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  • Ubuntu 12.10 AMD/Intel Hybrid Graphics not working

    - by Marian Lux
    On Ubuntu 12.04 my Sony Vaio VPCSE with Intel® HD Graphics 3000 and AMD Radeon™ HD 6630M worked fine with the Catalyst Control Center version 12.6. Also the switching between integrated and discrete graphic card was working. In both cases, I followed this tutorial. But it is not working on Ubuntu 12.10. I tested the tutorial with the Catalyst Control Center from the Ubuntu Software Center, the version 12.8 and version 12.9. Always the same problem: After installation process I am able to boot in the login-screen. But after entering the password for my username, only the background-image appears. Unity seems not to be starting. I am only able to reach the context-menu by right clicking the mouse button. I also tried his fix, but is also does not work for me. Any ideas what to do to fix this problem?

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  • failed to get i915 symbols, graphics turbo disabled error on boot

    - by Gaurav Butola
    Whenever I boot my laptop, I see this message and it makes the boot process very slow as my screen stays black for a long time before this message appears. It shows just for a split second but today It got worst when my system couldn't boot and stuck on this error, I did several reboots but still couldn't pass this boot error message, then after sometime it fixed itself and now I can use my system as normal. I didn't pay much attention to the error when It was there for just a split second and making my boot process slow, but now that it has stopped me from booting into my system, I would like to know why this error occurring. Error-- ...failed to get i915 symbols, graphics turbo disabled....

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  • Samsung 7 Graphics Nightmare

    - by tanner
    I just bought a Samsung 7 laptop with the Amd Radeon hd 6490m an I installed the driver. Everything was working smooth and it was rendering nice until I rebooted it. I noticed that it wouldn't boot my favorite game because of a GLSBadRenderRequest. So I went over to the AMD Catalyst program, and it wouldn't fire up because it couldn't find the graphics card!! What do you think is going on? Oh, and that was the latest driver straight from AMD. Im running 12.04lts.

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  • Graphics card support

    - by Daryl
    Brand new user to Ubuntu and Linux. Quick question that I think already know the answer to: Does Ubuntu 11.10 have an updated driver for my graphics card? I was planning on being able to s-video out and watch videos on my tv like I could when I had Vista installed. daryl@daryl-Aspire-3050:~$ lspci -nn | grep VGA 01:05.0 VGA compatible controller [0300]: ATI Technologies Inc RS482 [Radeon Xpress 200M] [1002:5975] ATI Radeon Xpress 1100 is the actual card. As it is, Ubuntu is not recognizing when I plug an s-video cable into my laptop. I've narrowed it down to using what I think is a generic driver because all of the s-video enable commands I found and tried have failed.

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  • Different iPhone screen resolutions and game graphics

    - by Luke
    We are developing a 2D game for iPhone using cocos2d-x. The artists are drawing the raster graphic for a resoluion of 640x960. For older iPhone devices, those that have a resolution of 320x480, should we provide a completely new set of graphics, to be adapted to the smaller resolution? I was thinking of simply scaling the whole scene of a factor of 2. That would save us the time to write a specific set of graphic elements for the smaller resolution. What is the best practices? How do you guys handle the different screen resolution w.r.t. the graphic part of the game?

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  • ATI Radeon XPress 1200 Graphics Card Driver Install Problems

    - by 16trohrt
    I've got an ATI Radeon XPress 1200 Graphics Card, and the default driver isn't cutting it. I downloaded the proprietary driver .run file ("ati-driver-installer-9-3-x86.x86_64.run") from AMD, and tried to run it with sudo sh ati-driver-installer-9-3-x86.x86_64.run. Everytime I try and to it I get this error: Error: ./default_policy.sh does not support version default:v2:i686:lib::none:3.8.0-25-generic; make sure that the version is being correctly set by --iscurrentdistro I don't know what's throwing it, and I would really appreciate some help. Thanks in advance! :)

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  • ASUS X53S Intel Graphics and Unity 3D

    - by Nordlöw
    I just bought a ASUS X53S. Everything works flawlessly except that I can't run Unity 3D on it because NVIDIA Linux drivers currently doesn't support Optimus. So I'm stuck with the other integrated Intel Graphics Adapter. I'm already installed BumbleBee but it doesn't help with Unity 3D thing. Will the Xorg driver ever support OpenGL and especially GLX_texture_from_pixmap so that Unity 3D will work with it? The Intel driver is really snappy with Unity 2D and seems to support most other X acceleration features such as smooth scrolling.

