Search Results

Search found 31319 results on 1253 pages for 'source engine'.

Page 867/1253 | < Previous Page | 863 864 865 866 867 868 869 870 871 872 873 874  | Next Page >

  • What would cause SQL 2008 Log Reader Agent to fail with "This process could not execute 'sp_replcmds

    - by Rick
    I've seen this error message in other posts. They didn't seem to help resolving our issue. We are trying this with two SQL Server 2008 servers. I backed up my database from the source server and then restored it on our destination server. We setup basic Transaction Replication. The Snapshot Agent is working fine. The Log Reader Agent fails with the error above. Is it most likely a login issue for this job or QueryTimeout?

    Read the article

  • HTML5 platformer collision detection problem

    - by fnx
    I'm working on a 2D platformer game, and I'm having a lot of trouble with collision detection. I've looked trough some tutorials, questions asked here and Stackoverflow, but I guess I'm just too dumb to understand what's wrong with my code. I've wanted to make simple bounding box style collisions and ability to determine on which side of the box the collision happens, but no matter what I do, I always get some weird glitches, like the player gets stuck on the wall or the jumping is jittery. You can test the game here: Platform engine test. Arrow keys move and z = run, x = jump, c = shoot. Try to jump into the first pit and slide on the wall. Here's the collision detection code: function checkCollisions(a, b) { if ((a.x > b.x + b.width) || (a.x + a.width < b.x) || (a.y > b.y + b.height) || (a.y + a.height < b.y)) { return false; } else { handleCollisions(a, b); return true; } } function handleCollisions(a, b) { var a_top = a.y, a_bottom = a.y + a.height, a_left = a.x, a_right = a.x + a.width, b_top = b.y, b_bottom = b.y + b.height, b_left = b.x, b_right = b.x + b.width; if (a_bottom + a.vy > b_top && distanceBetween(a_bottom, b_top) + a.vy < distanceBetween(a_bottom, b_bottom)) { a.topCollision = true; a.y = b.y - a.height + 2; a.vy = 0; a.canJump = true; } else if (a_top + a.vy < b_bottom && distanceBetween(a_top, b_bottom) + a.vy < distanceBetween(a_top, b_top)) { a.bottomCollision = true; a.y = b.y + b.height; a.vy = 0; } else if (a_right + a.vx > b_left && distanceBetween(a_right, b_left) < distanceBetween(a_right, b_right)) { a.rightCollision = true; a.x = b.x - a.width - 3; //a.vx = 0; } else if (a_left + a.vx < b_right && distanceBetween(a_left, b_right) < distanceBetween(a_left, b_left)) { a.leftCollision = true; a.x = b.x + b.width + 3; //a.vx = 0; } } function distanceBetween(a, b) { return Math.abs(b-a); }

    Read the article

  • Windows 7 Line In Delay Issue [closed]

    - by CheeseConQueso
    Not sure if this question should be posted on a different stack exchange site, so if you find that it should not be posted here, please move it. Either way, if you know the solution, please advise. I'm running Windows 7 Pro 32-bit on my Dell Latitude 2100 netbook and I'm having an issue with the line in device/driver/functionality. The device & driver are stock: Driver Date: 7/13/2009 Driver Version: 6.1.7600.16385 I'm almost sure that the manufacturer of the sound card is RealTek. The problem is that there is a delay (when monitoring input) between the source and the speakers. My setup is bass guitar running through a 12' long instrument cable (1/4") with a 1/4" female to 1/8" male adapter into the line in port on the computer. Then the 15' long headphones/line out cable goes into a standard set of powered speakers. How do I get rid of this delay? Thanks for any help.

    Read the article

  • Problems restoring old backups in NetBackup 6.5

    - by gharper
    I had a server that was decommissioned & replaced last year, and since the server was no longer in use, I deleted it's client & backup policy from the NetBackup Admin Console shortly afterwards. I recently got a request to restore a file from the old server, however when I specify the source client for the restore, I get an error message saying: WARNING: server (backupserver) does not contain any backups for client (oldserver) using the specified policy type (Standard) as requested by client (backupserver). [Ok] In addition to that error, I can't seem to run a Client Backup report on the old client any more to determine what tapes I need to recall in order to re-index and restore the files... My questions: Does deleting the client somehow remove NetBackups ability to ever restore files from the old system, even if the backups have a retention period of infinity? Is there a way to restore the file from the tape, assuming I can figure out which tape I need?

    Read the article

  • Is it safe to operate a laptop without battery?

