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  • Error Serializing a CLR object for use in a WCF service

    - by user208662
    Hello, I have written a custom exception object. The reason for this is I want to track additional information when an error occurs. My CLR object is defined as follows: public class MyException : Exception { public override string StackTrace { get { return base.StackTrace; } } private readonly string stackTrace; public override string Message { get { return base.Message; } } private readonly string message; public string Element { get { return element; } } private readonly string element; public string ErrorType { get { return errorType; } } private readonly string errorType; public string Misc { get { return misc; } } private readonly string misc; #endregion Properties #region Constructors public MyException() {} public MyException(string message) : base(message) { } public MyException(string message, Exception inner) : base(message, inner) { } public MyException(string message, string stackTrace) : base() { this.message = message; this.stackTrace = stackTrace; } public MyException(string message, string stackTrace, string element, string errorType, string misc) : base() { this.message = message; this.stackTrace = stackTrace; this.element = element; this.errorType = errorType; this.misc = misc; } protected MyException(SerializationInfo info, StreamingContext context) : base(info, context) { element = info.GetString("element"); errorType = info.GetString("errorType"); misc = info.GetString("misc"); } public override void GetObjectData(SerializationInfo info, StreamingContext context) { base.GetObjectData(info, context); info.AddValue("element", element); info.AddValue("errorType", errorType); info.AddValue("misc", misc); } } I have created a copy of this custom xception in a WP7 application. The only difference is, I do not have the GetObjectData method defined or the constructor with SerializationInfo defined. If I run the application as is, I receive an error that says: Type 'My.MyException' cannot be serialized. Consider marking it with the DataContractAttribute attribute, and marking all of its members you want serialized with the DataMemberAttribute attribute. If the type is a collection, consider marking it with the CollectionDataContractAttribute. If I add the DataContract / DataMember attributes to the class and its appropriate members on the server-side, I receive an error that says: Type cannot be ISerializable and have DataContractAttribute attribute. How do I serialize MyException so that I can pass an instance of it to my WCF service. Please note, I want to use my service from an Android app. Because of this, I don't want to do anything too Microsoft centric. That was my fear with DataContract / DataMember stuff. Thank you so much for your help!

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  • Java - How to make a set of JInternalFrame independant of each other?

    - by Amokrane
    Hello, I'm programming a short Paint program like and I'm trying to make an MDI architecture for it. To make that happen, I used JInternalFrame inside a JDesktopPane. Although I kind of obtain multiple frames, there are not really working properly. Basically, if I have 2 JInternalFrame I can draw only on the last one. The other one seems to be disabled. Here is a short video illustrating the problem. http://bit.ly/9ydiwM Here are some part of the code. Panneau.java public class Panneau extends JDesktopPane { /** La liste de fenêtres ouvertes */ private static ArrayList<Cadre> cadres; /** Le pannel comportant la liste des formes à dessiner*/ private Pannel pannel; /** La barre d'outils */ private ToolBox toolBox; public Panneau() { this.setLayout(new BorderLayout()); // Initialisations des listes de cadres cadres = new ArrayList<Cadre>(); // En haut ToolBox toolBox = new ToolBox(); this.add(toolBox, BorderLayout.NORTH); **// Intialisation de la première internal frame Cadre cadre = new Cadre(); this.add(cadre, BorderLayout.CENTER);** cadres.add(cadre); // Ajout du pannel à gauche pannel = new Pannel(); this.add(pannel, BorderLayout.WEST); } /** * Crée une nouvelle fenêtre de dessin * */ **public void createNewInternalFrame() { Cadre cadre = new Cadre(); this.add(cadre, BorderLayout.CENTER); cadres.add(cadre); }** } public class Cadre extends JInternalFrame { /** Largeur par d'une fenêtre interne */ private int width; /** Hauteur d'une fenêtre interne */ private int height; /** Titre d'une fenêtre interne */ private String title; /** Toile associée à la fenêtre interne */ private Toile toile; public Cadre() { width = 400; height = 400; title = "Form"; toile = new Toile(); this.setTitle(title); this.setSize(width, height); this.setEnabled(true); this.setResizable(true); this.setAutoscrolls(true); this.setClosable(true); this.setIconifiable(true); this.setDoubleBuffered(true); this.setContentPane(toile); this.setVisible(true); this.pack(); } } Basically, Panneau is the main Window that contains all the differents parts of the GUI. I can create as much JInternalFrame that I want, using : Panneau.createNewInternalFrame(). Toile is basically where I draw my shapes. Any idea ? Thanks

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  • Dynamic Linq help, different errors depending on object passed as parameter?

    - by sah302
    I have an entityDao that is inherbited by everyone of my objectDaos. I am using Dynamic Linq and trying to get some generic queries to work. I have the following code in my generic method in my EntityDao : public abstract class EntityDao<ImplementationType> where ImplementationType : Entity { public ImplementationType getOneByValueOfProperty(string getProperty, object getValue){ ImplementationType entity = null; if (getProperty != null && getValue != null) { LCFDataContext lcfdatacontext = new LCFDataContext(); //Generic LINQ Query Here entity = lcfdatacontext.GetTable<ImplementationType>().Where(getProperty + " =@0", getValue).FirstOrDefault(); //.Where(getProperty & "==" & CStr(getValue)) } //lcfdatacontext.SubmitChanges() //lcfdatacontext.Dispose() return entity; } }         Then I do the following method call in a unit test (all my objectDaos inherit entityDao): [Test] public void getOneByValueOfProperty() { Accomplishment result = accomplishmentDao.getOneByValueOfProperty("AccomplishmentType.Name", "Publication"); Assert.IsNotNull(result); } The above passes (AccomplishmentType has a relationship to accomplishment) Accomplishment result = accomplishmentDao.getOneByValueOfProperty("Description", "Can you hear me now?"); Accomplishment result = accomplishmentDao.getOneByValueOfProperty("LocalId", 4); Both of the above work Accomplishment result = accomplishmentDao.getOneByValueOfProperty("Id", New Guid("95457751-97d9-44b5-8f80-59fc2d170a4c"))       Does not work and says the following: Operator '=' incompatible with operand types 'Guid' and 'Guid Why is this happening? Guid's can't be compared? I tried == as well but same error. What's even moreso confusing is that every example of Dynamic Linq I have seen simply usings strings whether using the parameterized where predicate or this one I have commented out: //.Where(getProperty & "==" & CStr(getValue)) With or without the Cstr, many datatypes don't work with this format. I tried setting the getValue to a string instead of an object as well, but then I just get different errors (such as a multiword string would stop comparison after the first word). What am I missing to make this work with GUIDs and/or any data type? Ideally I would like to be able to just pass in a string for getValue (as I have seen for every other dynamic LINQ example) instead of the object and have it work regardless of the data Type of the column.

