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  • C++ Beginner - Trouble using structs and constants!

    - by Francisco P.
    Hello everyone! I am currently working on a simple Scrabble implementation for a college project. I can't get a part of it to work, though! Check this out: My board.h: http://pastebin.com/J9t8VvvB The subroutine where the error lies: //Following snippet contained in board.cpp //I believe the function is self-explanatory... //Pos is a struct containing a char, y, a int, x and an orientation, o, which is not //used in this particular case void Board::showBoard() { Pos temp; temp.o = 0; for (temp.y = 'A'; temp.y < (65 + TOTAL_COLUMNS); ++temp.y) { for (temp.x = 1; temp-x < (1 + TOTAL_ROWS); ++temp.x) { cout << _matrix[temp].getContents(); } cout << endl; } } The errors returned on compile time: http://pastebin.com/bZv7fggq How come the error states that I am trying to compare two Pos when I am comparing chars and ints? I also really can't place these other errors... Thanks for your time!

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  • MySQL: Search for a field, then replace another field in the same row.

    - by Francisco
    Sorry if the question is stupid but I'm newbie to MySQL and got stuck with this. Let's suppose I have the following table in MySQL: City.........Country.....Restaurants Rome......Italy.............3032 Paris.......France........5220 I want to search for the city "Paris" and update the field "Restaurants" (replace 5220 with 5300). What would be the right MySQL query? Thanks in advance!

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  • C++ - Where to code a member function for an inherited object.

    - by Francisco P.
    Hello! I have a few classes (heat, gas, contact, pressure) inheriting from a main one (sensor). I have a need to store them in a vector<Sensor *> (part of the specification). At some point in time, I need to call a function that indiscriminately stores those Sensor *. (also part of the specification, not open for discussion) Something like this: for(size_t i = 0; i < Sensors.size(); ++i) Sensors[i]->storeSensor(os) //os is an ofstream kind of object, passed onwards by reference Where and how shall storeSensor be defined? Is there any simple way to do this or will I need to disregard the specification? Mind you, I'm a beginner! Thanks for your time!

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  • Linq to SQL: how get row security between write access??

    - by Francisco
    I would like to allow two threads to write in a table at the same time (I know the problem of updating the same row, but this would be a story apart). I need that in behalf of speed up the operations in my aplication (one thread could write in row X while another could do the same in row X+n instead of waiting the first to finalize). So, can I block rows instead of tables with Linq to SQL? Thanks.

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  • How to change language/region in a YQL search.spelling/search.suggestion query?

    - by Francisco Noriega
    Hello, I'm trying to use YQL's spelling and search suggestions, but as much as I try I cant find a way to change the language/region for the query, how is this done? I want to look for spelling/suggestions in spanish/mexico ("es-MX") I'm pretty happy with the results I get for queries in English, but when looking in Spanish I get no results: select * from search.suggest where query="dolor de cabeza" <?xml version="1.0" encoding="UTF-8"?> <query xmlns:yahoo="http://www.yahooapis.com/v1/base.rng" yahoo:count="0" yahoo:created="2010-11-22T17:41:13Z" yahoo:lang="en-US"> <results/> </query> I've looked around for a way to change yahoo:lang="en-US" to yahoo:lang="es-MX" but I cant find andy documentation about it. Thanks!

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  • How to do your best when everybody is too busy?

    - by Francisco Garcia
    Sometimes I have seen some code or part of the project which I could improve but is not related with my current team project. Those times I have a conflict because despite wanting to help, many teams lack enough people and doing extra work seems like betrayal. Obviously any managers will appreciate much more if you focus your effort on their tasks What do you do in in these cases?

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  • How to emulate OOP with C?

    - by Francisco Garcia
    I would like to know which articles or books are good to use OOP concepts in C. I mean things like using function pointers to emulate classes, strict naming conventions to emulate namespaces, and things like that. Also a reference about how to code in C different types of UML diagrams would be great.

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  • Intent flags to Login page redirect, killing previous Activities

    - by Christopher Francisco
    Basically I have a Service that at some points it will sync with the network in order to check if the token is still valid. if it isn't, it should redirect to the login screen (from the service) and if the user press the back button, it should NOT show the previous Activity but instead exit the app. I'm not asking how to hack onBackPressed, I already know how to do it. I'm asking how to accomplish this using the intent flags. So far I have tried the following: intent.setFlags(Intent.FLAG_ACTIVITY_CLEAR_TOP | Intent.FLAG_ACTIVITY_NEW_TASK); Using the FLAG_ACTIVITY_NEW_TASK is mandatory because I'm calling startActivity() from a service (or at least thrown exception told me so), and using FLAG_ACTIVITY_CLEAR_TOP cause it was supposed to remove all previous activities from the stack, leaving only the new one. The issue is if I press back, I am still able to go to the previous Activity, which makes me think the combination of both flags are clearing the activities in the NEW task, not in the previous one I might be wrong on the reason, but it doesn't work. Any help will be appreciated, thanks

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  • C++ bughunt - High-score insertion in a vector crashes the program

    - by Francisco P.
    Hello, everyone! I have a game I'm working on. My players are stored in a vector, and, at the end of the game, the game crashes when trying to insert the high-scores in the correct positions. Here's what I have (please ignore the portuguese comments, the code is pretty straightforward :P): //TOTAL_HIGHSCORES is the max. number of hiscores that i'm willing to store. This is set as 10. bool Game::updateHiScores() { bool stopIterating; bool scoresChanged = false; //Se ainda nao existirem TOTAL_HISCORES melhores pontuacoes ou se a pontuacao for melhor que uma das existentes for (size_t i = 0; i < players.size(); ++i) { //&& !(players[i].isAI()) if (players[i].getScoreValue() > 0 && (hiScores.size() < TOTAL_HISCORES || hiScores.back() < players[i].getScore())) { scoresChanged = true; if(hiScores.empty() || hiScores.back() >= players[i].getScore()) hiScores.push_back(players[i].getScore()); else { //Ciclo que encontra e insere a pontuacao no lugar desejado stopIterating = false; for(vector<Score>::iterator it = hiScores.begin(); it < hiScores.end() && !(stopIterating); ++it) { if(*it <= players[i].getScore()) { //E inserida na posicao 'it' o Score correspondente hiScores.insert(it, players[i].getScore()); //Verifica se o comprimento do vector esta dentro do desejado, se nao estiver, este e rectificado if (hiScores.size() > TOTAL_HISCORES) hiScores.pop_back(); stopIterating = true; } } } } } if (scoresChanged) sort(hiScores.begin(), hiScores.end(), higher); return scoresChanged; } What am I doing wrong here? Thanks for your time, fellas.