    - by leladax
    I know it's 'unsafe' in terms of data loss but I noticed motherboards still have some of their circuits on power when they are plugged in [e.g. a circuit that must wait for power-on signals is certainly one of them]. Hence, I wondered if it would increase the life of the laptop if the battery was simply off. Let alone that may also increase battery life, but that's the least of my concerns. Notice the main point is to plug it off on hibernate and have no power source whatsoever for the duration of being off (apart from the clock battery). (i.e. saving having to plug off the battery every time)

    Read the article

  • How do 2D physics engines solve the problem of resolving collisions along tiled walls/floors in non-grid-based worlds?

    - by ssb
    I've been working on implementing my SAT algorithm which has been coming along well, but I've found that I'm at a wall when it comes to its actual use. There are plenty of questions regarding this issue on this site, but most of them either have no clear, good answer or have a solution based on checking grid positions. To restate the problem that I and many others are having, if you have a tiled surface, like a wall or a floor, consisting of several smaller component rectangles, and you traverse along them with another rectangle with force being applied into that structure, there are cases where the object gets caught on a false collision on an edge that faces the inside of the shape. I have spent a lot of time thinking about how I could possibly solve this without having to resort to a grid-based system, and I realized that physics engines do this properly. What I want to know is how they do this. What do physics engines do beyond basic SAT that allows this kind of proper collision resolution in complex environments? I've been looking through the source code to Box2D trying to find out how they do it but it's not quite as easy as looking at a Collision() method. I think I'm not good enough at physics to know what they're doing mathematically and not good enough at programming to know what they're doing programmatically. This is what I aim to fix.

    Read the article

  • Entity Object Extension in Oracle Application R12

    - by Manoj Madhusoodanan
    In this blog I will explain how to perform Entity Object ( EO ) Extension.As a prerequisite please read my previous blog.I am doing this exercise based on PL/SQL EO. Following attributes are part of FndUserEO. Here I will add a validation to UserName attribute "Length should be > 5". Following steps need to perform. 1) Download all files of  "Entity Object Based on PL/SQL" to JDEV_USER_HOME/myprojects and JDEV_USER_HOME/myclasses.If you want to see the content of source java file decompile it and save it in JDEV_USER_HOME/myprojects. 2) Create new Entity Object XXFndUserEO as follows. Include all attributes of parent EO. 3) Add the validation code snippet to XXFndUserEOImpl.java as follows. 4) Create the substitution as follows. 5) Migrate files to $JAVA_TOP. xxcustom.oracle.apps.fnd.user.schema.server.XXFndUserEOImpl.javaxxcustom.oracle.apps.fnd.user.schema.server.XXFndUserEO.xml 6) Migrate the substitution.. 7) Bounce the server. 8) Verify the substitution has applied properly. Access Create User Page and create a User. You can see the validation message if user name length is less than 5. Give User Name as XXCUST4 and verify the table.   The FND_USER has created successfully.

    Read the article

  • Velvet screen after grub selection

    - by Spleen
    After a fresh install of Ubuntu 11.10 64-bit, the boot seems to stop after selecting the ubuntu option (same with the rescue one) in the grub menu. At first I thought this was related to grub-efi, as I've had similar problems after a Ubuntu 11.04 update which replaced grub-efi with grub-pc and got me stuck on a "elf magic" grub console (https://bugs.launchpad.net/ubuntu/+source/apt/+bug/800910). While the 11.04 problem was resolved with a simple chroot and apt-get install from the live cd, that solution doesn't work this time. The drive with the bootloader is a sata3 ssd with 64 gb gpt (sdb1 20 mb efi boot partition fat16, sdb2 60 gb root ext4 and sdb3 4 gb swap) on a msi e350ia-e45 mainboard with a pair of 2 TB ext4 mbr drives for photos/music/movies. I've tried a few grub-install/update-grub with boot-directory sdb1 from chroot, but I cant seem to go anywhere. Even this guide: http://en.gentoo-wiki.com/wiki/Grub2#EFI (ofc I replaced grub2 with grub in the grub-install and efibootmgr commands) doesnt seem to get me anywhere. Any help or ideas are appeciated ;) edit: I guess its the combination of gpt/uefi that also seems to haunt f16 edit: same with 12.04 beta btw

    Read the article

  • Real-time Image Resize, Cropping and Caching Server Product

    - by Elijah
    I'm investigating what products are out there that will allow you to request images through a HTTP API in arbitrary image sizes. The server would behind a CDN but would still need to be able to handle a fair bit of traffic and be possibly load-balanced. I've been tasked with writing such a service, but I wanted to do some due diligence to see what commercial or open source solutions are out there. Google has not been particularly helpful. It may be because I have been searching for the wrong term. Third-party sites and services are out of the question because of corporate policies.

