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  • MvcExtensions – Bootstrapping

    - by kazimanzurrashid
    When you create a new ASP.NET MVC application you will find that the global.asax contains the following lines: namespace MvcApplication1 { // Note: For instructions on enabling IIS6 or IIS7 classic mode, // visit http://go.microsoft.com/?LinkId=9394801 public class MvcApplication : System.Web.HttpApplication { public static void RegisterRoutes(RouteCollection routes) { routes.IgnoreRoute("{resource}.axd/{*pathInfo}"); routes.MapRoute( "Default", // Route name "{controller}/{action}/{id}", // URL with parameters new { controller = "Home", action = "Index", id = UrlParameter.Optional } // Parameter defaults ); } protected void Application_Start() { AreaRegistration.RegisterAllAreas(); RegisterRoutes(RouteTable.Routes); } } } As the application grows, there are quite a lot of plumbing code gets into the global.asax which quickly becomes a design smell. Lets take a quick look at the code of one of the open source project that I recently visited: public static void RegisterRoutes(RouteCollection routes) { routes.IgnoreRoute("{resource}.axd/{*pathInfo}"); routes.MapRoute("Default","{controller}/{action}/{id}", new { controller = "Home", action = "Index", id = "" }); } protected override void OnApplicationStarted() { Error += OnError; EndRequest += OnEndRequest; var settings = new SparkSettings() .AddNamespace("System") .AddNamespace("System.Collections.Generic") .AddNamespace("System.Web.Mvc") .AddNamespace("System.Web.Mvc.Html") .AddNamespace("MvcContrib.FluentHtml") .AddNamespace("********") .AddNamespace("********.Web") .SetPageBaseType("ApplicationViewPage") .SetAutomaticEncoding(true); #if DEBUG settings.SetDebug(true); #endif var viewFactory = new SparkViewFactory(settings); ViewEngines.Engines.Add(viewFactory); #if !DEBUG PrecompileViews(viewFactory); #endif RegisterAllControllersIn("********.Web"); log4net.Config.XmlConfigurator.Configure(); RegisterRoutes(RouteTable.Routes); Factory.Load(new Components.WebDependencies()); ModelBinders.Binders.DefaultBinder = new Binders.GenericBinderResolver(Factory.TryGet<IModelBinder>); ValidatorConfiguration.Initialize("********"); HtmlValidationExtensions.Initialize(ValidatorConfiguration.Rules); } private void OnEndRequest(object sender, System.EventArgs e) { if (((HttpApplication)sender).Context.Handler is MvcHandler) { CreateKernel().Get<ISessionSource>().Close(); } } private void OnError(object sender, System.EventArgs e) { CreateKernel().Get<ISessionSource>().Close(); } protected override IKernel CreateKernel() { return Factory.Kernel; } private static void PrecompileViews(SparkViewFactory viewFactory) { var batch = new SparkBatchDescriptor(); batch.For<HomeController>().For<ManageController>(); viewFactory.Precompile(batch); } As you can see there are quite a few of things going on in the above code, Registering the ViewEngine, Compiling the Views, Registering the Routes/Controllers/Model Binders, Settings up Logger, Validations and as you can imagine the more it becomes complex the more things will get added in the application start. One of the goal of the MVCExtensions is to reduce the above design smell. Instead of writing all the plumbing code in the application start, it contains BootstrapperTask to register individual services. Out of the box, it contains BootstrapperTask to register Controllers, Controller Factory, Action Invoker, Action Filters, Model Binders, Model Metadata/Validation Providers, ValueProvideraFactory, ViewEngines etc and it is intelligent enough to automatically detect the above types and register into the ASP.NET MVC Framework. Other than the built-in tasks you can create your own custom task which will be automatically executed when the application starts. When the BootstrapperTasks are in action you will find the global.asax pretty much clean like the following: public class MvcApplication : UnityMvcApplication { public void ErrorLog_Filtering(object sender, ExceptionFilterEventArgs e) { Check.Argument.IsNotNull(e, "e"); HttpException exception = e.Exception.GetBaseException() as HttpException; if ((exception != null) && (exception.GetHttpCode() == (int)HttpStatusCode.NotFound)) { e.Dismiss(); } } } The above code is taken from my another open source project Shrinkr, as you can see the global.asax is longer cluttered with any plumbing code. One special thing you have noticed that it is inherited from the UnityMvcApplication rather than regular HttpApplication. There are separate version of this class for each IoC Container like NinjectMvcApplication, StructureMapMvcApplication etc. Other than executing the built-in tasks, the Shrinkr also has few custom tasks which gets executed when the application starts. For example, when the application starts, we want to ensure that the default users (which is specified in the web.config) are created. The following is the custom task that is used to create those default users: public class CreateDefaultUsers : BootstrapperTask { protected override TaskContinuation ExecuteCore(IServiceLocator serviceLocator) { IUserRepository userRepository = serviceLocator.GetInstance<IUserRepository>(); IUnitOfWork unitOfWork = serviceLocator.GetInstance<IUnitOfWork>(); IEnumerable<User> users = serviceLocator.GetInstance<Settings>().DefaultUsers; bool shouldCommit = false; foreach (User user in users) { if (userRepository.GetByName(user.Name) == null) { user.AllowApiAccess(ApiSetting.InfiniteLimit); userRepository.Add(user); shouldCommit = true; } } if (shouldCommit) { unitOfWork.Commit(); } return TaskContinuation.Continue; } } There are several other Tasks in the Shrinkr that we are also using which you will find in that project. To create a custom bootstrapping task you have create a new class which either implements the IBootstrapperTask interface or inherits from the abstract BootstrapperTask class, I would recommend to start with the BootstrapperTask as it already has the required code that you have to write in case if you choose the IBootstrapperTask interface. As you can see in the above code we are overriding the ExecuteCore to create the default users, the MVCExtensions is responsible for populating the  ServiceLocator prior calling this method and in this method we are using the service locator to get the dependencies that are required to create the users (I will cover the custom dependencies registration in the next post). Once the users are created, we are returning a special enum, TaskContinuation as the return value, the TaskContinuation can have three values Continue (default), Skip and Break. The reason behind of having this enum is, in some  special cases you might want to skip the next task in the chain or break the complete chain depending upon the currently running task, in those cases you will use the other two values instead of the Continue. The last thing I want to cover in the bootstrapping task is the Order. By default all the built-in tasks as well as newly created task order is set to the DefaultOrder(a static property), in some special cases you might want to execute it before/after all the other tasks, in those cases you will assign the Order in the Task constructor. For Example, in Shrinkr, we want to run few background services when the all the tasks are executed, so we assigned the order as DefaultOrder + 1. Here is the code of that Task: public class ConfigureBackgroundServices : BootstrapperTask { private IEnumerable<IBackgroundService> backgroundServices; public ConfigureBackgroundServices() { Order = DefaultOrder + 1; } protected override TaskContinuation ExecuteCore(IServiceLocator serviceLocator) { backgroundServices = serviceLocator.GetAllInstances<IBackgroundService>().ToList(); backgroundServices.Each(service => service.Start()); return TaskContinuation.Continue; } protected override void DisposeCore() { backgroundServices.Each(service => service.Stop()); } } That’s it for today, in the next post I will cover the custom service registration, so stay tuned.

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  • OFM 11g: OAM SSO for Forms and ADF Faces

    - by olaf.heimburger
    In my blog entry OFM 11g: Implementing OAM SSO with Forms we set the foundation for providing a complete Single Sign-On solution based on Oracle Access Manager (OAM). This foundation should now be used to combine Forms 11g and ADF Faces 11g applications with a transparent login. The Beginning Before we start, lets re-consider the requirements to achieve the ultimate goal. These are:- Access to the Forms 11g Application must be authenticated by OAM (protected). Access to the ADF Faces 11g Application must be authenticated by OAM (protected). Switching from one application to the other should not result in a re-authentication (aka single sign-on). User identity should be availble to the application without any extra work in the application code. All these are the common requirements for a single sign-on solution. The challenge here is that Forms relies on Oracle AS SSO (OSSO or "the old SSO") while ADF Faces is quite open and can be protected by Oracle AS SSO and Oracle Access Manager SSO (OAM SSO or "the modern SSO"). Both application types can use their own login mechanism. The Forms 11g Application To demonstrate the SSO functionality, we use the standard Forms test (/forms/frmservlet?form=test.fmx). Although this shows nothing specific in the Forms application, it is good enough to demonstrate that it is protected. The ADF Faces 11g Application With ADF 11g you can develop quite a number of useful Faces based applications. Among many features, it comes with the ADF Security feature that provides you with functionality to protect your pages, regions, and even TaskFlows from un-authenticated usage in a declarative way.To demonstrate that functionality a sample application with different access levels plus a login dialog is used. This application comes with a publc page that has protected content (a button). Once you are authenticated for the application, the protected content and some personalisation (the users name) is shown. Protecting Forms 11g As already explained in the OFM 11g: Implementing OAM SSO with Forms, the easiest way to protect a Forms application is to configure it as a OSSO partner application, setup mod_osso, test it, migrate OSSO to OAM SSO with the Upgrade Agent, reconfigure mod_osso, and you are done.Sort of. By default the OAM is configured to run in co-exist mode. This means that a user has to re-authenticate to the Forms application when logged into an OAM SSO application before. To avoid this, you must disable the co-exist mode, for example by using WLST and issue the disableCoexistMode on the OAM server. Protecting ADF Faces 11g To protect an ADF Faces 11g application we have to consider two scenarios: Use a HTTPD server in front of WLS Use WLS without a HTTPD server Both scenarios have their pro's and cons' and we won't get into details and just describe how to configure both. Scenario 1: HTTPD Server with WLS In this scenario we have to setup the environment in some steps:- Configure a WebGate at OAMThis configuration can be done through the OAM console or by a script. No matter which way you choose, the WebGate configuration files will be created for you. Install the OAM WebGate into an HTTPD serverThe type of webgate you need to install depends on you HTTPD server. With Oracle HTTP Server 11g you can use the latest OAM 11g WebGate. With other HTTPD servers you must resort to OAM 10g WebGates. A OAM 11g WebGate can use the pre-created configuration files supplied during the WebGate configuration at OAM. An OAM 10g WebGate asks for the specific configuration and verifies it during installation. Configure the WLS plugin to forward the requests to WLSAgain, depending on your HTTPD Server you have different plugins to forward requests to WLS. With OHS 11g you can use the pre-installed mod_wl_ohs plugin. Its configuration is quite simple and straightforward. Configure an OAM SSPI Provider as a IdentityAsserter in WLS to retrieve the user identifierThis configuration is quite important as it retrieves the user identifier for the next step. If you have a SOA Suite installation within your OFM_HOME, the necessary software is already installed and you only need to setup your Security Realm within WLS.You can do this by pointing your browser to the WLS Console, log in as administrator, select the Security Realm (usually myrealm), and select Providers. We add the OAMIdentityAsserter as the first SSPI Provider. It is important that the Control Flag is set to SUFFICIENT. Every other configuration can be left as is, no changes are necessary here. Configure an OAM Identity Provider to get the real user identityIn OFM 11g: Implementing OAM SSO with Forms we have configured an OID as Identity Store. To get the user identity we need to configure the same OID as an SSPI Provider for WLS. This will retrieve the real user information from OID and creates the JAAS Subject and Principals to be used by any application within WLS.Again, you can do this by pointing your browser to the WLS Console, log in as administrator, select the Security Realm (usually myrealm), and select Providers. Now add the OIDAuthenticator as the second SSPI Provider. It is important that the Control Flag is set to OPTIONAL. After we saved this setup, we need to configure this provider by setting the Provider Specific details to access OID. Scenario 2: WLS only This scenario is a bit easier but requires more work in the WLS setup:- Configure a WebGate at OAMThis configuration can be done through the OAM console or by a script. No matter which way you choose, the WebGate configuration files will be created for you. Configure the OAM SSPI Provider as IdentityAuthenticator to authenticate and set the user identifierWhen using the OAM SSPI Provider as OAMAuthenticator we create it with the Control Flag as SUFFICIENT. Afte saving it, the Provider Specific settings must be configured to allow the OAM SSPI Provider to connect to the OAM Server. Configure an OAM Identity Provider to get the real user identity providerAgain, you can do this by pointing your browser to the WLS Console, log in as administrator, select the Security Realm (usually myrealm), and select Providers. Now add the OIDAuthenticator as the second SSPI Provider. It is important that the Control Flag is set to OPTIONAL. After we saved this setup, we need to configure this provider by setting the Provider Specific details to access OID. Configure ADF 11g Application for OAM Actually, there are no changes to be made within the ADF application. We only need to add the value CLIENT_CERT to the <auth-mode> tag in the <login-config> tag in the web.xml file. Testing To test the configuration, simply point your browser to one of both appliction URLs. OAM should kick in and redirect you to the OAM Login page. After you have entered the correct credentials, access to the URLs is granted and you will see the application. Enjoy!

