Search Results

Search found 16168 results on 647 pages for 'shared state'.

Page 95/647 | < Previous Page | 91 92 93 94 95 96 97 98 99 100 101 102  | Next Page >

  • DNS point to server on ISP and keep shared host too?

    - by Dwayne
    I know this is probably quite easy to do, but I might just have the right search sorted out... so here is the situation: We have example.com set up as a hosted server along with app1.example.com, app2.example.com and a few others. What I would like to do is set up the right zone file to also make our internal server addressable from the outside world as internalapp.example.com. This server sits behind a firewall (pfsense) and is hooked up to the world via a cable modem that is technically on DHCP from our ISP, but has had the same external IP for the past 15 months so far. What would be the best way to set this up?

    Read the article

  • outlook iptables configuration

    - by mediaexpert
    I've a Debian mail server, but only the outlook users can't be able to download the emails. I've seen a lot of post about some kind of forwarding port configuration, I've tried some commands, but I don't be able to solve this problem, please help me. below INPUT and FORWARD iptables: Chain INPUT (policy DROP 20 packets, 1016 bytes) pkts bytes target prot opt in out source destination 60833 16M ACCEPT tcp -- eth0 * 0.0.0.0/0 0.0.0.0/0 tcp dpt:143 state NEW,ESTABLISHED 18970 971K ACCEPT tcp -- * * 0.0.0.0/0 0.0.0.0/0 tcp spts:1024:65535 dpt:110 state NEW,ESTABLISHED Chain FORWARD (policy DROP 0 packets, 0 bytes) pkts bytes target prot opt in out source destination 0 0 ACCEPT tcp -- * * 192.168.0.0/24 0.0.0.0/0 tcp dpt:110 0 0 ACCEPT all -- * * 0.0.0.0/0 0.0.0.0/0 state RELATED,ESTABLISHED 0 0 ACCEPT tcp -- * * 192.168.1.0/24 0.0.0.0/0 tcp dpt:110 0 0 ACCEPT all -- * * 0.0.0.0/0 0.0.0.0/0 state RELATED,ESTABLISHED 0 0 ACCEPT tcp -- * * 0.0.0.0/0 0.0.0.0/0 state NEW tcp dpt:25 0 0 ACCEPT tcp -- * * 0.0.0.0/0 0.0.0.0/0 state NEW tcp dpt:110

    Read the article

  • How do I log out of Google Chrome on a shared computer?

    - by Christy
    I share my computer with someone who does not have a google account, I do not want them to be able to click on chrome and potentially access my saved data (ie. passwords/CC info). Everytime I attempt to logoff chrome (not my email, chrome itself), I only get the option to delete or change user. I just want my info off, do I have to delete my account each time or is there a way to just log my infomation off chrome?

    Read the article

  • iptables block everything except http

    - by arminb
    I'm trying to configure my iptables to block any network traffic except HTTP: iptables -P INPUT DROP #set policy of INPUT to DROP iptables -P OUTPUT DROP #set policy of OUTPUT to DROP iptables -A INPUT -p tcp --sport 80 -m state --state ESTABLISHED,RELATED -j ACCEPT iptables -A OUTPUT -p tcp --dport 80 -m state --state NEW,ESTABLISHED -j ACCEPT The iptables output (iptables -L -v) gives me: Chain INPUT (policy DROP 0 packets, 0 bytes) pkts bytes target prot opt in out source destination 4 745 ACCEPT tcp -- any any anywhere anywhere tcp spt:http state RELATED,ESTABLISHED Chain FORWARD (policy ACCEPT 0 packets, 0 bytes) pkts bytes target prot opt in out source destination Chain OUTPUT (policy DROP 0 packets, 0 bytes) pkts bytes target prot opt in out source destination 2 330 ACCEPT tcp -- any any anywhere anywhere tcp dpt:http state NEW,ESTABLISHED When I try to wget 127.0.0.1 (yes i do have a web server and it works fine) i get: --2012-11-14 16:29:01-- http://127.0.0.1/ Connecting to 127.0.0.1:80... The request never finishes. What am I doing wrong? I'm setting iptables to DROP everything by default and add a rule to ACCEPT HTTP.

    Read the article

  • How to Access User Directory shared by Apache on OS X Mountain Lion?

    - by schluchc
    When trying to access the local user web page on localhost/~username, I get a "403 Forbidden". The system web page in /Library/WebServer/Documents is accessible on localhost/ though, so I assume Apache is working fine. I know that this problem has been discussed several times, also on superuser. I implemented and checked all I could find, but I still couldn't solve the problem and would be glad if someone had a suggestion for this particular case: sudo apachectl -t returns Syntax OK. I have a username.conf file in /etc/apache2/users/: <Directory "/Users/username/Sites/"> Options Indexes MultiViews FollowSymLinks AllowOverride AuthConfig Limit Order allow,deny Allow from all </Directory> as proposed here [SuperUser] and in several other tutorials. The permissions of the username.conf file are -rw-r--r-- root wheel, as they should be. The httpd.conf is unchanged and therefore contains the line Include /private/etc/apache2/extra/httpd-userdir.conf. That file in turn contains UserDir Sites Include /private/etc/apache2/users/*.conf <IfModule bonjour_module> RegisterUserSite customized-users </IfModule> So the httpd*.conf files should be ok. The permissions of /Users/username/Sites is drwxr-xr-x 10 username staff and -rw-r--r--@ 1 username staff for the index.html. In the error log I simply get a [Sun Nov 25 22:14:32 2012] [error] [client 127.0.0.1] (13)Permission denied: access to /~username/ denied. And yes, after each change I did the sudo apachectl restart. Any help no how to solve the problem or how to further analyze it would be highly appreciated!

    Read the article

  • Iptables rules make communication so slow

    - by mmc18
    When I have send a request to an application running on a machine which following firewall rules are applied, it waits so long. When I have deactivated the iptables rule, it responses immediately. What makes communication so slow? -A INPUT -m state --state RELATED,ESTABLISHED -j ACCEPT -A INPUT -p tcp -m tcp --dport 22 -j ACCEPT -A INPUT -p esp -j ACCEPT -A INPUT -i ppp+ -j ACCEPT -A INPUT -p udp -m udp --dport 500 -j ACCEPT -A INPUT -p udp -m udp --dport 4500 -j ACCEPT -A INPUT -p udp -m udp --dport 1701 -j ACCEPT -A INPUT -i lo -j ACCEPT -A INPUT -i lo -m state --state NEW,RELATED,ESTABLISHED -j ACCEPT -A INPUT -m limit --limit 5/min -j LOG --log-prefix "iptables denied: " --log-level 7 -A FORWARD -i ppp+ -m state --state NEW,RELATED,ESTABLISHED -j ACCEPT

    Read the article

  • Laptop connectd to 2 VPNs (1st for Internet over WiFi, 2nd to access shared folders on another network) is failing to route traffic over 2nd VPN

    - by Triynko
    I set up a VPN on Windows Server 2008 through its routing and remote access services. I connected to the VPN, and configured the client to allow for split tunneling (Internet traffic goes to my default gateway, and traffic directed to the VPN server goes through the VPN gateway). I had to adjust the routing table, adding an entry to ensure traffic to my VPN server goes through the tunnel by running the command "route add [VPN.IP] mask 255.255.255.255 [VPN.GATEWAY.IP] IF [VPN_INTERFACE_#]". Adding the correct route makes everything work flawlessly on all my machines, except for one. The problematic machine is a laptop that's not directly connected to a network. It connects to WiFi, and then connects to a VPN to obtain internet access. Finally, it connects to the target VPN server for file sharing. The "route add" trick doesn't work for that laptop, I'm assuming because it's connected to two VPNs, and I'm getting the routing wrong. Can anyone familiar with routing explain what routes I may need to add?

    Read the article

  • How many connections are allowed to a Windows 7 Home Premium shared folder or printer?

