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  • Advantages/disadvantages of Python and Ruby

    - by Seburdis
    I know this is going to seem a little like all the other python vs ruby question out there, but I'm not looking specifically to pick one over the other all the time. My question is, essentially, why would you use one language over the other when you are starting a new project? What features does ruby have that python doesn't that would make you decide on it for a given project? What about python over ruby? I was just recently thinking about the differentiation between the two languages because of Jamis Buck's "There is no magic, only awesome" series of articles (4 parts, available here) when I realized I really don't know enough about the two languages to know when to choose one over the other. I'm hoping to get objective answers from people who have experience with both languages, rather than just "python is better, ruby sucks" kind of responses. If you know of a feature in one language that doesn't exist in the other and is great in a certain situation, feel free to chime in and say why you think it's awesome. If you have another language comparable to these that you'd like to suggest pros/cons for, like groovy for example, that would be appreciated too. Some thing I know each language has going for it: Ruby: Awesome metaprogramming Great community Wide selection of Gems Rails Great code readability, usually MacRuby is great for native development on Mac without objc Amazing testing tools (cucumber, rspec, shoulda, autotest, etc.) Python: Whitespace indentation List comprehensions Better functional programming support? Lots of support on linux Easy_install isn't far from gems Great variety of libraries available

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  • Importing fixtures with foreign keys and SQLAlchemy?

    - by Chris Reid
    I've been experimenting with using fixture to load test data sets into my Pylons / PostgreSQL app. This works great except that it fails to properly create foreign keys if they reference an auto increment id field. My fixture looks like this: class AuthorsData(DataSet): class frank_herbert: first_name = "Frank" last_name = "Herbert" class BooksData(DataSet): class dune: title = "Dune" author_id = AuthorsData.frank_herbert.ref('id') And the model: t_authors = sa.Table("authors", meta.metadata, sa.Column("id", sa.types.Integer, primary_key=True), sa.Column("first_name", sa.types.String(100)), sa.Column("last_name", sa.types.String(100)), ) t_books = sa.Table("books", meta.metadata, sa.Column("id", sa.types.Integer, primary_key=True), sa.Column("title", sa.types.String(100)), sa.Column("author_id", sa.types.Integer, sa.ForeignKey('authors.id')) ) When running "paster setup-app development.ini", SQLAlchemey reports the FK value as "None" so it's obviously not finding it: 15:59:48,683 INFO [sqlalchemy.engine.base.Engine.0x...9eb0] INSERT INTO books (title, author_id) VALUES (%(title)s, %(author_id)s) RETURNING books.id 15:59:48,683 INFO [sqlalchemy.engine.base.Engine.0x...9eb0] {'author_id': None, 'title': 'Dune'} The fixture docs actually warn that this might be a problem: "However, in some cases you may need to reference an attribute that does not have a value until it is loaded, like a serial ID column. (Note that this is not supported by the SQLAlchemy data layer when using sessions.)" http://farmdev.com/projects/fixture/using-dataset.html#referencing-foreign-dataset-classes Does this mean that this is just not supported with SQLAlchemy? Or is it possible to load the data without using SA "sessions"? How are other people handling this issue?

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  • iPhone 4.0 on iPhone but still Ad-Hoc compile for 3.1.3?

    - by Mark
    Device: Version : 3.1 Build: 3511 Device: iPhone OS: iPhone OS 4.0 xCode 3.2.2 (Old) xCode 3.2.3 (New; For iPhone 4.0 Beta) Background: As you can see I installed 4.0 on my iPhone as I read on this forum it's really hard to near impossible to downgrade back to 3.1.3, but it's my only device I have and use for development. When I try to continue to develop and build with the old xCode it tells me that "No provisioned iPhone OS device is connected". When I select Simulator it does compile and build, however when I spread this file it does not work on the devices of my testers, they get a Signed error. When I run the new xCode, it does compile and build on the Device and when I spread this file, it does work on the devices of my testers (which are running the current official version 3.1.3). Questions: Why is there a difference between building for Simulator and Device? A simulator build never seem to work on the devices of my testers because of signing issues and the build for device does work. Currently it seems the old xCode became useless, however I read that you may not use the Beta xCode to build your application for release. So knowing the above how am I able to pull this off with my current setup due the fact the old xCode won't let me build properly.