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  • Wrapping ASP.NET Client Callbacks

    - by Ricardo Peres
    Client Callbacks are probably the less known (and I dare say, less loved) of all the AJAX options in ASP.NET, which also include the UpdatePanel, Page Methods and Web Services. The reason for that, I believe, is it’s relative complexity: Get a reference to a JavaScript function; Dynamically register function that calls the above reference; Have a JavaScript handler call the registered function. However, it has some the nice advantage of being self-contained, that is, doesn’t need additional files, such as web services, JavaScript libraries, etc, or static methods declared on a page, or any kind of attributes. So, here’s what I want to do: Have a DOM element which exposes a method that is executed server side, passing it a string and returning a string; Have a server-side event that handles the client-side call; Have two client-side user-supplied callback functions for handling the success and error results. I’m going to develop a custom control without user interface that does the registration of the client JavaScript method as well as a server-side event that can be hooked by some handler on a page. My markup will look like this: 1: <script type="text/javascript"> 1:  2:  3: function onCallbackSuccess(result, context) 4: { 5: } 6:  7: function onCallbackError(error, context) 8: { 9: } 10:  </script> 2: <my:CallbackControl runat="server" ID="callback" SendAllData="true" OnCallback="OnCallback"/> The control itself looks like this: 1: public class CallbackControl : Control, ICallbackEventHandler 2: { 3: #region Public constructor 4: public CallbackControl() 5: { 6: this.SendAllData = false; 7: this.Async = true; 8: } 9: #endregion 10:  11: #region Public properties and events 12: public event EventHandler<CallbackEventArgs> Callback; 13:  14: [DefaultValue(true)] 15: public Boolean Async 16: { 17: get; 18: set; 19: } 20:  21: [DefaultValue(false)] 22: public Boolean SendAllData 23: { 24: get; 25: set; 26: } 27:  28: #endregion 29:  30: #region Protected override methods 31:  32: protected override void Render(HtmlTextWriter writer) 33: { 34: writer.AddAttribute(HtmlTextWriterAttribute.Id, this.ClientID); 35: writer.RenderBeginTag(HtmlTextWriterTag.Span); 36:  37: base.Render(writer); 38:  39: writer.RenderEndTag(); 40: } 41:  42: protected override void OnInit(EventArgs e) 43: { 44: String reference = this.Page.ClientScript.GetCallbackEventReference(this, "arg", "onCallbackSuccess", "context", "onCallbackError", this.Async); 45: String script = String.Concat("\ndocument.getElementById('", this.ClientID, "').callback = function(arg, context, onCallbackSuccess, onCallbackError){", ((this.SendAllData == true) ? "__theFormPostCollection.length = 0; __theFormPostData = ''; WebForm_InitCallback(); " : String.Empty), reference, ";};\n"); 46:  47: this.Page.ClientScript.RegisterStartupScript(this.GetType(), String.Concat("callback", this.ClientID), script, true); 48:  49: base.OnInit(e); 50: } 51:  52: #endregion 53:  54: #region Protected virtual methods 55: protected virtual void OnCallback(CallbackEventArgs args) 56: { 57: EventHandler<CallbackEventArgs> handler = this.Callback; 58:  59: if (handler != null) 60: { 61: handler(this, args); 62: } 63: } 64:  65: #endregion 66:  67: #region ICallbackEventHandler Members 68:  69: String ICallbackEventHandler.GetCallbackResult() 70: { 71: CallbackEventArgs args = new CallbackEventArgs(this.Context.Items["Data"] as String); 72:  73: this.OnCallback(args); 74:  75: return (args.Result); 76: } 77:  78: void ICallbackEventHandler.RaiseCallbackEvent(String eventArgument) 79: { 80: this.Context.Items["Data"] = eventArgument; 81: } 82:  83: #endregion 84: } And the event argument class: 1: [Serializable] 2: public class CallbackEventArgs : EventArgs 3: { 4: public CallbackEventArgs(String argument) 5: { 6: this.Argument = argument; 7: this.Result = String.Empty; 8: } 9:  10: public String Argument 11: { 12: get; 13: private set; 14: } 15:  16: public String Result 17: { 18: get; 19: set; 20: } 21: } You will notice two properties on the CallbackControl: Async: indicates if the call should be made asynchronously or synchronously (the default); SendAllData: indicates if the callback call will include the view and control state of all of the controls on the page, so that, on the server side, they will have their properties set when the Callback event is fired. The CallbackEventArgs class exposes two properties: Argument: the read-only argument passed to the client-side function; Result: the result to return to the client-side callback function, set from the Callback event handler. An example of an handler for the Callback event would be: 1: protected void OnCallback(Object sender, CallbackEventArgs e) 2: { 3: e.Result = String.Join(String.Empty, e.Argument.Reverse()); 4: } Finally, in order to fire the Callback event from the client, you only need this: 1: <input type="text" id="input"/> 2: <input type="button" value="Get Result" onclick="document.getElementById('callback').callback(callback(document.getElementById('input').value, 'context', onCallbackSuccess, onCallbackError))"/> The syntax of the callback function is: arg: some string argument; context: some context that will be passed to the callback functions (success or failure); callbackSuccessFunction: some function that will be called when the callback succeeds; callbackFailureFunction: some function that will be called if the callback fails for some reason. Give it a try and see if it helps!

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  • ASP.NET ViewState Tips and Tricks #2

    - by João Angelo
    If you need to store complex types in ViewState DO implement IStateManager to control view state persistence and reduce its size. By default a serializable object will be fully stored in view state using BinaryFormatter. A quick comparison for a complex type with two integers and one string property produces the following results measured using ASP.NET tracing: BinaryFormatter: 328 bytes in view state IStateManager: 28 bytes in view state BinaryFormatter sample code: // DO NOT [Serializable] public class Info { public int Id { get; set; } public string Name { get; set; } public int Age { get; set; } } public class ExampleControl : WebControl { protected override void OnLoad(EventArgs e) { base.OnLoad(e); if (!this.Page.IsPostBack) { this.User = new Info { Id = 1, Name = "John Doe", Age = 27 }; } } public Info User { get { object o = this.ViewState["Example_User"]; if (o == null) return null; return (Info)o; } set { this.ViewState["Example_User"] = value; } } } IStateManager sample code: // DO public class Info : IStateManager { public int Id { get; set; } public string Name { get; set; } public int Age { get; set; } private bool isTrackingViewState; bool IStateManager.IsTrackingViewState { get { return this.isTrackingViewState; } } void IStateManager.LoadViewState(object state) { var triplet = (Triplet)state; this.Id = (int)triplet.First; this.Name = (string)triplet.Second; this.Age = (int)triplet.Third; } object IStateManager.SaveViewState() { return new Triplet(this.Id, this.Name, this.Age); } void IStateManager.TrackViewState() { this.isTrackingViewState = true; } } public class ExampleControl : WebControl { protected override void OnLoad(EventArgs e) { base.OnLoad(e); if (!this.Page.IsPostBack) { this.User = new Info { Id = 1, Name = "John Doe", Age = 27 }; } } public Info User { get; set; } protected override object SaveViewState() { return new Pair( ((IStateManager)this.User).SaveViewState(), base.SaveViewState()); } protected override void LoadViewState(object savedState) { if (savedState != null) { var pair = (Pair)savedState; this.User = new Info(); ((IStateManager)this.User).LoadViewState(pair.First); base.LoadViewState(pair.Second); } } }

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  • Setting useLegacyV2RuntimeActivationPolicy At Runtime

