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  • Tips for XNA WP7 Developers

    - by Michael B. McLaughlin
    There are several things any XNA developer should know/consider when coming to the Windows Phone 7 platform. This post assumes you are familiar with the XNA Framework and with the changes between XNA 3.1 and XNA 4.0. It’s not exhaustive; it’s simply a list of things I’ve gathered over time. I may come back and add to it over time, and I’m happy to add anything anyone else has experienced or learned as well. Display · The screen is either 800x480 or 480x800. · But you aren’t required to use only those resolutions. · The hardware scaler on the phone will scale up from 240x240. · One dimension will be capped at 800 and the other at 480; which depends on your code, but you cannot have, e.g., an 800x600 back buffer – that will be created as 800x480. · The hardware scaler will not normally change aspect ratio, though, so no unintended stretching. · Any dimension (width, height, or both) below 240 will be adjusted to 240 (without any aspect ratio adjustment such that, e.g. 200x240 will be treated as 240x240). · Dimensions below 240 will be honored in terms of calculating whether to use portrait or landscape. · If dimensions are exactly equal or if height is greater than width then game will be in portrait. · If width is greater than height, the game will be in landscape. · Landscape games will automatically flip if the user turns the phone 180°; no code required. · Default landscape is top = left. In other words a user holding a phone who starts a landscape game will see the first image presented so that the “top” of the screen is along the right edge of his/her phone, such that the natural behavior would be to turn the phone 90° so that the top of the phone will be held in the user’s left hand and the bottom would be held in the user’s right hand. · The status bar (where the clock, battery power, etc., are found) is hidden when the Game-derived class sets GraphicsDeviceManager.IsFullScreen = true. It is shown when IsFullScreen = false. The default value is false (i.e. the status bar is shown). · You should have a good reason for hiding the status bar. Users find it helpful to know what time it is, how much charge their battery has left, and whether or not their phone is in service range. This is especially true for casual games that you expect someone to play for a few minutes at a time, e.g. while waiting for some event to start, for a phone call to come in, or for a train, bus, or subway to arrive. · In portrait mode, the status bar occupies 32 pixels of space. This means that a game with a back buffer of 480x800 will be scaled down to occupy approximately 461x768 screen pixels. Setting the back buffer to 480x768 (or some resolution with the same 0.625 aspect ratio) will avoid this scaling. · In landscape mode, the status bar occupies 72 pixels of space. This means that a game with a back buffer of 800x480 will be scaled down to occupy approximately 728x437 screen pixels. Setting the back buffer to 728x480 (or some resolution with the same 1.51666667 aspect ratio) will avoid this scaling. Input · Touch input is scaled with screen size. · So if your back buffer is 600x360, a tap in the bottom right corner will come in as (599,359). You don’t need to do anything special to get this automatic scaling of touch behavior. · If you do not use full area of the screen, any touch input outside the area you use will still register as a touch input. For example, if you set a portrait resolution of 240x240, it would be scaled up to occupy a 480x480 area, centered in the screen. If you touch anywhere above this area, you will get a touch input of (X,0) where X is a number from 0 to 239 (in accordance with your 240 pixel wide back buffer). Any touch below this area will give a touch input of (X,239). · If you keep the status bar visible, touches within its area will not be passed to your game. · In general, a screen measurement is the diagonal. So a 3.5” screen is 3.5” long from the bottom right corner to the top left corner. With an aspect ratio of 0.6 (480/800 = 0.6), this means that a phone with a 3.5” screen is only approximately 1.8” wide by 3” tall. So there are approximately 267 pixels in an inch on a 3.5” screen. · Again, this time in metric! 3.5 inches is approximately 8.89 cm. So an 8.89 cm screen is 8.89 cm long from the bottom right corner to the top left corner. With an aspect ratio of 0.6, this means that a phone with an 8.89 cm screen is only approximately 4.57 cm wide by 7.62 cm tall. So there are approximately 105 pixels in a centimeter on an 8.89 cm screen. · Think about the size of your finger tip. If you do not have large hands, think about the size of the fingertip of someone with large hands. Consider that when you are sizing your touch input. Especially consider that when you are spacing two touch targets near one another. You need to judge it for yourself, but items that are next to each other and are each 100x100 should be fine when it comes to selecting items individually. Smaller targets than that are ok provided that you leave space between them. · You want your users to have a pleasant experience. Making touch controls too small or too close to one another will make them nervous about whether they will touch the right target. Take this into account when you plan out your game initially. If possible, do some quick size mockups on an actual phone using colored rectangles that you position and size where you plan to have your game controls. Adjust as necessary. · People do not have transparent hands! Nor are their hands the size of a mouse pointer icon. Consider leaving a dedicated space for input rather than forcing the user to cover up to one-third of the screen with a finger just to play the game. · Another benefit of designing your controls to use a dedicated area is that you’re less likely to have players moving their finger(s) so frantically that they accidentally