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  • Expected Class-name before { token

    - by ML
    Hi All, I am trying to figure out whey I get an error: expected class-name before { token Here is the relative source to the error: #pragma once #ifndef H_FXACTION #define H_FXACTION #include "CP_M_RefCounted.h" #include "FxTypes.h" #include "string" #include "FxString.h" #include "FxPixels.h" #include "CP_Rect.h" #include "FxStreamable.h" #include "FxPoint.h" #include "FxPtr.h" #include "FxImage.h" #include "FxSleekStreaming.h" typedef FxID FxActionType; typedef FxUInt32 FxActionID; FxActionID FrMakeUniqueActionID(void); class FxActionData; class FxActionData : public CP_M_RefCounted { public: FxActionData(); FxActionData(FxBool final) :mFinal(final) { } virtual ~FxActionData(); I get the error at this line: class FxActionData : public CP_M_RefCounted What I dont get is why the line: class FxActionData; is there when you are creating the class directly under it. Isn't this a forward declaration? What things could be going on here?

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  • c# GUI changing a listbox from another class

    - by SlowForce
    I've written a multithreaded server that uses tcplistener and a client handler class that controls input and output. I also have a GUI chat client. The chat client works fine and the console version of the server also works well. I have a start() method in the partial(?) Form class, which I run from a new thread when I click a button, that starts the TCP Listener and loops through and accepts socket requests. For every request a new ClientHandler object is created and the socket is passed to this object before being used in a new handler thread. The ClientHandler is a different class to the form and I'm having real problems writing data to the Listbox in the Form class from within the ClientHandler class. I've tried a few different ways of doing this but none of them work as they involve creating a new form class within the ClientHandler. Any help or advice on what I should be reading to help me would be really appreciated.

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  • What is the best way to store meshes or 3d models in a class

    - by Robse
    I am wondering, how I should store my mesh into memory after loading it from whatever file. I have Questions floating in my head: Should a mesh could have sub meshes or does the 3d model just store a list of meshes all on the same level Is there one material assigned to one mesh 1:1? What do I have to consider, if I want to store skeletal animations? Btw it's a OpenGL|ES2 iOS game using GLKit. I came up with some basic struct types: (But I think they are way to simple and I need to add padding or change the vector3 to vector4.) typedef union _N3DShortVector2 { struct { short x, y; }; struct { short s, t; }; short v[2]; } N3DShortVector2; typedef union _N3DShortVector3 { struct { short x, y, z; }; struct { short r, g, b; }; struct { short s, t, p; }; short v[3]; } N3DShortVector3; typedef GLKVector3 N3DFloatVector3; typedef struct _N3DMeshRecordSV3 { N3DShortVector3 v1, v2, v3; } N3DMeshRecordSV3; typedef struct _N3DMeshRecordSV3FN3ST2 { N3DShortVector3 v1, v2, v3; N3DFloatVector3 n1, n2, n3; N3DShortVector2 t1, t2, t3; } N3DMeshRecordSV3FN3ST2;

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  • Database structure for versioning and multiple languages

    - by phobia
    How can I solve the issue of content existing in multiple versions and multiple languages? My current structure: Each content can only have one active version in each language, and that's how I'm curious on how to best solve. Right now I have a column of the contentversions table, which means for each change of active version I have to run a update and set active=false on all version and then a update to set active=true for the piece of content in question.

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  • Define a class dynamically?

    - by Pekka
    Is there a way to dynamically and conditionally create a class definition in PHP, i.e. if (condition matches) include file containing class definition else class myclass extends ancestor_class { .................... } without eval()? My background is the accepted answer to this question. I am looking for the best way to build a untouchable core library, with user-defined empty classes extending the core library if necessary. I want to create the final class definition "on the fly" if there is no user-defined empty class for a certain ancestor class.

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  • Creating An Utilities Class?

    - by Soo
    Hello SO, I'm very new to OOP and am trying my hardest to keep things strictly class based, while using good coding priciples. I'm a fair ways into my project now and I have a lot of general use methods I want to put into an utilities class. Is there a best way to create an utilities class? public class Utilities { int test; public Utilites() { } public int sum(int number1, int number2) { test = number1+number2; } return test; } After creating this Utilities class, do I just create an Utilities object, and run the methods of my choosing? Do I have this Utilities class idea correct?

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  • C - How to implement Set data structure?