    - by lcbrevard
    I have a client who runs a small business with 4 desktop systems, two of which are inexpensive [ The XP Pro system is currently being used as a file "server" for time sheets and QuickBooks data. It also shares an HP ink jet printer. The client wishes to decommission this system because (1) it's ugly [it is] and (2) it uses too much power [it does]. If we share a folder on one of the Windows 7 Home Premium systems will there be a problem connecting to it with up to 3 other computers? What about the printer sharing? I vaguely remember seeing that Windows 7 is less usable for "server" purposes and has severe restrictions on the number of clients. But I cannot seem to find those numbers. In my own network (over 12 systems) we have no problem sharing from Windows 7 Ultimate to a few other systems where needed. I am embarrassed that I cannot seem to find the answer to this in a couple of days of searching. I can do an anytime upgrade of one of these systems to Pro if that would improve the ability to share from it. I am not able to convince the client to put a "real server" into their network.

    Read the article

  • How many connections are allowed to a Windows 7 Home Premium shared folder or printer?

    - by lcbrevard
    I have a client who runs a small business with 4 desktop systems, two of which are inexpensive [ The XP Pro system is currently being used as a file "server" for time sheets and QuickBooks data. It also shares an HP ink jet printer. The client wishes to decommission this system because (1) it's ugly [it is] and (2) it uses too much power [it does]. If we share a folder on one of the Windows 7 Home Premium systems will there be a problem connecting to it with up to 3 other computers? What about the printer sharing? I vaguely remember seeing that Windows 7 is less usable for "server" purposes and has severe restrictions on the number of clients. But I cannot seem to find those numbers. In my own network (over 12 systems) we have no problem sharing from Windows 7 Ultimate to a few other systems where needed. I am embarrassed that I cannot seem to find the answer to this in a couple of days of searching. I can do an anytime upgrade of one of these systems to Pro if that would improve the ability to share from it. I am not able to convince the client to put a "real server" into their network.

    Read the article

  • Print over the internet from a remote linux session locally (on a Windows 7 machine) to the shared printers?

    - by obeliksz
    I'm trying to use a linux virtual machine as a file server for windows clients. I have successfully implemented remote file sharing (samba+ssh) with which I am able to print locally with a little program that I made for this purpose (jetforms style)... but I would like to hear about a somewhat more direct approach. How can I attach the printers to the server, so that I can for example open a file on the remote session and in the print dialogbox I would see my local printers (on the machine from which I have established a remote session)? I guess there should be some kind of putty tunneling, but dont know how. I have a windows 7 machine locally; there is a CentOS 6 VM over the internet. It has ssh, cups, and samba. I have found a question which asks the opposite: there is a windows based server to connect form linux but that windows has a domain, mine is just a simple windows workstation that is behind NAT and has a dynamic IP. That question is: Print from Linux to Windows networked printer.