hit the back button, start button, or search button (many phones have one or more of these on the screen itself – it’s easy to hit one by accident and really annoying if you hit, e.g., the search button and then quickly tap back only to find out that the game didn’t save your progress such that you just wasted all the time you spent playing). · People do not like doing somersaults in order to move something forward with accelerometer-based controls. Test your accelerometer-based controls extensively and get a lot of feedback. Very well-known games from noted publishers have created really bad accelerometer controls and been virtually unplayable as a result. Also be wary of exceptions and other possible failures that the documentation warns about. · When done properly, the accelerometer can add a nice touch to your game (see, e.g. ilomilo where the accelerometer was used to move the background; it added a nice touch without frustrating the user; I also think CarniVale does direct accelerometer controls very well). However, if done poorly, it will make your game an abomination unto the Marketplace. Days, weeks, perhaps even months of development time that you will never get back. I won’t name names; you can search the marketplace for games with terrible reviews and you’ll find them. Graphics · The maximum frame rate is 30 frames per second. This was set as a compromise between battery life and quality. · At least one model of phone is known to have a screen refresh rate that is between 59 and 60 hertz. Because of this, using a fixed time step with a target frame rate of 30 will cause a slight internal delay to build up as the framework is forced to wait slightly for the next refresh. Eventually the delay will get to the point where a draw is skipped in order to recover from the delay. (See Nick's comment below for clarification.) · To deal with that delay, you can either stay with a fixed time step and set the frame rate slightly lower or else you can go to a variable time step and make sure to adjust all of your update data (e.g. player movement distance) to take into account the elapsed time from the last update. A variable time step makes your update logic slightly more complicated but will avoid frame skips entirely. · Currently there are no custom shaders. This might change in the future (there is no hardware limitation preventing it; it simply wasn’t a feature that could be implemented in the time available before launch). · There are five built-in shaders. You can create a lot of nice effects with the built-in shaders. · There is more power on the CPU than there is on the GPU so things you might typically off-load to the GPU will instead make sense to do on the CPU side. · This is a phone. It is not a PC. It is not an Xbox 360. The emulator runs on a PC and uses the full power of your PC. It is very good for testing your code for bugs and doing early prototyping and layout. You should not use it to measure performance. Use actual phone hardware instead. · There are many phone models, each of which has slightly different performance levels for I/O, screen blitting, CPU performance, etc. Do not take your game right to the performance limit on your phone since for some other phones you might be crossing their limits and leaving players with a bad experience. Leave a cushion to account for hardware differences. · Smaller screened phones will have slightly more dots per inch (dpi). Larger screened phones will have slightly less. Either way, the dpi will be much higher than the typical 96 found on most computer screens. Make sure that whoever is doing art for your game takes this into account. · Screens are only required to have 16 bit color (65,536 colors). This is common among smart phones. Using gradients on a 16 bit display can produce an ugly artifact known as banding. Banding is when, rather than a smooth transition from one color to another, you instead see distinct lines. Be careful to avoid this when possible. Banding can be avoided through careful art creation. Its effects can be minimized and even unnoticeable when the texture in question is always moving. You should be careful not to rely on “looks good on my phone” since some phones do have 32-bit displays and thus you’ll find yourself wondering why you’re getting bad reviews that complain about the graphics. Avoid gradients; if you can’t, make sure they are 16-bit safe. Audio · Never rely on sounds as your sole signal to the player that something is happening in the game. They might have the sound off. They might be playing somewhere loud. Etc. · You have to provide controls to disable sound & music. These should be separate. · On at least one model of phone, the volume control API currently has no effect. Players can adjust sound with their hardware volume buttons, but in game selectors simply won’t work. As such, it may not be worth the effort of providing anything beyond on/off switches for sound and music. · MediaPlayer.GameHasControl will return true when a game is hooked up to a PC running Zune. When Zune is running, any attempts to do anything (beyond check GameHasControl) with MediaPlayer will cause an exception to be thrown. If this exception is thrown, catch it and disable music. Exceptions take time to propagate; you don’t want one popping up in every single run of your game’s Update method. · Remember that players can already be listening to music or using the FM radio. In this case GameHasControl will be false and you should handle this appropriately. You can, alternately, ask the player for permission to stop their current music and play your music instead, but the (current) requirement that you restore their music when done is very hard (if not impossible) to deal with. · You can still play sound effects even when the game doesn’t have control of the music, but don’t think this is a backdoor to playing music. Your game will fail certification if your “sound effect” seems to be more like music in scope and length.

