQ.MSMQQueueInfo PathName Not Accepted

    - by user357596
    I am using MSMQ.MSMQQueueInfo with jscript on Windows 7 (the latest MSMQ version). This is being run on a domain joined computer. For some reason unknown to me, it just will not accept the PathName I give it (which is in an acceptable format). Here is the code: var qi = new ActiveXObject ("MSMQ.MSMQQueueInfo"); qi.PathName = "FormatName:Direct=OS:mycomputer\\Private$\\myqueue"; I know this PathName works, because I use the exact same path in c#, and that works: queue = new MessageQueue("FormatName:DIRECT=OS:" + contollerName + "\\Private$\\" + queueName); When the code "qi.Open()" in the jscript code attempts to execute, it returns this error message: The queue path name specified is invalid. Has anyone else run into this? Ideas? Comments? Suggestions? Thank you in advance!

    Read the article

  • How to convert raw_input() into a directory?

    - by Azeworai
    Hi everyone, I just picked up IronPython and I've been trying to get this IronPython script going but I'm stuck at trying to get a Path input from raw_input to be a directory path. The first block of code is the broken one that I'm working on. import System from System import * from System.IO import * from System.Diagnostics import * inputDirectory = raw_input("Enter Input Directory's full path [eg. c:\\vid\\]: ") print ("In: "+inputDirectory) outputDirectory = inputDirectory +"ipod\\" print ("Out: "+outputDirectory) #create the default output directory for s in DirectoryInfo(inputDirectory).GetFiles("*.avi"): print s.FullName arg = String.Format('-i "{0}" -t 1 -c 1 -o "{1}" --preset="iPod"' , s.FullName, outputDirectory + s.Name.Replace(".avi", ".mp4")) print arg proc = Process.Start("C:\\Program Files\\Handbrake\\HandBrakeCLI.exe", arg) #path to handbrake goes here proc.WaitForExit() The following code block is what I have working at the moment. import System from System import * from System.IO import * from System.Diagnostics import * for s in DirectoryInfo("F:\\Tomorrow\\").GetFiles("*.avi"): arg = String.Format('-i "{0}" -t 1 -c 1 -o "{1}" --preset="iPod"' , s.FullName, "F:\\Tomorrow\\ipod\\" + s.Name.Replace(".avi", ".mp4")) print arg proc = Process.Start("C:\\Program Files\\Handbrake\\HandBrakeCLI.exe", arg) #path to handbrake goes here proc.WaitForExit() PS: Credit for the above working code goes to Joseph at jcooney.net

    Read the article

  • Designer throwing up an error!

    - by Luke
    I have a dropdown list that I want to show only certain options when a bool is true of false. if (mainForm.boolEdit == true) { this.cmbStatusBox.Items.AddRange(new object[] { "Cooking", "In-transit", "Delivered"}); } else { this.cmbStatusBox.Items.AddRange(new object[] { "Ordered"}); } I put this code into the saveForm.Designer.cs and got the following error: The designer cannot process the code at line 205: if (mainForm.boolEdit == true) { this.cmbStatusBox.Items.AddRange(new object[] { "Cooking", "In-transit", "Delivered"}); } else { this.cmbStatusBox.Items.AddRange(new object[] { "Ordered"}); } The code within the method 'InitializeComponent' is generated by the designer and should not be manually modified. Please remove any changes and try opening the designer again. What are my alternatives?

    Read the article

  • How to call ejabberdctl from PHP (Apache)

    - by Adil
    Hi, I am trying to call ejabberdctl from PHP but i keep getting an error code of 3 (Failed RPC connection to the node ejabberd@localhost: nodedown). My PHP script contains the following code to add friends : exec('sudo /opt/ejabberd-2.1.2/bin/ejabberdctl add_rosteritem adil.baig40122310029739 godudu.com chburaska0822431111022397 godudu.com chburaska0822431111022397 Friends both', $output, $retCode); exec('sudo /opt/ejabberd-2.1.2/bin/ejabberdctl add_rosteritem chburaska0822431111022397 godudu.com adil.baig40122310029739 godudu.com adil.baig40122310029739 Friends both', $output, $retCode); I have also added ejabberdctl to /etc/sudoers like so : # Custom entry for ejabberdctl, so it can be used via PHP www-data ALL= NOPASSWD: /opt/ejabberd-2.1.2/bin/ejabberdctl I have also added the ejabberd bin directory to /etc/environment, like so : PATH="/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/opt/ejabberd-2.1.2/bin" source /etc/environment Everytime i run the PHP script $retCode (the exec return code) returns 3, but if i run the same php file from the command line it works. Help!

