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  • (500) Internal Server Error with C# and Web Dev 2008 Express

    - by user32848
    The code below is generic, found in a variety of places, including a book I have. I have used it as a base for a working program in VS 2005. Now I've resurrected it with my current Visual Web Developer 2008 Express Edition and I seem to have problems connecting it to my default development server (I don't have IIS on my XP). The error is: (500) Internal Server Error. Is this saying what I thought it did (above) or something else, and how do I solve this problem? using System; using System.Collections; using System.Collections.Generic; using System.Configuration; using System.IO; using System.Net; using System.Linq; using System.Web; using System.Web.Security; using System.Web.UI; using System.Web.UI.WebControls; using System.Web.UI.WebControls.WebParts; using System.Web.UI.HtmlControls; using System.Text.RegularExpressions; public partial class _Default : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) { string strResult = ""; string url = "http://weather.unisys.com"; WebResponse objResponse; WebRequest objRequest; try { objRequest = System.Net.HttpWebRequest.Create(url); } catch { objRequest = System.Net.HttpWebRequest.Create("http://"+ url); } objResponse = objRequest.GetResponse(); using (StreamReader sr = new StreamReader(objResponse.GetResponseStream())) { strResult = sr.ReadToEnd(); sr.Close(); } } }

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  • Checking for nil in view in Ruby on Rails

    - by seaneshbaugh
    I've been working with Rails for a while now and one thing I find myself constantly doing is checking to see if some attribute or object is nil in my view code before I display it. I'm starting to wonder if this is always the best idea. My rationale so far has been that since my application(s) rely on user input unexpected things can occur. If I've learned one thing from programming in general it's that users inputting things the programmer didn't think of is one of the biggest sources of run-time errors. By checking for nil values I'm hoping to sidestep that and have my views gracefully handle the problem. The thing is though I typically for various reasons have similar nil or invalid value checks in either my model or controller code. I wouldn't call it code duplication in the strictest sense, but it just doesn't seem very DRY. If I've already checked for nil objects in my controller is it okay if my view just assumes the object truly isn't nil? For attributes that can be nil that are displayed it makes sense to me to check every time, but for the objects themselves I'm not sure what is the best practice. Here's a simplified, but typical example of what I'm talking about: controller code def show @item = Item.find_by_id(params[:id]) @folders = Folder.find(:all, :order => 'display_order') if @item == nil or @item.folder == nil redirect_to(root_url) and return end end view code <% if @item != nil %> display the item's attributes here <% if @item.folder != nil %> <%= link_to @item.folder.name, folder_path(@item.folder) %> <% end %> <% else %> Oops! Looks like something went horribly wrong! <% end %> Is this a good idea or is it just silly?

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  • Using pointers to adjust global objects in objective-c

    - by Rob
    Ok, so I am working with two sets of data that are extremely similar, and at the same time, these data sets are both global NSMutableArrays within the object. data_set_one = [[NSMutableArray alloc] init]; data_set_two = [[NSMutableArray alloc] init]; Two new NSMutableArrays are loaded, which need to be added to the old, existing data. These Arrays are also global. xml_dataset_one = [[NSMutableArray alloc] init]; xml_dataset_two = [[NSMutableArray alloc] init]; To reduce code duplication (and because these data sets are so similar) I wrote a void method within the class to handle the data combination process for both Arrays: -(void)constructData:(NSMutableArray *)data fromDownloadArray:(NSMutableArray *)down withMatchSelector:(NSString *)sel_str Now, I have a decent understanding of object oriented programming, so I was thinking that if I were to invoke the method with the global Arrays in the data like so... [self constructData:data_set_one fromDownloadArray:xml_dataset_one withMatchSelector:@"id"]; Then the global NSMutableArrays (data_set_one) would reflect the changes that happen to "array" within the method. Sadly, this is not the case, data_set_one doesn't reflect the changes (ex: new objects within the Array) outside of the method. Here is a code snippet of the problem // data_set_one is empty // xml_dataset_one has a few objects [constructData:(NSMutableArray *)data_set_one fromDownloadArray:(NSMutableArray *)xml_dataset_one withMatchSelector:(NSString *)@"id"]; // data_set_one should now be xml_dataset_one, but when echoed to screen, it appears to remain empty And here is the gist of the code for the method, any help is appreciated. -(void)constructData:(NSMutableArray *)data fromDownloadArray:(NSMutableArray *)down withMatchSelector:(NSString *)sel_str { if ([data count] == 0) { data = down; // set data equal to downloaded data } else if ([down count] == 0) { // download yields no results, do nothing } else { // combine the two arrays here } } This project is not ARC enabled. Thanks for the help guys! Rob