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  • How to implement a syndication receiver? (multi-client / single server)

    - by LeonixSolutions
    I have to come up with a system architecture. A few hundred remote devices will be communicating over internet with a central server which will receive data and store it in a database. I could write my own TCP/IP based protocol use SOAP use AJAX use RSS anything else? This is currently seen as one way (telemetry, as opposed to SCADA). Would it make a difference if we make it bi-directional. There are no plans to do so, but Murphy's law makes me wary of a uni-directional solution (on the data plane; I imagine that the control plane is bi-directional in all solutions (?)). I hope that this is not too subjective. I would like a solution which is quick and easy to implement and for others to support and where the general "communications pipeline" from remote deceives to database server can be re-used as the core of future projects. I have a strong background in telecomms protocols, in C/C++ and PHP.

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  • Telerik RadControls RadFormDecorator - Tow Problem About Positioning

    - by LostLord
    hi my dear friends ... i am using asp.net with c# web app in vs 2008 problem 1: i do not know why Telerik RadControls- RadFormDecorator Moves some controls (such as Buttons or chech boxes) and changes their positioning up or down in my form after viewing in browser... i put those controls in a cell of a table ... but not help i had this problem about radajaxmanager and by setting UpdatePanelsRenderMode property to inline problem solved - but here there is no property like that... what is going on here? problem2: i decorated my buttons and chechboxes with radformdecorator (telerik radcontrols) control... when i click on a checkbox to set it to true or false so my webpage positioning goes to up (like when postback occurs , but this is not postback) how can i prevent this problem ? thanks for attention

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  • 'client_errors' warning in output from cron job that runs PHP on GoDaddy

    - by Kevin
    Hi. I have several cron jobs that I've set up on my GoDaddy hosting account through their control panel. The commands look like this: /web/cgi-bin/php5 "$HOME/html/myfolder/cron_do_stuff.php" The jobs runs as scheduled, and the scripts work perfectly, and the output from the scripts always gets sent to my email address. I would love a way to disable this (since the PHP script can send it's own emails if it's necessary). But my real question is about the output, which always contains this on the first line: /web/cgi-bin/php5: Symbol `client_errors' has different size in shared object, consider re-linking Looks like a server configuration error to me, and after talking with GoDaddy they said it's a benign warning and not to worry about it. I was just curious if anyone had ideas for fixing it.

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  • How to use client side code in Visual studio ASP.NET

    - by Robert
    I am a quite new to web development and I am trying to do some small form updates without causing a postback. For example making a control visible when a drop down list is changed. I have so far come across some features that achieve this like the RequiredFieldValidator inside an update panels. However, these are specific to a single task. What are my options to achieve these client side updates in Visual Studio? At the moment I don't know any JavaScript, so I would prefer another solution if it exists.

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  • to change the style of div

    - by ramyatk06
    hi guys, I have 2 buttons and 2 divs div1 and div2.On click button1 div1 is made visible and div2 invisible,On clicking button2 div2 is made visible and div1 is invisible. For that i used javascript. function showdiv2() { document.getElementById("div2").style.visibility="visible"; document.getElementById("div2").style.display="inline"; document.getElementById("div1").style.visibility="hidden"; document.getElementById("div1").style.display = "none"; document.getElementById("lbl_msg").innerHTML = "" } function showdiv1() { document.getElementById("div1").style.visibility="visible"; document.getElementById("div1").style.display="inline"; document.getElementById("div2").style.visibility="hidden"; document.getElementById("div2").style.display = "none"; document.getElementById("lbl_msg").innerHTML = "" } In div2 i have a gridview in which i have a linkbutton named lnkDelete.In its click control is going to div1.In click of lnkDelete,i want to make div1 invisible,but on clicking button1 div1 should be visible.Can anybody help to make div1 invisible in clickevent of lnkDelete in codebehind?

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  • What is the best solution to do Reporting on Object data for .NET ?

