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  • Plan variable and call dependencies

    - by Gerenuk
    I'd like to write down the design of my program to understand the dependencies and calls better. I know there are class diagrams which show inheritance and attribute variables. However I'd also like to document the input parameters to method functions and in particular which calls the methods function executes inside (e.g. on the input parameters). Also sometimes it might be useful to show how actual objects are connected (if there is a standard structure). This way I can have a better understanding of the modules and design before starting to program. Can you suggest a method to do this software design? It should be one-to-one to programming code structure so that I really notice all quirks beforehand (instead of high-level design where thing are hard to implement without further work). Maybe some special diagram or tool or a combination? It is static dependency and call design rather than time dependent execution monitoring. (I use Python if you have any specialized recommendations).

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  • What diagrams, other than the class diagram and the workflow diagram, are useful for explaining how an application works?

    - by Goran_Mandic
    I am working on a small Delphi project, composed of two units. One unit is for the GUI, and the other for data management, file parsing, list iterating and so on.. I've already made a class diagram, and my workflow looks like hell- it's too complex, even for anyone to read. I've considered making a dataflow diagram, but it would be even more complex. A use case diagram wouldn't be of use either. Am I missing some diagram type which could somehow represent the relationship between my two units?

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  • Question between aggregations, compositions, references (arrow) and simple link (nothing) relations within UML2 ?

    - by Rushino
    Hello, I have some questions regarding relations between aggregations, compositions, references (arrow) and simple link (nothing) relations within UML2 ? If A - B - C each have composition relationship. Are the root responsable of creation and destruction of the object B and C ? What aggregations have that the simple link or references doesn't ? What make them different ? Thanks. Edit: The question was a bit unclear and not objective. I edited it.

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  • is it valid that a state machine can have more than one possible state for some transition?

    - by shankbond
    I have a requirement for a workflow which I am trying to model as a state machine, I see that there is more than one outcome of a given transition(or activity). Is it valid for a state machine to have more than one possible states, but only one state will be true at a given time? Note: This is my first attempt to model a state machine. Eg. might be: s1-t1-s2 s1-t1-s3 s1-t1-s4 where s1, s2, s3, s4 are states and t1 is transition/activity. A fictitious real world example might be: For a human, there can be two states: hungry, not hungry A basket can have only one item from: apple, orange. So, to model it we will have: hungry-pick from basket-apple found hungry-pick from basket-orange found apple found-eat-not hungry orange found-take juice out of it and then drink- not hungry

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  • Modelling in Agile Development

    - by bertzzie
    I'm writing a bachelor dissertation report where I'm developing a system with Agile methodology. Given that the development is an one man show, of course the "Agile" I did was not really agile at all (from my understanding at least). So I want some perspective from SO crowds, who is of course a professional, real world, developer with tons of experience. I think real world experience is better than the theory and experiments that I did. My question is: Do we model during development time when using Agile? UML? DFD? Or a Functional Specification is enough1? If modelling is not really necessary, what do we use to communicate to the user, as the user almost always won't understand UML or DFD? For my system, I use UI & UX Design with heavy prototyping, but then I don't have time to draw UML any more. Which one is better? 1 http://www.joelonsoftware.com/articles/fog0000000036.html I hope the question's not "subjective and argumentative" as I know this question exist because of my lack of understanding in the agile development. If it is, could someone just give me a pointer or reference about that? Possible duplicate: Do you use UML in Agile development practices?

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  • possible to show composition relationship in a diagram generated from PHP source code?

    - by ajsie
    i have tested several UML applications for whether they could show composition relationships in the UML diagrams generated form the PHP source code or not, and the result is they can't. i know that this is a typical problem for PHP cause we don't declare a data type when we code, so it's difficult for the UML applications to know if an instance variable is a reference to an object or not. i also tested nWire with the same result. will there never be applications that could show us a complete map over all object relationships more than just inheritance? i think it's a pity that you can't have a good view over all the relationships for an application. cause when i use an open source solution, i always want to know how the objects are related to each other. maybe we could make comments for the instance variable telling the software that this is an reference to an object? but that would mean that the mapping software is using this solution. i feel its a pity nWire/visual paradigm can't give us a complete map:(

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  • What are good replacements for Microsoft Visio 2003?

