Search Results

Search found 11516 results on 461 pages for 'mobile views'.

Page 9/461 | < Previous Page | 5 6 7 8 9 10 11 12 13 14 15 16  | Next Page >

  • How to route my internet from mobile broadband from a third party software to network manager

    - by user86865
    I use mobile broadband connection (Reliance Netconnect+ USB) for internet. I can connect to this network from Network Manager easily. There is a 3rd party software which is given by the service provider. I can also connect to the internet by using this software (Software from ZTE). But when i am using this software, i cannot upload files to Ubuntu One, Cannot install packages from Software Center, etc except i can load web pages from FireFox. But when using the connection from NM, i can do all the stuffs. But, there are so many options available in this 3rd party software. So, can i route my internet connection from this software to my Network Manager? There are some options available in the settings as;- Dns, alternate dns, static IP, CHAP, PAP. Can anyone help me?? I use 12.04.

    Read the article

  • Cross-Platform Automated Mobile Application UI Testing

    - by thetaspark
    My dissertation is about developing a tool for testing mobile applications from the GUI. Primary device is Android, but it should support Blackberry or iOs etc. I found some frameworks using Google, e.g MonkeyTalk. I am not so sure, but what I want to develop might be a mini MonkeyTalk, with minimal functionality, focused on the GUI of the application(s) to be tested. My questions: What framework(s)? I am good with Java. Can I use the xUnit family for this, and how? What should I be reading/studying? Any suggestions, links for tutorials, documentations, howtos, etc., would be very helpful. Thanks in advance.

    Read the article

  • Server costs and back loading for mobile devices

    - by user23844
    A company approached me to design an MMO for the mobile platform and I have the perfect idea for them. My question is how much would a server for a FTP game that has both a PVE element and PVP cost? Also do you think that it would be better or is it even possible to back load the data onto the phones (trying to come up with some interesting way to back up the data in case of emergency). I don't want the game to be totally online reliant (I want to appeal to not only phone users but also iPod touch users) and for there to be an offline mode. If you can't tell this is my first game besides simple projects I've done on the side. Any help would be greatly appreciated.

    Read the article

  • Develop for Desktop and Mobile at once

    - by Hola Soy Edu Feliz Navidad
    I need to develop a programm that is going to read some information from a special USB device and access information via Web Socket (socket.io preferred). My client wants to deploy this app on Mac OS X, Windows, Android and iOS. I was looking for development softwares valid for both: Desktop and Mobile, but it is still not clear for me and that´s what I found. Unity - Looks very good but to create a native plugin for reading from the device it lloks like I need the PRO edition. Adobe Air - Looks good but I´m not sure if I can write Native Plugins for all wanted platforms. LiveCode - Still inmature (lots of bugs) and I don´t know if it is possible to write native plugins for my device. Is there any other good platform for my case? What´s your option?

    Read the article

  • Resources to Help You Getting Up To Speed on ADF Mobile

    - by Joe Huang
    Hi, everyone: By now, I hope you would have a chance to review the sample applications and try to deploy it.  This is a great way to get started on learning ADF Mobile.  To help you getting started, here is a central list of "steps to get up to speed on ADF Mobile" and related resources that can help you developing your mobile application. Check out the ADF Mobile Landing Page on the Oracle Technology Network. View this introductory video. Read this Data Sheet and FAQ on ADF Mobile. JDeveloper 11.1.2.3 Download. Download the generic version of JDeveloper for installation on Mac. Note that there are workarounds required to install JDeveloper on a Mac. Download ADF Mobile Extension from JDeveloper Update Center or Here. Please note you will need to configure JDeveloper for Internet access (In HTTP Proxy preferences) in order the install the extension, as the installation process will prompt you for a license that's linked off Oracle's web site. View this end-to-end application creation video. View this end-to-end iOS deployment video if you are developing for iOS devices. Configure your development environment, including location of the SDK, etc in JDeveloper-Tools-Preferences-ADF Mobile dialog box.  The two videos above should cover some of these configuration steps. Check out the sample applications shipped with JDeveloper, and then deploy them to simulator/devices using the steps outlined in the video above.  This blog entry outlines all sample applications shipped with JDeveloper. Develop a simple mobile application by following this tutorial. Try out the Oracle Open World 2012 Hands on Lab to get a sense of how to programmatically access server data.  You will need these source files. Ask questions in the ADF/JDeveloper Forum. Search ADF Mobile Preview Forum for entries from ADF Mobile Beta Testing participants. For all other questions, check out this exhaustive and detailed ADF Mobile Developer Guide. If something does not seem right, check out the ADF Mobile Release Note. Thanks, Oracle ADF Mobile Product Management Team

    Read the article

  • Mobile web page size

    - by andreas
    Hey all! I have a developer designing a financial application to be used on a mobile phone via the phones browser. Now each page is 150kb wich to my opinion is way to large. No images are used as it is mostlyhtml buttons and css and possibly javscript. How can i minimise the page size?

