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  • c# - How do you get a variable's name as it was physically typed in its declaration?

    - by Petras
    The class below contains the field city. I need to dynamically determine the field's name as it is typed in the class declaration i.e. I need to get the string "city" from an instance of the object city. I have tried to do this by examining its Type in DoSomething() but can't find it when examining the contents of the Type in the debugger. Is it possible? public class Person { public string city = "New York"; public Person() { } public void DoSomething() { Type t = city.GetType(); string field_name = t.SomeUnkownFunction(); //would return the string "city" if it existed! } } Some people in their answers below have asked me why I want to do this. Here's why. In my real world situation, there is a custom attribute above city. [MyCustomAttribute("param1", "param2", etc)] public string city = "New York"; I need this attribute in other code. To get the attribute, I use reflection. And in the reflection code I need to type the string "city" MyCustomAttribute attr; Type t = typeof(Person); foreach (FieldInfo field in t.GetFields()) { if (field.Name == "city") { //do stuff when we find the field that has the attribute we need } } Now this isn't type safe. If I changed the variable "city" to "workCity" in my field declaration in Person this line would fail unless I knew to update the string if (field.Name == "workCity") //I have to make this change in another file for this to still work, yuk! { } So I am trying to find some way to pass the string to this code without physically typing it. Yes, I could declare it as a string constant in Person (or something like that) but that would still be typing it twice. Phew! That was tough to explain!! Thanks Thanks to all who answered this * a lot*. It sent me on a new path to better understand lambda expressions. And it created a new question.

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  • CLR 4.0 inlining policy? (maybe bug with MethodImplOptions.NoInlining)

    - by ControlFlow
    I've testing some new CLR 4.0 behavior in method inlining (cross-assembly inlining) and found some strage results: Assembly ClassLib.dll: using System.Diagnostics; using System; using System.Reflection; using System.Security; using System.Runtime.CompilerServices; namespace ClassLib { public static class A { static readonly MethodInfo GetExecuting = typeof(Assembly).GetMethod("GetExecutingAssembly"); public static Assembly Foo(out StackTrace stack) // 13 bytes { // explicit call to GetExecutingAssembly() stack = new StackTrace(); return Assembly.GetExecutingAssembly(); } public static Assembly Bar(out StackTrace stack) // 25 bytes { // reflection call to GetExecutingAssembly() stack = new StackTrace(); return (Assembly) GetExecuting.Invoke(null, null); } public static Assembly Baz(out StackTrace stack) // 9 bytes { stack = new StackTrace(); return null; } public static Assembly Bob(out StackTrace stack) // 13 bytes { // call of non-inlinable method! return SomeSecurityCriticalMethod(out stack); } [SecurityCritical, MethodImpl(MethodImplOptions.NoInlining)] static Assembly SomeSecurityCriticalMethod(out StackTrace stack) { stack = new StackTrace(); return Assembly.GetExecutingAssembly(); } } } Assembly ConsoleApp.exe using System; using ClassLib; using System.Diagnostics; class Program { static void Main() { Console.WriteLine("runtime: {0}", Environment.Version); StackTrace stack; Console.WriteLine("Foo: {0}\n{1}", A.Foo(out stack), stack); Console.WriteLine("Bar: {0}\n{1}", A.Bar(out stack), stack); Console.WriteLine("Baz: {0}\n{1}", A.Baz(out stack), stack); Console.WriteLine("Bob: {0}\n{1}", A.Bob(out stack), stack); } } Results: runtime: 4.0.30128.1 Foo: ClassLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null at ClassLib.A.Foo(StackTrace& stack) at Program.Main() Bar: ClassLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null at ClassLib.A.Bar(StackTrace& stack) at Program.Main() Baz: at Program.Main() Bob: ClassLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null at Program.Main() So questions are: Why JIT does not inlined Foo and Bar calls as Baz does? They are lower than 32 bytes of IL and are good candidates for inlining. Why JIT inlined call of Bob and inner call of SomeSecurityCriticalMethod that is marked with the [MethodImpl(MethodImplOptions.NoInlining)] attribute? Why GetExecutingAssembly returns a valid assembly when is called by inlined Baz and SomeSecurityCriticalMethod methods? I've expect that it performs the stack walk to detect the executing assembly, but stack will contains only Program.Main() call and no methods of ClassLib assenbly, to ConsoleApp should be returned.

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  • Core-Data Can't pass managedObjectContext from app delegate to view controller

    - by yahuie
    I'm making a core-data application that is view based. I can create the managedObjectContext and 'use' it in the app delegate, but can not pass it to the mainviewcontroller. Probably something simple, but I can't find the problem after looking for quite a while. The managedObjectModel is nil in the mainviewcontroller. The log and error is here: 2010-06-02 11:01:10.504 TestCoreData[404:207] Could not make MOC in MainViewController implementation. 2010-06-02 11:01:10.505 TestCoreData[404:207] *** Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: '+entityForName: could not locate an NSManagedObjectModel for entity name 'Shelf'' 2010-06-02 11:01:10.506 TestCoreData[404:207] Stack: ( 30864475, 2452296969, 28852395, 12038, 3217218, 10258, 2700679, 2738614, 2726708, 2709119, 2736225, 38960473, 30649216, 30645320, 2702869, 2740143, 9704, 9558 ) (gdb) Code for app delegate here: -(BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { MainViewController *aController = [[MainViewController alloc] initWithNibName:@"MainView" bundle:nil]; self.mainViewController = aController; [aController release]; NSLog(@"before did finish launching"); if (self.managedObjectContext == nil) { NSLog(@"Could not make MOC in TestCoreDataAppDelegate implementation."); } //Just to see if I can access the here. NSFetchRequest* request = [[NSFetchRequest alloc] init]; NSEntityDescription* entity = [NSEntityDescription entityForName:@"Shelf" inManagedObjectContext:self.managedObjectContext]; [request setEntity:entity]; if (!entity) { NSLog(@"No Entity in TestCoreDataAppDelegate didfinishlaunching"); } NSLog(@"passed did finish launching"); NSManagedObjectContext *context = [self managedObjectContext]; self.mainViewController.view.frame = [UIScreen mainScreen].applicationFrame; self.mainViewController.managedObjectContext = context; [context release]; [window addSubview:[mainViewController view]]; [window makeKeyAndVisible]; return YES; } Code in MainViewController here: @implementation MainViewController @synthesize managedObjectContext; - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { if ((self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil])) { // Custom initialization } return self; } - (void)viewDidLoad { [super viewDidLoad]; if (self.managedObjectContext == nil) { NSLog(@"Could not make MOC in MainViewController implementation."); } NSFetchRequest* request = [[NSFetchRequest alloc] init]; NSEntityDescription* entity = [NSEntityDescription entityForName:@"Shelf" inManagedObjectContext:self.managedObjectContext]; [request setEntity:entity]; } Thanks.

