Search Results

Search found 38961 results on 1559 pages for 'boost function'.

Page 97/1559 | < Previous Page | 93 94 95 96 97 98 99 100 101 102 103 104  | Next Page >

  • bjam wih visual studio 2010

    - by ra170
    ok, so I ran into problems with Boost under visual studio 2010, so I decided to rebuild it with bjam: such as: bjam --toolset=msvc-10.0 --build-type=complete After running bjam (successfully?) it created a new directory under boost_1_42_0 called: bin.v2 Inside bin.v2 is directory called: libs. Two issues: 1. there's lot less libs under that new directory (about 13), the old directory libs has 88. Is it supposed to be like that or did something fail? 2. the structure is somewhat different too. What do I do with this exactly? Meaning, do I copy it over to the original libs, delete the old libs, try rebulding it with different flags?

    Read the article

  • Fatal error on a non-object

    - by Chris Leah
    Hey, so I have created a function to check the DB for unique entries, but when I call the function it doesn't seem to work and gives me a fatal error any ideas ? Thanks :) //Check for unique entries function checkUnique($table, $field, $compared) { $query = $mysqli->query('SELECT '.$mysqli->real_escape_string($field).' FROM '.$mysqli->real_escape_string($table).' WHERE "'.$mysqli->real_escape_string($field).'" = "'.$mysqli->real_escape_string($compared).'"'); if(!$query){ return TRUE; } else { return FALSE; } } The page calling it..... //Start session session_start(); //Check if the session is already set, if so re-direct to the game if(isset($_SESSION['id'], $_SESSION['logged_in'])){ Header('Location: ../main/index.php'); }; //Require database connection require_once('../global/includes/db.php'); require_once('../global/functions/functions.php'); //Check if the form has been submitted if (isset($_POST['signup'])){ //Validate input if (!empty($_POST['username']) && !empty($_POST['password']) && $_POST['password']==$_POST['password_confirm'] && !empty($_POST['email']) && validateEmail($_POST['email']) == TRUE && checkUnique('users', 'email', $_POST['email']) == TRUE && checkUnique('users', 'username', $_POST['username']) == TRUE) { //Insert user to the database $insert_user = $mysqli->query('INSERT INTO (`username, `password`, `email`, `verification_key`) VALUES ("'.$mysqli->real_escape_string($_POST['username']).'", "'.$mysqli-real_escape_string(md5($_POST['password'])).'", "'.$mysqli->real_escape_string($_POST['email']).'", "'.randomString('alnum', 32). '"') or die($mysqli->error()); //Get user information $getUser = $mysqli->query('SELECT id, username, email, verification_key FROM users WHERE username = "'.$mysqli->real_escape_string($_POST['username']).'"' or die($mysqli->error())); //Check if the $getUser returns true if ($getUser->num_rows == 1) { //Fetch associated fields to this user $row = $getUser->fetch_assoc(); //Set mail() variables $headers = 'From: [email protected]'."\r\n". 'Reply-To: [email protected]'."\r\n". 'X-Mailer: PHP/'.phpversion(); $subject = 'Activate your account (Music Battles.net)'; //Set verification email message $message = 'Dear '.$row['username'].', I would like to welcome you to Music Battles. Although in order to enjoy the gmae you must first activate your account. \n\n Click the following link: http://www.musicbattles.net/home/confirm.php?id='.$row['id'].'key='.$row['verification_key'].'\n Thanks for signing up, enjoy the game! \n Music Battles Team'; //Attempts to send the email if (mail($row['email'], $subject, $message, $headers)) { $msg = '<p class="success">Accound has been created, please go activate it from your email.</p>'; } else { $error = '<p class="error">The account was created but your email was not sent.</p>'; } } else { $error = '<p class="error">Your account was not created.</p>'; } } else { $error = '<p class="error">One or more fields contain non or invalid data.</p>'; } } Erorr.... Fatal error: Call to a member function query() on a non-object in /home/mbattles/public_html/global/functions/functions.php on line 5

    Read the article

  • Referring to this pointer in a static assert?

    - by Tyson Jacobs
    Is it possible to write a static assert referring to the 'this' pointer? I do not have c++11 available, and BOOST_STATIC_ASSERT doesn't work. struct blah { void func() {BOOST_STATIC_ASSERT(sizeof(*this));} }; Produces: error C2355: 'this' : can only be referenced inside non-static member functions error C2027: use of undefined type 'boost::STATIC_ASSERTION_FAILURE' In MSVC 2008. Motivation: #define CLASS_USES_SMALL_POOL() \ void __small_pool_check() {BOOST_STATIC_ASSERT(sizeof(*this) < SMALL_MALLOC_SIZE;} \ void* operator new(size_t) {return SmallMalloc();} \ void operator delete(void* p) {SmallFree(p);}

    Read the article

  • jQuery line 67 saying "TypeError: 'undefined' is not a function."