    Read the article

  • Windows Mobile 6.5 Application Data?

    - by Ritu
    Can you tell me where to store application specific data on a Win Mobile phone. Let's say my app is named MyApp and I install it in the program files folder. I have two initial files in My Documents that it uses with no problems. But what is the correct destination on the device? Also, when I do an uninstall, do I leave the modified app data?

    Read the article

  • best mobile phone for development

    - by George Glass
    I'm about to get a new job (unrelated to programming) where there's a lot of downtime. I'd like to get a mobile phone that I can stealthfully use to do some web development on. Basically editing and uploading php files. Can anybody reccomend an phone suited to this purpose?

    Read the article

  • Windows Mobile Sounds Not using Device Speaker

    - by Vaccano
    I have bunch of Symbol MC 70 devices. They run Windows Mobile 5. Most of these work just fine, but I have one that is sending the sounds (alarms and such) to the phone rather than the speaker on the device. (The sounds play in the speaker used for listening to a phone call) Does anyone know how to route this back to the actual phone speaker?

    Read the article

  • Should I index my mobile duplicate of my desktop website on google?

    - by Roy
    I have a duplicate of http://he.thenamestork.com with the url http://he.thenamestork.com/mobile - all files are duplicated while the mobile version has a slightly different content. Notice that when I write 'mobile' I only mean regular HTML4 with smartphone friendly CSS. I have a series of redirects (using .htaccess) that allows smartphone users land directly on the mobile versions. But I wonder, shound I index the mobile version as well so those users will be able to get direct, faster links? And what is the proper way of doing that without causing problem in google search? I guess I'm asking if there's a way to get google display regular urls for desktop users and ../mobile/.. urls for smartphone users, and if it is smart SEOwise.

    Read the article

  • How to implement Facebook leaderboard game for mobile?

    - by TrueGrime
    I am in the final stages of developing an indie C# mobile game that I will deploy to iPhones and Androids using Mono. I wish to add push notifications and a Facebook leader board feature into the game, such that the user will be presented with a list of all his/her friends that are playing the game and their weekly scores in the main screen. I have ZERO experience with web development/networking/databases. I recently started researching the field and formed a basic understanding. Facebook has SDKs in PHP, JavaScript, obj-c and java, tho reading the documentation examples still feels cryptic to me since it involves web/server tech. After researching some more, I understood that my options for server side are basically PHP or ASP.Net. It seems that ASP.Net is more favorable in my case since I am already proficient with C# (but there is no ASP.net SDK from Facebook... I am not sure if this implies that I cant interact with Facebook using ASP.Net). On the down side some have mentioned higher costs for ASP.Net, tho I havent looked further into that aspect yet. I also understood that JavaScript is client side technology. I started going through tutorials of ASP.Net, I was thinking that ASP.Net is a purely server side management language, but it started feeling more like WPF as those tutorials started getting into very lengthy discussions about creating website interfaces and styles. I am not interested in that, I just want to have a web server which my app can somehow communicate with and get friends/scores. Am I learning the right technologies for my goal? should I be learning something else? I am posting this in hopes that someone who knows this field well can see through my problem and help guide me, otherwise I could spend months studying something that might not be the right solution to my goal. Thanks.

    Read the article

  • Data Synchronization in mobile apps - multiple devices, multiple users

    - by ProgrammerNewbie
    I'm looking into building my first mobile app. One of the core features of the application is that multiple devices/users will have access to the same data -- and all of them will have CRUD rights. I believe the architecture should involve a central server where all the data is stored. The devices will use an API to interact with the server to perform its data operations (e.g. adding a record, editing a record, deleting a record). I imagine a scenario where synchronizing the data will become a problem. Assume the application should work when it is not connected to the Internet, and thus cannot communicate with this central server. So: User A is offline and edits record #100 User B is offline and edits record #100 User C is offline and deletes record #100 User C goes online (presumably, record #100 should get deleted on the server) User A and B goes online, but the records they edited no longer exist All sorts of scenarios similar to the above can come up. How is this generally handled? I plan to use MySQL, but am wondering if it's not appropriate for such a problem.