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  • Android - Dealing with a Dialog on Screen Orientation change

    - by Donal Rafferty
    I am overriding the onCreateDialog and onPrepareDialog methods or the Dialog class. I have followed the example from Reto Meier's Professional Android Application Development book, Chapter 5 to pull some XML data and then use a dialog to display the info. I have basically followed it exactly but changed the variables to suit my own XML schema as follows: @Override public Dialog onCreateDialog(int id) { switch(id) { case (SETTINGS_DIALOG) : LayoutInflater li = LayoutInflater.from(this); View settingsDetailsView = li.inflate(R.layout.details, null); AlertDialog.Builder settingsDialog = new AlertDialog.Builder(this); settingsDialog.setTitle("Provisioned Settings"); settingsDialog.setView(settingsDetailsView); return settingsDialog.create(); } return null; } @Override public void onPrepareDialog(int id, Dialog dialog) { switch(id) { case (SETTINGS_DIALOG) : String afpunText = " "; if(setting.getAddForPublicUserNames() == 1){ afpunText = "Yes"; } else{ afpunText = "No"; } String Text = "Login Settings: " + "\n" + "Password: " + setting.getPassword() + "\n" + "Server: " + setting.getServerAddress() + "\n"; AlertDialog settingsDialog = (AlertDialog)dialog; settingsDialog.setTitle(setting.getUserName()); tv = (TextView)settingsDialog.findViewById(R.id.detailsTextView); if (tv != null) tv.setText(Text); break; } } It works fine until I try changing the screen orientation, When I do this onPrepareDialog gets call but I get null pointer exceptions on all my variables. The error still occurs even when I tell my activity to ignore screen orientation in the manifest. So I presume something has been left out of the example in the book do I need to override another method to save my variables in or something?

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  • Ideas for a rudimentary software licensing implementation

    - by Ross
    I'm trying to decide how to implement a very basic licensing solution for some software I wrote. The software will run on my (hypothetical) clients' machines, with the idea being that the software will immediately quit (with a friendly message) if the client is running it on greater-than-n machines (n being the number of licenses they have purchased). Additionally, the clients are non-tech-savvy to the point where "basic" is good enough. Here is my current design, but given that I have little to no experience in the topic, I wanted to ask SO before I started any development on it: A remote server hosts a MySQL database with a table containing two columns: client-key and license quantity The client-side application connects to the MySQL database on startup, offering it's client-key that I've put into a properties file packaged into the distribution (I would create a new distribution for each new client) Chances are, I'll need a second table to store validation history, so that with some short logic, the software can decide if it can be run on a given machine (maybe a sliding window of n machines using the software per 24 hours) If the software cannot establish a connection to the MySQL database, or decides that it's over the n allowed machines per day, it closes The connection info for the remote server hosting the MySQL database should be hard-coded into the app? (That sounds like a bad idea, but otherwise they could point it to some other always-validates-to-success server) I think that about covers my initial design. The intent being that while it certainly isn't full-proof, I think I've made it at least somewhat difficult to create an easily-sharable cracking solution. Also, I can easily adjust the license amount for a given client/key pair. I gotta figure this has been done a million times before, so tell me about a better solution that's just as simple to implement and provides the same (low) amount of security. In the event that external libraries are used, I prefer Java, as that's what the software has been written in.

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  • Splitting MS Access Database - Front End Part Location

    - by kristof
    One of the best practices as specified by Microsoft for Access Development is splitting Access application into 2 parts; Front End that hold all the object except tables and the Back End that holds the tables. The msdn page links there to the article Splitting Microsoft Access Databases to Improve Performance and Simplify Maintainability that describes the process in details. It is recommended that in multi user environment the Back End is stored on the server/shared folder while the Front End is distributed to each user. That implies that each time there are any changes made to the front end they need to be deployed to every user machine. My question is: Assuming that the users themselves do not have rights to modify the Front End part of the application what would be the drawbacks/dangers of leaving this on the server as well next to the Back End copy? I can see the performance issues here, but are there any dangers here like possible corruptions etc? Thank you EDIT Just to clarify, the scenario specified in question assumes one Front End stored on the server and shared by users. I understand that the recommendation is to have FE deployed to each user machine, but my question is more about what are the dangers if that is not done. E.g. when you are given an existing solution that uses the approach of both FE and BE on the server. Assuming the the performance is acceptable and the customer is reluctant to change the approach would you still push the change? And why exactly? For example the danger of possible data corruption would definitely be the strong enough argument, but is that the case? It is a part of follow up of my previous question From SQL Server to MS Access 2007

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  • Creating and using a static lib in xcode

