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  • UI android question/problem with Listview

    - by user309554
    Hi, I'm trying to recreate the UI screen called 'My Places' that is used in the Weather Channel app. I'd attach a screenshot of the screen, but I can't seem to do it here. It seems they're using two listviews one on top of the other, but I'm not sure for certain. Could anybody confirm this for me? If they are doing this, how is this done? I've tried to implement this, but without full success. My top listview 'Add a place' 'comes up correctly, but the bottom listview will not appear/populate for me? I shall attach my code so far...... Any help would be greatly appreciated. Thanks Simon header_row.xml ?xml version="1.0" encoding="utf-8"? LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="wrap_content" ImageView android:id="@+id/icon" android:layout_width="wrap_content" android:layout_height="fill_parent" android:layout_marginRight="6dip" android:src="@drawable/ic_menu_add" / LinearLayout android:orientation="vertical" android:layout_width="0dip" android:layout_weight="1" android:layout_height="fill_parent" TextView android:id="@+id/caption" android:layout_width="fill_parent" android:layout_height="0dip" android:layout_weight="1" android:gravity="center_vertical" android:text="Add a place"/ /LinearLayout /LinearLayout main.xml ?xml version="1.0" encoding="utf-8"? LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="?android:attr/listPreferredItemHeight" android:padding="6dip" ListView android:id="@+id/header" android:layout_width="wrap_content" android:layout_height="wrap_content"/ LinearLayout android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="wrap_content" ListView android:id="@+id/list" android:layout_width="fill_parent" android:layout_height="wrap_content"/ /LinearLayout /LinearLayout public class ListViewTest extends Activity { private static String[] items={"lorem", "ipsum", "dolor", "sit", "amet", "consectetuer", "adipiscing", "elit", "morbi", "vel", "ligula", "vitae", "arcu", "aliquet", "mollis", "etiam", "vel", "erat", "placerat", "ante", "porttitor", "sodales", "pellentesque", "augue", "purus"}; private ListView Header; private ListView List; private ArrayList caption = null; private CaptionAdapter adapter; private ArrayAdapter listAdapter; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); caption = new ArrayList(); Caption cap = new Caption(); cap.setCaption("Add a place"); caption.add(cap); this.adapter = new CaptionAdapter(this, R.layout.header_row, caption); Header = (ListView) findViewById(R.id.header); Header.setAdapter(adapter); //Log.d("ListViewTest", "caption size is:" + caption.size()); adapter.notifyDataSetChanged(); List = (ListView) findViewById(R.id.list); listAdapter = new ArrayAdapter(this, android.R.layout.simple_list_item_1, items); List.setAdapter(listAdapter); listAdapter.notifyDataSetChanged(); //setListAdapter(new ArrayAdapter(this, //android.R.layout.simple_list_item_1, //items)); } private class CaptionAdapter extends ArrayAdapter { private ArrayList caption; public CaptionAdapter(Context context, int textViewResourceId, ArrayList caption) { super(context, textViewResourceId, caption); this.caption = caption; } @Override public View getView(int position, View convertView, ViewGroup parent) { View v = convertView; if (v == null) { LayoutInflater vi = (LayoutInflater)getSystemService(Context.LAYOUT_INFLATER_SERVICE); v = vi.inflate(R.layout.header_row, null); } Caption c = caption.get(position); if (c != null) { TextView caption = (TextView) v.findViewById(R.id.caption); if (caption != null) { caption.setText(c.getCaption()); } } return v; } } }

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  • Adding a subview to UITableCellView

    - by hanno
    I want to add a subview to my UITableCellView subclass. However, non of the provided views in the class seem to be able to do exactly what I was looking for. I basically want to add my own background view, filling the whole cell. However, if I replace the backgroundView, the style from the grouped table view layout isn't displayed anymore. If I add a subview to backgroundView, the subview is not shown at all. If I add a subview to the contentView, I can't draw behind the accessory icon. What am I missing?

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  • Why is UIApplicationWillChangeStatusBarFrameNotification not sent when the in-call status bar is sho

    - by Sbrocket
    I've been trying to listen for changes in the status bar height – such as when the in-call status bar is shown or hidden – by listening for the UIApplicationWillChangeStatusBarFrameNotification notification to be sent. Fairly straightforward code here... [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(statusBarWillChangeFrame:) name:UIApplicationWillChangeStatusBarFrameNotification object:nil]; But the notification never seems to be sent in that case, either on the Simulator by using the "Toggle In-Call Status Bar" option or on the device when a call ends with the application open. In addition, the similar UIApplicationDelegate method is not called. According to the documentation, UIApplicationWillChangeStatusBarFrameNotification Posted when the application is about to change the frame of the status bar. The userInfo dictionary contains an NSValue object that encapsulates a CGRect structure expressing the location and size of the new status bar frame. Use UIApplicationStatusBarFrameUserInfoKey to access this value. Can anyone explain why this notification is not being sent in response to the in-call status bar being shown or hidden? According to the documentation, it should be.