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  • compiling a program to run in DOS mode

    - by dygi
    I write a simple program, to run in DOS mode. Everything works under emulated console in Win XP / Vista / Seven, but not in DOS. The error says: this program caonnot be run in DOS mode. I wonder is that a problem with compiler flags or something bigger. For programming i use Code::Blocks v 8.02 with such settings for compilation: -Wall -W -pedantic -pedantic-errors in Project \ Build options \ Compiler settings I've tried a clean DOS mode, booting from cd, and also setting up DOS in Virtual Machine. The same error appears. Should i turn on some more compiler flags ? Some specific 386 / 486 optimizations ? UPDATE Ok, i've downloaded, installed and configured DJGPP. Even resolved some problems with libs and includes. Still have two questions. 1) i can't compile a code, which calls _strdate and _strtime, i've double checked the includes, as MSDN says it needs time.h, but still error says: _strdate was not declared in this scope, i even tried to add std::_strdate, but then i have 4, not 2 errors sazing the same 2) the 2nd code is about gotoxy, it looks like that: #include <windows.h> void gotoxy(int x, int y) { COORD position; position.X = x; position.Y = y; SetConsoleCursorPosition(GetStdHandle(STD_OUTPUT_HANDLE), position); } error says there is no windows.h, so i've put it in place, but then there are many more errors saying some is missing from windows.h, I SUPPOSE it won't work because this functions is strictly for windows right ? is there any way to write similar gotoxy for DOS ? UPDATE2 1) solved using time(); instead of _strdate(); and _strtime(); here's the code time_t rawtime; struct tm * timeinfo; char buffer [20]; time ( &rawtime ); timeinfo = localtime ( &rawtime ); strftime (buffer,80,"%Y.%m.%d %H:%M:%S\0",timeinfo); string myTime(buffer); It now compiles under DJGPP. UPDATE3 Still need to solve a code using gotoxy - replaced it with some other code that compiles (under DJGPP). Thank You all for help. Just learnt some new things about compiling (flags, old IDE's like DJGPP, OpenWatcom) and refreshed memories setting DOS to work :--)

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  • Element to string in HTMLDocument

    - by kalpesh
    i have a Element object its a HTMLDocument object and i want to string value of this element. i want this result Christina Toth, Pharm. D. ======================= plz see below code. public static void main(String args[]) throws Exception { InputStream is = Nullsoft.getInputStream(); InputStreamReader isr = new InputStreamReader(is); BufferedReader br = new BufferedReader(isr); HTMLEditorKit htmlKit = new HTMLEditorKit(); HTMLDocument htmlDoc = (HTMLDocument) htmlKit.createDefaultDocument(); HTMLEditorKit.Parser parser = new ParserDelegator(); HTMLEditorKit.ParserCallback callback = htmlDoc.getReader(0); parser.parse(br, callback, true); // Parse ElementIterator iterator = new ElementIterator(htmlDoc); Element element; while ((element = iterator.next()) != null) { AttributeSet attributes = element.getAttributes(); Object name = attributes.getAttribute(StyleConstants.NameAttribute); if ((name instanceof HTML.Tag) && ((name == HTML.Tag.DIV) || (name == HTML.Tag.H2) || (name == HTML.Tag.H3))) { StringBuffer text = new StringBuffer(); int count = element.getElementCount(); for (int i = 0; i < count; i++) { Element child = element.getElement(i); AttributeSet childAttributes = child.getAttributes(); // if (childAttributes.getAttribute(StyleConstants.NameAttribute) == HTML.Tag.CONTENT) { int startOffset = child.getStartOffset(); int endOffset = child.getEndOffset(); int length = endOffset - startOffset; text.append(htmlDoc.getText(startOffset, length)); } } System.out.println(name + ": " + text.toString()); } } System.exit(0); } public static InputStream getInputStream() { String text = "<html>\n" + "<head>\n" + "<title>pg_0001</title>\n" + "\n" + "<style type=\"text/css\">\n" + ".ft3{font-style:normal;font-weight:bold;font-size:11px;font-family:Helvetica;color:#000000;}\n" + "</style>\n" + "</head>\n" + "<body vlink=\"#FFFFFF\" link=\"#FFFFFF\" bgcolor=\"#ffffff\">\n" + "\n" + "\n" + "<div style=\"position:absolute;top:597;left:252\"><nobr><span class=\"ft3\">Christina Toth, Pharm. D.</span></nobr></div>\n" + "\n" + "\n" + "</body>\n" + "</html>"; InputStream is = null; try { is = new ByteArrayInputStream(text.getBytes("UTF-8")); } catch (UnsupportedEncodingException e) { e.printStackTrace(); } return is; }

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  • In an extension method how do a create an object based on the implementation class

    - by Greg
    Hi, In an extension method how do a create an object based on the implementation class. So in the code below I wanted to add an "AddRelationship" extension method, however I'm not sure how within the extension method I can create an Relationship object? i.e. don't want to tie the extension method to this particular implementation of relationship public static class TopologyExtns { public static void AddNode<T>(this ITopology<T> topIf, INode<T> node) { topIf.Nodes.Add(node.Key, node); } public static INode<T> FindNode<T>(this ITopology<T> topIf, T searchKey) { return topIf.Nodes[searchKey]; } public static bool AddRelationship<T>(this ITopology<T> topIf, INode<T> parentNode, INode<T> childNode) { var rel = new RelationshipImp(); // ** How do I create an object from teh implementation // Add nodes to Relationship // Add relationships to Nodes } } public interface ITopology<T> { //List<INode> Nodes { get; set; } Dictionary<T, INode<T> > Nodes { get; set; } } public interface INode<T> { // Properties List<IRelationship<T>> Relationships { get; set; } T Key { get; } } public interface IRelationship<T> { // Parameters INode<T> Parent { get; set; } INode<T> Child { get; set; } } namespace TopologyLibrary_Client { class RelationshipsImp : IRelationship<string> { public INode<string> Parent { get; set; } public INode<string> Child { get; set; } } } public class TopologyImp<T> : ITopology<T> { public Dictionary<T, INode<T>> Nodes { get; set; } public TopologyImp() { Nodes = new Dictionary<T, INode<T>>(); } } thanks

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  • Working through exercises in "Cocoa Programming for Mac OS X" - I'm stumped

    - by Zigrivers
    I've been working through the exercises in a book recommended here on stackoverflow, however I've run into a problem and after three days of banging my head on the wall, I think I need some help. I'm working through the "Speakline" exercise where we add a TableView to the interface and the table will display the "voices" that you can choose for the text to speech aspect of the program. I am having two problems that I can't seem to get to the bottom of: I get the following error: * Illegal NSTableView data source (). Must implement numberOfRowsInTableView: and tableView:objectValueForTableColumn:row: The tableView that is supposed to display the voices comes up blank I have a feeling that both of these problems are related. I'm including my interface code here: #import <Cocoa/Cocoa.h> @interface AppController : NSObject <NSSpeechSynthesizerDelegate, NSTableViewDelegate> { IBOutlet NSTextField *textField; NSSpeechSynthesizer *speechSynth; IBOutlet NSButton *stopButton; IBOutlet NSButton *startButton; IBOutlet NSTableView *tableView; NSArray *voiceList; } - (IBAction)sayIt:(id)sender; - (IBAction)stopIt:(id)sender; @end And my implementation code here: #import "AppController.h" @implementation AppController - (id)init { [super init]; //Log to help me understand what is happening NSLog(@"init"); speechSynth = [[NSSpeechSynthesizer alloc] initWithVoice:nil]; [speechSynth setDelegate:self]; voiceList = [[NSSpeechSynthesizer availableVoices] retain]; return self; } - (IBAction)sayIt:(id)sender { NSString *string = [[textField stringValue] stringByTrimmingCharactersInSet:[NSCharacterSet whitespaceCharacterSet]]; //Is the string zero-length? if([string length] == 0) { NSLog(@"String from %@ is a string with a length of %d.", textField, [string length]); [speechSynth startSpeakingString:@"Please enter a phrase first."]; } [speechSynth startSpeakingString:string]; NSLog(@"Started to say: %@", string); [stopButton setEnabled:YES]; [startButton setEnabled:NO]; } - (IBAction)stopIt:(id)sender { NSLog(@"Stopping..."); [speechSynth stopSpeaking]; } - (void) speechSynthesizer:(NSSpeechSynthesizer *)sender didFinishSpeaking:(BOOL)complete { NSLog(@"Complete = %d", complete); [stopButton setEnabled:NO]; [startButton setEnabled:YES]; } - (NSInteger)numberOfRowsInTableView:(NSTableView *)aTableView { return [voiceList count]; } - (id)tableView: (NSTableView *)tv objecValueForTableColumn: (NSTableColumn *)tableColumn row:(NSInteger)row { NSString *v = [voiceList objectAtIndex:row]; NSLog(@"v = %@",v); NSDictionary *dict = [NSSpeechSynthesizer attributesForVoice:v]; return [dict objectForKey:NSVoiceName]; } /* - (BOOL)respondsToSelector:(SEL)aSelector { NSString *methodName = NSStringFromSelector(aSelector); NSLog(@"respondsToSelector: %@", methodName); return [super respondsToSelector:aSelector]; } */ @end Hopefully, you guys can see something obvious that I've missed. Thank you!