    - by Alasdair Morrison
    I am trying to create a static library in xcode and link to that static library from another program. So as a test i have created a BSD static C library project and just added the following code: //Test.h int testFunction(); //Test.cpp #include "Test.h" int testFunction() { return 12; } This compiles fine and create a .a file (libTest.a). Now i want to use it in another program so I create a new xcode project (cocoa application) Have the following code: //main.cpp #include <iostream> #include "Testlib.h" int main (int argc, char * const argv[]) { // insert code here... std::cout << "Result:\n" <<testFunction(); return 0; } //Testlib.h extern int testFunction(); I right clicked on the project - add - existing framework - add other Selected the .a file and it added it into the project view. I always get this linker error: Build TestUselibrary of project TestUselibrary with configuration Debug Ld build/Debug/TestUselibrary normal x86_64 cd /Users/myname/location/TestUselibrary setenv MACOSX_DEPLOYMENT_TARGET 10.6 /Developer/usr/bin/g++-4.2 -arch x86_64 -isysroot /Developer/SDKs/MacOSX10.6.sdk -L/Users/myname/location/TestUselibrary/build/Debug -L/Users/myname/location/TestUselibrary/../Test/build/Debug -F/Users/myname/location/TestUselibrary/build/Debug -filelist /Users/myname/location/TestUselibrary/build/TestUselibrary.build/Debug/TestUselibrary.build/Objects-normal/x86_64/TestUselibrary.LinkFileList -mmacosx-version-min=10.6 -lTest -o /Users/myname/location/TestUselibrary/build/Debug/TestUselibrary Undefined symbols: "testFunction()", referenced from: _main in main.o ld: symbol(s) not found collect2: ld returned 1 exit status I am new to macosx development and fairly new to c++. I am probably missing something fairly obvious, all my experience comes from creating dlls on the windows platform. I really appreciate any help.

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  • TCL How to read , extract and count the occurent in .txt file (Current Directory)

    - by Passion
    Hi Folks, I am beginner to scripting and vigorously learning TCL for the development of embedded system. I have to Search for the files with only .txt format in the current directory, count the number of cases of each different "Interface # nnnn" string in .txt file, where nnnn is a four or 32 digits max hexadecimal no and o/p of a table of Interface number against occurrence. I am facing implementation issues while writing a script i.e, Unable to implement the data structure like Linked List, Two Dimensional array. I am rewriting a script using multi dimension array (Pass values into the arrays in and out of procedure) in TCL to scan through the every .txt file and search for the the string/regular expression ‘Interface # ’ to count and display the number of occurrences. If someone could help me to complete this part will be much appreciated. Search for only .txt extension files and obtain the size of the file Here is my piece of code for searching a .txt file in present directory set files [glob *.txt] if { [llength $files] > 0 } { puts "Files:" foreach f [lsort $files] { puts " [file size $f] - $f" } } else { puts "(no files)" } I reckon these are all the possible logical steps behind to complete it i) Once searched and find the .txt file then open all .txt files in read only mode ii) Create a array or list using the procedure (proc) Interface number to NULL and Interface count to zero 0 iii) Scan thro the .txt file and search for the string or regular expression "interface # iv) When a match found in .txt file, check the Interface Number and increment the count for the corresponding entry. Else add new element to the Interface Number list v) If there are no files return to the first directory My o/p is like follows Interface Frequency 123f 3 1232 4

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  • mod_cgi , mod_fastcgi, mod_scgi , mod_wsgi, mod_python, FLUP. I don't know how many more. what is mo

    - by claws
    I recently learnt Python. I liked it. I just wanted to use it for web development. This thought caused all the troubles. But I like these troubles :) Coming from PHP world where there is only one way standardized. I expected the same and searched for python & apache. http://stackoverflow.com/questions/449055/setting-up-python-on-windows-apache says Stay away from mod_python. One common misleading idea is that mod_python is like mod_php, but for python. That is not true. So what is equivalent of mod_php in python? I need little clarification on this one http://stackoverflow.com/questions/219110/how-python-web-frameworks-wsgi-and-cgi-fit-together CGI, FastCGI and SCGI are language agnostic. You can write CGI scripts in Perl, Python, C, bash, or even Assembly :). So, I guess mod_cgi , mod_fastcgi, mod_scgi are their corresponding apache modules. Right? WSGI is some kind of optimized/improved inshort an efficient version specifically designed for python language only. In order to use this mod_wsgi is a way to go. right? This leaves out mod_python. What is it then? Apache - mod_fastcgi - FLUP (via CGI protocol) - Django (via WSGI protocol) Flup is another way to run with wsgi for any webserver that can speak FCGI, SCGI or AJP What is FLUP? What is AJP? How did Django come in the picture? These questions raise quetions about PHP. How is it actually running? What technology is it using? mod_php & mod_python what are the differences? In future if I want to use Perl or Java then again will I have to get confused? Kindly can someone explain things clearly and give a Complete Picture.