    Read the article

  • Complex nagios command

    - by gonvaled
    I have defined the following command for one of my service checks: define command{ command_name mycommand command_line $USER1$/check_by_ssh -p $ARG1$ -l nagios -i /etc/nagios2/keys/key1 -H $HOSTADDRESS$ -v -C 'source $USER10$ ; command.py -a get --alert-name $ARG2$ -q' } The problem is that it seems that nagios is parsing the command with the semicolon, and producing garbage which can not be executed. I have tried also putting a backslash \;, to no avail. If I run the command directly on the shell, it works. Which means that this is not a problem with check_by_ssh, but a problem on the parsing of the nagios configuration file. How can I debug this? Is there a way to get a listing of all the commands that nagios has parsed when reading the configuration files?

    Read the article

  • is wisdom of what happens 'behind scenes' (in compiler, external DLLs etc.) important?

    - by I_Question_Things_Deeply
    I have been a computer-fanatic for almost a decade now. I've always loved and wondered how computers work, even from the purest, lowest hardware level to the very smallest pixel on the screen, and all the software around that. That seems to be my problem though ... as I try to write code (I'm pretty fluent at C++) I always sit there enormous amounts of time in front of a text-editor wondering how every line, statement, datum, function, etc. will correspond to every Assembly and machine instruction performed to do absolutely everything necessary for the kernel to allocate memory to run my compiled program, and all of the other hardware being used as well. For example ... I would write cout << "Before memory changed" << endl; and run the debugger to get the Assembly for this, and then try and reverse disassemble the Assembly to machine code based on my ISA, and then research every .dll, library file, linked library, linking process, linker source code of the program, the make file, the kernel I'm using's steps of processing this compilation, the hardware's part aside from the processor (e.g. video card, sound card, chipset, cache latency, byte-sized registers, calling convention use, DDR3 RAM and disk drive, filesystem functioning and so many other things). Am I going about programming wrong? I mean I feel I should know everything that goes on underneath English syntax on a computer program. But the problem is that the more I research every little thing the less I actually accomplish at all. I can never finish anything because of this mentality, yet I feel compelled to know everything... what should I do?

    Read the article

  • table alias (or 'symlink') in mysql

    - by andreash
    Hi there, in MySQL5.1, is there a way to make one table accessible by two different names? I'm thinking about somethink like a symlink on linux filesystems. I know theres the CREATE VIEW myview AS SELECT * FrOM mytable thing, but I don't only need to SELECT from both names, but also delete etc ... You might ask why I want to do this? It's about getting a commercial, closed-source app to work, which is crappily programmed (usually, the table names are all lower-case, but occasionally, they use capitalized names for the same table ...). Oh, that would be another idea: Is there a way to tell MySQL not to care about capitalization of table names (like on Windows filesystems?)? that would also do the trick ... Thanks for your insight! A.

    Read the article

  • Let CGI-PHP load a non-default shared library.

    - by ralle
    In Apache2 I configured PHP as CGI in a virtual host: SetEnv PHPRC "/usr/local/php5.3" ScriptAlias /php5.3 "/usr/local/php5.3/bin" Action application/php5.3 /php5.3/php-cgi AddType application/php5.3 .php Everything works fine. Now I have some issues with the standard version of the GD because it restricts me in settings several hinting and anti-aliasing stuff for fonts. Therefore I want to modify the GD source and create a new shared library. Since I don't want a modifed library in my system I want only PHP to use that library. My question now: How can I change the Apache configuration in a way that PHP uses a certain new version of the library? Something like this does not work: ScriptAlias /php5.3 "LD_LIBRARY_PATH=/path/to/my/lib:$LD_LIBRARY_PATH /usr/local/php5.3/bin"

    Read the article

  • How to verify the code that could take a substantial time to compile? [on hold]

    - by user18404
    As a follow up to my prev question: What is the best aproach for coding in a slow compilation environment To recap: I am stuck with a large software system with which a TDD ideology of "test often" does not work. And to make it even worse the features like pre-compiled headers/multi-threaded compilation/incremental linking, etc is not available to me - hence I think that the best way out would be to add the extensive logging into the system and to start "coding in large chunks", which I understand as code for a two-three hours first (as opposed to 15-20 mins in TDD) - thoroughly eyeball the code for a 15 minutes and only after all that do the compilation and run the tests. As I have been doing TDD for a quite a while, my code eyeballing / code verification skills got rusty (you don't really need this that much if you can quickly verify what you've done in 5 seconds by running a test or two) - so I am after a recommendations on how to learn these source code verification/error spotting skills again. I know I was able to do that easily some 5-10 years ago when I din't have much support from the compiler/unit testing tools I had until recently, thus there should be a way to get back to the basics.

