Search Results

Search found 37088 results on 1484 pages for 'object element'.

Page 960/1484 | < Previous Page | 956 957 958 959 960 961 962 963 964 965 966 967  | Next Page >

  • retriving row of grid

    - by madhu
    i have data grid to which data is getting from database.after getting the data i hvve to show entire row information in an alert box.can any one help me thanks in advance. my function code is private function fetch(event:Event):void { var selectedRow:Object = event.currentTarget.selectedItem; Alert.show(""+selectedRow.Details); } iam calling this method on click event of grid

    Read the article

  • SEL performSelector and arguments

    - by madmik3
    Hello, It seems like there should be an easy way to call a selector with some arguments when all you have is a SEL object. I can't seem to find the correct syntax. -(MyClass*) init: (SEL)sel owner:(NSObject*) parent { int i =10; [parent performSelector:sel:i ]; }

    Read the article

  • what is this operator called and what is it used for <=>

    - by Scott
    I recently came across this magical operator when digging into Groovy: <= Groovy has really made me happy with elvis operators ?. and ?: which I use constantly now and very much wish were in Java. With this new operator, I have only found this reference. It seems to make comparators much easier. My question is how does it handle null values and how does it compare non Comparable object. Does this operator have a name, I couldn't find it Googling.

    Read the article

  • Is null a class in java?

    - by Somerandomeguy
    According to, http://www.freshvanilla.org:8080/display/www/Java+Interview+Questions Under, Which class is the superclass of every class? null seems to be the answer. I found that new Object().getClass().getSuperClass() verifies the answer as correct. But can null be considered a class? I see all primitive data types are represented as Class objects from java[dot]sun.com/j2se/1.4.2/docs/api/java/lang/Class.html

    Read the article

  • Django admin default filter

    - by h3
    I know I already managed to do this but can't remember how nor I can't find any documentation about this.. How can apply a filter by default on a object list view in the admin ? I have an app which list quotes and those quotes have a status (ex: accepted, rejected, on hold ..). I want the filter set on status='accepted' by default that is..

    Read the article

  • scale random 3d model to fit in a viewport

    - by John Qualis
    How can I scale a random 3d model to fit in an opengl viewport? I am able to center the model in the middle of the view port. How do I scale it to fit it in the viewport. The model could be an airplane, a cone, an 3d object or any other random model. Appreciate any help.

    Read the article

  • How to get iPhones current orientation?

    - by Mike Rychev
    Is there a special method to get iPhones orientation? I don't need it in degrees or radians, I want it to return an UIInterfaceOrientation object. I just need it for an if-else construction like if(currentOrientation==UIInterfaceOrientationPortrait ||currentOrientation==UIInterfaceOrientationPortraitUpsideDown) { //Code } if (currentOrientation==UIInterfaceOrientationLandscapeRight ||currentOrientation==UIInterfaceOrientationLandscapeLeft ) { //Code } Thanks in advance!

    Read the article

  • CodeIgniter static class question

    - by Josh K
    If I would like to have several static methods in my models so I can say User::get_registered_users() and have it do something like public static function get_registered_users() { $sql = "SELECT * FROM `users` WHERE `is_registered` = 0"; $this->db->query($sql); // etc... } Is it possible to access the $this->db object or create a new one for a static method?

    Read the article

  • c# video equivalent to image.fromstream? Or changing the scope of the following script to allow vide