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  • Standardizing a Release/Tools group on a specific language

    - by grahzny
    I'm part of a six-member build and release team for an embedded software company. We also support a lot of developer tools, such as Atlassian's Fisheye, Jira, etc., Perforce, Bugzilla, AnthillPro, and a couple of homebrew tools (like my Django release notes generator). Most of the time, our team just writes little plugins for larger apps (ex: customize workflows in Anthill), long-term utility scripts (package up a release for QA), or things like Perforce triggers (don't let people check into a specific branch unless their change description includes a bug number; authenticate against Active Directory instead of Perforce's internal passwords). That's about the scale of our problems, although we sometimes tackle something slightly more sizable. My boss, who is reasonably technical, has asked us to standardize on one or two languages so we can more easily substitute for each other. He's advocating bash scripts and Perl, due to their universality and simplicity. I can see his point--we mostly do "glue", so why not use "glue" languages rather than saddle ourselves with something designed for much larger projects? Since some of the tools we work with are Java-based, we do need to use something that speaks JVM sometimes. (The path of least resistance for these projects is BeanShell and Groovy.) I feel a tremendous itch toward language advocacy, but I'm trying to avoid saying "We should use Python 'cause I like it and Perl is gross." Instead, I'm trying to come up with a good approach to defining our problem set: what problems do we solve with scripts? Would we benefit from a library of common functions by our team, or are most of our projects more isolated? What is it reasonable to expect my co-workers to learn? What languages give us the most ease of development and ease of modification? Can you folks suggest some useful ways to approach this problem, both for my own thinking process and to help me facilitate some brainstorming among my coworkers?

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  • RANDOM Number Generation in C

    - by CVS-2600Hertz-wordpress-com
    Recently i have begun development of a simple game. It is improved version of an earlier version that i had developed. Large part of the game's success depends on Random number generation in different modes: MODE1 - Truly Random mode myRand(min,max,mode=1); Should return me a random integer b/w min & max. MODE2 - Pseudo Random : Token out of a bag mode myRand(min,max,mode=2); Should return me a random integer b/w min & max. Also should internally keep track of the values returned and must not return the same value again until all the other values are returned atleast once. MODE3 - Pseudo Random : Human mode myRand(min,max,mode=3); Should return me a random integer b/w min & max. The randomisation ought to be not purely mathematically random, rather random as user perceive it. How Humans see RANDOM. * Assume the code is time-critical (i.e. any performance optimisations are welcome) * Pseudo-code will do but an implementation in C is what i'm looking for. * Please keep it simple. A single function should be sufficient (thats what i'm looking for) Thank You

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  • django inner redirects

    - by Zayatzz
    Hello I have one project that in my own development computer (uses mod_wsgi to serve the project) caused no problems. In live server (uses mod_fastcgi) it generates 500 though. my url conf is like this: # -*- coding: utf-8 -*- from django.conf.urls.defaults import * # Uncomment the next two lines to enable the admin: from django.contrib import admin admin.autodiscover() urlpatterns = patterns('', url(r'^admin/', include(admin.site.urls)), url(r'^', include('jalka.game.urls')), ) and # -*- coding: utf-8 -*- from django.conf.urls.defaults import * from django.contrib.auth import views as auth_views urlpatterns = patterns('jalka.game.views', url(r'^$', view = 'front', name = 'front',), url(r'^ennusta/(?P<game_id>\d+)/$', view = 'ennusta', name = 'ennusta',), url(r'^login/$', auth_views.login, {'template_name': 'game/login.html'}, name='auth_login'), url(r'^logout/$', auth_views.logout, {'template_name': 'game/logout.html'}, name='auth_logout'), url(r'^arvuta/$', view = 'arvuta', name = 'arvuta',), ) and .htaccess is like that: Options +FollowSymLinks RewriteEngine on RewriteOptions MaxRedirects=10 # RewriteCond %{HTTP_HOST} . RewriteCond %{HTTP_HOST} ^www\.domain\.com RewriteRule (.*) http://domain.com/$1 [R=301,L] AddHandler fastcgi-script .fcgi RewriteCond %{HTTP_HOST} ^jalka\.domain\.com$ [NC] RewriteCond %{REQUEST_FILENAME} !-f RewriteRule ^(.*) cgi-bin/fifa2010.fcgi/$1 [QSA,L] RewriteCond %{HTTP_HOST} ^subdomain\.otherdomain\.eu$ [NC] RewriteCond %{REQUEST_FILENAME} !-f RewriteRule ^(.*) cgi-bin/django.fcgi/$1 [QSA,L] Notice, that i have also other project set up with same .htaccess and that one is running just fine with more complex urls and views fifa2010.fcgi: #!/usr/local/bin/python # -*- coding: utf-8 -*- import sys, os DOMAIN = "domain.com" APPNAME = "jalka" PREFIX = "/www/apache/domains/www.%s" % (DOMAIN,) # Add a custom Python path. sys.path.insert(0, os.path.join(PREFIX, "htdocs/django/Django-1.2.1")) sys.path.insert(0, os.path.join(PREFIX, "htdocs")) sys.path.insert(0, os.path.join(PREFIX, "htdocs/jalka")) # Switch to the directory of your project. (Optional.) os.chdir(os.path.join(PREFIX, "htdocs", APPNAME)) # Set the DJANGO_SETTINGS_MODULE environment variable. os.environ['DJANGO_SETTINGS_MODULE'] = "%s.settings" % (APPNAME,) from django.core.servers.fastcgi import runfastcgi runfastcgi(method="threaded", daemonize="false") Alan