    - by Reed
    Version 4.0 of the .NET Framework included a new CLR which is almost entirely backwards compatible with the 2.0 version of the CLR.  However, by default, mixed-mode assemblies targeting .NET 3.5sp1 and earlier will fail to load in a .NET 4 application.  Fixing this requires setting useLegacyV2RuntimeActivationPolicy in your app.Config for the application.  While there are many good reasons for this decision, there are times when this is extremely frustrating, especially when writing a library.  As such, there are (rare) times when it would be beneficial to set this in code, at runtime, as well as verify that it’s running correctly prior to receiving a FileLoadException. Typically, loading a pre-.NET 4 mixed mode assembly is handled simply by changing your app.Config file, and including the relevant attribute in the startup element: <?xml version="1.0" encoding="utf-8" ?> <configuration> <startup useLegacyV2RuntimeActivationPolicy="true"> <supportedRuntime version="v4.0"/> </startup> </configuration> .csharpcode { background-color: #ffffff; font-family: consolas, "Courier New", courier, monospace; color: black; font-size: small } .csharpcode pre { background-color: #ffffff; font-family: consolas, "Courier New", courier, monospace; color: black; font-size: small } .csharpcode pre { margin: 0em } .csharpcode .rem { color: #008000 } .csharpcode .kwrd { color: #0000ff } .csharpcode .str { color: #006080 } .csharpcode .op { color: #0000c0 } .csharpcode .preproc { color: #cc6633 } .csharpcode .asp { background-color: #ffff00 } .csharpcode .html { color: #800000 } .csharpcode .attr { color: #ff0000 } .csharpcode .alt { background-color: #f4f4f4; margin: 0em; width: 100% } .csharpcode .lnum { color: #606060 } This causes your application to run correctly, and load the older, mixed-mode assembly without issues. For full details on what’s happening here and why, I recommend reading Mark Miller’s detailed explanation of this attribute and the reasoning behind it. Before I show any code, let me say: I strongly recommend using the official approach of using app.config to set this policy. That being said, there are (rare) times when, for one reason or another, changing the application configuration file is less than ideal. While this is the supported approach to handling this issue, the CLR Hosting API includes a means of setting this programmatically via the ICLRRuntimeInfo interface.  Normally, this is used if you’re hosting the CLR in a native application in order to set this, at runtime, prior to loading the assemblies.  However, the F# Samples include a nice trick showing how to load this API and bind this policy, at runtime.  This was required in order to host the Managed DirectX API, which is built against an older version of the CLR. This is fairly easy to port to C#.  Instead of a direct port, I also added a little addition – by trapping the COM exception received if unable to bind (which will occur if the 2.0 CLR is already bound), I also allow a runtime check of whether this property was setup properly: public static class RuntimePolicyHelper { public static bool LegacyV2RuntimeEnabledSuccessfully { get; private set; } static RuntimePolicyHelper() { ICLRRuntimeInfo clrRuntimeInfo = (ICLRRuntimeInfo)RuntimeEnvironment.GetRuntimeInterfaceAsObject( Guid.Empty, typeof(ICLRRuntimeInfo).GUID); try { clrRuntimeInfo.BindAsLegacyV2Runtime(); LegacyV2RuntimeEnabledSuccessfully = true; } catch (COMException) { // This occurs with an HRESULT meaning // "A different runtime was already bound to the legacy CLR version 2 activation policy." LegacyV2RuntimeEnabledSuccessfully = false; } } [ComImport] [InterfaceType(ComInterfaceType.InterfaceIsIUnknown)] [Guid("BD39D1D2-BA2F-486A-89B0-B4B0CB466891")] private interface ICLRRuntimeInfo { void xGetVersionString(); void xGetRuntimeDirectory(); void xIsLoaded(); void xIsLoadable(); void xLoadErrorString(); void xLoadLibrary(); void xGetProcAddress(); void xGetInterface(); void xSetDefaultStartupFlags(); void xGetDefaultStartupFlags(); [MethodImpl(MethodImplOptions.InternalCall, MethodCodeType = MethodCodeType.Runtime)] void BindAsLegacyV2Runtime(); } } Using this, it’s possible to not only set this at runtime, but also verify, prior to loading your mixed mode assembly, whether this will succeed. In my case, this was quite useful – I am working on a library purely for internal use which uses a numerical package that is supplied with both a completely managed as well as a native solver.  The native solver uses a CLR 2 mixed-mode assembly, but is dramatically faster than the pure managed approach.  By checking RuntimePolicyHelper.LegacyV2RuntimeEnabledSuccessfully at runtime, I can decide whether to enable the native solver, and only do so if I successfully bound this policy. There are some tricks required here – To enable this sort of fallback behavior, you must make these checks in a type that doesn’t cause the mixed mode assembly to be loaded.  In my case, this forced me to encapsulate the library I was using entirely in a separate class, perform the check, then pass through the required calls to that class.  Otherwise, the library will load before the hosting process gets enabled, which in turn will fail. This code will also, of course, try to enable the runtime policy before the first time you use this class – which typically means just before the first time you check the boolean value.  As a result, checking this early on in the application is more likely to allow it to work. Finally, if you’re using a library, this has to be called prior to the 2.0 CLR loading.  This will cause it to fail if you try to use it to enable this policy in a plugin for most third party applications that don’t have their app.config setup properly, as they will likely have already loaded the 2.0 runtime. As an example, take a simple audio player.  The code below shows how this can be used to properly, at runtime, only use the “native” API if this will succeed, and fallback (or raise a nicer exception) if this will fail: public class AudioPlayer { private IAudioEngine audioEngine; public AudioPlayer() { if (RuntimePolicyHelper.LegacyV2RuntimeEnabledSuccessfully) { // This will load a CLR 2 mixed mode assembly this.audioEngine = new AudioEngineNative(); } else { this.audioEngine = new AudioEngineManaged(); } } public void Play(string filename) { this.audioEngine.Play(filename); } } Now – the warning: This approach works, but I would be very hesitant to use it in public facing production code, especially for anything other than initializing your own application.  While this should work in a library, using it has a very nasty side effect: you change the runtime policy of the executing application in a way that is very hidden and non-obvious.

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  • Use CSS Selectors with HtmlUnit

    - by kerry
    HtmlUnit is a great library for performing web integration tests in Java.  But sometimes node traversal can be somewhat cumbersome. Fear not fellow automated tester (good for you!).  I found a great little project on Github that will allow you to query your document for elements via css selectors similar to jQuery. The project is located at https://github.com/chrsan/css-selectors.  You can use Maven to build it, or download 1.0.2 here.  Beware.  I will not be updating this link so I suggest you download the latest code. In any case, you can use it like so: // from HtmlUnit getting started final WebClient webClient = new WebClient(); final HtmlPage page = webClient.getPage("http://htmlunit.sourceforge.net"); final DOMNodeSelector cssSelector = new DOMNodeSelector(page.getDocumentElement()); final Set elements = cssSelector.querySelectorAll("div.section h2"); final Node first = elements.iterator().next(); assertThat(first.getTextContent(), equalTo("HtmlUnit")); The only problem here is that the querySelectAll returns a Set<Node>.  Not HtmlElement like we may want in some cases.   However, if you were to reflect on the Set, you would find that it is indeed a Set of HtmlElement objects. Typically, I like to create a base class for my web tests.  Just for fun, I am using the $ method similar to jQuery. public class WebTestBase { protected WebClient webClient; protected HtmlPage htmlPage; protected void goTo(final String url){ return (HtmlPage)webClient.getPage(url); } protected List $(final String cssSelector) { final DOMNodeSelector cssSelector = new DOMNodeSelector(htmlPage.getDocumentElement()); final Set nodes = cssSelector.querySelectorAll("div.section h2"); // for some reason Set cannot be cast to Set? final List elements = new ArrayList(nodes.size()); for (final Node node : nodes) { elements.add((HtmlElement)node); } return elements; } } Now we can write tests like this: public class LoginWebTest extends WebTestBase { @Test public void login_page_has_instructions() throws Exception { goTo(baseUrl + "/login") assertThat( $("p.instructions").size(), equalTo(1) ); } }

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  • Adding complexity to remove duplicate code

    - by Phil
    I have several classes that all inherit from a generic base class. The base class contains a collection of several objects of type T. Each child class needs to be able to calculate interpolated values from the collection of objects, but since the child classes use different types, the calculation varies a tiny bit from class to class. So far I have copy/pasted my code from class to class and made minor modifications to each. But now I am trying to remove the duplicated code and replace it with one generic interpolation method in my base class. However that is proving to be very difficult, and all the solutions I have thought of seem way too complex. I am starting to think the DRY principle does not apply as much in this kind of situation, but that sounds like blasphemy. How much complexity is too much when trying to remove code duplication? EDIT: The best solution I can come up with goes something like this: Base Class: protected T GetInterpolated(int frame) { var index = SortedFrames.BinarySearch(frame); if (index >= 0) return Data[index]; index = ~index; if (index == 0) return Data[index]; if (index >= Data.Count) return Data[Data.Count - 1]; return GetInterpolatedItem(frame, Data[index - 1], Data[index]); } protected abstract T GetInterpolatedItem(int frame, T lower, T upper); Child class A: public IGpsCoordinate GetInterpolatedCoord(int frame) { ReadData(); return GetInterpolated(frame); } protected override IGpsCoordinate GetInterpolatedItem(int frame, IGpsCoordinate lower, IGpsCoordinate upper) { double ratio = GetInterpolationRatio(frame, lower.Frame, upper.Frame); var x = GetInterpolatedValue(lower.X, upper.X, ratio); var y = GetInterpolatedValue(lower.Y, upper.Y, ratio); var z = GetInterpolatedValue(lower.Z, upper.Z, ratio); return new GpsCoordinate(frame, x, y, z); } Child class B: public double GetMph(int frame) { ReadData(); return GetInterpolated(frame).MilesPerHour; } protected override ISpeed GetInterpolatedItem(int frame, ISpeed lower, ISpeed upper) { var ratio = GetInterpolationRatio(frame, lower.Frame, upper.Frame); var mph = GetInterpolatedValue(lower.MilesPerHour, upper.MilesPerHour, ratio); return new Speed(frame, mph); }

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  • Storing game objects with generic object information

    - by Mick
    In a simple game object class, you might have something like this: public abstract class GameObject { protected String name; // other properties protected double x, y; public GameObject(String name, double x, double y) { // etc } // setters, getters } I was thinking, since a lot of game objects (ex. generic monsters) will share the same name, movement speed, attack power, etc, it would be better to have all that information shared between all monsters of the same type. So I decided to have an abstract class "ObjectData" to hold all this shared information. So whenever I create a generic monster, I would use the same pre-created "ObjectData" for it. Now the above class becomes more like this: public abstract class GameObject { protected ObjectData data; protected double x, y; public GameObject(ObjectData data, double x, double y) { // etc } // setters, getters public String getName() { return data.getName(); } } So to tailor this specifically for a Monster (could be done in a very similar way for Npcs, etc), I would add 2 classes. Monster which extends GameObject, and MonsterData which extends ObjectData. Now I'll have something like this: public class Monster extends GameObject { public Monster(MonsterData data, double x, double y) { super(data, x, y); } } This is where my design question comes in. Since MonsterData would hold data specific to a generic monster (and would vary with what say NpcData holds), what would be the best way to access this extra information in a system like this? At the moment, since the data variable is of type ObjectData, I'll have to cast data to MonsterData whenever I use it inside the Monster class. One solution I thought of is this, but this might be bad practice: public class Monster extends GameObject { private MonsterData data; // <- this part here public Monster(MonsterData data, double x, double y) { super(data, x, y); this.data = data; // <- this part here } } I've read that for one I should generically avoid overwriting the underlying classes variables. What do you guys think of this solution? Is it bad practice? Do you have any better solutions? Is the design in general bad? How should I redesign this if it is? Thanks in advanced for any replies, and sorry about the long question. Hopefully it all makes sense!

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  • Character jump animation is not working when i hit the space bar