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  • How to call functions inside a C dll which take pointers as arguments from C#

    - by AndrejaKo
    Hi people, this is my first post here! I'm trying to make a windows forms program using C# which will use a precompiled C library. It will access a smart card and provide output from it. For the library, I have a .dll, .lib and .h and no source. In the .h file there are several structs defined. Most interesting functions of the .dll expect pointers to allocated structs as arguments. I've been calling functions inside the .dll like this: For example function EID_API int WINAPI EidStartup(int nApiVersion); would be called like this [DllImport("CelikApi.dll")]//the name of the .dll public static extern int EidStartup(int nApiVersion); Now my problem is that I can't find equivalent of C's pointers which point to dynamically allocated structures in memory in C#, so I don't know what to pass as argument to functions which take C pointers. I don't have much experience in C#, but to me its use looked as the easiest way of making the program I need. I tried with C++, but Visual Studio 2010 doesn't have IntelliSense for C++/CLR. If you can point me to something better, feel free to do so.

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  • C++ Switch won't compile with externally defined variable used as case

    - by C Nielsen
    I'm writing C++ using the MinGW GNU compiler and the problem occurs when I try to use an externally defined integer variable as a case in a switch statement. I get the following compiler error: "case label does not reduce to an integer constant". Because I've defined the integer variable as extern I believe that it should compile, does anyone know what the problem may be? Below is an example: test.cpp #include <iostream> #include "x_def.h" int main() { std::cout << "Main Entered" << std::endl; switch(0) { case test_int: std::cout << "Case X" << std::endl; break; default: std::cout << "Case Default" << std::endl; break; } return 0; } x_def.h extern const int test_int; x_def.cpp const int test_int = 0; This code will compile correctly on Visual C++ 2008. Furthermore a Montanan friend of mine checked the ISO C++ standard and it appears that any const-integer expression should work. Is this possibly a compiler bug or have I missed something obvious? Here's my compiler version information: Reading specs from C:/MinGW/bin/../lib/gcc/mingw32/3.4.5/specs Configured with: ../gcc-3.4.5-20060117-3/configure --with-gcc --with-gnu-ld --with-gnu-as --host=mingw32 --target=mingw32 --prefix=/mingw --enable-threads --disable-nls --enable-languages=c,c++,f77,ada,objc,java --disable-win32-registry --disable-shared --enable-sjlj-exceptions --enable-libgcj --disable-java-awt --without-x --enable-java-gc=boehm --disable-libgcj-debug --enable-interpreter --enable-hash-synchronization --enable-libstdcxx-debug Thread model: win32 gcc version 3.4.5 (mingw-vista special r3)

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  • Pros and Cons of using SqlCommand Prepare in C#?

    - by MadBoy
    When i was reading books to learn C# (might be some old Visual Studio 2005 books) I've encountered advice to always use SqlCommand.Prepare everytime I execute SQL call (whether its' a SELECT/UPDATE or INSERT on SQL SERVER 2005/2008) and I pass parameters to it. But is it really so? Should it be done every time? Or just sometimes? Does it matter whether it's one parameter being passed or five or twenty? What boost should it give if any? Would it be noticeable at all (I've been using SqlCommand.Prepare here and skipped it there and never had any problems or noticeable differences). For the sake of the question this is my usual code that I use, but this is more of a general question. public static decimal pobierzBenchmarkKolejny(string varPortfelID, DateTime data, decimal varBenchmarkPoprzedni, decimal varStopaOdniesienia) { const string preparedCommand = @"SELECT [dbo].[ufn_BenchmarkKolejny](@varPortfelID, @data, @varBenchmarkPoprzedni, @varStopaOdniesienia) AS 'Benchmark'"; using (var varConnection = Locale.sqlConnectOneTime(Locale.sqlDataConnectionDetailsDZP)) //if (varConnection != null) { using (var sqlQuery = new SqlCommand(preparedCommand, varConnection)) { sqlQuery.Prepare(); sqlQuery.Parameters.AddWithValue("@varPortfelID", varPortfelID); sqlQuery.Parameters.AddWithValue("@varStopaOdniesienia", varStopaOdniesienia); sqlQuery.Parameters.AddWithValue("@data", data); sqlQuery.Parameters.AddWithValue("@varBenchmarkPoprzedni", varBenchmarkPoprzedni); using (var sqlQueryResult = sqlQuery.ExecuteReader()) if (sqlQueryResult != null) { while (sqlQueryResult.Read()) { //sqlQueryResult["Benchmark"]; } } } }