    Read the article

  • Problem with setup VPN in Ubuntu Server 12.04

    - by Yozone W.
    I have a problem with setup VPN server on my Ubuntu VPS, here is my server environments: Ubuntu Server 12.04 x86_64 xl2tpd 1.3.1+dfsg-1 pppd 2.4.5-5ubuntu1 openswan 1:2.6.38-1~precise1 After install software and configuration: ipsec verify Checking your system to see if IPsec got installed and started correctly: Version check and ipsec on-path [OK] Linux Openswan U2.6.38/K3.2.0-24-virtual (netkey) Checking for IPsec support in kernel [OK] SAref kernel support [N/A] NETKEY: Testing XFRM related proc values [OK] [OK] [OK] Checking that pluto is running [OK] Pluto listening for IKE on udp 500 [OK] Pluto listening for NAT-T on udp 4500 [OK] Checking for 'ip' command [OK] Checking /bin/sh is not /bin/dash [WARNING] Checking for 'iptables' command [OK] Opportunistic Encryption Support [DISABLED] /var/log/auth.log message: Oct 16 06:50:54 vpn pluto[3963]: packet from [My IP Address]:2251: received Vendor ID payload [RFC 3947] method set to=115 Oct 16 06:50:54 vpn pluto[3963]: packet from [My IP Address]:2251: received Vendor ID payload [draft-ietf-ipsec-nat-t-ike] meth=114, but already using method 115 Oct 16 06:50:54 vpn pluto[3963]: packet from [My IP Address]:2251: received Vendor ID payload [draft-ietf-ipsec-nat-t-ike-08] meth=113, but already using method 115 Oct 16 06:50:54 vpn pluto[3963]: packet from [My IP Address]:2251: received Vendor ID payload [draft-ietf-ipsec-nat-t-ike-07] meth=112, but already using method 115 Oct 16 06:50:54 vpn pluto[3963]: packet from [My IP Address]:2251: received Vendor ID payload [draft-ietf-ipsec-nat-t-ike-06] meth=111, but already using method 115 Oct 16 06:50:54 vpn pluto[3963]: packet from [My IP Address]:2251: received Vendor ID payload [draft-ietf-ipsec-nat-t-ike-05] meth=110, but already using method 115 Oct 16 06:50:54 vpn pluto[3963]: packet from [My IP Address]:2251: received Vendor ID payload [draft-ietf-ipsec-nat-t-ike-04] meth=109, but already using method 115 Oct 16 06:50:54 vpn pluto[3963]: packet from [My IP Address]:2251: received Vendor ID payload [draft-ietf-ipsec-nat-t-ike-03] meth=108, but already using method 115 Oct 16 06:50:54 vpn pluto[3963]: packet from [My IP Address]:2251: received Vendor ID payload [draft-ietf-ipsec-nat-t-ike-02] meth=107, but already using method 115 Oct 16 06:50:54 vpn pluto[3963]: packet from [My IP Address]:2251: received Vendor ID payload [draft-ietf-ipsec-nat-t-ike-02_n] meth=106, but already using method 115 Oct 16 06:50:54 vpn pluto[3963]: packet from [My IP Address]:2251: ignoring Vendor ID payload [FRAGMENTATION 80000000] Oct 16 06:50:54 vpn pluto[3963]: packet from [My IP Address]:2251: received Vendor ID payload [Dead Peer Detection] Oct 16 06:50:54 vpn pluto[3963]: "L2TP-PSK-NAT"[5] [My IP Address] #5: responding to Main Mode from unknown peer [My IP Address] Oct 16 06:50:54 vpn pluto[3963]: "L2TP-PSK-NAT"[5] [My IP Address] #5: transition from state STATE_MAIN_R0 to state STATE_MAIN_R1 Oct 16 06:50:54 vpn pluto[3963]: "L2TP-PSK-NAT"[5] [My IP Address] #5: STATE_MAIN_R1: sent MR1, expecting MI2 Oct 16 06:50:55 vpn pluto[3963]: "L2TP-PSK-NAT"[5] [My IP Address] #5: NAT-Traversal: Result using draft-ietf-ipsec-nat-t-ike (MacOS X): peer is NATed Oct 16 06:50:55 vpn pluto[3963]: "L2TP-PSK-NAT"[5] [My IP Address] #5: transition from state STATE_MAIN_R1 to state STATE_MAIN_R2 Oct 16 06:50:55 vpn pluto[3963]: "L2TP-PSK-NAT"[5] [My IP Address] #5: STATE_MAIN_R2: sent MR2, expecting MI3 Oct 16 06:50:55 vpn pluto[3963]: "L2TP-PSK-NAT"[5] [My IP Address] #5: ignoring informational payload, type IPSEC_INITIAL_CONTACT msgid=00000000 Oct 16 06:50:55 vpn pluto[3963]: "L2TP-PSK-NAT"[5] [My IP Address] #5: Main mode peer ID is ID_IPV4_ADDR: '192.168.12.52' Oct 16 06:50:55 vpn pluto[3963]: "L2TP-PSK-NAT"[5] [My IP Address] #5: switched from "L2TP-PSK-NAT" to "L2TP-PSK-NAT" Oct 16 06:50:55 vpn pluto[3963]: "L2TP-PSK-NAT"[6] [My IP Address] #5: deleting connection "L2TP-PSK-NAT" instance with peer [My IP Address] {isakmp=#0/ipsec=#0} Oct 16 06:50:55 vpn pluto[3963]: "L2TP-PSK-NAT"[6] [My IP Address] #5: transition from state STATE_MAIN_R2 to state STATE_MAIN_R3 Oct 16 06:50:55 vpn pluto[3963]: "L2TP-PSK-NAT"[6] [My IP Address] #5: new NAT mapping for #5, was [My IP Address]:2251, now [My IP Address]:2847 Oct 16 06:50:55 vpn pluto[3963]: "L2TP-PSK-NAT"[6] [My IP Address] #5: STATE_MAIN_R3: sent MR3, ISAKMP SA established {auth=OAKLEY_PRESHARED_KEY cipher=aes_256 prf=oakley_sha group=modp1024} Oct 16 06:50:55 vpn pluto[3963]: "L2TP-PSK-NAT"[6] [My IP Address] #5: Dead Peer Detection (RFC 3706): enabled Oct 16 06:50:56 vpn pluto[3963]: "L2TP-PSK-NAT"[6] [My IP Address] #5: the peer proposed: [My Server IP Address]/32:17/1701 -> 192.168.12.52/32:17/0 Oct 16 06:50:56 vpn pluto[3963]: "L2TP-PSK-NAT"[6] [My IP Address] #5: NAT-Traversal: received 2 NAT-OA. using first, ignoring others Oct 16 06:50:56 vpn pluto[3963]: "L2TP-PSK-NAT"[6] [My IP Address] #6: responding to Quick Mode proposal {msgid:8579b1fb} Oct 16 06:50:56 vpn pluto[3963]: "L2TP-PSK-NAT"[6] [My IP Address] #6: us: [My Server IP Address]<[My Server IP Address]>:17/1701 Oct 16 06:50:56 vpn pluto[3963]: "L2TP-PSK-NAT"[6] [My IP Address] #6: them: [My IP Address][192.168.12.52]:17/65280===192.168.12.52/32 Oct 16 06:50:56 vpn pluto[3963]: "L2TP-PSK-NAT"[6] [My IP Address] #6: transition from state STATE_QUICK_R0 to state STATE_QUICK_R1 Oct 16 06:50:56 vpn pluto[3963]: "L2TP-PSK-NAT"[6] [My IP Address] #6: STATE_QUICK_R1: sent QR1, inbound IPsec SA installed, expecting QI2 Oct 16 06:50:56 vpn pluto[3963]: "L2TP-PSK-NAT"[6] [My IP Address] #6: Dead Peer Detection (RFC 3706): enabled Oct 16 06:50:56 vpn pluto[3963]: "L2TP-PSK-NAT"[6] [My IP Address] #6: transition from state STATE_QUICK_R1 to state STATE_QUICK_R2 Oct 16 06:50:56 vpn pluto[3963]: "L2TP-PSK-NAT"[6] [My IP Address] #6: STATE_QUICK_R2: IPsec SA established transport mode {ESP=>0x08bda158 <0x4920a374 xfrm=AES_256-HMAC_SHA1 NATOA=192.168.12.52 NATD=[My IP Address]:2847 DPD=enabled} Oct 16 06:51:16 vpn pluto[3963]: "L2TP-PSK-NAT"[6] [My IP Address] #5: received Delete SA(0x08bda158) payload: deleting IPSEC State #6 Oct 16 06:51:16 vpn pluto[3963]: "L2TP-PSK-NAT"[6] [My IP Address] #5: ERROR: netlink XFRM_MSG_DELPOLICY response for flow eroute_connection delete included errno 2: No such file or directory Oct 16 06:51:16 vpn pluto[3963]: "L2TP-PSK-NAT"[6] [My IP Address] #5: received and ignored informational message Oct 16 06:51:16 vpn pluto[3963]: "L2TP-PSK-NAT"[6] [My IP Address] #5: received Delete SA payload: deleting ISAKMP State #5 Oct 16 06:51:16 vpn pluto[3963]: "L2TP-PSK-NAT"[6] [My IP Address]: deleting connection "L2TP-PSK-NAT" instance with peer [My IP Address] {isakmp=#0/ipsec=#0} Oct 16 06:51:16 vpn pluto[3963]: packet from [My IP Address]:2847: received and ignored informational message xl2tpd -D message: xl2tpd[4289]: Enabling IPsec SAref processing for L2TP transport mode SAs xl2tpd[4289]: IPsec SAref does not work with L2TP kernel mode yet, enabling forceuserspace=yes xl2tpd[4289]: setsockopt recvref[30]: Protocol not available xl2tpd[4289]: This binary does not support kernel L2TP. xl2tpd[4289]: xl2tpd version xl2tpd-1.3.1 started on vpn.netools.me PID:4289 xl2tpd[4289]: Written by Mark Spencer, Copyright (C) 1998, Adtran, Inc. xl2tpd[4289]: Forked by Scott Balmos and David Stipp, (C) 2001 xl2tpd[4289]: Inherited by Jeff McAdams, (C) 2002 xl2tpd[4289]: Forked again by Xelerance (www.xelerance.com) (C) 2006 xl2tpd[4289]: Listening on IP address [My Server IP Address], port 1701 Then it just stopped here, and have no any response. I can't connect VPN on my mac client, the /var/log/system.log message: Oct 16 15:17:36 azone-iMac.local configd[17]: SCNC: start, triggered by SystemUIServer, type L2TP, status 0 Oct 16 15:17:36 azone-iMac.local pppd[3799]: pppd 2.4.2 (Apple version 596.13) started by azone, uid 501 Oct 16 15:17:38 azone-iMac.local pppd[3799]: L2TP connecting to server 'vpn.netools.me' ([My Server IP Address])... Oct 16 15:17:38 azone-iMac.local pppd[3799]: IPSec connection started Oct 16 15:17:38 azone-iMac.local racoon[359]: Connecting. Oct 16 15:17:38 azone-iMac.local racoon[359]: IPSec Phase1 started (Initiated by me). Oct 16 15:17:38 azone-iMac.local racoon[359]: IKE Packet: transmit success. (Initiator, Main-Mode message 1). Oct 16 15:17:38 azone-iMac.local racoon[359]: IKE Packet: receive success. (Initiator, Main-Mode message 2). Oct 16 15:17:38 azone-iMac.local racoon[359]: IKE Packet: transmit success. (Initiator, Main-Mode message 3). Oct 16 15:17:38 azone-iMac.local racoon[359]: IKE Packet: receive success. (Initiator, Main-Mode message 4). Oct 16 15:17:38 azone-iMac.local racoon[359]: IKE Packet: transmit success. (Initiator, Main-Mode message 5). Oct 16 15:17:38 azone-iMac.local racoon[359]: IKEv1 Phase1 AUTH: success. (Initiator, Main-Mode Message 6). Oct 16 15:17:38 azone-iMac.local racoon[359]: IKE Packet: receive success. (Initiator, Main-Mode message 6). Oct 16 15:17:38 azone-iMac.local racoon[359]: IKEv1 Phase1 Initiator: success. (Initiator, Main-Mode). Oct 16 15:17:38 azone-iMac.local racoon[359]: IPSec Phase1 established (Initiated by me). Oct 16 15:17:39 azone-iMac.local racoon[359]: IPSec Phase2 started (Initiated by me). Oct 16 15:17:39 azone-iMac.local racoon[359]: IKE Packet: transmit success. (Initiator, Quick-Mode message 1). Oct 16 15:17:39 azone-iMac.local racoon[359]: IKE Packet: receive success. (Initiator, Quick-Mode message 2). Oct 16 15:17:39 azone-iMac.local racoon[359]: IKE Packet: transmit success. (Initiator, Quick-Mode message 3). Oct 16 15:17:39 azone-iMac.local racoon[359]: IKEv1 Phase2 Initiator: success. (Initiator, Quick-Mode). Oct 16 15:17:39 azone-iMac.local racoon[359]: IPSec Phase2 established (Initiated by me). Oct 16 15:17:39 azone-iMac.local pppd[3799]: IPSec connection established Oct 16 15:17:59 azone-iMac.local pppd[3799]: L2TP cannot connect to the server Oct 16 15:17:59 azone-iMac.local racoon[359]: IPSec disconnecting from server [My Server IP Address] Oct 16 15:17:59 azone-iMac.local racoon[359]: IKE Packet: transmit success. (Information message). Oct 16 15:17:59 azone-iMac.local racoon[359]: IKEv1 Information-Notice: transmit success. (Delete IPSEC-SA). Oct 16 15:17:59 azone-iMac.local racoon[359]: IKE Packet: transmit success. (Information message). Oct 16 15:17:59 azone-iMac.local racoon[359]: IKEv1 Information-Notice: transmit success. (Delete ISAKMP-SA). Anyone help? Thanks a million!

