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  • Why does Eclipse keep crashing and dpkg erroring out?

    - by Sanju Sony Kurian
    I AM GETTING THE ERROR E: Sub-process /usr/bin/dpkg returned an error code (1) WHILE I WAS TRYING TO UPGRADE MY PC. i USE ECLIPSE AND IT KEEPS ON CRASHING... pLEASE HELP I ATTACH THE ERROR sanju@sanju-Dell-System-XPS-L502X:~$ upgrade Reading package lists... Done Building dependency tree Reading state information... Done The following packages have been kept back: aisleriot gir1.2-rb-3.0 gir1.2-totem-1.0 gnome-disk-utility gnome-keyring libgck-1-0 libgcr-3-1 libtotem0 linux-generic linux-headers-generic linux-image-generic rhythmbox rhythmbox-data rhythmbox-mozilla rhythmbox-plugin-cdrecorder rhythmbox-plugin-magnatune rhythmbox-plugin-zeitgeist rhythmbox-plugins seahorse totem totem-common totem-mozilla totem-plugins 0 upgraded, 0 newly installed, 0 to remove and 23 not upgraded. 1 not fully installed or removed. After this operation, 0 B of additional disk space will be used. Do you want to continue [Y/n]? Y Setting up grub-pc (1.99-21ubuntu3.1) ... /var/lib/dpkg/info/grub-pc.config: 35: /etc/default/grub: Syntax error: EOF in backquote substitution dpkg: error processing grub-pc (--configure): subprocess installed post-installation script returned error exit status 2 Errors were encountered while processing: grub-pc E: Sub-process /usr/bin/dpkg returned an error code (1)

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  • Cannot mount USB drive -- FSTAB error

    - by user107646
    Recently, one of my desktops seems to have developed a problem with the fstab and mounting USB drives. The specific error I receive is... Unable to mount TRAVELDRIVE Error mounting: mount exited with exit code 1: helper failed with: Unprivileged user can not mount NTFS block devices using the external FUSE library. Either mount the volume as root, or rebuild NTFS-3G with integrated FUSE support and make it setuid root. Please see more information at http://tuxera.com/community/ntfs-3g-faq/#unprivileged The contents of my fstab are... /etc/fstab: static file system information. # # <file system> <mount point> <type> <options> <dump> <pass> proc /proc proc nodev,noexec,nosuid 0 0 #Entry for /dev/sdc1 : UUID=7e3431cd-522f-4e35-b286-4300fa702d4a / ext4 errors=remount-ro 0 1 #Entry for /dev/sda1 : UUID=60684D08684CDE82 /media/Archive ntfs-3g defaults,locale=en_US.UTF-8 0 0 #Entry for /dev/sdc5 : UUID=cd166221-4b1d-40f7-b9de-785208990587 none swap sw 0 0 /dev/sdd1 /media/sdd1 ntfs nls=iso8859-1,ro,users,umask=000,user 0 0 /dev/sdd5 /media/PS3 (fat32) vfat users,user 0 0 /dev/sdd5 /media/sdd5 vfat uid=m3talhead,users,user 0 0 I'm guessing its a problem with the duplicate /dev/sdd5 entries (?), but being the *nix noob I am, I'm not certain. What am I missing? Any assist is greatly appreciated!

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  • How to install rgdal on Ubuntu 12.10?

    - by radek
    I'm strugling to install rgdal library on Ubuntu 12.10. Installation from within R results in error: Error: gdal-config not found The gdal-config script distributed with GDAL could not be found. If you have not installed the GDAL libraries, you can download the source from http://www.gdal.org/ If you have installed the GDAL libraries, then make sure that gdal-config is in your path. Try typing gdal-config at a shell prompt and see if it runs. If not, use: --configure-args='--with-gdal-config=/usr/local/bin/gdal-config' with appropriate values for your installation. ERROR: configuration failed for package ‘rgdal’ * removing ‘/home/rdk/R/x86_64-pc-linux-gnu-library/2.15/rgdal’ Warning in install.packages : installation of package ‘rgdal’ had non-zero exit status R-sig-Geo, this two SE questions and other websites pointed me to the requirements of libgdal1-dev. But when I tried sudo apt-get install libgdal1-dev I end up with another error message Some packages could not be installed. This may mean that you have requested an impossible situation or if you are using the unstable distribution that some required packages have not yet been created or been moved out of Incoming. The following information may help to resolve the situation: The following packages have unmet dependencies: libgdal1-dev : Depends: libgdal-dev but it is not going to be installed E: Unable to correct problems, you have held broken packages. Again - when I try to install libgdal-dev another dependencies error shows up The following packages have unmet dependencies: libgdal-dev : Depends: libgeos-dev but it is not going to be installed Depends: libspatialite-dev but it is not going to be installed Again trying libgeos-dev gives message: Depends: libgeos-c1 (= 3.3.3-1.1) but 3.3.3-2~precise2 is to be installed E: Unable to correct problems, you have held broken packages. and libspatialite-dev: Depends: libspatialite3 (= 3.1.0~rc2-1ubuntu1) but 3.1.0~rc2-2~precise1 is to be installed Is there any way to tame those dependencies and have rgdal running in Ubuntu? My sessionInfo() R version 2.15.1 (2012-06-22) Platform: x86_64-pc-linux-gnu (64-bit)

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  • Can't update kernel to 2.6.35.27

    - by Uri Herrera
    When I try to update I get this message, I'm guessing I'm missing something here? Filesystem Type Size Used Avail Use% Mounted on /dev/sdb6 ext4 43G 7.7G 33G 20% / none devtmpfs 1.6G 349k 1.6G 1% /dev none tmpfs 1.6G 5.9M 1.6G 1% /dev/shm none tmpfs 1.6G 218k 1.6G 1% /var/run none tmpfs 1.6G 0 1.6G 0% /var/lock /dev/sdb2 fuseblk 258G 198G 60G 77% /media/Backup /dev/sda1 fuseblk 321G 175G 146G 55% /media/Media /dev/sdb1 ext4 96M 84M 6.7M 93% /boot /dev/sdb7 ext4 175G 81G 86G 49% /home Here's the output: Reading package lists... Done Building dependency tree Reading state information... Done The following packages will be REMOVED: linux-image-2.6.35-22-generic 0 upgraded, 0 newly installed, 1 to remove and 0 not upgraded. 5 not fully installed or removed. After this operation, 107MB disk space will be freed. Do you want to continue [Y/n]? y (Reading database ... 282211 files and directories currently installed.) Removing linux-image-2.6.35-22-generic ... Examining /etc/kernel/postrm.d . run-parts: executing /etc/kernel/postrm.d/initramfs-tools 2.6.35-22-generic /boot/vmlinuz-2.6.35-22-generic run-parts: executing /etc/kernel/postrm.d/zz-update-grub 2.6.35-22-generic /boot/vmlinuz-2.6.35-22-generic /etc/default/grub: 23: Syntax error: newline unexpected run-parts: /etc/kernel/postrm.d/zz-update-grub exited with return code 2 Failed to process /etc/kernel/postrm.d at /var/lib/dpkg/info/linux-image-2.6.35-22- generic.postrm line 328. dpkg: error processing linux-image-2.6.35-22-generic (--remove): subprocess installed post-removal script returned error exit status 1 Errors were encountered while processing: linux-image-2.6.35-22-generic E: Sub-process /usr/bin/dpkg returned an error code (1)