    - by dfdf
    var dbShell; function doLog(s){ /* setTimeout(function(){ console.log(s); }, 3000); */ } function dbErrorHandler(err){ alert("DB Error: "+err.message + "\nCode="+err.code); } function phoneReady(){ doLog("phoneReady"); //First, open our db dbShell = window.openDatabase("SimpleNotes", 2, "SimpleNotes", 1000000); doLog("db was opened"); //run transaction to create initial tables dbShell.transaction(setupTable,dbErrorHandler,getEntries); doLog("ran setup"); } //I just create our initial table - all one of em function setupTable(tx){ doLog("before execute sql..."); tx.executeSql("CREATE TABLE IF NOT EXISTS notes(id INTEGER PRIMARY KEY,title,body,updated)"); doLog("after execute sql..."); } //I handle getting entries from the db function getEntries() { //doLog("get entries"); dbShell.transaction(function(tx) { tx.executeSql("select id, title, body, updated from notes order by updated desc",[],renderEntries,dbErrorHandler); }, dbErrorHandler); } function renderEntries(tx,results){ doLog("render entries"); if (results.rows.length == 0) { $("#mainContent").html("<p>You currently do not have any notes.</p>"); } else { var s = ""; for(var i=0; i<results.rows.length; i++) { s += "<li><a href='edit.html?id="+results.rows.item(i).id + "'>" + results.rows.item(i).title + "</a></li>"; } $("#noteTitleList").html(s); $("#noteTitleList").listview("refresh"); } } function saveNote(note, cb) { //Sometimes you may want to jot down something quickly.... if(note.title == "") note.title = "[No Title]"; dbShell.transaction(function(tx) { if(note.id == "") tx.executeSql("insert into notes(title,body,updated) values(?,?,?)",[note.title,note.body, new Date()]); else tx.executeSql("update notes set title=?, body=?, updated=? where id=?",[note.title,note.body, new Date(), note.id]); }, dbErrorHandler,cb); } function init(){ document.addEventListener("deviceready", phoneReady, false); //handle form submission of a new/old note $("#editNoteForm").live("submit",function(e) { var data = {title:$("#noteTitle").val(), body:$("#noteBody").val(), id:$("#noteId").val() }; saveNote(data,function() { $.mobile.changePage("index.html",{reverse:true}); }); e.preventDefault(); }); //will run after initial show - handles regetting the list $("#homePage").live("pageshow", function() { getEntries(); }); //edit page logic needs to know to get old record (possible) $("#editPage").live("pageshow", function() { var loc = $(this).data("url"); if(loc.indexOf("?") >= 0) { var qs = loc.substr(loc.indexOf("?")+1,loc.length); var noteId = qs.split("=")[1]; //load the values $("#editFormSubmitButton").attr("disabled","disabled"); dbShell.transaction( function(tx) { tx.executeSql("select id,title,body from notes where id=?",[noteId],function(tx,results) { $("#noteId").val(results.rows.item(0).id); $("#noteTitle").val(results.rows.item(0).title); $("#noteBody").val(results.rows.item(0).body); $("#editFormSubmitButton").removeAttr("disabled"); }); }, dbErrorHandler); } else { $("#editFormSubmitButton").removeAttr("disabled"); } }); } Dats my code, awfully long, huh? Well anyways I got most of it from here, however I get an error on line 67 saying "TypeError: 'undefined' is not a function.". I'm using Steroids (phonegap-like) and testing dis on an iPhone simulator. I'm sure it uses some cordova for the database work. Thank you for your help :-)

    Read the article

  • No network packets sent immediately after quick physical disconnect and reconnect.

    - by Hans
    I am using Boost's ASIO libraries to establish a UDP connection to a remote server. To make sure the connection is active, every second a keep-alive message is sent to the server. I have noticed that if I unplug the network cable and reinsert it quickly, the first 2 or 3 keep-alive messages after the reinsert are never sent. I tested this by running wire-shark on the server. I have seen it take up to 5 seconds before the client starts sending out network traffic again. The client is running under Linux (2.6.2), if that helps.