    Read the article

  • Parallelism in .NET – Part 4, Imperative Data Parallelism: Aggregation

    - by Reed
    In the article on simple data parallelism, I described how to perform an operation on an entire collection of elements in parallel.  Often, this is not adequate, as the parallel operation is going to be performing some form of aggregation. Simple examples of this might include taking the sum of the results of processing a function on each element in the collection, or finding the minimum of the collection given some criteria.  This can be done using the techniques described in simple data parallelism, however, special care needs to be taken into account to synchronize the shared data appropriately.  The Task Parallel Library has tools to assist in this synchronization. The main issue with aggregation when parallelizing a routine is that you need to handle synchronization of data.  Since multiple threads will need to write to a shared portion of data.  Suppose, for example, that we wanted to parallelize a simple loop that looked for the minimum value within a dataset: double min = double.MaxValue; foreach(var item in collection) { double value = item.PerformComputation(); min = System.Math.Min(min, value); } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } This seems like a good candidate for parallelization, but there is a problem here.  If we just wrap this into a call to Parallel.ForEach, we’ll introduce a critical race condition, and get the wrong answer.  Let’s look at what happens here: // Buggy code! Do not use! double min = double.MaxValue; Parallel.ForEach(collection, item => { double value = item.PerformComputation(); min = System.Math.Min(min, value); }); This code has a fatal flaw: min will be checked, then set, by multiple threads simultaneously.  Two threads may perform the check at the same time, and set the wrong value for min.  Say we get a value of 1 in thread 1, and a value of 2 in thread 2, and these two elements are the first two to run.  If both hit the min check line at the same time, both will determine that min should change, to 1 and 2 respectively.  If element 1 happens to set the variable first, then element 2 sets the min variable, we’ll detect a min value of 2 instead of 1.  This can lead to wrong answers. Unfortunately, fixing this, with the Parallel.ForEach call we’re using, would require adding locking.  We would need to rewrite this like: // Safe, but slow double min = double.MaxValue; // Make a "lock" object object syncObject = new object(); Parallel.ForEach(collection, item => { double value = item.PerformComputation(); lock(syncObject) min = System.Math.Min(min, value); }); This will potentially add a huge amount of overhead to our calculation.  Since we can potentially block while waiting on the lock for every single iteration, we will most likely slow this down to where it is actually quite a bit slower than our serial implementation.  The problem is the lock statement – any time you use lock(object), you’re almost assuring reduced performance in a parallel situation.  This leads to two observations I’ll make: When parallelizing a routine, try to avoid locks. That being said: Always add any and all required synchronization to avoid race conditions. These two observations tend to be opposing forces – we often need to synchronize our algorithms, but we also want to avoid the synchronization when possible.  Looking at our routine, there is no way to directly avoid this lock, since each element is potentially being run on a separate thread, and this lock is necessary in order for our routine to function correctly every time. However, this isn’t the only way to design this routine to implement this algorithm.  Realize that, although our collection may have thousands or even millions of elements, we have a limited number of Processing Elements (PE).  Processing Element is the standard term for a hardware element which can process and execute instructions.  This typically is a core in your processor, but many modern systems have multiple hardware execution threads per core.  The Task Parallel Library will not execute the work for each item in the collection as a separate work item. Instead, when Parallel.ForEach executes, it will partition the collection into larger “chunks” which get processed on different threads via the ThreadPool.  This helps reduce the threading overhead, and help the overall speed.  In general, the Parallel class will only use one thread per PE in the system. Given the fact that there are typically fewer threads than work items, we can rethink our algorithm design.  We can parallelize our algorithm more effectively by approaching it differently.  Because the basic aggregation we are doing here (Min) is communitive, we do not need to perform this in a given order.  We knew this to be true already – otherwise, we wouldn’t have been able to parallelize this routine in the first place.  With this in mind, we can treat each thread’s work independently, allowing each thread to serially process many elements with no locking, then, after all the threads are complete, “merge” together the results. This can be accomplished via a different set of overloads in the Parallel class: Parallel.ForEach<TSource,TLocal>.  The idea behind these overloads is to allow each thread to begin by initializing some local state (TLocal).  The thread will then process an entire set of items in the source collection, providing that state to the delegate which processes an individual item.  Finally, at the end, a separate delegate is run which allows you to handle merging that local state into your final results. To rewriting our routine using Parallel.ForEach<TSource,TLocal>, we need to provide three delegates instead of one.  The most basic version of this function is declared as: public static ParallelLoopResult ForEach<TSource, TLocal>( IEnumerable<TSource> source, Func<TLocal> localInit, Func<TSource, ParallelLoopState, TLocal, TLocal> body, Action<TLocal> localFinally ) The first delegate (the localInit argument) is defined as Func<TLocal>.  This delegate initializes our local state.  It should return some object we can use to track the results of a single thread’s operations. The second delegate (the body argument) is where our main processing occurs, although now, instead of being an Action<T>, we actually provide a Func<TSource, ParallelLoopState, TLocal, TLocal> delegate.  This delegate will receive three arguments: our original element from the collection (TSource), a ParallelLoopState which we can use for early termination, and the instance of our local state we created (TLocal).  It should do whatever processing you wish to occur per element, then return the value of the local state after processing is completed. The third delegate (the localFinally argument) is defined as Action<TLocal>.  This delegate is passed our local state after it’s been processed by all of the elements this thread will handle.  This is where you can merge your final results together.  This may require synchronization, but now, instead of synchronizing once per element (potentially millions of times), you’ll only have to synchronize once per thread, which is an ideal situation. Now that I’ve explained how this works, lets look at the code: // Safe, and fast! double min = double.MaxValue; // Make a "lock" object object syncObject = new object(); Parallel.ForEach( collection, // First, we provide a local state initialization delegate. () => double.MaxValue, // Next, we supply the body, which takes the original item, loop state, // and local state, and returns a new local state (item, loopState, localState) => { double value = item.PerformComputation(); return System.Math.Min(localState, value); }, // Finally, we provide an Action<TLocal>, to "merge" results together localState => { // This requires locking, but it's only once per used thread lock(syncObj) min = System.Math.Min(min, localState); } ); Although this is a bit more complicated than the previous version, it is now both thread-safe, and has minimal locking.  This same approach can be used by Parallel.For, although now, it’s Parallel.For<TLocal>.  When working with Parallel.For<TLocal>, you use the same triplet of delegates, with the same purpose and results. Also, many times, you can completely avoid locking by using a method of the Interlocked class to perform the final aggregation in an atomic operation.  The MSDN example demonstrating this same technique using Parallel.For uses the Interlocked class instead of a lock, since they are doing a sum operation on a long variable, which is possible via Interlocked.Add. By taking advantage of local state, we can use the Parallel class methods to parallelize algorithms such as aggregation, which, at first, may seem like poor candidates for parallelization.  Doing so requires careful consideration, and often requires a slight redesign of the algorithm, but the performance gains can be significant if handled in a way to avoid excessive synchronization.