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  • Pygame: Save a list of objects/classes/surfaces

    - by Sam Tubb
    I am working on a game, in which you can create mazes. You place blocks on a 16x16 grid, while choosing from a variety of block to make the level with. Whenever you create a block, it adds this class: class Block(object): def __init__(self,x,y,spr): self.x=x self.y=y self.sprite=spr self.rect=self.sprite.get_rect(x=self.x,y=self.y) to a list called instances. I tried shelving it to a .bin file, but it returns some error dealing with surfaces. How can I go about saving and loading levels? Any help is appreciated! :) Here is the whole code for reference: import pygame from pygame.locals import * #initstuff pygame.init() screen=pygame.display.set_mode((640,480)) pygame.display.set_caption('PiMaze') instances=[] #loadsprites menuspr=pygame.image.load('images/menu.png').convert() b1spr=pygame.image.load('images/b1.png').convert() b2spr=pygame.image.load('images/b2.png').convert() currentbspr=b1spr curspr=pygame.image.load('images/curs.png').convert() curspr.set_colorkey((0,255,0)) #menu menuspr.set_alpha(185) menurect=menuspr.get_rect(x=-260,y=4) class MenuItem(object): def __init__(self,pos,spr): self.x=pos[0] self.y=pos[1] self.sprite=spr self.pos=(self.x,self.y) self.rect=self.sprite.get_rect(x=self.x,y=self.y) class Block(object): def __init__(self,x,y,spr): self.x=x self.y=y self.sprite=spr self.rect=self.sprite.get_rect(x=self.x,y=self.y) while True: #menu items b1menu=b1spr.get_rect(x=menurect.left+32,y=48) b2menu=b2spr.get_rect(x=menurect.left+64,y=48) menuitems=[MenuItem(b1menu,b1spr),MenuItem(b2menu,b2spr)] screen.fill((20,30,85)) mse=pygame.mouse.get_pos() key=pygame.key.get_pressed() placepos=((mse[0]/16)*16,(mse[1]/16)*16) if key[K_q]: if mse[0]<260: if menurect.right<255: menurect.right+=1 else: if menurect.left>-260: menurect.left-=1 else: if menurect.left>-260: menurect.left-=1 for e in pygame.event.get(): if e.type==QUIT: exit() if menurect.right<100: if e.type==MOUSEBUTTONUP: if e.button==1: to_remove = [i for i in instances if i.rect.collidepoint(placepos)] for i in to_remove: instances.remove(i) if not to_remove: instances.append(Block(placepos[0],placepos[1],currentbspr)) for i in instances: screen.blit(i.sprite,i.rect) if not key[K_q]: screen.blit(curspr,placepos) screen.blit(menuspr,menurect) for item in menuitems: screen.blit(item.sprite,item.pos) if item.rect.collidepoint(mse): if pygame.mouse.get_pressed()==(1,0,0): currentbspr=item.sprite pygame.draw.rect(screen, ((255,0,0)), item, 1) pygame.display.flip()

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  • Software development project inception phase

    - by john ryan
    Currently our team develops Web Applications and now we are going to Windows Forms applications. I have created the inception phase for our Windows Forms project structure. eg: ApplicationSolution --> Security Project(Login Authentication) a. Users will be registered with different applications in our application database. eg: ProjectApplicationId|ProjectName | UserId 1 |ProjectApplication1| user 2 |ProjectApplication2| user b. Execute Application (Start) c. On Security dialog, application automatically get the userid of the user and see all the application it is registered using System.Security.Principal.WindowsIdentity.GetCurrent() eg: Prototype Welcome User! Please Choose Appliations you are registered on below: ProjectApplication1 <--this will be a dropdown ProjectApplication2 Password: [*********************] [Access Application Button] d. User selects the application with its password e. If the password is incorrect (application.exit()) else execute Selected Application eg: ProjectApplication1 is selected then execute ProjectApplication1 --> ProjectApplication1 --> ProjectApplication2 --> Many to come ++ if ProjectApplications has been closed then restart security Application. My questions on this use case: Is my use case possible? Can you give me any recommendations ? Currently we use setup and deployment to create installer in each Windows Forms application.

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  • Brocken package for libavcodec54 & libx264-123 in ubuntu 14.04LTS

    - by Kachavarapu Ajay
    $ sudo apt-get install -f [sudo] password for ajay: Reading package lists... Done Building dependency tree Reading state information... Done Correcting dependencies... Done The following extra packages will be installed: libx264-123 The following NEW packages will be installed: libx264-123 0 upgraded, 1 newly installed, 0 to remove and 0 not upgraded. 2 not fully installed or removed. Need to get 0 B/345 kB of archives. After this operation, 1,005 kB of additional disk space will be used. Do you want to continue? [Y/n] y (Reading database ... 166965 files and directories currently installed.) Preparing to unpack .../libx264-123_0.123.2189+git35cf912-1ubuntu4_amd64.deb ... Unpacking libx264-123:amd64 (2:0.123.2189+git35cf912-1ubuntu4) ... dpkg-deb (subprocess): decompressing archive member: lzma error: compressed data is corrupt dpkg-deb: error: subprocess <decompress> returned error exit status 2 dpkg: error processing archive /var/cache/apt/archives/libx264-123_0.123.2189+git35cf912-1ubuntu4_amd64.deb (--unpack): cannot copy extracted data for './usr/lib/x86_64-linux-gnu/libx264.so.123' to '/usr/lib/x86_64-linux-gnu/libx264.so.123.dpkg-new': unexpected end of file or stream Errors were encountered while processing: /var/cache/apt/archives/libx264-123_0.123.2189+git35cf912-1ubuntu4_amd64.deb E: Sub-process /usr/bin/dpkg returned an error code (1)