    - by Peter Fox
    Hi, Our projects are using objects as the data source to reports. Our business layer is returning single objects or IEnumerable. Our reports (quite complex) need to display value-type properties of the object, and its related objects. Typical case would be, from a List, display a master report with category data, then a subreport with data for each Product inside each Category, then a subreport for each Part of each Product, and so on. Reporting from the database is not an option for us. We have tried so far - Reporting Services : works but have to mess around with the XML definition of the report to define the datasource classes, very hard to work with if you use an object datasource, architecturally not too clean - Telerik Reports : quite nice (esp., nice architecture) but seems to have problems with complex reports (master/sub), does not give great paging control, rumored to have performance/crash problems (immature product). Does anyone know a good reporting solution that can be integrated in an ASP.NET application and works well with objects as datasources ?

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  • Besides EAR and EJB, what do I get from a J2EE app server that I don't get in a servlet container li

    - by dacracot
    We use Tomcat to host our WAR based applications. We are servlet container compliant J2EE applications with the exception of org.apache.catalina.authenticator.SingleSignOn. We are being asked to move to a commercial J2EE application server. The first downside to changing that I see is the cost. No matter what the charges for the application server, Tomcat is free. Second is the complexity. We don't use either EJB nor EAR features (of course not, we can't), and have not missed them. What then are the benefits I'm not seeing? What are the drawbacks that I haven't mentioned? Mentioned were... JTA - Java Transaction API - We control transaction via database stored procedures. JPA - Java Persistence API - We use JDBC and again stored procedures to persist. JMS - Java Message Service - We use XML over HTTP for messaging. This is good, please more!

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  • toggle the grid cells value, ASP.net 3.5

    - by user92027
    Hi For my web application, I want a 10*10 (100 cells which is created dynamically) grid to be displayed in the following manner. 0) Initially all the cells' color is green. 1) If i click on any cell its color becomes red if it is green and if i click again it becomes red.(Toggle the cell color) 2) I should be able to display dynamic number of link buttons in each cell.On the click of which it pop ups a window. Are there any control available for this? Or how can i implement this functionality. I am using ASP.net 3.5.

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  • How to use a CTabCtrl in a MFC dialog based application ?

    - by shan23
    I need to do something which i expected to be was simple - create a tab control which has 2 tabs, implying 2 modes of operation for my app. When user clicks on Tab1, he'll be presented with some buttons and textboxes, and when he clicks Tab2, some other input method. I noticed that there was a CTabCtrl class thats used in MFC to add tabs. However, once I added the tab ctrl using the UI designer, I couldn't specify how many tabs there'll be using property window. Searching on the net, I found some examples but all of them required you to derive from CtabCtrl , create 2 or more child dialogs etc and to write your own custom class. My question is, since I want to do something so basic, why couldn't I do it using the familiar Add Event handler/Add member variable wizard and then handle everything else inside my app's class ? Surely, the default CTabCtrl class can do something useful without needing to derive from it ?

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  • Is it possible to destroy a CDI scope?

    - by Matt Ball
    I'm working on a Java EE application, primarily JAX-RS with a JSF admin console, that uses CDI/Weld for dependency injection with @ApplicationScoped objects. Minor debugging issues aside, CDI has worked beautifully for this project. Now I need some very coarse-grained control over CDI-injected object lifecycles. I need the ability to: Remove an injected object from the application context, or Destroy/delete/clear/reset/remove the entire application context, or Define my own @ScopeType and implementing Context in which I could provide methods to perform one of the two above tasks. I'm fully aware that this is across, if not against, the grain of CDI and dependency injection in general. I just want to know Is this remotely possible? If yes, what is the easiest/simplest/quickest/foolproofiest way to get the job done?

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  • Invalid Memory Acess for JavaFX ScrollBar on Snow-Leopard

    - by Mike Caron
    I created the following JavaFX script, which when run, generates an Invalid memory access on Snow-Leopard. What is it about javafx.scene.control.ScrollBar that is causing a memory failure? Stage { title: "Scroll View" scene: Scene { content: [ ScrollBar { min: 0 max: 100 value: 0 blockIncrement: 10 vertical: false } ] } resizable: false } I'm using whatever JavaFX (at least 1.2) that comes with NetBeans 6.8: Product Version: NetBeans IDE 6.8 (Build 200912041610) Java: 1.6.0_17; Java HotSpot(TM) 64-Bit Server VM 14.3-b01-101 System: Mac OS X version 10.6.2 running on x86_64; MacRoman; en_US (nb)

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  • Distinguish UI change to variable from code-behind change

    - by Jay
    Like the title says I am trying to architecture into my application a way to distinguish the source of a variable change, either from UI or code-behind. My problem is that I need to trigger some action after a property changed its value, but I only need to do this when the change comes from the UI because otherwise I don-t want to perform that action. I am having some trouble because, for example when a checkbox(two way binding), changes state, my binded property gets updated and then I use the checked and uncheked events to trigger that action.The problem is that when I change the property in codebehind it also triggers those events and I do not want that. Right now, i am using a flag that enables, or not, the actions at the event handlers but I do not feel that this is a good idea. Any sugestions or ideas? I am considering using only one-way binding and control everything my self, using commands.