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  • C++ - Error: expected unqualified-id before ‘using’

    - by Francisco P.
    Hello, everyone. I am having some trouble on a project I'm working on. Here's the header file for the calor class: #ifndef _CALOR_ #define _CALOR_ #include "gradiente.h" using namespace std; class Calor : public Gradiente { public: Calor(); Calor(int a); ~Calor(); int getTemp(); int getMinTemp(); void setTemp(int a); void setMinTemp(int a); void mostraSensor(); }; #endif When I try to compile it: calor.h|6|error: expected unqualified-id before ‘using’| Why does this happen? I've been searching online and learned this error occurs mostly due to corrupted included files. Makes no sense to me, though. This class inherits from gradiente: #ifndef _GRADIENTE_ #define _GRADIENTE_ #include "sensor.h" using namespace std; class Gradiente : public Sensor { protected: int vActual, vMin; public: Gradiente(); ~Gradiente(); } #endif Which in turn inherits from sensor #ifndef _SENSOR_ #define _SENSOR_ #include <iostream> #include <fstream> #include <string> #include "definicoes.h" using namespace std; class Sensor { protected: int tipo; int IDsensor; bool estadoAlerta; bool estadoActivo; static int numSensores; public: Sensor(/*PARAMETROS*/); Sensor(ifstream &); ~Sensor(); int getIDsensor(); bool getEstadoAlerta(); bool getEstadoActivo(); void setEstadoAlerta(int a); void setEstadoActivo(int a); virtual void guardaSensor(ofstream &); virtual void mostraSensor(); // FUNÇÃO COMUM /* virtual int funcaoComum() = 0; virtual int funcaoComum(){return 0;};*/ }; #endif For completeness' sake, here's definicoes.h #ifndef _DEFINICOES_ #define _DEFINICOES_ const unsigned int SENSOR_MOVIMENTO = 0; const unsigned int SENSOR_SOM = 1; const unsigned int SENSOR_PRESSAO = 2; const unsigned int SENSOR_CALOR = 3; const unsigned int SENSOR_CONTACTO = 4; const unsigned int MIN_MOVIMENTO = 10; const unsigned int MIN_SOM = 10; const unsigned int MIN_PRESSAO = 10; const unsigned int MIN_CALOR = 35; #endif Any help'd be much appreciated. Thank you for your time. Thanks for your time!

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  • C++ - Efficient way to iterate over the contents of a vector?

    - by Francisco P.
    Hello, everyone! I am implementing a text-based version of Scrabble for a college project. I have a vector containing around 400K strings (my dictionary), and, at some point in every turn, I'm going to have to check if any word in the dictionary can be formed with the pieces in the player's hand. My only solution to this is iterating through the string, one by one, and using a sub-routine I have to check if the string in question can be formed from the player's pieces. I'll implement a quickfail checking if the user has any vowels, but it'll still be woefully inefficient. Any suggestions? Thanks for your time!

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  • C++ - How to call a member function for an inherited object.

    - by Francisco P.
    Hello! I have a few classes (heat, gas, contact, pressure) inheriting from a main one (sensor). I have a need to store them in a vector<Sensor *> (part of the specification). At some point in time, I need to call a function that indiscriminately stores those Sensor *. (also part of the specification, not open for discussion) Something like this: for(size_t i = 0; i < Sensors.size(); ++i) Sensors[i]->storeSensor(os) //os is an ofstream kind of object, passed onwards by reference Where and how shall storeSensor be defined? Is there any simple way to do this or will I need to disregard the specification? Mind you, I'm a beginner! Thanks for your time!

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  • C++ - How to efficiently find out if any string in a vector can be assembled from a set of letters

    - by Francisco P.
    Hello, everyone! I am implementing a text-based version of Scrabble for a college project. I have a vector containing around 400K strings (my dictionary), and, at some point in every turn, I'm going to have to check if there's still a word in the dictionary which can be formed with the pieces in the player's hand. I'm checking if the player has any move left... If not, it's game over for the player in question... My only solution to this is iterating through the string, one by one, and using a sub-routine I have to check if the string in question can be formed from the player's pieces. I'll implement a quickfail checking if the user has any vowels, but it'll still be woefully inefficient. Any suggestions? Thanks for your time!

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  • Floating point computer - Trouble with getting back correct results

    - by Francisco P.
    Having trouble with a challenge. Let's say I have a theoretical, base 10, floating point calculator with the following characteristics Only 3 digits for mantissa 1 digit for exponent Sign for mantissa and exponent How would this machine compute the following? 300 + \sum_{i=1}^{100} 0.2 The correct result is 320. The machine's result is 300. But why? Can't get where the 20 goes goes missing... Thanks for your time.

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  • C++ Beginner - Simple block of code crashing, reason unknown.