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  • Cannot execute Java program: UnsupportedClassVersionError

    - by Ricko Devian
    I have installed JDK 6, but I can't execute a Java program. For example, I have made test.java. I compile it with javac tes.java and there's no error when I compile it, but when I want to execute that program it always displays an error. I execute the Java program with java tes. Exception in thread "main" java.lang.UnsupportedClassVersionError: tes : Unsupported major.minor version 51.0 at java.lang.ClassLoader.defineClass1(Native Method) at java.lang.ClassLoader.defineClass(ClassLoader.java:634) at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:142) at java.net.URLClassLoader.defineClass(URLClassLoader.java:277) at java.net.URLClassLoader.access$000(URLClassLoader.java:73) at java.net.URLClassLoader$1.run(URLClassLoader.java:212) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(URLClassLoader.java:205) at java.lang.ClassLoader.loadClass(ClassLoader.java:321) at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:294) at java.lang.ClassLoader.loadClass(ClassLoader.java:266) Could not find the main class: tes. Program will exit. My javac version is 1.7.0, my java version is 1.6.0. Here is my tes.java code: class tes{ public static void main(String[]args){ System.out.println("hello"); } }

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  • dpkg error when using apt-get install

    - by V-T
    I upgraded to Ubuntu 14.04 from 12.04 and every time I use apt-get install for any package it ends with a bunch of errors about processing some of my latex packages. Including a snippet below: Sometimes, not accepting conffile updates in /etc/texmf/updmap.d causes updmap-sys to fail. Please check for files with extension .dpkg-dist or .ucf-dist in this directory dpkg: error processing package tex-common (--configure): subprocess installed post-installation script returned error exit status 1 dpkg: dependency problems prevent configuration of lmodern: lmodern depends on tex-common (>= 3); however: Package tex-common is not configured yet. Reproduced by using sudo dpkg --configure -a and a total list of packages with this error is included here: Errors were encountered while processing: tex-common texlive-publishers tex-gyre texlive-latex-extra-doc texlive-fonts-extra-doc texlive-lang-english texlive-luatex texlive-generic-recommended texlive-pstricks-doc texlive-fonts-recommended latex2html latex-xcolor texlive-pictures texlive-fonts-extra texlive-pictures-doc asymptote texlive-bibtex-extra texlive-latex-recommended-doc texlive-latex-recommended doxygen-latex texlive-pstricks tipa texlive-latex-base texlive-fonts-recommended-doc latex-beamer texlive-font-utils texlive-latex-base-doc texlive-latex-extra texlive-extra-utils texlive texlive-publishers-doc lmodern Any ideas on how to fix this?

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  • Ubuntu 12.04 upgrade and thunderbird

    - by Dcm1405
    After applying the suggested updates (179) an error message at the very end of the process suggested me to run apt-get install -f. Since it is a fairly new Ubuntu install (x86) I didn't setup anything in Thunderbird yet. Different error messages (see details) were generated with the -f process: ~$ sudo apt-get install -f Reading package lists... Done Building dependency tree Reading state information... Done Correcting dependencies... Done The following extra packages will be installed: thunderbird Suggested packages: latex-xft-fonts The following packages will be upgraded: thunderbird 1 upgraded, 0 newly installed, 0 to remove and 0 not upgraded. 2 not fully installed or removed. Need to get 0 B/20.8 MB of archives. After this operation, 594 kB of additional disk space will be used. Do you want to continue [Y/n]? y (Reading database ... 170457 files and directories currently installed.) Preparing to replace thunderbird 11.0.1+build1-0ubuntu2 (using .../thunderbird_12.0.1+build1-0ubuntu0.12.04.1_i386.deb) ... Unpacking replacement thunderbird ... dpkg-deb (subprocess): data: internal gzip read error: '<fd:4>: invalid code lengths set' dpkg-deb: error: subprocess <decompress> returned error exit status 2 dpkg: error processing /var/cache/apt/archives /thunderbird_12.0.1+build1-0ubuntu0.12.04.1_i386.deb (--unpack): short read on buffer copy for backend dpkg-deb during `./usr/lib/thunderbird/libxul.so' Errors were encountered while processing: /var/cache/apt/archives/thunderbird_12.0.1+build1-0ubuntu0.12.04.1_i386.deb E: Sub-process /usr/bin/dpkg returned an error code (1)

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  • compile error in Ubuntu 10

    - by yozloy
    Hey guys I got a vps which run solusVM. I'm now trying to install ruby 1.9.2 in it. I follow this guide: after I run this command apt-get update apt-get -y install build-essential zlib1g zlib1g-dev libxml2 libxml2-dev libxslt-dev I got this error below root@makserver:/usr/local/src/ruby-1.9.2-p0# apt-get -f install Reading package lists... Done Building dependency tree... Done Correcting dependencies... Done The following extra packages will be installed: libc6 Suggested packages: glibc-doc The following packages will be upgraded: libc6 1 upgraded, 0 newly installed, 0 to remove and 80 not upgraded. Need to get 0B/4252kB of archives. After this operation, 4096B disk space will be freed. Do you want to continue [Y/n]? y debconf: apt-extracttemplates failed: Bad file descriptor (Reading database ... 21594 files and directories currently installed.) Preparing to replace libc6 2.11.1-0ubuntu7.2 (using .../libc6_2.11.1-0ubuntu7.8_amd64.deb) ... open2: fork failed: Cannot allocate memory at /usr/share/perl5/Debconf/ConfModule.pm line 59 dpkg: error processing /var/cache/apt/archives/libc6_2.11.1-0ubuntu7.8_amd64.deb (--unpack): subprocess new pre-installation script returned error exit status 12 Errors were encountered while processing: /var/cache/apt/archives/libc6_2.11.1-0ubuntu7.8_amd64.deb E: Sub-process /usr/bin/dpkg returned an error code (1) Anybody can tell me how can I correct this. Thanks

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  • Removing 301 redirect from site root

    - by Jon Clements
    I'm having a look at a friends website (a fairly old PHP based one) which they've been advised needs re-structuring. The key points being: URLs should be lower case and more "friendly". The root of the domain should be not be re-directed. The first point I'm happy with (and the URLs needed tidying up anyway) and have a draft plan of action, however the second is baffling me as to not only the best way to do it, but also whether it should be done. Currently http://www.example.com/ is redirected to http://www.example.com/some-link-with-keywords/ using the follow index.php in the root of the Apache2 instance. <?php $nextpage = "some-link-with-keywords/"; header( "HTTP/1.1 301 Moved Permanently" ); header( "Status: 301 Moved Permanently" ); header("Location: $nextpage"); exit(0); // This is Optional but suggested, to avoid any accidental output ?> As far as I'm aware, this has been the case for around three years -- and I'm sorely tempted to advise to not worry about it. It would appear taking off the 301 could: Potentially affect page ranking (as the 'homepage' would disappear - although it couldn't disappear because of the next point...) Introduce maintainance issues as existing users would still have the re-directed page in their cache Following the above, introduce duplicate content Confuse Google/other SE's as to what the homepage actually is now I may be over-analysing this but I have a feeling it's not as simple as removing the 301 from the root, and 301'ing the previous target to the root... Any suggestions (including it's not worth it) are sincerely appreciated.

