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  • segfault during __cxa_allocate_exception in SWIG wrapped library

    - by lefticus
    While developing a SWIG wrapped C++ library for Ruby, we came across an unexplained crash during exception handling inside the C++ code. I'm not sure of the specific circumstances to recreate the issue, but it happened first during a call to std::uncaught_exception, then after a some code changes, moved to __cxa_allocate_exception during exception construction. Neither GDB nor valgrind provided any insight into the cause of the crash. I've found several references to similar problems, including: http://wiki.fifengine.de/Segfault_in_cxa_allocate_exception http://forums.fifengine.de/index.php?topic=30.0 http://code.google.com/p/osgswig/issues/detail?id=17 https://bugs.launchpad.net/ubuntu/+source/libavg/+bug/241808 The overriding theme seems to be a combination of circumstances: A C application is linked to more than one C++ library More than one version of libstdc++ was used during compilation Generally the second version of C++ used comes from a binary-only implementation of libGL The problem does not occur when linking your library with a C++ application, only with a C application The "solution" is to explicitly link your library with libstdc++ and possibly also with libGL, forcing the order of linking. After trying many combinations with my code, the only solution that I found that works is the LD_PRELOAD="libGL.so libstdc++.so.6" ruby scriptname option. That is, none of the compile-time linking solutions made any difference. My understanding of the issue is that the C++ runtime is not being properly initialized. By forcing the order of linking you bootstrap the initialization process and it works. The problem occurs only with C applications calling C++ libraries because the C application is not itself linking to libstdc++ and is not initializing the C++ runtime. Because using SWIG (or boost::python) is a common way of calling a C++ library from a C application, that is why SWIG often comes up when researching the problem. Is anyone out there able to give more insight into this problem? Is there an actual solution or do only workarounds exist? Thanks.

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  • undefined reference to function, despite giving reference in c