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  • How to configure the framesize using AudioUnit.framework on iOS

    - by Piperoman
    I have an audio app i need to capture mic samples to encode into mp3 with ffmpeg First configure the audio: /** * We need to specifie our format on which we want to work. * We use Linear PCM cause its uncompressed and we work on raw data. * for more informations check. * * We want 16 bits, 2 bytes (short bytes) per packet/frames at 8khz */ AudioStreamBasicDescription audioFormat; audioFormat.mSampleRate = SAMPLE_RATE; audioFormat.mFormatID = kAudioFormatLinearPCM; audioFormat.mFormatFlags = kAudioFormatFlagIsPacked | kAudioFormatFlagIsSignedInteger; audioFormat.mFramesPerPacket = 1; audioFormat.mChannelsPerFrame = 1; audioFormat.mBitsPerChannel = audioFormat.mChannelsPerFrame*sizeof(SInt16)*8; audioFormat.mBytesPerPacket = audioFormat.mChannelsPerFrame*sizeof(SInt16); audioFormat.mBytesPerFrame = audioFormat.mChannelsPerFrame*sizeof(SInt16); The recording callback is: static OSStatus recordingCallback(void *inRefCon, AudioUnitRenderActionFlags *ioActionFlags, const AudioTimeStamp *inTimeStamp, UInt32 inBusNumber, UInt32 inNumberFrames, AudioBufferList *ioData) { NSLog(@"Log record: %lu", inBusNumber); NSLog(@"Log record: %lu", inNumberFrames); NSLog(@"Log record: %lu", (UInt32)inTimeStamp); // the data gets rendered here AudioBuffer buffer; // a variable where we check the status OSStatus status; /** This is the reference to the object who owns the callback. */ AudioProcessor *audioProcessor = (__bridge AudioProcessor*) inRefCon; /** on this point we define the number of channels, which is mono for the iphone. the number of frames is usally 512 or 1024. */ buffer.mDataByteSize = inNumberFrames * sizeof(SInt16); // sample size buffer.mNumberChannels = 1; // one channel buffer.mData = malloc( inNumberFrames * sizeof(SInt16) ); // buffer size // we put our buffer into a bufferlist array for rendering AudioBufferList bufferList; bufferList.mNumberBuffers = 1; bufferList.mBuffers[0] = buffer; // render input and check for error status = AudioUnitRender([audioProcessor audioUnit], ioActionFlags, inTimeStamp, inBusNumber, inNumberFrames, &bufferList); [audioProcessor hasError:status:__FILE__:__LINE__]; // process the bufferlist in the audio processor [audioProcessor processBuffer:&bufferList]; // clean up the buffer free(bufferList.mBuffers[0].mData); //NSLog(@"RECORD"); return noErr; } With data: inBusNumber = 1 inNumberFrames = 1024 inTimeStamp = 80444304 // All the time same inTimeStamp, this is strange However, the framesize that i need to encode mp3 is 1152. How can i configure it? If i do buffering, that implies a delay, but i would like to avoid this because is a real time app. If i use this configuration, each buffer i get trash trailing samples, 1152 - 1024 = 128 bad samples. All samples are SInt16.

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  • iphone cocos2d sprites disappearing

    - by jer
    I've been working on a game and implementing the physics stuff with chipmunk. All was going fine on the cocos2d part until the integration with chipmunk. A bit of background: The game is a game with blocks. Levels are defined in a property list, where positions, size of the blocks, gravitational forces, etc., are all defined for each block to be shown in the level. The problem is with the blocks showing up. I have a method on my BlockLayer class which is part of my game's main scene. Upon creation of the layer, the property list is read, and all the blocks are created. The following method is called to create the blocks: - (void)createBlock:(Block*)block withAssets:(NSBundle*)assets { Sprite* sprite; switch(block.blockColour) { case kBlockColourGreen: sprite = [Sprite spriteWithFile:[assets pathForResource:@"green" ofType:@"png" inDirectory:@"Blocks"]]; break; case kBlockColourOrange: sprite = [Sprite spriteWithFile:[assets pathForResource:@"orange" ofType:@"png" inDirectory:@"Blocks"]]; break; case kBlockColourRed: sprite = [Sprite spriteWithFile:[assets pathForResource:@"red" ofType:@"png" inDirectory:@"Blocks"]]; break; case kBlockColourBlue: sprite = [Sprite spriteWithFile:[assets pathForResource:@"blue" ofType:@"png" inDirectory:@"Blocks"]]; break; } sprite.position = block.bounds.origin; [self addChild:sprite]; if(block.blockColour == kBlockColourGreen || block.blockColour == kBlockColourRed) space-gravity = cpvmult(cpv(0, 10), 1000); cpVect verts[] = { cpv(-block.bounds.size.width, -block.bounds.size.height), cpv(-block.bounds.size.width, block.bounds.size.height), cpv(block.bounds.size.width, block.bounds.size.height), cpv(block.bounds.size.width, -block.bounds.size.height) }; cpBody* blockBody = cpBodyNew([block.mass floatValue], INFINITY); blockBody-p = cpv(block.bounds.origin.x, block.bounds.origin.y); blockBody-v = cpvzero; cpSpaceAddBody(space, blockBody); cpShape* blockShape = cpPolyShapeNew(blockBody, 4, verts, cpvzero); blockShape-e = 0.9f; blockShape-u = 0.9f; blockShape-data = sprite; cpSpaceAddShape(space, blockShape); } With the above code, the sprites never show up. However, if I comment out the "cpSpaceAddBody(space, blockBody);" line, the sprites show up. The position and size of the blocks are stored in the "bounds" property of instances of the Block class, which is a CGRect. Not sure if it's important, but the orientation of the app is in landscape left, and all the coordinates are based on that orientation. Any help would be greatly appreciated.