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  • Snake Game Help

    - by MuhammadA
    I am making a snake game and learning XNA at the same time. I have 3 classes : Game.cs, Snake.cs and Apple.cs My problem is more of a conceptual problem, I want to know which class is really responsible for ... detecting collision of snake head on apple/itself/wall? which class should increase the snakes speed, size? It seems to me that however much I try and put the snake stuff into snake.cs that game.cs has to know a lot about the snake, like : -- I want to increase the score depending on size of snake, the score variable is inside game.cs, which means now I have to ask the snake its size on every hit of the apple... seems a bit unclean all this highly coupled code. or -- I DO NOT want to place the apple under the snake... now the apple suddenly has to know about all the snake parts, my head hurts when I think of that. Maybe there should be some sort of AppleLayer.cs class that should know about the snake... Whats the best approach in such a simple scenario? Any tips welcome. Game.cs : using System; using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.GamerServices; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using Microsoft.Xna.Framework.Media; using Microsoft.Xna.Framework.Design; namespace Snakez { public enum CurrentGameState { Playing, Paused, NotPlaying } public class Game1 : Microsoft.Xna.Framework.Game { private GraphicsDeviceManager _graphics; private SpriteBatch _spriteBatch; private readonly Color _niceGreenColour = new Color(167, 255, 124); private KeyboardState _oldKeyboardState; private SpriteFont _scoreFont; private SoundEffect _biteSound, _crashSound; private Vector2 _scoreLocation = new Vector2(10, 10); private Apple _apple; private Snake _snake; private int _score = 0; private int _speed = 1; public Game1() { _graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; } /// <summary> /// Allows the game to perform any initialization it needs to before starting to run. /// This is where it can query for any required services and load any non-graphic /// related content. Calling base.Initialize will enumerate through any components /// and initialize them as well. /// </summary> protected override void Initialize() { base.Initialize(); } /// <summary> /// LoadContent will be called once per game and is the place to load /// all of your content. /// </summary> protected override void LoadContent() { _spriteBatch = new SpriteBatch(GraphicsDevice); _scoreFont = Content.Load<SpriteFont>("Score"); _apple = new Apple(800, 480, Content.Load<Texture2D>("Apple")); _snake = new Snake(Content.Load<Texture2D>("BodyBlock")); _biteSound = Content.Load<SoundEffect>("Bite"); _crashSound = Content.Load<SoundEffect>("Crash"); } /// <summary> /// UnloadContent will be called once per game and is the place to unload /// all content. /// </summary> protected override void UnloadContent() { Content.Unload(); } /// <summary> /// Allows the game to run logic such as updating the world, /// checking for collisions, gathering input, and playing audio. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> protected override void Update(GameTime gameTime) { KeyboardState newKeyboardState = Keyboard.GetState(); if (newKeyboardState.IsKeyDown(Keys.Escape)) { this.Exit(); // Allows the game to exit } else if (newKeyboardState.IsKeyDown(Keys.Up) && !_oldKeyboardState.IsKeyDown(Keys.Up)) { _snake.SetDirection(Direction.Up); } else if (newKeyboardState.IsKeyDown(Keys.Down) && !_oldKeyboardState.IsKeyDown(Keys.Down)) { _snake.SetDirection(Direction.Down); } else if (newKeyboardState.IsKeyDown(Keys.Left) && !_oldKeyboardState.IsKeyDown(Keys.Left)) { _snake.SetDirection(Direction.Left); } else if (newKeyboardState.IsKeyDown(Keys.Right) && !_oldKeyboardState.IsKeyDown(Keys.Right)) { _snake.SetDirection(Direction.Right); } _oldKeyboardState = newKeyboardState; _snake.Update(); if (_snake.IsEating(_apple)) { _biteSound.Play(); _score += 10; _apple.Place(); } base.Update(gameTime); } /// <summary> /// This is called when the game should draw itself. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(_niceGreenColour); float frameRate = 1 / (float)gameTime.ElapsedGameTime.TotalSeconds; _spriteBatch.Begin(); _spriteBatch.DrawString(_scoreFont, "Score : " + _score, _scoreLocation, Color.Red); _apple.Draw(_spriteBatch); _snake.Draw(_spriteBatch); _spriteBatch.End(); base.Draw(gameTime); } } } Snake.cs : using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework; namespace Snakez { public enum Direction { Up, Down, Left, Right } public class Snake { private List<Rectangle> _parts; private readonly Texture2D _bodyBlock; private readonly int _startX = 160; private readonly int _startY = 120; private int _moveDelay = 100; private DateTime _lastUpdatedAt; private Direction _direction; private Rectangle _lastTail; public Snake(Texture2D bodyBlock) { _bodyBlock = bodyBlock; _parts = new List<Rectangle>(); _parts.Add(new Rectangle(_startX, _startY, _bodyBlock.Width, _bodyBlock.Height)); _parts.Add(new Rectangle(_startX + bodyBlock.Width, _startY, _bodyBlock.Width, _bodyBlock.Height)); _parts.Add(new Rectangle(_startX + (bodyBlock.Width) * 2, _startY, _bodyBlock.Width, _bodyBlock.Height)); _parts.Add(new Rectangle(_startX + (bodyBlock.Width) * 3, _startY, _bodyBlock.Width, _bodyBlock.Height)); _direction = Direction.Right; _lastUpdatedAt = DateTime.Now; } public void Draw(SpriteBatch spriteBatch) { foreach (var p in _parts) { spriteBatch.Draw(_bodyBlock, new Vector2(p.X, p.Y), Color.White); } } public void Update() { if (DateTime.Now.Subtract(_lastUpdatedAt).TotalMilliseconds > _moveDelay) { //DateTime.Now.Ticks _lastTail = _parts.First(); _parts.Remove(_lastTail); /* add new head in right direction */ var lastHead = _parts.Last(); var newHead = new Rectangle(0, 0, _bodyBlock.Width, _bodyBlock.Height); switch (_direction) { case Direction.Up: newHead.X = lastHead.X; newHead.Y = lastHead.Y - _bodyBlock.Width; break; case Direction.Down: newHead.X = lastHead.X; newHead.Y = lastHead.Y + _bodyBlock.Width; break; case Direction.Left: newHead.X = lastHead.X - _bodyBlock.Width; newHead.Y = lastHead.Y; break; case Direction.Right: newHead.X = lastHead.X + _bodyBlock.Width; newHead.Y = lastHead.Y; break; } _parts.Add(newHead); _lastUpdatedAt = DateTime.Now; } } public void SetDirection(Direction newDirection) { if (_direction == Direction.Up && newDirection == Direction.Down) { return; } else if (_direction == Direction.Down && newDirection == Direction.Up) { return; } else if (_direction == Direction.Left && newDirection == Direction.Right) { return; } else if (_direction == Direction.Right && newDirection == Direction.Left) { return; } _direction = newDirection; } public bool IsEating(Apple apple) { if (_parts.Last().Intersects(apple.Location)) { GrowBiggerAndFaster(); return true; } return false; } private void GrowBiggerAndFaster() { _parts.Insert(0, _lastTail); _moveDelay -= (_moveDelay / 100)*2; } } } Apple.cs : using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework; namespace Snakez { public class Apple { private readonly int _maxWidth, _maxHeight; private readonly Texture2D _texture; private readonly Random random = new Random(); public Rectangle Location { get; private set; } public Apple(int screenWidth, int screenHeight, Texture2D texture) { _maxWidth = (screenWidth + 1) - texture.Width; _maxHeight = (screenHeight + 1) - texture.Height; _texture = texture; Place(); } public void Place() { Location = GetRandomLocation(_maxWidth, _maxHeight); } private Rectangle GetRandomLocation(int maxWidth, int maxHeight) { // x and y -- multiple of 20 int x = random.Next(1, maxWidth); var leftOver = x % 20; x = x - leftOver; int y = random.Next(1, maxHeight); leftOver = y % 20; y = y - leftOver; return new Rectangle(x, y, _texture.Width, _texture.Height); } public void Draw(SpriteBatch spriteBatch) { spriteBatch.Draw(_texture, Location, Color.White); } } }