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  • willAnimateRotationToInterfaceOrientation not firing iphone UIInterfaceOrientation

    - by harekam_taj
    Hello, I have a view inside a tabbarcontroller and navigationcontroller and my willAnimateRotationToInterfaceOrientation method is not firing. I have set the view to be FirstResponder and also shouldAutorotateToInterfaceOrientation returning YES; - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation) interfaceOrientation { return YES; } -(BOOL)canBecomeFirstResponder { return YES; } [self becomeFirstResponder];

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  • iPhone Foundation - performance implications of mutable and xxxWithCapacity:0

    - by Adam Eberbach
    All of the collection classes have two versions - mutable and immutable, such as NSArray and NSMutableArray. Is the distinction merely to promote careful programming by providing a const collection or is there some performance hit when using a mutable object as opposed to immutable? Similarly each of the collection classes has a method xxxxWithCapacity, like [NSMutableArray arrayWithCapacity:0]. I often use zero as the argument because it seems a better choice than guessing wrongly how many objects might be added. Is there some performance advantage to creating a collection with capacity for enough objects in advance? If not why isn't the function something like + (id)emptyArray?

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  • How to upload images from iPhone

    - by Karthik.K
    Hi, I;m new to iPhone application development. I need to design an app to upload images from my iPhone to a HTTP Server. I tried following this http://stackoverflow.com/questions/125306/how-can-i-upload-a-photo-to-a-server-with-the-iphone/2528575#2528575, but did not taste success. Please help me out. :) Thanks! :)

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  • Strange UIKit bug, table view row stays selected

    - by Can Berk Güder
    I'm facing what appears to be a UIKit bug, and it takes the combination of two less commonly used features to reproduce it, so please bear with me here. I have quite the common view hierarchy: UITabBarController -> UINavigationController -> UITableViewController and the table view controller pushes another table view controller onto the navigation controller's stack when a row is selected. There's absolutely nothing special or fancy in the code here. However, the second UITableViewController, the "detail view controller" if you will, does two things: It sets hidesBottomBarWhenPushed to YES in its init method, so the tab bar is hidden when this controller is pushed: - (id)initWithStyle:(UITableViewStyle)style { if(self = [super initWithStyle:style]) { self.hidesBottomBarWhenPushed = YES; } return self; } It calls setToolbarHidden:NO animated:YES and setToolbarHidden:YES animated:YES on self.navigationController in viewWillAppear: and viewWillDisappear: respectively, causing the UIToolbar provided by UINavigationController to be displayed and hidden with animations: - (void)viewWillAppear:(BOOL)animated { [super viewWillAppear:animated]; [self.navigationController setToolbarHidden:NO animated:YES]; } - (void)viewWillDisappear:(BOOL)animated { [super viewWillDisappear:animated]; [self.navigationController setToolbarHidden:YES animated:YES]; } Now, if the second UITableViewController was pushed by selecting the row at the bottom of the screen (it doesn't have to be the last row) in the first controller, this row does not automatically get deselected when the user immediately or eventually returns to the first controller. Further, the row cannot be deselected by calling deselectRowAtIndexPath:animated: on self.tableView in viewWillAppear: or viewDidAppear: in the first controller. I'm guessing this is a bug in UITableViewController's drawing code which of course only draws visible rows, but unfortunately fails to determine correctly if the bottommost row will be visible in this case. I failed to find anything on this on Google or OpenRadar, and was wondering if anyone else on SO had this problem or knew a solution/workaround.

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  • What's an efficient way of calculating the nearest point?

    - by Griffo
    I have objects with location data stored in Core Data, I would like to be able to fetch and display just the nearest point to the current location. I'm aware there are formulas which will calculate the distance from current lat/long to a stored lat/long, but I'm curious about the best way to perform this for a set of 1000+ points stored in Core Data. I know I could just return the points from Core Data to an array and then loop through that looking for the min value for distance between the points but I'd imagine there's a more efficient method, possibly leveraging Core Data in some way. Any insight would be appreciated. EDIT: I don't know how I missed this on my initial search but this SO question suggests just iterating through an array of Core Data objects but limiting the array size with a bounding box based on the current location. Is this the best I can do?

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  • Android : uploaded .apk file to server but cant download that .apk file

    - by rahul
    hiiiiiiii, I have uploaded my application's .apk file to server. When i try to download tht .apk file to my android HTC HERO phone then it gives error saying "file size cannot be determined". I also enabled settings to "allow install of non-Market applications" in my HTC HERO. plz help me if i am missing somthing . and is there any signing we have to do in android like symbian signing in Symbian Devices???