    - by psihodelia
    Is there any tricky way to implement a set data structure (a collection of unique values) in C? All elements in a set will be of the same type and there is a huge RAM memory. As I know, for integers it can be done really fast'N'easy using value-indexed arrays. But I'd like to have a very general Set data type. And it would be nice if a set could include itself.

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  • Regex to replace 'li' with 'option' without losing class and id attributes

    - by Earthman Web
    I am looking for a solution using preg_replace or similar method to change: <li id="id1" class="authorlist" /> <li id="id2" class="authorlist" /> <li id="id3" class="authorlist" /> to <option id="id1" class="authorlist" /> <option id="id2" class="authorlist" /> <option id="id3" class="authorlist" /> I think I have the pattern correct, but not sure how to do the replacement part... Here is the (wordpress) php code: $string = wp_list_authors( $args ); //returns list as noted above $pattern = '<li ([^>]*)'; $replacement = '?????'; echo preg_replace($pattern, $replacement, $string); Suggestions, please?

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  • How to extend abstract Entity class in RIA Services

    - by Calanus
    I want to add a bool variable and property to the base Entity class in my RIA services project so that it is available throughout all the entity objects but seem unable to work out how to do this. I know that adding properties to actual entities themselves is easy using .shared.cs and partial classes but adding such properties to the Entity class using similar methods doesn't work. For example, the following code doesn't work namespace System.ServiceModel.DomainServices.Client { public abstract partial class Entity { private bool auditRequired; public bool AuditRequired { get { return auditRequired; } set { auditRequired = value; } } } } All that happens is that the existing Entity class gets totally overriden rather than extending the Entity class. How do I extend the base Entity class so that functionality is available thoughout all derived entity classes?

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  • Find the 5th element with a specified class in a list and add another class in jQuery

    - by Répás
    I'd like to addClass "green" to the 5th li.hr in every ul containers in my site. $("ul li.hr").each(function() { if ($(this).length = 5) { $(this).addClass("green"); } }); PS: if its possible with CSS only, tell me how please. Note that the ul has mixed elements, like: <li class="a">foo</li> <li class="b">foo</li> <li class="hr">foo</li> <li class="c">foo</li> <li class="a">foo</li> <li class="hr">foo</li> I need the 5th li.hr.

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  • ZF Autoloader to load ancestor and requested class

    - by Pekka
    I am integrating Zend Framework into an existing application. I want to switch the application over to Zend's autoloading mechanism to replace dozens of include() statements. I have a specific requirement for the autoloading mechanism, though. Allow me to elaborate. The existing application uses a core library (independent from ZF), for example: /Core/Library/authentication.php /Core/Library/translation.php /Core/Library/messages.php this core library is to remain untouched at all times and serves a number of applications. The library contains classes like class ancestor_authentication { ... } class ancestor_translation { ... } class ancestor_messages { ... } in the application, there is also a Library directory: /App/Library/authentication.php /App/Library/translation.php /App/Library/messages.php these includes extend the ancestor classes and are the ones that actually get instantiated in the application. class authentication extends ancestor_authentication { } class translation extends ancestor_translation { } class messages extends ancestor_messages { } usually, these class definitions are empty. They simply extend their ancestors and provide the class name to instantiate. $authentication = new authentication(); The purpose of this solution is to be able to easily customize aspects of the application without having to patch the core libraries. Now, the autoloader I need would have to be aware of this structure. When an object of the class authentication is requested, the autoloader would have to: 1. load /Core/Library/authentication.php 2. load /App/Library/authentication.php My current approach would be creating a custom function, and binding that to Zend_Loader_Autoloader for a specific namespace prefix. Is there already a way to do this in Zend that I am overlooking? The accepted answer in this question kind of implies there is, but that may be just a bad choice of wording. Are there extensions to the Zend Autoloader that do this? Can you - I am new to ZF - think of an elegant way, conforming with the spirit of the framework, of extending the Autoloader with this functionality? I'm not necessary looking for a ready-made implementation, some pointers (This should be an extension to the xyz method that you would call like this...) would already be enough.