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  • Catch a thread's exception in the caller thread in Python

    - by Mikee
    Hi Everyone, I'm very new to Python and multithreaded programming in general. Basically, I have a script that will copy files to another location. I would like this to be placed in another thread so I can output "...." to indicate that the script is still running. The problem that I am having is that if the files cannot be copied it will throw an exception. This is ok if running in the main thread; however, having the following code does not work: try: threadClass = TheThread(param1, param2, etc.) threadClass.start() ##### **Exception takes place here** except: print "Caught an exception" In the thread class itself, I tried to re-throw the exception, but it does not work. I have seen people on here ask similar questions, but they all seem to be doing something more specific than what I am trying to do (and I don't quite understand the solutions offered). I have seen people mention the usage of sys.exc_info(), however I do not know where or how to use it. All help is greatly appreciated! EDIT: The code for the thread class is below: class TheThread(threading.Thread): def __init__(self, sourceFolder, destFolder): threading.Thread.__init__(self) self.sourceFolder = sourceFolder self.destFolder = destFolder def run(self): try: shul.copytree(self.sourceFolder, self.destFolder) except: raise

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  • A good solution for displaying galleries with lytebox and php

    - by Johann
    Hello I have thought for a while over an issue with the loading of images on a website-solution that I have programmed (For fun and the experience) The programming language used is PHP with MYSQL as the database language It also uses javascript, but not extensively I have recently realized that the engine I programmed, while it has it's smart solutions also carry a lot of flaws and redundant code. I have therefore decided to make a new one, now incorporating what I know, but didn't when I started the previous project. For the new system, there will be an option to add galleries to a site, and upload images to it. I have used the javascript image viewer Lytebox before. The screen goes dark and an image appears with a "Previous" and "next" button to view the other images. The problem is that I used groups with lytebox and the images themselves, resized as thumbs. This causes lytebox to work only when all the images have loaded. If you click a link before that, the image is shown as if you right click and choose "Show image" Information about these images is parsed from a database using a while statement with a counter that goes from 0 to sizeof() I'm thinking it probably isn't a good idea to have the images as the thumbs, even if you restrict the upload size. Likewise, adding thumbs at upload also seems like a hassle. It would be practical if the thumbs didn't show up before they were fully loaded. Has anyone got any good tips. Any help would be appreciated. Johann

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  • How to optimize Conway's game of life for CUDA?

    - by nlight
    I've written this CUDA kernel for Conway's game of life: global void gameOfLife(float* returnBuffer, int width, int height) { unsigned int x = blockIdx.x*blockDim.x + threadIdx.x; unsigned int y = blockIdx.y*blockDim.y + threadIdx.y; float p = tex2D(inputTex, x, y); float neighbors = 0; neighbors += tex2D(inputTex, x+1, y); neighbors += tex2D(inputTex, x-1, y); neighbors += tex2D(inputTex, x, y+1); neighbors += tex2D(inputTex, x, y-1); neighbors += tex2D(inputTex, x+1, y+1); neighbors += tex2D(inputTex, x-1, y-1); neighbors += tex2D(inputTex, x-1, y+1); neighbors += tex2D(inputTex, x+1, y-1); __syncthreads(); float final = 0; if(neighbors < 2) final = 0; else if(neighbors 3) final = 0; else if(p != 0) final = 1; else if(neighbors == 3) final = 1; __syncthreads(); returnBuffer[x + y*width] = final; } I am looking for errors/optimizations. Parallel programming is quite new to me and I am not sure if I get how to do it right. The rest of the app is: Memcpy input array to a 2d texture inputTex stored in a CUDA array. Output is memcpy-ed from global memory to host and then dealt with. As you can see a thread deals with a single pixel. I am unsure if that is the fastest way as some sources suggest doing a row or more per thread. If I understand correctly NVidia themselves say that the more threads, the better. I would love advice on this on someone with practical experience.