    Read the article

  • Problem with setup VPN on Ubuntu Server 12.04

    - by Yozone W.
    I have a problem with setup VPN server on my Ubuntu VPS, here is my server environments: Ubuntu Server 12.04 x86_64 xl2tpd 1.3.1+dfsg-1 pppd 2.4.5-5ubuntu1 openswan 1:2.6.38-1~precise1 After install software and configuration: ipsec verify Checking your system to see if IPsec got installed and started correctly: Version check and ipsec on-path [OK] Linux Openswan U2.6.38/K3.2.0-24-virtual (netkey) Checking for IPsec support in kernel [OK] SAref kernel support [N/A] NETKEY: Testing XFRM related proc values [OK] [OK] [OK] Checking that pluto is running [OK] Pluto listening for IKE on udp 500 [OK] Pluto listening for NAT-T on udp 4500 [OK] Checking for 'ip' command [OK] Checking /bin/sh is not /bin/dash [WARNING] Checking for 'iptables' command [OK] Opportunistic Encryption Support [DISABLED] /var/log/auth.log message: Oct 16 06:50:54 vpn pluto[3963]: packet from [My IP Address]:2251: received Vendor ID payload [RFC 3947] method set to=115 Oct 16 06:50:54 vpn pluto[3963]: packet from [My IP Address]:2251: received Vendor ID payload [draft-ietf-ipsec-nat-t-ike] meth=114, but already using method 115 Oct 16 06:50:54 vpn pluto[3963]: packet from [My IP Address]:2251: received Vendor ID payload [draft-ietf-ipsec-nat-t-ike-08] meth=113, but already using method 115 Oct 16 06:50:54 vpn pluto[3963]: packet from [My IP Address]:2251: received Vendor ID payload [draft-ietf-ipsec-nat-t-ike-07] meth=112, but already using method 115 Oct 16 06:50:54 vpn pluto[3963]: packet from [My IP Address]:2251: received Vendor ID payload [draft-ietf-ipsec-nat-t-ike-06] meth=111, but already using method 115 Oct 16 06:50:54 vpn pluto[3963]: packet from [My IP Address]:2251: received Vendor ID payload [draft-ietf-ipsec-nat-t-ike-05] meth=110, but already using method 115 Oct 16 06:50:54 vpn pluto[3963]: packet from [My IP Address]:2251: received Vendor ID payload [draft-ietf-ipsec-nat-t-ike-04] meth=109, but already using method 115 Oct 16 06:50:54 vpn pluto[3963]: packet from [My IP Address]:2251: received Vendor ID payload [draft-ietf-ipsec-nat-t-ike-03] meth=108, but already using method 115 Oct 16 06:50:54 vpn pluto[3963]: packet from [My IP Address]:2251: received Vendor ID payload [draft-ietf-ipsec-nat-t-ike-02] meth=107, but already using method 115 Oct 16 06:50:54 vpn pluto[3963]: packet from [My IP Address]:2251: received Vendor ID payload [draft-ietf-ipsec-nat-t-ike-02_n] meth=106, but already using method 115 Oct 16 06:50:54 vpn pluto[3963]: packet from [My IP Address]:2251: ignoring Vendor ID payload [FRAGMENTATION 80000000] Oct 16 06:50:54 vpn pluto[3963]: packet from [My IP Address]:2251: received Vendor ID payload [Dead Peer Detection] Oct 16 06:50:54 vpn pluto[3963]: "L2TP-PSK-NAT"[5] [My IP Address] #5: responding to Main Mode from unknown peer [My IP Address] Oct 16 06:50:54 vpn pluto[3963]: "L2TP-PSK-NAT"[5] [My IP Address] #5: transition from state STATE_MAIN_R0 to state STATE_MAIN_R1 Oct 16 06:50:54 vpn pluto[3963]: "L2TP-PSK-NAT"[5] [My IP Address] #5: STATE_MAIN_R1: sent MR1, expecting MI2 Oct 16 06:50:55 vpn pluto[3963]: "L2TP-PSK-NAT"[5] [My IP Address] #5: NAT-Traversal: Result using draft-ietf-ipsec-nat-t-ike (MacOS X): peer is NATed Oct 16 06:50:55 vpn pluto[3963]: "L2TP-PSK-NAT"[5] [My IP Address] #5: transition from state STATE_MAIN_R1 to state STATE_MAIN_R2 Oct 16 06:50:55 vpn pluto[3963]: "L2TP-PSK-NAT"[5] [My IP Address] #5: STATE_MAIN_R2: sent MR2, expecting MI3 Oct 16 06:50:55 vpn pluto[3963]: "L2TP-PSK-NAT"[5] [My IP Address] #5: ignoring informational payload, type IPSEC_INITIAL_CONTACT msgid=00000000 Oct 16 06:50:55 vpn pluto[3963]: "L2TP-PSK-NAT"[5] [My IP Address] #5: Main mode peer ID is ID_IPV4_ADDR: '192.168.12.52' Oct 16 06:50:55 vpn pluto[3963]: "L2TP-PSK-NAT"[5] [My IP Address] #5: switched from "L2TP-PSK-NAT" to "L2TP-PSK-NAT" Oct 16 06:50:55 vpn pluto[3963]: "L2TP-PSK-NAT"[6] [My IP Address] #5: deleting connection "L2TP-PSK-NAT" instance with peer [My IP Address] {isakmp=#0/ipsec=#0} Oct 16 06:50:55 vpn pluto[3963]: "L2TP-PSK-NAT"[6] [My IP Address] #5: transition from state STATE_MAIN_R2 to state STATE_MAIN_R3 Oct 16 06:50:55 vpn pluto[3963]: "L2TP-PSK-NAT"[6] [My IP Address] #5: new NAT mapping for #5, was [My IP Address]:2251, now [My IP Address]:2847 Oct 16 06:50:55 vpn pluto[3963]: "L2TP-PSK-NAT"[6] [My IP Address] #5: STATE_MAIN_R3: sent MR3, ISAKMP SA established {auth=OAKLEY_PRESHARED_KEY cipher=aes_256 prf=oakley_sha group=modp1024} Oct 16 06:50:55 vpn pluto[3963]: "L2TP-PSK-NAT"[6] [My IP Address] #5: Dead Peer Detection (RFC 3706): enabled Oct 16 06:50:56 vpn pluto[3963]: "L2TP-PSK-NAT"[6] [My IP Address] #5: the peer proposed: [My Server IP Address]/32:17/1701 -> 192.168.12.52/32:17/0 Oct 16 06:50:56 vpn pluto[3963]: "L2TP-PSK-NAT"[6] [My IP Address] #5: NAT-Traversal: received 2 NAT-OA. using first, ignoring others Oct 16 06:50:56 vpn pluto[3963]: "L2TP-PSK-NAT"[6] [My IP Address] #6: responding to Quick Mode proposal {msgid:8579b1fb} Oct 16 06:50:56 vpn pluto[3963]: "L2TP-PSK-NAT"[6] [My IP Address] #6: us: [My Server IP Address]<[My Server IP Address]>:17/1701 Oct 16 06:50:56 vpn pluto[3963]: "L2TP-PSK-NAT"[6] [My IP Address] #6: them: [My IP Address][192.168.12.52]:17/65280===192.168.12.52/32 Oct 16 06:50:56 vpn pluto[3963]: "L2TP-PSK-NAT"[6] [My IP Address] #6: transition from state STATE_QUICK_R0 to state STATE_QUICK_R1 Oct 16 06:50:56 vpn pluto[3963]: "L2TP-PSK-NAT"[6] [My IP Address] #6: STATE_QUICK_R1: sent QR1, inbound IPsec SA installed, expecting QI2 Oct 16 06:50:56 vpn pluto[3963]: "L2TP-PSK-NAT"[6] [My IP Address] #6: Dead Peer Detection (RFC 3706): enabled Oct 16 06:50:56 vpn pluto[3963]: "L2TP-PSK-NAT"[6] [My IP Address] #6: transition from state STATE_QUICK_R1 to state STATE_QUICK_R2 Oct 16 06:50:56 vpn pluto[3963]: "L2TP-PSK-NAT"[6] [My IP Address] #6: STATE_QUICK_R2: IPsec SA established transport mode {ESP=>0x08bda158 <0x4920a374 xfrm=AES_256-HMAC_SHA1 NATOA=192.168.12.52 NATD=[My IP Address]:2847 DPD=enabled} Oct 16 06:51:16 vpn pluto[3963]: "L2TP-PSK-NAT"[6] [My IP Address] #5: received Delete SA(0x08bda158) payload: deleting IPSEC State #6 Oct 16 06:51:16 vpn pluto[3963]: "L2TP-PSK-NAT"[6] [My IP Address] #5: ERROR: netlink XFRM_MSG_DELPOLICY response for flow eroute_connection delete included errno 2: No such file or directory Oct 16 06:51:16 vpn pluto[3963]: "L2TP-PSK-NAT"[6] [My IP Address] #5: received and ignored informational message Oct 16 06:51:16 vpn pluto[3963]: "L2TP-PSK-NAT"[6] [My IP Address] #5: received Delete SA payload: deleting ISAKMP State #5 Oct 16 06:51:16 vpn pluto[3963]: "L2TP-PSK-NAT"[6] [My IP Address]: deleting connection "L2TP-PSK-NAT" instance with peer [My IP Address] {isakmp=#0/ipsec=#0} Oct 16 06:51:16 vpn pluto[3963]: packet from [My IP Address]:2847: received and ignored informational message xl2tpd -D message: xl2tpd[4289]: Enabling IPsec SAref processing for L2TP transport mode SAs xl2tpd[4289]: IPsec SAref does not work with L2TP kernel mode yet, enabling forceuserspace=yes xl2tpd[4289]: setsockopt recvref[30]: Protocol not available xl2tpd[4289]: This binary does not support kernel L2TP. xl2tpd[4289]: xl2tpd version xl2tpd-1.3.1 started on vpn.netools.me PID:4289 xl2tpd[4289]: Written by Mark Spencer, Copyright (C) 1998, Adtran, Inc. xl2tpd[4289]: Forked by Scott Balmos and David Stipp, (C) 2001 xl2tpd[4289]: Inherited by Jeff McAdams, (C) 2002 xl2tpd[4289]: Forked again by Xelerance (www.xelerance.com) (C) 2006 xl2tpd[4289]: Listening on IP address [My Server IP Address], port 1701 Then it just stopped here, and have no any response. I can't connect VPN on my mac client, the /var/log/system.log message: Oct 16 15:17:36 azone-iMac.local configd[17]: SCNC: start, triggered by SystemUIServer, type L2TP, status 0 Oct 16 15:17:36 azone-iMac.local pppd[3799]: pppd 2.4.2 (Apple version 596.13) started by azone, uid 501 Oct 16 15:17:38 azone-iMac.local pppd[3799]: L2TP connecting to server 'vpn.netools.me' ([My Server IP Address])... Oct 16 15:17:38 azone-iMac.local pppd[3799]: IPSec connection started Oct 16 15:17:38 azone-iMac.local racoon[359]: Connecting. Oct 16 15:17:38 azone-iMac.local racoon[359]: IPSec Phase1 started (Initiated by me). Oct 16 15:17:38 azone-iMac.local racoon[359]: IKE Packet: transmit success. (Initiator, Main-Mode message 1). Oct 16 15:17:38 azone-iMac.local racoon[359]: IKE Packet: receive success. (Initiator, Main-Mode message 2). Oct 16 15:17:38 azone-iMac.local racoon[359]: IKE Packet: transmit success. (Initiator, Main-Mode message 3). Oct 16 15:17:38 azone-iMac.local racoon[359]: IKE Packet: receive success. (Initiator, Main-Mode message 4). Oct 16 15:17:38 azone-iMac.local racoon[359]: IKE Packet: transmit success. (Initiator, Main-Mode message 5). Oct 16 15:17:38 azone-iMac.local racoon[359]: IKEv1 Phase1 AUTH: success. (Initiator, Main-Mode Message 6). Oct 16 15:17:38 azone-iMac.local racoon[359]: IKE Packet: receive success. (Initiator, Main-Mode message 6). Oct 16 15:17:38 azone-iMac.local racoon[359]: IKEv1 Phase1 Initiator: success. (Initiator, Main-Mode). Oct 16 15:17:38 azone-iMac.local racoon[359]: IPSec Phase1 established (Initiated by me). Oct 16 15:17:39 azone-iMac.local racoon[359]: IPSec Phase2 started (Initiated by me). Oct 16 15:17:39 azone-iMac.local racoon[359]: IKE Packet: transmit success. (Initiator, Quick-Mode message 1). Oct 16 15:17:39 azone-iMac.local racoon[359]: IKE Packet: receive success. (Initiator, Quick-Mode message 2). Oct 16 15:17:39 azone-iMac.local racoon[359]: IKE Packet: transmit success. (Initiator, Quick-Mode message 3). Oct 16 15:17:39 azone-iMac.local racoon[359]: IKEv1 Phase2 Initiator: success. (Initiator, Quick-Mode). Oct 16 15:17:39 azone-iMac.local racoon[359]: IPSec Phase2 established (Initiated by me). Oct 16 15:17:39 azone-iMac.local pppd[3799]: IPSec connection established Oct 16 15:17:59 azone-iMac.local pppd[3799]: L2TP cannot connect to the server Oct 16 15:17:59 azone-iMac.local racoon[359]: IPSec disconnecting from server [My Server IP Address] Oct 16 15:17:59 azone-iMac.local racoon[359]: IKE Packet: transmit success. (Information message). Oct 16 15:17:59 azone-iMac.local racoon[359]: IKEv1 Information-Notice: transmit success. (Delete IPSEC-SA). Oct 16 15:17:59 azone-iMac.local racoon[359]: IKE Packet: transmit success. (Information message). Oct 16 15:17:59 azone-iMac.local racoon[359]: IKEv1 Information-Notice: transmit success. (Delete ISAKMP-SA). Anyone help? Thanks a million!