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  • Trouble with Graphics Settings

    - by user291775
    I recently tried to install Ubuntu 14 Lts alongside Windows XP pro on my 2005 dell dimension E510. Everything appeared to be working correctly until I tried to log in, at which point it froze with a blank color background, which would flicker to black every other time I hit a key or clicked the mouse. I then tried booting in graphical safe mode at which point it told me that it could not configure the graphics settings. Does any body know what's going on. Thank you for any suggestions.

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  • On which crowdsourced design site have you the best experience? (ie, crowdspring, mycroburst, etc)

    - by Darryl Hein
    I wasn't sure which site to ask this on (as Graphic Design hasn't reached beta yet), so I thought I would try here. I'm looking to have a couple logos and website designs done. I've had some great local designers, but each one has moved or gone else where so I keep having to look for new designers. My thought and realization in the last couple days is to go to a crowdsourced design site like crowdspring.com or mycroburst.com. Both of these sites look good, but I'm wondering what else is out there? Are there better ones and how have your experiences been them?

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  • Is there a Design Pattern for preventing dangling references?

    - by iFreilicht
    I was thinking about a design for custom handles. The thought is to prevent clients from copying around large objects. Now a regular handle class would probably suffice for that, but it doesn't solve the "dangling reference problem"; If a client has multiple handles of the same object and deletes the object via one of them, all the others would be invalid, but not know it, so the client could write or read parts of the memory he shouldn't have access to. Is there a design pattern to prevent this from happening? Two ideas: An observer-like pattern where the destructor of an object would notify all handles. "Handle handles" (does such a thing even exist?). All the handles don't really point to the object, but to another handle. When the object gets destroyed, this "master-handle" invalidates itself and therefore all that point to it.

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  • Is It "Wrong"/Bad Design To Put A Thread/Background Worker In A Class?

    - by Jetti
    I have a class that will read from Excel (C# and .Net 4) and in that class I have a background worker that will load the data from Excel while the UI can remain responsive. My question is as follows: Is it bad design to have a background worker in a class? Should I create my class without it and use a background worker to operate on that class? I can't see any issues really of creating my class this way but then again I am a newbie so I figured I would make sure before I continue on. I hope that this question is relevant here as I don't think it should be on stackoverflow as my code works, this just a design issue.

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  • Intel graphics driver installer, now the CPU fan is rarely quiet

    - by Space monkey
    I have an Optimus chipset: Intel HD 4000 (i7-3635QM CPU) Geforce 640m I don't care about the NVIDIA card, so I didn't try to install any proprietary drivers for it. So: I was having a choppy+high CPU experience with gnome-shell on Ubuntu 14.04. Only happened when I tried moving a window around quickly. I used the Intel graphics installer hoping that it will fix the problem. It did fix the problem, now there is no choppyness or high CPU when I move windows around. However, there is a new problem now: The fan is rarely quiet, doing barely anything at all will cause the fan to go into loud mode quickly. That happens despite the CPU usage being at just around 4%. This wasn't the case before installing Intel drivers. It would normally only do that if, for example, I'm installing packages or doing something that puts some stress on the CPU. I set all CPU cores to "powersave" using cpufreq-set, but nothing changed. Also on Windows, the fans are really quiet when I'm in powersave mode. I believe they completely shut off for most of the time. I remember the installer giving me a report at the end as to which packages it installed. Unfortunately, I didn't save the report and I don't know where it would have saved it if it did. Any ideas or similar experiences?

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  • PHP Aspect Oriented Design

    - by Devin Dixon
    This is a continuation of this Code Review question. What was taken away from that post, and other aspect oriented design is it is hard to debug. To counter that, I implemented the ability to turn tracing of the design patterns on. Turning trace on works like: //This can be added anywhere in the code Run::setAdapterTrace(true); Run::setFilterTrace(true); Run::setObserverTrace(true); //Execute the functon echo Run::goForARun(8); In the actual log with the trace turned on, it outputs like so: adapter 2012-02-12 21:46:19 {"type":"closure","object":"static","call_class":"\/public_html\/examples\/design\/ClosureDesigns.php","class":"Run","method":"goForARun","call_method":"goForARun","trace":"Run::goForARun","start_line":68,"end_line":70} filter 2012-02-12 22:05:15 {"type":"closure","event":"return","object":"static","class":"run_filter","method":"\/home\/prodigyview\/public_html\/examples\/design\/ClosureDesigns.php","trace":"Run::goForARun","start_line":51,"end_line":58} observer 2012-02-12 22:05:15 {"type":"closure","object":"static","class":"run_observer","method":"\/home\/prodigyview\/public_html\/public\/examples\/design\/ClosureDesigns.php","trace":"Run::goForARun","start_line":61,"end_line":63} When the information is broken down, the data translates to: Called by an adapter or filter or observer The function called was a closure The location of the closure Class:method the adapter was implemented on The Trace of where the method was called from Start Line and End Line The code has been proven to work in production environments and features various examples of to implement, so the proof of concept is there. It is not DI and accomplishes things that DI cannot. I wouldn't call the code boilerplate but I would call it bloated. In summary, the weaknesses are bloated code and a learning curve in exchange for aspect oriented functionality. Beyond the normal fear of something new and different, what are other weakness in this implementation of aspect oriented design, if any? PS: More examples of AOP here: https://github.com/ProdigyView/ProdigyView/tree/master/examples/design

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  • How do I get Intel 845g graphics working?