    - by Jamie Edwards
    I'm following a tutorial, but when it comes to compiling and linking the code I get the following error: /tmp/cc8gRrVZ.o: In function `main': main.c:(.text+0xa): undefined reference to `monitor_clear' main.c:(.text+0x16): undefined reference to `monitor_write' collect2: ld returned 1 exit status make: *** [obj/main.o] Error 1 What that is telling me is that I haven't defined both 'monitor_clear' and 'monitor_write'. But I have, in both the header and source files. They are as follows: monitor.c: // monitor.c -- Defines functions for writing to the monitor. // heavily based on Bran's kernel development tutorials, // but rewritten for JamesM's kernel tutorials. #include "monitor.h" // The VGA framebuffer starts at 0xB8000. u16int *video_memory = (u16int *)0xB8000; // Stores the cursor position. u8int cursor_x = 0; u8int cursor_y = 0; // Updates the hardware cursor. static void move_cursor() { // The screen is 80 characters wide... u16int cursorLocation = cursor_y * 80 + cursor_x; outb(0x3D4, 14); // Tell the VGA board we are setting the high cursor byte. outb(0x3D5, cursorLocation >> 8); // Send the high cursor byte. outb(0x3D4, 15); // Tell the VGA board we are setting the low cursor byte. outb(0x3D5, cursorLocation); // Send the low cursor byte. } // Scrolls the text on the screen up by one line. static void scroll() { // Get a space character with the default colour attributes. u8int attributeByte = (0 /*black*/ << 4) | (15 /*white*/ & 0x0F); u16int blank = 0x20 /* space */ | (attributeByte << 8); // Row 25 is the end, this means we need to scroll up if(cursor_y >= 25) { // Move the current text chunk that makes up the screen // back in the buffer by a line int i; for (i = 0*80; i < 24*80; i++) { video_memory[i] = video_memory[i+80]; } // The last line should now be blank. Do this by writing // 80 spaces to it. for (i = 24*80; i < 25*80; i++) { video_memory[i] = blank; } // The cursor should now be on the last line. cursor_y = 24; } } // Writes a single character out to the screen. void monitor_put(char c) { // The background colour is black (0), the foreground is white (15). u8int backColour = 0; u8int foreColour = 15; // The attribute byte is made up of two nibbles - the lower being the // foreground colour, and the upper the background colour. u8int attributeByte = (backColour << 4) | (foreColour & 0x0F); // The attribute byte is the top 8 bits of the word we have to send to the // VGA board. u16int attribute = attributeByte << 8; u16int *location; // Handle a backspace, by moving the cursor back one space if (c == 0x08 && cursor_x) { cursor_x--; } // Handle a tab by increasing the cursor's X, but only to a point // where it is divisible by 8. else if (c == 0x09) { cursor_x = (cursor_x+8) & ~(8-1); } // Handle carriage return else if (c == '\r') { cursor_x = 0; } // Handle newline by moving cursor back to left and increasing the row else if (c == '\n') { cursor_x = 0; cursor_y++; } // Handle any other printable character. else if(c >= ' ') { location = video_memory + (cursor_y*80 + cursor_x); *location = c | attribute; cursor_x++; } // Check if we need to insert a new line because we have reached the end // of the screen. if (cursor_x >= 80) { cursor_x = 0; cursor_y ++; } // Scroll the screen if needed. scroll(); // Move the hardware cursor. move_cursor(); } // Clears the screen, by copying lots of spaces to the framebuffer. void monitor_clear() { // Make an attribute byte for the default colours u8int attributeByte = (0 /*black*/ << 4) | (15 /*white*/ & 0x0F); u16int blank = 0x20 /* space */ | (attributeByte << 8); int i; for (i = 0; i < 80*25; i++) { video_memory[i] = blank; } // Move the hardware cursor back to the start. cursor_x = 0; cursor_y = 0; move_cursor(); } // Outputs a null-terminated ASCII string to the monitor. void monitor_write(char *c) { int i = 0; while (c[i]) { monitor_put(c[i++]); } } void monitor_write_hex(u32int n) { s32int tmp; monitor_write("0x"); char noZeroes = 1; int i; for (i = 28; i > 0; i -= 4) { tmp = (n >> i) & 0xF; if (tmp == 0 && noZeroes != 0) { continue; } if (tmp >= 0xA) { noZeroes = 0; monitor_put (tmp-0xA+'a' ); } else { noZeroes = 0; monitor_put( tmp+'0' ); } } tmp = n & 0xF; if (tmp >= 0xA) { monitor_put (tmp-0xA+'a'); } else { monitor_put (tmp+'0'); } } void monitor_write_dec(u32int n) { if (n == 0) { monitor_put('0'); return; } s32int acc = n; char c[32]; int i = 0; while (acc > 0) { c[i] = '0' + acc%10; acc /= 10; i++; } c[i] = 0; char c2[32]; c2[i--] = 0; int j = 0; while(i >= 0) { c2[i--] = c[j++]; } monitor_write(c2); } monitor.h: // monitor.h -- Defines the interface for monitor.h // From JamesM's kernel development tutorials. #ifndef MONITOR_H #define MONITOR_H #include "common.h" // Write a single character out to the screen. void monitor_put(char c); // Clear the screen to all black. void monitor_clear(); // Output a null-terminated ASCII string to the monitor. void monitor_write(char *c); #endif // MONITOR_H common.c: // common.c -- Defines some global functions. // From JamesM's kernel development tutorials. #include "common.h" // Write a byte out to the specified port. void outb ( u16int port, u8int value ) { asm volatile ( "outb %1, %0" : : "dN" ( port ), "a" ( value ) ); } u8int inb ( u16int port ) { u8int ret; asm volatile ( "inb %1, %0" : "=a" ( ret ) : "dN" ( port ) ); return ret; } u16int inw ( u16int port ) { u16int ret; asm volatile ( "inw %1, %0" : "=a" ( ret ) : "dN" ( port ) ); return ret; } // Copy len bytes from src to dest. void memcpy(u8int *dest, const u8int *src, u32int len) { const u8int *sp = ( const u8int * ) src; u8int *dp = ( u8int * ) dest; for ( ; len != 0; len-- ) *dp++ =*sp++; } // Write len copies of val into dest. void memset(u8int *dest, u8int val, u32int len) { u8int *temp = ( u8int * ) dest; for ( ; len != 0; len-- ) *temp++ = val; } // Compare two strings. Should return -1 if // str1 < str2, 0 if they are equal or 1 otherwise. int strcmp(char *str1, char *str2) { int i = 0; int failed = 0; while ( str1[i] != '\0' && str2[i] != '\0' ) { if ( str1[i] != str2[i] ) { failed = 1; break; } i++; } // Why did the loop exit? if ( ( str1[i] == '\0' && str2[i] != '\0' || (str1[i] != '\0' && str2[i] =='\0' ) ) failed =1; return failed; } // Copy the NULL-terminated string src into dest, and // return dest. char *strcpy(char *dest, const char *src) { do { *dest++ = *src++; } while ( *src != 0 ); } // Concatenate the NULL-terminated string src onto // the end of dest, and return dest. char *strcat(char *dest, const char *src) { while ( *dest != 0 ) { *dest = *dest++; } do { *dest++ = *src++; } while ( *src != 0 ); return dest; } common.h: // common.h -- Defines typedefs and some global functions. // From JamesM's kernel development tutorials. #ifndef COMMON_H #define COMMON_H // Some nice typedefs, to standardise sizes across platforms. // These typedefs are written for 32-bit x86. typedef unsigned int u32int; typedef int s32int; typedef unsigned short u16int; typedef short s16int; typedef unsigned char u8int; typedef char s8int; void outb ( u16int port, u8int value ); u8int inb ( u16int port ); u16int inw ( u16int port ); #endif //COMMON_H main.c: // main.c -- Defines the C-code kernel entry point, calls initialisation routines. // Made for JamesM's tutorials <www.jamesmolloy.co.uk> #include "monitor.h" int main(struct multiboot *mboot_ptr) { monitor_clear(); monitor_write ( "hello, world!" ); return 0; } here is my makefile: C_SOURCES= main.c monitor.c common.c S_SOURCES= boot.s C_OBJECTS=$(patsubst %.c, obj/%.o, $(C_SOURCES)) S_OBJECTS=$(patsubst %.s, obj/%.o, $(S_SOURCES)) CFLAGS=-nostdlib -nostdinc -fno-builtin -fno-stack-protector -m32 -Iheaders LDFLAGS=-Tlink.ld -melf_i386 --oformat=elf32-i386 ASFLAGS=-felf all: kern/kernel .PHONY: clean clean: -rm -f kern/kernel kern/kernel: $(S_OBJECTS) $(C_OBJECTS) ld $(LDFLAGS) -o $@ $^ $(C_OBJECTS): obj/%.o : %.c gcc $(CFLAGS) $< -o $@ vpath %.c source $(S_OBJECTS): obj/%.o : %.s nasm $(ASFLAGS) $< -o $@ vpath %.s asem Hopefully this will help you understand what is going wrong and how to fix it :L Thanks in advance. Jamie.