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  • jcuda library usage problem

    - by user513164
    hi m very new to java and Linux i have a code which is taken from examples of jcuda.the code is following import jcuda.CUDA; import jcuda.driver.CUdevprop; import jcuda.driver.types.CUdevice; public class EnumDevices { public static void main(String args[]) { //Init CUDA Driver CUDA cuda = new CUDA(true); int count = cuda.getDeviceCount(); System.out.println("Total number of devices: " + count); for (int i = 0; i < count; i++) { CUdevice dev = cuda.getDevice(i); String name = cuda.getDeviceName(dev); System.out.println("Name: " + name); int version[] = cuda.getDeviceComputeCapability(dev); System.out.println("Version: " + String.format("%d.%d", version[0], version[1])); CUdevprop prop = cuda.getDeviceProperties(dev); System.out.println("Clock rate: " + prop.clockRate + " MHz"); System.out.println("Threads per block: " + prop.maxThreadsPerBlock); } } } I'm using Ubuntu as my operating system i compiled it with following command 1:-javac -cp /home/manish.yadav/Desktop/JCuda-All-0.3.2-bin-linux-x86_64 EnumDevices i got following error error: Class names, 'EnumDevices', are only accepted if annotation processing is explicitly requested 1 error i don't know what is the meaning of this error.what should i do to compile the program than i changed the compiling option which is javac -cp /home/manish.yadav/Desktop/JCuda-All-0.3.2-bin-linux-x86_64 EnumDevices.java than i got following error EnumDevices.java:36: clockRate is not public in jcuda.driver.CUdevprop; cannot be accessed from outside package System.out.println("Clock rate: " + prop.clockRate + " MHz"); ^ EnumDevices.java:37: maxThreadsPerBlock is not public in jcuda.driver.CUdevprop; cannot be accessed from outside package System.out.println("Threads per block: " + prop.maxThreadsPerBlock); ^ 2 errors Now I'm completely confused i don't know what to do? how to compile this program ? how to install the jcuda package or how to use it ? how to use package which have only jar files and .so files and the jar files don't having manifest file ? please help me

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  • NoSuchMessageException: No message found

    - by adisembiring
    Hi .... I try to learn Spring MVC 3.0 validation. but I got NoSuchMessageException: No message found under code 'name.required' for locale 'en_US' error message when form submted. I have create message.properties in src/message.properties and the content of that file is: name.required = User Name is required password.required = Password is required gender.required = Gender is required I have set ResourceBundleMessageSource in my app-servlet.xml <bean id="messageSource" class="org.springframework.context.support.ResourceBundleMessageSource" p:basename="messages" /> My validator code is: @Component("registrationValidator") public class RegistrationValidator implements Validator { @Override public boolean supports(Class<?> clazz) { return RegistrationCommand.class.isAssignableFrom(clazz); } @Override public void validate(Object target, Errors errors) { RegistrationCommand registrationCommand = (RegistrationCommand) target; ValidationUtils.rejectIfEmptyOrWhitespace(errors, "name", "name.required"); ValidationUtils.rejectIfEmptyOrWhitespace(errors, "password", "password.required"); ValidationUtils.rejectIfEmpty(errors, "gender", "gender.required"); ValidationUtils.rejectIfEmpty(errors, "country", "country.required"); //ValidationUtils.rejectIfEmpty(errors, "community", "community.required"); ValidationUtils.rejectIfEmptyOrWhitespace(errors, "description", "description.required"); if (registrationCommand.getCommunity().length == 0) { errors.rejectValue("community", "community.required"); } } } and JSP Page is: <form:form commandName="registrationCommand"> <p class="name"> <label for="name">Name</label> <form:input path="name" /> <form:errors path="name" cssClass="error"></form:errors> </p> <p class="password"> <label for="password">Password</label> <form:password path="password" /> <form:errors path="password" cssClass="error"></form:errors> </p> <p class="gender"> <label>Gender</label> <form:radiobutton path="gender" value="M" label="M" /> <form:radiobutton path="gender" value="F" label="F" /> <form:errors path="gender" cssClass="error"></form:errors> </p> <p class="submit"> <input type="submit" value="Submit" /> </p> </form:form>

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  • iphone Odd Problem when using a custom cell

    - by Brodie4598
    Please note where I have the NSLOG. All it is displaying in the log is the first three items in the nameSection. After some testing, I discovered it is displaying how many keys there are because if I add a key to the plist, it will log a fourth item in log. nameSection should be an array of the strings that make up the key array in the plist file. the plist file has 3 dictionaries, each with several arrays of strings. The code picks the dictionary I am working with correctly, then should use the array names as sections in the table and the strings en each array as what to display in each cell. so if the dictionary i am working with has 3 arrays, NSLOG will display 3 strings from the first array: 2010-05-01 17:03:26.957 Checklists[63926:207] string0 2010-05-01 17:03:26.960 Checklists[63926:207] string1 2010-05-01 17:03:26.962 Checklists[63926:207] string2 then stop with: 2010-05-01 17:03:26.963 Checklists[63926:207] * Terminating app due to uncaught exception 'NSRangeException', reason: '* -[NSCFArray objectAtIndex:]: index (3) beyond bounds (3)' if i added an array to the dictionary, it log 4 items instead of 3. I hope this explanation makes sense... -(NSInteger)numberOfSectionsInTableView:(UITableView *)tableView{ return [keys count]; } -(NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger) section { NSString *key = [keys objectAtIndex:section]; NSArray *nameSection = [names objectForKey:key]; return [nameSection count]; } -(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { NSUInteger section = [indexPath section]; NSString *key = [keys objectAtIndex: section]; NSArray *nameSection = [names objectForKey:key]; static NSString *SectionsTableIdentifier = @"SectionsTableIdentifier"; static NSString *ChecklistCellIdentifier = @"ChecklistCellIdentifier "; ChecklistCell *cell = (ChecklistCell *)[tableView dequeueReusableCellWithIdentifier: SectionsTableIdentifier]; if (cell == nil) { NSArray *nib = [[NSBundle mainBundle] loadNibNamed:@"ChecklistCell" owner:self options:nil]; for (id oneObject in nib) if ([oneObject isKindOfClass:[ChecklistCell class]]) cell = (ChecklistCell *)oneObject; } NSUInteger row = [indexPath row]; NSDictionary *rowData = [self.keys objectAtIndex:row]; NSString *tempString = [[NSString alloc]initWithFormat:@"%@",[nameSection objectAtIndex:row]]; NSLog(@"%@",tempString); cell.colorLabel.text = [tempArray objectAtIndex:0]; cell.nameLabel.text = [tempArray objectAtIndex:1]; return cell; return cell; } - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { UITableViewCell *cell = [tableView cellForRowAtIndexPath:indexPath]; if (cell.accessoryType == UITableViewCellAccessoryNone) { cell.accessoryType = UITableViewCellAccessoryCheckmark; } else if (cell.accessoryType == UITableViewCellAccessoryCheckmark) { cell.accessoryType = UITableViewCellAccessoryNone; } [tableView deselectRowAtIndexPath:indexPath animated:NO]; } -(NSString *)tableView:(UITableView *)tableView titleForHeaderInSection:(NSInteger)section{ NSString *key = [keys objectAtIndex:section]; return key; }

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  • How can I make these images download on a separate thread?