    - by James
    I have been using Visio 2003 on Windows XP for generation of UML diagrams. I have encountered following problems so far: There is no way to generate/print the documentation written for class attributes/methods. No automatic code generation is supported I have already generated lot of diagrams and i discovered above problems at much later stage. Now i would like to overcome above by choosing another tool which is compatible with Visio file(.vsd) which saves time or redrawing all diagrams and also provides above features. Could you kindly suggest an alternative (visio compatible) tool ? (I have looked at a similar SU-question, but it does not suggest tools which provide solution to above problems. I am open to free as well as licensed tools, with priority to free :) ) Thanks, James

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  • Observer pattern used with decorator pattern

    - by icelated
    I want to make a program that does an order entry system for beverages. ( i will probably do description, cost) I want to use the Decorator pattern and the observer pattern. I made a UML drawing and saved it as a pic for easy viewing. This site wont let me upload as a word doc so i have to upload a pic - i hope its easily viewable.... I need to know if i am doing the UML / design patterns correctly before moving on to the coding part. Beverage is my abstract component class. Espresso, houseblend, darkroast are my concrete subject classes.. I also have a condiment decorator class milk,mocha,soy,whip. would be my observer? because they would be interested in data changes to cost? Now, would the espresso,houseblend etc, be my SUBJECT and the condiments be my observer? My theory is that Cost is a changes and that the condiments need to know the changes? So, subject = esspresso,houseblend,darkroast,etc.. // they hold cost() Observer = milk,mocha,soy,whip? // they hold cost() would be the concrete components and the milk,mocha,soy,whip? would be the decorator! So, following good software engineering practices "design to an interface and not implementation" or "identify things that change from those that dont" would i need a costbehavior interface? If you look at the UML you will see where i am going with this and see if i am implementing observer + Decorator pattern correctly? I think the decorator is correct. since, the pic is not very viewable i will detail the classes here: Beverage class(register observer, remove observer, notify observer, description) these classes are the concrete beverage classes espresso, houseblend,darkroast, decaf(cost,getdescription,setcost,costchanged) interface observer class(update) // cost? interface costbehavior class(cost) // since this changes? condiment decorator class( getdescription) concrete classes that are linked to the 2 interface s and decorator are: milk,mocha,soy,whip(cost,getdescription,update) these are my decorator/ wrapper classes. Thank you.. Is there a way to make this picture bigger?

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  • High quality software examples

    - by Francisco Garcia
    One of the best ways to learn about programming is reading high quality code/projects from great engineers. Which open-source projects do you think is worth looking at? I mean, that code that you can print and sit under a tree with a glass of wine and enjoy reading. If you can, also specify if the software is great to look at because its documentation, design, UML diagrams or just plain code. I believe UML is not very common within open-source projects. Is there such a thing as a project branch that polishes code and design with the sole objective to give other programmers a great example of great software?

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  • command design pattern usage

    - by sagie
    Hi. I've read 3 descriptions of the command design pattern: wikipedia, dofactory and source making. In all of them, the UML shows a relation between the client to the receiver & the concrete command, but no relation to the invoker. But in all 3 examples the client is the one that initiates the invoker and call its Execute method. I think that should be a relation to the invoker as well. Am I missing somthing in here? Maybe even a basic UML knowladge?

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  • commad design pattern usage

    - by sagie
    Hi. I've read 3 descriptions of the command design pattern: wikipedia, dofactory and source making. In all of them, the UML shows a relation between the client to the receiver & the concrete command, but no relation to the invoker. But in all 3 examples the client is the one that initiates the invoker and call its Execute method. I think that should be a relation to the invoker as well. Am I missing somthing in here? Maybe even a basic UML knowladge?

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  • Any advice about how to make the design of an application.

    - by VansFannel
    Hello. I want to design an application and I don't know where to start. I know I can use UML to design the application, but I don't know the steps I must follow. I've started doing the UML class diagram, but I suppose, I'm been doing the database model, not the class model for the application. If I don't explain it well, tell me. Is there any tutorial about how to design an application? Thank you.