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  • Web Application Nat Traversal

    - by pbreault
    We are deploying web applications in java using tomcat on client machines across the country. Once they are installed, we want to allow a remote access to these web applications through a central server, but we do not want our clients to have to open ports on their routers. Is there a way to tunnel the http traffic in a way that the central server can access the web application that is behind the firewall ? The central server has a static ip address and we have full control over it. We don't need to access the filesystem, we only want to access the web application itself through a browser.

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  • How to retrieve a bigint from a database and place it into an Int64 in SSIS

    - by b0fh
    I ran into this problem a couple years back and am hoping there has been a fix and I just don't know about it. I am using an 'Execute SQL Task' in the Control Flow of an SSIS package to retrieve a 'bigint' ID value. The task is supposed to place this in an Int64 SSIS variable but I getting the error: "The type of the value being assigned to variable "User::AuditID" differs from the current variable type. Variables may not change type during execution. Variable types are strict, except for variables of type Object." When I brought this to MS' attention a couple years back they stated that I had to 'work around' this by placing the bigint into an SSIS object variable and then converting the value to Int64 as needed. Does anyone know if this has been fixed or do I still have to 'work around' this mess? edit: Server Stats Product: Microsoft SQL Server Enterprise Edition Operating System: Microsoft Windows NT 5.2 (3790) Platform: NT INTEL X86 Version: 9.00.1399.06

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  • ASP.Net: Scheduled tasks in a shared environment.

    - by UpTheCreek
    This is really an extension of this question, which asked the best way to schedule tasks which need to be performed periodically within ASP.NET in a normal environment. However, I would like to ask this specifically for a Shared Hosting Environment (most of the answers to the previous question would not work in a shared environment as far as I know). One obvious solution would be to have a page which is responsible to performing the tasks on the hosted machine, and call this page from another machine (that you have full control over) using e.g. a windows scheduled task. This is a bit nasty though - are there any better approaches?

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  • Problem with LSParseDateTime function on server

    - by Saul
    When I run this test code on my development machine it works as expected. CF9.01 I am in europe using euro date format so 10/09/1957 is 10th Sept 1957. <cfset testDate="10/09/1957"> <cfoutput> Initial string = "#testDate#"<br> LSparsedatetime output = #lsparsedatetime(session.form.patientDOB)#<br> parsedatetime output = #parsedatetime(session.form.patientDOB)# </cfoutput> Output on test machine is Initial string = "10/09/1957" LSparsedatetime output = {ts '1957-09-10 00:00:00'} parsedatetime output = {ts '1957-10-09 00:00:00'} Same code , output on live server is Initial string = "10/09/1957" LSparsedatetime output = {ts '1957-10-09 00:00:00'} parsedatetime output = {ts '1957-10-09 00:00:00'} Server OS is Windows Web Server 2008 R2. I checked Control panel date and time setting and it is correctly set to London. Web server is IIS7 but I don't think that would affect anything? IN region and Language, location is set to United Kingdom and in Administrative (change system locale ) it is also correct as English (United Kingdom)

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  • E.cancel loop in Visual basic

    - by Ahmed
    I am making an server control application ( simple with some buttons to start/stop the server ) And when the user wants to close the application there will be prompted an confirm box. Private Sub Form1_FormClosing(sender As Object, e As FormClosingEventArgs) Handles Me.FormClosing Dim response As Integer response = MsgBox("Are you sure you want to stop the server", vbYesNo, "Stop Server ?") If response = vbYes Then Shell("cscript ""stop.vbs""", 1) Close() Else e.Cancel = True End If End Sub That is the code I have now. But when I start the application and close it with the X button or with "Close Window" I will be prompted with the question until I click on no, then it will close. It's a loop and it stops when you first click on yes then on no. Can someone help me with solving this ?