    Read the article

  • How do I get this Cisco VPN client to connect?

    - by WebWeasel
    I've got Ubuntu 10.10 64 bit and installed network-manager-vpnc and configured the connection but I keep getting this: NetworkManager[1217]: <info> Starting VPN service 'org.freedesktop.NetworkManager.vpnc'... NetworkManager[1217]: <info> VPN service 'org.freedesktop.NetworkManager.vpnc' started (org.freedesktop.NetworkManager.vpnc), PID 4420 NetworkManager[1217]: <info> VPN service 'org.freedesktop.NetworkManager.vpnc' appeared, activating connections NetworkManager[1217]: <info> VPN plugin state changed: 1 NetworkManager[1217]: <info> VPN plugin state changed: 3 NetworkManager[1217]: <info> VPN connection 'CSI' (Connect) reply received. modem-manager: (net/tun0): could not get port's parent device NetworkManager[1217]: SCPlugin-Ifupdown: devices added (path: /sys/devices/virtual/net/tun0, iface: tun0) NetworkManager[1217]: SCPlugin-Ifupdown: device added (path: /sys/devices/virtual/net/tun0, iface: tun0): no ifupdown configuration found. kernel: [ 2281.723506] tun0: Disabled Privacy Extensions avahi-daemon[1109]: Withdrawing workstation service for tun0. NetworkManager[1217]: SCPlugin-Ifupdown: devices removed (path: /sys/devices/virtual/net/tun0, iface: tun0) NetworkManager[1217]: <warn> VPN plugin failed: 1 NetworkManager[1217]: <info> VPN plugin state changed: 6 NetworkManager[1217]: <info> VPN plugin state change reason: 0 NetworkManager[1217]: <warn> error disconnecting VPN: Could not process the request because no VPN connection was active. NetworkManager[1217]: <info> Policy set 'Auto eth0' (eth0) as default for IPv4 routing and DNS. NetworkManager[1217]: <info> Starting VPN service 'org.freedesktop.NetworkManager.vpnc'... NetworkManager[1217]: <info> VPN service 'org.freedesktop.NetworkManager.vpnc' started (org.freedesktop.NetworkManager.vpnc), PID 4547 NetworkManager[1217]: <info> VPN service 'org.freedesktop.NetworkManager.vpnc' appeared, activating connections NetworkManager[1217]: <info> VPN plugin state changed: 1 NetworkManager[1217]: <info> VPN plugin state changed: 3 I've seen a couple of bugs on Launchpad that could be the same thing or have I done something wrong?