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  • Why do I always get this error when using 'apt-get' commands?

    - by Venki
    I am using Ubuntu 14.04(with Unity). Just today(as of the date of this post) I did a sudo apt-get update && sudo apt-get upgrade and at the end of the 'Upgrade' process I got the following error :- Setting up crossplatformui (1.0.38) ... * Stopping ACPI services... [ OK ] * Starting ACPI services... [ OK ] package libqtgui4 exist QT_VERSION = 4 make -C /lib/modules/3.13.0-27-generic/build M=/usr/local/bin/ztemtApp/zteusbserial/below2.6.27 modules make[1]: Entering directory `/usr/src/linux-headers-3.13.0-27-generic' CC [M] /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.o /usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.c:34:28: fatal error: linux/smp_lock.h: No such file or directory #include <linux/smp_lock.h> ^ compilation terminated. make[2]: *** [/usr/local/bin/ztemtApp/zteusbserial/below2.6.27/usb-serial.o] Error 1 make[1]: *** [_module_/usr/local/bin/ztemtApp/zteusbserial/below2.6.27] Error 2 make[1]: Leaving directory `/usr/src/linux-headers-3.13.0-27-generic' make: *** [modules] Error 2 dpkg: error processing package crossplatformui (--configure): subprocess installed post-installation script returned error exit status 2 Errors were encountered while processing: crossplatformui E: Sub-process /usr/bin/dpkg returned an error code (1) From then on whatever apt-get command I use(so far as I know, except apt-get update) I keep getting the above error at the end of the process. But whichever apt-get command I use does what it has to without fail.(For example I tried installing blender with sudo apt-get install blender and it installed fine though it showed the above error.) After this I even got a kernel update(from 3.13.0-27 to 3.13.0-29 via the Software Updater), but even now the issue persists. How do I solve this issue?

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  • Transmission shutdown script for multiple torrents?

    - by Khurshid Alam
    I have written a shutdown script for transmission. Transmission calls the script after a torrent download finishes. The script runs perfectly on my machine (Ubuntu 11.04 & 12.04). #!/bin/bash sleep 300s # default display on current host DISPLAY=:0.0 # find out if monitor is on. Default timeout can be configured from screensaver/Power configuration. STATUS=`xset -display $DISPLAY -q | grep 'Monitor'` echo $STATUS if [ "$STATUS" == " Monitor is On" ] ### Then check if its still downloading a torrent. Couldn't figure out how.(May be) by monitoring network downstream activity? then notify-send "Downloads Complete" "Exiting transmisssion now" pkill transmission else notify-send "Downloads Complete" "Shutting Down Computer" dbus-send --session --type=method_call --print-reply --dest=org.gnome.SessionManager /org/gnome/SessionManager org.gnome.SessionManager.RequestShutdown fi exit 0 The problem is that when I'm downloading more than one file, when the first one finishes, transmission executes the script. I would like to do that but after all downloads are completed. I want to put a 2nd check ( right after monitor check) if it is still downloading another torrent. Is there any way to do this?

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  • Unable to mount NTFS Partition after resizing

    - by sam
    I was having only 15 GB space allocated to LINUX. I wanted to have more space available to linux. So I just re sized one of my ntfs partition using GParted. But after resizing I am not able to open the partition neither in Ubuntu nor in windows. OS: Dual Boot Win7/Ubuntu 10.10 The error message i get is the following: Error mounting: mount exited with exit code 12: Failed to read last sector (395458824): Invalid argument HINTS: Either the volume is a RAID/LDM but it wasn't setup yet, or it was not setup correctly (e.g. by not using mdadm --build ...), or a wrong device is tried to be mounted, or the partition table is corrupt (partition is smaller than NTFS), or the NTFS boot sector is corrupt (NTFS size is not valid). Failed to mount '/dev/sda5': Invalid argument The device '/dev/sda5' doesn't seem to have a valid NTFS. Maybe the wrong device is used? Or the whole disk instead of a partition (e.g. /dev/sda, not /dev/sda1)? Or the other way around?

