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  • Crystal Reports, alignment when printing

    - by andySF
    Hello, i have a report with 2 objects. a text object from left to right and a database field on top of this object. When I load the report in viewer(or print from viewer) it looks OK but when I print the report programmatically with ReportDocument.PrintToPrinter() the database field moves to to the left and as a result it print on the text object. Concatenate the text and database field is not an option. The margins are the same in viewer and before to print programmatically. in viewer: http://promagic.hopto.org/screens/screen_2010-5-13_10_24_7-531.png programmatically: http://promagic.hopto.org/screens/screen_2010-5-13_10_25_55-187.png (the bold text is from db) Can anyone help me? Thanks!

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  • java statistics collection for performance evaluation

    - by user384706
    What is the most efficient way to collect and report performance statistic analysis from an application? If I have an application that uses a series of network apis, and I want to report statistics at runtime, e.g. Method doA() was called 3 times and consumed on avg 500ms Method doB() was called 5 times and consumed on avg 1200ms etc Then, I thought of using a well defined data structure (of collection) that each thread updates per remote call, and this can be used for the report. But I think that it will make the performance worse, for the time spend for statistics collection. Am I correct? How would I procceed if I used a background thread for this, and the other threads that did the remote calls were unaware of this collection gathering? Thanks

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  • ssrs column groups disable multiple columns

    - by DKS
    I'm using ASP.NET 4.0 Visual Studio 2010 RC version Sql Server Report Services (SSRS) ReportViewer and are aware that columns only display on PDF export - not the preview. I want to use a matrix embedded in a table on a page that has multiple columns. I've done some testing and frustratingly found that if you have a tablix with at least one grouped column (even if there is only one displayed matrix-like column group) the columns seem to be disabled. Once I remove the tablix with a grouped column from the tablix from the report the report does multiple-columns. Does anyone know a way around this?

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  • Access Qry Questions

    - by kralco626
    It was suggested that I repost this questions as I didn't do a very good job discribing my issue the first time. (http://stackoverflow.com/questions/2921286/access-question) THE SITUATION: I have inspections from many months of many years. Sometimes there is more than one inspection in a month, sometimes there is no inspection. However, the report that is desired by the clients requires that I have EXACTLY ONE record per month for the time frame they request the report. They understand the data issues and have stated that if there is more than one inspection in a month to take the latest one. If the is not an inspection for that month, go back in time untill you find one and use that one. So a sample of the data is as follows: (I am including many records because I was told I did not include enough data on my last try) equip_id month year runtime date 1 5 2008 400 5/10/2008 12:34 PM 1 7 2008 500 7/12/2008 1:45 PM 1 8 2008 600 8/20/2008 1:12 PM 1 8 2008 605 8/30/2008 8:00 AM 1 1 2010 2000 1/12/2010 2:00 PM 1 3 2010 2200 3/24/2010 10:00 AM 2 7 2009 1000 7/20/2009 8:00 AM 2 10 2009 1400 10/14/2009 9:00 AM 2 1 2010 1600 1/15/2010 1:00 PM 2 1 2010 1610 1/30/2010 4:00 PM 2 3 2010 1800 3/15/2010 1:00PM After all the transformations to the data are done, it should look like this: equip_id month year runtime date 1 5 2008 400 5/10/2008 12:34 PM 1 6 2008 400 5/10/2008 12:34 PM 1 7 2008 500 7/12/2008 1:45 PM 1 8 2008 605 8/30/2008 8:00 AM 1 9 2008 605 8/30/2008 8:00 AM 1 10 2008 605 8/30/2008 8:00 AM 1 11 2008 605 8/30/2008 8:00 AM 1 12 2008 605 8/30/2008 8:00 AM 1 1 2009 605 8/30/2008 8:00 AM 1 2 2009 605 8/30/2008 8:00 AM 1 3 2009 605 8/30/2008 8:00 AM 1 4 2009 605 8/30/2008 8:00 AM 1 5 2009 605 8/30/2008 8:00 AM 1 6 2009 605 8/30/2008 8:00 AM 1 7 2009 605 8/30/2008 8:00 AM 1 8 2009 605 8/30/2008 8:00 AM 1 9 2009 605 8/30/2008 8:00 AM 1 10 2009 605 8/30/2008 8:00 AM 1 11 2009 605 8/30/2008 8:00 AM 1 12 2009 605 8/30/2008 8:00 AM 1 1 2010 2000 1/12/2010 2:00 PM 1 2 2010 2000 1/12/2010 2:00 PM 1 3 2010 2200 3/24/2010 10:00 AM 2 7 2009 1000 7/20/2009 8:00 AM 2 8 2009 1000 7/20/2009 8:00 AM 2 9 2009 1000 7/20/2009 8:00 AM 2 10 2009 1400 10/14/2009 9:00 AM 2 11 2009 1400 10/14/2009 9:00 AM 2 12 2009 1400 10/14/2009 9:00 AM 2 1 2010 1610 1/30/2010 4:00 PM 2 2 2010 1610 1/30/2010 4:00 PM 2 3 2010 1800 3/15/2010 1:00PM I think that this is the most accurate dipiction of the problem that I can give. I will now say what I have tried. Although if someone else has a better approach, I am perfectly willing to throw away what I have done and do it differently... STEP 1: create a query that removes the duplicates from the data. Ie. only one record per equip_id for each month/year, keeping the latest one. (done successfully) STEP 2: create a table of the date ranges the client wants the report for. (This is done dynamically at runtime) This table two field, Month and Year. So if the client wants a report from FEb 2008 to March 2010 the table would look like: Month Year 2 2008 3 2008 . . . 12 2008 1 2009 . . . 12 2009 1 2010 2 2010 3 2010 I then left joined this table with my query from step 1. So now I have a record for every month and every year that they want the report for, with nulls(or blanks) or sometimes 0s (not sure why, access is weird, but sometiems they are nulls and sumtimes they are 0s...) for the runtimes that are not avaiable. I don't particurally like this solution, but ill do it if i have to. (this is also done successfully) STEP 3: Fill in the missing runtime values. This I HAVE NOT done successfully. Note that if the request range for the report is feb 2008 to march 2010 and the oldest record for a particular equip_id is say june 2008, it is O.K. for the runtimes to be null (or zeros) for feb - may 2008. I am working with the following query for this step: SELECT equip_id as e_id,year,month, (select top 1 runhours from qry_1_c_One_Record_per_Month a where a.equip_id = e_id order by year,month) FROM qry_1_c_One_Record_per_Month where runhours is null or runhours = 0; UNION SELECT equip_id, year, month, runhours FROM qry_1_c_One_Record_per_Month WHERE .runhours Is Not Null And runhours <> 0 However I clearly can't check the a.equip_id = e_id ... so i don't have anyway to make sure i'm looking at the correct equip_id SUMMARY: So like i said i'm willing to throw away any part, or all of what I tried. Just trying to give everyone a complete picture. I REALLY apreciate ANY help! Thanks so much in advance!