    - by Andy Barlow
    I have the following code running on my Android device. It works great and displays my list items wonderfully. It's also clever in the fact it only downloads the data when it's needed by the ArrayAdapter. However, whilst the download of the thumbnail is occurring, the entire list stalls and you cannot scroll until it's finished downloading. Is there any way of threading this so it'll still scroll happily, maybe show a place holder for the downloading image, finish the download, and then show? Any help with this would be really appreciated. private class CatalogAdapter extends ArrayAdapter<SingleQueueResult> { private ArrayList<SingleQueueResult> items; //Must research what this actually does! public CatalogAdapter(Context context, int textViewResourceId, ArrayList<SingleQueueResult> items) { super(context, textViewResourceId, items); this.items = items; } /** This overrides the getview of the ArrayAdapter. It should send back our new custom rows for the list */ @Override public View getView(int position, View convertView, ViewGroup parent) { View v = convertView; if (v == null) { LayoutInflater vi = (LayoutInflater)getSystemService(Context.LAYOUT_INFLATER_SERVICE); v = vi.inflate(R.layout.mylists_rows, null); } final SingleQueueResult result = items.get(position); // Sets the text inside the rows as they are scrolled by! if (result != null) { TextView title = (TextView)v.findViewById(R.id.mylist_title); TextView format = (TextView)v.findViewById(R.id.mylist_format); title.setText(result.getTitle()); format.setText(result.getThumbnail()); // Download Images ImageView myImageView = (ImageView)v.findViewById(R.id.mylist_thumbnail); downloadImage(result.getThumbnail(), myImageView); } return v; } } // This should run in a seperate thread public void downloadImage(String imageUrl, ImageView myImageView) { try { url = new URL(imageUrl); URLConnection conn = url.openConnection(); conn.connect(); InputStream is = conn.getInputStream(); BufferedInputStream bis = new BufferedInputStream(is); Bitmap bm = BitmapFactory.decodeStream(bis); bis.close(); is.close(); myImageView.setImageBitmap(bm); } catch (IOException e) { /* Reset to Default image on any error. */ //this.myImageView.setImageDrawable(getResources().getDrawable(R.drawable.default)); } }

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  • Problem on jboss lookup entitymanager

    - by Stefano
    I have my ear-project deployed in jboss 5.1GA. From webapp i don't have problem, the lookup of my ejb3 work fine! es: ShoppingCart sc= (ShoppingCart) (new InitialContext()).lookup("idelivery-ear-1.0/ShoppingCartBean/remote"); also the iniection of my EntityManager work fine! @PersistenceContext private EntityManager manager; From test enviroment (I use Eclipse) the lookup of the same ejb3 work fine! but the lookup of entitymanager or PersistenceContext don't work!!! my good test case: public void testClient() { Properties properties = new Properties(); properties.put("java.naming.factory.initial","org.jnp.interfaces.NamingContextFactory"); properties.put("java.naming.factory.url.pkgs","org.jboss.naming:org.jnp.interfaces"); properties.put("java.naming.provider.url","localhost"); Context context; try{ context = new InitialContext(properties); ShoppingCart cart = (ShoppingCart) context.lookup("idelivery-ear-1.0/ShoppingCartBean/remote"); // WORK FINE } catch (Exception e) { e.printStackTrace(); } } my bad test : EntityManagerFactory emf = Persistence.createEntityManagerFactory("idelivery"); EntityManager em = emf.createEntityManager(); //test1 EntityManager em6 = (EntityManager) new InitialContext().lookup("java:comp/env/persistence/idelivery"); //test2 PersistenceContext em3 = (PersistenceContext)(new InitialContext()).lookup("idelivery/remote"); //test3 my persistence.xml <persistence-unit name="idelivery" transaction-type="JTA"> <jta-data-source>java:ideliveryDS</jta-data-source> <properties> <property name="hibernate.hbm2ddl.auto" value="create-drop" /><!--validate | update | create | create-drop--> <property name="hibernate.dialect" value="org.hibernate.dialect.MySQL5InnoDBDialect" /> <property name="hibernate.show_sql" value="true" /> <property name="hibernate.format_sql" value="true" /> </properties> </persistence-unit> my datasource: <datasources> <local-tx-datasource> <jndi-name>ideliveryDS</jndi-name> ... </local-tx-datasource> </datasources> I need EntityManager and PersistenceContext to test my query before build ejb... Where is my mistake?

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  • Writing Device Drivers for Microcontrollers, where to define IO Port pins?

    - by volting
    I always seem to encounter this dilemma when writing low level code for MCU's. I never know where to declare pin definitions so as to make the code as reusable as possible. In this case Im writing a driver to interface an 8051 to a MCP4922 12bit serial DAC. Im unsure how/where I should declare the pin definitions for The CS(chip select) and LDAC(data latch) for the DAC. At the moment there declared in the header file for the driver. Iv done a lot of research trying to figure out the best approach but havent really found anything. Im basically want to know what the best practices... if there are some books worth reading or online information, examples etc, any recommendations would be welcome. Just a snippet of the driver so you get the idea /** @brief This function is used to write a 16bit data word to DAC B -12 data bit plus 4 configuration bits @param dac_data A 12bit word @param ip_buf_unbuf_select Input Buffered/unbuffered select bit. Buffered = 1; Unbuffered = 0 @param gain_select Output Gain Selection bit. 1 = 1x (VOUT = VREF * D/4096). 0 =2x (VOUT = 2 * VREF * D/4096) */ void MCP4922_DAC_B_TX_word(unsigned short int dac_data, bit ip_buf_unbuf_select, bit gain_select) { unsigned char low_byte=0, high_byte=0; CS = 0; /**Select the chip*/ high_byte |= ((0x01 << 7) | (0x01 << 4)); /**Set bit to select DAC A and Set SHDN bit high for DAC A active operation*/ if(ip_buf_unbuf_select) high_byte |= (0x01 << 6); if(gain_select) high_byte |= (0x01 << 5); high_byte |= ((dac_data >> 8) & 0x0F); low_byte |= dac_data; SPI_master_byte(high_byte); SPI_master_byte(low_byte); CS = 1; LDAC = 0; /**Latch the Data*/ LDAC = 1; }

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  • Accessing Content Page elements

    - by Abdel Olakara
    Hi all, I am facing a strange problem.. may be i am overlooking something and not able to find the silly issue. Need your help! I have a Master page and a Content Page: <form id="AccountForm" runat="server"> <div> <asp:ContentPlaceHolder ID="MenuHolder" runat="server"> </asp:ContentPlaceHolder> </div> <hr /> <div> <asp:ContentPlaceHolder ID="ContentHolder" runat="server"> </asp:ContentPlaceHolder> </div> And my content page has some form elements: <asp:Content ID="Content3" ContentPlaceHolderID="ContentHolder" runat="server"> First Name: <asp:TextBox ID="fName" runat="server"></asp:TextBox> <br /> Middle Name: <asp:TextBox ID="mName" runat="server"></asp:TextBox> <br /> Family Name: <asp:TextBox ID="lName" runat="server"></asp:TextBox> <br /> Birthday: <asp:TextBox ID="birthday" runat="server"></asp:TextBox> <br /> Mobile Phone: <asp:TextBox ID="mobile" runat="server"></asp:TextBox> <br /> Alternate Phone: <asp:TextBox ID="phone" runat="server"></asp:TextBox> <br /> I also have the code for submit button in the content page where i try to retrieve the values from the form elements and persist it into DB. Here is the SubmitButton_Click code: protected void SubmitButton_Click(object sender, EventArgs e) { log.Info("From Submit button: " + customerObject.first_name + " " + customerObject.family_name); if (fName != null) log.Info("First Name is not null"); log.Info("First Name:" + fName.Text); log.Info("Middle Name:" + mName.Text); log.Info("Family Name:" + fName.Text); log.Info("Mobile:" + mobile.Text); log.Info("Phone: " + phone.Text); log.Info("Address:" + bAddressL1.Text + bAddressL2.Text); Strangly.. i don't get any data that is filled into my text fields? Their objects are not null as well!! why is this behaviour happening? I am not trying to access elements in master page or other.. all the fields are in the content page.. only thing is there is no form element in the content page and the form element is in master page! Thanks in advance for your suggestions and answers. Abdel Raoof Olakara