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  • Can't read excel file after creating it using File.WriteAllText() function

    - by Srikanth Mattihalli
    public void ExportDataSetToExcel(DataTable dt) { HttpResponse response = HttpContext.Current.Response; response.Clear(); response.Charset = "utf-8"; response.ContentEncoding = Encoding.GetEncoding("utf-8"); response.ContentType = "application/vnd.ms-excel"; Random Rand = new Random(); int iNum = Rand.Next(10000, 99999); string extension = ".xls"; string filenamepath = AppDomain.CurrentDomain.BaseDirectory + "graphs\\" + iNum + ".xls"; string file_path = "graphs/" + iNum + extension; response.AddHeader("Content-Disposition", "attachment;filename=\"" + iNum + "\""); string query = "insert into graphtable(graphtitle,graphpath,creategraph,year) VALUES('" + iNum.ToString() + "','" + file_path + "','" + true + "','" + DateTime.Now.Year.ToString() + "')"; try { int n = connect.UpdateDb(query); if (n > 0) { resultLabel.Text = "Merge Successfull"; } else { resultLabel.Text = " Merge Failed"; } resultLabel.Visible = true; } catch { } using (StringWriter sw = new StringWriter()) { using (HtmlTextWriter htw = new HtmlTextWriter(sw)) { // instantiate a datagrid DataGrid dg = new DataGrid(); dg.DataSource = dt; //ds.Tables[0]; dg.DataBind(); dg.RenderControl(htw); File.WriteAllText(filenamepath, sw.ToString()); // File.WriteAllText(filenamepath, sw.ToString(), Encoding.UTF8); response.Write(sw.ToString()); response.End(); } } } Hi all, I have created an excel sheet from datatable using above function. I want to read the excel sheet programatically using the below connectionstring. This string works fine for all other excel sheets but not for the one i created using the above function. I guess it is because of excel version problem. OleDbConnection conn= new OleDbConnection("Data Source='" + path +"';provider=Microsoft.Jet.OLEDB.4.0;Extended Properties=Excel 8.0;";); Can anyone suggest a way by which i can create an excel sheet such that it is readable again using above query. I cannot use Microsoft InterOp library as it is not supported by my host.

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  • Do the HtmlWindow returned from the HtmlPage.PopupWindow can .Invoke or .Eval javascript

    - by Nadzzz
    Creating a separate PopupWindow that opens another web browser give me as return value a HtmlWindow object that is the same object type as the static "HtmlPage.Window" of the silverlight project. That object type provides the "Invoke" and "Eval" methods. I want to evaluate a javascript that can be located on my Silverlight code in a string value (Eval) or inside the uri that I have popped up (Invoke). Nomather script execution method I use, It fails. For eval, it gives me an InvalidOperationException with "Eval failed." message. For Invoke, it gives me an InvalidOperationException with "Failed to Invoke: TalkToJavaScript." message. Is there a way to execute javascript on a PopupWindow. The code here is a simple test. The first time that I press the button it popup the uri in a new webbrowser instance. The second time that I click, it tries to execute javascript on the destination uri window. It fails at ** "m_window.Invoke("TalkToJavaScript", "pute");" Html code <html xmlns="http://www.w3.org/1999/xhtml"> <head> <script type="text/javascript"> function TalkToJavaScript(data) { alert("Message received from Silverlight: " + data); } </script> </head> <body> <div id="content" /> </body> </html> Silverlight Code private void Button_Click(object sender, System.Windows.RoutedEventArgs e) { if (m_window == null) { HtmlPopupWindowOptions options = new HtmlPopupWindowOptions(); options.Left = 0; options.Top = 0; options.Width = 800; options.Height = 600; m_window = HtmlPage.PopupWindow(new Uri("http://www.visionwww.com/tests/ContentInjectionTest.html"), "new", options); } else { m_window.Invoke("TalkToJavaScript", "test"); //m_window.Eval("alert(\"Message received from Silverlight\");"); } }

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  • F# Equivalent to Enumerable.OfType<'a>

    - by Joel Mueller
    ...or, how do I filter a sequence of classes by the interfaces they implement? Let's say I have a sequence of objects that inherit from Foo, a seq<#Foo>. In other words, my sequence will contain one or more of four different subclasses of Foo. Each subclass implements a different independent interface that shares nothing with the interfaces implemented by the other subclasses. Now I need to filter this sequence down to only the items that implement a particular interface. The C# version is simple: void MergeFoosIntoList<T>(IEnumerable<Foo> allFoos, IList<T> dest) where T : class { foreach (var foo in allFoos) { var castFoo = foo as T; if (castFoo != null) { dest.Add(castFoo); } } } I could use LINQ from F#: let mergeFoosIntoList (foos:seq<#Foo>) (dest:IList<'a>) = System.Linq.Enumerable.OfType<'a>(foos) |> Seq.iter dest.Add However, I feel like there should be a more idiomatic way to accomplish it. I thought this would work... let mergeFoosIntoList (foos:seq<#Foo>) (dest:IList<'a>) = foos |> Seq.choose (function | :? 'a as x -> Some(x) | _ -> None) |> Seq.iter dest.Add However, the complier complains about :? 'a - telling me: This runtime coercion or type test from type 'b to 'a involves an indeterminate type based on information prior to this program point. Runtime type tests are not allowed on some types. Further type annotations are needed. I can't figure out what further type annotations to add. There's no relationship between the interface 'a and #Foo except that one or more subclasses of Foo implement that interface. Also, there's no relationship between the different interfaces that can be passed in as 'a except that they are all implemented by subclasses of Foo. I eagerly anticipate smacking myself in the head as soon as one of you kind people points out the obvious thing I've been missing.

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  • G++, compiler warnings, c++ templates

    - by Ian
    During the compilatiion of the C++ program those warnings appeared: c:/MinGW/bin/../lib/gcc/mingw32/3.4.5/../../../../include/c++/3.4.5/bc:/MinGW/bin/../lib/gcc/mingw32/3.4.5/../../../../include/c++/3.4.5/bits/stl_algo.h:2317: instantiated from `void std::partial_sort(_RandomAccessIterator, _RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = __gnu_cxx::__normal_iterator<Object<double>**, std::vector<Object<double>*, std::allocator<Object<double>*> > >, _Compare = sortObjects<double>]' c:/MinGW/bin/../lib/gcc/mingw32/3.4.5/../../../../include/c++/3.4.5/bits/stl_algo.h:2506: instantiated from `void std::__introsort_loop(_RandomAccessIterator, _RandomAccessIterator, _Size, _Compare) [with _RandomAccessIterator = __gnu_cxx::__normal_iterator<Object<double>**, std::vector<Object<double>*, std::allocator<Object<double>*> > >, _Size = int, _Compare = sortObjects<double>]' c:/MinGW/bin/../lib/gcc/mingw32/3.4.5/../../../../include/c++/3.4.5/bits/stl_algo.h:2589: instantiated from `void std::sort(_RandomAccessIterator, _RandomAccessIterator, _Compare) [with _RandomAccessIterator = __gnu_cxx::__normal_iterator<Object<double>**, std::vector<Object<double>*, std::allocator<Object<double>*> > >, _Compare = sortObjects<double>]' io/../structures/objects/../../algorithm/analysis/../../structures/list/ObjectsList.hpp:141: instantiated from `void ObjectsList <T>::sortObjects(unsigned int, T, T, T, T, unsigned int) [with T = double]' I do not why, because all objects have only template parameter T, their local variables are also T. The only place, where I am using double is main. There are objects of type double creating and adding into the ObjectsList... Object <double> o1; ObjectsList <double> olist; olist.push_back(o1); .... T xmin = ..., ymin = ..., xmax = ..., ymax = ...; unsigned int n = ...; olist.sortAllObjects(xmin, ymin, xmax, ymax, n); and comparator template <class T> class sortObjects { private: unsigned int n; T xmin, ymin, xmax, ymax; public: sortObjects ( const T xmin_, const T ymin_, const T xmax_, const T ymax_, const int n_ ) : xmin ( xmin_ ), ymin ( ymin_ ), xmax ( xmax_ ), ymax ( ymax_ ), n ( n_ ) {} bool operator() ( const Object <T> *o1, const Object <T> *o2 ) const { T dmax = (std::max) ( xmax - xmin, ymax - ymin ); T x_max = ( xmax - xmin ) / dmax; T y_max = ( ymax - ymin ) / dmax; ... return ....; } representing ObjectsList method: template <class T> void ObjectsList <T> ::sortAllObjects ( const T xmin, const T ymin, const T xmax, const T ymax, const unsigned int n ) { std::sort ( objects.begin(), objects.end(), sortObjects <T> ( xmin, ymin, xmax, ymax, n ) ); }