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  • Why is Lua considered a game language?

    - by Hoffmann
    I have been learning about Lua in the past month and I'm absolutely in love with the language, but all I see around that is built with lua are games. I mean, the syntax is very simple, there is no fuss, no special meaning characters that makes code look like regex, has all the good things about a script language and integrates so painlessly with other languages like C, Java, etc. The only down-side I saw so far is the prototype based object orientation that some people do not like (or lack of OO built-in). I do not see how ruby or python are better, surely not in performance ( http://shootout.alioth.debian.org/gp4/benchmark.php?test=all&lang=lua&lang2=python ). I was planning on writting a web app using lua with the Kepler framework and Javascript, but the lack of other projects that use lua as a web language makes me feel a bit uneasy since this is my first try with web development. Lua is considered a kids language, most of you on stackoverflow probably only know the language because of the WoW addons. I can't really see why that is... http://lua-users.org/wiki/LuaVersusPython this link provides some insights on Lua against Python, but this is clearly biased.

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  • Getting a "No default module defined for this application" exception while running controller unit t

    - by Doron
    I have an application with the default directory structure, for an application without custom modules (see structure figure at the end). I have written a ControllerTestCase.php file as instructed in many tutorials, and I've created the appropriate bootstrap file as well (once again, see figures at the end). I've written some model tests which run just fine, but when I started writing the index controller test file, with only one test in it, with only one line in it ("$this-dispatch('/');"), I'm getting the following exception when running phpunit (but navigating with the browser to the same location - all is good and working): 1) IndexControllerTest::test_indexAction_noParams Zend_Controller_Exception: No default module defined for this application Why is this ? What have I done wrong ? Appendixes: Directory structure: -proj/ -application/ -controllers/ -IndexController.php -ErrorController.php -config/ -layouts/ -models/ -views/ -helpers/ -scripts/ -error/ -error.phtml -index/ -index.phtml -Bootstrap.php -library/ -tests/ -application/ -controllers/ -IndexControllerTest.php -models/ -bootstrap.php -ControllerTestCase.php -library/ -phpunit.xml -public/ -index.php (Basically I have some more files in the models directory, but that's not relevant to this question.) application.ini file: [production] phpSettings.display_startup_errors = 0 phpSettings.display_errors = 0 includePaths.library = APPLICATION_PATH "/../library" bootstrap.path = APPLICATION_PATH "/Bootstrap.php" bootstrap.class = "Bootstrap" appnamespace = "My" resources.frontController.controllerDirectory = APPLICATION_PATH "/controllers" resources.frontController.params.displayExceptions = 0 resources.layout.layoutPath = APPLICATION_PATH "/layouts/scripts/" resources.view[] = phpSettings.date.timezone = "America/Los_Angeles" [staging : production] [testing : production] phpSettings.display_startup_errors = 1 phpSettings.display_errors = 1 [development : production] phpSettings.display_startup_errors = 1 phpSettings.display_errors = 1 resources.frontController.params.displayExceptions = 1 tests/application/bootstrap.php file <?php error_reporting(E_ALL); // Define path to application directory defined('APPLICATION_PATH') || define('APPLICATION_PATH', realpath(dirname(__FILE__) . '/../../application')); // Define application environment defined('APPLICATION_ENV') || define('APPLICATION_ENV', (getenv('APPLICATION_ENV') ? getenv('APPLICATION_ENV') : 'testing')); // Ensure library/ is on include_path set_include_path(implode(PATH_SEPARATOR, array( realpath(APPLICATION_PATH . '/../library'), // this project' library get_include_path(), ))); /** Zend_Application */ require_once 'Zend/Application.php'; require_once 'ControllerTestCase.php';