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  • Is my fragment usage correct, seems to be slow on adnroid

    - by Robertoq
    My app structure is that i have a menu with 5 menu-point om the left side, and the content on the right side. MainActivity.xml <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools" android:layout_width="match_parent" android:layout_height="match_parent" > <fragment android:id="@+id/fragmentMenu" android:name="com.example.FragmentMenu" android:layout_width="@dimen/MenuWidth" android:layout_height="match_parent" /> <LinearLayout android:id="@+id/content" android:layout_width="match_parent" android:layout_height="match_parent" android_layout_toRightOf="@+id/fragmentMenu" android:orientation="vertical"/> </RelativeLayout> MainActivity.java public class FragmentActivityMain extends FragmentActivity { @Override protected void onCreate(final Bundle arg0) { super.onCreate(arg0); setContentView(R.layout.fragment_activity_main); FragmentManager fm = getSupportFragmentManager(); FragmentMenu fragmentMenu = (FragmentMenu) fm.findFragmentById(R.id.fragmentMenu); fragmentMenu.init(); } } And certainly I have a FragmenMenu class, public class FragmentMenu extends ListFragment { @Override public View onCreateView(final LayoutInflater inflater, final ViewGroup container, final Bundle savedInstanceState) { View view = inflater.inflate(R.layout.fragment_menu, container, false); return view; } public init() { FragmentManager fm = getFragmentManager(); FragmentTransaction ft = fm.beginTransaction(); FragmentNowListView lw = new FragmentCarListView(); ft.add(R.id.content, lw); ft.commit(); } } The FragmentCarList is a simple list, now with static test data, only five items in a List My Problem: Slow. I tested the app on my phone (Galaxy S3) and I see white screen when app starting, around 0,5 second and this is the log: 10-29 11:43:44.093: D/dalvikvm(29710): GC_CONCURRENT freed 267K, 5% free 13903K/14535K, paused 10ms+2ms 10-29 11:43:44.133: D/dalvikvm(29710): GC_FOR_ALLOC freed 215K, 6% free 13896K/14663K, paused 12ms 10-29 11:43:44.233: D/dalvikvm(29710): GC_FOR_ALLOC freed 262K, 6% free 13901K/14663K, paused 12ms 10-29 11:43:44.258: D/dalvikvm(29710): GC_FOR_ALLOC freed 212K, 6% free 13897K/14663K, paused 13ms 10-29 11:43:44.278: D/dalvikvm(29710): GC_FOR_ALLOC freed 208K, 6% free 13897K/14663K, paused 12ms 10-29 11:43:44.328: D/dalvikvm(29710): GC_FOR_ALLOC freed 131K, 4% free 14098K/14663K, paused 12ms 10-29 11:43:44.398: D/dalvikvm(29710): GC_CONCURRENT freed 20K, 3% free 14559K/14919K, paused 1ms+4ms And when I tested on Xperia Ray, the whit screen appear longer time. How can I optimize my fragments? Thx

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  • Transaction on Entity FrameWork Refactoring and best performance how can i?

    - by programmerist
    i try to use transaction in Entity FrameWork. i have 3 tables Personel, Prim, Finans. in Prim table you look SatisTutari (int) if i add data in SatisTutari.Text instead of int value adding float value. Trannsaction must be run! Everything is ok but how can i refactoring or give best performance or best writing Transaction coding! i have 3 table so i have 3 entities: CREATE TABLE Personel (PersonelID integer PRIMARY KEY identity not null, Ad varchar(30), Soyad varchar(30), Meslek varchar(100), DogumTarihi datetime, DogumYeri nvarchar(100), PirimToplami float); Go create TABLE Prim (PrimID integer PRIMARY KEY identity not null, PersonelID integer Foreign KEY references Personel(PersonelID), SatisTutari int, Prim float, SatisTarihi Datetime); Go CREATE TABLE Finans (ID integer PRIMARY KEY identity not null, Tutar float); Personel, Prim,Finans my tables. if you look Prim table you can see Prim value float value if i write a textbox not float value my transaction must run. protected void btnSave_Click(object sender, EventArgs e) { using (TestEntities testCtx = new TestEntities()) { using (TransactionScope scope = new TransactionScope()) { Personel personel = new Personel(); Prim prim = new Prim(); Finans finans = new Finans(); //-----------------------------------------------------------------------Step 1 personel.Ad = txtName.Text; personel.Soyad = txtSurName.Text; personel.Meslek = txtMeslek.Text; personel.DogumTarihi = DateTime.Parse(txtSatisTarihi.Text); personel.DogumYeri = txtDogumYeri.Text; personel.PirimToplami = float.Parse(txtPrimToplami.Text); testCtx.AddToPersonel(personel); testCtx.SaveChanges(); //----------------------------------------------------------------------- step 2 prim.PersonelID = personel.PersonelID; prim.SatisTutari = int.Parse(txtSatisTutari.Text); prim.SatisTarihi = DateTime.Parse(txtSatisTarihi.Text); prim.Prim1 = double.Parse(txtPrim.Text); finans.Tutar = prim.SatisTutari * prim.Prim1; testCtx.AddToPrim(prim); testCtx.SaveChanges(); //----------------------------------------------------------------------- step 3 lblTutar.Text = finans.Tutar.Value.ToString(); testCtx.AddToFinans(finans); testCtx.SaveChanges(); scope.Complete(); } } How can i rearrange codes. i need best practice refactoring and best solution for reading easly and performance!!!

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  • JavaScript accessing form elements using document.forms[].elements[]

    - by thecoshman
    var loc_name = document.forms['create_<?php echo(htmlspecialchars($window_ID)); ?>'].elements['location_name']; alert(loc_name); This just gives me the message 'undefined' where as... var loc_name = document.forms['create_<?php echo(htmlspecialchars($window_ID)); ?>']; alert(loc_name); Gives me the object form business. Have I just got this all wrong? What is the 'proper' way to access this form element. The form element has the correct name and it has an id, the id is similar but not the same. ** HTML - as reuqested ** <form action="javascript:void(0)" name="create_<?php echo(htmlspecialchars($window_ID)); ?>" method="GET" onsubmit="return false"> <td> <input type="text" id="location_name_<?php echo($window_ID); ?>" name="location_name" value="Enter a name" onfocus="if(this.value == 'Enter a name'){this.value = ''}" onblur="if(this.value == ''){ this.value = 'Enter a name' }" /> </td> <td colspan="2"> <input type="button" name="create_location" value="Create" onclick="var pre_row_was = $('#pre_form_row_<?php echo($window_ID); ?>').innerHTML; $('#pre_form_row_<?php echo($window_ID); ?>').innerHTML = '<td colspan=\'3\'>Validating...</td>'; var loc_name = document.forms['create_<?php echo(htmlspecialchars($window_ID)); ?>'].elements['location_name']; alert(loc_name); if(loc_name.value == '') { alert('You can\'t leave the room name blank'); loc_name.focus(); loc_name.value = 'Enter a name'; $('#pre_form_row_<?php echo($window_ID); ?>').innerHTML = pre_row_was; return false; } if(loc_name.value == 'Enter a name') { alert('You must enter a room name first'); loc_name.focus(); $('#pre_form_row_<?php echo($window_ID); ?>').innerHTML = pre_row_was; return false; } $('#pre_form_row_<?php echo($window_ID); ?>').innerHTML = pre_row_was; Window_manager.new_window().load_xml('location/create.php?location_name=' + loc_name.value).display();" /> </td> </form> ugly as sin that is...