    Read the article

  • Advice on how to build html5 basic tile game (multi player, cross device)

    - by Eric
    I just read http://buildnewgames.com/real-time-multiplayer/ which explains the fundamentals and bets practices to build a massive real time multiplayer html5 game. My question is however given the “simplicity” of the game I need to build (simple kind of scratch game where you find or not something behind a tile), do I really need complex tools (canvas or node.js for example) ? The game The gamestakes place with a picture of our office as a background (tilemap). For HR purpose, we wish to create the following game fore employees: each day they can come to the website and click on a certain number of tiles (3 max per day) and find behind it motivation advice and interesting facts about the company. The constraints and rules the screen is divided into isometric 2D square tiles. There are basically an image (photograph of our office) number of tiles on the screen game: about 10,000 to much more (with scroll , see below) the players can scroll in 4 directions there are only 2 types of tiles: already open and closed player can open tiles that have not been yet open by other players there is no path for players : any player can click on any tile on the screen at any moment (if it’s not already done by another player) 2 players can’t be on the same tile at the same moment (or if they can, I’ll have to manage to see which one clicked on it first) only one type of player (all with similar roles), no weapon, no internal score… very simple game. no complex physics (collision only occurs if 2 players are on the same tile) The target I need to achieve: cross device, cross browsers high performance reaction (subsecond reactions) average nb of players per hour: up to 10K players per hour (quite high indeed but it’s because we aim at proving our case for the game to our business unit) So what I would like to know: 2D Tiled map: Do I need tiledmapeditor or can I enable me split the screen like here ? should I use canvas or plain html/css could be sufficient for my need? do I need a game engine/framework such as melon.js or crafty./js ? (even if the game play is extremely basic, I do need mouse and touché device support, mouse emulations on touch devices…) or ca I easily/quickly do it without? for my constraints and targets, should I use CPU acceleration ? for my constraints and targets, should I use web workers ? for the database, for a massively real time game should I avoid to put the current locations of player in MySQL as i feel it might slow me down. What kind of DB should I implement ? Thanks for your help !

    Read the article

  • BackupPC - are full backups really full when using rsync?

    - by mhost
    Hi, When you run a full backup in backuppc and you use rsync as the transfer method, does it actually transfer the full backup source? Or does it only transfer the changes? The docs seem to imply that it would transfer the full thing and only an incremental would transfer the changes. If this is the case, could I simply use incrementals only, and never do a full backup? The way the backups are stored (using hard links to make each incremental appear full), I would think that this would be the best method. Incrementals will only transfer the changes, yet each backup will appear full. Thanks.

    Read the article

  • Why does this login fail for user 'Servername\Guest'?

    - by Metassebia
    I install SQL Server 2005 EXPRESS edition on one computer, Computer Name = 'MyServe' and Database name='MyDB',take it as database server. it is configured as both Database and Windows Authentication Mode. with username=sa and password=adminaa. I have application in C#.Net my connection string is ConnectionString = "Data Source=MyServe\SQLEXPRESS;Initial Catalog=MyDB;Integrated Security=True;User ID=sa;Password=adminaa"; when I run the application on the computer called MyServe, the database server, it works well, while when I install the application on different computer, when it tries to connect the database it gives an error called "login failed for user 'MyServe\Guest" what is wrong with configuration in the database server or other mistakes. please help me. thankyou in advance. Metasebia

    Read the article

  • What methods are there to configure puppet to serve resources for multiple environments?

    - by cclark
    I seem to come across two ways for using puppet in multiple environments: 1) Install a puppetmaster in each environment and only update the recipes from source control for that environment when ready to deploy the recipes in that environment. 2) Use one puppetmaster and use a variable in the puppet.conf of each client to specify the environment and then in the puppetmaster specify a different modulepath for each environment and each of those paths is updated to the branch of the recipe repository intended for that environment (e.g. dev, staging, production). Only running one puppetmaster seems like it is one less piece of infrastructure to keep running but there is some additional complexity in the configuration. Are there additional pros or cons to one of these methods or something which I'm missing entirely?

