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  • OpenGL Performance Questions

    - by Daniel
    This subject, as with any optimisation problem, gets hit on a lot, but I just couldn't find what I (think) I want. A lot of tutorials, and even SO questions have similar tips; generally covering: Use GL face culling (the OpenGL function, not the scene logic) Only send 1 matrix to the GPU (projectionModelView combination), therefore decreasing the MVP calculations from per vertex to once per model (as it should be). Use interleaved Vertices Minimize as many GL calls as possible, batch where appropriate And possibly a few/many others. I am (for curiosity reasons) rendering 28 million triangles in my application using several vertex buffers. I have tried all the above techniques (to the best of my knowledge), and received almost no performance change. Whilst I am receiving around 40FPS in my implementation, which is by no means problematic, I am still curious as to where these optimisation 'tips' actually come into use? My CPU is idling around 20-50% during rendering, therefore I assume I am GPU bound for increasing performance. Note: I am looking into gDEBugger at the moment Cross posted at Game Development

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  • Feedback on Optimizing C# NET Code Block

    - by Brett Powell
    I just spent quite a few hours reading up on TCP servers and my desired protocol I was trying to implement, and finally got everything working great. I noticed the code looks like absolute bollocks (is the the correct usage? Im not a brit) and would like some feedback on optimizing it, mostly for reuse and readability. The packet formats are always int, int, int, string, string. try { BinaryReader reader = new BinaryReader(clientStream); int packetsize = reader.ReadInt32(); int requestid = reader.ReadInt32(); int serverdata = reader.ReadInt32(); Console.WriteLine("Packet Size: {0} RequestID: {1} ServerData: {2}", packetsize, requestid, serverdata); List<byte> str = new List<byte>(); byte nextByte = reader.ReadByte(); while (nextByte != 0) { str.Add(nextByte); nextByte = reader.ReadByte(); } // Password Sent to be Authenticated string string1 = Encoding.UTF8.GetString(str.ToArray()); str.Clear(); nextByte = reader.ReadByte(); while (nextByte != 0) { str.Add(nextByte); nextByte = reader.ReadByte(); } // NULL string string string2 = Encoding.UTF8.GetString(str.ToArray()); Console.WriteLine("String1: {0} String2: {1}", string1, string2); // Reply to Authentication Request MemoryStream stream = new MemoryStream(); BinaryWriter writer = new BinaryWriter(stream); writer.Write((int)(1)); // Packet Size writer.Write((int)(requestid)); // Mirror RequestID if Authenticated, -1 if Failed byte[] buffer = stream.ToArray(); clientStream.Write(buffer, 0, buffer.Length); clientStream.Flush(); } I am going to be dealing with other packet types as well that are formatted the same (int/int/int/str/str), but different values. I could probably create a packet class, but this is a bit outside my scope of knowledge for how to apply it to this scenario. If it makes any difference, this is the Protocol I am implementing. http://developer.valvesoftware.com/wiki/Source_RCON_Protocol

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  • changing the serialization procedure for a graph of objects (.net framework)

    - by pierusch
    Hello I'm developing a scientific application using .net framework. The application depends heavily upon a large data structure (a tree like structure) that has been serialized using a standard binaryformatter object. The graph structure looks like this: <serializable()>Public class BigObjet inherits list(of smallObject) end class <serializable()>public class smallObject inherits list(of otherSmallerObjects) end class ... The binaryFormatter object does a nice job but it's not optimized at all and the entire data structure reaches around 100Mb on my filesystem. Deserialization works too but it's pretty slow (around 30seconds on my quad core). I've found a nice .dll on codeproject (see "optimizing serialization...") so I wrote a modified version of the classes above overriding the default serialization/deserialization procedure reaching very good results. The problem is this: I can't lose the data previosly serialized with the old version and I'd like to be able to use the new serialization/deserialization method. I have some ideas but I'm pretty sure someone will be able to give me a proper and better advice ! use an "helper" graph of objects who takes care of the entire serialization/deserialization procedure reading data from the old format and converting them into the classes I nedd. This could work but the binaryformatter "needs" to know the types being serialized so........ :( modify the "old" graph to include a modified version of serialization procedure...so I'll be able to deserialize old file and save them with the new format......this doesn't sound too good imho. well any help will be higly highly appreciated :)