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  • I have deleted python files in usr/bin and cant reinstall it

    - by Plonkaa
    I am a novice at Ubuntu and unfortunately i have deleted 3 files in the usr/bin folder python 2.7 python python 2.6 Now my update manager wont work and when i type in python into gnome it says that it is no longer there. Please help me ive tried loads of different things but it just wont work. The closest i got was the following: I typed in sudo apt-get -f install and i thought i had fixed it but then i got a error message - Reading package lists... Done Building dependency tree Reading state information... Done The following packages were automatically installed and are no longer required: gir1.2-folks-0.6 gir1.2-polkit-1.0 libcogl5 mutter-common gir1.2-json-1.0 libcaribou0 gir1.2-accountsservice-1.0 gir1.2-clutter-1.0 gir1.2-gkbd-3.0 gir1.2-networkmanager-1.0 caribou libcogl-common libmutter0 gir1.2-mutter-3.0 gjs gir1.2-caribou-1.0 libclutter-1.0-0 gir1.2-telepathylogger-0.2 libclutter-1.0-common cups-pk-helper gir1.2-upowerglib-1.0 gir1.2-cogl-1.0 libmozjs185-1.0 gir1.2-telepathyglib-0.12 gir1.2-gee-1.0 libgjs0c gnome-shell-common Use 'apt-get autoremove' to remove them. The following extra packages will be installed: ubuntu-sso-client The following packages will be upgraded: ubuntu-sso-client 1 upgraded, 0 newly installed, 0 to remove and 35 not upgraded. 2 not fully installed or removed. Need to get 0 B/57.7 kB of archives. After this operation, 16.4 kB of additional disk space will be used. Do you want to continue [Y/n]? y Setting up python-minimal (2.7.2-7ubuntu2) ... /var/lib/dpkg/info/python-minimal.postinst: 4: python2.7: not found dpkg: error processing python-minimal (--configure): subprocess installed post-installation script returned error exit status 127 Errors were encountered while processing: python-minimal E: Sub-process /usr/bin/dpkg returned an error code (1) any advice is appreciated!

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  • Languages like Tcl that have configurable syntax?

    - by boost
    I'm looking for a language that will let me do what I could do with Clipper years ago, and which I can do with Tcl, namely add functionality in a way other than just adding functions. For example in Clipper/(x)Harbour there are commands #command, #translate, #xcommand and #xtranslate that allow things like this: #xcommand REPEAT; => DO WHILE .T. #xcommand UNTIL <cond>; => IF (<cond>); ;EXIT; ;ENDIF; ;ENDDO LOCAL n := 1 REPEAT n := n + 1 UNTIL n > 100 Similarly, in Tcl I'm doing proc process_range {_for_ project _from_ dat1 _to_ dat2 _by_ slice} { set fromDate [clock scan $dat1] set toDate [clock scan $dat2] if {$slice eq "day"} then {set incrementor [expr 24 * 60]} if {$slice eq "hour"} then {set incrementor 60} set method DateRange puts "Scanning from [clock format $fromDate -format "%c"] to [clock format $toDate -format "%c"] by $slice" for {set dateCursor $fromDate} {$dateCursor <= $toDate} {set dateCursor [clock add $dateCursor $incrementor minutes]} { # ... } } process_range for "client" from "2013-10-18 00:00" to "2013-10-20 23:59" by day Are there any other languages that permit this kind of, almost COBOL-esque, syntax modification? If you're wondering why I'm asking, it's for setting up stuff so that others with a not-as-geeky-as-I-am skillset can declare processing tasks.

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  • "sha256sum mismatch jdk-7u3-linux-x64.tar.gz " error when trying to install Oracle Java

    - by Fawkes5
    i recently tried installed java 7 on ubuntu 12.04 and i think i screwed something up I followed the instructions given here. First you need to remove openjdk for this run the following command from your terminal sudo apt-get purge openjdk* Now you can install Java7 by adding the following repository: sudo add-apt-repository ppa:eugenesan/java sudo apt-get update sudo apt-get install oracle-java7-installer Now everytime i install a new program i get the following error: Download done. sha256sum mismatch jdk-7u3-linux-x64.tar.gz Oracle JDK 7 is NOT installed. dpkg: error processing oracle-java7-installer (--configure): subprocess installed post-installation script returned error exit status 1 Setting up python-central (0.6.17ubuntu1) ... Setting up python-eggtrayicon (2.25.3-11) ... Setting up gmail-notify (1.6.1.1-1ubuntu1) ... Processing triggers for python-central ... Errors were encountered while processing: oracle-java7-installer Error in function: However.The program seems to install and work just fine so it doesn't seem to be a problem preventing me from doing anything So then i reinstalled openjdk by going: sudo apt-get install openjdk* But i still get the same error. going: sudo apt-get install oracle-java7-installer gives me the same error. What is going on? Please let me know if this is clear or not and ill try to explain my issue better

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  • Please, tell us how you made Agile work for you?

    - by Paul
    I've been seeing many questions related to Agile. There seems to be confusion between the people who are doing Agile successfully, and those of us who don't understand it. So I'm wondering if some of the successful teams would be willing to give the result of us some examples of how you succeeded. Some of the things I know I wonder What steps did you use? (ie. Talk to users, mock up, tests, code, testing, (whatever)) Tools that helped you? Did you generate any artifacts, other than a working implementation? How did you prevent spaghetti architecture / code? How do you pass along to new team members, or is the team stable for the project How did you determine exit criteria, or was it open ended. (Scope of project?) Did you do this as contracting? How did you develop a contract up-front? Did the business do any up front work? Or did they come to the table with "We want to implement a "bleh bleh blah"? What types of tests did you use? Unit, Integration, UAT? Or did the process make some/all of those unnecessary? Bonus: Do you have an situations / links to "How To" Agile articles, books, etc? Wiki, describes what but not how (to the uninitiated) At least to me, not a duplicate

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  • 12.10 Wireless hotspot configuration and internet browsing - question

