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  • Problem in using a second call to send() in C

    - by Paulo Victor
    Hello. Right now I'm working in a simple Server that receives from client a code referring to a certain operation. The server receives this data and send back the signal that it's waiting for the proper data. /*Server Side*/ if (codigoOperacao == 0) { printf("A escolha foi 0\n"); int bytesSent = SOCKET_ERROR; char sendBuff[1080] = "0"; /*Here "send" returns an error msgm while trying to send back the signal*/ bytesSent = send(socketEscuta, sendBuff, 1080, 0); if (bytesSent == SOCKET_ERROR) { printf("Erro ao enviar"); return 0; } else { printf("Bytes enviados : %d\n", bytesSent); char structDesmontada[1080] = ""; bytesRecv = recebeMensagem(socketEscuta, structDesmontada); printf("structDesmontada : %s", structDesmontada); } } Following here is the client code responsible for sending the operation code and receiving the signal char sendMsg[1080] = "0"; char recvMsg[1080] = ""; bytesSent = send(socketCliente, sendMsg, sizeof(sendMsg), 0); printf("Enviei o codigo (%d)\n", bytesSent); /*Here the program blocks in a infinite loop since the server never send anything*/ while (bytesRecv == SOCKET_ERROR) { bytesRecv = recv(socketCliente, recvMsg, 1080, 0); if (bytesRecv > 0) { printf("Recebeu\n"); } Why this is happening only in the second attempt to send some data? Because the first call to send() works fine. Hope someone can help!! Thnks

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  • Qt application crashing immediately without debugging info. How do I track down the problem?

    - by jjacksonRIAB
    I run an Qt app I've built: ./App Segmentation fault I run it with strace: strace ./App execve("./App", ["./App"], [/* 27 vars */]) = 0 --- SIGSEGV (Segmentation fault) @ 0 (0) --- +++ killed by SIGSEGV +++ Process 868 detached Again, no useful info. I run it with gdb: (gdb) run Starting program: /root/test/App Reading symbols from shared object read from target memory...(no debugging symbols found)...done. Loaded system supplied DSO at 0xffffe000 Program received signal SIGSEGV, Segmentation fault. 0x00000001 in ?? () Again, nothing. I run it with valgrind: ==948== Process terminating with default action of signal 11 (SIGSEGV) ==948== Bad permissions for mapped region at address 0x0 ==948== at 0x1: (within /root/test/App) Even if I put in debugging symbols, it doesn't give any more useful info. ldd shows all libraries being linked properly. Is there any other way I can find out what's wrong? I can't even do standard printf, cout, etc debugging. The executable doesn't even seem to start running at all. I rebuilt with symbols, and tried the suggestion below (gdb) break main Breakpoint 1 at 0x45470 (gdb) run Starting program: /root/test/App Breakpoint 1 at 0x80045470 Reading symbols from shared object read from target memory...done. Loaded system supplied DSO at 0xffffe000 Program received signal SIGSEGV, Segmentation fault. 0x00000001 in ?? () I checked for static initializers and I don't seem to have any. Yep, I tried printf, cout, etc. It doesn't even make it into the main routine, so I'm looking for problems with static initializers in link libraries, adding them in one-by-one. I'm not getting any stack traces either.

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  • How to re-prompt after a trap return in bash?

    - by verbose
    I have a script that is supposed to trap SIGTERM and SIGTSTP. This is what I have in the main block: trap 'killHandling' TERM And in the function: killHandling () { echo received kill signal, ignoring return } ... and similar for SIGINT. The problem is one of user interface. The script prompts the user for some input, and if the SIGTERM or SIGINT occurs when the script is waiting for input, it's confusing. Here is the output in that case: Enter something: # SIGTERM received received kill signal, ignoring # shell waits at blank line for user input, user gets confused # user hits "return", which then gets read as blank input from the user # bad things happen because of the blank input I have definitely seen scripts which handle this more elegantly, like so: Enter something: # SIGTERM received received kill signal, ignoring Enter something: # re-prompts user for user input, user is not confused What is the mechanism used to accomplish the latter? Unfortunately I can't simply change my trap code to do the re-prompt as the script prompts the user for several things and what the prompt says is context-dependent. And there has to be a better way than writing context-dependent trap functions. I'd be very grateful for any pointers. Thanks!