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  • Filtering with joined tables

    - by viraptor
    I'm trying to get some query performance improved, but the generated query does not look the way I expect it to. The results are retrieved using: query = session.query(SomeModel). options(joinedload_all('foo.bar')). options(joinedload_all('foo.baz')). options(joinedload('quux.other')) What I want to do is filter on the table joined via 'first', but this way doesn't work: query = query.filter(FooModel.address == '1.2.3.4') It results in a clause like this attached to the query: WHERE foos.address = '1.2.3.4' Which doesn't do the filtering in a proper way, since the generated joins attach tables foos_1 and foos_2. If I try that query manually but change the filtering clause to: WHERE foos_1.address = '1.2.3.4' AND foos_2.address = '1.2.3.4' It works fine. The question is of course - how can I achieve this with sqlalchemy itself?

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  • Python Profiling In Windows, How do you ignore Builtin Functions

    - by Tim McJilton
    I have not been capable of finding this anywhere online. I was looking to find out using a profiler how to better optimize my code, and when sorting by which functions use up the most time cumulatively, things like str(), print, and other similar widely used functions eat up much of the profile. What is the best way to profile a python program to get the user-defined functions only to see what areas of their code they can optimize? I hope that makes sense, any light you can shed on this subject would be very appreciated.

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  • Should Python import statements always be at the top of a module?

    - by Adam J. Forster
    PEP 08 states: Imports are always put at the top of the file, just after any module comments and docstrings, and before module globals and constants. However if the class/method/function that I am importing is only used in rare cases, surely it is more efficient to do the import when it is needed? Isn't this: class SomeClass(object): def not_often_called(self) from datetime import datetime self.datetime = datetime.now() more efficient than this? from datetime import datetime class SomeClass(object): def not_often_called(self) self.datetime = datetime.now()

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  • NHibernate, each property is filled with a different select statement

    - by Eitan
    I'm retrieving a list of nhibernate entites which have relationships to other tables/entities. I've noticed instead of NHibernate performing JOINS and populating the properties, it retrieves the entity and then calls a select for each property. For example if a user can have many roles and I retrieve a user from the DB, Nhibernate retrieves the user and then populates the roles with another select statement. The problem is that I want to retrieve oh let's say a list of products which have various many-to-many relationships and relationships to items which have their own relationships. In the end I'm left with over a thousand DB calls to retrieve a list of 30 products. Thanks. I've also set default lazy loading to false because whenever I save the list of entities to a session, I get an error when trying to retrieve it on another page: LazyInitializationException: could not initialize proxy If anybody could shed any light I would truly appreciate it. Thanks. Eitan

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  • Delphi fast large bitmap creation (without clearing)

    - by Ritsaert Hornstra
    When using the TBitmap wrapper for a GDI bitmap from the unit Graphics I noticed it will always clear out the bitmap (using a PatBlt call) when setting up a bitmap with SetSize( w, h ). When I copy in the bits later on (see routine below) it seems ScanLine is the fastest possibility and not SetDIBits. function ToBitmap: TBitmap; var i, N, x: Integer; S, D: PAnsiChar; begin Result := TBitmap.Create(); Result.PixelFormat := pf32bit; Result.SetSize( width, height ); S := Src; D := Result.ScanLine[ 0 ]; x := Integer( Result.ScanLine[ 1 ] ) - Integer( D ); N := width * sizeof( longword ); for i := 0 to height - 1 do begin Move( S^, D^, N ); Inc( S, N ); Inc( D, x ); end; end; The bitmaps I need to work with are quite large (150MB of RGB memory). With these iomages it takes 150ms to simply create an empty bitmap and a further 140ms to overwrite it's contents. Is there a way of initializing a TBitmap with the correct size WITHOUT initializing the pixels itself and leaving the memory of the pixels uninitialized (eg dirty)? Or is there another way to do such a thing. I know we could work on the pixels in place but this still leaves the 150ms of unnessesary initializtion of the pixels.

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  • What algorithm can I use to determine points within a semi-circle?