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  • C++ destructor called on array index - why

    - by tge
    The following code (from Apache Tuscany SDO C++) occasionally (actually very rarely) causes subsequent crashes and I don't understand what's going on. The following statement is in DataObjectImpl.cpp (see stack below): PropertyImpl* DataObjectImpl::getPropertyImpl(unsigned int index) { ... 904 PropertyList props = getType().getProperties(); 905 if (index < props.size()) 906 { 907 return (PropertyImpl*)&props[index]; ... causes the following stack (all omitted frames above and below look plausible): Note: #11 libtuscany_sdo.dll!std::vector<>::~vector<> [c:\program files\microsoft visual studio 9.0\vc\include\vector:559] Note: #12 libtuscany_sdo.dll!commonj::sdo::PropertyList::~PropertyList [y:\external\tuscany\src\runtime\core\src\commonj\sdo\propertylist.cpp:60] Note: #13 libtuscany_sdo.dll!commonj::sdo::DataObjectImpl::getPropertyImpl [y:\external\tuscany\src\runtime\core\src\commonj\sdo\dataobjectimpl.cpp:907] Note: #14 libtuscany_sdo.dll!commonj::sdo::DataObjectImpl::getSDOValue [y:\external\tuscany\src\runtime\core\src\commonj\sdo\dataobjectimpl.cpp:3845] The actual question is - why is the destructor of PropertyList called?? As stated, the stack looks OK otherwise, also the vector destructor, as PropertyList has a member std::vector<PropertyImplPtr plist; and the array index operator of PropertyList just calls the array index of the plist member. And, even more puzzling (to me), why this happens only occasionally ... Many thx!!

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  • Neural Networks or Human-computer interaction

    - by Shahin
    I will be entering my third year of university in my next academic year, once I've finished my placement year as a web developer, and I would like to hear some opinions on the two modules in the Title. I'm interested in both, however I want to pick one that will be relevant to my career and that I can apply to systems I develop. I'm doing an Internet Computing degree, it covers web development, networking, database work and programming. Though I have had myself set on becoming a web developer I'm not so sure about that any more so am trying not to limit myself to that area of development. I know HCI would help me as a web developer, but do you think it's worth it? Do you think Neural Network knowledge could help me realistically in a system I write in the future? Thanks. EDIT: Hi guys, I thought it would be useful to follow-up with what I decided to do and how it's worked out. I picked Artificial Neural Networks over HCI, and I've really enjoyed it. Having a peek into cognitive science and machine learning has ignited my interest for the subject area, and I will be hoping to take on a postgraduate project a few years from now when I can afford it. I have got a job which I am starting after my final exams (which are in a few days) and I was indeed asked if I had done a module in HCI or similar. It didn't seem to matter, as it isn't a front-end developer position! I would recommend taking the module if you have it as an option, as well as any module consisting of biological computation, it will open up more doors should you want to go onto postgraduate research in the future. Thanks again, Shahin

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  • How to make placeholder varablies in jquery validate 1.7?

    - by chobo2
    Hi I am using jquery 1.4.2 and jquery validate 1.7(http://bassistance.de/jquery-plugins/jquery-plugin-validation/) Say I have this example that I just grabbed off some random site(http://www.webreference.com/programming/javascript/jquery/form_validation/) 8 <script type="text/javascript"> 9 $(document).ready(function() { 10 $("#form1").validate({ 11 rules: { 12 name: "required",// simple rule, converted to {required:true} 13 email: {// compound rule 14 required: true, 15 email: true 16 }, 17 url: { 18 url: true 19 }, 20 comment: { 21 required: true 22 } 23 }, 24 messages: { 25 comment: "Please enter a comment." 26 } 27 }); 28 }); 29 </script> now is it possible to do something like this 10 $("#form1").validate({ var NameHolder = "name" 11 rules: { 12 NameHolder: "required",// simple rule, converted to {required:true} 13 email: {// compound rule 14 required: true, 15 email: true So basically I want to make sort of a global variable to hold theses rule names( what correspond to the names on that html control). My concern is the names of html controls can change and it kinda sucks that I will have to go around and change it in many places of my code to make it work again. So basically I am wondering is there away to make a global variable to store this name. So if I need to change the name I only have to change it in one spot in my javascript file sort of the way stopping magic numbers ?