    - by Indian
    In our campus we have a leased line connection from a service provider, which has an external IP W.X.Y.Z. This connection is distributed from the server several sub-networks / subnets as follows: Faculty: 172.33....../ 255.255.0.0 Administration: 172.34......./255.255.255.0 Students: 172.35...../255.255.216.0 A student has a laptop with a fixed IP address 172.35.23.123 / 255.255.216.0 where the IP address is on the ethernet port. The gateways for internet access are 172.31.1.1 and 172.31.1.2. Further the student has a wireless port which is inaccessible in the hostel area. The OS of the student is Ubuntu 12.10. The student in the possession of an android phone on which he wishes to install specific software and therefore wishes to activate the internet therein. The student has already attempted the Wireless hotspot solution which works for 12.04 but has not been successful. Various instructions on the internet have helped the student to do the following Installation of dhcp server and hostapd: sudo apt-get install isc-dhcp-server sudo apt-get install hostapd File: /etc/network/interfaces auto lo iface lo inet loopback auto wlan0 iface wlan0 inet static address 10.10.0.1 netmask 255.255.255.0 dns-nameservers 172.31.1.1 172.31.1.2 File: /etc/dhcp/dhcpd.conf subnet 10.10.0.0 netmask 255.255.255.0 { range 10.10.0.2 10.10.0.4; option routers 10.10.0.1; option domain-name-servers 172.31.1.1 172.31.1.2; default-lease-time 6000; max-lease-time 72000; } File: /etc/hostapd/hostapd.conf interface=wlan0 driver=nl80211 ssid=my_hotspot channel=1 hw_mode=g auth_algs=1 wpa=3 wpa_passphrase=1234567890 wpa_key_mgmt=WPA-PSK wpa_pairwise=TKIP CCMP rsn_pairwise=CCMP File: /etc/default/hostapd RUN_DAEMON=”yes” DAEMON_CONF=”/etc/hostapd/hostapd.conf” DAEMON_OPTS=”-dd” File: /etc/default/isc-dhcp-server INTERFACES=”wlan0” File: /etc/rc.local iptables -t nat -A POSTROUTING -s 10.10.0.0/16 -o eth0 -j MASQUERADE exit 0 After all the configuration, the computer is restarted. The student can see that the hotspot named “my_hotspot” is available. The hotspot also awards an address to the android phone. The student will now be able to browse the internet.

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  • Still can't mount windows 8 drive after restart

    - by Ishai Bloch
    After following the instructions in other posts, I am still getting the same error when I try to mount my Windows 8 drive in Ubuntu 14.04 on a dual boot system. I have disabled fast start after shutdown, hybrid hibernation, and the preinstalled Asus Instant On service. I have tried restarting Windows rather than shutting down. In all cases I get the same error message, namely: Error mounting /dev/sda4 at /media/jesse/OS: Command-line `mount -t "ntfs" -o "uhelper=udisks2,nodev,nosuid,uid=1000,gid=1000,dmask=0077,fmask=0177" "/dev/sda4" "/media/jesse/OS"' exited with non-zero exit status 14: Windows is hibernated, refused to mount. Failed to mount '/dev/sda4': Operation not permitted The NTFS partition is in an unsafe state. Please resume and shutdown Windows fully (no hibernation or fast restarting), or mount the volume read-only with the 'ro' mount option. I did not have the same issue before upgrading from Ubuntu 12 to 14. For what it's worth my computer is supposedly a "hybrid" with an SSD drive installed, although I can't see that the SSD drive is being used at all with my present settings. Any thoughts?

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  • USB and CD data cannot be read or mounted in 12.10

    - by aravind4j
    I'm using Ubuntu 12.10. I wrote a data disk using Brasero Disk Burner, but the system cannot read the CD. I tried to write the same data into my HP v220w pen drive but now there is an error in that too. It shows the following: Error mounting /dev/sdb at /media/aravind4j/Aravind4j: Command-line `mount -t "ntfs" -o "uhelper=udisks2,nodev,nosuid,uid=1000,gid=1000,dmask=0077,fmask=0177" "/dev/sdb" "/media/aravind4j/Aravind4j"' exited with non-zero exit status 13: $MFTMirr does not match $MFT (record 0). Failed to mount '/dev/sdb': Input/output error NTFS is either inconsistent, or there is a hardware fault, or it's a SoftRAID/FakeRAID hardware. In the first case run chkdsk /f on Windows then reboot into Windows twice. The usage of the /f parameter is very important! If the device is a SoftRAID/FakeRAID then first activate it and mount a different device under the /dev/mapper/ directory, (e.g. /dev/mapper/nvidia_eahaabcc1). Please see the 'dmraid' documentation for more details. (udisks-error-quark, 0) I used a NTFS file system for the pen drive as you can recognize from the above statement. I would like to recover the files so please help me recover the files without formatting the drive.

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  • Why Swipe left doesn't work? [on hold]

    - by Hitesh
    I wrote the below code to detect and perform a sprite action on the single tap and swipe right event. @Override public boolean onSceneTouchEvent(Scene pScene, TouchEvent pSceneTouchEvent) { float x = 0F; int tapCount = 0; boolean playermoving = false; // TODO Auto-generated method stub if (pSceneTouchEvent.getAction() == MotionEvent.ACTION_MOVE) { if (pSceneTouchEvent.getX() > x) { playermoving = true; players.runRight(); } if (pSceneTouchEvent.getX() < x) { Log.i("Run Left", "SPRITE Left"); } /* * if (pSceneTouchEvent.getX() < x) { System.exit(0); * Log.i("SWIPE left", "SPRITE LEFT"); } */ } if (pSceneTouchEvent.getAction() == MotionEvent.ACTION_DOWN) { playermoving = false; x = pSceneTouchEvent.getX(); tapCount++; Log.i("X CORD", String.valueOf(x)); } if (pSceneTouchEvent.isActionDown()) { if (tapCount == 1 && playermoving != true) { tapCount = 0; players.jumpRight(); } } return true; } The code works fine. The only problem is that the swipe left event is not being detected due to some reasons. What can i do to make the swipe left action work? Please help

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  • How to make a player stay within bounds of world with 2D Camera