    - by khayman218
    I have a list of two-dimensional points and I want to obtain which of them fall within a semi-circle. Originally, the target shape was a rectangle aligned with the x and y axis. So the current algorithm sorts the pairs by their X coord and binary searches to the first one that could fall within the rectangle. Then it iterates over each point sequentially. It stops when it hits one that is beyond both the X and Y upper-bound of the target rectangle. This does not work for a semi-circle as you cannot determine an effective upper/lower x and y bounds for it. The semi-circle can have any orientation. Worst case, I will find the least value of a dimension (say x) in the semi-circle, binary search to the first point which is beyond it and then sequentially test the points until I get beyond the upper bound of that dimension. Basically testing an entire band's worth of points on the grid. The problem being this will end up checking many points which are not within the bounds.

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  • Optimizing an iphone app for 3G in landscape with opengl, camera, quartz

    - by Joey
    I have an iphone app that basically uses the camera, an opengl layer, and UIViews (some drawing with Quartz). It runs ok on 3GS, but on the 3G it is unusable. Particularly, when I press a UIButton, it literally takes sometimes 10 seconds to register the press. Shark doesn't do me much good because it crashes when I try to profile even a tiny portion, and I've tried turning off some of the layers to see if they might be obvious contributors to the lag. I've noticed that turning off the camera really helps. I'm wondering if anyone has any familiarity with this and might suggest some likely causes. I had issues with extreme slowdown from running my app in landscape mode and using transforms, so considered that might be a cause, but I'm wondering if hoping for a 3G to run something with all of the above elements is just not really possible considering the camera seems to really cost a lot. The fact that the buttons are horribly delayed in their response makes me think there is something fundamental that I might be missing.

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  • Vector [] vs copying

    - by sak
    What is faster and/or generally better? vector<myType> myVec; int i; myType current; for( i = 0; i < 1000000; i ++ ) { current = myVec[ i ]; doSomethingWith( current ); doAlotMoreWith( current ); messAroundWith( current ); checkSomeValuesOf( current ); } or vector<myType> myVec; int i; for( i = 0; i < 1000000; i ++ ) { doSomethingWith( myVec[ i ] ); doAlotMoreWith( myVec[ i ] ); messAroundWith( myVec[ i ] ); checkSomeValuesOf( myVec[ i ] ); } I'm currently using the first solution. There are really millions of calls per second and every single bit comparison/move is performance-problematic.

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  • building objects from xml file at runtime and intializing, in one pass?

    - by KaluSingh Gabbar
    I have to parse the XML file and build objects representation based on that, now once I get all these data I create entries in various database for these data objects. I have to do second pass over that for value as in the first pass all I could do is build the assets in various databases. and in second pass I get the values for all the data and put it in the database. I have a feeling that this can be done in a single pass but I just want to see what are your opinions. As I am just a student who started with professional work, experienced ppl please help. Can someone who have ideas or done similar work, please provide some light on the topic so that I can think over the possibility of the work and get the prototype going based on your suggestion. Thanks a lot for your precious time, I honestly appreciate it.

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  • WPF: Improving Performance for Running on Older PCs

    - by Phil Sandler
    So, I'm building a WPF app and did a test deployment today, and found that it performed pretty poorly. I was surprised, as we are really not doing much in the way of visual effects or animations. I deployed on two machines: the fastest and the slowest that will need to run the application (the slowest PC has an Intel Celeron 1.80GHz with 2GB RAM). The application ran pretty well on the faster machine, but was choppy on the slower machine. And when I say "choppy", I mean the cursor jumped even just passing it over any open window of the app that had focus. I opened the Task Manager Performance window, and could see that the CPU usage jumped whenever the app had focus and the cursor was moving over it. If I gave focus to another (e.g. Excel), the CPU usage went back down after a second. This happened on both machines, but the choppiness was only noticeable on the slower machine. I had very limited time to tinker on the deployment machines, so didn't do a lot of detailed testing. The app runs fine on my development machine, but I also see the CPU spiking up to 10% there, just running the cursor over the window. I downloaded the WPF performance tool from MS and have been tinkering with it (on my dev machine). The docs say this about the "Frame Rate" metric in the Perforator tool: For applications without animation, this value should be near 0. The app is not doing any heavy animation, but the frame rate stays near 50 when the cursor is over any window. The screens I tested on have column headers in a grid that "highlight" and buttons that change color and appearance when scrolled over. Even moving the mouse on blank areas of the windows cause the same Frame rate and CPU usage (doesn't seem to be related to these minor animations). (Also, I am unable to figure out how to get anything but the two default tools--Perforator and Visual Profiler--installed into the WPF performance tool. That is probably a separate question). I also have Redgate's profiling tool, but I'm not sure if that can shed any light on rendering performance. So, I realize this is not an easy thing to troubleshoot without specifics or sample code (which I can't post). My questions are: What are some general things to look for (or avoid) in the code to improve performance? What steps can I take using the WPF performance tool to narrow down the problem? Is the PC spec listed above (Intel Celeron 1.80GHz with 2GB RAM) too slow to be running even vanilla WPF applications?