    - by Francisco P.
    Hello everyone, Here's a block of code I'm having trouble with. string Game::tradeRandomPieces(Player & player) { string hand = player.getHand(); string piecesRemoved; size_t index; for (size_t numberOfPiecesToTrade = rand() % hand.size() + 1; numberOfPiecesToTrade != 0; --numberOfPiecesToTrade) { index = rand() % hand.size(); piecesRemoved += hand[index]; hand.erase(index,1); } player.removePiecesFromHand(piecesRemoved); player.fillHand(_deck); return piecesRemoved; } I believe the code is pretty self explanatory. fillhand and removepiecesfromhand are working fine, so that's not it. I really can't get what's wrong with this :( Thanks for your time

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  • Protecting IP for scripting projects

    - by Francisco Garcia
    There are some tasks where the obvious language choice is with scripting languages: bash, Python, Ruby, Tcl... however I find it hard to protect a company IP once the product is delivered because the application is never compiled. The client will have complete access to every single line of code. Which one are the choices to protect a product IP when it is best implemented with scripting languages? (switching to a compiled language such as C++ should not be an option) I know that some interpreted languages can be compiled, but there are cases where the process can be inverted

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  • Eclipse Check for Updates issue

    - by Nicholas Ryan Bowers
    I install Eclipse from the Software Center so it links up and will be updated with the rest of my software. Because I am developing for Android, however, I have to install the ADT Plugin within Eclipse by going to Help Install new software (or something to that effect). Now, I do understand that I can update Eclipse through the actual Ubuntu software center/system, but in order to update plugins and extensions within Eclipse, I have to go to Help Check for Updates (which then scans all plugins for updates). The only issue, is that when I installed through the software center, the owner became root, and whenever I run it without root, I'm not able to update - I get the error message "Insufficient access privileges to apply this update." When I run it as root, all of my plugins disappear, because I guess I installed them as myself, not as root. I tried to install the plugins as root, but the Install New Software choice would not work. Ubuntu 12.04 and Eclipse 3.7.2-1

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  • Modifying AD Schema permissions from the command line

    - by Ryan Roussel
    Recently while making some changes for a client, I accidently dug myself into a pretty deep hole.  I was trying to explicitly deny a certain user from reading a few group policies including the Default Domain Policy.  When I went in to make the change I accidently denied Authenticated Users rather than the AD user object.  This of course made the GPO inaccessible to all users including any with domain admin rights.  The policy could no longer be modified in the GPMC and worse, changes could not be made through ADSIedit.   The errors I was getting from inside ADSIedit when trying to edit the container looked like this This object has one or more property sheets currently open. Invalid path to object The only solution was to strip Authenticated Users from the container ACL completely in the schema, then re-add it back with the default read and apply rights.  To perform this action, I used a command I had never used before:  DSALCS.exe  It’s part of the DSMOD group of tools.  Since this command interacts with the actual schema, you have to know the full LDAP container or object name.  In this case the GUID of the Default Domain Policy: {31B2F340-016D-11D2-945F-00C04FB984F9}   The actual commands I ran looked like this:   To display the current ACL of the container: c:\>dsacls “cn={31B2F340-016D-11D2-945F-00C04FB984F9},cn=Policies,cn=System, dc=domain,dc=com” /A To strip Authenticated Users from the ACL of the container: c:\>dsacls “cn={31B2F340-016D-11D2-945F-00C04FB984F9},cn=Policies,cn=System, dc=domain,dc=com” /R “NT Authority\Authenticated Users”   For full reference of the DSACLS.EXE command visit: http://support.microsoft.com/kb/281146 Once the Authenticated Users was cleared from the ACL, I was able to use Group Policy Management Console to reassign the default permissions.

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  • Visio 2010 forward engineer add-in for office 2010

    - by Ryan Ternier
    I have been scouring the internet for ages trying to see if there was a usable add-on for Visio 2010 that could export SQL Scripts. MS stopping putting that functionality in Visio since 2003 – which is a huge shame. Today I found an open source project from Alberto Ferrari. It’s an add-in for Visio 2010 that allows you to generate SQL Scripts from your DB diagram. It’s still in beta, and the source is available.   Check it out here:http://sqlblog.com/blogs/alberto_ferrari/archive/2010/04/16/visio-forward-engineer-addin-for-office-2010.aspx This saves me from having to do all my diagramming in SQL Server / VS 2010. And brings back the much needed functionality that has been lost.

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  • Installer Reboots at "Detecting hardware" (disks and other hardware) on all recent Server Installs