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  • Robotlegs: Warning: Injector already has a rule for type

    - by MikeW
    I have a bunch of warning messages like this appear when using Robotlegs/Signals. Everytime this command class executes, which is every 2-3 seconds ..this message displays below If you have overwritten this mapping intentionally you can use "injector.unmap()" prior to your replacement mapping in order to avoid seeing this message. Warning: Injector already has a rule for type "mx.messaging.messages::IMessage", named "". The command functions fine otherwise but I think I'm doing something wrong anyhow. public class MessageReceivedCommand extends SignalCommand { [Inject] public var message:IMessage; ...etc.. do something with message.. } the application context doesnt map IMessage to this command, as I only see an option to mapSignalClass , besides the payload is received fine. Wonder if anyone knows how I might either fix or suppress this message. I've tried calling this as the warning suggests injector.unmap(IMessage, "") but I receive an error - no mapping found for ::IMessage named "". Thanks Edit: A bit more info about the error Here is the signal that I dispatch to the command public class GameMessageSignal extends Signal { public function GameMessageSignal() { super(IMessage); } } which is dispatched from a IPushDataService class gameMessage.dispatch(message.message); and the implementation is wired up in the app context via injector.mapClass(IPushDataService, PushDataService); along with the signal signalCommandMap.mapSignalClass(GameMessageSignal, MessageReceivedCommand); Edit #2: Probably good to point out also I inject an instance of GameMessageSignal into IPushDataService public class PushDataService extends BaseDataService implements IPushDataService { [Inject] public var gameMessage:GameMessageSignal; //then private function processMessage(message:MessageEvent):void { gameMessage.dispatch(message.message); } } Edit:3 The mappings i set up in the SignalContext: injector.mapSingleton(IPushDataService); injector.mapClass(IPushDataService, PushDataService);

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  • issue with vhdl structural coding

    - by user3699982
    The code below is a simple vhdl structural architecture, however, the concurrent assignment to the signal, comb1, is upsetting the simulation with the outputs (tb_lfsr_out) and comb1 becoming undefined. Please, please help, thank you, Louise. library IEEE; use IEEE.STD_LOGIC_1164.all; entity testbench is end testbench; architecture behavioural of testbench is CONSTANT clock_frequency : REAL := 1.0e9; CONSTANT clock_period : REAL := (1.0/clock_frequency)/2.0; signal tb_master_clk, comb1: STD_LOGIC := '0'; signal tb_lfsr_out : std_logic_vector(2 DOWNTO 0) := "111"; component dff port ( q: out STD_LOGIC; d, clk: in STD_LOGIC ); end component; begin -- Clock/Start Conversion Generator tb_master_clk <= (NOT tb_master_clk) AFTER (1 SEC * clock_period); comb1 <= tb_lfsr_out(0) xor tb_lfsr_out(2); dff6: dff port map (tb_lfsr_out(2), tb_lfsr_out(1), tb_master_clk); dff7: dff port map (tb_lfsr_out(1), tb_lfsr_out(0), tb_master_clk); dff8: dff port map (tb_lfsr_out(0), comb1, tb_master_clk); end behavioural;

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  • Updating Pointer using signals and slots

    - by Umesha MS
    Hi, I am very new to the QT; please help me to solve the problem. I am using thread to perform intensive operation in back ground. Meanwhile I want to update the UI, so I am using SIGNALS and SLOTS. To update UI I emit a signal and update UI. Let us consider bellow sample code, struct sample { QString name; QString address; }; void Update(sample *); void sampleFunction() { sample a; a.name = "Sachin Tendulkar"; a.address = "India" emit Update(&a); } In the above code we are creating a local object and passing the address of local object. In the QT document, it says that when we emit a signal it will be placed in the queue and late it will be delivered to the windows. Since my object is in local scope it will be delete once it goes out of the scope. Please tell me a way to send a pointer in a signal.