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  • Deleting items from a ListView using a custom BaseAdapter

    - by HXCaine
    I am using a customised BaseAdapter to display items on a ListView. The items are just strings held in an ArrayList. The list items have a delete button on them (big red X), and I'd like to remove the item from the ArrayList, and notify the ListView to update itself. However, every implementation I've tried gets mysterious position numbers given to it, so for example clicking item 2's delete button will delete item 5's. It seems to be almost entirely random. One thing to note is that elements may be repeated, but must be kept in the same order. For example, I can have "Irish" twice, as elements 3 and 7. My code is below: private static class ViewHolder { TextView lang; int position; } public View getView(final int position, View convertView, ViewGroup parent) { ViewHolder holder; if (convertView == null) { convertView = mInflater.inflate(R.layout.language_link_row, null); holder = new ViewHolder(); holder.lang = (TextView)convertView.findViewById(R.id.language_link_text); holder.position = position; final ImageView deleteButton = (ImageView) convertView.findViewById(R.id.language_link_cross_delete); deleteButton.setOnClickListener(this); convertView.setTag(holder); deleteButton.setTag(holder); } else { holder = (ViewHolder) convertView.getTag(); } holder.lang.setText(mLanguages.get(position)); return convertView; } I later attempt to retrieve the deleted element's position by grabbing the tag, but it's always the wrong position in the list. There is no noticeable pattern to the position given here, it always seems random. // The delete button's listener public void onClick(View v) { ViewHolder deleteHolder = (ViewHolder) v.getTag(); int pos = deleteHolder.position; ... ... ... } I would be quite happy to just delete the item from the ArrayList and have the ListView update itself, but the position I'm getting is incorrect so I can't do that. Please note that I did, at first, have the deleteButton clickListener inside the getView method, and used 'position' to delete the value, but I had the same problem. Any suggestions appreciated, this is really irritating me.

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  • Subclassing a window from a thread in c#

    - by user258651
    I'm creating a thread that looks for a window. When it finds the window, it overrides its windowproc, and handles WM_COMMAND and WM_CLOSE. Here's the code that looks for the window and subclasses it: public void DetectFileDialogProc() { Window fileDialog = null; // try to find the dialog twice, with a delay of 500 ms each time for (int attempts = 0; fileDialog == null && attempts < 2; attempts++) { // FindDialogs enumerates all windows of class #32770 via an EnumWindowProc foreach (Window wnd in FindDialogs(500)) { IntPtr parent = NativeMethods.User32.GetParent(wnd.Handle); if (parent != IntPtr.Zero) { // we're looking for a dialog whose parent is a dialog as well Window parentWindow = new Window(parent); if (parentWindow.ClassName == NativeMethods.SystemWindowClasses.Dialog) { fileDialog = wnd; break; } } } } // if we found the dialog if (fileDialog != null) { OldWinProc = NativeMethods.User32.GetWindowLong(fileDialog.Handle, NativeMethods.GWL_WNDPROC); NativeMethods.User32.SetWindowLong(fileDialog.Handle, NativeMethods.GWL_WNDPROC, Marshal.GetFunctionPointerForDelegate(new WindowProc(WndProc)).ToInt32()); } } And the windowproc: public IntPtr WndProc(IntPtr hWnd, uint msg, IntPtr wParam, IntPtr lParam) { lock (this) { if (!handled) { if (msg == NativeMethods.WM_COMMAND || msg == NativeMethods.WM_CLOSE) { // adding to a list. i never access the window via the hwnd from this list, i just treat it as a number _addDescriptor(hWnd); handled = true; } } } return NativeMethods.User32.CallWindowProc(OldWinProc, hWnd, msg, wParam, lParam); } This all works well under normal conditions. But I am seeing two instances of bad behavior in order of badness: If I do not close the dialog within a minute or so, the app crashes. Is this because the thread is getting garbage collected? This would kind of make sense, as far as GC can tell the thread is done? If this is the case, (and I don't know that it is), how can I make the thread stay around as long as the dialog is around? If I immediately close the dialog with the 'X' button (WM_CLOSE) the app crashes. I believe its crashing in the windowproc, but I can't get a breakpoint in there. I'm getting an AccessViolationException, The exception says "Attempted to read or write protected memory. This is often an indication that other memory is corrupt." Its a race condition, but of what I don't know. FYI, I had been reseting the old windowproc once I processed the commands, but that was crashing even more often! Any ideas on how I can solve these issues?

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  • C# - How to override GetHashCode with Lists in object

    - by Christian
    Hi, I am trying to create a "KeySet" to modify UIElement behaviour. The idea is to create a special function if, eg. the user clicks on an element while holding a. Or ctrl+a. My approach so far, first lets create a container for all possible modifiers. If I would simply allow a single key, it would be no problem. I could use a simple Dictionary, with Dictionary<Keys, Action> _specialActionList If the dictionary is empty, use the default action. If there are entries, check what action to use depending on current pressed keys And if I wasn't greedy, that would be it... Now of course, I want more. I want to allow multiple keys or modifiers. So I created a wrapper class, wich can be used as Key to my dictionary. There is an obvious problem when using a more complex class. Currently two different instances would create two different key, and thereby he would never find my function (see code to understand, really obvious) Now I checked this post: http://stackoverflow.com/questions/638761/c-gethashcode-override-of-object-containing-generic-array which helped a little. But my question is, is my basic design for the class ok. Should I use a hashset to store the modifier and normal keyboardkeys (instead of Lists). And If so, how would the GetHashCode function look like? I know, its a lot of code to write (boring hash functions), some tips would be sufficient to get me started. Will post tryouts here... And here comes the code so far, the Test obviously fails... public class KeyModifierSet { private readonly List<Key> _keys = new List<Key>(); private readonly List<ModifierKeys> _modifierKeys = new List<ModifierKeys>(); private static readonly Dictionary<KeyModifierSet, Action> _testDict = new Dictionary<KeyModifierSet, Action>(); public static void Test() { _testDict.Add(new KeyModifierSet(Key.A), () => Debug.WriteLine("nothing")); if (!_testDict.ContainsKey(new KeyModifierSet(Key.A))) throw new Exception("Not done yet, help :-)"); } public KeyModifierSet(IEnumerable<Key> keys, IEnumerable<ModifierKeys> modifierKeys) { foreach (var key in keys) _keys.Add(key); foreach (var key in modifierKeys) _modifierKeys.Add(key); } public KeyModifierSet(Key key, ModifierKeys modifierKey) { _keys.Add(key); _modifierKeys.Add(modifierKey); } public KeyModifierSet(Key key) { _keys.Add(key); } }

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  • More efficient way of updating UI from Service than intents?