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  • Dynamically populated NSPopUpButtonCell menu in an NSOutlineView

    - by Mo
    I’m working with an NSOutlineView which has two columns. My dataSource supplies the outline view with a tree of items of a custom class which represents file types (that is, you initialise it with a UTI). The first column is the display name of the file type (e.g., “Source code”, “Interface Builder NIB document”, etc.). The second column is an NSPopUpButtonCell which is supposed to allow the user to pick a handler for the given document type (think of Xcode’s “File Types” preference pane, and you’re pretty much there). I can generate an NSMenu for a given item in the tree, populated with options based upon the Launch Services database entries for the UTI, complete with the relevant application icon and and so on. In fact, the menu itself works wonderfully, populated by way of NSPopUpButtonCellWillPopUpNotification. The problem is, try as I might, the cell when the menu isn’t popped up always contains precisely one of two things: either an empty string, or the default text for the cell, the former if the result of -handlerName on the item (the attribute assigned to the column) is non-nil, the latter otherwise. Moreover, I’m manually calling -selectItem: on the NSPopUpButtonCell instance, which just seems Wrong. In contrast, the left-hand column, which is just an NSTextFieldCell, everything just works (although granted, all it’s got to do is read the value from the item and present it). (Disclaimer: I’m fairly new at Cocoa UI stuff; I know Objective-C, and lots of other programming languages, but I’ve not a huge amount of experience of building Mac OS X UIs, so be gentle).

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  • Extend the bootstrap-typeahead in order to take an object instead of a string

    - by Lorraine Bernard
    _.extend($.fn.typeahead.Constructor.prototype, { render: function (items) { var that = this; items = $(items).map(function (i, item) { i = $(that.options.item) .attr('data-value', item[that.options.display]) .attr('data-id', item.id); i.find('a').html(that.highlighter(item)); return i[0]; }); items.first().addClass('active'); this.$menu.html(items); return this; }, select: function () { var val = this.$menu.find('.active').attr('data-value'), id = this.$menu.find('.active').attr('data-id'); this.$element .val(this.updater(val, id)) .change(); return this.hide() } }); return function (element, options) { var getSource = function () { var users = app.userCollection.filter(function (model) { if (options && options.excludeCurrentUser) { return model.id !== app.currentUser.id; } }); return _.map(users, function (user) { return { id: user.get('id'), full_name: user.get('first_name') + ' ' + user.get('last_name') }; }); }; element.typeahead({ minLength: 3, source: getSource, display: 'full_name', sorter: function (items) { var beginswith = [], caseSensitive = [], caseInsensitive = [], item, itemDisplayed; while (item = items.shift()) { itemDisplayed = item[this.options.display]; if (!itemDisplayed.toLowerCase().indexOf(this.query.toLowerCase())) { beginswith.push(item); } else if (~itemDisplayed.indexOf(this.query)) { caseSensitive.push(item); } else { caseInsensitive.push(item); } } return beginswith.concat(caseSensitive, caseInsensitive); }, highlighter: function (item) { var query = this.query.replace(/[\-\[\]{}()*+?.,\\\^$|#\s]/g, '\\$&'); return item[this.options.display].replace(new RegExp('(' + query + ')', 'ig'), function ($1, match) { return '<strong>' + match + '</strong>'; }); }, matcher: function (item) { var value = item[this.options.display]; return { value: ~value.toLowerCase().indexOf(this.query.toLowerCase()), id: item.id }; }, updater: function (item, userId) { options.hiddenInputElement.val(userId); return item; } }); };

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  • Preserving SCRIPT tags (and more) in CKEditor

    - by Jonathan Sampson
    Update: I'm thinking the solution to this problem is in CKEDITOR.config.protectedSource(), but my regular-expression experience is proving to be too juvenile to handle this issue. How would I go about exempting all tags that contain the 'preserved' class from being touched by CKEditor? Is it possible to create a block of code within the CKEditor that will not be touched by the editor itself, and will be maintained in its intended-state until explicitly changed by the user? I've been attempting to input javascript variables (bound in script tags) and a flash movie following, but CKEditor continues to rewrite my pasted code/markup, and in doing so breaking my code. I'm working with the following setup: <script type="text/javascript"> var editor = CKEDITOR.replace("content", { height : "500px", width : "680px", resize_maxWidth : "680px", resize_minWidth : "680px", toolbar : [ ['Source','-','Save','Preview'], ['Cut','Copy','Paste','PasteText','PasteFromWord','-','Print', 'SpellChecker', 'Scayt'], ['Undo','Redo','-','Find','Replace','-','SelectAll','RemoveFormat'], ['Bold','Italic','Underline','Strike','-','Subscript','Superscript'], ['NumberedList','BulletedList','-','Outdent','Indent','Blockquote'], ['JustifyLeft','JustifyCenter','JustifyRight','JustifyBlock'], ['Link','Unlink','Anchor'], ['Image','Table','HorizontalRule','SpecialChar'] ] }); CKFinder.SetupCKEditor( editor, "<?php print url::base(); ?>assets/ckfinder" ); </script> UPDATE: I suppose the most ideal solution would be to preserve the contents of any tag that contains class="preserve" enabling much more than the limited exclusives.

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  • error detection/correction/recovery in serial protocols

    - by Jason S
    I have some designing to do for a serial protocol and am running into some questions that I figure must have been considered elsewhere. So I'm wondering if there are some recommendations for best practices in designing serial protocols. (Please either state a fact that is easily verifiable, or cite a reputable source if you make a claim.) General recommendations for websites/books are also welcome. In particular I have to deal with issues like parsing a stream of bytes into packets verifying a packet is correct (easy with a CRC, for instance) identifying reasonable types of errors that can occur (e.g. in a point-to-point serial stream, sporadic single bit errors, and dropped series of bytes, are both likely, but extra phantom bytes are unlikely; whereas with a record stored in flash memory or on a disk drive the types of errors that predominate are different) error correction or recovery (if I detect an error in a packet, can I correct it? If not, can I resync to the boundary of the next packet?) how to make variable-length packets robust to error correction / recovery. Any suggestions?