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  • Intellij UML diagram does not show one to many relationships

    - by Calm Storm
    I am trying to follow http://www.jetbrains.com/idea/features/uml_class_diagram.html I have a few classes so when I do Ctrl + Alt + U I only see all classes and just Extends relationships. Please note that I have set the "Diagrams" options in my settings to show one to many etc. I do not see One to One, One to Many relationships at all ? I have used JPA OneToOne Annotations and they dont turn up at all? Pressing Ctrl Shift F12 does not do anything? Can someone please explain?

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  • is there a Universal Model for languages?

    - by Smandoli
    Many programming languages share generic and even fairly universal features. For example, if you compared Java, VB6, .NET, PHP, Python, then you would find common functions such as control structures, numeric and string manipulation, etc. What has been done to define these features at a meta-language (or language-agnostic) level? UML offers a descriptive reference of software in every aspect, but the real-world focus seems to be data processes. Is UML relevant? I'm not asking "Why we don't have a single language that replaces the current plethora." We need many different tools (at least in this eon). I'm not asking that all languages fit a template -- assembly vs. compiled languages are different enough to make that unfeasible (and some folks call HTML a language, though I wouldn't). Any attempt would start with a properly narrow scope. In line with this, I wouldn't expect the model to cover even a small selection with full validity. I would expect however that such a model could be used to transpose from one language to another (with limited goals -- think jist translation).

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  • Best suited tool to document message processing done in C written program

    - by user3494614
    I am relatively new to UML and it's seems to be very vast I have a small program which basically receives messages on socket and then depending upon message ID embedded as first byte of message it processes the buffer. There are around 5 different message ID which it processes and communicates on another socket and has around 8 major functions. So program in short is like this. I am not pasting entire .c file or main function but just giving some bits and pieces of it so that to get idea of program flow. int main(int argc, char** argv) { register_shared_mem(); listen(); while(get_next_message(buffer)) { switch((msg)(buffer)->id) { case TYPE1: process1(); answer(); ..... } } } I want to document this is pictorial way like for Message type 1 it calls this function which calls another and which calls another. Please let me know any open source tool which will allow me to quickly draw such kind of UML or sequence diagram and will also allow me to write brief description of what each function does? Thanks In Advance

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  • Game planning and software design? I feel that UML is not convenient

    - by user1542
    In my university, they always emphasize and hype about UML design and stuff, in which I feel it is not going to work well with game structure design. Now, I just want a professional advice on how should I begin my game designing? The story is I have some skill in programming and have done many minor game such as getting some 2D platformer working to some extend. The problems that I find about my program is the poor quality design. After coding for a while, things start to break down due to poor planning (When I add new feature, it tends to make me have to recode the whole program). However, to plan everything out without a single design flaw is a bit too ideal. Therefore, any advice to how should I plan my game? How should I put it into visible pictures, so that me and my friends are able to overview the designs? I planned to start coding a game with my friend. This is going to be my first teamwork, so any professional advices would be a pleasure. Is there any other alternatives than UML? Another question is how does "prototyping" normally looks like?

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  • Best way to model Installation logic/flow

    - by Ian
    Hi All, We are currently working on designing the installer for our product. We are currently on the design phase and I'm wondering what is the best diagram (UML or not) to use when modeling installation logic or flow? Currently, we are using the good'ol flowchart. Thanks!

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  • which should be drawn first , class or sequence diagram?

    - by m0j1
    hi , I've had this discussion with my professor at college about UML diagrams . hi believes that sequence diagrams should be drawn before getting to class diagrams . but I think the opposite . I think after finishing the usecase diagram , the next diagram should be class diagram and after that we should get to sequence diagram . Rational rose requires us to use the classes in sequence diagram, which are already in class diagram . can anyone help me with this? thanks

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  • Graphviz for documentation.

    - by Marcin
    I noticed that doxygen uses the graphviz library for creating diagrams. Have you ever used graphviz for generating documentation? Is it worth learning the graphviz for documentation purposes outside the scope of doxygen? Or am I better off to sticking with a standard data modeling package like Visio? I understand the merits of it as a graphing library, but for trying to represent more complex UML (or similar) is it still worth looking into?

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