    - by Donal Rafferty
    I currently have a Service in Android that is a sample VOIP client so it listens out for SIP messages and if it recieves one it starts up an Activity screen with UI components. Then the following SIP messages determine what the Activity is to display on the screen. For example if its an incoming call it will display Answer or Reject or an outgoing call it will show a dialling screen. At the minute I use Intents to let the Activity know what state it should display. An example is as follows: Intent i = new Intent(); i.setAction(SIPEngine.SIP_TRYING_INTENT); i.putExtra("com.net.INCOMING", true); sendBroadcast(i); Intent x = new Intent(); x.setAction(CallManager.SIP_INCOMING_CALL_INTENT); sendBroadcast(x); Log.d("INTENT SENT", "INTENT SENT INCOMING CALL AFTER PROCESSINVITE"); So the activity will have a broadcast reciever registered for these intents and will switch its state according to the last intent it received. Sample code as follows: SipCallListener = new BroadcastReceiver(){ @Override public void onReceive(Context context, Intent intent) { String action = intent.getAction(); if(SIPEngine.SIP_RINGING_INTENT.equals(action)){ Log.d("cda ", "Got RINGING action SIPENGINE"); ringingSetup(); } if(CallManager.SIP_INCOMING_CALL_INTENT.equals(action)){ Log.d("cda ", "Got PHONE RINGING action"); incomingCallSetup(); } } }; IntentFilter filter = new IntentFilter(CallManager.SIP_INCOMING_CALL_INTENT); filter.addAction(CallManager.SIP_RINGING_CALL_INTENT); registerReceiver(SipCallListener, filter); This works however it seems like it is not very efficient, the Intents will get broadcast system wide and Intents having to fire for different states seems like it could become inefficient the more I have to include as well as adding complexity. So I was wondering if there is a different more efficient and cleaner way to do this? Is there a way to keep Intents broadcasting only inside an application? Would callbacks be a better idea? If so why and in what way should they be implemented?

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  • XmlDataProvider and XPath bindings don't allow default namespace of XML data?

    - by Andy Dent
    I am struggling to work out how to use default namespaces with XmlDataProvider and XPath bindings. There's an ugly answer using local-name <Binding XPath="*[local-name()='Name']" /> but that is not acceptable to the client who wants this XAML to be highly maintainable. The fallback is to force them to use non-default namespaces in the report XML but that is an undesirable solution. The XML report file looks like the following. It will only work if I remove xmlns="http://www.acme.com/xml/schemas/report so there is no default namespace. <?xml version="1.0" encoding="utf-8"?> <?xml-stylesheet type='text/xsl' href='PreviewReportImages.xsl'?> <Report xsl:schemaLocation="http://www.acme.com/xml/schemas/report BlahReport.xsd" xmlns:xsl="http://www.w3.org/2001/XMLSchema-instance" xmlns="http://www.acme.com/xml/schemas/report"> <Service>Muncher</Service> <Analysis> <Date>27 Apr 2010</Date> <Time>0:09</Time> <Authoriser>Service Centre Manager</Authoriser> Which I am presenting in a window with XAML: <Window x:Class="AcmeTest.ReportPreview" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="ReportPreview" Height="300" Width="300" > <Window.Resources> <XmlDataProvider x:Key="Data"/> </Window.Resources> <StackPanel Orientation="Vertical" DataContext="{Binding Source={StaticResource Data}, XPath=Report}"> <TextBlock Text="{Binding XPath=Service}"/> </StackPanel> </Window> with code-behind used to load an XmlDocument into the XmlDataProvider (seems the only way to have loading from a file or object varying at runtime). public partial class ReportPreview : Window { private void InitXmlProvider(XmlDocument doc) { XmlDataProvider xd = (XmlDataProvider)Resources["Data"]; xd.Document = doc; } public ReportPreview(XmlDocument doc) { InitializeComponent(); InitXmlProvider(doc); } public ReportPreview(String reportPath) { InitializeComponent(); var doc = new XmlDocument(); doc.Load(reportPath); InitXmlProvider(doc); } }

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  • .NET: Interface Problem VB.net Getter Only Interface

    - by snmcdonald
    Why does an interface override a class definition and violate class encapsulation? I have included two samples below, one in C# and one in VB.net? VB.net Module Module1 Sub Main() Dim testInterface As ITest = New TestMe Console.WriteLine(testInterface.Testable) ''// Prints False testInterface.Testable = True ''// Access to Private!!! Console.WriteLine(testInterface.Testable) ''// Prints True Dim testClass As TestMe = New TestMe Console.WriteLine(testClass.Testable) ''// Prints False ''//testClass.Testable = True ''// Compile Error Console.WriteLine(testClass.Testable) ''// Prints False End Sub End Module Public Class TestMe : Implements ITest Private m_testable As Boolean = False Public Property Testable As Boolean Implements ITest.Testable Get Return m_testable End Get Private Set(ByVal value As Boolean) m_testable = value End Set End Property End Class Interface ITest Property Testable As Boolean End Interface C# using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace InterfaceCSTest { class Program { static void Main(string[] args) { ITest testInterface = new TestMe(); Console.WriteLine(testInterface.Testable); testInterface.Testable = true; Console.WriteLine(testInterface.Testable); TestMe testClass = new TestMe(); Console.WriteLine(testClass.Testable); //testClass.Testable = true; Console.WriteLine(testClass.Testable); } } class TestMe : ITest { private bool m_testable = false; public bool Testable { get { return m_testable; } private set { m_testable = value; } } } interface ITest { bool Testable { get; set; } } } More Specifically How do I implement a interface in VB.net that will allow for a private setter. For example in C# I can declare: class TestMe : ITest { private bool m_testable = false; public bool Testable { get { return m_testable; } private set //No Compile Error here! { m_testable = value; } } } interface ITest { bool Testable { get; } } However, if I declare an interface property as readonly in VB.net I cannot create a setter. If I create a VB.net interface as just a plain old property then interface declarations will violate my encapsulation. Public Class TestMe : Implements ITest Private m_testable As Boolean = False Public ReadOnly Property Testable As Boolean Implements ITest.Testable Get Return m_testable End Get Private Set(ByVal value As Boolean) ''//Compile Error m_testable = value End Set End Property End Class Interface ITest ReadOnly Property Testable As Boolean End Interface So my question is, how do I define a getter only Interface in VB.net with proper encapsulation? I figured the first example would have been the best method. However, it appears as if interface definitions overrule class definitions. So I tried to create a getter only (Readonly) property like in C# but it does not work for VB.net. Maybe this is just a limitation of the language?

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  • Serialization problem

    - by Falcon eyes
    Hi Every body I have a problem and want help. I have created a phonebook application and it works fine after a awhile i liked to make an upgrade for my application and i started from scratch i didn't inherit it from my old class,and i successes too ,my request "I want to migrate my contacts from the old application to the new one" ,so i made an adapter class for this reason in my new application with the following code using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.IO; using System.Windows.Forms; using System.Runtime.Serialization; using System.Runtime.Serialization.Formatters.Binary; namespace PhoneBook { class Adapter { PhoneRecord PhRecord; //the new application object CTeleRecord TelRecord; //the old application object string fileName; public Adapter(string filename) { fileName = filename; } public void convert() { PhRecord = new PhoneRecord(); TelRecord = new CTeleRecord(); FileStream OpFileSt = new FileStream(fileName, FileMode.Open,FileAccess.Read); BinaryFormatter readBin = new BinaryFormatter(); for (; ; ) { try { TelRecord.ResetTheObject(); TelRecord = (CTeleRecord)readBin.Deserialize(OpFileSt); PhRecord.SetName = TelRecord.GetName; PhRecord.SetHomeNumber = TelRecord.GetHomeNumber; PhRecord.SetMobileNumber = TelRecord.GetMobileNumber; PhRecord.SetWorkNumber = TelRecord.GetWorkNumber; PhRecord.SetSpecialNumber = TelRecord.GetSpecialNumber; PhRecord.SetEmail = TelRecord.GetEmail; PhRecord.SetNotes = TelRecord.GetNotes; PhBookContainer.phBookItems.Add(PhRecord); } catch (IOException xxx) { MessageBox.Show(xxx.Message); } catch (ArgumentException tt) { MessageBox.Show(tt.Message); } //if end of file is reached catch (SerializationException x) { MessageBox.Show(x.Message + x.Source); break; } } OpFileSt.Close(); PhBookContainer.Save(@"d:\MyPhBook.pbf"); } } } the problem is when i try to read the file ctreated by my old application i receive serialization exception with this message "Unabel to find assembly 'PhoneBook,Version=1.0.0.0,Culture=neutral,PublicK eyToken=null" and the source of exceptionis mscorlib. when i read the same file with my old application(Which is the origin of the file)i have no problem and idon't know what to do to make my adapter class work.so can somebody help please.