    - by Rayson Jimenez
    I need help enabling Intel 845g to run with intel drivers. I'v looked everywhere on the net with no joy. I can't seem to get intel video drivers to load the gui, only with vesa drivers. it drops me straight to the shell prompt. Xorg.0.log shows the following. Any help would be GREATLY appreciated. [ 244.843] (II) LoadModule: "intel" [ 244.843] (II) Loading /usr/lib/xorg/modules/drivers/intel_drv.so [ 244.844] (II) Module intel: vendor="X.Org Foundation" [ 244.844] compiled for 1.9.0, module version = 2.12.0 [ 244.844] Module class: X.Org Video Driver [ 244.844] ABI class: X.Org Video Driver, version 8.0 [ 244.844] (II) intel: Driver for Intel Integrated Graphics Chipsets: i810, i810-dc100, i810e, i815, i830M, 845G, 852GM/855GM, 865G, 915G, E7221 (i915), 915GM, 945G, 945GM, 945GME, Pineview GM, Pineview G, 965G, G35, 965Q, 946GZ, 965GM, 965GME/GLE, G33, Q35, Q33, GM45, 4 Series, G45/G43, Q45/Q43, G41, B43, B43, Clarkdale, Arrandale, Sandybridge, Sandybridge, Sandybridge, Sandybridge, Sandybridge, Sandybridge, Sandybridge [ 244.844] (--) using VT number 8 [ 244.971] (EE) intel(0): No kernel modesetting driver detected. [ 244.971] (II) UnloadModule: "intel" [ 244.971] (EE) Screen(s) found, but none have a usable configuration. [ 244.971] Fatal server error: [ 244.971] no screens found [ 244.971] Please consult the The X.Org Foundation support at http://wiki.x.org for help. [ 244.971] Please also check the log file at "/var/log/Xorg.0.log" for additional information. [ 244.971] [ 245.213] ddxSigGiveUp: Closing log

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  • Newly installed Ubuntu 12.10 and weird graphics

    - by Benji Marshall
    My machine: 2 GB RAM Intel Pentium Dual core E2180 @ 2 GHz NVIDIA GeForce 6200 LE My friend had recommended Ubuntu to me and I thought I might as well get used to Linux in anticipation for my Raspberry Pi. He said that Wubi was the easiest way to install and I installed it using Wubi. On my first ever boot up of Ubuntu from the Windows Bootloader started normally, and I logged on in a normal fashion, and my desktop loaded normally. I then pressed the Windows key/Power key and everything went wrong. Random lines of yellow and blue appeared on my screen, and changed location when I moved my mouse. The lines stayed for a few seconds and then partially went to I could sort of use my computer. I tried moving my mouse and the entire desktop looked like it broke apart, fragments of it just scatter across my screen at random angles. I could move my mouse and the pointer would move but clicking did nothing. I had to turn off my machine by removing the plug. I would love to get off Windows, but at least the doesn't completely mess up the graphics, and is relatively usable. Please help me solve this....

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  • Graphics hardware warning when updating to 14.04

    - by pacomet
    As I use Ubuntu at work I just update only LTS versions but now I'm not sure if I can/should. As my computer is now ten years old I would change if was mine but as it is owned by my employer I have to work with it. It's not a bad one, it runs fine (this was not true when still had Windows on it ;-). When updating to 14.04, it warns about possible bad/slow performance with Unity 3D so I stop updating as I am at work, not my own computer. As I understand from http://askubuntu.com/a/438958/25305 Nvidia Geforce FX 5500 graphics card is still supported in 14.04. Now, in 12.04, I have driver version 173 and unity 2d runs fine for me. output of /usr/lib/nux/unity_support_test -p OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: GeForce FX 5500/AGP/SSE2 OpenGL version string: 2.1.2 NVIDIA 173.14.39 Not software rendered: yes Not blacklisted: no GLX fbconfig: yes GLX texture from pixmap: yes GL npot or rect textures: yes GL vertex program: yes GL fragment program: yes GL vertex buffer object: yes GL framebuffer object: yes GL version is 1.4+: yes Unity 3D supported: no Should I update? Is it better to stay with 12.04? Thanks