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  • Django: How to override a related sets "add" method?

    - by MB_
    I am working on a django project and i want to send a signal when something get's added to some models related set, e.g. we have an owner wo has a set of collectables and each time the method owner.collectable_set.add(something) is getting called i want signal like "collectable_added" or something. signals are clear to me, but in which manager(?) the "add" method sits that i want to override is unclear to me. edit: Upon the request of Xaver to provide more details. You can easily override a models "save" method, by simply defining it and calling the super-"save" so it get's properly saved with some extra functionality for example. But i wonder where to override a related sets "add" method. gosh, i think i haven't brought in any further details. but i think it even should be clear what i want to do from the first paragraph. edit2: This is the method i want to override. Is it recommended to do so or do you suggest another way to place the sending of the signal?

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  • Qtimer not timing out QT, C++

    - by realz
    Hi, I am learning C++ and using QT. I have a small program in which I am trying to update the text of the PushButton every second. The label being current time. I have a timer that should time out every second, but seems like it never does. here's the code. Header File #ifndef _HELLOFORM_H #define _HELLOFORM_H #include "ui_HelloForm.h" class HelloForm : public QDialog { public: HelloForm(); virtual ~HelloForm(); public slots: void textChanged(const QString& text); void updateCaption(); private: Ui::HelloForm widget; }; #endif /* _HELLOFORM_H */ CPP file #include "HelloForm.h" #include <QTimer> #include <QtGui/QPushButton> #include <QTime> HelloForm::HelloForm(){ widget.setupUi(this); widget.pushButton->setText(QTime::currentTime().toString()); widget.pushButton->setFont(QFont( "Times", 9, QFont::Bold ) ); QTimer *timer = new QTimer(this); connect(timer, SIGNAL(timeout()), SLOT(updateCaption())); timer->start(1000); connect(widget.pushButton, SIGNAL(clicked()), qApp, SLOT(quit()) ); connect(widget.nameEdit, SIGNAL(textChanged(const QString&)), this, SLOT(textChanged(const QString&))); } HelloForm::~HelloForm() { } void HelloForm::textChanged(const QString& text) { if (0 < text.trimmed().length()) { widget.helloEdit->setText("Hello " + text.trimmed() + "!"); } else { widget.helloEdit->clear(); } } void HelloForm::updateCaption() { QString myVar; myVar = QTime::currentTime().toString(); widget.pushButton->setText(myVar); } Any help will be greatly appreciated... The PushButton's text never changes...

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  • Why does java.util.concurrent.ArrayBlockingQueue use 'while' loops instead of 'if' around calls to

    - by theFunkyEngineer
    I have been playing with my own version of this, using 'if', and all seems to be working fine. Of course this will break down horribly if signalAll() is used instead of signal(), but if only one thread at a time is notified, how can this go wrong? Their code here - check out the put() and take() methods; a simpler and more-to-the-point implementation can be seen at the top of the JavaDoc for Condition. Relevant portion of my implementation below. public Object get() { lock.lock(); try { if( items.size() < 1 ) hasItems.await(); Object poppedValue = items.getLast(); items.removeLast(); hasSpace.signal(); return poppedValue; } catch (InterruptedException e) { e.printStackTrace(); return null; } finally { lock.unlock(); } } public void put(Object item) { lock.lock(); try { if( items.size() >= capacity ) hasSpace.await(); items.addFirst(item); hasItems.signal(); return; } catch (InterruptedException e) { e.printStackTrace(); } finally { lock.unlock(); } } P.S. I know that generally, particularly in lib classes like this, one should let the exceptions percolate up.