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  • Adding controls dynamically at design time vb.net

    - by chris
    I have been developing some custom smart tags. I am using a DesignerActionMethodItem which gets me to a fired method in code. When I try to hit the controls.Add the control is added but it seems the designer is unaware of it. It is never serialized and it goes away when the form is refreshed in the designer. Any help would be greatly appreciated. I am sort of stuck and google hasn't helped me. Please don't send me anything about smart tags that has nothing to do with adding controls dynamically at design time, I have already read so many looking for this.

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  • how do you reuse a partial view with setting different ids

    - by oo
    i have a partial view with a dropdown in it. the code looks like this: <%=Html.DropDownListFor(x => Model.Exercises, new SelectList(Model.Exercises, "Id", "Name", Model.SelectedExercise), new { @id = "exerciseDropdown", @class = "autoComplete" })%> the issue is that i want to reuse this partial view in multiple places but i want to have a different id assigned to the control (instead of exerciseDropdown always) but on the outside i only have this . . <% Html.RenderPartial("ExerciseList", Model); %> is there anyway to pass in an id into a partial view. is there a standard way to inject the ids into a partial view ? right now i am doing things like this: <% Html.RenderPartial("ExerciseList", Model); %> <% Html.RenderPartial("ExerciseList2", Model); %> where ExerciseList and ExerciseList2 are identical but with different ids but i am sure there is a better way.

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  • How do i put a border on my grid in WPF?

    - by Jason94
    How do i put a border on my grid in C#/WPF? This is what i would like it to be, but puts a border around the whole thing instead of the grid control i put in my application. <Grid> <Border BorderBrush="Black" BorderThickness="2"> <Grid Height="166" HorizontalAlignment="Left" Margin="12,12,0,0" Name="grid1" VerticalAlignment="Top" Width="479" Background="#FFF2F2F2" /> </Border> ... and so on ...

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  • WebTextEdit ClientSideEvent Javascript - Can't Eval

    - by ismail
    Hi, I urgently need help, please. WebtextEdit ClientSideEvent execute javascript statement on mousemove event. I can successfully change the style of another object type on this WebTextEdit ClientSide MouseMove event: document.getElementById("Object2").style.backgroundColor = '#F0F5F7'; But when I want to change the style of the WebTextEdit control: document.getElementById("WebTextEdit1").style.backgroundColor = '#F0F5F7'; Then nothing happens. When I execute the script on the same WebTextEdit Clientside for another object which is not a WebtextEdit: Object2.style.border='1px solid #FFE6A0'; Then it works. But when I want to change the WebtextEdit Clientside style: WebTextEdit1.style.border='1px solid #FFE6A0'; Then I get Error: Can't Eval WebTextEdit1.style.border='1px solid #FFE6A0';

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  • tcpdf - HTML table showing up way too small

    - by LinuxGnut
    Hi folks. I'm using tcpdf (http://www.tcpdf.org/) to generate PDFs of some tables and images. The images are loaded without an issue, but I'm having issues with the writeHTML() function. I can't seem to control the font sizes or table width/height through the HTML, so I end up with a tiny, tiny, tiny table that you have to print of and squint at to even attempt reading. I've tried editing the table itself, CSS, even putting the table itself inside an h1, but nothing is changing the font size. I have the font size in tcpdf set to 16, but this also has no affect. Has anyone else run into this issue?

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  • Easy way to add multiple existing .csproj to a Visual Studio Solution?

    - by Michael J Swart
    I've checked out a branch of C# code from source control. It contains maybe 50 projects in various folders. There's no existing .sln file to be found. I intended to create a blank solution to add existing solutions. The UI only lets me do this one project at a time. Is there something I'm missing? I'd like to specify a list of *.csproj files and somehow come up with a .sln file that contains all the projects.

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  • ASP.NET and SQL server with huge data sets

    - by Jake Petroules
    I am developing a web application in ASP.NET and on one page I am using a ListView with paging. As a test I populated the table it draws from with 6 million rows. The table and a schema-bound view based off it have all the necessary indexes and executing the query in SQL Server Management Studio with SELECT TOP 5 returned in < 1 second as expected. But on the ASP.NET page, with the same query, it seems to be selecting all 6 million rows without any limit. Shouldn't the paging control limit the query to return only N rows rather than the entire data set? How can I use these ASP.NET controls to handle huge data sets with millions of records? Does SELECT [columns] FROM [tablename] quite literally mean that for the ListView, and it doesn't actually inject a TOP <n> and does all the pagination at the application level rather than the database level?

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