    Read the article

  • Action button: only true once per press

    - by Sidar
    I'm using SFML2.0 and am trying to make a wrapper class for my controller/joystick. I read all the input data from my controller and send it off to my controllable object. I want to have two types of buttons per button press, one that is continues(true false state ) and one that is an action and is set to false after the next frame update. Here is an example of how I set my button A to true or false with the SFML api. Whereas data is my struct of buttons, and A holds my true/false state every update. data.A = sf::Joystick::isButtonPressed(i,st::input::A); But I've also added "data.actionA" which represents the one time action state. Basically what I want is for actionA to be set false after the update its been set to true. I'm trying to keep track of the previous state. But I seem to fall into this loop where it toggles between true and false every update. Anyone an idea? Edit: Since I can't answer my own question yet here is my solution: data.actionA = data.A = sf::Joystick::isButtonPressed(i,st::input::A); if(prev.A) data.actionA = false; First I always set the actionA to the value of the button state. Then I check if the previous state of A is true. If so we negate the value.

    Read the article

  • Design For Asynchronous User Interface

    - by Sohnee
    I have been working on a integration that has posed an interesting user interface conundrum that I would like suggestions for. The user interface is displayed within a third party product. The state of the interface is supplied by calls to a service I have written. There can be small delays between the actual state changing the the user interface changing due to the polling for state by the third party. When a user interacts with the user interface, requests are sent back to my application. This then affects the state and the next state poll request will update the user interface. The problem is that the delay between pressing a button and seeing the user interface update is perhaps 1 or 2 seconds and in usability testing I can see that people are clicking again before the user interface updates, thinking that they haven't properly clicked the first time. Given the constraints (we can only update the user interface via the polling mechanism - if we updated it when they clicked, the polling might return and overwrite the change causing unpredictable / undesirable results)... what can we do to make the user experience better. My current idea is to show a message for a couple of seconds so people know their click was accepted, the message would not be affected by the state polling, so wouldn't be prematurely removed / overwritten etc. I'm sure there are other ideas out there and I'm also confident someone has a better idea that I have!

    Read the article

  • D key not working on Ubuntu

    - by Jonathan
    For some inexplicable reason the capital d key on my Ubuntu system is no longer producing output. Hitting caps lock and then d produces a D. I've tried multiple keyboards and the issue is the same. There's nothing bound to Shift+d under System Preferences Keyboard Shortcuts. xev produces the following: shift + a KeyPress event, serial 36, synthetic NO, window 0x4c00001, root 0x27a, subw 0x0, time 31268952, (130,-16), root:(1000,525), state 0x10, keycode 62 (keysym 0xffe2, Shift_R), same_screen YES, XLookupString gives 0 bytes: XmbLookupString gives 0 bytes: XFilterEvent returns: False KeyPress event, serial 36, synthetic NO, window 0x4c00001, root 0x27a, subw 0x0, time 31269376, (130,-16), root:(1000,525), state 0x11, keycode 38 (keysym 0x41, A), same_screen YES, XLookupString gives 1 bytes: (41) "A" XmbLookupString gives 1 bytes: (41) "A" XFilterEvent returns: False KeyRelease event, serial 36, synthetic NO, window 0x4c00001, root 0x27a, subw 0x0, time 31269584, (130,-16), root:(1000,525), state 0x11, keycode 38 (keysym 0x41, A), same_screen YES, XLookupString gives 1 bytes: (41) "A" XFilterEvent returns: False KeyRelease event, serial 36, synthetic NO, window 0x4c00001, root 0x27a, subw 0x0, time 31269608, (130,-16), root:(1000,525), state 0x11, keycode 62 (keysym 0xffe2, Shift_R), same_screen YES, XLookupString gives 0 bytes: XFilterEvent returns: False shift + d KeyPress event, serial 36, synthetic NO, window 0x4c00001, root 0x27a, subw 0x0, time 31102792, (115,-13), root:(985,528), state 0x10, keycode 62 (keysym 0xffe2, Shift_R), same_screen YES, XLookupString gives 0 bytes: XmbLookupString gives 0 bytes: XFilterEvent returns: False FocusOut event, serial 36, synthetic NO, window 0x4c00001, mode NotifyGrab, detail NotifyAncestor FocusIn event, serial 36, synthetic NO, window 0x4c00001, mode NotifyUngrab, detail NotifyAncestor KeymapNotify event, serial 36, synthetic NO, window 0x0, keys: 2 0 0 0 0 0 0 64 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 KeyRelease event, serial 36, synthetic NO, window 0x4c00001, root 0x27a, subw 0x0, time 31103104, (115,-13), root:(985,528), state 0x11, keycode 62 (keysym 0xffe2, Shift_R), same_screen YES, XLookupString gives 0 bytes: XFilterEvent returns: False

    Read the article

  • What are functional-programming ways of implementing Conway's Game of Life

    - by George Mauer
    I recently implemented for fun Conway's Game of Life in Javascript (actually coffeescript but same thing). Since javascript can be used as a functional language I was trying to stay to that end of the spectrum. I was not happy with my results. I am a fairly good OO programmer and my solution smacked of same-old-same-old. So long question short: what is the (pseudocode) functional style of doing it? Here is Pseudocode for my attempt: class Node update: (board) -> get number_of_alive_neighbors from board get this_is_alive from board if this_is_alive and number_of_alive_neighbors < 2 then die if this_is_alive and number_of_alive_neighbors > 3 then die if not this_is_alive and number_of_alive_neighbors == 3 then alive class NodeLocations at: (x, y) -> return node value at x,y of: (node) -> return x,y of node class Board getNeighbors: (node) -> use node_locations to check 8 neighbors around node and return count nodes = for 1..100 new Node state = new NodeState(nodes) locations = new NodeLocations(nodes) board = new Board(locations, state) executeRound: state = clone state accumulated_changes = for n in nodes n.update(board) apply accumulated_changes to state board = new Board(locations, state)

    Read the article

  • Custom Session Management using HashTable

    - by kaleidoscope
    ASP.NET session state lets you associate a server-side string or object dictionary containing state data with a particular HTTP client session. A session is defined as a series of requests issued by the same client within a certain period of time, and is managed by associating a session ID with each unique client. The ID is supplied by the client on each request, either in a cookie or as a special fragment of the request URL. The session data is stored on the server side in one of the supported session state stores, which include in-process memory, SQL Server™ database, and the ASP.NET State Server service. The latter two modes enable session state to be shared among multiple Web servers on a Web farm and do not require server affinity. Implement Custom session Handler you need to follow following process : 1. Create class library which will inherit from  SessionStateStoreProviderBase abstract Class. 2. Implement all abstract Method in your base class. 3.Change Mode of session to “Custom” in web.config file and provide Provider as your Namespace with classname. <sessionState mode=”Custom” customProvider=”Namespace.classname”> <Providers> <add name=”Name” type=”Namespace.classname”> </sessionstate> For more Details Please refer following links :   http://msdn.microsoft.com/en-us/magazine/cc163730.aspx http://msdn.microsoft.com/en-us/library/system.web.sessionstate.sessionstatestoreproviderbase.aspx - Chandraprakash, S Technorati Tags: Chandraprakash,Session state Managment

    Read the article

  • How lookaheads are propagated in "channel" method of building LALR parser?