    Read the article

  • Daylight saving time of current tz

    - by spam2
    Hi, in my c++ software I've used Boost in some parts and also for the local time. OK, now my problem is to make a check if in my machine is active or not the DST. With the follow part of code I can know only the difference from the UTC time. In my case the difference is 2 hours because is active the DST ptime tLoc = second_clock::local_time(); ptime tUTC = second_clock::universal_time(); time_duration tDiff = tUTC - tLoc; local_time_zone = tDiff.hours(); I think that the boolean funcion has_dst() can help, right? My system is Debian GNU/Linux. Thanks

    Read the article

  • .NET Regular expressions on bytes instead of chars

    - by brickner
    Hi, I'm trying to do some parsing that will be easier using regular expressions. The input is an array (or enumeration) of bytes. I don't want to convert the bytes to chars for the following reasons: Computation efficiency Memory consumption efficiency Some non-printable bytes might be complex to convert to chars. Not all the bytes are printable. So I can't use Regex. The only solution I know, is using Boost.Regex (which works on bytes - C chars), but this is a C++ library that wrapping using C++/CLI will take considerable work. How can I use regular expressions on bytes in .NET directly, without working with .NET strings and chars? Thank you.

    Read the article

  • Detect aborted connection during ASIO request

    - by Tim Sylvester
    Is there an established way to determine whether the other end of a TCP connection is closed in the asio framework without sending any data? Using Boost.asio for a server process, if the client times out or otherwise disconnects before the server has responded to a request, the server doesn't find this out until it has finished the request and generated a response to send, when the send immediately generates a connection-aborted error. For some long-running requests, this can lead to clients canceling and retrying over and over, piling up many instances of the same request running in parallel, making them take even longer and "snowballing" into an avalanche that makes the server unusable. Essentially hitting F5 over and over is a denial-of-service attack. Unfortunately I can't start sending a response until the request is complete, so "streaming" the result out is not an option, I need to be able to check at key points during the request processing and stop that processing if the client has given up.

    Read the article

  • Hidden Features and Dark Corners of STL?

    - by Andrei
    C++ developers, all know the basics of C++: Declarations, conditionals, loops, operators, etc. Some of us even mastered the stuff like templates, object model, complex I/O, etc. But what are the most hidden features or tricks or dark corners of C++/STL that even C++ fans, addicts, and experts barely know? I am talking about a seasoned C++ programmer (be she/he a developer, student, fan, all three, etc), who thinks (s)he knows something 99% of us never heard or dreamed about. Something that not only makes his/her work easier, but also cool and hackish. After all, C++ is one of the most used programming languages in the world, thus it should have intricacies that only a few privileged know about and want to share with us. Boost is welcome too! One per post with an example please P.S Examples are important for other developers to copy and paste!

    Read the article

  • Returning references while using shared_ptrs

    - by Goose Bumper
    Suppose I have a rather large class Matrix, and I've overloaded operator== to check for equality like so: bool operator==(Matrix &a, Matrix &b); Of course I'm passing the Matrix objects by reference because they are so large. Now i have a method Matrix::inverse() that returns a new Matrix object. Now I want to use the inverse directly in a comparison, like so: if (a.inverse()==b) { ... }` The problem is, this means the inverse method needs to return a reference to a Matrix object. Two questions: Since I'm just using that reference in this once comparison, is this a memory leak? What happens if the object-to-be-returned in the inverse() method belongs to a boost::shared_ptr? As soon as the method exits, the shared_ptr is destroyed and the object is no longer valid. Is there a way to return a reference to an object that belongs to a shared_ptr?

    Read the article

  • When to use the Flyweight Pattern

    - by elmt
    So I've just gotten on the boost train and was checking out the flyweight pattern and was interested in implementing it in my project. Obviously, it doesn't make sense to use it on any class that has only has one instance of it. However, say I have 5 instances of an class. Should I be using the flyweight pattern or should it be only used for a class that has at least N instances. I realize that many factors will influence this answer (how many fields there are, the size of the fields, etc.).

    Read the article

  • C++ threaded class design from non-threaded class

    - by macs
    I'm working on a library doing audio encoding/decoding. The encoder shall be able to use multiple cores (i.e. multiple threads, using boost library), if available. What i have right now is a class that performs all encoding-relevant operations. The next step i want to take is to make that class threaded. So i'm wondering how to do this. I thought about writing a thread-class, creating n threads for n cores and then calling the encoder with the appropriate arguments. But maybe this is an overkill and there is no need for another class, so i'm going to make use of the "user interface" for thread-creation. I hope there are any suggestions.