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  • Need help in displaying data insider marquee

    - by user59637
    Hi all, I want to display news inside the marquee markup in my banking application but its not happening.Please somebody help me what is the error in my code.Here is my code: <marquee bgcolor="silver" direction="left" id="marq1" runat="server" behavior="scroll" scrolldelay="80" style="height: 19px" width="565"> <% String se = Session["countnews"].ToString(); for (int i = 0; i < int.Parse("" +se); i++) { %> <strong><%Response.Write("&nbsp;&nbsp;" + Session["news"+i] + "&nbsp;&nbsp;"); %></strong> <% } %> </marquee> public class News { DataSet ds = new DataSet("Bank"); SqlConnection conn; String check; SqlDataAdapter sda; int i; public string News_Name; public int Count_News; public int newsticker() { conn = new SqlConnection(ConfigurationManager.ConnectionStrings["BankingTransaction"].ConnectionString.ToString()); check = "Select NewsTitle from News where NewsStatus = 'A'"; sda = new SqlDataAdapter(check, conn); sda.Fill(ds, "News"); if (ds.Tables[0].Rows.Count > 0) { for (i = 0; i < ds.Tables[0].Rows.Count; i++) { News_Name =i+ ds.Tables[0].Rows[i].ItemArray[0].ToString(); } Count_News = ds.Tables[0].Rows.Count; } else { News_Name =0+ "Welcome to WestSide Bank Online Web site!"; Count_News = 1; } return int.Parse(Count_News.ToString()); } protected void Page_Load(object sender, EventArgs e) { News obj = new News(); try { obj.newsticker(); Session["news"] = obj.News_Name.ToString(); Session["countnews"] = obj.Count_News.ToString(); } catch (SqlException ex) { Response.Write("Error in login" + ex.Message); Response.Redirect("Default.aspx"); } finally { obj = null; } }

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  • Java: omitting a data member from the equals method.

    - by cchampion
    public class GamePiece { public GamePiece(char cLetter, int nPointValue) { m_cLetter=cLetter; m_nPointValue=nPointValue; m_nTurnPlaced=0; //has not been placed on game board yet. } public char GetLetter() {return m_cLetter;} public int GetPointValue() {return m_nPointValue;} public int GetTurnPlaced() {return m_nTurnPlaced;} public void SetTurnPlaced(int nTurnPlaced) { m_nTurnPlaced=nTurnPlaced; } @Override public boolean equals(Object obj) { /*NOTE to keep this shorter I omitted some of the null checking and instanceof stuff. */ GamePiece other = (GamePiece) obj; //not case sensitive, and I don`t think we want it to be here. if(m_cLetter != other.m_cLetter) { return false; } if(m_nPointValue != other.m_nPointValue) { return false; } /* NOTICE! m_nPointValue purposely omitted. It does not affect hashcode or equals */ return true; } @Override public int hashCode() { /* NOTICE! m_nPointValue purposely omitted. It should not affect hashcode or equals */ final int prime = 41; return prime * (prime + m_nPointValue + m_cLetter); } private char m_cLetter; private int m_nPointValue; private int m_nTurnPlaced;//turn which the game piece was placed on the game board. Does not affect equals or has code! } Consider the given piece of code. This object has been immutable until the introduction of the m_nTurnPlaced member (which can be modified by the SetTurnPlaced method, so now GamePiece becomes mutable). GamePiece is used in an ArrayList, I call contains and remove methods which both rely on the equals method to be implemented. My question is this, is it ok or common practice in Java for some members to not affect equals and hashcode? How will this affect its use in my ArrayList? What type of java Collections would it NOT be safe to use this object now that it is mutable? I've been told that you're not supposed to override equals on mutable objects because it causes some collections to behave "strangely" (I read that somewhere in the java documentation).

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  • Adding NavigationControl to a TabBar Application containing UITableViews

    - by kungfuslippers
    Hi, I'm new to iPhone dev and wanted to get advice on the general design pattern / guide for putting a certain kind of app together. I'm trying to build a TabBar type application. One of the tabs needs to display a TableView and selecting a cell from within the table view will do something else - maybe show another table view or a web page. I need a Navigation Bar to be able to take me back from the table view/web page. The approach I've taken so far is to: Create an app based around UITabBarController as the rootcontroller i.e. @interface MyAppDelegate : NSObject <UIApplicationDelegate> { IBOutlet UIWindow *window; IBOutlet UITabBarController *rootController; } Create a load of UIViewController derived classes and associated NIBs and wire everything up in IB so when I run the app I get the basic tabs working. I then take the UIViewController derived class and modify it to the following: @interface MyViewController : UIViewController<UITableViewDataSource, UITableViewDelegate> { } and I add the delegate methods to the implementation of MyViewController - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return 2; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; } if (indexPath.row == 0) { cell.textLabel.text = @"Mummy"; } else { cell.textLabel.text = @"Daddy"; } return cell; } Go back to IB , open MyViewController.xib and drop a UITableView onto it. Set the Files Owner to be MyViewController and then set the delegate and datasource of the UITableView to be MyViewController. If I run the app now, I get the table view appearing with mummy and daddy working nicely. So far so good. The question is how do I go about incorporating a Navigation Bar into my current code for when I implement: - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath() { // get row selected NSUInteger row = [indexPath row]; if (row == 0) { // Show another table } else if (row == 1) { // Show a web view } } Do I drop a NavigationBar UI control onto MyControllerView.xib ? Should I create it programmatically? Should I be using a UINavigationController somewhere ? I've tried dropping a NavigationBar onto my MyControllerView.xib in IB but its not shown when I run the app, only the TableView is displayed.

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  • Malformed Farsi characters on AWT

    - by jlover2010
    Hi As i started programming by jdk6, i had no problem in text components neither in awt nor in swing. But for labels or titles of awt components, yes : I couldn't have Farsi characters displayable on AWTs just as simple as Swing by typing them into the source code. lets check this SSCCE : import javax.swing.*; import java.awt.*; import java.io.*; import java.util.Properties; public class EmptyFarsiCharsOnAWT extends JFrame{ public EmptyFarsiCharsOnAWT() { super("????"); setDefaultCloseOperation(3); setVisible(rootPaneCheckingEnabled); } public static void main(String[] args) throws AWTException, IOException { JFrame jFrame = new EmptyFarsiCharsOnAWT(); MenuItem show ; // approach 1 = HardCoding : /* show = new MenuItem("\u0646\u0645\u0627\u06cc\u0634"); * */ // approach 2 = using simple utf-8 saved text file : /* BufferedReader in = new BufferedReader(new FileReader("farsiLabels.txt")); String showLabel = in.readLine(); in.close(); show = new MenuItem(showLabel); * */ // approach 3 = using properties file : FileReader in = new FileReader("farsiLabels.properties"); Properties farsiLabels = new Properties(); farsiLabels.load(in); show = new MenuItem(farsiLabels.getProperty("tray.show")); PopupMenu popUp = new PopupMenu(); popUp.add(show); // creating Tray object Image iconIamge = Toolkit.getDefaultToolkit().getImage("greenIcon.png"); TrayIcon trayIcon = new TrayIcon(iconIamge, null, popUp); SystemTray tray = SystemTray.getSystemTray(); tray.add(trayIcon); jFrame.setIconImage(iconIamge); } } Yes, i know each of three approaches in source code does right when you may test it from IDE , but if you make a JAR contains just this class, by means of NetBeans project clean&build ,you won't see the expected characters and will just get EMPTY/BLANK SQUARES ! Unfortunately, opposed to other situations i encountered before, here there is no way to avoid using awt and make use of Swing in this case. And this was just an SSCCE i made to show the problem and my recent (also first) application suffers from this subject. Note: it seems i can not attach anything, so the contents od the text file would be this: ????? and the contents of properties file: #Sun May 02 09:45:10 IRDT 2010 tray.show=????? but i don't think by giving you the unicode-scape sequence, these would be necessary any way... And i think should have to let you know I posted this question a while ago in SDN and "the Java Ranch" forums and other native forums and still I'm watching... By the way i am using latest version of Netbeans IDE... I will be so grateful if anybody has a solution to this damn AWT components never rendered any Farsi character for me... Thanks in advance