    Read the article

  • Mobile development decision - Future wise (Iphone,android,symbian)

    - by Idan
    Hi, I would like to learn mobile development, but I'm not sure which category would be the most cost effective one. I know it's kind of a prophecy question, but anyhow, suggestions would be welcomed. So, as i'm pretty familiar with C++ development , I though about learning QT. I understand that using QT, I can develop once and then deploy to symbian,Mee-go, and of course to windows, linux and more. (does that mean I won't have to lean each OS internal calls, and just learn the QT library ? ) Learning development for android , mean I will have to learn Java, which is not my preferred way of action right now. Another option is to learn Objective-C, but as it only apply to Iphone development, I think it's a pretty narrow zone for me. I want to learn a library, which would be a wise decision career wise. Any recommendations ?

    Read the article

  • Keep Windows Mobile 6 phone alive

    - by QAH
    I am making an application for Windows Mobile 6.1 Pocket PC (Touchscreen). I know when a Pocket PC's screen turns off, it goes into a standby mode and applications are pretty much halted in the background. My application can't do that. It needs to keep going. So my question is, how can I keep the phone alive (backlight turned on) until my application is done? An example of this would be video streaming applications such as Youtube. It keeps the phone on while the video is playing.

    Read the article

  • jQuery Mobile ScrollView "initialization"

    - by Fabio B.
    I'm using the scrollview experimental feature of jQuery Mobile: <div class="carousel" data-scroll="xp"> ... my position:absolute very large div ... </div> as described here: http://jquerymobile.com/test/experiments/scrollview/ Now I need to change the ".carousel" content dynamically: I make an ajax call in order to retrieve my new scrollview content. The content loads and shows in my div correctly, but it's not scrollable anymore! How can I rebind my "carousel" to its scrolling original behavior? Does a ".scrollview()" function actually exist? Thank you

    Read the article

  • Localization with separate Language folders within Views

    - by Adrian
    I'm trying to have specific folders for each language in Views. (I know this isn't the best way of doing it but it has to be this way for now) e.g. /Views/EN/User/Edit.aspx /Views/US/User/Edit.aspx These would both use the same controller and model but have different Views for each language. In my Global.asax.cs I have routes.MapRoute( "Default", // Route name "{language}/{controller}/{action}/{id}", // URL with parameters new { language = "en", controller = "Logon", action = "Index", id = UrlParameter.Optional }, // Parameter defaults new { language = @"en|us" } // validation ); This works ok but always points to the same View. If I put the path to the Lanagugage folder it works return View("~/Views/EN/User/Edit.aspx"); but clearly this isn't a very nice way to do it. Is there anyway to get MVC to look in the correct language folder? Thanks and again I know this isn't the best way of doing Localization but I can't use resource files.

    Read the article

  • In plain English, what are Django generic views?

    - by allyourcode
    The first two paragraphs of this page explain that generic views are supposed to make my life easier, less monotonous, and make me more attractive to women (I made up that last one): http://docs.djangoproject.com/en/dev/topics/generic-views/#topics-generic-views I'm all for improving my life, but what do generic views actually do? It seems like lots of buzzwords are being thrown around, which confuse more than they explain. Are generic views similar to scaffolding in Ruby on Rails? The last bullet point in the intro seems to indicate this. Is that an accurate statement?