    Read the article

  • Do you have to recreate workspaces after upgrading a TFS 2008 server to TFS 2010?

    - by Clara Oscura
    I am just reposting this thread from a MSDN forum since it seems to be unavailable. It was very useful when I was having trouble with my folder mappings after migrating to TFS 2010. Question: I opened VS2008 and connected it to the upgraded 2010 TFS server.  Upon clicking any of our Team Projects in source control explorer I get "Team Foundation Error - The workspace MYWORKSPACE;DOMAIN\MYUsername already exists on computer MYPCNAME." Answer: The same local paths on your machine are mapped to 2 different workspaces, one on the preupgrade server and one on the postupgrade server.  It's not safe to have multiple workspaces on different servers mapped to the same local paths b/c you could pend some changes while connected to one server, and the other server would have no idea what you did.  You should either delete your conflicting workspaces from one of the servers (if you don't need them on both), or test the new TFS instance from a new workspace (on different machine). If you want to test an existing production workspace on both servers, then yes, you will have to mess around with the workspace cache. You don’t have to delete the entire cache, you just need to run "tf workspaces /remove:* /server:<serverurl>" to clear the cached workspaces from a server (the command won't delete the workspaces), and possibly "tf workspaces /server:<server>" to refresh the workspace cache for a given server.  You will also have to do back up and restore the workspace before switching servers or your local files could be inconsistent. From the “Microsoft Visual Studio Team Foundation Server 2010 Beta 1” forum (not available anymore?) Technorati Tags: TFS 2010,TFS Workspaces,Team System,Team Foundation Server 2010

    Read the article

  • Moving Mail between Exchange Mail Queues

    - by Eli
    We have multiple Microsoft Exchange 2007 nodes and 2 Exchange hubs. One of our users unfortunately had their account compromised, which then sent out several thousand emails before we were able to stop them. During this time, however, several primary mail providers blocked one of our Exchange hubs as a spam source. We now have nearly 500 messages built up on the one hub server waiting to go out to a provider who is currently blocking that hub. I know it is possible to change the location of the mailqueue and I could copy the queue database over from one hub to another and than change the location the HUB is looking at to a different file - let the mail spool out and then change the location back, but I would like a cleaner solution. Therefore, the question: is there a way to quickly and easily move messages from one Exchange hub server to another Exchange hub server?

    Read the article

  • Windows server backup fails at 40%

    - by Abraham Borbujo
    I´m configuring windows server backup as full system backup. It starts fine, but when it´s making system drive (c:) backup it stops at 40% every time i try. It only backups 7.28 GB of the total 18.19 GB. I tried changing destination drive and also checking c: filesystem in order to find any problem, but it seems to be ok and the problem is still the same. I got a message telling that the backup is completed with warnings. The warning details says that it didn´t complete backup because of input/output error in source or destination. Thanks for your help.

    Read the article

  • Rsync fails for files that start with underscore when destination is zfs

    - by Eric
    everyone. I'm using rsync3.1.0pre1 on Mac OS X 10.8.5, and am trying to rsync one folder to another. The destination is a ZFS volume mounted via SMB. The problem I'm having is that files that start with underscore (e.g., '_filename.jpg') are not being successfully synced to the destination. I get the following error message: rsync: mkstemp "/path/to/destination/._filename.jpg.NUgYJw" failed: Permission denied (13) In this case, '_filename.jpg' does not make it to the destination. I understand that rsync creates hidden, temporary files at the destination which are preceded with '.' and have a random file extension appended on the end. But the original filename starts with '', not '.', and I haven't asked rsync to copy extended attributes / resource forks over (unless it always does it). The rsync command I'm using is: rsync -avE --exclude='.DS_Store' --exclude '.Trash' --exclude 'Thumbs.db' --exclude '._*' --delete /source/ /destination/ Has anyone found a way around this problem? Thank you!