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  • Lookup function not working (RS SP2)

    - by Al Reyes
    Hi, I made the upgrade to SP2. I'm trying to use the Lookup function to link data from two different servers. I'm trying first a simple exercise linking data from two datasets from the same server, having one dataset with journals and the other with the account description. My Expression looks like this at a field on the table I have: =Lookup(Fields!ACTINDX.Value,Fields!ACTINDX.Value,Fields!ACTDESCR.Value,"ACCTINFO") I made sure of the names and using only uppercases for datasets and fields but I'm receiving the following message when I try to preview: "An error occurred during local report processing. The definition of the report '/DETAIL' is invalid. The Value expression for the text box 'ACTINDX' refers to the field 'ACTDESCR'. Report item expressions can only refer to fields within the current dataset scope or, if inside an aggregate, the specified dataset scope". I'll appreciate any suggestions. Regards, Al

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  • ReportViewer datadinding (WPF)

    - by user512150
    I have a rdlc file and I try to show it using report viewer control in WPF. My DataSource is called 'OfficeDataSet' and DataSet used in report is called 'Address'. I try to initialize report viewer (I put it in WindowsFormsHost) like this: private void PrepareReport() { reportDataSource = new ReportDataSource(); officeDataSet = new OfficeDataSet(); adapter = new AddressTableAdapter(); adapter.Fill(officeDataSet.Address); reportDataSource.Name = "OfficeDataSet_Address"; reportDataSource.Value = officeDataSet.Address; viewerInstance.LocalReport.DataSources.Add(reportDataSource); viewerInstance.LocalReport.ReportEmbeddedResource = "WpfApplication1.Reports.TestReport.rdlc"; viewerInstance.Location = new System.Drawing.Point(0, 0); viewerInstance.RefreshReport(); } but I got the message "A data source instance has not been supplied for the data source 'Address'". Anybody know what can be wrong with this code? (I'm totally new in WPF and Reporting Services).

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  • Conditional formatting in Access

    - by every_answer_gets_a_point
    I have a datasheet that looks like this: ID name_ 1 2 3 4 1 name1 x 0 0 0 2 name2 0 x 0 0 3 name3 0 0 x 0 4 name4 0 0 0 x I have rectangles on a report that correspond to this datasheet. When the report opens, I need the rectangles to be colored red according to the data. For example, in the name1 row where there is an x in the 1 column, I need the specific rectangle corresponding to this (name1, 1) to be colored red. Here is the result that I need: x x x x (where x is a rectangle that is red) Perhaps the best place to place this code would be in ON LOAD event of the report, but i am not sure exactly. Can you please suggest to me some code that would turn the specified rectangles red according to the data?