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  • Beyond core java

    - by Paul
    Coming to the end of the first year of my CS degree, we've done some Java but just the core stuff; manipulating strings and arrays, inheritance, implementing logic etc. I visit this website daily and I see so much stuff that is beyond me; using frameworks; managing databases etc. It makes me feel like I've just learned the syntax of Java, and there is so much more to do with it. My question is though, how do I get there? I don't think I'm advanced enough to join an open source project, which seems to be suggested often (though I'd love to) and I've looked at other similar questions on here (like this one) but even then I don't think that'd work for me.. firstly, could somebody try give me some commonly used frameworks etc and how and what they are used for? Where would be a good place to start? How did you get started in using the things you do? Or perhaps you think I'm going down the wrong route. Should I learn another language, and just wait until the moment occurs where it's clear what I should be doing? I'm only in the first year of my degree, so far we've lightly covered Haskell and Java, and I've done a little HTML and CSS in my free time. I know that next year we cover python, so perhaps I should just wait till then and see if I prefer that? I feel like I also risk learning something in depth and then never using it... I suppose I'm also asking for personal experiences; was there a point where you felt you'd exceeded the basic grasp of a language (does not necessarily have to be Java related) and reach a more "advanced" level? I guess I'll put subjective tag on this, but really I just want to know how to get beyond the basic understanding of a language.

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  • Is there a way to programmatically tell if particular block of memory was not freed by FastMM?

    - by Wodzu
    I am trying to detect if a block of memory was not freed. Of course, the manager tells me that by dialog box or log file, but what if I would like to store results in a database? For example I would like to have in a database table a names of routines which allocated given blocks. After reading a documentation of FastMM I know that since version 4.98 we have a possibility to be notified by manager about memory allocations, frees and reallocations as they occur. For example OnDebugFreeMemFinish event is passing to us a PFullDebugBlockHeader which contains useful informations. There is one thing that PFullDebugBlockHeader is missing - the information if the given block was freed by the application. Unless OnDebugFreeMemFinish is called only for not freed blocks? This is which I do not know and would like to find out. The problem is that even hooking into OnDebugFreeMemFinish event I was unable to find out if the block was freed or not. Here is an example: program MemLeakTest; {$APPTYPE CONSOLE} uses FastMM4, ExceptionLog, SysUtils; procedure MemFreeEvent(APHeaderFreedBlock: PFullDebugBlockHeader; AResult: Integer); begin //This is executed at the end, but how should I know that this block should be freed //by application? Unless this is executed ONLY for not freed blocks. end; procedure Leak; var MyObject: TObject; begin MyObject := TObject.Create; end; begin OnDebugFreeMemFinish := MemFreeEvent; Leak; end. What I am missing is the callback like: procedure OnMemoryLeak(APointer: PFullDebugBlockHeader); After browsing the source of FastMM I saw that there is a procedure: procedure LogMemoryLeakOrAllocatedBlock(APointer: PFullDebugBlockHeader; IsALeak: Boolean); which could be overriden, but maybe there is an easier way?

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  • TeamCity output artifacts not published to IIS7 folder

    - by clausas
    I am trying to set up TeamCity to build and deploy an ASP.NET MVC application. I have the setup running successfully on other servers using TeamCity 4.5, but the new server is running TeamCity 6, and I am having trouble getting it to work as expected. TeamCity manages to get the files from source control, and the project (Visual Studio Solution 2008 set to "Build") builds and outputs the necessary files as expected. The problem seems to be with my artifact paths, as the output files are not copied to the website folder. My solution consists of dozen projects, of which the "Web" project is the interesting one in this case. The build checkout directory is C:\TeamCity\buildAgent\work\7da320cebf0ee541, and the "Web"-project is found in C:\TeamCity\buildAgent\work\7da320cebf0ee541\Web I have set up my build configuration with the following artifact paths (relative from checkout directory to the folder containing the website): Web/bin=>../../../../inetpub/wwwroot/staging/bin Web/Content=>../../../../inetpub/wwwroot/staging/Content Web/Views=>../../../../inetpub/wwwroot/staging/Views Web/Media=>../../../../inetpub/wwwroot/staging/Media Web/*.aspx=>../../../../inetpub/wwwroot/staging Web/*.asax=>../../../../inetpub/wwwroot/staging (I've tried with more ../ just in case, but it didn't make a difference). This is the output I get from the log [19:35:29]: Publishing artifacts (1s) [19:35:29]: [Publishing artifacts] Paths to publish: [Web/bin=../../../../inetpub/wwwroot/staging/bin, Web/Content=../../../../inetpub/wwwroot/staging/Content, Web/obj=../../../../inetpub/wwwroot/staging/obj, Web/Views=../../../../inetpub/wwwroot/staging/Views, Web/Media=../../../../inetpub/wwwroot/staging/Media, Web/.aspx=../../../../inetpub/wwwroot/staging, Web/.asax=../../../../inetpub/wwwroot/staging, teamcity-info.xml] [19:35:30]: [Publishing artifacts] Sending files [19:35:32]: Build finished Logs from some of the other servers running TeamCity 4.5 uses a different format, with a line for each of the artifacts being published, I'm not sure if this is relevant or only due to a different logging format. Everything seems to be working, but no files are put in my website folder after a build, am I missing something here? Any help will be much appreciated :)

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  • Help understanding linux/tcp.h

    - by Chris
    I'm learning to use raw sockets, and im trying to prase out the tcp header data, but i can't seem to figure out what res1, ece, and cwr are. Through my networking book and google i know what the rest stand for, but can't seem to find anything on those three. Below is the tcphdr struct in my includes area. Ive commented the parts a bit as i was figureing out what they stood for. struct tcphdr { __be16 source; __be16 dest; __be32 seq; __be32 ack_seq; #if defined(__LITTLE_ENDIAN_BITFIELD) _u16 res1:4, doff:4,//tcp header length fin:1,//final syn:1,//synchronization rst:1,//reset psh:1,//push ack:1,//ack urg:1,// urge ece:1, cwr:1; #elif defined(_BIG_ENDIAN_BITFIELD) __u16 doff:4,//tcp header length res1:4, cwr:1, ece:1, urg:1,//urge ack:1,//ack psh:1,//push rst:1,//reset syn:1,//synchronization fin:1;//final #else #error "Adjust your defines" #endif __be16 window; __sum16 check; __be16 urg_ptr; };

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  • Path to XML DTD for DBUnit in multi-module Java/Maven project?