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  • conversion of DNA to Protein - c structure issue

    - by sam
    I am working on conversion of DNA sequence to Protein sequence. I had completed all program only one error I found there is of structure. dna_codon is a structure and I am iterating over it.In first iteration it shows proper values of structure but from next iteration, it dont show the proper value stored in structure. Its a small error so do not think that I havnt done anything and downvote. I am stucked here because I am new in c for structures. CODE : #include <stdio.h> #include<string.h> void main() { int i, len; char short_codons[20]; char short_slc[1000]; char sequence[1000]; struct codons { char amino_acid[20], slc[20], dna_codon[40]; }; struct codons c1 [20]= { {"Isoleucine", "I", "ATT, ATC, ATA"}, {"Leucine", "L", "CTT, CTC, CTA, CTG, TTA, TTG"}, {"Valine", "V", "GTT, GTC, GTA, GTG"}, {"Phenylalanine", "F", "TTT, TTC"}, {"Methionine", "M", "ATG"}, {"Cysteine", "C", "TGT, TGC"}, {"Alanine", "A", "GCT, GCC, GCA, GCG"}, {"Proline", "P", "CCT, CCC, CCA,CCG "}, {"Threonine", "T", "ACT, ACC, ACA, ACG"}, {"Serine", "S", "TCT, TCC, TCA, TCG, AGT, AGC"}, {"Tyrosine", "Y", "TAT, TAC"}, {"Tryptophan", "W", "TGG"}, {"Glutamine", "Q", "CAA, CAG"}, {"Aspargine","N" "AAT, AAC"}, {"Histidine", "H", "CAT, CAC"}, {"Glutamic acid", "E", "GAA, GAG"}, {"Aspartic acid", "D", "GAT, GAC"}, {"Lysine", "K", "AAA, AAG"}, {"Arginine", "R", "CGT, CGC, CGA, CGG, AGA, AGG"}, {"Stop codons", "Stop", "AA, TAG, TGA"} }; int count = 0; printf("Enter the sequence: "); gets(sequence); char *input_string = sequence; char *tmp_str = input_string; int k; char *pch; while (*input_string != '\0') { char string_3l[4] = {'\0'}; strncpy(string_3l, input_string, 3); printf("\n-----------%s & %s----------", string_3l, tmp_str ); for(k=0;k<20;k++) { //printf("@REAL - %s", c1[0].dna_codon); printf("@ %s", c1[k].dna_codon); int x; x = c1[k].dna_codon; pch = strtok(x, ","); while (pch != NULL) { printf("\n%d : %s with %s", k, string_3l, pch); count=strcmp(string_3l, pch); if(count==0) { strcat(short_slc, c1[k].slc); printf("\n==>%s", short_slc); } pch = strtok (NULL, " ,.-"); } } input_string = input_string+3; } printf("\nProtien sequence is : %s\n", short_slc); } INPUT : TAGTAG OUTPUT : If you see output of printf("\n-----------%s & %s----------", string_3l, tmp_str ); in both iterations, we found that values defined in structure are reduced. I want to know why structure reduces it or its my mistake? because I am stucked here

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  • How to make Flash 'play well with others'?

    - by Sensei James
    What up fam. So this isn't a question asking about memory management schemes; for those of you who may not know, the Flash Virtual Machine relies on garbage collection by using reference counting and mark and sweep (for good coverage of these topics, check out Grant Skinner's article and presentation). And yes, Flash also provides the "delete" operator, which can (unfortunately only) be used to remove the properties of dynamic objects. What I want to know is how to make it so that Flash programs don't continue to consume CPU and memory while running in the background (save loading content or communicating remotely, for example). The motivation for this question comes in part from Apple's ban on cross compiled applications (in its SDK 4) on the grounds that they do not behave as predicted with the multitasking feature central to iPhone OS 4. My intention is not only to make Flash programs that will 'pass muster' as far as multitasking in iPhone OS 4, but also to simply make better (behaving) Flash programs. Put another way, how might a Flash application mimic the multitasking feature of iPhone OS 4? Does the Flash API provide the means for a developer to put their applications to 'sleep' while other programs run, and then to 'awaken' them just as quickly? In our own program, we might do something as crude as detecting when the user has been idle (no mouse motion or key press) for (say) four seconds: var idle_id:uint = setInterval(4000, pause_program); var current_movie_clip:MovieClip; var current_frame:uint; ... // on Mouse move or key press... clearInterval(idle_id); idle_id = setInterval(4000, pause_program); ... function pause_program():void { current_movie_clip = event.target as MovieClip; current_frame = current_movie_clip.currentFrame; MovieClip(root).gotoAndStop("program_pause_screen"); } (on the program pause screen) resume_button.addEventListener(MouseEvent.CLICK, resume_program); function resume_program(event:MouseEvent) { current_movie_clip.gotoAndPlay(current_frame); } If that's the right idea, what's the best way to detect that an application should be shelved? And, more importantly, is it possible for Flash Player to detect that some of its running programs are idle, and to similarly shelve them until the user performs an action to resume them? (Please feel free to answer as much or as little of the many questions I've posed.)

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  • Using Window Handle to disable Mouse clicks using c#

    - by srk
    I need to disable the Mouse Clicks, Mouse movement for a specific windows for a Kiosk application. Is it Feasible in C# ? I have removed the menu bar and title bar of a specific window, will that be a starting point to achieve the above requirement ? How can i achieve this requirement. The code for removing the menu bar and title bar using window handle : #region Constants //Finds a window by class name [DllImport("USER32.DLL")] public static extern IntPtr FindWindow(string lpClassName, string lpWindowName); //Sets a window to be a child window of another window [DllImport("USER32.DLL")] public static extern IntPtr SetParent(IntPtr hWndChild, IntPtr hWndNewParent); //Sets window attributes [DllImport("USER32.DLL")] public static extern int SetWindowLong(IntPtr hWnd, int nIndex, int dwNewLong); //Gets window attributes [DllImport("USER32.DLL")] public static extern int GetWindowLong(IntPtr hWnd, int nIndex); [DllImport("user32.dll", EntryPoint = "FindWindow", SetLastError = true)] static extern IntPtr FindWindowByCaption(IntPtr ZeroOnly, string lpWindowName); [DllImport("user32.dll")] static extern IntPtr GetMenu(IntPtr hWnd); [DllImport("user32.dll")] static extern int GetMenuItemCount(IntPtr hMenu); [DllImport("user32.dll")] static extern bool DrawMenuBar(IntPtr hWnd); [DllImport("user32.dll")] static extern bool RemoveMenu(IntPtr hMenu, uint uPosition, uint uFlags); //assorted constants needed public static uint MF_BYPOSITION = 0x400; public static uint MF_REMOVE = 0x1000; public static int GWL_STYLE = -16; public static int WS_CHILD = 0x40000000; //child window public static int WS_BORDER = 0x00800000; //window with border public static int WS_DLGFRAME = 0x00400000; //window with double border but no title public static int WS_CAPTION = WS_BORDER | WS_DLGFRAME; //window with a title bar public static int WS_SYSMENU = 0x00080000; //window menu #endregion public static void WindowsReStyle() { Process[] Procs = Process.GetProcesses(); foreach (Process proc in Procs) { if (proc.ProcessName.StartsWith("notepad")) { IntPtr pFoundWindow = proc.MainWindowHandle; int style = GetWindowLong(pFoundWindow, GWL_STYLE); //get menu IntPtr HMENU = GetMenu(proc.MainWindowHandle); //get item count int count = GetMenuItemCount(HMENU); //loop & remove for (int i = 0; i < count; i++) RemoveMenu(HMENU, 0, (MF_BYPOSITION | MF_REMOVE)); //force a redraw DrawMenuBar(proc.MainWindowHandle); SetWindowLong(pFoundWindow, GWL_STYLE, (style & ~WS_SYSMENU)); SetWindowLong(pFoundWindow, GWL_STYLE, (style & ~WS_CAPTION)); } } }