    - by Craig
    Im creating a simple top down survival game. At the moment, i have the sprite which is a ship and moves by rotating left or right then going forward in that direction. I have implemented a 2D camera, its always centered on the player. However, when i move towards the bounds of the world that the sprite is in it just keeps on going :( How to i sort it that it stops at the edge of the world and cant go beyond it? Cheers :) Below is the main game class using System; using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.GamerServices; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using Microsoft.Xna.Framework.Media; namespace GamesCoursework_1 { /// <summary> /// This is the main type for your game /// </summary> public class Game1 : Microsoft.Xna.Framework.Game { GraphicsDeviceManager graphics; SpriteBatch spriteBatch; // player variables Texture2D Ship; Vector2 Ship_Position; float Ship_Rotation = 0.0f; Vector2 Ship_Origin; Vector2 Ship_Velocity; const float tangentialVelocity = 4f; float friction = 0.05f; static Point CameraViewport = new Point(800, 800); Camera2d cam = new Camera2d((int)CameraViewport.X, (int)CameraViewport.Y); //Size of world static Point worldSize = new Point(1600, 1600); // Screen variables static Point worldCenter = new Point(worldSize.X / 2, worldSize.Y / 2); Rectangle playerBounds = new Rectangle(CameraViewport.X / 2, CameraViewport.Y / 2, worldSize.X - CameraViewport.X, worldSize.Y - CameraViewport.Y); Rectangle worldBounds = new Rectangle(0, 0, worldSize.X, worldSize.Y); Texture2D background; public Game1() { graphics = new GraphicsDeviceManager(this); graphics.PreferredBackBufferWidth = CameraViewport.X; graphics.PreferredBackBufferHeight = CameraViewport.Y; Content.RootDirectory = "Content"; } /// <summary> /// Allows the game to perform any initialization it needs to before starting to run. /// This is where it can query for any required services and load any non-graphic /// related content. Calling base.Initialize will enumerate through any components /// and initialize them as well. /// </summary> protected override void Initialize() { // TODO: Add your initialization logic here base.Initialize(); } /// <summary> /// LoadContent will be called once per game and is the place to load /// all of your content. /// </summary> protected override void LoadContent() { // Create a new SpriteBatch, which can be used to draw textures. spriteBatch = new SpriteBatch(GraphicsDevice); // TODO: use this.Content to load your game content here Ship = Content.Load<Texture2D>("Ship"); Ship_Origin.X = Ship.Width / 2; Ship_Origin.Y = Ship.Height / 2; background = Content.Load<Texture2D>("aus"); Ship_Position = new Vector2(worldCenter.X, worldCenter.Y); cam.Pos = Ship_Position; cam.Zoom = 1f; } /// <summary> /// UnloadContent will be called once per game and is the place to unload /// all content. /// </summary> protected override void UnloadContent() { // TODO: Unload any non ContentManager content here } /// <summary> /// Allows the game to run logic such as updating the world, /// checking for collisions, gathering input, and playing audio. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> protected override void Update(GameTime gameTime) { // Allows the game to exit if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed) this.Exit(); // TODO: Add your update logic here Ship_Position = Ship_Velocity + Ship_Position; keyPressed(); base.Update(gameTime); } /// <summary> /// This is called when the game should draw itself. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.CornflowerBlue); // TODO: Add your drawing code here spriteBatch.Begin(SpriteSortMode.Deferred, BlendState.AlphaBlend, null, null, null,null, cam.get_transformation(GraphicsDevice)); spriteBatch.Draw(background, Vector2.Zero, Color.White); spriteBatch.Draw(Ship, Ship_Position, Ship.Bounds, Color.White, Ship_Rotation, Ship_Origin, 1.0f, SpriteEffects.None, 0f); spriteBatch.End(); base.Draw(gameTime); } private void Ship_Move(Vector2 move) { Ship_Position += move; } private void keyPressed() { KeyboardState keyState; // Move right keyState = Keyboard.GetState(); if (keyState.IsKeyDown(Keys.Right)) { Ship_Rotation = Ship_Rotation + 0.1f; } if (keyState.IsKeyDown(Keys.Left)) { Ship_Rotation = Ship_Rotation - 0.1f; } if (keyState.IsKeyDown(Keys.Up)) { Ship_Velocity.X = (float)Math.Cos(Ship_Rotation) * tangentialVelocity; Ship_Velocity.Y = (float)Math.Sin(Ship_Rotation) * tangentialVelocity; if ((int)Ship_Position.Y < playerBounds.Bottom && (int)Ship_Position.Y > playerBounds.Top) cam._pos.Y = Ship_Position.Y; if ((int)Ship_Position.X > playerBounds.Left && (int)Ship_Position.X < playerBounds.Right) cam._pos.X = Ship_Position.X; //tried world bounds here if (!worldBounds.Contains(new Point((int)Ship_Position.X, (int)Ship_Position.Y))) Ship_Position -= new Vector2(0.0f, -tangentialVelocity * 2); if (!worldBounds.Contains(new Point((int)Ship_Position.X, (int)Ship_Position.Y))) Ship_Position -= new Vector2(0.0f, 2 * tangentialVelocity); } else if(Ship_Velocity != Vector2.Zero) { float i = Ship_Velocity.X; float j = Ship_Velocity.Y; Ship_Velocity.X = i -= friction * i; Ship_Velocity.Y = j -= friction * j; if ((int)Ship_Position.Y < playerBounds.Bottom && (int)Ship_Position.Y > playerBounds.Top) cam._pos.Y = Ship_Position.Y; if ((int)Ship_Position.X > playerBounds.Left && (int)Ship_Position.X < playerBounds.Right) cam._pos.X = Ship_Position.X; } if (keyState.IsKeyDown(Keys.Q)) { if (cam.Zoom < 2f) cam.Zoom += 0.05f; } if (keyState.IsKeyDown(Keys.A)) { if (cam.Zoom > 0.3f) cam.Zoom -= 0.05f; } } } } my 2d camera class using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; namespace GamesCoursework_1 { public class Camera2d { protected float _zoom; // Camera Zoom public Matrix _transform; // Matrix Transform public Vector2 _pos; // Camera Position protected float _rotation; // Camera Rotation public int _viewportWidth, _viewportHeight; // viewport size public Camera2d(int ViewportWidth, int ViewportHeight) { _zoom = 1.0f; _rotation = 0.0f; _pos = Vector2.Zero; _viewportWidth = ViewportWidth; _viewportHeight = ViewportHeight; } // Sets and gets zoom public float Zoom { get { return _zoom; } set { _zoom = value; if (_zoom < 0.1f) _zoom = 0.1f; } // Negative zoom will flip image } public float Rotation { get { return _rotation; } set { _rotation = value; } } // Auxiliary function to move the camera public void Move(Vector2 amount) { _pos += amount; } // Get set position public Vector2 Pos { get { return _pos; } set { _pos = value; } } public Matrix get_transformation(GraphicsDevice graphicsDevice) { _transform = // Thanks to o KB o for this solution Matrix.CreateTranslation(new Vector3(-_pos.X, -_pos.Y, 0)) * Matrix.CreateRotationZ(Rotation) * Matrix.CreateScale(new Vector3(Zoom, Zoom, 1)) * Matrix.CreateTranslation(new Vector3(_viewportWidth * 0.5f, _viewportHeight * 0.5f, 0)); return _transform; } } }

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