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  • Ubuntu 12.10 graphics does not work properly

    - by madox2
    My graphic on ubuntu 12.10 does not work as well as on 12.04. After upgrade I installed driver sudo apt-add-repository ppa:ubuntu-x-swat/x-updates sudo apt-get update sudo apt-get install nvidia-current for my Nvidia 450 GTS graphics card. But sometimes I see slight lag on my videos played in VLC player, some of desktop and window effects are lagging, sometimes I can see an indescribable souce of pixels on my screen at the start of ubuntu and so on. I feel difference between 12.04 and 12.10 in favour of former version. Does anyone know whats wrong or what I am missing? here is output of lspci -k: 00:00.0 Host bridge: Intel Corporation 2nd Generation Core Processor Family DRAM Controller (rev 09) 00:01.0 PCI bridge: Intel Corporation Xeon E3-1200/2nd Generation Core Processor Family PCI Express Root Port (rev 09) Kernel driver in use: pcieport Kernel modules: shpchp 00:16.0 Communication controller: Intel Corporation 6 Series/C200 Series Chipset Family MEI Controller #1 (rev 04) Subsystem: Giga-byte Technology Device 1c3a Kernel driver in use: mei Kernel modules: mei 00:1a.0 USB controller: Intel Corporation 6 Series/C200 Series Chipset Family USB Enhanced Host Controller #2 (rev 05) Subsystem: Giga-byte Technology Device 5006 Kernel driver in use: ehci_hcd 00:1b.0 Audio device: Intel Corporation 6 Series/C200 Series Chipset Family High Definition Audio Controller (rev 05) Subsystem: Giga-byte Technology Device a000 Kernel driver in use: snd_hda_intel Kernel modules: snd-hda-intel 00:1c.0 PCI bridge: Intel Corporation 6 Series/C200 Series Chipset Family PCI Express Root Port 1 (rev b5) Kernel driver in use: pcieport Kernel modules: shpchp 00:1c.4 PCI bridge: Intel Corporation 6 Series/C200 Series Chipset Family PCI Express Root Port 5 (rev b5) Kernel driver in use: pcieport Kernel modules: shpchp 00:1d.0 USB controller: Intel Corporation 6 Series/C200 Series Chipset Family USB Enhanced Host Controller #1 (rev 05) Subsystem: Giga-byte Technology Device 5006 Kernel driver in use: ehci_hcd 00:1e.0 PCI bridge: Intel Corporation 82801 PCI Bridge (rev a5) 00:1f.0 ISA bridge: Intel Corporation H61 Express Chipset Family LPC Controller (rev 05) Subsystem: Giga-byte Technology Device 5001 Kernel driver in use: lpc_ich Kernel modules: lpc_ich 00:1f.2 IDE interface: Intel Corporation 6 Series/C200 Series Chipset Family 4 port SATA IDE Controller (rev 05) Subsystem: Giga-byte Technology Device b002 Kernel driver in use: ata_piix 00:1f.3 SMBus: Intel Corporation 6 Series/C200 Series Chipset Family SMBus Controller (rev 05) Subsystem: Giga-byte Technology Device 5001 Kernel modules: i2c-i801 00:1f.5 IDE interface: Intel Corporation 6 Series/C200 Series Chipset Family 2 port SATA IDE Controller (rev 05) Subsystem: Giga-byte Technology Device b002 Kernel driver in use: ata_piix 01:00.0 VGA compatible controller: NVIDIA Corporation GF116 [GeForce GTS 450] (rev a1) Subsystem: CardExpert Technology Device 0401 Kernel driver in use: nvidia Kernel modules: nvidia_current, nouveau, nvidiafb 01:00.1 Audio device: NVIDIA Corporation GF116 High Definition Audio Controller (rev a1) Subsystem: CardExpert Technology Device 0401 Kernel driver in use: snd_hda_intel Kernel modules: snd-hda-intel 03:00.0 Ethernet controller: Atheros Communications Inc. AR8151 v2.0 Gigabit Ethernet (rev c0) Subsystem: Giga-byte Technology Device e000 Kernel driver in use: atl1c Kernel modules: atl1c

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  • Will Ubuntu 11.04 work on my old pc?

    - by M4tic
    It has an old SiS based graphics chip with 64mb memory, there were never 3D drivers for them. Ubuntu 10.10 doesn't even boot on it and my laptop, a Lenovo N200 with intel 9something graphics 128mb so I'm really worried. Broadband prices don;t come cheap in South Africa so the download has to be worth it. I can wait for the shipment but I've since orderd 10.10 and it hasn't come, so I don't know if I'm barred from using that service since I've been sent a disc every release.