    Read the article

  • Walmart's Mobile Self-Checkout

    - by David Dorf
    Reuters recently reported that Walmart was testing an iPhone-based self-checkout at a store near its headquarters.  Consumers scan items as they're placed in the physical basket, then the virtual basket is transferred to an existing self-checkout station where payment is tendered.  A very solid solution, but not exactly original. Before we go further, let's look at the possible cost savings for Walmart.  According to the article: Pushing more shoppers to scan their own items and make payments without the help of a cashier could save Wal-Mart millions of dollars, Chief Financial Officer Charles Holley said on March 7. The company spends about $12 million in cashier wages every second at its Walmart U.S. stores. Um, yeah. Using back-of-the-napkin math, I calculated Walmart's cashiers are making $157k per hour.  A more accurate statement would be saving $12M per year for each second saved on the average transaction time.  So if this self-checkout approach saves 2 seconds per transaction on average, Walmart would save $24M per year on labor.  Maybe.  Sometimes that savings will be used to do other tasks in the store, so it may not directly translate to less employees. When I saw this approach demonstrated in Sweden, there were a few differences, which may or may not be in Walmart's plans.  First, the consumers were identified based on their loyalty card.  In order to offset the inevitable shrink, retailers need to save on labor but also increase basket size, typically via in-aisle promotions.  As they scan items, retailers should target promos, and that's easier to do if you know some shopping history.  Last I checked, Walmart had no loyalty program. Second, at the self-checkout station consumers were randomly selected for an audit in which they must re-scan all the items just like you do at a typical self-checkout.  If you were found to be stealing, your ability to use the system can be revoked.  That's a tough one in the US, especially when the system goes wrong, either by mistake or by lying.  At least in my view, the Swedes are bit more trustworthy than the people of Walmart. So while I think the idea of mobile self-checkout has merit, perhaps its not right for Walmart.

    Read the article

  • Text inside <p> shrinks on mobile devices while div does not [migrated]

    - by guisasso
    I asked this question on stack overflow, but didn't get any answers, so I'm trying here. Does anybody know whats happening here? I tested on opera, dolphin and the factory android browser. (although it seems now to be working on opera) The div doesn't change size, but the text somehow is shrunk to fit on part of a div. Anyway to prevent this? Just to be clear, I'm trying to achieve on the mobile browser the same look as the pc version. As the problem seems to be with the browsers, how can I force the text to take the full width of the div? I tried setting the p tag to 100% with no success. The div has to have that width and be aligned to the left of the page. On a Pc, as it should be: I shrunk the code as much as I could: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" lang="en-us"> <head> <meta content="text/html; charset=utf-8" http-equiv="Content-Type" /> <meta content="" name="keywords" /> <meta content="" name="description" /> <title></title> </head> <body> <div style="width:1000px; margin-left:auto; margin-right:auto;" > <div style="float:left; width:758px; background-color:aqua;"> <p> Random text Random text Random text Random text Random text Random text Random text Random text Random text Random text Random text Random text Random text Random text Random text Random text Random text Random text Random text Random text Random text Random text Random text Random text Random text Random text Random text Random text Random text Random text Random text Random text Random text Random text Random text Random text Random text Random text Random text Random text Random text Random text Random text Random text Random text Random text Random text Random text Random text Random text .<br /> <br /> Random text Random text Random text Random text Random text Random text Random text Random text Random text Random text Random text .<br /> <br /> Random text Random text Random text Random text <a href="http://www.a.com/a.html"> Random text </a> Random text Random text . </p> </div> </div> </body> </html> Thanks.

    Read the article

  • Django Class Views and Reverse Urls

    - by kalhartt
    I have a good many class based views that use reverse(name, args) to find urls and pass this to templates. However, the problem is class based views must be instantiated before urlpatterns can be defined. This means the class is instantiated while urlpatterns is empty leading to reverse throwing errors. I've been working around this by passing lambda: reverse(name, args) to my templates but surely there is a better solution. As a simple example the following fails with exception: ImproperlyConfigured at xxxx The included urlconf mysite.urls doesn't have any patterns in it mysite.urls from mysite.views import MyClassView urlpatterns = patterns('', url(r'^$' MyClassView.as_view(), name='home') ) views.py class MyClassView(View): def get(self, request): home_url = reverse('home') return render_to_response('home.html', {'home_url':home_url}, context_instance=RequestContext(request)) home.html <p><a href={{ home_url }}>Home</a></p> I'm currently working around the problem by forcing reverse to run on template rendering by changing views.py to class MyClassView(View): def get(self, request): home_url = lambda: reverse('home') return render_to_response('home.html', {'home_url':home_url}, context_instance=RequestContext(request)) and it works, but this is really ugly and surely there is a better way. So is there a way to use reverse in class based views but avoid the cyclic dependency of urlpatterns requiring view requiring reverse requiring urlpatterns...

    Read the article

< Previous Page | 5 6 7 8 9 10 11 12 13 14 15 16  | Next Page >