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  • Need help on nested loop of queries in php and mysql?

    - by mysqllearner
    Hi, I am trying to get do this: <?php $good_customer = 0; $q = mysql_query("SELECT user FROM users WHERE activated = '1'"); // this gives me about 40k users while($r = mysql_fetch_assoc($q)){ $money_spent = 0; $user = $r['user']; // Do queries on another 20 tables for($i = 1; $i<=20 ; $i++){ $tbl_name = 'data' . $i; $q2 = mysql_query("SELECT money_spent FROM $tbl_name WHERE user = '{$user}'"); while($r2 = mysql_fetch_assoc($q2)){ $money_spend += $r2['money_spent']; } if($money_spend > 1000000){ $good_customer += 1; } } } This is just an example. I am testing on localhost, for single user, it returns very fast. But when I try 1000, it takes forever, not even mentioned 40k users. Anyway to optimise/improve this code? EDIT: By the way, each of the others 20 tables has ~20 - 40k records

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  • Ruby Challenge - efficiently change the last character of every word in a sentence to a capital

    - by emson
    Hi All I recently was challenged to write some Ruby code to change the last character of every word in a sentence into a capital. Such that the string: "script to convert the last letter of every word to a capital" becomes "scripT tO converT thE lasT letteR oF everY worD tO A capitaL" This was my optimal solution however I'm sure you wizards have much better solutions and I would be really interested to hear them. "script to convert the last letter of every word to a capital".split.map{|w|w<<w.slice!(-1).chr.upcase}.join' ' For those interested as to what is going on here is an explanation. split will split the sentence up into an array, the default delimiter is a space and with Ruby you don't need to use brackets here. map the array from split is passed to map which opens a block and process each word (w) in the array. the block slice!(s) off the last character of the word and converts it to a chr (a character not ASCII code) and then capitalises upcase it. This character is now appended << to the word which is missing the sliced last letter. Finally the array of words is now join together with a ' ' to reform the sentence. Enjoy

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  • Can I make this two LINQ queries into one query only?

    - by Holli
    From a List of builtAgents I need all items with OptimPriority == 1 and only 5 items with OptimPriority == 0. I do this with two seperate queries but I wonder if I could make this with only one query. IEnumerable<Agent> priorityAgents = from pri in builtAgents where pri.OptimPriority == 1 select pri; IEnumerable<Agent> otherAgents = (from oth in builtAgents where oth.OptimPriority == 0 select oth).Take(5);

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  • Java: how to read BufferedReader faster

    - by Cata
    Hello, I want to optimize this code: InputStream is = rp.getEntity().getContent(); BufferedReader reader = new BufferedReader(new InputStreamReader(is)); String text = ""; String aux = ""; while ((aux = reader.readLine()) != null) { text += aux; } The thing is that i don't know how to read the content of the bufferedreader and copy it in a String faster than what I have above. I need to spend as little time as possible. Thank you

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  • Is code clearness killing application performance?

    - by Jorge Córdoba
    As today's code is getting more complex by the minute, code needs to be designed to be maintainable - meaning easy to read, and easy to understand. That being said, I can't help but remember the programs that ran a couple of years ago such as Winamp or some games in which you needed a high performance program because your 486 100 Mhz wouldn't play mp3s with that beautiful mp3 player which consumed all of your CPU cycles. Now I run Media Player (or whatever), start playing an mp3 and it eats up a 25-30% of one of my four cores. Come on!! If a 486 can do it, how can the playback take up so much processor to do the same? I'm a developer myself, and I always used to advise: keep your code simple, don't prematurely optimize for performance. It seems that we've gone from "trying to get it to use the least amount of CPU as possible" to "if it doesn't take too much CPU is all right". So, do you think we are killing performance by ignoring optimizations?