    Read the article

  • Is there a non-blocking version of MessageBox.Show (or something like it)?

    - by Dan Tao
    Often you just want to notify the user that something has occurred, but there's really no need for any input from them. In this common scenario, I sometimes see code like this: MessageBox.Show("Something has occurred", "Something", MessageBoxButtons.OK); This code, as we all know, causes a little pop-up window to appear with only an OK button. Now here's the thing: this code blocks (the UI thread). But in the vast majority of cases, it seems to me, if you only have an OK button, there's very little need to block. (Isn't the purpose of blocking typically to receive some input from the user? And if the user's only choice is "OK," in this typical case, isn't blocking pretty pointless?) Obviously I could just write my own little form that does basically exactly what MessageBox.Show does, except that it returns nothing (no DialogResult) and doesn't block. But I was just wondering if something like this exists already that I didn't know about.

    Read the article

  • Jquery Accordion Close then Open

    - by Jon
    Hi Everyone, I've set up a number of accordions on a page using the jquery accordion plugin so I can implement expand all and collapse all functionality. Each ID element is it's own accordion and the code below works to close them all no matter which ones are already open: $("#contact, #address, #email, #sales, #equipment, #notes, #marketingdata") .accordion("activate", -1) ; My problem is with the expand all. When I have them all expand with this code: $("#contact, #address, #email, #sales, #equipment, #notes, #marketingdata") .accordion("activate", 0) ; Some will contract and some will expand based on whether or not they are previously open. My idea to correct this was to collapse them all and then expand them all when the expand all was clicked. This code however won't execute properly: $("#contact, #address, #email, #sales, #equipment, #notes, #marketingdata") .accordion("activate", -1) ; $("#contact, #address, #email, #sales, #equipment, #notes, #marketingdata") .accordion("activate", 0) ; It will only hit the second command and not close them all first. Any suggestions?

    Read the article

  • In Cocoa, why won't a textfield be shown until after the IBAction is completely executed?

    - by Nano8Blazex
    I have an IBAction with some simple code inside: -(IBAction)change:(id)sender { [textfield setHidden:NO]; [self dolengthyaction]; } 'textfield' is an NSTextField in a nib file, and -'dolengthyaction' is a function that takes about a minute to finish executing. My question is: Why isn't the textfield shown until AFTER "dolengthyaction" is done executing? I want it to be revealed before the dolengthyaction starts taking place. Is this an inherent problem or is there something wrong with my code? (or in another part of my code?) I'm still not very good at programming so I apologize if I worded something badly and formatted something wrong.

    Read the article

  • ASP.NET Request.ServerVariables["SERVER_PORT_SECURE"] and proxy SSL by load balancer

    - by frankadelic
    We have some legacy ASP.NET code that detects if a request is secure, and redirects to the https version of the page if required. This code uses Request.ServerVariables["SERVER_PORT_SECURE"] to detect if SSL is needed. Our operations team has suggested doing proxy SSL at the load balancer (F5 Big-IP) instead of on the web servers (assume for the purposes of this question that this is a requirement). The consequence would be that all requests appear as HTTP to the web server. My question: how can we let the web servers known that the incoming connection was secure before it hit the load balancer? Can we continue to use Request.ServerVariables["SERVER_PORT_SECURE"]? Do you know of a load balancer config that will send headers so that no application code changes are needed?

    Read the article

  • Using an IBAction method when it is not called from an action?