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  • Crystal Reports - Facilitating front/back printing

    - by hamlin11
    I have a crystal report that is designed to spit out a bunch of reports. Each report is 2 to 7 pages in length. We would like to print on the front and back of pages. However, if we did this now... approximately half of the following reports would print on the back of the last past of the preceding report. Is there a good method for detecting whether an extra page break should be inserted, and if so, actually inserting it, so that when we print the 150 pages front/back that now one piece of paper actually holds data from separate reports? Thanks

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  • Database design question

    - by Lijo
    Hi Team, I have an interesting database design problem that I formulated while travelling by a bus, coming back from my home. Design a normalized database for a bus ticketing system (not reservation system). In each trip, the conductor of the bus will give tickets to its passengers after collecting fare from them. Passengers travel from a various source places to various destination places. The system must be able to give a report of the places for which the number of passengers was more than 2. Suppose the stops for the bus are L1,L2, L3 and L4 Suppose passenger P1 travels from L1 to L4. P2 travels from L2 to L4. P3 travels from L3 to L4. The report should list only (L3-L4) for which it has more than 2 travelers. Can you please help me to solve the following problems 1) Design a normalized database 2) Write a query for the report 3) Is there any site that gives these kinds of interesting database design questions and answers? Thanks Lijo

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  • SSRS - Checking whether the data is null

    - by NLV
    Hello I've the following expression in my report. =FormatNumber(MAX(Fields!Reading.Value, "CellReading_Reading"),3) Now when the dataset is empty 'Fields!Reading.Value' becomes empty and finding their maximum is invalid. How can i check if the entire column is empty? I tried the following with no luck. =iif(IsNothing(Fields!.Reading.Value),"",FormatNumber(MAX(Fields!Reading.Value, "CellReading_Reading"),3)) But still i'm getting #Error in the report. I also checked out link and was not able to get a clue from it. I want to handle it in the report level. Thank you. NLV

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  • Finding PHP dependencies

    - by JW
    Are there any tools that can list the names of classes used by a PHP file? For example, if I ran it on this file: <? class Test { public function __construct(Obj1 $x) { $y = new Obj2(); $str = "Obj3"; $z = new $str(); } } ?> it would report "Obj1" and "Obj2". If it were really smart it might report "Obj3" as well, but that's not essential. I'm trying to package up some code, and I want some help making sure that I didn't miss any dependencies. There's something called PHP_Depend, which can graph the number of dependencies, but can't report what they are.

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  • MS Access caching of reports / query results

    - by FrustratedWithFormsDesigner
    Is it possible to cache a query or report the first time it is run? It seems that opening a report will re-query the datasource. For certain queries, the data source does not change frequently enough that I'd be worried about a cache being out of date (users are notified when the database changes), and it would be much easier for the users to be able to open the report instantly rather than having to wait several minutes every time they want to see the data (though I realize if they close the file the caches will be lost - that's OK). Data comes from an ODBC connection to Oracle, using Access 2003.

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  • Creating DB views in Ruby on Rails

    - by Zigu
    Hey guys, I'm building a "reports" functionality to a project. 3 roles here: 1) Volunteers (they report what hours they volunteered) 2) Supervisors (they look at the reported stuff, note: one supervisor can view all projects) 3) Projects (Represents a work project that some collection of volunteers work on) To explain what it does: A report will be specified by the supervisor to generate based on a query of what he needs. These could be plausible reports: 1) The total number of volunteers, and the total amount of volunteer hours on this project 2) All the volunteer's names and emails associated with a project 3) The number of active projects vs. the total number of projects I was thinking maybe that creating a view in rails and storing the name of that view so Rails will just check the view whenever a supervisor wants to pull up the "report". Is a view really the answer or is it better to just save a query? Can Rails do this or is there an even better or more simple way of achieving this functionality? Cheers, -Jeremiah Tantongco

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  • Upload a .pdf file to a Sharepoint Document Library using Access vba

    - by Jim Shaffer
    Within an Access 2007 application, I'm creating a static report in .pdf format. I want to create it, then export the static report (not the data itself) to a Sharepoint Document Library. The intent is for it to be a public repository, no versioning. Each report will carry a unique name. I'm a seasoned vba programmer, but using Sharepoint services is new to me. How do I go about doing this? Assume I can identify the file name and location after I've generated it, and I know the Sharepoint library URL, and have permissions. Where do I go from there?

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  • interesting vba/access question: color rectangles according to data

    - by every_answer_gets_a_point
    i have a datasheet that looks like this: ID name_ 1 2 3 4 1 name1 x 0 0 0 2 name2 0 x 0 0 3 name3 0 0 x 0 4 name4 0 0 0 x i have rectangles on a report that correspond to this datasheet. when the report opens, i need the rectangles to be colored RED according to the data. for example where name1 and there is an x in the 1 column, i need the specific rectangle corresponding to this (name1, 1) to be colored red. here is the result that i will need: x x x x (where x is a rectangle that is RED) perhaps the best place to place this code would be in ON LOAD event of the report, but i am not sure exactly. can you please suggest to me some code that would turn the specified rectangles RED according to the data?

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  • How to print all rows in one page with Crystal Reports

    - by Matt
    I am using Crystal Reports 2011. I am totally new to crystal reports and reporting tools in general. I just added my data fields to the details section, but instead of showing all the rows in one page, a new page is created for each row. I did not use any grouping or change the section paging settings. This only happens for a blank report, when using the report wizard it works fine, but I can't see the difference between what I did and what the report wizard did.