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  • Qt vs .NET - plz no n00bs who don't know wtf they're talking about [closed]

    - by Pirate for Profit
    Man in all these Qt vs. .NET discussions 90% these people don't know WTF they're talking about. Trying to get a real comparison chart going before we embark on a major fucking project. And yes I'm drunk, and yes I use cocaine. Event Handling In Qt the event handling system you just emit signals when something cool happens and then catch them in slots, for instance emit valueChanged(int percent, bool something); and void MyCatcherObj::valueChanged(int p, bool ok){} blocking them and disconnecting them when needed, doing it across threads... once you get the hang of it, it just seems a lot more natural and intuitive than the way the .NET event handling is set up (you know, object sender, CustomEventArgs e). And I'm not just talking about syntax, because in the end the .NET delegate crap is the bomb. I'm also talking about in more than just reflection (because, yes, .NET obviously has much stronger reflection capabilities). I'm talking about in the way the system feels to a human being. Qt wins hands down i m o. Basically, the footprints make more sense and you can visualize the project easier without the clunky event handling system. I wish I could it explain it better. The only thing is, I do love some of the ease of C# compared to C++ and .NET's assembly architecture. That is a big bonus for modular projects, which are a PITA to do in C++. Database Ease of Doing Crap Also what about datasets and database manipulations. I think .net wins here but I'm not sure. Threading/Conccurency How do you guys think of the threading? In .NET, all I've ever done is make like a list of master worker threads with locks. I like QConcurrentFramework, you don't worry about locks or anything, and with the ease of the signal slot system across threads it's nice to get notified about the progress of things. Memory Usage Also what do you think of the overall memory usage comparison. Is the .NET garbage collector pretty on the ball and quick compared to the instantaneous nature of native memory management? Or does it just let programs leak up a storm and lag the computer then clean it up when it's about to really lag? However, I am a n00b who doesn't know what I'm talking about, please school me on the subject.

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  • QT vs. Net - REAL comparisons for R.A.D. projects

    - by Pirate for Profit
    Man in all these Qt vs. .NET discussions 90% these people argue about the dumbest crap. Trying to get a real comparison chart here, because I know a little about both frameworks but I don't know everything. I believe Qt and .NET both have strengths and weaknesses. This is to make a comparison that highlights these so people can make more informed decisions before embarking on a project, in the spirit of R.A.D. Event Handling In Qt the event handling system is very simple. You just emit signals when something cool happens and then catch them in slots. ie. // run some calculations, then emit valueChanged(30, false, 20.2); and then catching it, any object can make a slot to recieve that message easily void MyObj::valueChanged(int percent, bool ok, float timeRemaining). It's easy to "block" an event or "disconnect" when needed, and works seamlessly across threads... once you get the hang of it, it just seems a lot more natural and intuitive than the way the .NET event handling is set up (you know, void valueChanged(object sender, CustomEventArgs e). And I'm not just talking about syntax, because in the end the .NET anonymous delegates are the bomb. I'm also talking about in more than just reflection (because, yes, .NET obviously has much stronger reflection capabilities). I'm talking about in the way the system feels to a human being. Qt wins hands down for the simplest yet still flexible event handling system ever i m o. Plugins and such I do love some of the ease of C# compared to C++, as well as .NET's assembly architecture, even though it leads to a bunch of .dll's (there's ways to combine everything into a single exe though). That is a big bonus for modular projects, which are a PITA to import stuff in C++ as far as RAD is concerned. Database Ease of Doing Crap Also what about datasets and database manipulations. I think .net wins here but I'm not sure. Threading/Conccurency How do you guys think of the threading? In .NET, all I've ever done is make like a list of master worker threads with locks. I like QConcurrentFramework, you don't worry about locks or anything, and with the ease of the signal slot system across threads it's nice to get notified about the progress of things. QConcurrent is the simplest threading mechanism I've ever played with. Memory Usage Also what do you think of the overall memory usage comparison. Is the .NET garbage collector pretty on the ball and quick compared to the instantaneous nature of native memory management? Or does it just let programs leak up a storm and lag the computer then clean it up when it's about to really lag? Doesn't the just-in-time compiler make native code that is pretty good, like and that only happens the first time the program is run? However, I am a n00b who doesn't know what I'm talking about, please school me on the subject.