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  • Are women worse developers than men? [closed]

    - by Ekaterina
    Hi people, I am a software engineer and a woman. I constantly keep hearing all these jokes around me, about women in programming. They (they - stands for male colleagues) keep pointing out the differences in thinking between men and women. The truth is that when I started working as a developer, my colleagues gave a hard time only because I am a woman. They automatically assumed that I want to do only html and styling, and didn't even me giving me the chance to do something different. I am a .NET programmer and I really disliked (and still dislike) front-end developing. I do agree men and women think differently, but I don't agree that necessarily is a bad thing. Different approach of problems/goals brings more ideas and diversity. I really believe that there are good developer and bad developers despite the male/female factor. I am curious to hear overall opinion though. Would you not hire a woman developer only because is a woman? Cheers!

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  • PHP Socket Server vs node.js: Web Chat

    - by Eliasdx
    I want to program a HTTP WebChat using long-held HTTP requests (Comet), ajax and websockets (depending on the browser used). Userdatabase is in mysql. Chat is written in PHP except maybe the chat stream itself which could also be written in javascript (node.js): I don't want to start a php process per user as there is no good way to send the chat messages between these php childs. So I thought about writing an own socket server in either PHP or node.js which should be able to handle more then 1000 connections (chat users). As a purely web developer (php) I'm not much familiar with sockets as I usually let web server care about connections. The chat messages won't be saved on disk nor in mysql but in RAM as an array or object for best speed. As far as I know there is no way to handle multiple connections at the same time in a single php process (socket server), however you can accept a great amount of socket connections and process them successive in a loop (read and write; incoming message - write to all socket connections). The problem is that there will most-likely be a lag with ~1000 users and mysql operations could slow the whole thing down which will then affect all users. My question is: Can node.js handle a socket server with better performance? Node.js is event-based but I'm not sure if it can process multiple events at the same time (wouldn't that need multi-threading?) or if there is just an event queue. With an event queue it would be just like php: process user after user. I could also spawn a php process per chat room (much less users) but afaik there are singlethreaded IRC servers which are also capable to handle thousands of users. (written in c++ or whatever) so maybe it's also possible in php. I would prefer PHP over Node.js because then the project would be php-only and not a mixture of programming languages. However if Node can process connections simultaneously I'd probably choose it.

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  • Vector insert() causes program to crash

    - by wrongusername
    This is the first part of a function I have that's causing my program to crash: vector<Student> sortGPA(vector<Student> student) { vector<Student> sorted; Student test = student[0]; cout << "here\n"; sorted.insert(student.begin(), student[0]); cout << "it failed.\n"; ... It crashes right at the sorted part because I can see "here" on the screen but not "it failed." The following error message comes up: Debug Assertion Failed! (a long path here...) Expression: vector emplace iterator outside range For more information on how your program can cause an assertion failure, see the Visual C++ documentation on asserts. I'm not sure what's causing the problem now, since I have a similar line of code elsewhere student.insert(student.begin() + position(temp, student), temp); that does not crash (where position returns an int and temp is another declaration of a struct Student). What can I do to resolve the problem, and how is the first insert different from the second one?

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  • implementing stretchable dialog borders in iphone sdk

    - by Joey
    Hi, I want to implement dialog borders that scale to the size I require the dialog to be. Perhaps there is a better more conventional name for this sort of thing. If there is, if someone would edit the title, that'd be great. Anyhow, I'd like to do this so I can have dialogs of any size without the visual artifacts that come with scaling border art to small, large, or wacky unproportional dimentions. I have a few ideas on how this is done, but am not sure which is better for iphone. I have a few questions. 1) Should I make a containing view object that basically overloads its drawRect method and draws the images where they should be at their appropriate scale when the method is called, or should I main a containing view object that simply contains 8 UIImageViews? I suspect the latter approach won't work if I need to actively scale the resulting dialog class like in an animation. 1b) If overloading drawRect is the way to go, does someone have some sample code or a link to an example that demonstrates drawing an image directly from drawRect()? 2) Is it generally better to create a) a 3 x 3 image where the segments are in their appropriate 1x1 grid of the image? If so, is it simple to draw from a portion of this image onto my target view in drawRect (if the former assumption is correct that I should use drawRect)? b) The pieces separately in 8 different files?