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  • jquery select not class form multiclass assigment

    - by ntan
    Hi i am having the follow code <div id="container"> <div class="element NOTME"></div> <div class="element"></div> <div class="element"></div> <div class="element"></div> </div> the code below select the inputs inside container with class element $("#container .element input[name^='myname']").each How can i rewrite the above code (the selector actually) that will exclude when has class NOTME Thanks

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  • best practice for initializing class members in php

    - by rgvcorley
    I have lots of code like this in my constructors:- function __construct($params) { $this->property = isset($params['property']) ? $params['property'] : default_val; } Is it better to do this rather than specify the default value in the property definition? i.e. public $property = default_val? Sometimes there is logic for the default value, and some default values are taken from other properties, which was why I was doing this in the constructor. Should I be using setters so all the logic for default values is separated?

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  • How should I structure my repository classes?

    - by Innogetics
    I am new to DDD. In my mini-project, I have a structure that looks like this (different from the actual names): EntryClassificationGroup EntryClassification Entry EntryType Should I have just one repository class for all these 4 entities, since they are all related? Or should I have individual repositories for each one?

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  • C++ priority queue structure userd ?

    - by John Retallack
    While searching for some functions in C++ STL documentation I read that push and pop for priority queues needs constant time. "Constant (in the priority_queue). Although notice that push_heap operates in logarithmic time." My question is what kind of data structure is used to mantain a priority queue with O(1) for push and pop ?

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  • Python what's the data structure for triple data

    - by Paul
    I've got a set of data that has three attributes, say A, B, and C, where A is kind of the index (i.e., A is used to look up the other two attributes.) What would be the best data structure for such data? I used two dictionaries, with A as the index of each. However, there's key errors when the query to the data doesn't match any instance of A.

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  • Fast data structure for small sets

    - by thr
    I'm in need for a data structure that can handle small sets (10-20 strings, at most 50, of varying length) very fast. False positives is ok, but false negatives are not. The last requirement makes bloom filters seem like a good fit, but I'm not sure about their speed, any other recommendations?

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  • how to structure code that uses std::rel_ops

    - by R Samuel Klatchko
    I was working on some code and wanted to make use of std::rel_ops. From what I can tell, you need to do using std::rel_ops to your source code to make use of them. But I'm not sure where the best place to put that is. Let's say I have a header file with a class that only defines the minimal operator== and operator<: // foo.h class foo { public: bool operator==(const foo &other) const; bool operator<(const foo &other) const; }; I'm not sure where to put using std::rel_ops. If I leave it out of the foo.h, then every user of foo.h needs to know the implementation detail that foo is not defining all the operators itself. But putting using std::rel_ops inside foo.h breaks the rule of thumb about not having a using in a header file. How do other people resolve this issue?

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  • What's beyond c,c++ and data structure?

    - by sagacious
    I have learnt c and c++ programming languages.i have learnt data structure too. Now i'm confused what to do next?my aim is to be a good programmer. i want to go deeper into the field of programming and making the practical applications of what i have learnt. So,the question takes the form-what to do next?Or is there any site where i can see advantage of every language with it's features? sorry,if there's any language error and thanks in advance.

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  • Does Boost work with IntervalZero RTX 2009?

    - by cs-79
    Hi all Rtx experts, Have anyone implemented hard real-time app on IntervalZero Rtx environment using Boost libraries? I wish to use the Boost `unordered` data structures instead of solely relying on STL::Vector. Or Array/Vector is the only data structure supported by Rtx? * Off topic question: Can we use STL::String instead of char pointer for string in Rtx? Thanks.

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  • how to implement a callback in runnable to update other swing class

    - by wizztjh
    I have a thread like this public class SMS { class Read implements Runnable { Read(){ Thread th = new Thread(this); th.start(); } @Override public void run() { // TODO Auto-generated method stub while (true){ Variant SMSAPIReturnValue = SMSAPIJava.invoke("ReadSMS"); if (SMSAPIReturnValue.getBoolean()){ String InNumber = SMSAPIJava.getPropertyAsString("MN"); String InMessage = SMSAPIJava.getPropertyAsString("MSG"); } } } } } How do I update the message to another GUI class in the same package(I understand how to put nested class to another package ....). Should I implement a callback function in SMS class? But how? Or should I pass in the Jlabel into the class?

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  • CSS3 selector to find the 2nd div of the same class

    - by mpeters
    I need a CSS selector that can find the 2nd div of 2 that has the same class. I've looked at nth-child() but it's not what I want since I can't see a way to further clarify what class I want. These 2 divs will be siblings in the document if that helps. My HTML looks something like this: <div class="foo">...</div> <div class="bar">...</div> <div class="baz">...</div> <div class="bar">...</div> And I want the 2nd div.bar (or the last div.bar would work too).

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