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  • iPhone: value of selectedIndex for tab should be consistent, but isn't

    - by Janine
    This should be so simple... but something screwy is happening. My setup looks like this: MainViewController Tab Bar Controller 4 tabs, each of which loads WebViewController My AppDelegate contains an ivar, tabBarController, which is connected to the tab bar controller (this was all set up in Interface Builder). The leftmost tab is marked "selected" in IB. Within the viewWillAppear method in WebViewController, I need to know which tab was just selected so I can load the correct URL. I do this by switching on appDelegate.tabBarController.selectedIndex. When the app first runs and the leftmost tab is selected, selectedIndex is a large garbage value. After that, I get values from 0 to 3, which is as it should be, but they are in random order. Not only that, but each tab I touch reports a different value each time. This app is extremely simple right now and I can't imagine what I could have done to make things go this wrong. Has anyone seen (and hopefully solved) this behavior? Update: we have a request for code. There's not much to see. The tab bar controller gets loaded in applicationDidFinishLaunching: [self.mainViewController view]; //force nib to load [self.window addSubview:self.mainViewController.tabBarController.view] There is currently no code whatsoever in MainViewController.m other than the synthesize and release for tabBarController. From WebVewController.m: - (void)viewWillAppear:(BOOL)_animation { [super viewWillAppear:_animation]; NSURL *url; switch([S_UIDelegate mainViewController].tabBarController.selectedIndex) { case 0: url = [NSURL URLWithString:@"http://www.cnn.com"]; break; case 1: url = [NSURL URLWithString:@"http://www.facebook.com"]; break; case 2: url = [NSURL URLWithString:@"http://www.twitter.com"]; break; case 3: url = [NSURL URLWithString:@"http://www.google.com"]; break; default: url = [NSURL URLWithString:@"http://www.msnbc.com"]; } NSURLRequest *request = [NSURLRequest requestWithURL:url]; [webView loadRequest:request]; } This is where I'm seeing the random values.

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  • C#: Windows Forms: What could cause Invalidate() to not redraw?

    - by Rosarch
    I'm using Windows Forms. For a long time, pictureBox.Invalidate(); worked to make the screen be redrawn. However, it now doesn't work and I'm not sure why. this.worldBox = new System.Windows.Forms.PictureBox(); this.worldBox.BackColor = System.Drawing.SystemColors.Control; this.worldBox.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle; this.worldBox.Location = new System.Drawing.Point(170, 82); this.worldBox.Name = "worldBox"; this.worldBox.Size = new System.Drawing.Size(261, 250); this.worldBox.TabIndex = 0; this.worldBox.TabStop = false; this.worldBox.MouseMove += new System.Windows.Forms.MouseEventHandler(this.worldBox_MouseMove); this.worldBox.MouseDown += new System.Windows.Forms.MouseEventHandler(this.worldBox_MouseDown); this.worldBox.MouseUp += new System.Windows.Forms.MouseEventHandler(this.worldBox_MouseUp); Called in my code to draw the world appropriately: view.DrawWorldBox(worldBox, canvas, gameEngine.GameObjectManager.Controllers, selectedGameObjects, LevelEditorUtils.PREVIEWS); View.DrawWorldBox: public void DrawWorldBox(PictureBox worldBox, Panel canvas, ICollection<IGameObjectController> controllers, ICollection<IGameObjectController> selectedGameObjects, IDictionary<string, Image> previews) { int left = Math.Abs(worldBox.Location.X); int top = Math.Abs(worldBox.Location.Y); Rectangle screenRect = new Rectangle(left, top, canvas.Width, canvas.Height); IDictionary<float, ICollection<IGameObjectController>> layers = LevelEditorUtils.LayersOfControllers(controllers); IOrderedEnumerable<KeyValuePair<float, ICollection<IGameObjectController>>> sortedLayers = from item in layers orderby item.Key descending select item; using (Graphics g = Graphics.FromImage(worldBox.Image)) { foreach (KeyValuePair<float, ICollection<IGameObjectController>> kv in sortedLayers) { foreach (IGameObjectController controller in kv.Value) { // ... float scale = controller.View.Scale; float width = controller.View.Width; float height = controller.View.Height; Rectangle controllerRect = new Rectangle((int)controller.Model.Position.X, (int)controller.Model.Position.Y, (int)(width * scale), (int)(height * scale)); // cull objects that aren't intersecting with the canvas if (controllerRect.IntersectsWith(screenRect)) { Image img = previews[controller.Model.HumanReadableName]; g.DrawImage(img, controllerRect); } if (selectedGameObjects.Contains(controller)) { selectionRectangles.Add(controllerRect); } } } foreach (Rectangle rect in selectionRectangles) { g.DrawRectangle(drawingPen, rect); } selectionRectangles.Clear(); } worldBox.Invalidate(); } What could I be doing wrong here?

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  • SQL Server 2008 Filestream Impersonation Access Denied error