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  • Problems using Maven to initialize a local thoughtsite (App Engine sample) project in Eclipse

    - by ovr
    This sample app ("thoughtsite") for App Engine contains a pom.xml in its trunk: http://code.google.com/p/thoughtsite/source/browse/#svn/trunk I ran mvn eclipse:eclipse and also tried using m2eclipse to import this source code into an Eclipse project. But I end up with this error despite the fact that I have the Google App Engine plugin and the Google App Engine SDK installed: Exception in thread "main" java.lang.ExceptionInInitializerError at com.google.appengine.tools.info.SdkImplInfo.<clinit>(SdkImplInfo.java:19) at com.google.appengine.tools.util.Logging.initializeLogging(Logging.java:36) at com.google.appengine.tools.development.DevAppServerMain.main(DevAppServerMain.java:82) Caused by: java.lang.RuntimeException: Unable to discover the Google App Engine SDK root. This code should be loaded from the SDK directory, but was instead loaded from file:~/.m2/repository/com/google/appengine/appengine-tools-sdk/1.3.0/appengine-tools-sdk-1.3.0.jar. Specify -Dappengine.sdk.root to override the SDK location. at com.google.appengine.tools.info.SdkInfo.findSdkRoot(SdkInfo.java:106) at com.google.appengine.tools.info.SdkInfo.<clinit>(SdkInfo.java:24) ... 3 more When I go into the project settings under "Google" and try to set it to use the default App Engine SDK it always reverts to trying to use Maven's App Engine SDK instead. No idea how to get this project working.

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  • Issue using GAE appcfg.py

    - by JustSmith
    I get nothing out of appcfg.py besides the default output. I'm trying to upload some data to my development project with no luck at at all. From the instructions on the Google App Engine page the steps are as follows: Edit app.yaml update with appcfg.py make upload script upload with appcfg.py After step one I try to run the update and it never shows any success. The following commands product the same output: appcfg.py appcfg.py update appDir appcfg.py update appDir/ appcfg.py update /appDir If i try to follow the instructions from the appcfg.py output and type help upload and get: "help <action>" I get a response from the system, This command is not supported by the help utility. Try "update /?". cause I'm calling the system help command. If I use the command appcfg.py help upload I get the same result as just typing appcfg.py Can someone show me examples of the syntax to update the dev site, upload data to it and get appcfg.py to actually give help on its commands? Also I'm just assuming that the upload script and the .csv file that are being uploaded are in they myApp directory. Appreciate any help,

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  • Testing Async downloads with ASIHTTPRequest

    - by Baishampayan Ghose
    I am writing a simple library using ASIHTTPRequest where I am fetching URLs in an async manner. My problem is that the main function that I have written to test my lib exits before the async calls are finished. I am very new to Obj C and iPhone development, can anyone suggest a good way to wait before all the requests are finished in the main function? Currently, my main function looks like this - int main(int argc, char *argv[]) { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; IBGApp *ibgapp = [[IBGApp alloc] init]; IBGLib *ibgl = [[IBGLib alloc] initWithUsername:@"joe" andPassword:@"xxx"]; // The two method calls below download URLs async. [ibgl downloadURL:@"http://yahoo.com/" withRequestDelegate:ibgapp andRequestSelector:@selector(logData:)]; [ibgl downloadURL:@"http://google.com/" withRequestDelegate:ibgapp andRequestSelector:@selector(logData:)]; [pool release]; return 0; // I reach here before the async calls are done. } So what is the best way to wait till the async calls are done? I tried putting sleep, but obviously doesn't work.

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  • Which is the best free ide/plugin for struts2?

    - by Shahensha
    Hello friends, I have just learnt struts 2 and now I have taken up a full fledged project in it. I learnt the basics of struts 2 in Netbeans with it's struts2 plugin. But I am not at all happy with it, as it is very basic and I end up doing most of the work. It is obviously better than plain-vanilla text editor, but still not at all near to what netbeans provides for springs and hibernate. I know because netbeans provides native support for springs and hibernate, it is meant to be better. I don't mind changing my IDE if i get better support for struts2! So my questions are Please list all the free IDEs where native support for struts2 is provided. And if possible please compare them. Please list all the plugins that are available for eclipse for struts2 development. I have heard there are better plugins in eclipse. Also, if there are better plugins in any other IDE (other than netbeans or eclipse of course), please list them giving links. Please give me some tips which I'll need before starting a full blown project in Struts2. I haven't worked on any project on Struts2. I have just finished reading Struts 2 in Action of Manning publications. Thanking you in advance! regards shahensha