    - by Ryan Rosario
    I have a very frustrating problem with my PC. I cannot install any recent version of Ubuntu Server (or even Desktop) since 9.04 even using the text-based installer. I boot from a USB stick created by Unetbootin (I also tried other methods such as startup disk creator with no difference). On the Server installer, it gets to "Detecting Hardware" (the second one about disks and all other hardware, not network hardware) and then either hangs at 0% (waited 24 hours), or reboots after a minute or two. My system (late 2007): ASUS P5NSLI motherboard Intel Core 2 Duo E6600 2.4Ghz 2 x 1GB Corsair 667MHz RAM nVidia GeForce 6600 I have unplugged everything (including the only hard disk, CD-ROMs and floppy). I have only one stick of RAM (tried each one to no avail) and am booting the installer from a USB stick (booting from CD-ROM yields the same problem). I also tried several of the boot options (nomodeset, nousb, acpi=off, noapic, i915.modeset=1/0, xforcevesa) in all combinations) to no avail. The only active parts of my system are the video card, mouse, keyboard and USB stick. I have also updated the BIOS to the most recent version. (FWIW, on the Desktop installer, I get a black screen after hitting the Install option.) Even after removing "quiet" I am unable to see what kernel panic is occurring (or not occurring) to cause the install to crash. I am only able to save the debug logs via a simple webserver in the installer. After the last line (I repeatedly refreshed), the server stops responding and the installer hangs or reboots: Jan 2 01:04:03 main-menu[302]: INFO: Menu item 'disk-detect' selected Jan 2 01:04:04 kernel: [ 309.154372] sata_nv 0000:00:0e.0: version 3.5 Jan 2 01:04:04 kernel: [ 309.154409] sata_nv 0000:00:0e.0: Using SWNCQ mode Jan 2 01:04:04 kernel: [ 309.154531] sata_nv 0000:00:0e.0: setting latency timer to 64 Jan 2 01:04:04 kernel: [ 309.164442] scsi0 : sata_nv Jan 2 01:04:04 kernel: [ 309.167610] scsi1 : sata_nv Jan 2 01:04:04 kernel: [ 309.167762] ata1: SATA max UDMA/133 cmd 0x9f0 ctl 0xbf0 bmdma 0xd400 irq 10 Jan 2 01:04:04 kernel: [ 309.167774] ata2: SATA max UDMA/133 cmd 0x970 ctl 0xb70 bmdma 0xd408 irq 10 Jan 2 01:04:04 kernel: [ 309.167948] sata_nv 0000:00:0f.0: Using SWNCQ mode Jan 2 01:04:04 kernel: [ 309.168071] sata_nv 0000:00:0f.0: setting latency timer to 64 Jan 2 01:04:04 kernel: [ 309.171931] scsi2 : sata_nv Jan 2 01:04:04 kernel: [ 309.173793] scsi3 : sata_nv Jan 2 01:04:04 kernel: [ 309.173943] ata3: SATA max UDMA/133 cmd 0x9e0 ctl 0xbe0 bmdma 0xe800 irq 11 Jan 2 01:04:04 kernel: [ 309.173954] ata4: SATA max UDMA/133 cmd 0x960 ctl 0xb60 bmdma 0xe808 irq 11 Jan 2 01:04:04 kernel: [ 309.174061] pata_amd 0000:00:0d.0: version 0.4.1 Jan 2 01:04:04 kernel: [ 309.174160] pata_amd 0000:00:0d.0: setting latency timer to 64 Jan 2 01:04:04 kernel: [ 309.177045] scsi4 : pata_amd Jan 2 01:04:04 kernel: [ 309.178628] scsi5 : pata_amd Jan 2 01:04:04 kernel: [ 309.178801] ata5: PATA max UDMA/133 cmd 0x1f0 ctl 0x3f6 bmdma 0xf000 irq 14 Jan 2 01:04:04 kernel: [ 309.178811] ata6: PATA max UDMA/133 cmd 0x170 ctl 0x376 bmdma 0xf008 irq 15 Jan 2 01:04:04 net/hw-detect.hotplug: Detected hotpluggable network interface eth0 Jan 2 01:04:04 net/hw-detect.hotplug: Detected hotpluggable network interface lo Jan 2 01:04:04 kernel: [ 309.485062] ata3: SATA link down (SStatus 0 SControl 300) Jan 2 01:04:04 kernel: [ 309.633094] ata1: SATA link up 3.0 Gbps (SStatus 123 SControl 300) Jan 2 01:04:04 kernel: [ 309.641647] ata1.00: ATA-8: ST31000528AS, CC38, max UDMA/133 Jan 2 01:04:04 kernel: [ 309.641658] ata1.00: 1953525168 sectors, multi 1: LBA48 NCQ (depth 31/32) Jan 2 01:04:04 kernel: [ 309.657614] ata1.00: configured for UDMA/133 Jan 2 01:04:04 kernel: [ 309.657969] scsi 0:0:0:0: Direct-Access ATA ST31000528AS CC38 PQ: 0 ANSI: 5 Jan 2 01:04:04 kernel: [ 309.658482] sd 0:0:0:0: Attached scsi generic sg0 type 0 Jan 2 01:04:04 kernel: [ 309.658588] sd 0:0:0:0: [sda] 1953525168 512-byte logical blocks: (1.00 TB/931 GiB) Jan 2 01:04:04 kernel: [ 309.658812] sd 0:0:0:0: [sda] Write Protect is off Jan 2 01:04:04 kernel: [ 309.658823] sd 0:0:0:0: [sda] Mode Sense: 00 3a 00 00 Jan 2 01:04:04 kernel: [ 309.658918] sd 0:0:0:0: [sda] Write cache: enabled, read cache: enabled, doesn't support DPO or FUA Jan 2 01:04:04 kernel: [ 309.675630] sda: sda1 sda2 Jan 2 01:04:04 kernel: [ 309.676440] sd 0:0:0:0: [sda] Attached SCSI disk Jan 2 01:04:05 kernel: [ 309.969102] ata2: SATA link down (SStatus 0 SControl 300) Jan 2 01:04:05 kernel: [ 310.281137] ata4: SATA link down (SStatus 0 SControl 300) Anybody have any additional ideas I could try? I am getting ready to just toss the motherboard.

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  • Java Script – Content delivery networks (CDN) can bit you in the butt.

    - by Ryan Ternier
    As much as I love the new CDN’s that Google, Microsoft and a few others have publically released, there are some strong gotchas that could come up and bite you in the ass if you’re not careful. But before we jump into that, for those that are not 100% sure what a CDN is (besides Canadian).   Content Delivery Network. A way of distributing your static content across various servers in different physical locations.  Because this static content is stored on many servers around the world, whenever a user needs to access this content, they are given the closest server to their location for this data. Already you can probably see the immediate bonuses to a system like this: Lower bandwidth Even small script files downloaded thousands of times will start to take a noticeable hit on your bandwidth meter. Less connections/hits to your web server which gives better latency If you manage many servers, you don’t need to manually update each server with scripts. A user will download a script for each website they visit. If a user is redirected to many domains/sub-domains within your web site, they might download many copies of the same file. When a system sees multiple requests from the same  domain, they will ignore the download   Those are just a handful of the many bonuses a CDN will give you. And for the average website, a CDN is great choice. Check out the following CDN links for their solutions: Google AJAX Library: http://code.google.com/apis/ajaxlibs/ Microsoft Ajax library: http://www.asp.net/ajaxlibrary/cdn.ashx The Gotcha There is always a catch. Here are some issues I found with using CDN’s that hopefully can help you make your decision. HTTP / HTTPS If you are running a website behind SSL, make sure that when you reference your CDN data that you use https:// vs. http://. If you forget this users will get a very nice message telling them that their secure connection is trying to access unsecure data. For a developer this is fairly simple, but general users will get a bit anxious when seeing this. Trusted Sites Internet Explorer has this really nifty feature that allows users to specify what sites they trust, and by some defaults IE7 only allows trusted sites to be viewed.  No problem, they set your website as trusted. But what about your CDN? If a user sets your websites to trusted, but not the CDN, they will not download those static files. This has the potential to totally break your web site. Pedantic Network Admins This alone is sometimes the killer of projects. However, always be careful when you are going to use a CDN for a professional project. If a network / security admin sees that you’re referencing an outside source, or that a call from a website might hit an outside domain.. panties will be bunched, emails will be spewed out and well, no one wants that.