    - by Adi
    I've been trying to upload a file to the database using SQL SERVER 2008 Filestream and Impersonation technique to save the file in the file system, but i keep getting Access Denied error; even though i've set the permissions for the impersonating user to the Filestream folder(C:\SQLFILESTREAM\Dev_DB). when i debugged the code, i found the server return a unc path(\Server_Name\MSSQLSERVER\v1\Dev_LMDB\dbo\FileData\File_Data\13C39AB1-8B91-4F5A-81A1-940B58504C17), which was not accessible through windows explorer. I've my web application hosted on local maching(Windows 7). SQL Server is located on a remote server(Windows Server 2008 R2). Sql authentication was used to call the stored procedure. Following is the code i've used to do the above operations. SqlCommand sqlCmd = new SqlCommand("AddFile"); sqlCmd.CommandType = CommandType.StoredProcedure; sqlCmd.Parameters.Add("@File_Name", SqlDbType.VarChar, 512).Value = filename; sqlCmd.Parameters.Add("@File_Type", SqlDbType.VarChar, 5).Value = Path.GetExtension(filename); sqlCmd.Parameters.Add("@Username", SqlDbType.VarChar, 20).Value = username; sqlCmd.Parameters.Add("@Output_File_Path", SqlDbType.VarChar, -1).Direction = ParameterDirection.Output; DAManager PDAM = new DAManager(DAManager.getConnectionString()); using (SqlConnection connection = (SqlConnection)PDAM.CreateConnection()) { connection.Open(); SqlTransaction transaction = connection.BeginTransaction(); WindowsImpersonationContext wImpersonationCtx; NetworkSecurity ns = null; try { PDAM.ExecuteNonQuery(sqlCmd, transaction); string filepath = sqlCmd.Parameters["@Output_File_Path"].Value.ToString(); sqlCmd = new SqlCommand("SELECT GET_FILESTREAM_TRANSACTION_CONTEXT()"); sqlCmd.CommandType = CommandType.Text; byte[] Context = (byte[])PDAM.ExecuteScalar(sqlCmd, transaction); byte[] buffer = new byte[4096]; int bytedRead; ns = new NetworkSecurity(); wImpersonationCtx = ns.ImpersonateUser(IMP_Domain, IMP_Username, IMP_Password, LogonType.LOGON32_LOGON_INTERACTIVE, LogonProvider.LOGON32_PROVIDER_DEFAULT); SqlFileStream sfs = new SqlFileStream(filepath, Context, System.IO.FileAccess.Write); while ((bytedRead = inFS.Read(buffer, 0, buffer.Length)) != 0) { sfs.Write(buffer, 0, bytedRead); } sfs.Close(); transaction.Commit(); } catch (Exception ex) { transaction.Rollback(); } finally { sqlCmd.Dispose(); connection.Close(); connection.Dispose(); ns.undoImpersonation(); wImpersonationCtx = null; ns = null; } } Can someone help me with this issue. Reference Exception: Type : System.ComponentModel.Win32Exception, System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 Message : Access is denied Source : System.Data Help link : NativeErrorCode : 5 ErrorCode : -2147467259 Data : System.Collections.ListDictionaryInternal TargetSite : Void OpenSqlFileStream(System.String, Byte[], System.IO.FileAccess, System.IO.FileOptions, Int64) Stack Trace : at System.Data.SqlTypes.SqlFileStream.OpenSqlFileStream(String path, Byte[] transactionContext, FileAccess access, FileOptions options, Int64 allocationSize) at System.Data.SqlTypes.SqlFileStream..ctor(String path, Byte[] transactionContext, FileAccess access, FileOptions options, Int64 allocationSize) at System.Data.SqlTypes.SqlFileStream..ctor(String path, Byte[] transactionContext, FileAccess access) Thanks

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  • Problem getting correct parameters for C# P/Invoke call to C++ dll

    - by Jim Jones
    Trying to Interop a functionality from the Outside In API from Oracle. Have the following function: SCCERR EXOpenExport {VTHDOC hDoc, VTDWORD dwOutputId, VTDWORD dwSpecType, VTLPVOID pSpec, VTDWORD dwFlags, VTSYSPARAM dwReserved, VTLPVOID pCallbackFunc, VTSYSPARAM dwCallbackData, VTLPHEXPORT phExport); From the header files I reduced the parameters to: typedef VTSYSPARAM VTHDOC, VTLPHDOC * typedef DWORD_PTR VTSYSPARAM typedef unsigned long DWORD_PTR typedef unsigned long VTDWORD typedef VTVOID* VTLPVOID #define VTVOID void typedef VTHDOC VTHEXPORT, *VTLPEXPORT These are for 32 bit windows Going through the header files, the example programs, and the documentation I found: 1. That pSpec could be a pointer to a buffer or NULL, so I set it to a IntPtr.Zero (documentation). 2. That dwFlags and dwReserved according to the documentation "Must be set by the developer to 0". 3. That pCallbackFunc can be set to NULL if I don't want to handle callbacks. 4. That the last two are based on structs that I wrote C# wrappers for using the [StructLayout(LayoutKind.Sequential)]. Then instatiated an instance and generated the parameters by first creating a IntPtr with Marshal.AllocHGlobal(Marshal.SizeOf(instance)), then getting the address value which is passed as a uint for dwCallbackData and a IntPtr for phExport. The final parameter list is as follows: 1. phDoc as a IntPtr which was loaded with an address by the DAOpenDocument function called before. 2. dwOutputId as uint set to 1535 which represents FI_JPEGFIF 3. dwSpecType as int set to 2 which represents IOTYPE_ANSIPATH 4. pSpec as an IntPtr.Zero where the output will be written 5. dwFlags as uint set to 0 as directed 6. dwReserved as uint set to 0 as directed 7. pCallbackFunc as IntPtr set to NULL as I will handle results 8. dwCallBackDate as uint the address of a buffer for a struct 9. phExport as IntPtr to another struct buffer still get an undefined error from the API. Meaning that the call returns a 961 which is not defined in any of the header files. In the past I have gotten this when my choice of parameter types are incorrect. I started out using Interop Assistant which was helpful in learning how many of the parameter types get translated. It is however limited by how well I am able to glean the correct native type from the header files. For example the hDoc parameter used in the preceding function was defined as a non-filesytem handle, so attempted to use Marshal to create a handle, then used an IntPtr, and finally it turned out to be an int (actually it was &phDoc used here). So is there a more scientific way of doing this, other than trial and error? Jim

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  • List input and output audio devices in Applet

    - by Jhonny Everson
    I am running a signed applet that needs to provide the ability for the user to select the input and output audio devices ( similar to what skype provides). I borrowed the following code from other thread: import javax.sound.sampled.*; public class SoundAudit { public static void main(String[] args) { try { System.out.println("OS: "+System.getProperty("os.name")+" "+ System.getProperty("os.version")+"/"+ System.getProperty("os.arch")+"\nJava: "+ System.getProperty("java.version")+" ("+ System.getProperty("java.vendor")+")\n"); for (Mixer.Info thisMixerInfo : AudioSystem.getMixerInfo()) { System.out.println("Mixer: "+thisMixerInfo.getDescription()+ " ["+thisMixerInfo.getName()+"]"); Mixer thisMixer = AudioSystem.getMixer(thisMixerInfo); for (Line.Info thisLineInfo:thisMixer.getSourceLineInfo()) { if (thisLineInfo.getLineClass().getName().equals( "javax.sound.sampled.Port")) { Line thisLine = thisMixer.getLine(thisLineInfo); thisLine.open(); System.out.println(" Source Port: " +thisLineInfo.toString()); for (Control thisControl : thisLine.getControls()) { System.out.println(AnalyzeControl(thisControl));} thisLine.close();}} for (Line.Info thisLineInfo:thisMixer.getTargetLineInfo()) { if (thisLineInfo.getLineClass().getName().equals( "javax.sound.sampled.Port")) { Line thisLine = thisMixer.getLine(thisLineInfo); thisLine.open(); System.out.println(" Target Port: " +thisLineInfo.toString()); for (Control thisControl : thisLine.getControls()) { System.out.println(AnalyzeControl(thisControl));} thisLine.close();}}} } catch (Exception e) {e.printStackTrace();}} public static String AnalyzeControl(Control thisControl) { String type = thisControl.getType().toString(); if (thisControl instanceof BooleanControl) { return " Control: "+type+" (boolean)"; } if (thisControl instanceof CompoundControl) { System.out.println(" Control: "+type+ " (compound - values below)"); String toReturn = ""; for (Control children: ((CompoundControl)thisControl).getMemberControls()) { toReturn+=" "+AnalyzeControl(children)+"\n";} return toReturn.substring(0, toReturn.length()-1);} if (thisControl instanceof EnumControl) { return " Control:"+type+" (enum: "+thisControl.toString()+")";} if (thisControl instanceof FloatControl) { return " Control: "+type+" (float: from "+ ((FloatControl) thisControl).getMinimum()+" to "+ ((FloatControl) thisControl).getMaximum()+")";} return " Control: unknown type";} } But what I get: Mixer: Software mixer and synthesizer [Java Sound Audio Engine] Mixer: No details available [Microphone (Pink Front)] I was expecting the get the real list of my devices (My preferences panels shows 3 output devices and 1 Microphone). I am running on Mac OS X 10.6.7. Is there other way to get that info from Java?