    - by HDave
    I have a multi-module maven project. Within the persist module I have a number of XML files data files that reference a DTD: <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE myapp-data SYSTEM "myapp-data.dtd" > <dataset> .....omitted for brevity.... </dataset> The DTD is stored in the same directory with the XML files and even Eclipse reports these XML files as valid. However, when I run the application, the DBUnit FlatXMLDataSet throws a FileNotFound exception because it cannot located the DTD. It is apparently looking for the DTD in the root project directory (e.g. myproject/). I would have expected it to look for the DTD in the same directory as the XML file itself (e.g. myproject/persist/target/test-data). Looking at the DBUnit source code, it has this to say about it "Relative DOCTYPE uri are resolved from the current working dicrectory." What's a good way to fix this?

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  • Use AJAX to reload captcha

    - by arik-so
    Hello! This question may have been asked already - but unfortunately, I could not find any satisfactory answers. I will just ask it for my concrete case and ask the admins not to delete the question for at least a few days so I can try it out... I have a page. It uses a captcha. Like so: <?php session_start(); // the captcha saves the md5 into the session ?> <img src="captcha.php" onclick="this.src = this.src" /> That was my first code. It did not work, because the browser condsidered it useless to reload an image if the source is the same. My current solution is to pass a get parameter: onclick="this.src = 'captcha.php?randomNumber='+ranNum" The JavaScript variable var ranNum is generated randomly every time the onclick event fires. It works fine, still, I don't like the possibility, if the - though improbable - case of two numbers being the same twice in a row. Although the random number varies between -50,000 and 50,000 - I still do not like it. And I don't think the method is right. I would like to know the 'righter' method, by means of AJAX. I know it's possible. I hope you know how it's possible ^^ In that case, please show me. Thanks in advance! By the way - if I spell cap(t)cha differently, never mind, the reference to the PHP file is right in my code: I use randomImage.php

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  • Create xml document in java applet.

    - by zproxy
    If I try to create a new xml document in a java applet by this code: http://java.sun.com/j2se/1.4.2/docs/api/javax/xml/parsers/DocumentBuilderFactory.html#newInstance() DocumentBuilderFactory.newInstance(); I will get this error: Java Plug-in 1.6.0_19 Using JRE version 1.6.0_19-b04 Java HotSpot(TM) Client VM javax.xml.parsers.FactoryConfigurationError: Provider <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> not found at javax.xml.parsers.DocumentBuilderFactory.newInstance(Unknown Source) I do not care about DTD's. Why is it looking for it? How am I supposed to create a xml document in java applets? How can I make it work? The enclosing html document looks like this: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html> <head> <title>Loading...</title> </head> Can some comment this thread? The problem was with the entity resolver, which points to the w3c.org web site. The access to the reference DTDs on this site has been restricted for application use. The solution was to implement my own entity resolver. Related: http://forums.sun.com/thread.jspa?threadID=515055 http://stackoverflow.com/questions/1016286/org-apache-xerces-jaxp-saxparserfactoryimpl-not-found-when-importing-gears-api-in http://java.itags.org/java-desktop/4839/

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  • How do I merge multiple PDB files ?

    - by blue.tuxedo
    We are currently using a single command line tool to build our product on both Windows and Linux. Si far its works nicely, allowing us to build out of source and with finer dependencies than what any of our previous build system allowed. This buys us great incremental and parallel build capabilities. To describe shortly the build process, we get the usual: .cpp -- cl.exe --> .obj and .pdb multiple .obj and .pdb -- cl.exe --> single .dll .lib .pdb multiple .obj and .pdb -- cl.exe --> single .exe .pdb The msvc C/C++ compiler supports it adequately. Recently the need to build a few static libraries emerged. From what we gathered, the process to build a static library is: multiple .cpp -- cl.exe --> multiple .obj and a single .pdb multiple .obj -- lib.exe --> a single .lib The single .pdb means that cl.exe should only be executed once for all the .cpp sources. This single execution means that we can't parallelize the build for this static library. This is really unfortunate. We investigated a bit further and according to the documentation (and the available command line options): cl.exe does not know how to build static libraries lib.exe does not know how to build .pdb files Does anybody know a way to merge multiple PDB files ? Are we doomed to have slow builds for static libraries ? How do tools like Incredibuild work around this issue ?

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  • Making RDoc Ruby Gem Default on Mac OS X

    - by jkale
    Hey all, I've recently installed RDoc version (2.4.3) through Ruby gems to replace the one shipped with Mac OS X (version 1.0.1). Unfortunately, I can still only use RDoc 1.0.1 when I call run "rdoc" at the command line. rdoc -v returns: RDoc V1.0.1 - 20041108 I tried amending the $PATH variable to point the first entry to the RDoc 2.4.3 folder but no luck. I couldn't find anything about this online either, so I thought I'd ask here. Cheers! Update: Running "gem list -d --version 1.0.1 rdoc" returns: *** LOCAL GEMS *** rdoc (2.4.3) Authors: Eric Hodel, Dave Thomas, Phil Hagelberg, Tony Strauss Rubyforge: http://rubyforge.org/projects/rdoc Homepage: http://rdoc.rubyforge.org Installed at: /usr/local/lib/ruby/gems/1.8 RDoc is an application that produces documentation for one or more Ruby source files Therefore, it's definitely the Mac OSX version of RDoc that's interfering with the Gems version. Update 2: I found out, using: `bash --debugger rdoc` that the old version of RDoc was in /opt/local/bin. I deleted it and added my gems directory to my $PATH `export PATH=/usr/local/lib/ruby/gems/1.8/gems/` I now have a fresh working copy of the latest RDoc!

