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  • how to use version control

    - by ptamzz
    I'm developing a web site in php in localhost and as modules of it gets completed, I upload it on the cloud so that my friends can alpha test it. As I keep developing, I've lots of files and I lose track of which file I've edited or changed etc. I've heard of something as 'version control' to manage all those but am not sure how it works. So, my question is: Is there an easy way/service/application available to me to track all the edits/changes/new files and manage the files as I develop the website. As Soon as I'm done with a module, I want to upload it on the cloud (I'm using Amazon Cloud Service). If something happens to the new files, I might want to get back to the old file. And maybe, in a click or two, I get to see the files which I've edited or changed since the last one I've uploaded?

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  • Upgrade from 10.04 to 11.04, must maintain minimum kernel 2.6.38

    - by Steve
    I have a machine running 10.04 and am using BTRFS with lzo compression. I upgraded the kernel to 2.6.38 to enable this (using a PPA). I have my /home folder on a separate (4 TB) BTRFS drive. / is on ext4. My only complaint with this setup is that it uses the old BTRFS tools. How can I upgrade first to 10.10, then 11.04 as required, when 10.10 uses 2.6.35? I don't want it to crash/choke on mounting /home. Will it just let me keep booting the newer kernel I have while upgrading?

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  • eth0 missing after upgrading from Hoary to Dapper

    - by Twisol
    I'm trying to upgrade a fairly old server that's been running Hoary for the last five years. I followed the directions on the wiki, but when I restarted after upgrading to Dapper, eth0 disappeared from ifconfig -a. I can see two ethernet adapters in lspci and lshw, and if I put in an Ubuntu 10.10 LiveCD it registers eth0 and eth1 perfectly well. Their MAC addresses also match what's in /etc/iftab. It was working fine before the upgrade, and I have no idea what else I should be trying at this point. The server is entirely cut off from the network right now. EDIT: /etc/udev/rules.d/70-persistent-net.rules doesn't exist, either.

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  • MMORPG Server architecture: How to handle player input (messages/packets) while the server has to update many other things at the same time?

    - by Renann
    Yes, the question is is very difficult. This is more or less like what I'm thinking up to now: while(true) { if (hasMessage) { handleTheMessage(); } } But while I'm receiving the player's input, I also have objects that need to be updated or, of course, monsters walking (which need to have their locations updated on the game client everytime), among other things. What should I do? Make a thread to handle things that can't be stopped no matter what? Code an "else" in the infinity loop where I update the other things when I don't have player's input to handle? Or even: should I only update the things that at least one player can see? These are just suggestions... I'm really confused about it. If there's a book that covers these things, I'd like to know. It's not that important, but I'm using the Lidgren lib, C# and XNA to code both server and client. Thanks in advance.

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  • in javascript why use " var that = this "

    - by tarek11011
    hi i am new with javascript What is the benefit of using this line var that = this An example function Person( firstname, lastname, age ) { this.firstname = firstname; this.lastname = lastname; this.age = age; getfullname = function() { return firstname + “ “ + lastname; }; var that = this; this.sayHi = function() { document.write( “Hi my name is “ + getfullname() + “ and I am “ + that.age + “years old.”); }; } thanks

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  • XNA Load/Unload logic (contentmanager?)

    - by Rhinan
    I am trying to make a point-and-click adventure game with XNA, starting off simple. My experience with XNA is about a month old now, know how the classes and inheritance works (basic stuff). I have a problem where I cannot understand how I should load and unload the textures and game objects in the game, when the player transitions to another level. I've googled this 10 times, but all I find is hard coding while I don't even understand the basics of unloading yet. All I want, is transitioning to another level (replacing all the sprites with new ones). Thanks in advance

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  • Ideas for how to structure a developer class/course? [on hold]

    - by Andy
    Let's say I need to teach a 3-8 week course in programming/development at a technical school (no kids) (regardless of language or technology and the target audience is beginners). I need ideas to make it a awesome class where I : Maximize the students learning and experience Make sure they don't fall a sleep Engage the students Make it exciting! I can always do traditional lecture+exercises and repeat this pattern over and over, but I think this is to old-school. Things I have considered to add to the course are: - Require pair programming - Code-review together with the students I would like suggestions on how to make a modern training class state really awesome?

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  • How can I remove the default indicators and add custom ones?