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  • Qt vs .NET - a few comparisons [closed]

    - by Pirate for Profit
    Event Handling In Qt the event handling system you just emit signals when something cool happens and then catch them in slots, for instance emit valueChanged(int percent, bool something); and void MyCatcherObj::valueChanged(int p, bool ok){} blocking them and disconnecting them when needed, doing it across threads... once you get the hang of it, it just seems a lot more natural and intuitive than the way the .NET event handling is set up (you know, object sender, CustomEventArgs e). And I'm not just talking about syntax, because in the end the .NET delegate crap is the bomb. I'm also talking about in more than just reflection (because, yes, .NET obviously has much stronger reflection capabilities). I'm talking about in the way the system feels to a human being. Qt wins hands down i m o. Basically, the footprints make more sense and you can visualize the project easier without the clunky event handling system. I wish I could it explain it better. The only thing is, I do love some of the ease of C# compared to C++ and .NET's assembly architecture. That is a big bonus for modular projects, which are a PITA to do in C++. Database Ease of Doing Crap Also what about datasets and database manipulations. I think .net wins here but I'm not sure. Threading/Conccurency How do you guys think of the threading? In .NET, all I've ever done is make like a list of master worker threads with locks. I like QConcurrentFramework, you don't worry about locks or anything, and with the ease of the signal slot system across threads it's nice to get notified about the progress of things. Memory Usage Also what do you think of the overall memory usage comparison. Is the .NET garbage collector pretty on the ball and quick compared to the instantaneous nature of native memory management? Or does it just let programs leak up a storm and lag the computer then clean it up when it's about to really lag? However, I am a n00b who doesn't know what I'm talking about, please school me on the subject.

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  • BerkeleyDB vs. Tokyo Cabinet

    - by vsedach
    I'm looking for general experiences from people who have used both, particularly on how the two compare on handling large numbers of records, transaction/concurrency/deadlock handling, and juicy stories about database corruption and backup procedures.

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  • Fast way to code forms in C# which is bind to SQL data

    - by adopilot
    I am coming from MS-ACESS world and their programing habits, There was nice utility to make form from table, You can simply hit right click on table and make form for it. Now I looking for something similar for Visual Studio and WinForms. I am trying to develop simple application for which I need to have more then 30 forms for handling data, till now I designed database tables, keys and sprocs in SQL2008 and before I start coding forms for handling data, I asking You for main guidelines how to save my time while coding forms.

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  • jquery javascript module architecture on a website

    - by stephan
    I want to write a module on one html site - I will never leave the site I think about two possible concurrent basic approaches: We go into the module by use only a specific function (with specific params - everything which will happen, happen there - logic, exception handling etc) We go in by using one handler-fct, which manages some kind of action & a dataArray (depending on the action also fcts will be called - but not directly maybe for exception handling) So what you prefer?!

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  • What are the general disadvantages to most frameworks?

    - by JamieC
    I'm trying to come up with a list of negative reasons for the use of frameworks. I know there are many advantages, such as partially complete solutions (Collections, Exception handling, etc). What disadvantages are there apart from the inverse of the above (ie: 'you will have to create your own collections/ own exception handling'). Thanks

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  • How to fix this 7% where 6% , 5% works great.

    - by Stackfan
    Case 1 (discount 6%): Subtotal: 750.00 Discount: 45.00 Handling cost: 24.32 21% VAT: 0.00 Total (this is the amount you will deposit): 729.32 Case 2 (discount 7%): Subtotal: 1250.00 Discount: 87.50 Handling cost: 39.88 21% VAT: 0.00 Total (this is the amount you will deposit): 1202.38 Where i am applying this formula: (729.32 - 0.35) / 1.034/ 0.94 = 750.00 (<<--- CORRECT ) ? (1202.38 - 0.35) / 1.034/ 0.93 = 1250.01 (<<--- My problem why not 1250.00) ? How to correct the 7% formula to get exactly 1250.00 ? Instead of fraction error.