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  • an error within context

    - by helloWorld
    can somebody please explain my mistake, I have this class: class Account{ private: string strLastName; string strFirstName; int nID; int nLines; double lastBill; public: Account(string firstName, string lastName, int id); friend string printAccount(string firstName, string lastName, int id, int lines, double lastBill); } but when I call it: string reportAccounts() const { string report(printAccountsHeader()); for(list<Account>::const_iterator i = listOfAccounts.begin(); i != listOfAccounts.end(); ++i){ report += printAccount(i->strFirstName, i->strLastName, i->nID, i->nLines, i->lastBill);; } return report; } I receive error within context, can somebody explain why? thanks in advance

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  • Render To Texture Using OpenGL is not working but normal rendering works just fine

    - by Franky Rivera
    things I initialize at the beginning of the program I realize not all of these pertain to my issue I just copy and pasted what I had //overall initialized //things openGL related I initialize earlier on in the project glClearColor( 0.0f, 0.0f, 0.0f, 1.0f ); glClearDepth( 1.0f ); glEnable(GL_ALPHA_TEST); glEnable( GL_STENCIL_TEST ); glEnable(GL_DEPTH_TEST); glDepthFunc( GL_LEQUAL ); glEnable(GL_CULL_FACE); glFrontFace( GL_CCW ); glEnable(GL_COLOR_MATERIAL); glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); glHint( GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST ); //we also initialize our shader programs //(i added some shader program functions for definitions) //this enum list is else where in code //i figured it would help show you guys more about my //shader compile creation function right under this enum list VVVVVV /*enum eSHADER_ATTRIB_LOCATION { VERTEX_ATTRIB = 0, NORMAL_ATTRIB = 2, COLOR_ATTRIB, COLOR2_ATTRIB, FOG_COORD, TEXTURE_COORD_ATTRIB0 = 8, TEXTURE_COORD_ATTRIB1, TEXTURE_COORD_ATTRIB2, TEXTURE_COORD_ATTRIB3, TEXTURE_COORD_ATTRIB4, TEXTURE_COORD_ATTRIB5, TEXTURE_COORD_ATTRIB6, TEXTURE_COORD_ATTRIB7 }; */ //if we fail making our shader leave if( !testShader.CreateShader( "SimpleShader.vp", "SimpleShader.fp", 3, VERTEX_ATTRIB, "vVertexPos", NORMAL_ATTRIB, "vNormal", TEXTURE_COORD_ATTRIB0, "vTexCoord" ) ) return false; if( !testScreenShader.CreateShader( "ScreenShader.vp", "ScreenShader.fp", 3, VERTEX_ATTRIB, "vVertexPos", NORMAL_ATTRIB, "vNormal", TEXTURE_COORD_ATTRIB0, "vTexCoord" ) ) return false; SHADER PROGRAM FUNCTIONS bool CShaderProgram::CreateShader( const char* szVertexShaderName, const char* szFragmentShaderName, ... ) { //here are our handles for the openGL shaders int iGLVertexShaderHandle = -1, iGLFragmentShaderHandle = -1; //get our shader data char *vData = 0, *fData = 0; int vLength = 0, fLength = 0; LoadShaderFile( szVertexShaderName, &vData, &vLength ); LoadShaderFile( szFragmentShaderName, &fData, &fLength ); //data if( !vData ) return false; //data if( !fData ) { delete[] vData; return false; } //create both our shader objects iGLVertexShaderHandle = glCreateShader( GL_VERTEX_SHADER ); iGLFragmentShaderHandle = glCreateShader( GL_FRAGMENT_SHADER ); //well we got this far so we have dynamic data to clean up //load vertex shader glShaderSource( iGLVertexShaderHandle, 1, (const char**)(&vData), &vLength ); //load fragment shader glShaderSource( iGLFragmentShaderHandle, 1, (const char**)(&fData), &fLength ); //we are done with our data delete it delete[] vData; delete[] fData; //compile them both glCompileShader( iGLVertexShaderHandle ); //get shader status int iShaderOk; glGetShaderiv( iGLVertexShaderHandle, GL_COMPILE_STATUS, &iShaderOk ); if( iShaderOk == GL_FALSE ) { char* buffer; //get what happend with our shader glGetShaderiv( iGLVertexShaderHandle, GL_INFO_LOG_LENGTH, &iShaderOk ); buffer = new char[iShaderOk]; glGetShaderInfoLog( iGLVertexShaderHandle, iShaderOk, NULL, buffer ); //sprintf_s( buffer, "Failure Our Object For %s was not created", szFileName ); MessageBoxA( NULL, buffer, szVertexShaderName, MB_OK ); //delete our dynamic data free( buffer ); glDeleteShader(iGLVertexShaderHandle); return false; } glCompileShader( iGLFragmentShaderHandle ); //get shader status glGetShaderiv( iGLFragmentShaderHandle, GL_COMPILE_STATUS, &iShaderOk ); if( iShaderOk == GL_FALSE ) { char* buffer; //get what happend with our shader glGetShaderiv( iGLFragmentShaderHandle, GL_INFO_LOG_LENGTH, &iShaderOk ); buffer = new char[iShaderOk]; glGetShaderInfoLog( iGLFragmentShaderHandle, iShaderOk, NULL, buffer ); //sprintf_s( buffer, "Failure Our Object For %s was not created", szFileName ); MessageBoxA( NULL, buffer, szFragmentShaderName, MB_OK ); //delete our dynamic data free( buffer ); glDeleteShader(iGLFragmentShaderHandle); return false; } //lets check to see if the fragment shader compiled int iCompiled = 0; glGetShaderiv( iGLVertexShaderHandle, GL_COMPILE_STATUS, &iCompiled ); if( !iCompiled ) { //this shader did not compile leave return false; } //lets check to see if the fragment shader compiled glGetShaderiv( iGLFragmentShaderHandle, GL_COMPILE_STATUS, &iCompiled ); if( !iCompiled ) { char* buffer; //get what happend with our shader glGetShaderiv( iGLFragmentShaderHandle, GL_INFO_LOG_LENGTH, &iShaderOk ); buffer = new char[iShaderOk]; glGetShaderInfoLog( iGLFragmentShaderHandle, iShaderOk, NULL, buffer ); //sprintf_s( buffer, "Failure Our Object For %s was not created", szFileName ); MessageBoxA( NULL, buffer, szFragmentShaderName, MB_OK ); //delete our dynamic data free( buffer ); glDeleteShader(iGLFragmentShaderHandle); return false; } //make our new shader program m_iShaderProgramHandle = glCreateProgram(); glAttachShader( m_iShaderProgramHandle, iGLVertexShaderHandle ); glAttachShader( m_iShaderProgramHandle, iGLFragmentShaderHandle ); glLinkProgram( m_iShaderProgramHandle ); int iLinked = 0; glGetProgramiv( m_iShaderProgramHandle, GL_LINK_STATUS, &iLinked ); if( !iLinked ) { //we didn't link return false; } //NOW LETS CREATE ALL OUR HANDLES TO OUR PROPER LIKING //start from this parameter va_list parseList; va_start( parseList, szFragmentShaderName ); //read in number of variables if any unsigned uiNum = 0; uiNum = va_arg( parseList, unsigned ); //for loop through our attribute pairs int enumType = 0; for( unsigned x = 0; x < uiNum; ++x ) { //specify our attribute locations enumType = va_arg( parseList, int ); char* name = va_arg( parseList, char* ); glBindAttribLocation( m_iShaderProgramHandle, enumType, name ); } //end our list parsing va_end( parseList ); //relink specify //we have custom specified our attribute locations glLinkProgram( m_iShaderProgramHandle ); //fill our handles InitializeHandles( ); //everything went great return true; } void CShaderProgram::InitializeHandles( void ) { m_uihMVP = glGetUniformLocation( m_iShaderProgramHandle, "mMVP" ); m_uihWorld = glGetUniformLocation( m_iShaderProgramHandle, "mWorld" ); m_uihView = glGetUniformLocation( m_iShaderProgramHandle, "mView" ); m_uihProjection = glGetUniformLocation( m_iShaderProgramHandle, "mProjection" ); ///////////////////////////////////////////////////////////////////////////////// //texture handles m_uihDiffuseMap = glGetUniformLocation( m_iShaderProgramHandle, "diffuseMap" ); if( m_uihDiffuseMap != -1 ) { //store what texture index this handle will be in the shader glUniform1i( m_uihDiffuseMap, RM_DIFFUSE+GL_TEXTURE0 ); (0)+ } m_uihNormalMap = glGetUniformLocation( m_iShaderProgramHandle, "normalMap" ); if( m_uihNormalMap != -1 ) { //store what texture index this handle will be in the shader glUniform1i( m_uihNormalMap, RM_NORMAL+GL_TEXTURE0 ); (1)+ } } void CShaderProgram::SetDiffuseMap( const unsigned& uihDiffuseMap ) { (0)+ glActiveTexture( RM_DIFFUSE+GL_TEXTURE0 ); glBindTexture( GL_TEXTURE_2D, uihDiffuseMap ); } void CShaderProgram::SetNormalMap( const unsigned& uihNormalMap ) { (1)+ glActiveTexture( RM_NORMAL+GL_TEXTURE0 ); glBindTexture( GL_TEXTURE_2D, uihNormalMap ); } //MY 2 TEST SHADERS also my math order is correct it pertains to my matrix ordering in my math library once again i've tested the basic rendering. rendering to the screen works fine ----------------------------------------SIMPLE SHADER------------------------------------- //vertex shader looks like this #version 330 in vec3 vVertexPos; in vec3 vNormal; in vec2 vTexCoord; uniform mat4 mWorld; // Model Matrix uniform mat4 mView; // Camera View Matrix uniform mat4 mProjection;// Camera Projection Matrix out vec2 vTexCoordVary; // Texture coord to the fragment program out vec3 vNormalColor; void main( void ) { //pass the texture coordinate vTexCoordVary = vTexCoord; vNormalColor = vNormal; //calculate our model view projection matrix mat4 mMVP = (( mWorld * mView ) * mProjection ); //result our position gl_Position = vec4( vVertexPos, 1 ) * mMVP; } //fragment shader looks like this #version 330 in vec2 vTexCoordVary; in vec3 vNormalColor; uniform sampler2D diffuseMap; uniform sampler2D normalMap; out vec4 fragColor[2]; void main( void ) { //CORRECT fragColor[0] = texture( normalMap, vTexCoordVary ); fragColor[1] = vec4( vNormalColor, 1.0 ); }; ----------------------------------------SCREEN SHADER------------------------------------- //vertext shader looks like this #version 330 in vec3 vVertexPos; // This is the position of the vertex coming in in vec2 vTexCoord; // This is the texture coordinate.... out vec2 vTexCoordVary; // Texture coord to the fragment program void main( void ) { vTexCoordVary = vTexCoord; //set our position gl_Position = vec4( vVertexPos.xyz, 1.0f ); } //fragment shader looks like this #version 330 in vec2 vTexCoordVary; // Incoming "varying" texture coordinate uniform sampler2D diffuseMap;//the tile detail texture uniform sampler2D normalMap; //the normal map from earlier out vec4 vTheColorOfThePixel; void main( void ) { //CORRECT vTheColorOfThePixel = texture( normalMap, vTexCoordVary ); }; .Class RenderTarget Main Functions //here is my render targets create function bool CRenderTarget::Create( const unsigned uiNumTextures, unsigned uiWidth, unsigned uiHeight, int iInternalFormat, bool bDepthWanted ) { if( uiNumTextures <= 0 ) return false; //generate our variables glGenFramebuffers(1, &m_uifboHandle); // Initialize FBO glBindFramebuffer(GL_FRAMEBUFFER, m_uifboHandle); m_uiNumTextures = uiNumTextures; if( bDepthWanted ) m_uiNumTextures += 1; m_uiTextureHandle = new unsigned int[uiNumTextures]; glGenTextures( uiNumTextures, m_uiTextureHandle ); for( unsigned x = 0; x < uiNumTextures-1; ++x ) { glBindTexture( GL_TEXTURE_2D, m_uiTextureHandle[x]); // Reserve space for our 2D render target glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glTexImage2D(GL_TEXTURE_2D, 0, iInternalFormat, uiWidth, uiHeight, 0, GL_RGB, GL_UNSIGNED_BYTE, NULL); glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + x, GL_TEXTURE_2D, m_uiTextureHandle[x], 0); } //if we need one for depth testing if( bDepthWanted ) { glFramebufferTexture2D(GL_FRAMEBUFFER_EXT, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, m_uiTextureHandle[uiNumTextures-1], 0); glFramebufferTexture2D(GL_FRAMEBUFFER_EXT, GL_STENCIL_ATTACHMENT, GL_TEXTURE_2D, m_uiTextureHandle[uiNumTextures-1], 