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  • SCD2 + Merge Statement + SQL Server

    - by Nev_Rahd
    I am trying work out with MERGE statment to Insert / Update Dimension Table of Type SCD2 My source is a Table var to Merge with Dimension table. My MERGE statement is throwing an error as: The target table 'DM.DATA_ERROR.ERROR_DIMENSION' of the INSERT statement cannot be on either side of a (primary key, foreign key) relationship when the FROM clause contains a nested INSERT, UPDATE, DELETE, or MERGE statement. Found reference constraint 'FK_ERROR_DIMENSION_to_AUDIT_CreatedBy'. My MERGE Statement: DECLARE @DATAERROROBJECT AS [ERROR_DIMENSION] INSERT INTO DM.DATA_ERROR.ERROR_DIMENSION SELECT ERROR_CODE, DATA_STREAM_ID, [ERROR_SEVERITY], DATA_QUALITY_RATING, ERROR_LONG_DESCRIPTION, ERROR_DESCRIPTION, VALIDATION_RULE, ERROR_TYPE, ERROR_CLASS, VALID_FROM, VALID_TO, CURR_FLAG, CREATED_BY_AUDIT_SK, UPDATED_BY_AUDIT_SK FROM (MERGE DM.DATA_ERROR.ERROR_DIMENSION ED USING @DATAERROROBJECT OBJ ON(ED.ERROR_CODE = OBJ.ERROR_CODE AND ED.DATA_STREAM_ID = OBJ.DATA_STREAM_ID) WHEN NOT MATCHED THEN INSERT VALUES( OBJ.ERROR_CODE ,OBJ.DATA_STREAM_ID ,OBJ.[ERROR_SEVERITY] ,OBJ.DATA_QUALITY_RATING ,OBJ.ERROR_LONG_DESCRIPTION ,OBJ.ERROR_DESCRIPTION ,OBJ.VALIDATION_RULE ,OBJ.ERROR_TYPE ,OBJ.ERROR_CLASS ,GETDATE() ,'9999-12-13' ,'Y' ,1 ,1 ) WHEN MATCHED AND ED.CURR_FLAG = 'Y' AND ( ED.[ERROR_SEVERITY] <> OBJ.[ERROR_SEVERITY] OR ED.[DATA_QUALITY_RATING] <> OBJ.[DATA_QUALITY_RATING] OR ED.[ERROR_LONG_DESCRIPTION] <> OBJ.[ERROR_LONG_DESCRIPTION] OR ED.[ERROR_DESCRIPTION] <> OBJ.[ERROR_DESCRIPTION] OR ED.[VALIDATION_RULE] <> OBJ.[VALIDATION_RULE] OR ED.[ERROR_TYPE] <> OBJ.[ERROR_TYPE] OR ED.[ERROR_CLASS] <> OBJ.[ERROR_CLASS] ) THEN UPDATE SET ED.CURR_FLAG = 'N', ED.VALID_TO = GETDATE() OUTPUT $ACTION ACTION_OUT, OBJ.ERROR_CODE ERROR_CODE, OBJ.DATA_STREAM_ID DATA_STREAM_ID, OBJ.[ERROR_SEVERITY] [ERROR_SEVERITY], OBJ.DATA_QUALITY_RATING DATA_QUALITY_RATING, OBJ.ERROR_LONG_DESCRIPTION ERROR_LONG_DESCRIPTION, OBJ.ERROR_DESCRIPTION ERROR_DESCRIPTION, OBJ.VALIDATION_RULE VALIDATION_RULE, OBJ.ERROR_TYPE ERROR_TYPE, OBJ.ERROR_CLASS ERROR_CLASS, GETDATE() VALID_FROM, '9999-12-31' VALID_TO, 'Y' CURR_FLAG, 555 CREATED_BY_AUDIT_SK, 555 UPDATED_BY_AUDIT_SK ) AS MERGE_OUT WHERE MERGE_OUT.ACTION_OUT = 'UPDATE'; What am I doing wrong ?

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  • Adding figures using contextual menu - Eclipse GEF

    - by darkie15
    All, I am creating a palette less eclipse plugin where am adding figures to the custom editor through the contextual menu, but am not finding a way to do it. Can anyone please guide me as to how to go about adding figures to editor dynamically through context menu i.e. adding actions/commands. Since Eclipse GEF plugin development finds so less examples to look at, I am adding my solution so others find it useful. This code helps to render a node to the editor. Source code for Action class to render figures to the editor: public class AddNodeAction extends EditorPartAction { public static final String ADD_NODE = "ADDNODE"; public AddNodeAction(IEditorPart editor) { super(editor); setText("Add a Node"); setId(ADD_NODE); // Important to set ID } public void run() { <ParentModelClass> parent= (<ParentModelClass>)getEditorPart().getAdapter(<ParentModelClass>.class); if (parent== null) return; CommandStack command = (CommandStack)getEditorPart().getAdapter(CommandStack.class); if (command != null) { CompoundCommand totalCmd = new CompoundCommand(); <ChildModelToRenderFigureCommand>cmd = new <ChildModelToRenderFigureCommand>(parent); cmd.setParent(parent); <ChildModelClass> newNode = new <ChildModelClass>(); cmd.setNode(newNode); cmd.setLocation(getLocation()); // Any location you wish to set to totalCmd.add(cmd); command.execute(totalCmd); } } @Override protected boolean calculateEnabled() { return true; } }

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  • How to provide js-ctypes in a spidermonkey embedding?