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  • Lighttpd + fastcgi + python (for django) slow on first request

    - by EagleOne
    I'm having a problem with a django website I host with lighttpd + fastcgi. It works great but it seems that the first request always takes up to 3seconds. Subsequent requests are much faster (<1s). I activated access logs in lighttpd in order to track the issue. But I'm kind of stuck. Here are logs where I 'lose' 4s (from 10:04:17 to 10:04:21): 2012-12-01 10:04:17: (mod_fastcgi.c.3636) handling it in mod_fastcgi 2012-12-01 10:04:17: (response.c.470) -- before doc_root 2012-12-01 10:04:17: (response.c.471) Doc-Root : /var/www 2012-12-01 10:04:17: (response.c.472) Rel-Path : /finderauto.fcgi 2012-12-01 10:04:17: (response.c.473) Path : 2012-12-01 10:04:17: (response.c.521) -- after doc_root 2012-12-01 10:04:17: (response.c.522) Doc-Root : /var/www 2012-12-01 10:04:17: (response.c.523) Rel-Path : /finderauto.fcgi 2012-12-01 10:04:17: (response.c.524) Path : /var/www/finderauto.fcgi 2012-12-01 10:04:17: (response.c.541) -- logical -> physical 2012-12-01 10:04:17: (response.c.542) Doc-Root : /var/www 2012-12-01 10:04:17: (response.c.543) Rel-Path : /finderauto.fcgi 2012-12-01 10:04:17: (response.c.544) Path : /var/www/finderauto.fcgi 2012-12-01 10:04:21: (response.c.128) Response-Header: HTTP/1.1 200 OK Last-Modified: Sat, 01 Dec 2012 09:04:21 GMT Expires: Sat, 01 Dec 2012 09:14:21 GMT Content-Type: text/html; charset=utf-8 Cache-Control: max-age=600 Transfer-Encoding: chunked Date: Sat, 01 Dec 2012 09:04:21 GMT Server: lighttpd/1.4.28 I guess that if there is a problem, it's whith my configuration. So here is the way I launch my django app: python manage.py runfcgi method=threaded host=127.0.0.1 port=3033 And here is my lighttpd conf: server.modules = ( "mod_access", "mod_alias", "mod_compress", "mod_redirect", "mod_rewrite", "mod_fastcgi", "mod_accesslog", ) server.document-root = "/var/www" server.upload-dirs = ( "/var/cache/lighttpd/uploads" ) server.errorlog = "/var/log/lighttpd/error.log" server.pid-file = "/var/run/lighttpd.pid" server.username = "www-data" server.groupname = "www-data" accesslog.filename = "/var/log/lighttpd/access.log" debug.log-request-header = "enable" debug.log-response-header = "enable" debug.log-file-not-found = "enable" debug.log-request-handling = "enable" debug.log-timeouts = "enable" debug.log-ssl-noise = "enable" debug.log-condition-cache-handling = "enable" debug.log-condition-handling = "enable" fastcgi.server = ( "/finderauto.fcgi" => ( "main" => ( # Use host / port instead of socket for TCP fastcgi "host" => "127.0.0.1", "port" => 3033, #"socket" => "/home/finderadmin/finderauto.sock", "check-local" => "disable", "fix-root-scriptname" => "enable", ) ), ) alias.url = ( "/media" => "/home/user/django/contrib/admin/media/", ) url.rewrite-once = ( "^(/media.*)$" => "$1", "^/favicon\.ico$" => "/media/favicon.ico", "^(/.*)$" => "/finderauto.fcgi$1", ) index-file.names = ( "index.php", "index.html", "index.htm", "default.htm", " index.lighttpd.html" ) url.access-deny = ( "~", ".inc" ) static-file.exclude-extensions = ( ".php", ".pl", ".fcgi" ) ## Use ipv6 if available #include_shell "/usr/share/lighttpd/use-ipv6.pl" dir-listing.encoding = "utf-8" server.dir-listing = "enable" compress.cache-dir = "/var/cache/lighttpd/compress/" compress.filetype = ( "application/x-javascript", "text/css", "text/html", "text/plain" ) include_shell "/usr/share/lighttpd/create-mime.assign.pl" include_shell "/usr/share/lighttpd/include-conf-enabled.pl" If any of you could help me finding out where I lose these 3 or 4 s. I would much appreciate. Thanks in advance!