    - by Daniel
    The following is a part of an upload class in a c# script. I'm a php programmer, I've never messed with c# much but I'm trying to learn. This upload script will not handle anything except images, I need to adapt this class to handle other types of media also, or rewrite it all together. If I'm correct, I realize that using (Image image = Image.FromStream(file.InputStream)) basically says that the scope of the following is Image, only an image can be used or the object is discarded? And also that the variable image is being created from an Image from the file stream, which I understand to be, like... the $_FILES array in php? I dunno, I don't really care about making thumbnails right now either way, so if this can be taken out and still process the upload I'm totally cool with that, I just haven't had any luck getting this thing to take anything but images, even when commenting out that whole part of the class... protected void Page_Load(object sender, EventArgs e) { string dir = Path.Combine(Request.PhysicalApplicationPath, "files"); if (Request.Files.Count == 0) { // No files were posted Response.StatusCode = 500; } else { try { // Only one file at a time is posted HttpPostedFile file = Request.Files[0]; // Size limit 100MB if (file.ContentLength > 102400000) { // File too large Response.StatusCode = 500; } else { string id = Request.QueryString["userId"]; string[] folders = userDir(id); foreach (string folder in folders) { dir = Path.Combine(dir, folder); if (!Directory.Exists(dir)) Directory.CreateDirectory(dir); } string path = Path.Combine(dir, String.Concat(Request.QueryString["batchId"], "_", file.FileName)); file.SaveAs(path); // Create thumbnail int dot = path.LastIndexOf('.'); string thumbpath = String.Concat(path.Substring(0, dot), "_thumb", path.Substring(dot)); using (Image image = Image.FromStream(file.InputStream)) { // Find the ratio that will create maximum height or width of 100px. double ratio = Math.Max(image.Width / 100.0, image.Height / 100.0); using (Image thumb = new Bitmap(image, new Size((int)Math.Round(image.Width / ratio), (int)Math.Round(image.Height / ratio)))) { using (Graphics graphic = Graphics.FromImage(thumb)) { // Make sure thumbnail is not crappy graphic.SmoothingMode = SmoothingMode.HighQuality; graphic.InterpolationMode = InterpolationMode.High; graphic.CompositingQuality = CompositingQuality.HighQuality; // JPEG ImageCodecInfo codec = ImageCodecInfo.GetImageEncoders()[1]; // 90% quality EncoderParameters encode = new EncoderParameters(1); encode.Param[0] = new EncoderParameter(Encoder.Quality, 90L); // Resize graphic.DrawImage(image, new Rectangle(0, 0, thumb.Width, thumb.Height)); // Save thumb.Save(thumbpath, codec, encode); } } } // Success Response.StatusCode = 200; } } catch { // Something went wrong Response.StatusCode = 500; } } }

    Read the article

  • Best way to have common class shared by both C++ and Ruby?

    - by shuttle87
    I am currently working on a project where a team of us are designing a game, all of us are proficient in ruby and some (but not all) of us are proficient in c++. Initially we made the backend in ruby but we ported it to c++ for more speed. The c++ port of the backend has exactly the same features and algorithms as the original ruby code. However we still have a bunch of code in ruby that does useful things but we want it to now get the data from the c++ classes. Our first thought was that we could save some of the data structures in something like XML or redis and call that, but some of the developers don't like that idea. We don't need anything particularly complex data structures to be passed between the different parts of the code, just tuples, strings and ints. Is there any way of integrating the ruby code so that it can call the c++ stuff natively? Will we need to embed code? Will we have to make a ruby extension? If so are there any good resources/tutorials you could suggest? For example say we have this code in the c++ backend: class The_game{ private: bool printinfo; //print the player diagnostic info at the beginning if true int numplayers; std::vector<Player*> players; string current_action; int action_is_on; // the index of the player in the players array that the action is now on //more code here public: Table(std::vector<Player *> in_players, std::vector<Statistics *> player_stats ,const int in_numplayers); ~Table(); void play_game(); History actions_history; }; class History{ private: int action_sequence_number; std::vector<Action*> hand_actions; public: void print_history(); void add_action(Action* the_action_to_be_added); int get_action_sequence_number(){ return action_sequence_number;} bool history_actions_are_equal(); int last_action_size(int street,int number_of_actions_ago); History(); ~History(); }; Is there any way to natively call something in the actions_history via The_game object in ruby? (The objects in the original ruby code all had the same names and functionality) By this I mean: class MyRubyClass def method1(arg1) puts arg1 self.f() # ... but still available puts cpp_method.the_current_game.actions_history.get_action_sequence_number() end # Constructor: def initialize(arg) puts "In constructor with arg #{arg}" #get the c++ object here and call it cpp_method end end Is this possible? Any advice or suggestions are appreciated.

    Read the article

  • Are reference attributes destroyed when class is destroyed in C++?

    - by Genba
    Suppose I have a C++ class with an attribute that is a reference: class ClassB { ClassA &ref; public: ClassB(ClassA &_ref); } Of course, the constructor is defined this way: ClassB::ClassB(ClassA &_ref) : ref(_ref) { /* ... */ } My question is: When an instance of class 'ClassB' is destroyed, is the object referenced by 'ClassB::ref' also destroyed?