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  • Reflection to access advanced telephony features

    - by Tyler
    I am trying to use reflection to access some advanced features of the telephony api not published. Currently I am having trouble instantiating a serviceManager object that is needed to get the "phone" service as a binder which I can then use to instantiate a telephony object which is needed to make a call, end call, etc... currently when I make the call serviceManagerObject = tempInterfaceMethod.invoke(null, new Object[] { new Binder() }); it returns a nullPointerException. I believe this has to due with creating a new Binder instead of sending the appropriate binder (which I am unsure of which one is appropriate) public void placeReflectedCall() throws ClassNotFoundException, SecurityException, NoSuchMethodException, IllegalArgumentException, IllegalAccessException, InvocationTargetException, InstantiationException { String serviceManagerName = "android.os.IServiceManager"; String serviceManagerNativeName = "android.os.ServiceManagerNative"; String telephonyName = "com.android.internal.telephony.ITelephony"; Class telephonyClass; Class telephonyStubClass; Class serviceManagerClass; Class serviceManagerStubClass; Class serviceManagerNativeClass; Class serviceManagerNativeStubClass; Method telephonyCall; Method telephonyEndCall; Method telephonyAnswerCall; Method getDefault; Method[] temps; Constructor[] serviceManagerConstructor; // Method getService; Object telephonyObject; Object serviceManagerObject; String number = "1111111111"; telephonyClass = Class.forName(telephonyName); telephonyStubClass = telephonyClass.getClasses()[0]; serviceManagerClass = Class.forName(serviceManagerName); serviceManagerNativeClass = Class.forName(serviceManagerNativeName); Method getService = // getDefaults[29]; serviceManagerClass.getMethod("getService", String.class); Method tempInterfaceMethod = serviceManagerNativeClass.getMethod( "asInterface", IBinder.class); // this does not work serviceManagerObject = tempInterfaceMethod.invoke(null, new Object[] { new Binder() }); IBinder retbinder = (IBinder) getService.invoke(serviceManagerObject, "phone"); Method serviceMethod = telephonyStubClass.getMethod("asInterface", IBinder.class); telephonyObject = serviceMethod .invoke(null, new Object[] { retbinder }); telephonyCall = telephonyClass.getMethod("call", String.class); telephonyEndCall = telephonyClass.getMethod("endCall"); telephonyAnswerCall = telephonyClass.getMethod("answerRingingCall"); telephonyCall.invoke(telephonyObject, number); } Thanks in advance for any answers.

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  • Resize images in UIWebView to viewport size

    - by atz
    I'm displaying HTML with some images inside a UIWebView in my iPhone App. When the images are wider than the viewport of the iPhone I get horizontal scrollers which I don't want because its mostly about the text not the images. Is there a way to resize images displayed inside the UIWebView according to the width (best: even if the device is rotated)?

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  • NSManagedObjectContext returning nil iphone

    - by harekam_taj
    Hey, I created a class ServerModel for my app and in it I want to make a connection to the Sqlite database I have on the device, but anytime I go to check my NSManagedObjectContext it is returning null. While the same work well in my other class RootViewController In my appdelegate I am doing rootViewController.managedObjectContext = self.managedObjectContext; serverModel.managedObjectContext = self.managedObjectContext;

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  • What's the proper way to setup different objects as delegates using Interface Builder?

    - by eagle
    Let's say I create a new project. I now add two text fields to the view controller in Interface Builder. I want to respond to delegate events that the text fields create, however, I don't want to have the main view controller to act as the delegate for both text fields. Ideally I want a separate file for each text field that acts as the delegate. Each of these objects also needs to be able to interact with the main view controller. My question is how I would set this up and link everything correctly? I tried creating a new class that inherits from NSObject and implements UITextFieldDelegate. I then added an instance variable called "viewController" of the same type of my view controller and marked it with IBOutlet (this required me to add #import "myViewcontroller.h"). I then went to Interface Builder and opened up my view controller which contains the two edit boxes. I added an NSObject to the form and changed it's type to be of the new class I created. I set its viewController property to the File's Owner, and set one of the textbox's delegate properties to point to this new object I created. Now when I run the program, it crashes when I touch the text box. It gives the error EXC_BAD_ACCESS. I'm guessing I didn't link stuff correctly in IB. Some things I'm not sure about which might be the problem: Does IB automatically know to create an instance of the class just by placing the NSObject in the ViewController? Can it properly assign the viewController property to an instance of itself even though it is creating itself at the same time?

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  • UIImagePickerController Causes my app to crash!