    - by muzzy
    i am having an issue with my game in XNA. My jump sprite sheet for my character does not trigger when i hit the space bar. I cant seem to find the problem. Please help me. I am also put the code below to make things easier. namespace WindowsGame4 { public class Game1 : Microsoft.Xna.Framework.Game { GraphicsDeviceManager graphics; SpriteBatch spriteBatch; // start of new code Texture2D playerWalk; // sprite sheet of walk cycle (14 frames) Texture2D idle; // idle animation Texture2D jump; // jump animation Vector2 playerPos; // to hold x and y position info for the player Point frameDimensions; // to hold width and height values for the frames int presentFrame; // to record which frame we are on at any given time int noOfFrames; // to hold the total number of frames in the spritesheet int elapsedTime; // to know how long each frame has been shown int frameDuration; // to hold info about how long each frame should be shown SpriteEffects flipDirection; // SpriteEffects object int speed; //rate of movement int upMovement; int downMovement; int rightMovement; int leftMovement; int jumpApex; string state; //this is going to be "idle","walking" or "jumping". KeyboardState previousKeyboardState; Vector2 originalPlayerPos; Vector2 movementDirection; Vector2 movementSpeed; public Game1() { graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; } protected override void Initialize() { // textures will be defined in the LoadContent() method playerPos = new Vector2(0, 200); // starting position for the player is at the left of the screen, and a Y position of 200 frameDimensions = new Point(55, 65); // each frame in the idle sprite sheet is 55 wide by 65 high presentFrame = 0; // start at frame 0 noOfFrames = 5; // there are 5 frames in the idle cycle elapsedTime = 0; // set elapsed time to start at 0 frameDuration = 80; // 80 milliseconds is how long each frame will show for (the higher the number, the slower the animation) flipDirection = SpriteEffects.None; // set the value of flipDirection to none speed = 200; upMovement = -2; downMovement = 2; rightMovement = 1; leftMovement = -1; jumpApex = 100; state = "idle"; previousKeyboardState = Keyboard.GetState(); originalPlayerPos = Vector2.Zero; movementDirection = Vector2.Zero; movementSpeed = Vector2.Zero; base.Initialize(); } protected override void LoadContent() { spriteBatch = new SpriteBatch(GraphicsDevice); playerWalk = Content.Load<Texture2D>("sprites/walkSmall"); // load the walk cycle spritesheet idle = Content.Load<Texture2D>("sprites/idleCycle"); // load the idle cycle sprite sheet jump = Content.Load<Texture2D>("sprites/jump"); // load the jump cycle sprite sheet } protected override void UnloadContent() // we're not using this method at the moment { } protected override void Update(GameTime gameTime) // Update method - used it to call a number of other methods { if (Keyboard.GetState().IsKeyDown(Keys.Escape)) { this.Exit(); // Exit the game if the Escape key is pressed } KeyboardState presentKeyboardState = Keyboard.GetState(); UpdateMovement(presentKeyboardState, gameTime); UpdateIdle(presentKeyboardState, gameTime); UpdateJump(presentKeyboardState); UpdateAnimation(gameTime); playerPos += movementDirection * movementSpeed * (float)gameTime.ElapsedGameTime.TotalSeconds; previousKeyboardState = presentKeyboardState; base.Update(gameTime); } private void UpdateAnimation(GameTime gameTime) { elapsedTime += gameTime.ElapsedGameTime.Milliseconds; if (elapsedTime > frameDuration) { elapsedTime -= frameDuration; elapsedTime = elapsedTime - frameDuration; presentFrame++; if (presentFrame > noOfFrames) if (state != "jumping") { presentFrame = 0; } else { presentFrame = 8; } } } protected void UpdateMovement(KeyboardState presentKeyboardState, GameTime gameTime) { if (state == "idle") { movementSpeed = Vector2.Zero; movementDirection = Vector2.Zero; if (presentKeyboardState.IsKeyDown(Keys.Left)) { state = "walking"; movementSpeed.X = speed; movementDirection.X = leftMovement; flipDirection = SpriteEffects.FlipHorizontally; } if (presentKeyboardState.IsKeyDown(Keys.Right)) { state = "walking"; movementSpeed.X = speed; movementDirection.X = rightMovement; flipDirection = SpriteEffects.None; } } } private void UpdateIdle(KeyboardState presentKeyboardState, GameTime gameTime) { if ((presentKeyboardState.IsKeyUp(Keys.Left) && previousKeyboardState.IsKeyDown(Keys.Left) || presentKeyboardState.IsKeyUp(Keys.Right) && previousKeyboardState.IsKeyDown(Keys.Right) && state != "jumping")) { state = "idle"; } } private void UpdateJump(KeyboardState presentKeyboardState) { if (state == "walking" || state == "idle") { if (presentKeyboardState.IsKeyDown(Keys.Space) && !presentKeyboardState.IsKeyDown(Keys.Space)) { presentFrame = 1; DoJump(); } } if (state == "jumping") { if (originalPlayerPos.Y - playerPos.Y > jumpApex) { movementDirection.Y = downMovement; } if (playerPos.Y > originalPlayerPos.Y) { playerPos.Y = originalPlayerPos.Y; state = "idle"; movementDirection = Vector2.Zero; } } } private void DoJump() { if (state != "jumping") { state = "jumping"; originalPlayerPos = playerPos; movementDirection.Y = upMovement; movementSpeed = new Vector2(speed, speed); } } protected override void Draw(GameTime gameTime) // Draw method { GraphicsDevice.Clear(Color.CornflowerBlue); spriteBatch.Begin(); // begin the spritebatch if (state == "walking") { noOfFrames = 14; frameDimensions = new Point(55, 65); Vector2 playerWalkPos = new Vector2(playerPos.X, playerPos.Y - 28); spriteBatch.Draw(playerWalk, playerWalkPos, new Rectangle((presentFrame * frameDimensions.X), 0, frameDimensions.X, frameDimensions.Y), Color.White, 0, Vector2.Zero, 1, flipDirection, 0); } if (state == "idle") { noOfFrames = 5; frameDimensions = new Point(55, 65); Vector2 idlePos = new Vector2(playerPos.X, playerPos.Y - 28); spriteBatch.Draw(idle, idlePos, new Rectangle((presentFrame * frameDimensions.X), 0, frameDimensions.X, frameDimensions.Y), Color.White, 0, Vector2.Zero, 1, flipDirection, 0); } if (state == "jumping") { noOfFrames = 9; frameDimensions = new Point(55, 92); Vector2 jumpPos = new Vector2(playerPos.X, playerPos.Y - 28); spriteBatch.Draw(jump, jumpPos, new Rectangle((presentFrame * frameDimensions.X), 0, frameDimensions.X, frameDimensions.Y), Color.White, 0, Vector2.Zero, 1, flipDirection, 0); } spriteBatch.End(); // end the spritebatch commands base.Draw(gameTime); } } }

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  • google chrome : http authentication issue on iframe

    - by Daniel Dzussa
    I have an HTML file with 2 links http://versionplus.in/pass/new.html, both links are in an iframe to load the contents inside the iframe. I have two protected directories one on the same server and other on another server. If you click on either link it will popup the login box, same for both links in all browsers except google chorme. google chrome doesn't show login box for the protected folder on another server, how can I fix this ?

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  • Validation and Error Generation when using the Data Mapper Pattern

    - by AndyPerlitch
    I am working on saving state of an object to a database using the data mapper pattern, but I am looking for suggestions/guidance on the validation and error message generation step (step 4 below). Here are the general steps as I see them for doing this: (1) The data mapper is used to get current info (assoc array) about the object in db: +=====================================================+ | person_id | name | favorite_color | age | +=====================================================+ | 1 | Andy | Green | 24 | +-----------------------------------------------------+ mapper returns associative array, eg. Person_Mapper::getPersonById($id) : $person_row = array( 'person_id' => 1, 'name' => 'Andy', 'favorite_color' => 'Green', 'age' => '24', ); (2) the Person object constructor takes this array as an argument, populating its fields. class Person { protected $person_id; protected $name; protected $favorite_color; protected $age; function __construct(array $person_row) { $this->person_id = $person_row['person_id']; $this->name = $person_row['name']; $this->favorite_color = $person_row['favorite_color']; $this->age = $person_row['age']; } // getters and setters... public function toArray() { return array( 'person_id' => $this->person_id, 'name' => $this->name, 'favorite_color' => $this->favorite_color, 'age' => $this->age, ); } } (3a) (GET request) Inputs of an HTML form that is used to change info about the person is populated using Person::getters <form> <input type="text" name="name" value="<?=$person->getName()?>" /> <input type="text" name="favorite_color" value="<?=$person->getFavColor()?>" /> <input type="text" name="age" value="<?=$person->getAge()?>" /> </form> (3b) (POST request) Person object is altered with the POST data using Person::setters $person->setName($_POST['name']); $person->setFavColor($_POST['favorite_color']); $person->setAge($_POST['age']); *(4) Validation and error message generation on a per-field basis - Should this take place in the person object or the person mapper object? - Should data be validated BEFORE being placed into fields of the person object? (5) Data mapper saves the person object (updates row in the database): $person_mapper->savePerson($person); // the savePerson method uses $person->toArray() // to get data in a more digestible format for the // db gateway used by person_mapper Any guidance, suggestions, criticism, or name-calling would be greatly appreciated.

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  • Unable to boot Windows 7 after installing Ubuntu