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  • How to enable desktop effects on Ubuntu 10.04 after upgrade from Ubuntu 8.04?

    - by Manohar Bhattarai
    I upgraded my Ubuntu 8.04 to Ubuntu 10.04. When I try to enable desktop effects it says "Desktop effects could not be enabled". The output of "lspci | grep VGA" is : 00:02.0 VGA compatible controller: Intel Corporation 82845G/GL[Brookdale-G]/GE Chipset Integrated Graphics Device (rev 03) Hardware drivers says there is no propriority hardware driver. I installed nVidia driver but I think my is an Intel graphics device. Please help.

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  • Does upgrading RAM causes increase in Graphic card's share?

    - by A.S.
    I have asked this question on Ask Ubuntu, and I was suggested to Upgrade RAM from most voted answers. But I got a point about my graphics card. Since, I can upgrade RAM and not graphics card, Does upgrading RAM also cause graphics memory to increase. To clear the point: My specs are given below: Laptop : Lenovo 3000 Y410. (bought in 2008 October) RAM: 1 GB (DDR2) External Graphics (Dedicated): N/A Internal Graphics (Shared): 256 MB Graphics Chipset: Intel GMA X3100 My Question is: If I increase my RAM to 3 GB, will it increase graphics cards share of the Memory. In other word, If graphics card shares 256 MB in 1GB RAM, will it share more, when I upgrade the RAM into 2GB or more ? Authentic resource link will be much appreciated I have recently known that, My chipset GMA X3100 can address 384 MB of RAM. So the question.

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  • Teacher demands excessive/unjustified use of Design Patterns

    - by SoboLAN
    I study computer science and I have a class called "Programming Techniques". Its purpose is to teach (us) good object oriented design principles. During the semester we have homeworks, programs that we must write to demonstrate what we've learned. The lab assistant demands for each of these homeworks that specific design patterns should be used. For example, the current homework is an application used for processing customer orders. We are demanded to use either "Factory Method" or "Abstract Factory" design patterns for this. It gets even worse: at the end of the semester we must write a program (something more complex) that must use at least one creational pattern, at least one structural pattern and at least one behavioural pattern. Is it normal to demand this ? I mean, forcing us to design our programs in such a way that a specific design pattern makes sense is just beyond what I consider ok. If I'm a car mechanic and have a huge tool box, then I will use a certain tool from that box if and when the situation demands it. Not more, not less. If my design of the application doesn't demand at all the use of "Abstract Factory" (for example), then why should I implement it ? I'm not sure yet if the senior lecturer agrees with what the lab assistant is demanding, but I want to talk to him about it and I need solid arguments to do so. How should I approach this problem with him ? PS: I'm sure there must be a better way to teach us these things. Maybe making us each week read about 3 design patterns and the next week giving us a test with small but specific programming or architectural situations/problems. The goal in that test would be to identify what design patterns would make sense and how they could be implemented. This way, he can see if we understand them. EDIT: These homeworks are not just 100-line programs, they have quite a lot of requirements and are fairly complicated. This is the reason we have about 2 - 3 weeks of deadline for each of them. I agree that practicing this is the best way to learn. But shouldn't smaller programs/applications be used for this ? Something just for demonstrating purposes. Not big programs with lots of requirements/classes/etc.

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  • Getting a design company to embrace the benefits of good development

    - by Toby
    I know there are already various topics discussing what we can do to get managers to buy into good development practices, but I was wondering if there are any specific things we can do to explain to designers that Web Development is more than just turning their design into a website. I want to try and push them to design based on progressive enhancement, responsive design and ajax but I think there is a trend to stick to the print based design principles, which is understandable as it is their background, but is frustrating to a dev.

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  • Making a design for a Problem [closed]

    - by Vaibhav Agarwal
    I have written many codes using OOPS and I am still to understand when is a code good enough to be accepted by experts. The thought procedure of every man is different and so is the design. My question is should I do something in particular to design my programs in such a way that they are good enough to be accepted by people. Other thing I have also read Head First Object Oriented Design but at last I feel that the way they design the problems is much different I would have designed them.

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  • How do you deal with design in Scrum?

    - by Seth
    How do you deal with design in Scrum? Do you still have well written design documents for each scrum iteration? Do you just do design notes featuring UML diagrams? Or do you just have well commented code? Each iteration may involve changing design so I just wanted to know how people capture this so new developers have an easy job of understanding the domain and getting on board as rapidly as possible.

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