    - by Flafla2
    In my app, a user can select an image, change the picture of a UIImageView to the new imge, and save the image to NSUserDefaults using NSKeyedArchiver. When the user selects the image the app immediately crashes! Here is my code - - (void)imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info { [picker dismissModalViewControllerAnimated:YES]; if ([[NSUserDefaults standardUserDefaults] integerForKey:@"PictureKey"] == 1) { UIImage *previmage = [info objectForKey:@"UIImagePickerControllerOriginalImage"]; [prevbutton setImage:previmage]; NSData *previmagedata = [NSKeyedArchiver archivedDataWithRootObject:previmage]; [[NSUserDefaults standardUserDefaults] setObject:previmagedata forKey:@"PrevImage"]; } else if ([[NSUserDefaults standardUserDefaults] integerForKey:@"PictureKey"] == 2) { UIImage *nextimage = [info objectForKey:@"UIImagePickerControllerOriginalImage"]; [nextbutton setImage:nextimage]; NSData *nextimagedata = [NSKeyedArchiver archivedDataWithRootObject:nextimage]; [[NSUserDefaults standardUserDefaults] setObject:nextimagedata forKey:@"NextImage"]; }else { UIImage *optionsimage = [info objectForKey:@"UIImagePickerControllerOriginalImage"]; [moreoptionsbutton setImage:optionsimage]; NSData *optimagedata = [NSKeyedArchiver archivedDataWithRootObject:optionsimage]; [[NSUserDefaults standardUserDefaults] setObject:optimagedata forKey:@"OptionsImage"]; } } Thanks in advance!

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  • pushViewController causes memory leak

    - by hookjd
    The Leaks application tells me that the following function is causing a memory leak and I can't figure out why. -(void)viewGameList { GameListController *gameListViewController = [[GameListController alloc] initWithNibName:@"GameListController" bundle:nil]; gameListViewController.rootController = self; [self.navigationController pushViewController:gameListViewController animated:YES]; [gameListViewController release]; } It tells me that this line causes a 128 byte memory leak. [self.navigationController pushViewController:gameListViewController animated:YES]; Am I missing something obvious?

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  • Differentiating Between UITouch Objects On The iPhone

    - by Jasarien
    Hey guys, I'm trying to differentiate between two (or more) UITouch objects on the iPhone. Specifically, I'd like to know the order in which the touches occurred. For instance, in my -touchesBegan:withEvent: method I get an NSSet of UITouch objects. Now I can find out how many touches there are, but, which object represents which finger? I notice the timestamp property on UITouch - is this what I'm looking for? I see how that would be useful to obtaining the last or first touch - providing the touches don't mutate... Therein lies my problem. I can use the timestamp to single out the latest touch, but then the touch that occurred first moves, and IT becomes the latest touch... At the end of this exercise, I'd like to be able to implement the "pinch" gesture to zoom in or out, etc. Any help would be greatly appreciated, thanks.

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  • iPhone - phone goes to sleep even if idleTimerDisabled is YES

    - by lostInTransit
    Hi I am using this in my appdelegate's applicationDidFinishLaunching: method to make sure the iPhone doesn't go to sleep during the time the app is open [application setIdleTimerDisabled:YES]; It works great on all screens but on one of the screens the iPhone goes to sleep. I could not figure out how to reproduce this and it seems to happen at random times. Can someone please tell me how to handle this situation. Thanks

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  • Cant delete more than 200 contacts in HTC HERO

    - by rahul
    I'm working on security application which will copy all contacts to some other database and delete all contacts from phonebook. I'm testing this on android HTC HERO. I'm successful to delete contacts from phonebook and create new contact info database, Till 200 it is working, but after 200 contacts its not working properly. After tht application starts throwing error. There is one Sync with Google Option in MenuSettingData Sync, I think that is creating problem. There is notification that "Too many contacts deleted" n if i click tht there will b a dialog with title "Delete Limit exceeded". Is there anything i can do to stop syncronization or any other ideas by which i can achieve required output? Please Help me on this

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  • Supporting multiple screen sizes with Android using ImageButtons

    - by droidy
    I've read the Android documentation: http://developer.android.com/guide/practices/screens_support.html but still have some questions. I'm trying to design a music application which basically has images of the instrument (ImageButton) that play a sound when clicked. However, I'm confused about how to have the ImageButtons scale to fit all the different screen sizes and how to position them. Which layout is best used for needing to position ImageButtons in specific locations on the screen? (i.e. cymbals on a drum set) FrameLayout, RelativeLayout? If I only really care about medium and large screens, do I need to create different resources (images) for both as well as a different XML layout to position them? I'm trying to find the simplest way to do this without having to create a separate layout XML file for positioning/size and separate image resources for each screen. Any guidance is greatly appreciated. Thanks!

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