    - by Devendra
    I have Windows 7 on my machine and then installed Ubuntu 12.04 using a live CD. I can see both Windows 7 and Ubuntu in the grub menu, but when I select Windows 7 it shows a black screen for about 2 seconds and the returns to the Grub menu. But if I select Ubuntu it's working fine. This is the contents of the boot-repair log: Boot Info Script 0.61.full + Boot-Repair extra info [Boot-Info November 20th 2012] ============================= Boot Info Summary: =============================== => Grub2 (v2.00) is installed in the MBR of /dev/sda and looks at sector 1 of the same hard drive for core.img. core.img is at this location and looks in partition 1 for (,msdos6)/boot/grub. sda1: __________________________________________________________________________ File system: ntfs Boot sector type: Grub2 (v1.99-2.00) Boot sector info: Grub2 (v2.00) is installed in the boot sector of sda1 and looks at sector 388911128 of the same hard drive for core.img. core.img is at this location and looks in partition 1 for (,msdos6)/boot/grub. No errors found in the Boot Parameter Block. Operating System: Windows 7 Boot files: /bootmgr /Boot/BCD /Windows/System32/winload.exe sda2: __________________________________________________________________________ File system: ntfs Boot sector type: Windows Vista/7: NTFS Boot sector info: No errors found in the Boot Parameter Block. Operating System: Boot files: sda3: __________________________________________________________________________ File system: ntfs Boot sector type: Windows Vista/7: NTFS Boot sector info: No errors found in the Boot Parameter Block. Operating System: Boot files: sda4: __________________________________________________________________________ File system: Extended Partition Boot sector type: - Boot sector info: sda5: __________________________________________________________________________ File system: ntfs Boot sector type: Windows Vista/7: NTFS Boot sector info: According to the info in the boot sector, sda5 starts at sector 2048. Operating System: Boot files: sda6: __________________________________________________________________________ File system: ext4 Boot sector type: - Boot sector info: Operating System: Ubuntu 12.10 Boot files: /boot/grub/grub.cfg /etc/fstab /boot/grub/i386-pc/core.img sda7: __________________________________________________________________________ File system: swap Boot sector type: - Boot sector info: ============================ Drive/Partition Info: ============================= Drive: sda _____________________________________________________________________ Disk /dev/sda: 750.2 GB, 750156374016 bytes 255 heads, 63 sectors/track, 91201 cylinders, total 1465149168 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 4096 bytes Partition Boot Start Sector End Sector # of Sectors Id System /dev/sda1 * 206,848 146,802,687 146,595,840 7 NTFS / exFAT / HPFS /dev/sda2 147,007,488 293,623,807 146,616,320 7 NTFS / exFAT / HPFS /dev/sda3 293,623,808 332,820,613 39,196,806 7 NTFS / exFAT / HPFS /dev/sda4 332,822,526 1,465,145,343 1,132,322,818 f W95 Extended (LBA) /dev/sda5 461,342,720 1,465,145,343 1,003,802,624 7 NTFS / exFAT / HPFS /dev/sda6 332,822,528 453,171,199 120,348,672 83 Linux /dev/sda7 453,173,248 461,338,623 8,165,376 82 Linux swap / Solaris "blkid" output: ________________________________________________________________ Device UUID TYPE LABEL /dev/sda1 F6AE2C13AE2BCB47 ntfs /dev/sda2 DC2273012272DFC6 ntfs /dev/sda3 1E76E43376E40D79 ntfs New Volume /dev/sda5 5ED60ACDD60AA57D ntfs /dev/sda6 9e70fd16-b48b-4f88-adcf-e443aef83124 ext4 /dev/sda7 52f3dd94-6be7-4a7b-a3ae-f43eb8810483 swap ================================ Mount points: ================================= Device Mount_Point Type Options /dev/sda6 / ext4 (rw,errors=remount-ro) =========================== sda6/boot/grub/grub.cfg: =========================== -------------------------------------------------------------------------------- # # DO NOT EDIT THIS FILE # # It is automatically generated by grub-mkconfig using templates # from /etc/grub.d and settings from /etc/default/grub # ### BEGIN /etc/grub.d/00_header ### if [ -s $prefix/grubenv ]; then set have_grubenv=true load_env fi set default="0" if [ x"${feature_menuentry_id}" = xy ]; then menuentry_id_option="--id" else menuentry_id_option="" fi export menuentry_id_option if [ "${prev_saved_entry}" ]; then set saved_entry="${prev_saved_entry}" save_env saved_entry set prev_saved_entry= save_env prev_saved_entry set boot_once=true fi function savedefault { if [ -z "${boot_once}" ]; then saved_entry="${chosen}" save_env saved_entry fi } function recordfail { set recordfail=1 if [ -n "${have_grubenv}" ]; then if [ -z "${boot_once}" ]; then save_env recordfail; fi; fi } function load_video { if [ x$feature_all_video_module = xy ]; then insmod all_video else insmod efi_gop insmod efi_uga insmod ieee1275_fb insmod vbe insmod vga insmod video_bochs insmod video_cirrus fi } if [ x$feature_default_font_path = xy ] ; then font=unicode else insmod part_msdos insmod ext2 set root='hd0,msdos6' if [ x$feature_platform_search_hint = xy ]; then search --no-floppy --fs-uuid --set=root --hint-bios=hd0,msdos6 --hint-efi=hd0,msdos6 --hint-baremetal=ahci0,msdos6 9e70fd16-b48b-4f88-adcf-e443aef83124 else search --no-floppy --fs-uuid --set=root 9e70fd16-b48b-4f88-adcf-e443aef83124 fi font="/usr/share/grub/unicode.pf2" fi if loadfont $font ; then set gfxmode=auto load_video insmod gfxterm set locale_dir=$prefix/locale set lang=en_IN insmod gettext fi terminal_output gfxterm if [ "${recordfail}" = 1 ]; then set timeout=10 else set timeout=10 fi ### END /etc/grub.d/00_header ### ### BEGIN /etc/grub.d/05_debian_theme ### set menu_color_normal=white/black set menu_color_highlight=black/light-gray if background_color 44,0,30; then clear fi ### END /etc/grub.d/05_debian_theme ### ### BEGIN /etc/grub.d/10_linux ### function gfxmode { set gfxpayload="${1}" if [ "${1}" = "keep" ]; then set vt_handoff=vt.handoff=7 else set vt_handoff= fi } if [ "${recordfail}" != 1 ]; then if [ -e ${prefix}/gfxblacklist.txt ]; then if hwmatch ${prefix}/gfxblacklist.txt 3; then if [ ${match} = 0 ]; then set linux_gfx_mode=keep else set linux_gfx_mode=text fi else set linux_gfx_mode=text fi else set linux_gfx_mode=keep fi else set linux_gfx_mode=text fi export linux_gfx_mode if [ "${linux_gfx_mode}" != "text" ]; then load_video; fi menuentry 'Ubuntu' --class ubuntu --class gnu-linux --class gnu --class os $menuentry_id_option 'gnulinux-simple-9e70fd16-b48b-4f88-adcf-e443aef83124' { recordfail gfxmode $linux_gfx_mode insmod gzio insmod part_msdos insmod ext2 set root='hd0,msdos6' if [ x$feature_platform_search_hint = xy ]; then search --no-floppy --fs-uuid --set=root --hint-bios=hd0,msdos6 --hint-efi=hd0,msdos6 --hint-baremetal=ahci0,msdos6 9e70fd16-b48b-4f88-adcf-e443aef83124 else search --no-floppy --fs-uuid --set=root 9e70fd16-b48b-4f88-adcf-e443aef83124 fi linux /boot/vmlinuz-3.5.0-17-generic root=UUID=9e70fd16-b48b-4f88-adcf-e443aef83124 ro quiet splash $vt_handoff initrd /boot/initrd.img-3.5.0-17-generic } submenu 'Advanced options for Ubuntu' $menuentry_id_option 'gnulinux-advanced-9e70fd16-b48b-4f88-adcf-e443aef83124' { menuentry 'Ubuntu, with Linux 3.5.0-17-generic' --class ubuntu --class gnu-linux --class gnu --class os $menuentry_id_option 'gnulinux-3.5.0-17-generic-advanced-9e70fd16-b48b-4f88-adcf-e443aef83124' { recordfail gfxmode $linux_gfx_mode insmod gzio insmod part_msdos insmod ext2 set root='hd0,msdos6' if [ x$feature_platform_search_hint = xy ]; then search --no-floppy --fs-uuid --set=root --hint-bios=hd0,msdos6 --hint-efi=hd0,msdos6 --hint-baremetal=ahci0,msdos6 9e70fd16-b48b-4f88-adcf-e443aef83124 else search --no-floppy --fs-uuid --set=root 9e70fd16-b48b-4f88-adcf-e443aef83124 fi echo 'Loading Linux 3.5.0-17-generic ...' linux /boot/vmlinuz-3.5.0-17-generic root=UUID=9e70fd16-b48b-4f88-adcf-e443aef83124 ro quiet splash $vt_handoff echo 'Loading initial ramdisk ...' initrd /boot/initrd.img-3.5.0-17-generic } menuentry 'Ubuntu, with Linux 3.5.0-17-generic (recovery mode)' --class ubuntu --class gnu-linux --class gnu --class os $menuentry_id_option 'gnulinux-3.5.0-17-generic-recovery-9e70fd16-b48b-4f88-adcf-e443aef83124' { recordfail insmod gzio insmod part_msdos insmod ext2 set root='hd0,msdos6' if [ x$feature_platform_search_hint = xy ]; then search --no-floppy --fs-uuid --set=root --hint-bios=hd0,msdos6 --hint-efi=hd0,msdos6 --hint-baremetal=ahci0,msdos6 9e70fd16-b48b-4f88-adcf-e443aef83124 else search --no-floppy --fs-uuid --set=root 9e70fd16-b48b-4f88-adcf-e443aef83124 fi echo 'Loading Linux 3.5.0-17-generic ...' linux /boot/vmlinuz-3.5.0-17-generic root=UUID=9e70fd16-b48b-4f88-adcf-e443aef83124 ro recovery nomodeset echo 'Loading initial ramdisk ...' initrd /boot/initrd.img-3.5.0-17-generic } } ### END /etc/grub.d/10_linux ### ### BEGIN /etc/grub.d/20_linux_xen ### ### END /etc/grub.d/20_linux_xen ### ### BEGIN /etc/grub.d/20_memtest86+ ### menuentry "Memory test (memtest86+)" { insmod part_msdos insmod ext2 set root='hd0,msdos6' if [ x$feature_platform_search_hint = xy ]; then search --no-floppy --fs-uuid --set=root --hint-bios=hd0,msdos6 --hint-efi=hd0,msdos6 --hint-baremetal=ahci0,msdos6 9e70fd16-b48b-4f88-adcf-e443aef83124 else search --no-floppy --fs-uuid --set=root 9e70fd16-b48b-4f88-adcf-e443aef83124 fi linux16 /boot/memtest86+.bin } menuentry "Memory test (memtest86+, serial console 115200)" { insmod part_msdos insmod ext2 set root='hd0,msdos6' if [ x$feature_platform_search_hint = xy ]; then search --no-floppy --fs-uuid --set=root --hint-bios=hd0,msdos6 --hint-efi=hd0,msdos6 --hint-baremetal=ahci0,msdos6 9e70fd16-b48b-4f88-adcf-e443aef83124 else search --no-floppy --fs-uuid --set=root 9e70fd16-b48b-4f88-adcf-e443aef83124 fi linux16 /boot/memtest86+.bin console=ttyS0,115200n8 } ### END /etc/grub.d/20_memtest86+ ### ### BEGIN /etc/grub.d/30_os-prober ### menuentry 'Windows 7 (loader) (on /dev/sda1)' --class windows --class os $menuentry_id_option 'osprober-chain-F6AE2C13AE2BCB47' { insmod part_msdos insmod ntfs set root='hd0,msdos1' if [ x$feature_platform_search_hint = xy ]; then search --no-floppy --fs-uuid --set=root --hint-bios=hd0,msdos1 --hint-efi=hd0,msdos1 --hint-baremetal=ahci0,msdos1 F6AE2C13AE2BCB47 else search --no-floppy --fs-uuid --set=root F6AE2C13AE2BCB47 fi chainloader +1 } ### END /etc/grub.d/30_os-prober ### ### BEGIN /etc/grub.d/30_uefi-firmware ### ### END /etc/grub.d/30_uefi-firmware ### ### BEGIN /etc/grub.d/40_custom ### # This file provides an easy way to add custom menu entries. Simply type the # menu entries you want to add after this comment. Be careful not to change # the 'exec tail' line above. ### END /etc/grub.d/40_custom ### ### BEGIN /etc/grub.d/41_custom ### if [ -f ${config_directory}/custom.cfg ]; then source ${config_directory}/custom.cfg elif [ -z "${config_directory}" -a -f $prefix/custom.cfg ]; then source $prefix/custom.cfg; fi ### END /etc/grub.d/41_custom ### -------------------------------------------------------------------------------- =============================== sda6/etc/fstab: ================================ -------------------------------------------------------------------------------- # /etc/fstab: static file system information. # # Use 'blkid' to print the universally unique identifier for a # device; this may be used with UUID= as a more robust way to name devices # that works