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  • Share Link - Perform action in background

    - by Justin
    I have an application that will accept URLs from the built in web browser via the "Share page" menu item. I'm using the send intent and it works just fine. However, I'd like to accept a URL and process it in the background without bringing my application to the front. I don't want the user to have to actually leave the web browser. It will notify the user it has finished processing the URL with a Toast message. I'm just not sure what type of activity should be used for this. A good example of this behavior is the "Read Later" instapaper application in the android market. Any help would be greatly appreciated.

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  • Connection Pool Strategy: Good, Bad or Ugly?

    - by Drew
    I'm in charge of developing and maintaining a group of Web Applications that are centered around similar data. The architecture I decided on at the time was that each application would have their own database and web-root application. Each application maintains a connection pool to its own database and a central database for shared data (logins, etc.) A co-worker has been positing that this strategy will not scale because having so many different connection pools will not be scalable and that we should refactor the database so that all of the different applications use a single central database and that any modifications that may be unique to a system will need to be reflected from that one database and then use a single pool powered by Tomcat. He has posited that there is a lot of "meta data" that goes back and forth across the network to maintain a connection pool. My understanding is that with proper tuning to use only as many connections as necessary across the different pools (low volume apps getting less connections, high volume apps getting more, etc.) that the number of pools doesn't matter compared to the number of connections or more formally that the difference in overhead required to maintain 3 pools of 10 connections is negligible compared to 1 pool of 30 connections. The reasoning behind initially breaking the systems into a one-app-one-database design was that there are likely going to be differences between the apps and that each system could make modifications on the schema as needed. Similarly, it eliminated the possibility of system data bleeding through to other apps. Unfortunately there is not strong leadership in the company to make a hard decision. Although my co-worker is backing up his worries only with vagueness, I want to make sure I understand the ramifications of multiple small databases/connections versus one large database/connection pool.

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  • Getting the right result of mouse click event

    - by Jessy
    Hello, I'm curious why I got the "right" BUT "wrong"number of result when I click the mouse. I supposed to print on the console mouseClicked once everytimes the mouse is clicked. However I got many of them printed out everytimes I clicked the mouse ...sometimes 5 e.g. mouseClicked mouseClicked mouseClicked mouseClicked mouseClicked Instead of just mouseClicked Why? public void mouseClicked(MouseEvent arg0) { System.out.println("mouseClicked"); }

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  • Client for restful web service

    - by Ish
    I'd like to create a http-centric client for a restful web service created using CXF. To that end: Does any one know the (maven) dependencies for ONLY the CXF clients (Proxy & HTTP)? Is there any advantage to using CXF's built-in clients over say, Apache HttpClient?

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  • Tomcat does not persist Session during restart

    - by mabuzer
    How to force Tomcat to serialize Session so that the user is kept logged in when Tomcat has restarted? Right now the user has to login again everytime. Added the following lines into web-app context.xml: <Manager className="org.apache.catalina.session.PersistentManager"> <Store className="org.apache.catalina.session.FileStore"/> </Manager> but still I see login page after Tomcat restart, I use Tomcat 6.0.24

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  • Is there a way to wrap some local cache around a URLConnection

    - by Michael Neale
    I am using a URLConnection class - I want to be able to grab a stream to a given URL even if said URL is unavailable (ie cache the last known cope of the content on a URL, to some local file system dir) - now I have written this code a few times (never happy with it) and was wondering if there is something better out there that might be able to do this.

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  • Is it OK to write a constructor which does nothing?

    - by Roman
    To use methods of a class I need to instantiate a class. At the moment the class has not constructor (so I want to write it). But than I have realized that the constructor should do nothing (I do need to specify values of fields). In this context I have a question if it is OK to write constructor which does nothing. For example: public Point() { }

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  • Clicking Elements in Android Doesn't Display the Correct Values