    - by cannyboy
    Are there any issues when using IBAction when it is not actually called from a user's action? If you have an action like -(IBAction)sayHello:(id)sender; You can call it from within your class like: [self sayHello:@"x"] The @"x" doesn't do anything, it just fills in for the sender. You can actually create an IBAction method without (id)sender -(IBAction)sayHello; and call it from both user's actions and from within the code, but then you won't get any useful sender info from the interface. What's the 'correct' way of filling in for the sender, when calling from the code? And can you create sender info to send when it's called from within the code? Just trying to figure it out.

    Read the article

  • How can I test ActiveRecord::RecordNotFound in my rails app?

    - by fursie
    Hi, I have this code in my controller and want to test this code line with a functional test. raise ActiveRecord::RecordNotFound if @post.nil? which assert method should I use? I use the built-in rails 2.3.5 test framework. I tried it with this code: test "should return 404 if page doesn't exist." do get :show, :url => ["nothing", "here"] assert_response :missing end but it doesn't work for me. Got this test output: test_should_return_404_if_page_doesn't_exist.(PageControllerTest): ActiveRecord::RecordNotFound: ActiveRecord::RecordNotFound app/controllers/page_controller.rb:7:in `show' /test/functional/page_controller_test.rb:21:in `test_should_return_404_if_page_doesn't_exist.'

    Read the article

  • Mass Ball-to-Ball Collision Handling (as in, lots of balls)

    - by BlueThen
    Update: Found out that I was using the radius as the diameter, which was why the mtd was overcompensating. Hi, StackOverflow. I've written a Processing program awhile back simulating ball physics. Basically, I have a large number of balls (1000), with gravity turned on. Detection works great, but my issue is that they start acting weird when they're bouncing against other balls in all directions. I'm pretty confident this involves the handling. For the most part, I'm using Jay Conrod's code. One part that's different is if (distance > 1.0) return; which I've changed to if (distance < 1.0) return; because the collision wasn't even being performed with the first bit of code, I'm guessing that's a typo. The balls overlap when I use his code, which isn't what I was looking for. My attempt to fix it was to move the balls to the edge of each other: float angle = atan2(y - collider.y, x - collider.x); float distance = dist(x,y, balls[ID2].x,balls[ID2].y); x = collider.x + radius * cos(angle); y = collider.y + radius * sin(angle); This isn't correct, I'm pretty sure of that. I tried the correction algorithm in the previous ball-to-ball topic: // get the mtd Vector2d delta = (position.subtract(ball.position)); float d = delta.getLength(); // minimum translation distance to push balls apart after intersecting Vector2d mtd = delta.multiply(((getRadius() + ball.getRadius())-d)/d); // resolve intersection -- // inverse mass quantities float im1 = 1 / getMass(); float im2 = 1 / ball.getMass(); // push-pull them apart based off their mass position = position.add(mtd.multiply(im1 / (im1 + im2))); ball.position = ball.position.subtract(mtd.multiply(im2 / (im1 + im2))); except my version doesn't use vectors, and every ball's weight is 1. The resulting code I get is this: PVector delta = new PVector(collider.x - x, collider.y - y); float d = delta.mag(); PVector mtd = new PVector(delta.x * ((radius + collider.radius - d) / d), delta.y * ((radius + collider.radius - d) / d)); // push-pull apart based on mass x -= mtd.x * 0.5; y -= mtd.y * 0.5; collider.x += mtd.x * 0.5; collider.y += mtd.y * 0.5; This code seems to over-correct collisions. Which doesn't make sense to me because in no other way do I modify the x and y values of each ball, other than this. Some other part of my code could be wrong, but I don't know. Here's the snippet of the entire ball-to-ball collision handling I'm using: if (alreadyCollided.contains(new Integer(ID2))) // if the ball has already collided with this, then we don't need to reperform the collision algorithm return; Ball collider = (Ball) objects.get(ID2); PVector collision = new PVector(x - collider.x, y - collider.y); float distance = collision.mag(); if (distance == 0) { collision = new PVector(1,0); distance = 1; } if (distance < 1) return; PVector velocity = new PVector(vx,vy); PVector velocity2 = new PVector(collider.vx, collider.vy); collision.div(distance); // normalize the distance float aci = velocity.dot(collision); float bci = velocity2.dot(collision); float acf = bci; float bcf = aci; vx += (acf - aci) * collision.x; vy += (acf - aci) * collision.y; collider.vx += (bcf - bci) * collision.x; collider.vy += (bcf - bci) * collision.y; alreadyCollided.add(new Integer(ID2)); collider.alreadyCollided.add(new Integer(ID)); PVector delta = new PVector(collider.x - x, collider.y - y); float d = delta.mag(); PVector mtd = new PVector(delta.x * ((radius + collider.radius - d) / d), delta.y * ((radius + collider.radius - d) / d)); // push-pull apart based on mass x -= mtd.x * 0.2; y -= mtd.y * 0.2; collider.x += mtd.x * 0.2; collider.y += mtd.y * 0.2; Thanks. (Apologies for lack of sources, stackoverflow thinks I'm a spammer)