    Read the article

  • DSA private key format

    - by ansur
    So I used puttygen to generate a DSA private key and then exported that to the OpenSSH format and here's what I got when I ran OpenSSL's asn1parse on it: 0:d=0 hl=4 l= 443 cons: SEQUENCE 4:d=1 hl=2 l= 1 prim: INTEGER :00 7:d=1 hl=3 l= 129 prim: INTEGER :B9916796B7A3EFFD5CA36368186D0ED 193BE7FDD61CC6851174F3E9781A0C0CEA7473E528372F559A1DB2A7E049A9BEFAE2CAAC55527049 2A0CD55B59A48A53BCADD32181F519EA9E6A98EF8EF59DE314A2E69606C728F2F8DEE722B4C67BA6 8EB8A619B6006804F83740F9C74C38136522E7E83F22920AA39822FBDA0DF4D0B 139:d=1 hl=2 l= 21 prim: INTEGER :D832F5B01F075FEC0F162B91982F34D B26A0CC29 162:d=1 hl=3 l= 129 prim: INTEGER :9B73F47AEFF8E39584FD10ACF81CCD5 75C96FC5558A5C94B941EF76318D132007ACAE1EA22E95CE0B13FC7875CE4D4ED33BA639CD8C2AC9 C0A0530FB7786F584A62EBAE5985E1C26ED0D0B9FDD5E8DB0142BE182A4E5359307007060C327FEE C2F8D04EABB37D7B74076EB9BDB4885F627DE85708D5BDBF5177A05721E09A367 294:d=1 hl=3 l= 128 prim: INTEGER :6BD9267D2D1E4546EE05F6CD087F311 93C0EEB13B1E139F5072E900AB2EEF68EEC28BF4D7D6CAE4DEE59005F00BAE07343EE520C217FF6E 7880DC788E4555F78CCB5E89A10CDC71A663DA696C5BC34E296CEB3518D65A79BF00B6D592B1399A 9F0D79AE3F3FB445EE1F2B4B72515F036C8E1D5C7FAD336FD3503874645C5C264 425:d=1 hl=2 l= 20 prim: INTEGER :15295A12325E5F1A6F7243B7BB3BE74 6FE7B76E9 My question is... where is this format described? What does the first 0 integer value mean for example? I guess I could look in the puttygen source code but is there an RFC describing this format or something?

    Read the article

  • Proving file creation dates

    - by Nils Munch
    In a weird case surrounding copyrights of a software system I have developed, I use the fact that I have all the source files of the system in question, created long before I joined the company that claims to own the system. The company being sued by yours truely says that I have simply manipulated to files to appear to be from that date. Is it even possible to fake or manipulate creation dates ? And if so, how can I "prove" that the files really are that old ? Luckily, I stored my project on GitHub, whick confirmed the fact that the files are from that era, but that is besides the point. I run purely Apple OS X.

    Read the article

  • URL slugs: ideal length, and the real SEO effects of these slugs

    - by tattvamasi
    this question is addressed widely on SO and outside it, but for some reason, instead of taking it as a good load of great advice, all this information is confusing me. ** Problem ** I already had, on one of my sites, "prettified" urls. I had taken out the query strings, rewritten the URLS, and the link was short enough for me, but had a problem: the ID of the item or post in the URL isn't good for users. One of the users asked is there's a way to get rid of numbers, and I thought it was better for users to just see a clue of the page content in the URL. ** Solution ** With this in mind, I am trying with a section of the site.Armed with 301 redirects, some parsing work, and a lot of patience, I have added the URL slugs to some blog entries, and the slug of the URL reports the title of the article (something close to http://example.com/my-news/terribly-boring-and-long-url-that-replaces-the-number-I-liked-so-much/ ** Problems after Solution ** The problem, as I see it, is that now the URL of those blog articles is very descriptive for sure, but it is also impossible to remember. So, this brings me to the same issue I had with my previous problem: if numbers say nothing and can't be remembered, what's the use of these slugs? I prefer to see http://example.com/my-news/1/ than http://example.com/my-news/terribly-boring-and-long-url-that-replaces-the-number-I-liked-so-much/ To avoid forcing my user to memorize my URLS, I have added a script that finds the closest match to the URL you type, and redirects there. This is something I like, because the page now acts as a sort of little search engine, and users can play with the URLS to find articles. ** Open questions ** I still have some open questions, and don't seem to be able to find an answer, because answers tend to contradict one another. 1) How many characters should an URL ideally be long? I've read the magic number 115 and am sticking to that, but am not sure. 2) Is this really good for SEO? One of those blog articles I have redirected, with ID number in the URL and all, ranked second on Google. I've just found this question, and the answer seems to be consistent with what I think URL slug and SEO - structure (but see this other question with the opposite opinion) 3) To make a question with a specific example, would this URL risk to be penalized? Is it acceptable? Is it too long? StackOverflow seems to have comparably long URLs, but I'm not sure it's a winning strategy in my case. I just wanted to facilitate my users without running into Google's algorithms.

    Read the article

< Previous Page | 863 864 865 866 867 868 869 870 871 872 873 874  | Next Page >