    - by Devin
    I apologize if this code looks a bit like a mess (considering the length); I figured I'd just include everything that goes on in my program at the moment. I'm attempting to create a fairly simple Tic Tac Toe app for Android. I've set up my UI nicely so far so that there are a "grid" of TextViews. As a sort of "debug" right now, I have it so that when one clicks on a TextView, it should display the value of buttonId in a message box. Right now, it displays the correct assigned value for the first element I click, but no matter what I click afterwards, it always just displays the first value buttonID had. I attempted to debug it but couldn't exactly find a point where it would pull the old value (to the best of my knowledge, it reassigned the value). There's a good possibility I'm missing something small, because this is my first Android project (of any note). Can someone help get different values of buttonId to appear or point out the error in my logic? The code: package com.TicTacToe.app; import com.TicTacToe.app.R; //Other import statements public class TicTacToe extends Activity { public String player = "X"; public int ALERT_ID; public int buttonId; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); //Sets up instances of UI elements final TextView playerText = (TextView)findViewById(R.id.CurrentPlayerDisp); final Button button = (Button) findViewById(R.id.SetPlayer); final TextView location1 = (TextView)findViewById(R.id.location1); final TextView location2 = (TextView)findViewById(R.id.location2); final TextView location3 = (TextView)findViewById(R.id.location3); final TextView location4 = (TextView)findViewById(R.id.location4); final TextView location5 = (TextView)findViewById(R.id.location5); final TextView location6 = (TextView)findViewById(R.id.location6); final TextView location7 = (TextView)findViewById(R.id.location7); final TextView location8 = (TextView)findViewById(R.id.location8); final TextView location9 = (TextView)findViewById(R.id.location9); playerText.setText(player); //Handlers for events button.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { // Perform action on click if (player.equals("X")){ player = "O"; playerText.setText(player); } else if(player.equals("O")){ player = "X"; playerText.setText(player); } //Sets up the dialog buttonId = 0; ALERT_ID = 0; onCreateDialog(ALERT_ID); showDialog(ALERT_ID); } }); location1.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { //Sets up the dialog buttonId = 1; ALERT_ID = 0; onCreateDialog(ALERT_ID); showDialog(ALERT_ID); } }); location2.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { //Sets up the dialog buttonId = 2; ALERT_ID = 0; onCreateDialog(ALERT_ID); showDialog(ALERT_ID); } }); location3.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { //Sets up the dialog buttonId = 3; ALERT_ID = 0; onCreateDialog(ALERT_ID); showDialog(ALERT_ID); } }); location4.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { //Sets up the dialog buttonId = 4; ALERT_ID = 0; onCreateDialog(ALERT_ID); showDialog(ALERT_ID); } }); location5.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { //Sets up the dialog buttonId = 5; ALERT_ID = 0; onCreateDialog(ALERT_ID); showDialog(ALERT_ID); } }); location6.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { //Sets up the dialog buttonId = 6; ALERT_ID = 0; onCreateDialog(ALERT_ID); showDialog(ALERT_ID); } }); location7.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { //Sets up the dialog buttonId = 7; ALERT_ID = 0; onCreateDialog(ALERT_ID); showDialog(ALERT_ID); } }); location8.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { //Sets up the dialog buttonId = 8; ALERT_ID = 0; onCreateDialog(ALERT_ID); showDialog(ALERT_ID); } }); location9.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { //Sets up the dialog buttonId = 9; ALERT_ID = 0; onCreateDialog(ALERT_ID); showDialog(ALERT_ID); } }); } protected Dialog onCreateDialog(int id){ String msgString = "You are on spot " + buttonId; AlertDialog.Builder builder = new AlertDialog.Builder(this); builder.setMessage(msgString) .setCancelable(false) .setNeutralButton("Ok", new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int id) { dialog.cancel(); } }); AlertDialog alert = builder.create(); return alert; } }

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  • Conceptual inheritance implementation

    - by TheSENDER
    Hi there, I'm writing a spatial data structure and I have a doubt about what's the best NODE implementation. According to my design I have an abstract node entity and three classes which inherit from it: EMPTYNODE, FULLNODE, INTERNALNODE. The first one has no particular data. The second one has 1 reference to a generic element. The third one has 2 references to other nodes. I have found several ways to implement this situation (that I have already coded) but I can't decide what's the best. The first solution that I have found is to use a single class Node that potentially performs all the operation in this way: private static class Node { private Elem elem = null; private Node left = null, right = null; public Elem getElem() { assert isFull(); return elem; } public boolean isEmpty() { return elem == null && left == null; } public boolean isFull() { return elem != null; } public boolean isInternal() { return elem == null && left != null; } } The second solution is to write an explicit division by classes where every class offers only its methods. Obviously in this way we are obliged to perform several casts to the node objects. private static abstract class Node { public abstract boolean isEmpty(); public abstract boolean isFull(); public abstract boolean isInternal(); } private static class FullNode extends Node{ private ITriangle elem; @Override public boolean isEmpty() { return false; } @Override public final boolean isFull() { return true; } @Override public final boolean isInternal() { return false; } public Elem getElem() { return elem; } } The third one solution is to use the inheritance allowing every classes to offer all the methods, but the object type should by check by "isEmpty()" and similar methods. In case of wrong call we'll throw an exception. private static abstract class Node { public abstract boolean isEmpty(); public abstract boolean isFull(); public abstract boolean isInternal(); public abstract Elem getElem(); } private static class Empty extends Node{ @Override public boolean isEmpty() { return true; } @Override public final boolean isFull() { return false; } @Override public final boolean isInternal() { return false; } @Override public Elem getElem() { throw new AssertionError(); } } What do you think about these three solutions? Which one would you use? Any other ideas? Thanks for your help. Every idea will be appreciated.