0);*/ // Must attach texture to framebuffer. Has Stencil and depth glBindRenderbuffer(GL_RENDERBUFFER, m_uiTextureHandle[uiNumTextures-1]); glRenderbufferStorage(GL_RENDERBUFFER, /*GL_DEPTH_STENCIL*/GL_DEPTH24_STENCIL8, TEXTURE_WIDTH, TEXTURE_HEIGHT ); glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, m_uiTextureHandle[uiNumTextures-1]); glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, m_uiTextureHandle[uiNumTextures-1]); } glBindFramebuffer(GL_FRAMEBUFFER, 0); //everything went fine return true; } void CRenderTarget::Bind( const int& iTargetAttachmentLoc, const unsigned& uiWhichTexture, const bool bBindFrameBuffer ) { if( bBindFrameBuffer ) glBindFramebuffer( GL_FRAMEBUFFER, m_uifboHandle ); if( uiWhichTexture < m_uiNumTextures ) glFramebufferTexture(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + iTargetAttachmentLoc, m_uiTextureHandle[uiWhichTexture], 0); } void CRenderTarget::UnBind( void ) { //default our binding glBindFramebuffer( GL_FRAMEBUFFER, 0 ); } //this is all in a test project so here's my straight forward rendering function for testing this render function does basic rendering steps keep in mind i have already tested my textures i have already tested my box thats being rendered all basic rendering works fine its just when i try to render to a texture then display it in a render surface that it does not work. Also I have tested my render surface it is bound exactly to the screen coordinate space void TestRenderSteps( void ) { //Clear the color and the depth glClearColor( 0.0f, 0.0f, 0.0f, 1.0f ); glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ); //bind the shader program glUseProgram( testShader.m_iShaderProgramHandle ); //1) grab the vertex buffer related to our rendering glBindBuffer( GL_ARRAY_BUFFER, CVertexBufferManager::GetInstance()->GetPositionNormalTexBuffer().GetBufferHandle() ); //2) how our stream will be split here ( 4 bytes position, ..ext ) CVertexBufferManager::GetInstance()->GetPositionNormalTexBuffer().MapVertexStride(); //3) set the index buffer if needed glBindBuffer( GL_ELEMENT_ARRAY_BUFFER, CIndexBuffer::GetInstance()->GetBufferHandle() ); //send the needed information into the shader testShader.SetWorldMatrix( boxPosition ); testShader.SetViewMatrix( Static_Camera.GetView( ) ); testShader.SetProjectionMatrix( Static_Camera.GetProjection( ) ); testShader.SetDiffuseMap( iTextureID ); testShader.SetNormalMap( iTextureID2 ); GLenum buffers[] = { GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT1 }; glDrawBuffers(2, buffers); //bind to our render target //RM_DIFFUSE, RM_NORMAL are enums (0 && 1) renderTarget.Bind( RM_DIFFUSE, 1, true ); renderTarget.Bind( RM_NORMAL, 1, false); //false because buffer is already bound //i clear here just to clear the texture to make it a default value of white //by doing this i can see if what im rendering to my screen is just drawing to the screen //or if its my render target defaulted glClearColor( 1.0f, 1.0f, 1.0f, 1.0f ); glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ); //i have this box object which i draw testBox.Draw(); //the draw call looks like this //my normal rendering works just fine so i know this draw is fine // glDrawElementsBaseVertex( m_sides[x].GetPrimitiveType(), // m_sides[x].GetPrimitiveCount() * 3, // GL_UNSIGNED_INT, // BUFFER_OFFSET(sizeof(unsigned int) * m_sides[x].GetStartIndex()), // m_sides[x].GetStartVertex( ) ); //we unbind the target back to default renderTarget.UnBind(); //i stop mapping my vertex format CVertexBufferManager::GetInstance()->GetPositionNormalTexBuffer().UnMapVertexStride(); //i go back to default in using no shader program glUseProgram( 0 ); //now that everything is drawn to the textures //lets draw our screen surface and pass it our 2 filled out textures //NOW RENDER THE TEXTURES WE COLLECTED TO THE SCREEN QUAD //bind the shader program glUseProgram( testScreenShader.m_iShaderProgramHandle ); //1) grab the vertex buffer related to our rendering glBindBuffer( GL_ARRAY_BUFFER, CVertexBufferManager::GetInstance()->GetPositionTexBuffer().GetBufferHandle() ); //2) how our stream will be split here CVertexBufferManager::GetInstance()->GetPositionTexBuffer().MapVertexStride(); //3) set the index buffer if needed glBindBuffer( GL_ELEMENT_ARRAY_BUFFER, CIndexBuffer::GetInstance()->GetBufferHandle() ); //pass our 2 filled out textures (in the shader im just using the diffuse //i wanted to see if i was rendering anything before i started getting into other techniques testScreenShader.SetDiffuseMap( renderTarget.GetTextureHandle(0) ); //SetDiffuseMap definitions in shader program class testScreenShader.SetNormalMap( renderTarget.GetTextureHandle(1) ); //SetNormalMap definitions in shader program class //DO the draw call drawing our screen rectangle glDrawElementsBaseVertex( m_ScreenRect.GetPrimitiveType(), m_ScreenRect.GetPrimitiveCount() * 3, GL_UNSIGNED_INT, BUFFER_OFFSET(sizeof(unsigned int) * m_ScreenRect.GetStartIndex()), m_ScreenRect.GetStartVertex( ) );*/ //unbind our vertex mapping CVertexBufferManager::GetInstance()->GetPositionTexBuffer().UnMapVertexStride(); //default to no shader program glUseProgram( 0 ); } Last words: 1) I can render my box just fine 2) i can render my screen rect just fine 3) I cannot render my box into a texture then display it into my screen rect 4) This entire project is just a test project I made to test different rendering practices. So excuse any "ugly-ish" unclean code. This was made just on a fly run through when I was trying new test cases.