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  • WebGL First Person Camera - Matrix issues

    - by Ryan Welsh
    I have been trying to make a WebGL FPS camera.I have all the inputs working correctly (I think) but when it comes to applying the position and rotation data to the view matrix I am a little lost. The results can be viewed here http://thistlestaffing.net/masters/camera/index.html and the code here var camera = { yaw: 0.0, pitch: 0.0, moveVelocity: 1.0, position: [0.0, 0.0, -70.0] }; var viewMatrix = mat4.create(); var rotSpeed = 0.1; camera.init = function(canvas){ var ratio = canvas.clientWidth / canvas.clientHeight; var left = -1; var right = 1; var bottom = -1.0; var top = 1.0; var near = 1.0; var far = 1000.0; mat4.frustum(projectionMatrix, left, right, bottom, top, near, far); viewMatrix = mat4.create(); mat4.rotateY(viewMatrix, viewMatrix, camera.yaw); mat4.rotateX(viewMatrix, viewMatrix, camera.pitch); mat4.translate(viewMatrix, viewMatrix, camera.position); } camera.update = function(){ viewMatrix = mat4.create(); mat4.rotateY(viewMatrix, viewMatrix, camera.yaw); mat4.rotateX(viewMatrix, viewMatrix, camera.pitch); mat4.translate(viewMatrix, viewMatrix, camera.position); } //prevent camera pitch from going above 90 and reset yaw when it goes over 360 camera.lockCamera = function(){ if(camera.pitch > 90.0){ camera.pitch = 90; } if(camera.pitch < -90){ camera.pitch = -90; } if(camera.yaw <0.0){ camera.yaw = camera.yaw + 360; } if(camera.yaw >360.0){ camera.yaw = camera.yaw - 0.0; } } camera.translateCamera = function(distance, direction){ //calculate where we are looking at in radians and add the direction we want to go in ie WASD keys var radian = glMatrix.toRadian(camera.yaw + direction); //console.log(camera.position[3], radian, distance, direction); //calc X coord camera.position[0] = camera.position[0] - Math.sin(radian) * distance; //calc Z coord camera.position[2] = camera.position [2] - Math.cos(radian) * distance; console.log(camera.position [2] - (Math.cos(radian) * distance)); } camera.rotateUp = function(distance, direction){ var radian = glMatrix.toRadian(camera.pitch + direction); //calc Y coord camera.position[1] = camera.position[1] + Math.sin(radian) * distance; } camera.moveForward = function(){ if(camera.pitch!=90 && camera.pitch!=-90){ camera.translateCamera(-camera.moveVelocity, 0.0); } camera.rotateUp(camera.moveVelocity, 0.0); } camera.moveBack = function(){ if(camera.pitch!=90 && camera.pitch!=-90){ camera.translateCamera(-camera.moveVelocity, 180.0); } camera.rotateUp(camera.moveVelocity, 180.0); } camera.moveLeft = function(){ camera.translateCamera(-camera.moveVelocity, 270.0); } camera.moveRight = function(){ camera.translateCamera(-camera.moveVelocity, 90.0); } camera.lookUp = function(){ camera.pitch = camera.pitch + rotSpeed; camera.lockCamera(); } camera.lookDown = function(){ camera.pitch = camera.pitch - rotSpeed; camera.lockCamera(); } camera.lookLeft = function(){ camera.yaw= camera.yaw - rotSpeed; camera.lockCamera(); } camera.lookRight = function(){ camera.yaw = camera.yaw + rotSpeed; camera.lockCamera(); } . If there is no problem with my camera then I am doing some matrix calculations within my draw function where a problem might be. //position cube 1 worldMatrix = mat4.create(); mvMatrix = mat4.create(); mat4.translate(worldMatrix, worldMatrix, [-20.0, 0.0, -30.0]); mat4.multiply(mvMatrix, worldMatrix, viewMatrix); setShaderMatrix(); gl.bindBuffer(gl.ARRAY_BUFFER, vertexBuffer); gl.vertexAttribPointer(shaderProgram.attPosition, 3, gl.FLOAT, false, 8*4,0); gl.vertexAttribPointer(shaderProgram.attTexCoord, 2, gl.FLOAT, false, 8*4, 3*4); gl.vertexAttribPointer(shaderProgram.attNormal, 3, gl.FLOAT, false, 8*4, 5*4); gl.activeTexture(gl.TEXTURE0); gl.bindTexture(gl.TEXTURE_2D, myTexture); gl.uniform1i(shaderProgram.uniSampler, 0); gl.useProgram(shaderProgram); gl.drawArrays(gl.TRIANGLES, 0, vertexBuffer.numItems); //position cube 2 worldMatrix = mat4.create(); mvMatrix = mat4.create(); mat4.multiply(mvMatrix, worldMatrix, viewMatrix); mat4.translate(worldMatrix, worldMatrix, [40.0, 0.0, -30.0]); setShaderMatrix(); gl.drawArrays(gl.TRIANGLES, 0, vertexBuffer.numItems); //position cube 3 worldMatrix = mat4.create(); mvMatrix = mat4.create(); mat4.multiply(mvMatrix, worldMatrix, viewMatrix); mat4.translate(worldMatrix, worldMatrix, [20.0, 0.0, -100.0]); setShaderMatrix(); gl.drawArrays(gl.TRIANGLES, 0, vertexBuffer.numItems); camera.update();

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  • Ways to use your skills as a developer to give back to the community/charities.

    - by Ryan Hayes
    Recently I came upon a community event called GiveCamp. GiveCamp is a weekend-long event where technology professionals from designers, developers and database administrators to marketers and web strategists donate their time to provide solutions for non-profit organizations. Since its inception in 2007, the GiveCamp program has provided benefits to over 150 charities, with a value of developer and designer time exceeding $1,000,000 in services! Coming from a very rural part of the country where there is a huge opportunity for charity events like this, it got me wondering. Are there other large movements like GiveCamp that are out there? GiveCamp is sponsored by Microsoft, so of course most are run through .NET user groups. Are there other flavors of it? Different types? Java/Python/other open source charity movements? If not, how do you give back?