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  • Case Statements versus coded if statements

    - by Eric
    What is more efficient - handling with case statements in sql or handling the same data using if statements in code. I'm asking because my colleague has a huge query that has many case statements. I advised her to take stress off of the DB by coding the case statements. I've found that it is more efficient...but why?

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  • How to pass Button.Click into a function?

    - by Achilles
    I have a function that adds eventhandlers to control events. Right now I have several overloads that add events to different types of controls: Public Sub AddEventHandler(Button, ButtonEvent) 'adds event handling for Button.Click public Sub AddEventHandler(LinkButton, ButtonEvent)'adds event handling for LinkButton.Click The problem is I want to write a function that is more robust like: Public sub AddEventHandler(Control, EventToHandle, ControlEvent) where EventToHandle is the parameter representing Button.Click or whatever event that Button has associated with it. Any suggestions guys? Thanks!

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  • HDMI-HDMI cable length

    - by alex
    I'd like to connect my PC to an HDTV using an HDMI-HDMI cable. The distance between them is about 8 m; is the length going to be an issue? I'm worried the signal might deteriorate over such a distance. Also, does price have any major impact on the signal quality? I'd like to buy an 8-10 m cable for somewhere around 20$. Would such a cheap cable be good for what I want?

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  • Wireless Repeating with Netgear N750 (WNDR4300)

    - by jomo1911
    I have a Netgear N750 as my main router, which connects to the internet via a modem. I have a second Netgear N750 which I want to use to repeat the wireless signal of the main router. I logged in to routerlogin of my main router (192.168.1.1) and set up the "Wireless Repeating Function". I set it as the "Wireless Base Station" and filled in the MAC adress of my second Netgear N750. Then I logged in to routerlogn of my second router and set it up as the "Wireless Repeater", I gave it the IP 192.168.1.11 and filled in the MAC adress of the base station. During the setup of the second router (Repeater) I had to disable all security functions. If I connect to the repeaters' WLAN signal, I get no internet connection. Maybe you can help me, thanks

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  • Windows 7 Machine Makes Router Drop -All- Wireless Connections