    - by greenoldman
    The method is described in Dragon Book, however I read about it in ""Parsing Techniques" by D.Grune and C.J.H.Jacobs". I start from my understanding of building channels for NFA: channels are built once, they are like water channels with current you "drop" lookahead symbols in right places (sources) of the channel, and they propagate with "current" when symbol propagates, there are no barriers (the only sufficient things for propagation are presence of channel and direction/current); i.e. lookahead cannot just die out of the blue Is that right? If I am correct, then eof lookahead should be present in all states, because the source of it is the start production, and all other production states are reachable from start state. How the DFA is made out of this NFA is not perfectly clear for me -- the authors of the mentioned book write about preserving channels, but I see no purpose, if you propagated lookaheads. If the channels have to be preserved, are they cut off from the source if the DFA state does not include source NFA state? I assume no -- the channels still runs between DFA states, not only within given DFA state. In the effect eof should still be present in all items in all states. But when you take a look at DFA presented in book (pdf is from errata): DFA for LALR (fig. 9.34 in the book, p.301) you will see there are items without eof in lookahead. The grammar for this DFA is: S -> E E -> E - T E -> T T -> ( E ) T -> n So how it was computed, when eof was dropped, and on what condition? Update It is textual pdf, so two interesting states (in DFA; # is eof): State 1: S--- >•E[#] E--- >•E-T[#-] E--- >•T[#-] T--- >•n[#-] T--- >•(E)[#-] State 6: T--- >(•E)[#-)] E--- >•E-T[-)] E--- >•T[-)] T--- >•n[-)] T--- >•(E)[-)] Arc from 1 to 6 is labeled (.

    Read the article

  • which style of member-access is preferable

    - by itwasntpete
    the purpose of oop using classes is to encapsulate members from the outer space. i always read that accessing members should be done by methods. for example: template<typename T> class foo_1 { T state_; public: // following below }; the most common doing that by my professor was to have a get and set method. // variant 1 T const& getState() { return state_; } void setState(T const& v) { state_ = v; } or like this: // variant 2 // in my opinion it is easier to read T const& state() { return state_; } void state(T const& v) { state_ = v; } assume the state_ is a variable, which is checked periodically and there is no need to ensure the value (state) is consistent. Is there any disadvantage of accessing the state by reference? for example: // variant 3 // do it by reference T& state() { return state_; } or even directly, if I declare the variable as public. template<typename T> class foo { public: // variant 4 T state; }; In variant 4 I could even ensure consistence by using c++11 atomic. So my question is, which one should I prefer?, Is there any coding standard which would decline one of these pattern? for some code see here

    Read the article

  • Capital D key not working / producing output

    - by Jonathan
    For some inexplicable reason the capital d key on my Ubuntu system is no longer producing output. Hitting caps lock and then d produces a D. I've tried multiple keyboards and the issue is the same. There's nothing bound to Shift+d under System Preferences Keyboard Shortcuts. xev produces the following: shift + a KeyPress event, serial 36, synthetic NO, window 0x4c00001, root 0x27a, subw 0x0, time 31268952, (130,-16), root:(1000,525), state 0x10, keycode 62 (keysym 0xffe2, Shift_R), same_screen YES, XLookupString gives 0 bytes: XmbLookupString gives 0 bytes: XFilterEvent returns: False KeyPress event, serial 36, synthetic NO, window 0x4c00001, root 0x27a, subw 0x0, time 31269376, (130,-16), root:(1000,525), state 0x11, keycode 38 (keysym 0x41, A), same_screen YES, XLookupString gives 1 bytes: (41) "A" XmbLookupString gives 1 bytes: (41) "A" XFilterEvent returns: False KeyRelease event, serial 36, synthetic NO, window 0x4c00001, root 0x27a, subw 0x0, time 31269584, (130,-16), root:(1000,525), state 0x11, keycode 38 (keysym 0x41, A), same_screen YES, XLookupString gives 1 bytes: (41) "A" XFilterEvent returns: False KeyRelease event, serial 36, synthetic NO, window 0x4c00001, root 0x27a, subw 0x0, time 31269608, (130,-16), root:(1000,525), state 0x11, keycode 62 (keysym 0xffe2, Shift_R), same_screen YES, XLookupString gives 0 bytes: XFilterEvent returns: False shift + d KeyPress event, serial 36, synthetic NO, window 0x4c00001, root 0x27a, subw 0x0, time 31102792, (115,-13), root:(985,528), state 0x10, keycode 62 (keysym 0xffe2, Shift_R), same_screen YES, XLookupString gives 0 bytes: XmbLookupString gives 0 bytes: XFilterEvent returns: False FocusOut event, serial 36, synthetic NO, window 0x4c00001, mode NotifyGrab, detail NotifyAncestor FocusIn event, serial 36, synthetic NO, window 0x4c00001, mode NotifyUngrab, detail NotifyAncestor KeymapNotify event, serial 36, synthetic NO, window 0x0, keys: 2 0 0 0 0 0 0 64 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 KeyRelease event, serial 36, synthetic NO, window 0x4c00001, root 0x27a, subw 0x0, time 31103104, (115,-13), root:(985,528), state 0x11, keycode 62 (keysym 0xffe2, Shift_R), same_screen YES, XLookupString gives 0 bytes: XFilterEvent returns: False

    Read the article

  • Wireless (Broadcom) just stopped working after putting machine to sleep!

    - by tommed
    Had the wireless working on my Dell Studio 15 for months now (Ubuntu 10.04 64bit, now 10.10 64bit). But I shut the lid this morning, which put the machine to sleep; when I openend it again the wireless would no longer connect to anything :'( I rebooted the machine, but that didn't help. I then did ifconfig eth1 {down,up}, but that didn't help, then I did iwconfig eth1 power {down,on}, but that didn't work. So I uninstalled the wireless driver (Broadcom STA) from additional drivers (reboot in the middle), but it still won't work anymore!! This is the trace from daemon.log, looks like it is a driver issue? Nov 28 12:26:39 ulap NetworkManager[1218]: (eth1): supplicant connection state: disconnected - scanning Nov 28 12:26:39 ulap NetworkManager[1218]: (eth1): supplicant connection state: scanning - disconnected Nov 28 12:26:45 ulap NetworkManager[1218]: (eth1): supplicant connection state: disconnected - scanning Nov 28 12:26:50 ulap wpa_supplicant[1295]: Trying to associate with MY_MAC_CODE (SSID='MY_WIRESS_SSID' freq=2417 MHz) Nov 28 12:26:50 ulap wpa_supplicant[1295]: Association request to the driver failed Nov 28 12:26:50 ulap NetworkManager[1218]: (eth1): supplicant connection state: scanning - associating Nov 28 12:26:51 ulap wpa_supplicant[1295]: Associated with MY_MAC_CODE Nov 28 12:26:51 ulap NetworkManager[1218]: (eth1): supplicant connection state: associating - associated Nov 28 12:27:01 ulap wpa_supplicant[1295]: Authentication with MY_MAC_CODE timed out. Nov 28 12:27:01 ulap NetworkManager[1218]: (eth1): supplicant connection state: associated - disconnected Anyone seen this, or know how I can get around this issue? It had been working fine up until now?! Even ran update-manager, but there wasn't any changes to the wireless drivers (or any related networking areas). Running the most up-to-date version of 10.10 x64. My android phone and other devices are still working on the wireless.

    Read the article

  • Operation is not valid due to the current state of the object?

    - by Bill
    I am programming in C#; the code was working about a week ago, however it throws an exception and I don't understand at all what could be wrong with it. Var root = new CalculationNode(); -> Throw exception. In the call stack thats the only thing listed, I've been told that it could be that I need a clean build, but I am open to any ideas or suggestions. Thanks, -Bill Update: Exception's Detail System.InvalidOperationException was unhandled by user code Message=Operation is not valid due to the current state of the object. Source=Calculator.Logic StackTrace: at ~.Calculator.Logic.MyBaseExpressionParser.Parse(String expression) in ~\Source\Calculator.Logic\MyBaseExpressionParser.cs:line 44 at ~.Calculator.Logic.Tests.MyBaseCalculatorServiceTests.BasicMathDivision() in ~\Projects\Tests\Calculator.Logic.Tests\MyBaseCalculatorServiceTests.cs:line 60 InnerException: CalculationNode's code: public sealed calss CalculationNode { public CalculationNode() { this.Left = null; this.Right = null; this.Element = new CalculationElement(); } public CalculationNode Left {get;set;} public CalculationNode Right {get;set;} public CalculationElement Element {get; set;} } CalculationElement's code: public sealed class CalculationElement { public CalculationElement() { Value = string.Empty; IsOperator = false; } public string Value {get; set} public bool IsOperator {get; set} }

    Read the article

< Previous Page | 91 92 93 94 95 96 97 98 99 100 101 102  | Next Page >