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  • Multiple forms on a single page

    - by normalocity
    I've got an app that's in invite-only beta right now. Problem is, I can't get the invite system to work. :( On my root page there's a login form (which works just fine), and I'm trying to add a "request invite" form on the same page. I started doing it by putting the form for InviteRequest (ActiveRecord) inside a partial, in the "views" folder for "InviteRequest". The app is definitely calling this partial, but I'm getting the following error: NoMethodError in User_sessions#new Showing app/views/invite_request/_new.html.erb where line #2 raised: undefined method `invite_requests_path' for #<ActionView::Base:0x25b3248> Extracted source (around line #2): 1: <% @invite_request = InviteRequest.new() %> 2: <% form_for @invite_request do |ir| %> 3: <%= ir.label :email %> 4: <%= ir.text_field :email %> 5: <% end %> I also read through the "Multiple Models in a Form" section of my trusty copy of "Agile Web Development with Rails", about maybe doing this with a "fieldset" tag, but not sure if this is the right approach. Thx.

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  • Syncing data between devel/live databases in Django

    - by T. Stone
    With Django's new multi-db functionality in the development version, I've been trying to work on creating a management command that let's me synchronize the data from the live site down to a developer machine for extended testing. (Having actual data, particularly user-entered data, allows me to test a broader range of inputs.) Right now I've got a "mostly" working command. It can sync "simple" model data but the problem I'm having is that it ignores ManyToMany fields which I don't see any reason for it do so. Anyone have any ideas of either how to fix that or a better want to handle this? Should I be exporting that first query to a fixture first and then re-importing it? from django.core.management.base import LabelCommand from django.db.utils import IntegrityError from django.db import models from django.conf import settings LIVE_DATABASE_KEY = 'live' class Command(LabelCommand): help = ("Synchronizes the data between the local machine and the live server") args = "APP_NAME" label = 'application name' requires_model_validation = False can_import_settings = True def handle_label(self, label, **options): # Make sure we're running the command on a developer machine and that we've got the right settings db_settings = getattr(settings, 'DATABASES', {}) if not LIVE_DATABASE_KEY in db_settings: print 'Could not find "%s" in database settings.' % LIVE_DATABASE_KEY return if db_settings.get('default') == db_settings.get(LIVE_DATABASE_KEY): print 'Data cannot synchronize with self. This command must be run on a non-production server.' return # Fetch all models for the given app try: app = models.get_app(label) app_models = models.get_models(app) except: print "The app '%s' could not be found or models could not be loaded for it." % label for model in app_models: print 'Syncing %s.%s ...' % (model._meta.app_label, model._meta.object_name) # Query each model from the live site qs = model.objects.all().using(LIVE_DATABASE_KEY) # ...and save it to the local database for record in qs: try: record.save(using='default') except IntegrityError: # Skip as the record probably already exists pass

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  • 'JQuery' is undefined

    - by Raja
    I am working on a ASP.net project created with local file system settings. I am using MVC and Jquery. Jquery is working fine when I run the application in debug mode i.e. in ASP.net Development server. I am trying to host the application in IIS 7. In hosted mode, it does not recognize Jquery and gives scripting error 'Jquery is undefined'. The locations of the script files is unchanged in both modes. Can anybody have any clue what can be the reason and how to solve this. My code look like this; <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1" /> <script src="../../Scripts/MicrosoftAjax.debug.js" type="text/javascript"></script> <script src="../../Scripts/MicrosoftMvcAjax.debug.js" type="text/javascript"></script> <script src="../../Scripts/jquery-1.2.6.js" type="text/javascript"></script> <!-- YUI Styles --> <link href="../../Content/reset.css" rel="stylesheet" type="text/css" /> <link href="../../Content/fonts.css" rel="stylesheet" type="text/css" /> <link href="../../Content/grids.css" rel="stylesheet" type="text/css" /> <!-- /YUI Styles --> <link href="../../Content/knowledgebase.css" rel="stylesheet" type="text/css" /> <script type="text/javascript"> //this hides the javascript warning if javascript is enabled (function($) { $(document).ready(function() { $('#jswarning').hide(); }); })(jQuery); </script> <asp:ContentPlaceHolder ID="ScriptContent" runat="server" /> ....