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  • Biggest performance improvement you've had with the smallest change?

    - by JoelFan
    What's the biggest performance improvement you've had with the smallest change? For example, I once improved the performance of a certain page on a high-profile web app by a factor of 10, just by moving "where customerID = ?" to a different place inside a complicated SQL statement (before my change it had been selecting all customers in a join, then later selecting out the desired customer).

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  • Why is doing a top(1) on an indexed column in mssql slow?

    - by reinier
    I'm puzzled by the following. I have a DB with around 10 million rows, and (among other indices) on 1 column is an index. Now I have 700k rows where the campaignid is indeed 3835 For all these rows, the connectionid is the same. I just want to find out this connectionid. use messaging_db; SELECT TOP (1) connectionid FROM outgoing_messages WITH (NOLOCK) WHERE (campaignid_int = 3835) Now this query takes approx 30 seconds to perform! I (with my small db knowledge) would expect that it would take any of the rows, and return me that connectionid If I test this same query for a campaign which only has 1 entry, it goes really fast. So the index works. How would I tackle this and why does this not work?

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  • How Optimize sql query make it faster

    - by user502083
    Hello every one : I have a very simple small database, 2 of tables are: Node (Node_ID, Node_name, Node_Date) : Node_ID is primary key Citation (Origin_Id, Target_Id) : PRIMARY KEY (Origin_Id, Target_Id) each is FK in Node Now I write a query that first find all citations that their Origin_Id has a specific date and then I want to know what are the target dates of these records. I'm using sqlite in python the Node table has 3000 record and Citation has 9000 records, and my query is like this in a function: def cited_years_list(self, date): c=self.cur try: c.execute("""select n.Node_Date,count(*) from Node n INNER JOIN (select c.Origin_Id AS Origin_Id, c.Target_Id AS Target_Id, n.Node_Date AS Date from CITATION c INNER JOIN NODE n ON c.Origin_Id=n.Node_Id where CAST(n.Node_Date as INT)={0}) VW ON VW.Target_Id=n.Node_Id GROUP BY n.Node_Date;""".format(date)) cited_years=c.fetchall() self.conn.commit() print('Cited Years are : \n ',str(cited_years)) except Exception as e: print('Cited Years retrival failed ',e) return cited_years Then I call this function for some specific years, But it's crazy slowwwwwwwww :( (around 1 min for a specific year) Although my query works fine, it is slow. would you please give me a suggestion to make it faster? I'd appreciate any idea about optimizing this query :) I also should mention that I have indices on Origin_Id and Target_Id, so the inner join should be pretty fast, but it's not!!!

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  • need help optimizing oracle query

    - by deming
    I need help in optimizing the following query. It is taking a long time to finish. It takes almost 213 seconds . because of some constraints, I can not add an index and have to live with existing ones. INSERT INTO temp_table_1 ( USER_ID, role_id, participant_code, status_id ) WITH A AS (SELECT USER_ID user_id,ROLE_ID, STATUS_ID,participant_code FROM USER_ROLE WHERE participant_code IS NOT NULL), --1 B AS (SELECT ROLE_ID FROM CMP_ROLE WHERE GROUP_ID = 3), C AS (SELECT USER_ID FROM USER) --2 SELECT USER_ID,ROLE_ID,PARTICIPANT_CODE,MAX(STATUS_ID) FROM A INNER JOIN B USING (ROLE_ID) INNER JOIN C USING (USER_ID) GROUP BY USER_ID,role_id,participant_code ; --1 = query when ran alone takes 100+ seconds --2 = query when ran alone takes 19 seconds DELETE temp_table_1 WHERE ROWID NOT IN ( SELECT a.ROWID FROM temp_table_1 a, USER_ROLE b WHERE a.status_id = b.status_id AND ( b.ACTIVE IN ( 1 ) OR ( b.ACTIVE IN ( 0,3 ) AND SYSDATE BETWEEN b.effective_from_date AND b.effective_to_date )) ); It seems like the person who wrote the query is trying to get everything into a temp table first and then deleting records from the temp table. whatever is left is the actual results. Can't it be done such a way that there is no need for the delete? We just get the results needed since that will save time?

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