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  • Is it possible to access variable of subclass using object of superclass in polymorphism

    - by fari
    how can i access state varibale of class keyboard with object of class kalaplayer /** * An abstract class representing a player in Kala. Extend this class * to make your own players (e.g. human players entering moves at the keyboard * or computer players with programmed strategies for making moves). */ public abstract class KalaPlayer { /** * Method by which a player selects a move. * @param gs The current game state * @return A side pit number in the range 1-6 * @throws NoMoveAvailableException if all side pits for the player are empty * (i.e. the game is over) */ public abstract int chooseMove(KalaGameState gs) throws NoMoveAvailableException; } public class KeyBoardPlayer extends KalaPlayer { /** * Method by which a player selects a move. * @param gs The current game state * @return A side pit number in the range 1-6 * @throws NoMoveAvailableException if all side pits for the player are empty * (i.e. the game is over) */ public KalaGameState state; public KeyBoardPlayer() { System.out.println("Enter the number of stones to play with: "); try { BufferedReader br = new BufferedReader(new InputStreamReader(System.in)); int key = Integer.parseInt(br.readLine()); state=new KalaGameState(key); //key=player1.state.turn; } catch(IOException e) { System.out.println(e); } } public int chooseMove(KalaGameState gs) throws NoMoveAvailableException{ return 0; } } import java.io.IOException; import java.io.BufferedReader; import java.io.InputStreamReader; public class KalaGame { KalaPlayer player1,player2; public KalaGame(KeyBoardPlayer Player1,KeyBoardPlayer Player2) { //super(0); player1=new KeyBoardPlayer(); player2 = new KeyBoardPlayer(); //player1=Player1; //player2=Player2; //player1.state ****how can i access the stae variable from Keyboard CLass using object from KalaPlayer key=player1.state.turn; } public void play() { System.out.println("Enter the number of stones to play with: "); try { BufferedReader br = new BufferedReader(new InputStreamReader(System.in)); int key = Integer.parseInt(br.readLine()); System.out.println(key); KalaGameState state=new KalaGameState(key); printGame(); } catch(IOException e) { System.out.println(e); } }

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  • how to implement add item in spinner array adapter in android

    - by narasimha
    hi folks, i had a EditText , a button and a spinner . When click the button , the spinner will add a new item with name you entered in the EditText. But here is the question, my adapter.add() method seems doesn't work...here is my code: bt1 = (Button)this.findViewById(R.id.AddBtn); et = (EditText)this.findViewById(R.id.newSpinnerItemText); spinner = (Spinner)this.findViewById(R.id.dynamicSpinner); adapter = ArrayAdapter.createFromResource( this, R.array.simple_from_length, android.R.layout.simple_spinner_item); adapter.setDropDownViewResource(android.R.layout.simple_spinner_dropdown_item); spinner.setAdapter(adapter); bt1.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { String temp = et.getText().toString(); adapter.add(temp); // adapter.notifyDataSetChanged(); spinner.setAdapter(adapter); } }); error of this file: 02-27 18:01:17.728: ERROR/AndroidRuntime(1982): java.lang.UnsupportedOperationException 02-27 18:01:17.728: ERROR/AndroidRuntime(1982): at java.util.AbstractList.add(AbstractList.java:410) 02-27 18:01:17.728: ERROR/AndroidRuntime(1982): at java.util.AbstractList.add(AbstractList.java:432) 02-27 18:01:17.728: ERROR/AndroidRuntime(1982): at android.widget.ArrayAdapter.add(ArrayAdapter.java:178) 02-27 18:01:17.728: ERROR/AndroidRuntime(1982): at org.example.SpinnerKiran.SpinnerKiran$1.onClick(SpinnerKiran.java:56) 02-27 18:01:17.728: ERROR/AndroidRuntime(1982): at android.view.View.performClick(View.java:2179) 02-27 18:01:17.728: ERROR/AndroidRuntime(1982): at android.view.View.onTouchEvent(View.java:3828) 02-27 18:01:17.728: ERROR/AndroidRuntime(1982): at android.widget.TextView.onTouchEvent(TextView.java:6291) 02-27 18:01:17.728: ERROR/AndroidRuntime(1982): at android.view.View.dispatchTouchEvent(View.java:3368) 02-27 18:01:17.728: ERROR/AndroidRuntime(1982): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:863) 02-27 18:01:17.728: ERROR/AndroidRuntime(1982): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:863) 02-27 18:01:17.728: ERROR/AndroidRuntime(1982): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:863) 02-27 18:01:17.728: ERROR/AndroidRuntime(1982): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:863) 02-27 18:01:17.728: ERROR/AndroidRuntime(1982): at com.android.internal.policy.impl.PhoneWindow$DecorView.superDispatchTouchEvent(PhoneWindow.java:1707) 02-27 18:01:17.728: ERROR/AndroidRuntime(1982): at com.android.internal.policy.impl.PhoneWindow.superDispatchTouchEvent(PhoneWindow.java:1197) 02-27 18:01:17.728: ERROR/AndroidRuntime(1982): at android.app.Activity.dispatchTouchEvent(Activity.java:1993) 02-27 18:01:17.728: ERROR/AndroidRuntime(1982): at com.android.internal.policy.impl.PhoneWindow$DecorView.dispatchTouchEvent(PhoneWindow.java:1691) 02-27 18:01:17.728: ERROR/AndroidRuntime(1982): at android.view.ViewRoot.handleMessage(ViewRoot.java:1525) 02-27 18:01:17.728: ERROR/AndroidRuntime(1982): at android.os.Handler.dispatchMessage(Handler.java:99) 02-27 18:01:17.728: ERROR/AndroidRuntime(1982): at android.os.Looper.loop(Looper.java:123) 02-27 18:01:17.728: ERROR/AndroidRuntime(1982): at android.app.ActivityThread.main(ActivityThread.java:3948) 02-27 18:01:17.728: ERROR/AndroidRuntime(1982): at java.lang.reflect.Method.invokeNative(Native Method) 02-27 18:01:17.728: ERROR/AndroidRuntime(1982): at java.lang.reflect.Method.invoke(Method.java:521) 02-27 18:01:17.728: ERROR/AndroidRuntime(1982): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:782) 02-27 18:01:17.728: ERROR/AndroidRuntime(1982): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:540) 02-27 18:01:17.728: ERROR/AndroidRuntime(1982): at dalvik.system.NativeStart.main(Native Method)

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