    - by gcc
    I am trying to use the old Ubuntu feature of adding/removing indicators from the top panel in 11.10/12.04, but cannot do so. I have these questions: How can I remove or add indicator applet at top panel? How can I erase or add a panel ? How can I erase switch user account from top panel since I am the only user in my computer ? How can I erase Startup applications and printers from top panel ? How can I erase the Messages indicator from the top panel?

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  • Demographics and interests reports in Google universal analytics

    - by Dyf
    I have an issue with Google Analytics, can't seem to find a guide how to activate Demographics and Interests reports. I am using the new version of analytics (Universal Analytics) and the script code looks something like this: (function (i, s, o, g, r, a, m) { i['GoogleAnalyticsObject'] = r; i[r] = i[r] || function () { (i[r].q = i[r].q || []).push(arguments) }, i[r].l = 1 * new Date(); a = s.createElement(o), m = s.getElementsByTagName(o)[0]; a.async = 1; a.src = g; m.parentNode.insertBefore(a, m) })(window, document, 'script', '//www.google-analytics.com/analytics.js', 'ga'); But the guide I found on google's page is for the old version (Classis Analytics). Does anyone know how I can activate this on Universal Analytics? Is this even possible?

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  • Convert project without introducing bugs

    - by didietexas
    I have the C++ code of a exe which contains a UI and some process. My goal is to remove the UI so that I only have the process and to convert the exe into a dll. In order to do that, I am thinking of generating unit test before touching any code and then to do my modification and make sure the tests are not failing. The problem is that I am not sure if this is the best approach and if it is, is there a way to automatically generate unit test. BTW, I am using VS 2012. Do you have any guidance for me?

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  • What is the easiest and fastest way to display an SDL_Surface in a window with SDL2?

    - by Semmu
    I would like to have an SDL_Surface representing the contents of the window, just like in the old days with SDL1.2. What is the best and fastest way to do it in SDL2? What I found is that I need an SDL_Window, an SDL_Renderer for that window, an SDL_Texture to render, and an SDL_Surface to create a texture from. This seems a bit too much to me, since I just want to display a single image on the screen. Not to mention the impact on the performance. On my machine (Lenovo Y510p laptop) this whole procedure takes 9ms, without any memory allocation, only using pre-allocated variables and totally black SDL_Surface. Is there a way I could speed up things?

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  • How can I add a character and enemies to a game that uses Parallax Scrolling? [on hold]

    - by Homer_Simpson
    I use the following code to create Parallax Scrolling: http://www.david-gouveia.com/portfolio/2d-camera-with-parallax-scrolling-in-xna/ Parallax Scrolling is working but I don't know how to add the player and the enemies. I tried to add a player class to the existing code, but if the player moves, then the camera isn't pointing at the player. The player leaves the camera viewport after a few seconds. I use the following code(as described in the tutorial), but it's not working: // Updates my camera to lock on the character _camera.LookAt(player.Playerposition); What can I do so that the player is always the center of the camera? How should I add the character and the enemies to the game? Should I create a layer for the character and the enemies? For example: new Layer(_camera) { Parallax = new Vector2(0.9f, 1.0f) } At the moment, I don't use a layer for the player and I don't have implemented the enemies because I don't know how to do that. My player class: public class Player { Texture2D Playertex; public Vector2 Playerposition = new Vector2(400, 240); private Game1 game1; public Player(Game1 game) { game1 = game; } public void Load(ContentManager content) { Playertex = content.Load<Texture2D>("8bitmario"); TouchPanel.EnabledGestures = GestureType.HorizontalDrag; } public void Update(GameTime gameTime) { while (TouchPanel.IsGestureAvailable) { GestureSample gs = TouchPanel.ReadGesture(); switch (gs.GestureType) { case GestureType.HorizontalDrag: Playerposition.X += 3f; break; } } } public void Render(SpriteBatch batch) { batch.Draw(Playertex, new Vector2(Playerposition.X - Playertex.Width / 2, Playerposition.Y - Playertex.Height / 2), Color.White); } } In Game1, I update the player and camera class: protected override void Update(GameTime gameTime) { // Updates my character's position player.Update(gameTime); // Updates my camera to lock on the character _camera.LookAt(player.Playerposition); base.Update(gameTime); } protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.CornflowerBlue); foreach (Layer layer in _layers) layer.Draw(spriteBatch); spriteBatch.Begin(SpriteSortMode.Deferred, null, null, null, null, null, _camera.GetViewMatrix(new Vector2(0.0f, 0.0f))); player.Render(spriteBatch); spriteBatch.End(); base.Draw(gameTime); }