    - by Triston J. Taylor
    Summary I have looked over the code the SpiderMonkey 'shell' application uses to create the ctypes JavaScript object, but I'm a less-than novice C programmer. Due to the varying levels of insanity emitted by modern build systems, I can't seem to track down the code or command that actually links a program with the desired functionality. method.madness This js-ctypes implementation by The Mozilla Devs is an awesome addition. Since its conception, scripting has been primarily used to exert control over more rigorous and robust applications. The advent of js-ctypes to the SpiderMonkey project, enables JavaScript to stand up and be counted as a full fledged object oriented rapid application development language flying high above 'the bar' set by various venerable application development languages such as Microsoft's VB6. Shall we begin? I built SpiderMonkey with this config: ./configure --enable-ctypes --with-system-nspr followed by successful execution of: make && make install The js shell works fine and a global ctypes javascript object was verified operational in that shell. Working with code taken from the first source listing at How to embed the JavaScript Engine -MDN, I made an attempt to instantiate the JavaScript ctypes object by inserting the following code at line 66: /* Populate the global object with the ctypes object. */ if (!JS_InitCTypesClass(cx, global)) return NULL; /* I compiled with: g++ $(./js-config --cflags --libs) hello.cpp -o hello It compiles with a few warnings: hello.cpp: In function ‘int main(int, const char**)’: hello.cpp:69:16: warning: converting to non-pointer type ‘int’ from NULL [-Wconversion-null] hello.cpp:80:20: warning: deprecated conversion from string constant to ‘char*’ [-Wwrite-strings] hello.cpp:89:17: warning: NULL used in arithmetic [-Wpointer-arith] But when you run the application: ./hello: symbol lookup error: ./hello: undefined symbol: JS_InitCTypesClass Moreover JS_InitCTypesClass is declared extern in 'dist/include/jsapi.h', but the function resides in 'ctypes/CTypes.cpp' which includes its own header 'CTypes.h' and is compiled at some point by some command during 'make' to yeild './CTypes.o'. As I stated earlier, I am less than a novice with the C code, and I really have no idea what to do here. Please give or give direction to a generic example of making the js-ctypes object functional in an embedding.

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  • Heroku push rejected, failed to install gems via Bundler

    - by ismaelsow
    Hi everybody ! I am struggling to push my code to Heroku. And after searching on Google and Stack Overflow questions, I have not been able to find the solution. Here is What I get when I try "git push heroku master" : Heroku receiving push -----> Rails app detected -----> Detected Rails is not set to serve static_assets Installing rails3_serve_static_assets... done -----> Gemfile detected, running Bundler version 1.0.3 Unresolved dependencies detected; Installing... Fetching source index for http://rubygems.org/ /usr/ruby1.8.7/lib/ruby/site_ruby/1.8/rubygems/remote_fetcher.rb:300:in `open_uri_or_path': bad response Not Found 404 (http://rubygems.org/quick/Marshal.4.8/mail-2.2.6.001.gemspec.rz) (Gem::RemoteFetcher::FetchError) from /usr/ruby1.8.7/lib/ruby/site_ruby/1.8/rubygems/remote_fetcher.rb:172:in `fetch_path' . .... And finally: FAILED: http://docs.heroku.com/bundler ! Heroku push rejected, failed to install gems via Bundler error: hooks/pre-receive exited with error code 1 To [email protected]:myapp.git ! [remote rejected] master -> master (pre-receive hook declined) error: failed to push some refs to '[email protected]:myapp.git' Thanks for your help!

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  • Best practises for Magento Deployment

    - by Spongeboy
    I am looking setting up a deployment process for a highly customised Magento site, and was wondering how other people do this. I will be setting up dev, UAT and prod environments. All the Magento files will be in source control (SVN). At this stage, I can't see any requirements for changing the DB, so the 3 databases will be manually maintained. Specifically, How do you apply Magento upgrades? (Individually in each env, or on dev then roll out, or just give up on upgrades?) What files/folders do leave alone in each environment (e.g. magento/app/etc/local.xml) Do you restrict developers to editing specific files/folders? Do you restrict theme designers to editing specific files/folders? How do you manage database changes? Theme Designer Files/Folders Designers can restricted to editing the following folders- app/design/frontend/your_interface/your_theme/layout/ app/design/frontend/your_interface/your_theme/template/ app/design/frontend/your_interface/your_theme/locale/ skin/frontend/your_interface/your_theme/ Extension Developer Files/Folders Extension developers can edit the following folders/files- /app/code/local /app/etc/modules/<Namespace>_<Module>.xml Database environment management As the store's base URL is stored in the database, you cannot just copy databases between environments. Options include- Overriding the base url in php. Blog article on setting up dev and staging databases Changing the base url in the database after copying. (Where is this stored?) Doing a MySQLDump or backup, then doing a replace on the URL in the SQL file.

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  • Is CakePhp 'standards compliant' when generating HTML, Forms, etc?

    - by dtj
    So I've been reading a lot of "Designing with Web Standards" and really enjoying it. I'm a big CakePhp user, and as I look at the source for various form elements that Cake creates with its FormHelper, I see all sorts of extraneous In the book, he promotes semantic HTML, and writing your markup as simple / generic as possible. So my question is, am I better writing my own HTML in these situations? I really want to work in compliance with XHTML and CSS standards, and it seems I'd spend just as much time (if not more) cleaning up Cakes HTML, when I could just write my own thoughts? p.s. Here's an example in an out of the box form that CakePhp generates using the FormHelper <form id="CompanyAddForm" method="post" action="/omni_cake/companies/add" accept-charset="utf-8"><div style="display:none;"><input type="hidden" name="_method" value="POST" /></div> <div class="input text required"><label for="CompanyName">Name</label><input name="data[Company][name]" type="text" maxlength="50" id="CompanyName" /></div> <div class="input text required"><label for="CompanyWebsite">Website</label><input name="data[Company][website]" type="text" maxlength="50" id="CompanyWebsite" /></div> <div class="input textarea"><label for="CompanyNotes">Notes</label><textarea name="data[Company][notes]" cols="30" rows="6" id="CompanyNotes" ></textarea></div> <div class="submit"><input type="submit" value="Submit" /></div></form>