    Read the article

  • Annonymous functions accessing local variables [ActionScript - Flex 3.5]

    - by Ali
    Hi All, I am having a situation with my actionscript/flex front end. for each (var sym:String in ["A","B","C"]) { const handler = function (data:Object):void { Alert.show(sym); } asyncCallback(handler); } I am expecting to have 3 Alert windows containing A, B and C. But the actual result is 3 alert windows all showing C ! I appreciate your comments. -A

    Read the article

  • Should I use an ArrayList or IList

    - by Farstucker
    Im using the .NET framework 1.1 and Im hoping someone could help me implement a dynamic array of objects? A watered-down example of the object I wish use is below. Class CarObj { public string CarName; public string CarYear; } Should I use an ArrayList or do you think it would be better to make a CarList class to implement an IList interface? Is there a performance benefit for one over another?

    Read the article

  • Implication of (not) rethrowing exception after logging

    - by dotnetdev
    Hi, In a team environment, if I handle an exception (like so): protected void Page_Load(object sender, EventArgs e) { this.exTest(); } public void exTest() { try { throw new Exception("sjsj"); } catch (Exception ex) { string s = ex.Message; throw; } } What is the implication of not rethrowing the exception (throw)? Even without the keyword the custom error settings in web.config are used (redirection to specified page). Thanks

    Read the article

  • Template class + virtual function = must implement?

    - by sold
    This code: template <typename T> struct A { T t; void DoSomething() { t.SomeFunction(); } }; struct B { }; A<B> a; is easily compiled without any complaints, as long as I never call a.DoSomething(). However, if I define DoSomething as a virtual function, I will get a compile error saying that B doesn't declare SomeFunction. I can somewhat see why it happens (DoSomething should now have an entry in the vtable), but I can't help feeling that it's not really obligated. Plus it sucks. Is there any way to overcome this? EDIT 2: Okay. I hope this time it makes sence: Let's say I am doing intrusive ref count, so all entities must inherit from base class Object. How can I suuport primitive types too? I can define: template <typename T> class Primitive : public Object { T value; public: Primitive(const T &value=T()); operator T() const; Primitive<T> &operator =(const T &value); Primitive<T> &operator +=(const T &value); Primitive<T> &operator %=(const T &value); // And so on... }; so I can use Primitive<int>, Primitive<char>... But how about Primitive<float>? It seems like a problem, because floats don't have a %= operator. But actually, it isn't, since I'll never call operator %= on Primitive<float>. That's one of the deliberate features of templates. If, for some reason, I would define operator %= as virtual. Or, if i'll pre-export Primitive<float> from a dll to avoid link errors, the compiler will complain even if I never call operator %= on a Primitive<float>. If it would just have fill in a dummy value for operator %= in Primitive<float>'s vtable (that raises an exception?), everything would have been fine.

    Read the article

  • Zend_Registry: real life examples

    - by takeshin
    Do you find Zend_Registry useful? For which tasks it should be used? For which not? Global state for variables is not a good practice. Main objects may have global state injected via $front->setParam('paramName', $object), so what's the purpose of Zend_Registry?.

    Read the article

  • Adding Control on a Playing Video

    - by Taimur Hamza
    Hi, I want to add a Control (UILabel / UIButton ) over a playing video , Can anyone please make a tutorial of adding a control on a playing video. Below is the link of the project. I am stuck how to connect the UIView object ( Overlay View ) in the connections inspector. The code is copied properly. Thanks http://rapidshare.com/files/393248642/MoviePlayer_iPhone.zip Taimur

    Read the article

  • list in loop, Nonetype errors

    - by user2926755
    Here is my Code def printList(stringlist): empty = [] if stringlist is None: print empty else: print stringlist def add (stringlist, string): string = [] if string is None else string if stringlist is not None: stringlist.insert(0, string) else: stringlist.append(1) it somehow appears "AttributeError: 'NoneType' object has no attribute 'append'" I was originally looking for the code to be run like this: >>> myList = None >>> printList(myList) [] >>> for word in ['laundry','homework','cooking','cleaning']: myList = add(myList, word) printList(myList) [laundry] [homework, laundry] [cooking, homework, laundry] [cleaning, cooking, homework, laundry]

    Read the article

< Previous Page | 956 957 958 959 960 961 962 963 964 965 966 967  | Next Page >