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  • How many LOC/day "top" (google, MS, FB) engeneers produce? [closed]

    - by NoSenseEtAl
    I know that 25 lines of lock free code is harder to do than 1000 lines of On_Click()... code but I wonder does anybody know in general what is the productivity of the average programmer in top tech companies. Motivation: I often go ??? mode when I see how low LoC/ day i produce(Im new to the my current language and Im part of the big project, but still..) and I would like to know how bad I am. :) If you are gonna warn me that LoC is a terrible measure I agree, but it is most exact one in a sense that I cant go and write 0.01% of Chrome or IE and say it took me this long so....

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  • Need to add 30K new pages to a 10K page website - troubles ahead? (SEO)

    - by Jurga
    We have a situation with a website where we plan to add a huge amount of new pages. The domain is over 10 years old, approximately 10 thousand indexed pages, and the planned addition is approx. 30K new pages. Any idea how we should go about it? Must we schedule a gradual data release? Have you heard of any industry standards as to how many new pages per day / week / month should be added in order to appear natural and not get in trouble with Google? I.e. should we plan a bi-weekly addition of 5K?

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  • Reload Gtk+ 3.0 theme

    - by eagleoneraptor
    I'm trying to customize my Gtk+3.0 theme, when I make a change in my theme, I change between two themes (with MyUnity) to force applications to reload the theme and test mine. But when I do that, the theme is not refreshed to appreciate my changes, still in an old version, apparently Gtk+ is caching the theme information somewhere. When I close and reopen session, I can appreciate my theme changes, but doing this for each change made is very annoying. Is there a way to refresh my theme and see my changes (a command line program or an Gtk+ API call for example)?

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  • Synchronizing (updating) published files

    - by MucMug
    How can I update a published file and maintain the same URL? After saving an update of a published file on my desktop, it will automatically "synchronise" with the corresponding files at UbuntuOne (and it does). Problem is that the "new file", actually the updated file with the same name, is no longer published. Pressing the publish button results is a new URL. I now have to mail new URL's and change embedded links, as old URL will result in a failure to find the updated file (or indeed any file). I am not sure if it is a bug or a design flaw (maybe intentional?), but it seems strange to me.

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  • 10 Ways to Debug JavaScript in IE 8

    I know, I know use FireBug and FireFox . I hear it all the time. I say meh, everyone does that. As I wrote last year, in IE 8 press F12 and Bazinga !!! You get the IE Developer tools. Read more about using the IE developer tools in my old post. But I...(read more)...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • What is the proper way to use string::find to look for a word? [migrated]

    - by RubyKing
    How would I look through a string for a word rather then each character in that word. I have my code here and it always seems to find everything that is .obj even if its o or b or j or "." I checked the docuementation here but was unable to find an answer. Here is my code: string &str = *it; if(it->find(".obj")) { cout << "Found .Obj" << endl; } I also tried to use string::compare but that failed.

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  • Ubuntu 14.04 is unstable on my Thinkpad T61

    - by user292386
    I have this super old Thinkpad T61 and installed Ubuntu 14.04 on it. I noticed X11 is quite unstable. It'd freeze all the time, especially after suspension. Sometimes dash would appear as a blue screen, etc, etc. I have tried Xunbuntu as well. It's pretty much the same. But I don't seem to have problem with Debian 7.5. I still prefer Ubuntu to Debian. I just wonder which build of Ubuntu would have similar video/X versions as Debian 7.5. Thanks.

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  • What is the best way to maintain our programming experiences? [closed]

    - by M3HD1
    Possible Duplicate: how do you remember programming related stuff? During my work experiences, I always met many kind of blocking problems with different technologies. When I remember the efforts I spent to find the solutions I become frustrated and want to find a way to keep all in mind. Generally I keep all the project I made in my Hard Drive, and I usually reuse them when I encounter a problem i already encountered. But this is not to really efficient when you reopen your own code and say: Who is the sucker who wrote this code!? I'm thinking to make my own website in which I can post some tutorials / articles about the problems I met and their solutions. So I keep all in mind and help community. Do you think that it will be a good idea or just a loss of time regarding the actual programming forums?

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