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  • cookie name is truncated in Servlet 3.0 HttpServletRequest (Glassfish V3)

    - by idplmal
    I'm porting our Web authentication/authorization middleware for use in containers implementing the new servlet 3.0 API (Glassfish V3 in this case). The middleware pulls cookies from the HttpServletRequest filtering on cookies with names of the form "DACS:FEDERATION::JURISDICTION:username". This works fine in the version 2.5 servlet API but is broken in 3.0. The cookie names in 3.0 are being truncated at the first ":" in the name. I understand that the servlet 3.0 implementation defaults to RFC 2109 cookies which are more restrictive about cookie names than the old Netscape spec (":" is among the characters not allowed in RFC 2109 cookie names). Digging into the servlet 3.0 source code, it appears that the use of RFC2109 names can be disabled by setting a System property "org.glassfish.web.rfc2109.cookie_names_enforced" to false. I've tried this to no avail. But besides that, the code that uses checks cookie names is in the constructor for Cookie, and it would appear that the truncation is occurring elsewhere. So - finally - the question. Have others bumped into such issues in the servlet 3.0 API and have you found a work around?

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  • How do I install the OpenSSL C++ library on Ubuntu?

    - by Daryl Spitzer
    I'm trying to build some code on Ubuntu 10.04 LTS that uses OpenSSL 1.0.0. When I run make, it invokes g++ with the "-lssl" option. The source includes: #include <openssl/bio.h> #include <openssl/buffer.h> #include <openssl/des.h> #include <openssl/evp.h> #include <openssl/pem.h> #include <openssl/rsa.h> I ran: $ sudo apt-get install openssl Reading package lists... Done Building dependency tree Reading state information... Done openssl is already the newest version. 0 upgraded, 0 newly installed, 0 to remove and 3 not upgraded. But I guess the openssl package doesn't include the library. I get these errors on make: foo.cpp:21:25: error: openssl/bio.h: No such file or directory foo.cpp:22:28: error: openssl/buffer.h: No such file or directory foo.cpp:23:25: error: openssl/des.h: No such file or directory foo.cpp:24:25: error: openssl/evp.h: No such file or directory foo.cpp:25:25: error: openssl/pem.h: No such file or directory foo.cpp:26:25: error: openssl/rsa.h: No such file or directory How do I install the OpenSSL C++ library on Ubuntu 10.04 LTS? I did a man g++ and (under "Options for Linking") for the -l option it states: " The linker searches a standard list of directories for the library..." and "The directories searched include several standard system directories..." What are those standard system directories?

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  • How to set connection string dynamically in NHibernate

    - by jcreddy
    Hi I want assign connection string for NHibernate using following code and getting exception (bold). log4net.Config.DOMConfigurator.Configure(); Configuration config = new Configuration(); IDictionary props = new Hashtable(); props["hibernate.connection.provider"] = "NHibernate.Connection.DriverConnectionProvider"; props["hibernate.dialect"] = "NHibernate.Dialect.MsSql2000Dialect"; props["hibernate.connection.driver_class"] = "NHibernate.Driver.SqlClientDriver"; props["hibernate.connection.connection_string"] = @"Integrated Security=SSPI;Persist Security Info=False;Initial Catalog=Sample;Data Source=HYDHTC92318D\SQLEXPRESS"; props["hibernate.connection.current_session_context_class"] = "web"; props["hibernate.connection.show_sql"] = "true"; props["hibernate.connection.proxyfactoryfactory.factory_class"] = "NHibernate.ByteCode.Castle.ProxyFactoryFactory, NHibernate.ByteCode.Castle"; foreach (DictionaryEntry de in props) { config.SetProperty(de.Key.ToString(), de.Value.ToString()); } config.AddAssembly("nhibernator"); factory = config.BuildSessionFactory(); session = factory.OpenSession(); The ProxyFactoryFactory was not configured. Initialize 'proxyfactory.factory_class' property of the session-factory configuration section with one of the available NHibernate.ByteCode providers. Example: NHibernate.ByteCode.LinFu.ProxyFactoryFactory, NHibernate.ByteCode.LinFu Example: NHibernate.ByteCode.Castle.ProxyFactoryFactory, NHibernate.ByteCode.Castle Please let me know the solution. Regards JCReddy

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  • Is there stl and utf8 friendly C++ Wrapper for ICU, or other powerful unicode library

    - by artyom
    Hello, I need a good Unicode library for C++. I need Transformations in Unicode sensitive way. For example sort all strings in case insensitive way and get their first characters for index. Convert to upper and to lower various Unicode strings. Split text in reasonable position -- words that would work for Chinese and Japanese as well. Formatting numbers, dates in locale sensitive way (should be thread safe). Transparent support of utf8 (primary internal representation). As far as I know the best library is ICU. However, I can't find normal developer friendly API documentation with examples. Also as far as I see, it is not too friendly with modern C++ design, work with STL and so on. Like this std::string msg; unistring umsg.from_utf8(msg); unistring::word_iterator wi; for(wi=umsg.words().begin(),n=0;wi!=usmg.words().wi_end(),n<10;++wi,++n) ; msg=umsg.substr(umsg.words().begin(),wi).to_utf8(); cout<<_("Five 10 words are ")<<msg; Does anybody know good STL friendly ICU wrapper released under Open Source license preferred permissive like MIT or Boost, but others LGPLv2 compatible are ok as well. Is there another high quality library similar to ICU? Platform: UNIX/POSIX, Windows support is not required. Thanks, Artyom Edit: Unfortunatly I wasn't logged in so I can't make asnver accepted... I had attached the ansver by myself.

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