    Read the article

  • Cygwin bash syntax error - but script run perfectly well in Ubuntu

    - by Michael Mao
    #!/bin/bash if test "$#" == "4"; then echo "$*"; else echo "args-error" >&2; fi; This little code snippet troubles me a lot when I tried to run it on both Ubuntu and Cygwin. Ubuntu runs bash version 4.0+ whereas Cygwin runs 3.2.49; But I reckon version collision shall not be the cause of this, this code runs well under fedora 10 which is also using bash version 3.+ So basically I am wondering if there is a way to code my script once and for all so there are not to have this awful issue later on. Many thanks in advance.

    Read the article

  • Why do my MIPS crosscompiler works like this for NOT operation?

    - by Mazicky
    Hello, I setup my crosscompiler for making MIPS instructions. And it compiles C code well. but I found a weird thing for NOT operations. if i make code like int a; func(!a); and i studied MIPS instructions with text book that says "MIPS converts NOT operation to 'nor with zero'" So i thought it would converted like nor a a $zero but my compiler converts xori a a 0x0 sltu a 1 /////////////////////////////////////// i compiled the code with 'myaccount mipsel-unknown-linux-gnu-gcc -S myfilename.c' and it makes myfilename.s file.. what am i missing??

    Read the article

  • Is it possible to have a global exception hook?

    - by Heinrich Ulbricht
    Hi, my code is fairly well covered with exception handling (try..except). Some exceptions are not expected to happen and some exceptions happen fairly often, which is expected and ok. Now I want to add some automated tests for this code. It would be good to know how many exceptions happened during execution, so I can later see if the expected number was raised or anything unexpected happened. I don't want to clutter every exception handling block with debug code, so my question is: Is there a way to install some kind of global exception handler which sits right before all other exception handling blocks? I am searching for a central place to log these exceptions. Thanks for any suggestions! (And if this matters: it is Delphi 2009)

    Read the article

  • What would be the use of accepting itself as type arguments in generics

    - by Newtopian
    I saw some code on an unrelated question but it got me curious as I never saw such construct with Java Generics. What would be the use of creating a generic class that can take as type argument itself or descendants of itself. Here is example : abstract class A<E extends A> { abstract void foo(E x); } the first thing that came to mind would be a list that takes a list as parameter. Using this code feels strange, how do you declare a variable of type A ? Recursive declaration !? Does this even work ? If so did any of you see that in code ? How was it used ?

    Read the article

  • Is writing eSQL database independant or not?

    - by Robert Koritnik
    Using EF we can use LINQ to read data which is rather simple (especialy using fluent calls), but we have less control unless we write eSQL on our own. Is writing eSQL database actually data store independant code? So if we decide to change data store, can the same statements still be used? Is writing eSQL strings in your code pose any serious security threats similar to writing TSQL statements in plain strings? So we moved to SPs. Could we still mode eSQL scripts outside of code as well and use some other technique to make them a bit more secure?