even if disks are added and removed. See fstab(5). # # <file system> <mount point> <type> <options> <dump> <pass> # / was on /dev/sda6 during installation UUID=9e70fd16-b48b-4f88-adcf-e443aef83124 / ext4 errors=remount-ro 0 1 # swap was on /dev/sda7 during installation UUID=52f3dd94-6be7-4a7b-a3ae-f43eb8810483 none swap sw 0 0 -------------------------------------------------------------------------------- =================== sda6: Location of files loaded by Grub: ==================== GiB - GB File Fragment(s) 162.831275940 = 174.838751232 boot/grub/grub.cfg 1 163.036647797 = 175.059267584 boot/initrd.img-3.5.0-17-generic 1 206.871749878 = 222.126850048 boot/vmlinuz-3.5.0-17-generic 1 163.036647797 = 175.059267584 initrd.img 1 163.036647797 = 175.059267584 initrd.img.old 1 206.871749878 = 222.126850048 vmlinuz 1 =============================== StdErr Messages: =============================== cat: write error: Broken pipe cat: write error: Broken pipe ADDITIONAL INFORMATION : =================== log of boot-repair 2012-12-11__00h59 =================== boot-repair version : 3.195~ppa28~quantal boot-sav version : 3.195~ppa28~quantal glade2script version : 3.2.2~ppa45~quantal boot-sav-extra version : 3.195~ppa28~quantal boot-repair is executed in installed-session (Ubuntu 12.10, quantal, Ubuntu, x86_64) CPU op-mode(s): 32-bit, 64-bit BOOT_IMAGE=/boot/vmlinuz-3.5.0-17-generic root=UUID=9e70fd16-b48b-4f88-adcf-e443aef83124 ro quiet splash vt.handoff=7 =================== os-prober: /dev/sda6:The OS now in use - Ubuntu 12.10 CurrentSession:linux /dev/sda1:Windows 7 (loader):Windows:chain =================== blkid: /dev/sda1: UUID="F6AE2C13AE2BCB47" TYPE="ntfs" /dev/sda2: UUID="DC2273012272DFC6" TYPE="ntfs" /dev/sda3: LABEL="New Volume" UUID="1E76E43376E40D79" TYPE="ntfs" /dev/sda5: UUID="5ED60ACDD60AA57D" TYPE="ntfs" /dev/sda6: UUID="9e70fd16-b48b-4f88-adcf-e443aef83124" TYPE="ext4" /dev/sda7: UUID="52f3dd94-6be7-4a7b-a3ae-f43eb8810483" TYPE="swap" 1 disks with OS, 2 OS : 1 Linux, 0 MacOS, 1 Windows, 0 unknown type OS. Warning: extended partition does not start at a cylinder boundary. DOS and Linux will interpret the contents differently. =================== /etc/default/grub : # If you change this file, run 'update-grub' afterwards to update # /boot/grub/grub.cfg. # For full documentation of the options in this file, see: # info -f grub -n 'Simple configuration' GRUB_DEFAULT=0 #GRUB_HIDDEN_TIMEOUT=0 GRUB_HIDDEN_TIMEOUT_QUIET=true GRUB_TIMEOUT=10 GRUB_DISTRIBUTOR=`lsb_release -i -s 2> /dev/null || echo Debian` GRUB_CMDLINE_LINUX_DEFAULT="quiet splash" GRUB_CMDLINE_LINUX="" # Uncomment to enable BadRAM filtering, modify to suit your needs # This works with Linux (no patch required) and with any kernel that obtains # the memory map information from GRUB (GNU Mach, kernel of FreeBSD ...) #GRUB_BADRAM="0x01234567,0xfefefefe,0x89abcdef,0xefefefef" # Uncomment to disable graphical terminal (grub-pc only) #GRUB_TERMINAL=console # The resolution used on graphical terminal # note that you can use only modes which your graphic card supports via VBE # you can see them in real GRUB with the command `vbeinfo' #GRUB_GFXMODE=640x480 # Uncomment if you don't want GRUB to pass "root=UUID=xxx" parameter to Linux #GRUB_DISABLE_LINUX_UUID=true # Uncomment to disable generation of recovery mode menu entries #GRUB_DISABLE_RECOVERY="true" # Uncomment to get a beep at grub start #GRUB_INIT_TUNE="480 440 1" =================== /etc/grub.d/ : drwxr-xr-x 2 root root 4096 Oct 17 20:29 grub.d total 72 -rwxr-xr-x 1 root root 7541 Oct 14 23:06 00_header -rwxr-xr-x 1 root root 5488 Oct 4 15:00 05_debian_theme -rwxr-xr-x 1 root root 10891 Oct 14 23:06 10_linux -rwxr-xr-x 1 root root 10258 Oct 14 23:06 20_linux_xen -rwxr-xr-x 1 root root 1688 Oct 11 19:40 20_memtest86+ -rwxr-xr-x 1 root root 10976 Oct 14 23:06 30_os-prober -rwxr-xr-x 1 root root 1426 Oct 14 23:06 30_uefi-firmware -rwxr-xr-x 1 root root 214 Oct 14 23:06 40_custom -rwxr-xr-x 1 root root 216 Oct 14 23:06 41_custom -rw-r--r-- 1 root root 483 Oct 14 23:06 README =================== UEFI/Legacy mode: This installed-session is not in EFI-mode. EFI in dmesg. Please report this message to [email protected] [ 0.000000] ACPI: UEFI 00000000bafe7000 0003E (v01 DELL QA09 00000002 PTL 00000002) [ 0.000000] ACPI: UEFI 00000000bafe6000 00042 (v01 PTL COMBUF 00000001 PTL 00000001) [ 0.000000] ACPI: UEFI 00000000bafe3000 00256 (v01 DELL QA09 00000002 PTL 00000002) SecureBoot disabled. =================== PARTITIONS & DISKS: sda6 : sda, not-sepboot, grubenv-ok grub2, grub-pc , update-grub, 64, with-boot, is-os, not--efi--part, fstab-without-boot, fstab-without-efi, no-nt, no-winload, no-recov-nor-hid, no-bmgr, notwinboot, apt-get, grub-install, with--usr, fstab-without-usr, not-sep-usr, standard, farbios, . sda1 : sda, not-sepboot, no-grubenv nogrub, no-docgrub, no-update-grub, 32, no-boot, is-os, not--efi--part, part-has-no-fstab, part-has-no-fstab, no-nt, haswinload, no-recov-nor-hid, bootmgr, is-winboot, nopakmgr, nogrubinstall, no---usr, part-has-no-fstab, not-sep-usr, standard, not-far, /mnt/boot-sav/sda1. sda2 : sda, not-sepboot, no-grubenv nogrub, no-docgrub, no-update-grub, 32, no-boot, no-os, not--efi--part, part-has-no-fstab, part-has-no-fstab, no-nt, no-winload, no-recov-nor-hid, no-bmgr, notwinboot, nopakmgr, nogrubinstall, no---usr, part-has-no-fstab, not-sep-usr, standard, farbios, /mnt/boot-sav/sda2. sda3 : sda, not-sepboot, no-grubenv nogrub, no-docgrub, no-update-grub, 32, no-boot, no-os, not--efi--part, part-has-no-fstab, part-has-no-fstab, no-nt, no-winload, no-recov-nor-hid, no-bmgr, notwinboot, nopakmgr, nogrubinstall, no---usr, part-has-no-fstab, not-sep-usr, standard, farbios, /mnt/boot-sav/sda3. sda5 : sda, not-sepboot, no-grubenv nogrub, no-docgrub, no-update-grub, 32, no-boot, no-os, not--efi--part, part-has-no-fstab, part-has-no-fstab, no-nt, no-winload, no-recov-nor-hid, no-bmgr, notwinboot, nopakmgr, nogrubinstall, no---usr, part-has-no-fstab, not-sep-usr, standard, farbios, /mnt/boot-sav/sda5. sda : not-GPT, BIOSboot-not-needed, has-no-EFIpart, not-usb, has-os, 2048 sectors * 512 bytes =================== parted -l: Model: ATA WDC WD7500BPKT-7 (scsi) Disk /dev/sda: 750GB Sector size (logical/physical): 512B/4096B Partition Table: msdos Number Start End Size Type File system Flags 1 106MB 75.2GB 75.1GB primary ntfs boot 2 75.3GB 150GB 75.1GB primary ntfs 3 150GB 170GB 20.1GB primary ntfs 4 170GB 750GB 580GB extended lba 6 170GB 232GB 61.6GB logical ext4 7 232GB 236GB 4181MB logical linux-swap(v1) 5 236GB 750GB 514GB logical ntfs =================== parted -lm: BYT; /dev/sda:750GB:scsi:512:4096:msdos:ATA WDC WD7500BPKT-7; 1:106MB:75.2GB:75.1GB:ntfs::boot; 2:75.3GB:150GB:75.1GB:ntfs::; 3:150GB:170GB:20.1GB:ntfs::; 4:170GB:750GB:580GB:::lba; 6:170GB:232GB:61.6GB:ext4::; 7:232GB:236GB:4181MB:linux-swap(v1)::; 5:236GB:750GB:514GB:ntfs::; =================== mount: /dev/sda6 on / type ext4 (rw,errors=remount-ro) proc on /proc type proc (rw,noexec,nosuid,nodev) sysfs on /sys type sysfs (rw,noexec,nosuid,nodev) none on /sys/fs/fuse/connections type fusectl (rw) none on /sys/kernel/debug type debugfs (rw) none on /sys/kernel/security type securityfs (rw) udev on /dev type devtmpfs (rw,mode=0755) devpts on /dev/pts type devpts (rw,noexec,nosuid,gid=5,mode=0620) tmpfs on /run type tmpfs (rw,noexec,nosuid,size=10%,mode=0755) none on /run/lock type tmpfs (rw,noexec,nosuid,nodev,size=5242880) none on /run/shm type tmpfs (rw,nosuid,nodev) none on /run/user type tmpfs (rw,noexec,nosuid,nodev,size=104857600,mode=0755) gvfsd-fuse on /run/user/dev/gvfs type fuse.gvfsd-fuse (rw,nosuid,nodev,user=dev) /dev/sda1 on /mnt/boot-sav/sda1 type fuseblk (rw,nosuid,nodev,allow_other,blksize=4096) /dev/sda2 on /mnt/boot-sav/sda2 type fuseblk (rw,nosuid,nodev,allow_other,blksize=4096) /dev/sda3 on /mnt/boot-sav/sda3 type fuseblk (rw,nosuid,nodev,allow_other,blksize=4096) /dev/sda5 on /mnt/boot-sav/sda5 type fuseblk (rw,nosuid,nodev,allow_other,blksize=4096) =================== ls: /sys/block/sda (filtered): alignment_offset bdi capability dev device discard_alignment events events_async events_poll_msecs ext_range holders inflight power queue range removable ro sda1 sda2 sda3 sda4 sda5 sda6 sda7 size slaves stat subsystem trace uevent /sys/block/sr0 (filtered): alignment_offset bdi capability dev device discard_alignment events events_async events_poll_msecs ext_range holders inflight power queue range removable ro size slaves stat subsystem trace uevent /dev (filtered): alarm ashmem autofs binder block bsg btrfs-control bus cdrom cdrw char console core cpu cpu_dma_latency disk dri dvd dvdrw ecryptfs fb0 fb1 fd full fuse hpet input kmsg kvm log mapper mcelog mei mem net network_latency network_throughput null oldmem port ppp psaux ptmx pts random rfkill rtc rtc0 sda sda1 sda2 sda3 sda4 sda5 sda6 sda7 sg0 sg1 shm snapshot snd sr0 stderr stdin stdout uinput urandom v4l vga_arbiter vhost-net video0 zero ls /dev/mapper: control =================== df -Th: Filesystem Type Size Used Avail Use% Mounted on /dev/sda6 ext4 57G 2.7G 51G 6% / udev devtmpfs 1.9G 12K 1.9G 1% /dev tmpfs tmpfs 770M 892K 769M 1% /run none tmpfs 5.0M 0 5.0M 0% /run/lock none tmpfs 1.9G 260K 1.9G 1% /run/shm none tmpfs 100M 44K 100M 1% /run/user /dev/sda1 fuseblk 70G 36G 35G 51% /mnt/boot-sav/sda1 /dev/sda2 fuseblk 70G 66G 4.8G 94% /mnt/boot-sav/sda2 /dev/sda3 fuseblk 19G 87M 19G 1% /mnt/boot-sav/sda3 /dev/sda5 fuseblk 479G 436G 44G 92% /mnt/boot-sav/sda5 =================== fdisk -l: Disk /dev/sda: 750.2 GB, 750156374016 bytes 255 heads, 63 sectors/track, 91201 cylinders, total 1465149168 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 4096 bytes I/O size (minimum/optimal): 4096 bytes / 4096 bytes Disk identifier: 0x1dc69d0b Device Boot Start End Blocks Id System /dev/sda1 * 206848 146802687 73297920 7 HPFS/NTFS/exFAT /dev/sda2 147007488 293623807 73308160 7 HPFS/NTFS/exFAT /dev/sda3 293623808 332820613 19598403 7 HPFS/NTFS/exFAT /dev/sda4 332822526 1465145343 566161409 f W95 Ext'd (LBA) Partition 4 does not start on physical sector boundary. /dev/sda5 461342720 1465145343 501901312 7 HPFS/NTFS/exFAT /dev/sda6 332822528 453171199 60174336 83 Linux /dev/sda7 453173248 461338623 4082688 82 Linux swap / Solaris Partition table entries are not in disk order =================== Recommended repair Recommended-Repair This setting will reinstall the grub2 of sda6 into the MBR of sda. Additional repair will be performed: unhide-bootmenu-10s grub-install (GRUB) 2.00-7ubuntu11,grub-install (GRUB) 2. Reinstall the GRUB of sda6 into the MBR of sda Installation finished. No error reported. grub-install /dev/sda: exit code of grub-install /dev/sda:0 update-grub Generating grub.cfg ... Found linux image: /boot/vmlinuz-3.5.0-17-generic Found initrd image: /boot/initrd.img-3.5.0-17-generic Found memtest86+ image: /boot/memtest86+.bin Found Windows 7 (loader) on /dev/sda1 Unhide GRUB boot menu in sda6/boot/grub/grub.cfg Boot successfully repaired. You can now reboot your computer. The boot files of [The OS now in use - Ubuntu 12.10] are far from the start of the disk. Your BIOS may not detect them. You may want to retry after creating a /boot partition (EXT4, >200MB, start of the disk). This can be performed via tools such as gParted. Then select this partition via the [Separate /boot partition:] option of [Boot Repair]. (https://help.ubuntu.com/community/BootPartition)