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  • How to set up a wcf-structure over internet, and not on the localhost

    - by djerry
    Hey guys, I want to convert the wcf-structure i have from localhost to a service which runs over the internet. My server starts when replacing the localhost with my ip-address. But then my clients cannot connect to the server anymore. This is my server setup : static void Main(string[] args) { NetTcpBinding binding = new NetTcpBinding(SecurityMode.Message); Uri address = new Uri("net.tcp://192.168.10.26"); //_svc = new ServiceHost(typeof(MonitoringSystemService), address); _monSysService = new MonitoringSystemService(); _svc = new ServiceHost(_monSysService, address); publishMetaData(_svc, "http://192.168.10.26"); _svc.AddServiceEndpoint(typeof(IMonitoringSystemService), binding, "Monitoring Server"); _svc.Open(); } My app.config for the client looks like this : <configuration> <system.diagnostics> <sources> <source name="System.ServiceModel" switchValue="Information, ActivityTracing" propagateActivity="true"> <listeners> <add name="traceListener" type="System.Diagnostics.XmlWriterTraceListener" initializeData= "c:\log\Traces.svclog" /> </listeners> </source> </sources> </system.diagnostics> <system.serviceModel> <bindings> <netTcpBinding> <binding name="NetTcpBinding_IMonitoringSystemService" closeTimeout="00:00:10" openTimeout="00:00:10" receiveTimeout="00:10:00" sendTimeout="00:00:10" transactionFlow="false" transferMode="Buffered" transactionProtocol="OleTransactions" hostNameComparisonMode="StrongWildcard" listenBacklog="10" maxBufferPoolSize="2147483647" maxBufferSize="2147483647" maxConnections="500" maxReceivedMessageSize="2147483647"> <readerQuotas maxDepth="32" maxStringContentLength="100000" maxArrayLength="100000" maxBytesPerRead="100000" maxNameTableCharCount="100000" /> <reliableSession ordered="true" inactivityTimeout="00:10:00" enabled="false" /> <security mode="Message"> <transport clientCredentialType="Windows" protectionLevel="EncryptAndSign"> <extendedProtectionPolicy policyEnforcement="Never" /> </transport> <message clientCredentialType="Windows" /> </security> </binding> </netTcpBinding> </bindings> <client> <endpoint address="net.tcp://192.168.10.26/Monitoring%20Server" binding="netTcpBinding" bindingConfiguration="NetTcpBinding_IMonitoringSystemService" contract="IMonitoringSystemService" > <!--name="NetTcpBinding_IMonitoringSystemService"--> <identity> <userPrincipalName value="DJERRYY\djerry" /> </identity> </endpoint> </client> </system.serviceModel> </configuration>

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  • Why am I seeing a crash when trying to call CDHtmlDialog::OnInitDialog()

    - by Tim
    I added a helpAbout menu item to my mfc app. I decided to make the ddlg derive from CDHTMLDialog. I override the OnInitDialog() method in my derived class and the first thing I do is call the parent's OnInitDialog() method. I then put in code that sets the title. On some machines this works fine, but on others it crashes in the call to CDHtmlDialog::OnInitDialog() - Trying to read a null pointer. the call stack has nothing useful - it is in mfc90.dll Is this a potential problem with mismatches of mfc/win32 dlls? It works on my vista machines but crashes on a win2003 server box. BOOL HTMLAboutDlg::OnInitDialog() { // CRASHES on the following line CDHtmlDialog::OnInitDialog(); CString title = "my title"; // example of setting title // i try to get version info //set the title CModuleVersion ver; char filename[ _MAX_PATH ]; GetModuleFileName( AfxGetApp()->m_hInstance, filename, _MAX_PATH ); ver.GetFileVersionInfo(filename); // get version from VS_FIXEDFILEINFO struct CString s; s.Format("Version: %d.%d.%d.%d\n", HIWORD(ver.dwFileVersionMS), LOWORD(ver.dwFileVersionMS), HIWORD(ver.dwFileVersionLS), LOWORD(ver.dwFileVersionLS)); CString version = ver.GetValue(_T("ProductVersion")); version.Remove(' '); version.Replace(",", "."); title = "MyApp - Version " + version; SetWindowText(title); return TRUE; // return TRUE unless you set the focus to a control } And here is the relevant header file: class HTMLAboutDlg : public CDHtmlDialog { DECLARE_DYNCREATE(HTMLAboutDlg) public: HTMLAboutDlg(CWnd* pParent = NULL); // standard constructor virtual ~HTMLAboutDlg(); // Overrides HRESULT OnButtonOK(IHTMLElement *pElement); HRESULT OnButtonCancel(IHTMLElement *pElement); // Dialog Data enum { IDD = IDD_DIALOG_ABOUT, IDH = IDR_HTML_HTMLABOUTDLG }; protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support virtual BOOL OnInitDialog(); DECLARE_MESSAGE_MAP() DECLARE_DHTML_EVENT_MAP() }; I can't figure out what is going on - why it works on some machins and crashes on others. Both have VS2008 installed EDIT: VS versions VISTA - no crashes 9.0.30729.1 SP 2003 server: (crashes) 9.0.21022.8 RTM

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  • Vietnamese character in .NET Console Application (UTF-8)

    - by DucDigital
    Im trying to write down an UTF8 string (Vietnamese) into C# Console but no success. Im running on windows 7. I tried to use the Encoding class that convert string to char[] to byte[] and then to String, but no help, the string is input directly fron the database. Here is some example Tôi tên là Ð?c, cu?c s?ng th?t vui v? tuy?t v?i It does not show the special character like : Ð or ?... instead it show up ?, much worse with the Encoding class. Does anyone can try this out or know about this problem? Thank you My code static void Main(string[] args) { XDataContext _new = new XDataContext(); Console.OutputEncoding = Encoding.GetEncoding("UTF-8"); string srcString = _new.Posts.First().TITLE; Console.WriteLine(srcString); // Convert the UTF-16 encoded source string to UTF-8 and ASCII. byte[] utf8String = Encoding.UTF8.GetBytes(srcString); byte[] asciiString = Encoding.ASCII.GetBytes(srcString); // Write the UTF-8 and ASCII encoded byte arrays. Console.WriteLine("UTF-8 Bytes: {0}", BitConverter.ToString(utf8String)); Console.WriteLine("ASCII Bytes: {0}", BitConverter.ToString(asciiString)); // Convert UTF-8 and ASCII encoded bytes back to UTF-16 encoded // string and write. Console.WriteLine("UTF-8 Text : {0}", Encoding.UTF8.GetString(utf8String)); Console.WriteLine("ASCII Text : {0}", Encoding.ASCII.GetString(asciiString)); Console.WriteLine(Encoding.UTF8.GetString(utf8String)); Console.WriteLine(Encoding.ASCII.GetString(asciiString)); } and here is the outstanding output Nhà báo Ä‘i há»™i báo Xuân UTF-8 Bytes: 4E-68-C3-A0-20-62-C3-A1-6F-20-C4-91-69-20-68-E1-BB-99-69-20-62-C3- A1-6F-20-58-75-C3-A2-6E ASCII Bytes: 4E-68-3F-20-62-3F-6F-20-3F-69-20-68-3F-69-20-62-3F-6F-20-58-75-3F- 6E UTF-8 Text : Nhà báo Ä‘i há»™i báo Xuân ASCII Text : Nh? b?o ?i h?i b?o Xu?n Nhà báo Ä‘i há»™i báo Xuân Nh? b?o ?i h?i b?o Xu?n Press any key to continue . . .

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