    Read the article

  • Executing <script> elements inserted with .innerHTML

    - by phidah
    I've got a script that inserts some content into an element using innerHTML. The content could for example be: <script type="text/javascript">alert('test');</script> <strong>test</strong> Problem is that the code inside the <script> tag doesn't get executed. I googled it a bit but there were no apparent solutions. If I inserted the content using jQuery $(element).append(content);the script parts got eval'd before being injected into the DOM. Has anyone got a snippet of code that executes all the <script> elements? The jQuery code was a bit complex so I couldn't really figure out how it was done.

    Read the article

  • UIView, UIScrollView and UITextFields problem calling Method

    - by Jeff Groby
    I have a view with several embedded UITextFields, this UIView is subordinated to a UIScrollView in IB. Each text field is supposed to invoke a method called updateText defined in the viewcontroller implementation file when the user is done editing the field. For some reason, the method updateText never gets invoked. Anyone have any ideas how to go about fixing this? The method fired off just fine when the UIScrollView was not present in the project but the keyboard would cover the text fields during input, which was annoying. Now my textfields move up above the keyboard when it appears, but won't fire off the method when done editing. Here is my implementation file: #import "MileMarkerViewController.h" @implementation MileMarkerViewController @synthesize scrollView,milemarkerLogDate,milemarkerDesc,milemarkerOdobeg,milemarkerOdoend,milemarkerBusiness,milemarkerPersonal,milemarker; - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { if (self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]) { // Initialization code } return self; } - (BOOL) textFieldShouldReturn: (UITextField*) theTextField { return [theTextField resignFirstResponder]; } - (void)viewDidLoad { [super viewDidLoad]; [[NSNotificationCenter defaultCenter] addObserver: self selector: @selector(keyboardWasShown:) name: UIKeyboardDidShowNotification object: nil]; [[NSNotificationCenter defaultCenter] addObserver: self selector: @selector(keyboardWasHidden:) name: UIKeyboardDidHideNotification object: nil]; keyboardShown = NO; // 1 [scrollView setContentSize: CGSizeMake( 320, 480)]; // 2 } - (void)keyboardWasShown:(NSNotification*)aNotification { if (keyboardShown) return; NSDictionary* info = [aNotification userInfo]; // Get the size of the keyboard. NSValue* aValue = [info objectForKey:UIKeyboardBoundsUserInfoKey]; CGSize keyboardSize = [aValue CGRectValue].size; // Resize the scroll view (which is the root view of the window) CGRect viewFrame = [scrollView frame]; viewFrame.size.height -= keyboardSize.height; scrollView.frame = viewFrame; // Scroll the active text field into view. CGRect textFieldRect = [activeField frame]; [scrollView scrollRectToVisible:textFieldRect animated:YES]; keyboardShown = YES; } - (void)keyboardWasHidden:(NSNotification*)aNotification { NSDictionary* info = [aNotification userInfo]; // Get the size of the keyboard. NSValue* aValue = [info objectForKey:UIKeyboardBoundsUserInfoKey]; CGSize keyboardSize = [aValue CGRectValue].size; // Reset the height of the scroll view to its original value CGRect viewFrame = [scrollView frame]; viewFrame.size.height += keyboardSize.height; [scrollView scrollRectToVisible:CGRectMake(0, 0, 1, 1) animated:YES]; scrollView.frame = viewFrame; keyboardShown = NO; } - (void)textFieldDidBeginEditing:(UITextField *)textField { activeField = textField; } - (void)textFieldDidEndEditing:(UITextField *)textField { activeField = nil; } - (IBAction)updateText:(id) sender { NSLog(@"You just entered: %@",self.milemarkerLogDate.text); self.milemarker.logdate = self.milemarkerLogDate.text; self.milemarker.desc = self.milemarkerDesc.text; self.milemarker.odobeg = self.milemarkerOdobeg.text; self.milemarker.odoend = self.milemarkerOdoend.text; self.milemarker.business = self.milemarkerBusiness.text; self.milemarker.personal = self.milemarkerPersonal.text; NSLog(@"Original textfield is set to: %@",self.milemarker.logdate); [self.milemarker updateText]; } - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } - (void)dealloc { [super dealloc]; } @end