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  • How to efficiently compare the sign of two floating-point values while handling negative zeros

    - by François Beaune
    Given two floating-point numbers, I'm looking for an efficient way to check if they have the same sign, given that if any of the two values is zero (+0.0 or -0.0), they should be considered to have the same sign. For instance, SameSign(1.0, 2.0) should return true SameSign(-1.0, -2.0) should return true SameSign(-1.0, 2.0) should return false SameSign(0.0, 1.0) should return true SameSign(0.0, -1.0) should return true SameSign(-0.0, 1.0) should return true SameSign(-0.0, -1.0) should return true A naive but correct implementation of SameSign in C++ would be: bool SameSign(float a, float b) { if (fabs(a) == 0.0f || fabs(b) == 0.0f) return true; return (a >= 0.0f) == (b >= 0.0f); } Assuming the IEEE floating-point model, here's a variant of SameSign that compiles to branchless code (at least with with Visual C++ 2008): bool SameSign(float a, float b) { int ia = binary_cast<int>(a); int ib = binary_cast<int>(b); int az = (ia & 0x7FFFFFFF) == 0; int bz = (ib & 0x7FFFFFFF) == 0; int ab = (ia ^ ib) >= 0; return (az | bz | ab) != 0; } with binary_cast defined as follow: template <typename Target, typename Source> inline Target binary_cast(Source s) { union { Source m_source; Target m_target; } u; u.m_source = s; return u.m_target; } I'm looking for two things: A faster, more efficient implementation of SameSign, using bit tricks, FPU tricks or even SSE intrinsics. An efficient extension of SameSign to three values.

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  • Linq to SQL code generator features

    - by Anders Abel
    I'm very fond of Linq to SQL and the programming model it encourages. I think that in many cases when you are in control of both the database schema and the code it is not worth the effort to have different relational and object models for the data. Working with Linq to SQL makes it simple to have type safe data access from .NET, using the partial extension methods to implement business rules. Unfortunately I do not like the dbml designer due to the lack of a schema refresh function. So far I have used SqlMetal, but that lacks the customization options of the dbml designer. Because of that I've started working on a tool which regenerates the whole code file like SqlMetal, but has the ability to do the customizations that are available in the dbml designer (and maybe more in the future). The customizations will be described in an xml file which only contains those parts that shouldn't have default values. This should keep the xml file size down as well as the maintenance burden of it. To help me focus on the right features, I would like to know: What would be your favourite feature in a linq to sql code generator?

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  • Gacutil.exe successfully adds assembly, but assembly missing from GAC. Why?

    - by Ben McCormack
    I'm running GacUtil.exe from within Visual Studio Command Prompt 2010 to register a dll (CatalogPromotion.dll) to the GAC. After running the utility, it says Assembly Successfully added to the cache, and running gacutil /l CatalogPromotionDll shows that the GAC contains the assembly, but I can't see the assembly when I navigate to C:\WINDOWS\assembly from Windows Explorer. Why can't I see the assembly in WINDOWS\assembly from Windows Explorer but I can see it using gacutil.exe? Background: Here's what I typed into the command prompt for VS Tools: C:\_Dev Projects\VS Projects\bmccormack\CatalogPromotion\CatalogPromotionDll\bin \Debuggacutil /i CatalogPromotionDll.dll Microsoft (R) .NET Global Assembly Cache Utility. Version 4.0.30319.1 Copyright (c) Microsoft Corporation. All rights reserved. Assembly successfully added to the cache C:\_Dev Projects\VS Projects\bmccormack\CatalogPromotion\CatalogPromotionDll\bin \Debuggacutil /l CatalogPromotionDll Microsoft (R) .NET Global Assembly Cache Utility. Version 4.0.30319.1 Copyright (c) Microsoft Corporation. All rights reserved. The Global Assembly Cache contains the following assemblies: CatalogPromotionDll, Version=1.0.0.0, Culture=neutral, PublicKeyToken=9188a175 f199de4a, processorArchitecture=MSIL Number of items = 1 However, the assembly doesn't show up in C:\WINDOWS\assembly.