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  • Grub 'Read Error' - Only Loads with LiveCD

    - by Ryan Sharp
    Problem After installing Ubuntu to complete my Windows 7/Ubuntu 12.04 dual-boot setup, Grub just wouldn't load at all unless I boot from the LiveCD. Afterwards, everything works completely normal. However, this workaround isn't a solution and I'd like to be able to boot without the aid of a disc. Fdisk -l Using the fdisk -l command, I am given the following: Disk /dev/sda: 64.0 GB, 64023257088 bytes 255 heads, 63 sectors/track, 7783 cylinders, total 125045424 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x324971d1 Device Boot Start End Blocks Id System /dev/sda1 2048 206847 102400 7 HPFS/NTFS/exFAT /dev/sda2 208896 48957439 24374272 7 HPFS/NTFS/exFAT /dev/sda3 * 48959486 124067839 37554177 5 Extended /dev/sda5 48959488 124067839 37554176 83 Linux Disk /dev/sdb: 1000.2 GB, 1000204886016 bytes 255 heads, 63 sectors/track, 121601 cylinders, total 1953525168 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0xc0ee6a69 Device Boot Start End Blocks Id System /dev/sdb1 1024208894 1953523711 464657409 5 Extended /dev/sdb3 * 2048 1024206847 512102400 7 HPFS/NTFS/exFAT /dev/sdb5 1024208896 1937897471 456844288 83 Linux /dev/sdb6 1937899520 1953523711 7812096 82 Linux swap / Solaris Partition table entries are not in disk order Disk /dev/sdc: 320.1 GB, 320072933376 bytes 255 heads, 63 sectors/track, 38913 cylinders, total 625142448 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x292eee23 Device Boot Start End Blocks Id System /dev/sdc1 2048 625141759 312569856 7 HPFS/NTFS/exFAT Bootinfoscript I've used the BootInfoScript, and received the following output: Boot Info Script 0.61 [1 April 2012] ============================= Boot Info Summary: =============================== => Grub2 (v1.99) is installed in the MBR of /dev/sda and looks at sector 1 of the same hard drive for core.img. core.img is at this location and looks for (,msdos5)/boot/grub on this drive. => Grub2 (v1.99) is installed in the MBR of /dev/sdb and looks at sector 1 of the same hard drive for core.img. core.img is at this location and looks for (,msdos5)/boot/grub on this drive. => Windows is installed in the MBR of /dev/sdc. sda1: __________________________________________________________________________ File system: ntfs Boot sector type: Windows Vista/7: NTFS Boot sector info: No errors found in the Boot Parameter Block. Operating System: Boot files: /bootmgr /Boot/BCD sda2: __________________________________________________________________________ File system: ntfs Boot sector type: Windows Vista/7: NTFS Boot sector info: No errors found in the Boot Parameter Block. Operating System: Windows 7 Boot files: /bootmgr /Boot/BCD /Windows/System32/winload.exe sda3: __________________________________________________________________________ File system: Extended Partition Boot sector type: Unknown Boot sector info: sda5: __________________________________________________________________________ File system: ext4 Boot sector type: - Boot sector info: Operating System: Ubuntu 12.04.1 LTS Boot files: /boot/grub/grub.cfg /etc/fstab /boot/grub/core.img sdb1: __________________________________________________________________________ File system: Extended Partition Boot sector type: - Boot sector info: sdb5: __________________________________________________________________________ File system: ext4 Boot sector type: - Boot sector info: Operating System: Boot files: sdb6: __________________________________________________________________________ File system: swap Boot sector type: - Boot sector info: sdb3: __________________________________________________________________________ File system: ntfs Boot sector type: Windows Vista/7: NTFS Boot sector info: According to the info in the boot sector, sdb3 starts at sector 200744960. But according to the info from fdisk, sdb3 starts at sector 2048. According to the info in the boot sector, sdb3 has 823461887 sectors, but according to the info from fdisk, it has 1024204799 sectors. Operating System: Boot files: sdc1: __________________________________________________________________________ File system: ntfs Boot sector type: Windows Vista/7: NTFS Boot sector info: No errors found in the Boot Parameter Block. Operating System: Boot files: ============================ Drive/Partition Info: ============================= Drive: sda _____________________________________________________________________ Disk /dev/sda: 64.0 GB, 64023257088 bytes 255 heads, 63 sectors/track, 7783 cylinders, total 125045424 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes Partition Boot Start Sector End Sector # of Sectors Id System /dev/sda1 2,048 206,847 204,800 7 NTFS / exFAT / HPFS /dev/sda2 208,896 48,957,439 48,748,544 7 NTFS / exFAT / HPFS /dev/sda3 * 48,959,486 124,067,839 75,108,354 5 Extended /dev/sda5 48,959,488 124,067,839 75,108,352 83 Linux Drive: sdb _____________________________________________________________________ Disk /dev/sdb: 1000.2 GB, 1000204886016 bytes 255 heads, 63 sectors/track, 121601 cylinders, total 1953525168 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes Partition Boot Start Sector End Sector # of Sectors Id System /dev/sdb1 1,024,208,894 1,953,523,711 929,314,818 5 Extended /dev/sdb5 1,024,208,896 