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  • Ubuntu 14.04:LTS , HPLIP loses USB connection to HP laserjet

    - by Gareth
    This is my first post, so please let me know if i have inadvertanly broken any rules. Problem There seems to be a problem with HPLIP and USB connections in ubuntu 14.04LTS. After upgrading i managed to get the printing to work but today it has broken. Initial Issue (Solved) After upgrading to unbutntu 14.04 LTS my printer lHP LaserJet 1018 stopped printing (code=12) Looking through the Forumsthere are several issues with printitng and HPLIP so I was able to troubleshoot this. The steps I took were : Reran HPdoctor Ran hp-check Un-installed and installed the latest version of HPLIP (3.14.4) Checked the USB connections lsusb and lsusb-v Re-ran hpcheck Removed the printer from HPLIP Re-ran hpcheck Manually configued HPLIP to the printer hp-setup-g <xxx:yyy> And this worked HPLIP was able to see the printer in the USB , test page printed and was happily working for a few weeks. Current Issue Printer Not working However today my wife complains the printer is not working and checking see that although HPLIP has the same error code and did not seem to be able to see the printer although running lsusb could see the printer. Initially thought this may be due to usb given a new bus/device after being turned on and off and went to repeat the steps above at the moment still seeing an error in that the HPLIP is complaining that it cannot see the device **error: Device not found. Please make sure your printer is properly connected and powered-on.** current Observations lsusb output ## Bus 002 Device 007: ID 03f0:4117 Hewlett-Packard LaserJet 1018 sudo hp-check output *> "duan@duan-Lenovo-B550:~$ sudo hp-check [sudo] password for duan: Saving output in log file: /home/duan/hp-check.log HP Linux Imaging and Printing System (ver. 3.14.4) Dependency/Version Check Utility ver. 15.1 Copyright (c) 2001-13 Hewlett-Packard Development Company, LP This software comes with ABSOLUTELY NO WARRANTY. This is free software, and you are welcome to distribute it under certain conditions. See COPYING file for more details. Note: hp-check can be run in three modes: 1. Compile-time check mode (-c or --compile): Use this mode before compiling the HPLIP supplied tarball (.tar.gz or .run) to determine if the proper dependencies are installed to successfully compile HPLIP. Run-time check mode (-r or --run): Use this mode to determine if a distro supplied package (.deb, .rpm, etc) or an already built HPLIP supplied tarball has the proper dependencies installed to successfully run. Both compile- and run-time check mode (-b or --both) (Default): This mode will check both of the above cases (both compile- and run-time dependencies). Full Output output of hp-setup -g 002:007 window box "device not found please make sure your printer is properly connected and powered on" duan@duan-Lenovo-B550:~$ sudo hp-setup -g 002:007 [sudo] password for duan: > HP Linux Imaging and Printing System (ver. 3.14.4) Printer/Fax Setup > Utility ver. 9.0 > > Copyright (c) 2001-13 Hewlett-Packard Development Company, LP This > software comes with ABSOLUTELY NO WARRANTY. This is free software, and > you are welcome to distribute it under certain conditions. See COPYING > file for more details. > > hp-setup[18461]: debug: param=002:007 hp-setup[18461]: debug: > selected_device_name=None Fontconfig error: > "/etc/fonts/conf.d/65-khmer.conf", line 14: out of memory Fontconfig > error: "/etc/fonts/conf.d/65-khmer.conf", line 23: out of memory > Fontconfig error: "/etc/fonts/conf.d/65-khmer.conf", line 32: out of > memory hp-setup[18461]: debug: Sys.argv=['/usr/bin/hp-setup', '-g', > '002:007'] printer_name=None param=002:007 jd_port=1 device_uri=None > remove=False Searching for device... hp-setup[18461]: debug: Trying > USB with bus=002 dev=007... hp-setup[18461]: debug: Not found. > hp-setup[18461]: debug: Trying serial number 002:007 hp-setup[18461]: > debug: Probing bus: usb hp-setup[18461]: debug: Probing bus: par > error: Device not found. Please make sure your printer is properly > connected and powered-on. hp-setup[18461]: debug: Starting GUI loop. .. USB lead Works with the Windows 7 laptop Printer Works with windows 7 laptop Questions Is this a Bug with HPLIP or an issue with laptop/printer? Supplementary question if it is a bug what information is needed and where should it be sent ? Any suggestions on how to get the printer to work correctly with Ubuntu 14.04LTS/HPLIP 13.4.3 so that it stays working ?

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  • Gigabit and Full-Duplex

    - by jchang
    People still talk about checking if the network is in full-duplex mode even when they are on Gigabit Ethernet. Let me say clearly: Gigabit Ethernet is full-duplex period. There is no half-duplex mode. The same goes for 10 Gigabit Ethernet. If Windows Task Manager says the network Link Speed is 1 or 10 Gbps, don’t bother checking the mode, it can only be full-duplex. In the old days of 10Mbit/sec Ethernet was originally half-duplex. The old 10BASE5 (fat) and 10BASE2 (thin) cable had one signal carrier....(read more)

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  • SQL SERVER – Planned and Unplanned Availablity Group Failovers – Notes from the Field #031

    - by Pinal Dave
    [Note from Pinal]: This is a new episode of Notes from the Fields series. AlwaysOn is a very complex subject and not everyone knows many things about this. The matter of the fact is there is very little information available on this subject online and not everyone knows everything about this. This is why when a very common question related to AlwaysOn comes, people get confused. In this episode of the Notes from the Field series database expert John Sterrett (Group Principal at Linchpin People) explains a very common issue DBAs and Developer faces in their career and is related to Planned and Unplanned Availablity Group Failovers. Linchpin People are database coaches and wellness experts for a data driven world. Read the experience of John in his own words. Whenever a disaster occurs it will be a stressful scenario regardless of how small or big the disaster is. This gets multiplied when it is your first time working with newer technology or the first time you are going through a disaster without a proper run book. Today, were going to help you establish a run book for creating a planned failover with availability groups. To make today’s session simple were going to have two instances of SQL Server 2012 included in an availability group and walk through the steps of doing an unplanned failover.  We will focus on using the user interface and T-SQL to complete the failovers. We are going to use a two replica Availability Group where each replica is in another location. Therefore, we will be covering Asynchronous (non automatic failover) the following is a breakdown of our availability group utilized today. Seeing the following screen might be scary the first time you come across an unplanned failover.  It looks like our test database used in this Availability Group is not functional and it currently isn’t. The database status is not synchronizing which makes sense because the primary replica went down so it couldn’t synchronize. With that said, we can still failover and make it functional while we troubleshoot why we lost our primary replica. To start we are going to right click on the availability group that needs to be restarted and select failover. This will bring up the following wizard, which will walk you through several steps needed to complete the failover using the graphical user interface provided with SQL Server Management Studio (SSMS). You are going to see warning messages simply because we are in Asynchronous commit mode and can not guarantee ‘no data loss’ when we do failover. Just incase you missed it; you get another screen warning you about potential data loss because we are in Asynchronous mode. Next we get to connect to the specific replica we want to become the primary replica after the failover occurs. In our case, we only have two replicas so this is trivial. In order to failover, it’s required to connect to the replica that will become primary.  The following screen shows that the connection has been made successfully. Next, you will see the final summary screen. Once again, this reminds you that the failover action will cause data loss as were using Asynchronous commit mode due to the distance between instances used for disaster recovery. Finally, once the failover is completed you will see the following screen. If you followed along this long you might be wondering what T-SQL scripts are generated for clicking through all the sections of the wizard. If you have used Database Mirroring in the past you might be surprised.  It’s not too different, which makes sense because the data is being replicated via SQL Server endpoints just like the good old database mirroring. Now were going to take a look at how to do a failover with just T-SQL. First, were going to need to open a new query window and run our query in SQLCMD mode. Just incase you haven’t used SQLCMD mode before we will show you how to enable it below. Now you can run the following statement. Notice, we connect to the replica we want to become primary after failover and specify to force failover to allow data loss. We can use the following script to failback over when our primary instance comes back online. -- YOU MUST EXECUTE THE FOLLOWING SCRIPT IN SQLCMD MODE. :Connect SQL2012PROD1 ALTER AVAILABILITY GROUP [AGSQL2] FORCE_FAILOVER_ALLOW_DATA_LOSS; GO Are your servers running at optimal speed or are you facing any SQL Server Performance Problems? If you want to get started with the help of experts read more over here: Fix Your SQL Server. Reference: Pinal Dave (http://blog.sqlauthority.com)Filed under: Notes from the Field, PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, T SQL

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  • Web standards or risk avoidance?

    - by Junior Dev
    My company is building an App Engine application. The app encounters a bug (possibly due to an issue with App Engine itself, as per our research) on IE9, but it cannot be reliably reproduced and is experienced by a small percentage of users. The workaround is to force IE9 to use IE8 mode. As a lazy front end developer (who doesn't like CSS hacks, shims and polyfills) I think it's OK to at least try going back to IE9 mode and see what happens, while we're still in private beta. The senior engineer (being more pragmatic) would rather that we continue forcing IE9 users to use the older IE8 mode. Who is right?

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  • How to automatically mount hibernated NTFS to read-only?

    - by Piotr
    Is there any way to set up Ubuntu this way: If I can't mount the filesystem in rw mode, then mount it in ro mode in the same directory. In result I should not come across the notification that the system can't mount the filesystem (Skip or manual fix notification). SO when I start the system I should have my ntfs partitions mounted either in rw or ro mode depends if the windows is hibernated. fstab entry: #/dev/sda7 UUID=D0B43178B43161E0 /media/Dane ntfs defaults,errors=remount-ro 0 1 "mount -a" result: The disk contains an unclean file system (0, 0). Metadata kept in Windows cache, refused to mount. Failed to mount '/dev/sda7': Operation not permitted The NTFS partition is in an unsafe state. Please resume and shutdown Windows fully (no hibernation or fast restarting), or mount the volume read-only with the 'ro' mount option. I have ubuntu 13.10 and win8. I use uefi secure boot.

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  • Convert from EFI to BIOS boot

    - by Lukas F.
    I have a Samsung Notebook NP900X4C with an LUKS encrypted installation of Linux Mint 15 on it. The system is booting in UEFI mode. The problem is that the samsung-notebook kernel module is disabled in UEFI mode and due to that I am missing features like the keyboard backlight. Is it possible to modify the current installtion so it can boot in BIOS mode? Is this correct that the basic steps would be converting the disk from GPT to MBR and installing grub from a live CD? Would this be possible with a LUKS partition?

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  • After the upgrading to 13.10, I can't input Japanese and Chinese in Emacs

    - by oda
    I have just upgraded Ubuntu from 13.04 to 13.10. It seems iBus have been made big changes.Then I just go to system setting - text entry settings - add "Chinese pinyin" and "Japanese anty" input method. It works well when I input Chinese or Japanese in terminal or .txt file. But when I want to input Chinese and Japanese in Emacs. Even though I have enable ibus-mode in the buffer and change to Chinese pinyin or Japanese anty input method. It just output the English word. Below is the ibus configure in .emacs.By the way, It works well before I upgrade Ubuntu to 13.10 and Emacs to 24.3.1. (add-to-list 'load-path (concat my-emacs-path "/ibus-el-0.3.2")) ;;(setq ibus-python-shell-command-name "python2.7") (require 'ibus) ;; Turn on ibus-mode automatically after loading .emacs (add-hook 'after-init-hook 'ibus-mode-on) (setq ibus-cursor-color '("red" "blue" "limegreen"))

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  • XNA windows phone release black textures

    - by Lukasz Kajstura
    i just made a 3d game in XNA for windows phone 7. I build it in release mode on visual studio 2010 and suddenly when I run game there is no textures on models - 2 models are black and one is transparent. Models are in .X format exported from 3dsmax and have textures in .jpg also added to game content. I set build action to none and all worked fine in debug mode. When I change to release mode - black textures. When I set build action to compile it gives me warning: Asset was built 2 times with different settings: using TextureImporter and TextureProcessor using TextureImporter and TextureProcessor, referenced by... and still no textures. What can I do?