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  • Python function correctly/incorrectly?

    - by Anthony Kernan
    I'm just starting too use python, learning experience. I know the basics logic of programming. I have a function in python that is running everytime, even when it's not supposed to. I use an if statement in the beginning of the function. I don't know why this if statement is not working, confused. I have another function that is similar and works correctly. Am I missing something simple? Here's the function that is not working... def check_artist_art(): if os.path.exists("/tmp/artistinfo") and open("/tmp/artistinfo").read() != title: #if artist == "": if os.path.exists(home + "/.artist"): os.remove(home + "/.artist") if os.path.exists("/tmp/artistinfo"): os.remove("/tmp/artistinfo") print artist return False else: os.path.exists("/tmp/artistinfo") and open("/tmp/artistinfo").read() == artist return False return True And this is the similar function that is working correctly.. def check_album(): if os.path.exists("/tmp/albuminfo") and open("/tmp/albuminfo").read() != album: if os.path.exists(home + "/.album"): os.remove(home + "/.album") if os.path.exists("/tmp/albuminfo"): os.remove("/tmp/albuminfo") return False elif os.path.exists("/tmp/trackinfo") and open("/tmp/trackinfo").read() == artist + album: return False return True Any help is greatly appreciated.

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  • Screen information while Windows system is locked (.NET)

    - by Matt
    We have a nightly process that updates applications on a user's pc, and that requires bringing the application down and back up again (not looking to get into changing that process). The problem is that we are building a Windows AppBar on launch which requires a valid screen, and when the system is locked there isn't one in the Screen class. So none of the visual effects are enabled and it shows up real ugly. The only way we currently have around this is to detect a locked screen and just spin and wait until the user unlocks the desktop, then continue launching. Leaving it down isn't an option, as this is a key part of our user's workflow, and they expect it to be up and running if they left it that way the night before. Any ideas?? I can't seem to find the display information anywhere, but it has to be stored off someplace, since the user is still logged in. The contents of the Screen.AllScreens array: ** When Locked: Device Name : DISPLAY Primary : True Bits Per Pixel : 0 Bounds : {X=-1280,Y=0,Width=2560,Height=1024} Working Area : {X=0,Y=0,Width=1280,Height=1024} ** When Unlocked: Device Name : \\.\DISPLAY1 Primary : True Bits Per Pixel : 32 Bounds : {X=0,Y=0,Width=1280,Height=1024} Working Area : {X=0,Y=0,Width=1280,Height=994} Device Name : \\.\DISPLAY2 Primary : False Bits Per Pixel : 32 Bounds : {X=-1280,Y=0,Width=1280,Height=1024} Working Area : {X=-1280,Y=0,Width=1280,Height=964}

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  • Is there a fundamental difference between malloc and HeapAlloc (aside from the portability)?

    - by Lambert
    Hi, I'm having code that, for various reasons, I'm trying to port from the C runtime to one that uses the Windows Heap API. I've encountered a problem: If I redirect the malloc/calloc/realloc/free calls to HeapAlloc/HeapReAlloc/HeapFree (with GetProcessHeap for the handle), the memory seems to be allocated correctly (no bad pointer returned, and no exceptions thrown), but the library I'm porting says "failed to allocate memory" for some reason. I've tried this both with the Microsoft CRT (which uses the Heap API underneath) and with another company's run-time library (which uses the Global Memory API underneath); the malloc for both of those works well with the library, but for some reason, using the Heap API directly doesn't work. I've checked that the allocations aren't too big (= 0x7FFF8 bytes), and they're not. The only problem I can think of is memory alignment; is that the case? Or other than that, is there a fundamental difference between the Heap API and the CRT memory API that I'm not aware of? If so, what is it? And if not, then why does the static Microsoft CRT (included with Visual Studio) take some extra steps in malloc/calloc before calling HeapAlloc? I'm suspecting there's a difference but I can't think of what it might be. Thank you!