1,937,897,471 913,688,576 83 Linux /dev/sdb6 1,937,899,520 1,953,523,711 15,624,192 82 Linux swap / Solaris /dev/sdb3 * 2,048 1,024,206,847 1,024,204,800 7 NTFS / exFAT / HPFS Drive: sdc _____________________________________________________________________ Disk /dev/sdc: 320.1 GB, 320072933376 bytes 255 heads, 63 sectors/track, 38913 cylinders, total 625142448 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes Partition Boot Start Sector End Sector # of Sectors Id System /dev/sdc1 2,048 625,141,759 625,139,712 7 NTFS / exFAT / HPFS "blkid" output: ________________________________________________________________ Device UUID TYPE LABEL /dev/sda1 A48056DF8056B80E ntfs System Reserved /dev/sda2 A8C6D6A4C6D671D4 ntfs Windows /dev/sda5 fd71c537-3715-44e1-b1fe-07537e22b3dd ext4 /dev/sdb3 6373D03D0A3747A8 ntfs Steam /dev/sdb5 6f5a6eb3-a932-45aa-893e-045b57708270 ext4 /dev/sdb6 469848c8-867a-41b7-b0e1-b813a43c64af swap /dev/sdc1 725D7B961CF34B1B ntfs backup ================================ Mount points: ================================= Device Mount_Point Type Options /dev/sda5 / ext4 (rw,noatime,nodiratime,discard,errors=remount-ro) /dev/sdb5 /home ext4 (rw) =========================== sda5/boot/grub/grub.cfg: =========================== -------------------------------------------------------------------------------- # # DO NOT EDIT THIS FILE # # It is automatically generated by grub-mkconfig using templates # from /etc/grub.d and settings from /etc/default/grub # ### BEGIN /etc/grub.d/00_header ### if [ -s $prefix/grubenv ]; then set have_grubenv=true load_env fi set default="0" if [ "${prev_saved_entry}" ]; then set saved_entry="${prev_saved_entry}" save_env saved_entry set prev_saved_entry= save_env prev_saved_entry set boot_once=true fi function savedefault { if [ -z "${boot_once}" ]; then saved_entry="${chosen}" save_env saved_entry fi } function recordfail { set recordfail=1 if [ -n "${have_grubenv}" ]; then if [ -z "${boot_once}" ]; then save_env recordfail; fi; fi } function load_video { insmod vbe insmod vga insmod video_bochs insmod video_cirrus } insmod part_msdos insmod ext2 set root='(hd0,msdos5)' search --no-floppy --fs-uuid --set=root fd71c537-3715-44e1-b1fe-07537e22b3dd if loadfont /usr/share/grub/unicode.pf2 ; then set gfxmode=auto load_video insmod gfxterm insmod part_msdos insmod ext2 set root='(hd0,msdos5)' search --no-floppy --fs-uuid --set=root fd71c537-3715-44e1-b1fe-07537e22b3dd set locale_dir=($root)/boot/grub/locale set lang=en_GB insmod gettext fi terminal_output gfxterm if [ "${recordfail}" = 1 ]; then set timeout=-1 else set timeout=10 fi ### END /etc/grub.d/00_header ### ### BEGIN /etc/grub.d/05_debian_theme ### set menu_color_normal=white/black set menu_color_highlight=black/light-gray if background_color 44,0,30; then clear fi ### END /etc/grub.d/05_debian_theme ### ### BEGIN /etc/grub.d/10_linux ### function gfxmode { set gfxpayload="${1}" if [ "${1}" = "keep" ]; then set vt_handoff=vt.handoff=7 else set vt_handoff= fi } if [ "${recordfail}" != 1 ]; then if [ -e ${prefix}/gfxblacklist.txt ]; then if hwmatch ${prefix}/gfxblacklist.txt 3; then if [ ${match} = 0 ]; then set linux_gfx_mode=keep else set linux_gfx_mode=text fi else set linux_gfx_mode=text fi else set linux_gfx_mode=keep fi else set linux_gfx_mode=text fi export linux_gfx_mode if [ "${linux_gfx_mode}" != "text" ]; then load_video; fi menuentry 'Ubuntu, with Linux 3.2.0-29-generic' --class ubuntu --class gnu-linux --class gnu --class os { recordfail gfxmode $linux_gfx_mode insmod gzio insmod part_msdos insmod ext2 set root='(hd0,msdos5)' search --no-floppy --fs-uuid --set=root fd71c537-3715-44e1-b1fe-07537e22b3dd linux /boot/vmlinuz-3.2.0-29-generic root=UUID=fd71c537-3715-44e1-b1fe-07537e22b3dd ro quiet splash $vt_handoff initrd /boot/initrd.img-3.2.0-29-generic } menuentry 'Ubuntu, with Linux 3.2.0-29-generic (recovery mode)' --class ubuntu --class gnu-linux --class gnu --class os { recordfail insmod gzio insmod part_msdos insmod ext2 set root='(hd0,msdos5)' search --no-floppy --fs-uuid --set=root fd71c537-3715-44e1-b1fe-07537e22b3dd echo 'Loading Linux 3.2.0-29-generic ...' linux /boot/vmlinuz-3.2.0-29-generic root=UUID=fd71c537-3715-44e1-b1fe-07537e22b3dd ro recovery nomodeset echo 'Loading initial ramdisk ...' initrd /boot/initrd.img-3.2.0-29-generic } ### END /etc/grub.d/10_linux ### ### BEGIN /etc/grub.d/20_linux_xen ### ### END /etc/grub.d/20_linux_xen ### ### BEGIN /etc/grub.d/20_memtest86+ ### menuentry "Memory test (memtest86+)" { insmod part_msdos insmod ext2 set root='(hd0,msdos5)' search --no-floppy --fs-uuid --set=root fd71c537-3715-44e1-b1fe-07537e22b3dd linux16 /boot/memtest86+.bin } menuentry "Memory test (memtest86+, serial console 115200)" { insmod part_msdos insmod ext2 set root='(hd0,msdos5)' search --no-floppy --fs-uuid --set=root fd71c537-3715-44e1-b1fe-07537e22b3dd linux16 /boot/memtest86+.bin console=ttyS0,115200n8 } ### END /etc/grub.d/20_memtest86+ ### ### BEGIN /etc/grub.d/30_os-prober ### menuentry "Windows 7 (loader) (on /dev/sda1)" --class windows --class os { insmod part_msdos insmod ntfs set root='(hd0,msdos1)' search --no-floppy --fs-uuid --set=root A48056DF8056B80E chainloader +1 } menuentry "Windows 7 (loader) (on /dev/sda2)" --class windows --class os { insmod part_msdos insmod ntfs set root='(hd0,msdos2)' search --no-floppy --fs-uuid --set=root A8C6D6A4C6D671D4 chainloader +1 } ### END /etc/grub.d/30_os-prober ### ### BEGIN /etc/grub.d/40_custom ### # This file provides an easy way to add custom menu entries. Simply type the # menu entries you want to add after this comment. Be careful not to change # the 'exec tail' line above. ### END /etc/grub.d/40_custom ### ### BEGIN /etc/grub.d/41_custom ### if [ -f $prefix/custom.cfg ]; then source $prefix/custom.cfg; fi ### END /etc/grub.d/41_custom ### -------------------------------------------------------------------------------- =============================== sda5/etc/fstab: ================================ -------------------------------------------------------------------------------- # /etc/fstab: static file system information. # # Use 'blkid' to print the universally unique identifier for a # device; this may be used with UUID= as a more robust way to name devices # that works even if disks are added and removed. See fstab(5). # # <file system> <mount point> <type> <options> <dump> <pass> proc /proc proc nodev,noexec,nosuid 0 0 # / was on /dev/sda5 during installation UUID=fd71c537-3715-44e1-b1fe-07537e22b3dd / ext4 noatime,nodiratime,discard,errors=remount-ro 0 1 # /home was on /dev/sdb5 during installation UUID=6f5a6eb3-a932-45aa-893e-045b57708270 /home ext4 defaults 0 2 # swap was on /dev/sdb6 during installation UUID=469848c8-867a-41b7-b0e1-b813a43c64af none swap sw 0 0 tmpfs /tmp tmpfs defaults,noatime,mode=1777 0 0 -------------------------------------------------------------------------------- =================== sda5: Location of files loaded by Grub: ==================== GiB - GB File Fragment(s) = boot/grub/core.img 1 = boot/grub/grub.cfg 1 = boot/initrd.img-3.2.0-29-generic 2 = boot/vmlinuz-3.2.0-29-generic 1 = initrd.img 2 = vmlinuz 1 ======================== Unknown MBRs/Boot Sectors/etc: ======================== Unknown BootLoader on sda3 00000000 63 6f 70 69 61 20 65 20 63 6f 6c 61 41 63 65 64 |copia e colaAced| 00000010 65 72 20 61 20 74 6f 64 6f 20 6f 20 74 65 78 74 |er a todo o text| 00000020 6f 20 66 61 6c 61 64 6f 20 75 74 69 6c 69 7a 61 |o falado utiliza| 00000030 6e 64 6f 20 61 20 63 6f 6e 76 65 72 73 c3 a3 6f |ndo a convers..o| 00000040 20 64 65 20 74 65 78 74 6f 20 70 61 72 61 20 76 | de texto para v| 00000050 6f 7a 4d 61 6e 69 70 75 6c 61 72 20 61 73 20 64 |ozManipular as d| 00000060 65 66 69 6e 69 c3 a7 c3 b5 65 73 20 71 75 65 20 |efini....es que | 00000070 63 6f 6e 74 72 6f 6c 61 6d 20 6f 20 61 63 65 73 |controlam o aces| 00000080 73 6f 20 64 65 20 57 65 62 73 69 74 65 73 20 61 |so de Websites a| 00000090 20 63 6f 6f 6b 69 65 73 2c 20 4a 61 76 61 53 63 | cookies, JavaSc| 000000a0 72 69 70 74 20 65 20 70 6c 75 67 2d 69 6e 73 4d |ript e plug-insM| 000000b0 61 6e 69 70 75 6c 61 72 20 61 73 20 64 65 66 69 |anipular as defi| 000000c0 6e 69 c3 a7 c3 b5 65 73 20 72 65 6c 61 63 69 6f |ni....es relacio| 000000d0 6e 61 64 61 73 20 63 6f 6d 20 70 72 69 76 61 63 |nadas com privac| 000000e0 69 64 61 64 65 41 63 65 64 65 72 20 61 6f 73 20 |idadeAceder aos | 000000f0 73 65 75 73 20 70 65 72 69 66 c3 a9 72 69 63 6f |seus perif..rico| 00000100 73 20 55 53 42 55 74 69 6c 69 7a 61 72 20 6f 20 |s USBUtilizar o | 00000110 73 65 75 20 6d 69 63 72 6f 66 6f 6e 65 55 74 69 |seu microfoneUti| 00000120 6c 69 7a 61 72 20 61 20 73 75 61 20 63 c3 a2 6d |lizar a sua c..m| 00000130 61 72 61 55 74 69 6c 69 7a 61 72 20 6f 20 73 65 |araUtilizar o se| 00000140 75 20 6d 69 63 72 6f 66 6f 6e 65 20 65 20 61 20 |u microfone e a | 00000150 63 c3 a2 6d 61 72 61 4e c3 a3 6f 20 66 6f 69 20 |c..maraN..o foi | 00000160 70 6f 73 73 c3 ad 76 65 6c 20 65 6e 63 6f 6e 74 |poss..vel encont| 00000170 72 61 72 20 6f 20 63 61 6d 69 6e 68 6f 20 61 62 |rar o caminho ab| 00000180 73 6f 6c 75 74 6f 20 70 61 72 61 20 6f 20 64 69 |soluto para o di| 00000190 72 65 63 74 c3 b3 72 69 6f 20 61 20 65 6d 70 61 |rect..rio a empa| 000001a0 63 6f 74 61 72 2e 4f 20 64 69 72 65 63 74 c3 b3 |cotar.O direct..| 000001b0 72 69 6f 20 64 65 20 65 6e 74 72 61 64 61 00 fe |rio de entrada..| 000001c0 ff ff 83 fe ff ff 02 00 00 00 00 10 7a 04 00 00 |............z...| 000001d0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................| * 000001f0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 55 aa |..............U.| 00000200 =============================== StdErr Messages: =============================== xz: (stdin): Compressed data is corrupt xz: (stdin): Compressed data is corrupt awk: cmd. line:36: Math support is not compiled in awk: cmd. line:36: Math support is not compiled in awk: cmd. line:36: Math support is not compiled in awk: cmd. line:36: Math support is not compiled in awk: cmd. line:36: Math support is not compiled in awk: cmd. line:36: Math support is not compiled in Begging / Appreciation ;) If anything else is required to solve my problem, please ask. My only hopes are that I can solve this, and that doing so won't require re-installation of Grub due to how complicated the procedures are, or that I would be needed to reinstall the OS', as I have done so about six times already since friday due to several other issues I've encountered. Thank you, and good day. System Ubuntu 12.04 64-bit / Windows 7 SP1 64-bit 64GB SSD as boot/OS drive, 1TB HDD as /Home Swap and Steam drive.

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