    Read the article

  • Help needed with Javascript Variable Scope / OOP and Call Back Functions

    - by gargantaun
    I think this issue goes beyond typical variable scope and closure stuff, or maybe I'm an idiot. Here goes anyway... I'm creating a bunch of objects on the fly in a jQuery plugin. The object look something like this function WedgePath(canvas){ this.targetCanvas = canvas; this.label; this.logLabel = function(){ console.log(this.label) } } the jQuery plugin looks something like this (function($) { $.fn.myPlugin = function() { return $(this).each(function() { // Create Wedge Objects for(var i = 1; i <= 30; i++){ var newWedge = new WedgePath(canvas); newWedge.label = "my_wedge_"+i; globalFunction(i, newWedge]); } }); } })(jQuery); So... the plugin creates a bunch of wedgeObjects, then calls 'globalFunction' for each one, passing in the latest WedgePath instance. Global function looks like this. function globalFunction(indicator_id, pWedge){ var targetWedge = pWedge; targetWedge.logLabel(); } What happens next is that the console logs each wedges label correctly. However, I need a bit more complexity inside globalFunction. So it actually looks like this... function globalFunction(indicator_id, pWedge){ var targetWedge = pWedge; someSql = "SELECT * FROM myTable WHERE id = ?"; dbInterface.executeSql(someSql, [indicator_id], function(transaction, result){ targetWedge.logLabel(); }) } There's a lot going on here so i'll explain. I'm using client side database storage (WebSQL i call it). 'dbInterface' an instance of a simple javascript object I created which handles the basics of interacting with a client side database [shown at the end of this question]. the executeSql method takes up to 4 arguments The SQL String an optional arguments array an optional onSuccess handler an optional onError handler (not used in this example) What I need to happen is: When the WebSQL query has completed, it takes some of that data and manipulates some attribute of a particular wedge. But, when I call 'logLabel' on an instance of WedgePath inside the onSuccess handler, I get the label of the very last instance of WedgePath that was created way back in the plugin code. Now I suspect that the problem lies in the var newWedge = new WedgePath(canvas); line. So I tried pushing each newWedge into an array, which I thought would prevent that line from replacing or overwriting the WedgePath instance at every iteration... wedgeArray = []; // Inside the plugin... for(var i = 1; i <= 30; i++){ var newWedge = new WedgePath(canvas); newWedge.label = "my_wedge_"+i; wedgeArray.push(newWedge); } for(var i = 0; i < wedgeArray.length; i++){ wedgeArray[i].logLabel() } But again, I get the last instance of WedgePath to be created. This is driving me nuts. I apologise for the length of the question but I wanted to be as clear as possible. END ============================================================== Also, here's the code for dbInterface object should it be relevant. function DatabaseInterface(db){ var DB = db; this.sql = function(sql, arr, pSuccessHandler, pErrorHandler){ successHandler = (pSuccessHandler) ? pSuccessHandler : this.defaultSuccessHandler; errorHandler = (pErrorHandler) ? pErrorHandler : this.defaultErrorHandler; DB.transaction(function(tx){ if(!arr || arr.length == 0){ tx.executeSql(sql, [], successHandler, errorHandler); }else{ tx.executeSql(sql,arr, successHandler, errorHandler) } }); } // ---------------------------------------------------------------- // A Default Error Handler // ---------------------------------------------------------------- this.defaultErrorHandler = function(transaction, error){ // error.message is a human-readable string. // error.code is a numeric error code console.log('WebSQL Error: '+error.message+' (Code '+error.code+')'); // Handle errors here var we_think_this_error_is_fatal = true; if (we_think_this_error_is_fatal) return true; return false; } // ---------------------------------------------------------------- // A Default Success Handler // This doesn't do anything except log a success message // ---------------------------------------------------------------- this.defaultSuccessHandler = function(transaction, results) { console.log("WebSQL Success. Default success handler. No action taken."); } }

    Read the article

< Previous Page | 858 859 860 861 862 863 864 865 866 867 868 869  | Next Page >