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  • Fixing Robocopy for SQL Server Jobs

    - by Most Valuable Yak (Rob Volk)
    Robocopy is one of, if not the, best life-saving/greatest-thing-since-sliced-bread command line utilities ever to come from Microsoft.  If you're not using it already, what are you waiting for? Of course, being a Microsoft product, it's not exactly perfect. ;)  Specifically, it sets the ERRORLEVEL to a non-zero value even if the copy is successful.  This causes a problem in SQL Server job steps, since non-zero ERRORLEVELs report as failed. You can work around this by having your SQL job go to the next step on failure, but then you can't determine if there was a genuine error.  Plus you still see annoying red X's in your job history.  One way I've found to avoid this is to use a batch file that runs Robocopy, and I add some commands after it (in red): robocopy d:\backups \\BackupServer\BackupFolder *.bak rem suppress successful robocopy exit statuses, only report genuine errors (bitmask 16 and 8 settings)set/A errlev="%ERRORLEVEL% & 24" rem exit batch file with errorlevel so SQL job can succeed or fail appropriatelyexit/B %errlev% (The REM statements are simply comments and don't need to be included in the batch file) The SET command lets you use expressions when you use the /A switch.  So I set an environment variable "errlev" to a bitwise AND with the ERRORLEVEL value. Robocopy's exit codes use a bitmap/bitmask to specify its exit status.  The bits for 1, 2, and 4 do not indicate any kind of failure, but 8 and 16 do.  So by adding 16 + 8 to get 24, and doing a bitwise AND, I suppress any of the other bits that might be set, and allow either or both of the error bits to pass. The next step is to use the EXIT command with the /B switch to set a new ERRORLEVEL value, using the "errlev" variable.  This will now return zero (unless Robocopy had real errors) and allow your SQL job step to report success. This technique should also work for other command-line utilities.  The only issues I've found is that it requires the commands to be part of a batch file, so if you use Robocopy directly in your SQL job step you'd need to place it in a batch.  If you also have multiple Robocopy calls, you'll need to place the SET/A command ONLY after the last one.  You'd therefore lose any errors from previous calls, unless you use multiple "errlev" variables and AND them together. (I'll leave this as an exercise for the reader) The SET/A syntax also permits other kinds of expressions to be calculated.  You can get a full list by running "SET /?" on a command prompt.