    Read the article

  • killing a separate thread having a socket

    - by user311906
    Hi All I have a separate thread ListenerThread having a socket listening to info broadcasted by some remote server. This is created at the constructor of one class I need to develop. Because of requirements, once the separate thread is started I need to avoid any blocking function on the main thread. Once it comes to the point of calling the destructor of my class I cannot perform a join on the listener thread so the only thing I can do is to KILL it. My questions are: what happens to the network resoruces allocated by the function passed to the thead? Is the socket closed properly or there might be something pending? ( most worried about this ) is this procedure fast enough i.e. is the thread killed so that interrupt immediately ? I am working with Linux ...what command or what can I check to ensure that there is no networking resource left pending or that something went wrong for the Operating system I thank you very much for your help Regards MNSTN NOTE: I am using boost::thread in C++

    Read the article

  • How to accomplish covariant return types when returning a shared_ptr?

    - by Kyle
    using namespace boost; class A {}; class B : public A {}; class X { virtual shared_ptr<A> foo(); }; class Y : public X { virtual shared_ptr<B> foo(); }; The return types aren't covariant (nor are they, therefore, legal), but they would be if I was using raw pointers instead. What's the commonly accepted idiom to work around this, if there is one?

    Read the article

  • error: typedef name may not be a nested-name-specifier

    - by Autopulated
    I am trying to do something along the lines of this answer, and struggling: $ gcc --version gcc (GCC) 4.2.4 (Ubuntu 4.2.4-1ubuntu4) file.cpp:7: error: template argument 1 is invalid file.cpp:7: error: typedef name may not be a nested-name-specifier And the offending part of the file: template <class R, class C, class T0=void, class T1=void, class T2=void> struct MemberWrap; template <class R, class C, class T0> struct MemberWrap<R, C, T0>{ typedef R (C::*member_t)(T0); typedef typename boost::add_reference<typename T0>::type> TC0; // <---- offending line MemberWrap(member_t f) : m_wrapped(f){ } R operator()(C* p, TC0 p0){ GILRelease guard; return (p->*(this->m_wrapped))(p0); } member_t m_wrapped; };

    Read the article

  • Container for database-like searches

    - by Milan Babuškov
    I'm looking for some STL, boost, or similar container to use the same way indexes are used in databases to search for record using a query like this: select * from table1 where field1 starting with 'X'; or select * from table1 where field1 like 'X%'; I thought about using std::map, but I cannot because I need to search for fields that "start with" some text, and not those that are "equal to". I could create a sorted vector or list and use binary search (breaking the set in 2 in each step by reading the element in the middle and seeing if it's more or less than 'X'), but I wonder if there is some ready-made container I could use without reinventing the wheel?

    Read the article

  • What strategies are efficient to handle concurrent reads on heterogeneous multi-core architectures?

    - by fabrizioM
    I am tackling the challenge of using both the capabilities of a 8 core machine and a high-end GPU (Tesla 10). I have one big input file, one thread for each core, and one for the the GPU handling. The Gpu thread, to be efficient, needs a big number of lines from the input, while the Cpu thread needs only one line to proceed (storing multiple lines in a temp buffer was slower). The file doesn't need to be read sequentially. I am using boost. My strategy is to have a mutex on the input stream and each thread locks - unlocks it. This is not optimal because the gpu thread should have a higher precedence when locking the mutex, being the fastest and the most demanding one. I can come up with different solutions but before rush into implementation I would like to have some guidelines. What approach do you use / recommend ?

    Read the article

  • How prevent anyone from stealing my shared_ptr?

    - by Kyle
    So, I use boost::shared_ptr for all the various reference-counting benefits it provides -- reference counting for starters, obviously, but also the ability to copy, assign, and therefore store in STL Containers. The problem is, if I pass it to just one "malicious" function or object, the object can save the ptr and then I'll never be able to de-allocate it without the foreign function or object nicely relinquishing its ownership. Ultimately, I try to keep object ownership explicit. I accomplish this by having the owner keep the only shared_ptr to the object, and "guest" objects only store weak_ptrs to the object. I really don't want the "shared" part of shared_ptr, but I'm required to use shared_ptr in order to make weak_ptrs. I want to use scoped_ptr, but it's extremely limited since you can't copy it. You can't store it in a container, you can't lend out weak_ptrs from it, and you can't transfer ownership to a new manager. What's the solution?

    Read the article

  • Writing a filter for incoming connections

    - by Kornel Kisielewicz
    I'm using C++/boost::asio under Win7. I'm trying to "sniff" trafic over a given TCP/IP port. Hence, I'd like to listen on that port, receive messages, analyze them, but also immidately allow them to flow further, as if I never intercepted them. I want them to sink into the program that normally listens and connects on that port. Imagine a transparent proxy, but not for HTTP. I'd rather find a code-based solution, but barring that, maybe you would suggest a tool?