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  • Python: Access dictionary value inside of tuple and sort quickly by dict value

    - by Aquat33nfan
    I know that wasn't clear. Here's what I'm doing specifically. I have my list of dictionaries here: dict = [{int=0, value=A}, {int=1, value=B}, ... n] and I want to take them in combinations, so I used itertools and it gave me a tuple (Well, okay it gave me a memory object that I then used enumerate on so I could loop over it and enumerate gave ma tuple): for (index, tuple) in enumerate(combinations(dict, 2)): and this is where I have my problem. I want to identify which of the two items in the combination has the bigger 'int' value and which has the smaller value and assign them to variables (I'm actually using more than 2 in the combination so I can't just say if tuple[0]['int'] tuple[1]['int'] and do the assignment because I'd have to list this out a bunch of times and that's hard to manage). I was going to assign each 'int' value to a variable, sort it in a list, index the 'int' value in the list by 1, 2, 3, 4, 5 ... etc., then go back and access the dictionary I wanted by the int value and then assign the dictionary to a variable so I knew which was bigger. But I have a big list and lists and variable assignments are resource intensive and this is taking a long time (I had only a little bit of that written and it was taking forever to run). So I was hoping someone knew a fast way to do this. I actually could list out every possible combination of assignmnets using the if/thens but it's just like 5 pages of if/thens and assignments and is hard to read and manage when I want to change it. You've probably gathered this, but I"m new at programming. thx

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  • Difference in BackgroundWorker thread access in VS2010 / .NET 4.0?

    - by Jonners
    Here's an interesting one - in VS2005 / VS2008 running against .NET 2.0 / .NET 3.0 / .NET 3.5, a BackgroundWorker thread may not directly update controls on a WinForms form that initiated that thread - you'll get a System.InvalidOperationException out of the BackgroundWorker stating "Cross-thread operation not valid: Control 'thecontrol' accessed from a thread other than the thread it was created on". I remember hitting this back in 2004 or so when I first started writing .NET WinForms apps with background threads. There are several ways around the problem - this is not a question asking for that answer. I've been told recently that this kind of operation is now allowed when written in VS2010 / .NET 4.0. This seems unlikely to me, since this kind of object access restriction has always been a fairly fundamental part of thread-safe programming. Allowing a BackgroundWorker thread direct access to objects owned not by itself but by its parent UI form seems contrary to that principle. A trawl through the .NET 4.0 docs hasn't revealed any obvious changes that could account for this behaviour. I don't have VS2010 / .NET 4.0 to test this out - does anyone who has access to that toolset know for sure whether the model has changed to allow that kind of thread interaction? I'd like to either take advantage of it in future, or deploy the cluestick. ;)

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  • How to reload a tableView i.e call the viewDidLoad method if a condition is met

    - by Kquane Ingram
    The problem is this i need a way to basically erase all the entry data a user placed into my arrays if a condition is met. Im new to Objective-C and iOS programming, but i believed the solution might be in calling the viewDidLoad method, thus it would virtually refresh the applications with the values of the array reset to default. If there is any other logical way of doing this i would appreciate the help. In short i need to refresh the arrays as they were when the application first launched and the user did not select anything. This is the part where i need it to refresh. if ([gradeRecieved objectAtIndex:i]==nil) { break; // if this condition is met the program must begin anew. Edit* I need to recall the - (void)viewDidLoad method here is more of the code. -(IBAction)button:(id)sender{ int i = 0; int sum = 0; int gradeEarned; int creditHours = 3; for ( i=0;i<8 ; i++) { if ([[points objectAtIndex:i] tag]==GradeA.intValue) { [gradeRecieved replaceObjectAtIndex:i withObject:GradeA]; } if ([[points objectAtIndex:i]tag]==GradeB.intValue) { [gradeRecieved replaceObjectAtIndex:i withObject:GradeB]; } if ([[points objectAtIndex:i]tag]==GradeC.intValue){ [gradeRecieved replaceObjectAtIndex:i withObject:GradeC]; } if ([gradeRecieved objectAtIndex:i]==nil) { break; // if this condition is met the program must restart. } } while ( i<[gradeRecieved count]) { if ([gradeRecieved objectAtIndex:i] == GradeA ) { [finArray replaceObjectAtIndex:i withObject:GradeA]; i++; continue; } if ([gradeRecieved objectAtIndex:i] == GradeB ) { [gradeRecieved replaceObjectAtIndex:i withObject:GradeB]; i++; continue; } if ([gradeRecieved objectAtIndex:i] == GradeC ) { [gradeRecieved replaceObjectAtIndex:i withObject:GradeC]; i++; continue; } }

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