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  • How to remap Fn key combinations (Lenovo G500)

    - by Anatoli
    I am running Kubuntu 13.10 on a Lenovo G500 laptop. My question is similar to this one: How can I remap my F keys on my HP laptop? That is to say, my F1-F12 keys are mapped to certain special functions, and only holding down the Fn key restores access to the standard F1-F12 keys. How do I remap certain keys? I would like to know if there is a way to remap Fx to Fn+Fx and vice-versa. As per the instructions of #87043 I checked my BIOS and there is no option to switch the Fx/Fn key functionality. Googling through Leonovo's support forums indicates a BIOS update enabling this is in the works, but there's no indication of when it will be complete. Using xev I was able to see what X sees when F1-F12 are pressed. Some send separate keycodes, but some are somehow mapped to key combinations or other unknown things: F1 - XF86AudioMute F2 - XF86AudioVolumeLower F3 - XF86AudioVolumeRaise F4 - Alt_L + F4 F5 - F5 F6 - Disables touchapd, cannot quite understand what xev tells me is happening, reenables if disabled (Kernel log reveals these have well-defined scancodes not assigned to any keycodes) F7 - XF86WLAN F8 - Alt_L + Ctrl_L + Tab F9 - Turns off LCD backlight, xev sees nothing F10 - Super_L + p F11 - XF86MonBrightnessLower F12 - XF86MonBrightnessRaise Following the instrusctions on this page: How do I remap certain keys? I remapped all the keys that have definite keycodes (F1, F2, F3, F5, F7, F11, F12) This still leaves the F4, F6, F8, F9, F10 keys not functioning properly. This is especially frustarting since F4, F6, F9 now kill the current window, the touchpad and screen, respectively. Any help on remapping these keys to their proper functions would be much appreciated! -Anatoli xev output for these 5 keys: F4 KeyPress event, serial 40, synthetic NO, window 0x4800001, root 0x9d, subw 0x0, time 3674037, (228,298), root:(911,321), state 0x0, keycode 64 (keysym 0xffe9, Alt_L), same_screen YES, XLookupString gives 0 bytes: XmbLookupString gives 0 bytes: XFilterEvent returns: False FocusOut event, serial 40, synthetic NO, window 0x4800001, mode NotifyGrab, detail NotifyAncestor FocusIn event, serial 40, synthetic NO, window 0x4800001, mode NotifyUngrab, detail NotifyAncestor KeymapNotify event, serial 40, synthetic NO, window 0x0, keys: 4294967197 0 0 0 0 0 0 0 65 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 KeyRelease event, serial 40, synthetic NO, window 0x4800001, root 0x9d, subw 0x0, time 3674040, (228,298), root:(911,321), state 0x8, keycode 70 (keysym 0xffc1, F4), same_screen YES, XLookupString gives 0 bytes: XFilterEvent returns: False KeyRelease event, serial 40, synthetic NO, window 0x4800001, root 0x9d, subw 0x0, time 3674042, (228,298), root:(911,321), state 0x8, keycode 64 (keysym 0xffe9, Alt_L), same_screen YES, XLookupString gives 0 bytes: XFilterEvent returns: False ClientMessage event, serial 40, synthetic YES, window 0x4800001, message_type 0x12a (WM_PROTOCOLS), format 32, message 0x12b (WM_DELETE_WINDOW) F6 disabling touchpad MappingNotify event, serial 40, synthetic NO, window 0x0, request MappingKeyboard, first_keycode 8, count 248 FocusOut event, serial 40, synthetic NO, window 0x4600001, mode NotifyGrab, detail NotifyAncestor FocusIn event, serial 40, synthetic NO, window 0x4600001, mode NotifyUngrab, detail NotifyAncestor KeymapNotify event, serial 40, synthetic NO, window 0x0, keys: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 MappingNotify event, serial 41, synthetic NO, window 0x0, request MappingKeyboard, first_keycode 8, count 248 F6 enabling touchpad MappingNotify event, serial 42, synthetic NO, window 0x0, request MappingKeyboard, first_keycode 8, count 248 FocusOut event, serial 42, synthetic NO, window 0x4600001, mode NotifyGrab, detail NotifyAncestor FocusIn event, serial 42, synthetic NO, window 0x4600001, mode NotifyUngrab, detail NotifyAncestor KeymapNotify event, serial 42, synthetic NO, window 0x0, keys: 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 MappingNotify event, serial 43, synthetic NO, window 0x0, request MappingPointer, first_keycode 0, count 0 F8 doing whatever it is F8 does KeyPress event, serial 40, synthetic NO, window 0x4600001, root 0x9d, subw 0x0, time 3508985, (13,-12), root:(696,11), state 0x0, keycode 64 (keysym 0xffe9, Alt_L), same_screen YES, XLookupString gives 0 bytes: XmbLookupString gives 0 bytes: XFilterEvent returns: False KeyPress event, serial 40, synthetic NO, window 0x4600001, root 0x9d, subw 0x0, time 3508986, (13,-12), root:(696,11), state 0x8, keycode 37 (keysym 0xffe3, Control_L), same_screen YES, XLookupString gives 0 bytes: XmbLookupString gives 0 bytes: XFilterEvent returns: False KeyPress event, serial 40, synthetic NO, window 0x4600001, root 0x9d, subw 0x0, time 3508988, (13,-12), root:(696,11), state 0xc, keycode 23 (keysym 0xff09, Tab), same_screen YES, XLookupString gives 1 bytes: (09) " " XmbLookupString gives 1 bytes: (09) " " XFilterEvent returns: False KeyRelease event, serial 40, synthetic NO, window 0x4600001, root 0x9d, subw 0x0, time 3508989, (13,-12), root:(696,11), state 0xc, keycode 64 (keysym 0xffe9, Alt_L), same_screen YES, XLookupString gives 0 bytes: XFilterEvent returns: False KeyRelease event, serial 40, synthetic NO, window 0x4600001, root 0x9d, subw 0x0, time 3508991, (13,-12), root:(696,11), state 0x4, keycode 37 (keysym 0xffe3, Control_L), same_screen YES, XLookupString gives 0 bytes: XFilterEvent returns: False KeyRelease event, serial 40, synthetic NO, window 0x4600001, root 0x9d, subw 0x0, time 3508994, (13,-12), root:(696,11), state 0x0, keycode 23 (keysym 0xff09, Tab), same_screen YES, XLookupString gives 1 bytes: (09) " " XFilterEvent returns: False F9 gives no output to xev F10 doing whatever it is F10 does KeyRelease event, serial 40, synthetic NO, window 0x4600001, root 0x9d, subw 0x0, time 3586076, (9,-14), root:(692,9), state 0x0, keycode 10 (keysym 0x31, 1), same_screen YES, XLookupString gives 1 bytes: (31) "1" XFilterEvent returns: False KeyPress event, serial 40, synthetic NO, window 0x4600001, root 0x9d, subw 0x0, time 3586552, (9,-14), root:(692,9), state 0x0, keycode 133 (keysym 0xffeb, Super_L), same_screen YES, XLookupString gives 0 bytes: XmbLookupString gives 0 bytes: XFilterEvent returns: False KeyPress event, serial 40, synthetic NO, window 0x4600001, root 0x9d, subw 0x0, time 3586554, (9,-14), root:(692,9), state 0x40, keycode 33 (keysym 0x70, p), same_screen YES, XLookupString gives 1 bytes: (70) "p" XmbLookupString gives 1 bytes: (70) "p" XFilterEvent returns: False KeyRelease event, serial 40, synthetic NO, window 0x4600001, root 0x9d, subw 0x0, time 3586557, (9,-14), root:(692,9), state 0x40, keycode 33 (keysym 0x70, p), same_screen YES, XLookupString gives 1 bytes: (70) "p" XFilterEvent returns: False KeyRelease event, serial 40, synthetic NO, window 0x4600001, root 0x9d, subw 0x0, time 3586560, (9,-14), root:(692,9), state 0x40, keycode 133 (keysym 0xffeb, Super_L), same_screen YES, XLookupString gives 0 bytes: XFilterEvent returns: False

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  • How to boot load the kernel using EFI stub (efistub) loader?

    - by Pro Backup
    I have Ubuntu 14.04 running in UEFI mode as only operating system, no dual-boot here. The kernel version is 3.13.0-24-generic. There is an EFI partition. In this case the EFI partition is not at the default /dev/sda1 but at /dev/sda3 because I did actually convert BIOS mode to EFI mode. I have used the grub-efi-amd64 package, though that actually loads GRUB boot menu from UEFI firmware boot menu (UEFI boot loads \EFI\ubuntu\grubx64.efi). I want to skip that double boot menu loading step, and boot faster, directly from UEFI into the kernel. The Ubuntu kernels since 12.10 have "Kernel EFI stub loader" feature. I know I do need to copy the Ubuntu kernel to the EFI partition (possibly rename) and create an entry in UEFI boot menu (for instance using efibootmgr). Which exact terminal commands are necessary to do this?

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  • Installed UBUNTU12.04 in Legacy, when changed to UEFI just runs the Terminal, not GUI

    - by jraulvc
    Well, I installed Ubuntu 12.04 in a Gateway NE 522 with Windows 8. First, I had to install it in Legacy mode, because in UEFI it would not run the bootable USB. In the Legacy mode it runs perfect. Once done that with help of the "Boot-Repair" I changed it to the UEFI and disabled the secure boot mode. GRUB runs fine but when I run ubuntu I get the following message: microcode: failed to load file amd-ucode/microcode_amd_fam16h.bin kvm: disabled by bios kvm: disabled by bios kvm: disabled by bios and then I just get access to the terminal. From there, I have already tried with reinstalling unity and gmd. When I try to install amd64-microcode the same error ocurrs ( microcode: failed to load file amd-ucode/microcode_amd_fam16h.bin ) by the "updating the microcode on all online processors..." phase of the installation. Can somebody tell me how can I recover the graphical interphase of ubuntu from the terminal? Thanks a lot

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  • Dual booting Ubuntu 12.04: UEFI and Legacy

    - by cmhughes
    I'm trying to dual boot Ubuntu 12.04 (or 12.10) with Windows 8 on a new Sony Vaio, but have run into some problems :) Specifically, my problems seem to come from choosing UEFI or Legacy as the Bootmode in the BIOS. Here is what I have found so far: Windows 8 needs to boot using UEFI, and doesn't work in Legacy mode Ubuntu (both 12.04 and 12.10) needs to boot using Legacy, and won't boot (at least from the live disk) in UEFI mode I have been able to boot Ubuntu using a live USB disc, provided that I change the Bootmode to Legacy. I haven't committed to installing it yet, because I don't really understand the consequences. My main concerns are that instead of simply selecting Windows or Ubuntu in Grub, I would also have to change my Bootmode every single time, which seems like a lot more trouble than it should be. So, the question: how can I install Ubuntu 12.04 or 12.10 in UEFI boot mode?

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  • Flash Player 11.3 et AIR 3.3 disponibles en versions bêta : améliorations de Stage3D, support de NetStream et Stylus pour Android

    Flash Player 11.3 et AIR 3.3 disponibles en versions bêta améliorations de Stage3D, support de NetStream, Stylus pour Android et débogage USB Flash Player 11.3, le lecteur multimédia et AIR 3.3 la plateforme d'applications media riche sont disponibles en versions bêta. Pour cette version de Flash Player, Adobe c'est une fois de plus concentrer sur l'intégration d'un ensemble de fonctionnalités rendant la plateforme plus attractive. Flash Player 11.3 Beta apporte le support du clavier en mode plein écran. Cette fonctionnalité permet aux développeurs de déterminer si l'application est en mode plein écran et d'utiliser toutes les fonctionnalités du clavier disponibles. Le mode protégé...

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