    Read the article

  • Force an object to be allocated on the heap

    - by Warren Seine
    A C++ class I'm writing uses shared_from_this() to return a valid boost::shared_ptr<>. Besides, I don't want to manage memory for this kind of object. At the moment, I'm not restricting the way the user allocates the object, which causes an error if shared_from_this() is called on a stack-allocated object. I'd like to force the object to be allocated with new and managed by a smart pointer, no matter how the user declares it. I thought it could be done through a proxy or an overloaded new operator, but I can't find a proper way of doing that. Is there a common design pattern for such usage? If it's not possible, how can I test it at compile time?

    Read the article

  • How to program a connection pool?

    - by the_drow
    Is there a known algorithm for implementing a connection pool? If not what are the known algorithms and what are their trade-offs? What design patterns are common when designing and programming a connection pool? Are there any code examples implement a connection pool using boost.asio? Is it a good idea to use a connection pool for presisting connections (not http)? How is threading related to connection pooling? When do you need a new thread?

    Read the article

  • TCP 30 small packets per second polutes connection with server

    - by Denis Ermolin
    I'm testing connection with flash client and cloud server(boost::asio for software) over TCP connection. My connection with server already is really poor - 120 ms ping in average. I found when i start to send packets with 2 bytes size (without tcp header) with speed 30 packets/s ping grow to 170-200 average. I think that it's really bad and my bad connection and bad cloud provider is reason for this high ping without any load. What do you think? (I tested my software and can compute about 50k packets/s so software is not a problem).

    Read the article

  • change value upon select

    - by Link
    what i'm aiming is to show the other div when it selects one of the two options Full time and Part Time and if possible compute a different value for each When the user selects Part time the value of PrcA will change to PrcB this is the code i used <!====================================================================================> <script language="javascript"> <!--// function dm(amount) { string = "" + amount; dec = string.length - string.indexOf('.'); if (string.indexOf('.') == -1) return string + '.00'; if (dec == 1) return string + '00'; if (dec == 2) return string + '0'; if (dec > 3) return string.substring(0,string.length-dec+3); return string; } function calculate() { QtyA = 0; TotA = 0; PrcA = 1280; PrcB = 640; if (document.form1.qtyA.value > "") { QtyA = document.form1.qtyA.value }; document.form1.qtyA.value = eval(QtyA); TotA = QtyA * PrcA; document.form1.totalA.value = dm(eval(TotA)); Totamt = eval(TotA) ; document.form1.GrandTotal.value = dm(eval(Totamt)); } //--> </script> <!====================================================================================> <p> <label for="acct" style="margin-right:90px;"><strong>Account Type<strong><font color=red size=3> * </font></strong></label> <select name="acct" style="background-color:white;" class="validate[custom[serv]] select-input" id="acct" value=""> <option value="Full Time">Full-Time</option> <option value="Part Time">Part-Time</option> <option selected="selected" value=""></option> </select></p> <!====================================================================================> <script> $(document).ready(function() { $("input[name$='acct']").select(function() { var test = $(this).val(); $("div.desc").hide(); $("#acct" + test).show(); }); }); </script> <!====================================================================================> <p> <table><tr><td> <lable style="margin-right:91px;"># of Agent(s)<font color=red size=3> * </font></lable> </td><td> <input style="width:25px; margin-left:5px;" type="text" class="validate[custom[agnt]] text-input" name="qtyA" id="qtyA" onchange="calculate()" /> </td><td> <div id="acctFull Time" class="desc"> x 1280 = </div> <div id="acctPart Time" class="desc" style="display:none"> x 640 = </div> </td><td> $<input style="width:80px; margin-left:5px;" type="text" readonly="readonly" name="totalA" id="totalA" onchange="calculate()" /> </p> </td></tr></table> is there any way for me to achieve this?

    Read the article

  • Portable Socket programming in C/C++ possible?

    - by questions
    I am thinking of creating a multi-platform portable C++ server-client application. Is it even possible while using only standard libraries? If no, what other libraries are there? Are there any improvements in this direction in C++11x? Like for threads, now we have std::threads. To make it more clear.. I want something like boost::thread, which provides multiplatform portable multithreading, for networking. And why C++ doesn't have libraries(standard) for such basic things like networking?

    Read the article

< Previous Page | 93 94 95 96 97 98 99 100 101 102 103 104  | Next Page >