    - by Hammer Bro.
    Some background: My home network consists of my Desktop, a two-month old Windows 7 (x64) machine which is online most frequently (N-spec), as well as three other Windows XP laptops (all G) that only connect every now and then (one for work, one for Netflix, and the other for infrequent regular laptop uses). I used to have a Belkin F5D8236-4 wireless router, and everything worked great. A week ago, however, I found out that the Belkin absolutely in no way would establish a VPN connection, something that has become important for work. So I bought a Netgear WNR3500v2/U/L. The wireless was acting a little sketchy at first for just the Windows 7 machine, but I thought it had something to do with 802.11N and I was in a hurry so I just fished up an ethernet cable and disabled the computer's wireless. It has now become apparent, though, that whenever the Windows 7 machine is connected to the router, all wireless connections become unstable. I was using my work laptop for a solid six hours today with no trouble, having multiple SSH connections open over VPN and streaming internet radio in the background. Then, within two minutes of turning on this Windows 7 box, I had lost all connectivity over the wireless. And I was two feet away from the router. The same sort of thing happens on all of the other laptops -- Netflix can be playing stuff all weekend, but if I come up here and do things on this (W7) computer, the streaming will be dead within ten minutes. So here are my basic observations: If the Windows 7 machine is off, then all connections will have a Signal Strength of Very Good or Excellent and a Speed of 48-54 Mbps for an indefinite amount of time. Shortly after the Windows 7 machine is turned on, all wireless connections will experience a consistent decline in Speed down to 1.0 Mbps, eventually losing their connection entirely. These machines will continue to maintain 70% signal strength, as observed by themselves and router. Once dropped, a wireless connection will have difficulty reconnecting. And, if a connection manages to become established, it will quickly drop off again. The Windows 7 machine itself will continue to function just fine if it's using a wired connection, although it will experience these same issues over the wireless. All of the drivers and firmwares are up to date, and this happened both with the stock Netgear firmware as well as the (current) DD-WRT. What I've tried: Making sure each computer is being assigned a distinct IP. (They are.) Disabling UPnP and Stateful Packet Inspection on the router. Disabling Network Sharing, SSDP Discovery, TCP/IP NetBios Helper and Computer Browser services on the Windows 7 machine. Disabling QoS Packet Scheduler, IPv6, and Link Layer Topology Discovery options on my ethernet controller (leaving only Client for Microsoft Networks, File and Printer Sharing, and IPv4 enabled). What I think: It seems awfully similar to the problems discussed in detail at http://social.msdn.microsoft.com/Forums/en/wsk/thread/1064e397-9d9b-4ae2-bc8e-c8798e591915 (which was both the most relevant and concrete information I could dig up on the internet). I still think that something the Windows 7 IP stack (or just Operating System itself) is doing is giving the router fits. However, I could be wrong, because I have two key differences. One is that most instances of this problem are reported as the entire router dying or restarting, and mine still works just fine over the wired connection. The other is that it's a new router, tested with both the factory firmware and the (I assume) well-maintained DD-WRT project. Even if Windows 7 is still secretly sending IPv6 packets or the TCP Window Scaling implementation that I hear Vista caused some trouble with (even though I've tried my best to disable anything fancy), this router should support those functions. I don't want to get a new or a replacement router unless someone can convince me that this is a defective unit. But the problem seems too specific and predictable by my instincts to be a hardware hiccup. And I don't want to deal with the inevitable problems that always seem to take half a day to resolve when getting a new router, since I'm frantically working (including tomorrow) to complete a project by next week's deadline. Plus, I think in the worst case scenario, I could keep this router connected directly to the modem, disable its wireless entirely, and connect the old Belkin to it directly. That should allow me to still use VPN (although I'll have to plug my work laptop directly into that router), and then maintain wireless connections for all of the other computers. But that feels so wrong to me. Anyone have any ideas what the cause and possible solution could be? Clarifications: The Windows 7 machine is directly connected via an ethernet cable to the router for everything above. But while it is online, all other computers' wireless connections become unusable. It is not an issue of signal strength or interference -- no other devices within scanning range are using Channel 1, and the problem will affect computers that are literally feet away from the router with 95% signal strength.

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  • Windows Media Center says "Searching for tuners" when I try to play live TV

    - by Louis
    After upgrading from Windows 8 Pro with Media Center to the 8.1 preview, I need some help in being able to watch live TV again. When I try to now, it says Please Wait. Searching for tuners. I tried reinstalling the software for the Hauppauge WinTV DCR-2650 TV tuner, and upgrading the firmware for both the tuner and the Cisco STA-1520 tuning adapter. I also tried swapping around the USB ports, cold-booting the devices, and running the Set Up TV Signal setting in WMC, but that says The TV signal cannot be configured because a TV tuner was not detected. Both devices look fine in Device Manager, reporting the "This device is working properly" status. I'm not sure if this is related, but I did have some network connectivity issues immediately after upgrading to Windows 8.1 where my either my subnet mask or default gateway was missing, and since the TV tuner shows up as a network device, I wonder if that might be related. However, I really don't know how those settings should look and Hyper-V sort of further complicates things with the virtual Ethernet adapters:

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