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  • How to represent a Many-To-Many relationship in XML or other simple file format?

    - by CSharperWithJava
    I have a list management appliaction that stores its data in a many-to-many relationship database. I.E. A note can be in any number of lists, and a list can have any number of notes. I also can export this data to and XML file and import it in another instance of my app for sharing lists between users. However, this is based on a legacy system where the list to note relationship was one-to-many (ideal for XML). Now a note that is in multiple lists is esentially split into two identical rows in the DB and all relation between them is lost. Question: How can I represent this many-to-many relationship in a simple, standard file format? (Preferably XML to maintain backwards compatibility)

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  • RMI client tracking

    - by 0000
    I'm building a Client / Server app that has some very specific needs. There are 2 kinds of servers: the first kind provide most of the remote procedures and clients connect to these directly, while the second kind is a single server that should keep track of what users are active (clients) and how many servers of the first kind are active when a method is called. The main thing is that the monitor should ONLY connect to the servers and not the clients directly. My first idea was to implement a simple login/logout rmi method when a client connects/ disconnects and keep track of those in a list but the main problem is when a client or server end abnormally. For example, if a client goes offline abruptly the server should somehow be notified and update the list accordingly, while if a server goes out all of the clients connected to it should be marked as not active in the control server. Any ideas of how to implement this functionality would be appreciated.

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  • How can I get a project type on Netbeans Platform?

    - by Fabio
    Hi folks, Is there a way to know the type of a selected project? I would like to do some specific actions depending of the project type like a J2SE project. Below is the only way that I found to do that: public final class MyAction extends CookieAction { @Override public boolean isEnabled() { if(this.getActivatedNodes() == null || this.getActivatedNodes().length != 1) { return false; } Lookup lookup = this.getActivatedNodes()[0].getLookup(); // gets the selected project Project currentProject = lookup.lookup(Project.class); // checks if the selected project is a J2SE Project or a Maven Project if(currentProject != null && (currentProject.getClass().getSimpleName().equals("J2SEProject") || currentProject.getClass().getSimpleName().equals("NbMavenProjectImpl"))) { return true; } return false; }}

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  • What is the fastest findByName query with hibernate?

    - by Karussell
    I am sure I can improve the performance of the following findByName query of hibernate: public List<User> findByName(String name) { session.createCriteria(User.class).add(Restrictions.eq("name", name)).list(); } In which way should I improve it or even more important: in which ways should I improve it first? I will need the full object with all the collections (layz or not) and deps of this class.

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  • JPanels, JFrames, and Windows, Oh my!

    - by Jonathan
    Simply stated, I am trying to make a game I am working on full-screen. I have the following code I am trying to use: GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment(); GraphicsDevice gs = ge.getDefaultScreenDevice(); if(!gs.isFullScreenSupported()) { System.out.println("full-screen not supported"); } Frame frame = new Frame(gs.getDefaultConfiguration()); Window win = new Window(frame); try { // Enter full-screen mode gs.setFullScreenWindow(win); win.validate(); } Problem with this is that I am working within a class that extends JPanel, and while I have a variable of type Frame, I have none of type Window within the class. My understanding of JPanel is that it is a Window of sorts, but I cannot pass 'this' into gs.setFullScreenWindow(Window win)... How should I go about doing this? Is there any easy way of calling that, or a similar method, using a JPanel? Is there a way I can get something of type Window from my JPanel? - EDIT: The following method changes the state of JFrame and is called every 10ms: public void paintScreen() { Graphics g; try{ g = this.getGraphics(); //get Panel's graphic context if(g == null) { frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.setExtendedState(frame.getExtendedState()|JFrame.MAXIMIZED_BOTH); frame.add(this); frame.pack(); frame.setResizable(false); frame.setTitle("Game Window"); frame.setVisible(true); } if((g != null) && (dbImage != null)) { g.drawImage(dbImage, 0, 0, null); } Toolkit.getDefaultToolkit().sync(); //sync the display on some systems g.dispose(); } catch (Exception e) { if(blockError) { blockError = false; } else { System.out.println("Graphics context error: " + e); } } } I anticipate that there may be a few redundancies or unnecessary calls after the if(g==null) statement (all the frame.somethingOrOther()s), any cleanup advice would be appreciated... Also, the block error is what it seems. I am ignoring an error. The error only occurs once, and this works fine when setup to ignore the first instance of the error... For anyone interested I can post additional info there if anyone wants to see if that block can be removed, but i'm not concerned... I might look into it later.

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