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  • jquery ajax call returning error when its not an error

    - by azz0r
    Hello, My JS Is: $(InitFavorite); function InitFavorite(){ var jList = $(".favourite_link"); var ids_to_check = {};//new Array(); $.each(jList, function () { var id = this.id; var object = id.split("_"); if (!ids_to_check[object[1]]) { ids_to_check[object[1]] = []; } ids_to_check[object[1]].push(object[0]); }); //console.log(ids_to_check); $.ajax({ type: 'POST', url: '/user/subscription/favourite-listing', data: ids_to_check, dataType: 'json', beforeSend: function(x) { if(x && x.overrideMimeType) { x.overrideMimeType("application/j-son;charset=UTF-8"); } }, error: function() { alert(1); }, success: function() { alert(2); /*$each(returned_values, function() { alert('boom'); });*/ } }); } From the ajax call, the following data is returned: {"env":"development","loggedIn":true,"translate":{}}{"Playlist":{"10":"Stop Recieving Updates For This Playlist"},"Clip":{"26":"Recieve Updates For This Clip","27":"Recieve Updates For This Clip","28":"Recieve Updates For This Clip","29":"Stop Recieving Updates For This Clip","30":"Recieve Updates For This Clip"}} However, success is never triggered, just error, despite there being no header and json being put out as the header (via zend framework). Ideas?

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  • Django apache-wsgi configuration problem

    - by omat
    Hi, I am trying to get my Django project running on the production server. I setup the environment using pip, so it is identical to the development environment where everything is running fine. The only difference is that I don't use virtualenv on production, because this project is the only one that is going to run on production. Also on production, there is an Nginx reverse proxy to serve static content, and passes dynamic requests to Apache2. The Apache wsgi file is as follows: import sys, os sys.path.append('/home/project/src') os.environ['DJANGO_SETTINGS_MODULE'] = 'settings' import django.core.handlers.wsgi application = django.core.handlers.wsgi.WSGIHandler() When I access the server, I get an import error: ImproperlyConfigured: Error importing middleware middleware: "cannot import name UserProfile" Which refers to the middleware.py under src/ folder which is referred by the settings. But I can import both the middleware and the UserProfile class from within ./manage.py shell prompt. It seems like a problem with paths in wsgi file but I cannot see what. The directory structure is: /home/project /home/project/src (which contains the settings.py, middleware.py and app folders) /home/apache/apache.wsgi Any help is greatly appreciated. Thanks, oMat

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  • What framework would allow for the largest coverage of freelance developers in the media/digital mar

    - by optician
    This question is not about which is the best, it is about which makes the most business sense to use as a company's platform of choice for ongoing freelance development. I'm currently trying to decide what framework to move my company in regarding frameworks for web application work. Options are ASP.NET MVC Django CakePHP/Symfony etc.. Struts Pearl on Rails Please feel free to add more to the discussion. I currently work in ASP.NET MVC in my Spare time, and find it incredibly enjoyable to work with. It is my first experince with an MVC framework for the web, so I can't talk on the others. The reason for not pushing this at the company is that I feel that there are not many developers in the Media/Marketing world who would work with this, so it may be hard to extend the team, or at least cost more. I would like to move into learning and pushing Django, partly to learn python, partly to feel a bit cooler (all my geeky friends use Java/Python/c++). Microsoft is the dark side to most company's I work with (Marketing/Media focused). But again I'm worried about developers in this sector. PHP seems like the natural choice, but I'm scared by the sheer amount of possible frameworks, and also that the quality of developer may be lower. I know there are great php developers out there, but how many of them know multiple frameworks? Are they similar enough that anyone decent at php can pick them up? Just put struts in the list as an option, but personally I live with a Java developer, and considering my experience with c#, I'm just not that interested in learning Java (selfish personal geeky reasons) Final option was a joke http://www.bbc.co.uk/blogs/radiolabs/2007/11/perl_on_rails.shtml

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  • How do I correctly modify a custom cocoa framework?

    - by Septih
    Hello, I'm working with the very-useful ID3 framework in my cocoa project. There's one tiny thing I'd like to modify in it, but I can't seem to get the changes I've made to apply to the built framework. The source code provided with the framework comes with an Xcode project, so I've opened that up and for testings sake put an NSLog(@"hello"); in. It's definetly in a place where it will be called and there are other NSLog() calls in the framework that show up so it's not just console output being supressed. To build the framework once modified I've first cleaned the build folder, made sure that it's actually removed the files, and then built it. Then in the Xcode project I'm using the framework in, I've deleted the old reference and added a new one to the framework that's freshly built. Running my project with the newly build framework doesn't call the modified framework code. I've tried with both the Development and Deployment builds that are part of the framework Xcode project. My gut instinct is that the executable that the framework code is compiled into is being cached somehow. But as I'm fairly unfamiliar with the workings of frameworks, I'm not really sure where to look.

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