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  • Real Excel Templates I

    - by Tim Dexter
    As promised, I'm starting to document the new Excel templates that I teased you all with a few weeks back. Leslie is buried in 11g documentation and will not get to officially documenting the templates for a while. I'll do my best to be professional and not ramble on about this and that, although the weather here has finally turned and its 'scorchio' here in Colorado today. Maybe our stand of Aspen will finally come into leaf ... but I digress. Preamble These templates are not actually that new, I helped in a small way to develop them a few years back with Excel 'meistress' Shirley for a company that was trying to use the Report Manager(RR) Excel FSG outputs under EBS 12. The functionality they needed was just not there in the RR FSG templates, the templates are actually XSL that is created from the the RR Excel template builder and fed to BIP for processing. Think of Excel from our RTF templates and you'll be there ie not really Excel but HTML masquerading as Excel. Although still under controlled release in EBS they have now made their way to the standlone release and are willing to share their Excel goodness. You get everything you have with hte Excel Analyzer Excel templates plus so much more. Therein lies a question, what will happen to the Analyzer templates? My understanding is that both will come together into a single Excel template format some time in the post-11g release world. The new XLSX format for Exce 2007/10 is also in the mix too so watch this space. What more do these templates offer? Well, you can structure data in the Excel output. Similar to RTF templates you can create sheets of data that have master-detail n relationships. Although the analyzer templates can do this, you have to get into macros whereas BIP will do this all for you. You can also use native XSL functions in your data to manipulate it prior to rendering. BP functions are not currently supported. The most impressive, for me at least, is the sheet 'bursting'. You can split your hierarchical data across multiple sheets and dynamically name those sheets. Finally, you of course, still get all the native Excel functionality. Pre-reqs You must be on 10.1.3.4.1 plus the latest rollup patch, 9546699. You can patch upa BIP instance running with OBIEE, no problem You need Excel 2000 or above to build the templates Some patience - there is no Excel template builder for these new templates. So its all going to have to be done by hand. Its not that tough but can get a little 'fiddly'. You can not test the template from Excel , it has to be deployed and then run. Limitations The new templates are definitely superior to the Analyzer templates but there are a few limitations. Re-grouping is not supported. You can only follow a data hierarchy not bend it to your will unless you want to get into macros. No support for BIP functions. The templates support native XSL functions only. No template builder Getting Started The templates make the use of named cells and groups of cells to allow BIP to find the insertion point for data points. It also uses a hidden sheet to store calculation mappings from named cells to XML data elements. To start with, in the great BIP tradition, we need some sample XML data. Becasue I wanted to show the master-detail output we need some hierarchical data. If you have not yet gotten into the data templates, now is a good time, I wrote a post a while back starting from the simple to more complex. They generate ideal data sets for these templates. Im working with the following data set: <EMPLOYEES> <LIST_G_DEPT> <G_DEPT> <DEPARTMENT_ID>10</DEPARTMENT_ID> <DEPARTMENT_NAME>Administration</DEPARTMENT_NAME> <LIST_G_EMP> <G_EMP> <EMPLOYEE_ID>200</EMPLOYEE_ID> <EMP_NAME>Jennifer Whalen</EMP_NAME> <EMAIL>JWHALEN</EMAIL> <PHONE_NUMBER>515.123.4444</PHONE_NUMBER> <HIRE_DATE>1987-09-17T00:00:00.000-06:00</HIRE_DATE> <SALARY>4400</SALARY> </G_EMP> </LIST_G_EMP> <TOTAL_EMPS>1</TOTAL_EMPS> <TOTAL_SALARY>4400</TOTAL_SALARY> <AVG_SALARY>4400</AVG_SALARY> <MAX_SALARY>4400</MAX_SALARY> <MIN_SALARY>4400</MIN_SALARY> </G_DEPT> ... <LIST_G_DEPT> <EMPLOYEES> Simple enough to follow and bread and butter stuff for an RTF template. Building the Template For an Excel template we need to start by thinking about how we want to render the data. Come up with a sample output in Excel. Its all dummy data, nothing marked up yet with one row of data for each level. I have the department name and then a repeating row for the employees. You can apply Excel formatting to the layout. The total is going to be derived from a data element. We'll get to Excel functions later. Marking Up Cells Next we need to start marking up the cells with custom names to map them to data elements. The cell names need to follow a specific format: For data grouping, XDO_GROUP_?group_name? For data elements, XDO_?element_name? Notice the question mark delimter, the group_name and element_name are case sensitive. The next step is to find how to name cells; the easiest method is to highlight the cell and then type in the name. You can also find the Name Manager dialog. I use 2007 and its available on the ribbon under the Formulas section Go thorugh the process of naming all the cells for the element values you have. Using my data set from above.You should end up with something like this in your 'Name Manager' dialog. You can update any mistakes you might have made through this dialog. Creating Groups In the image above you can see there are a couple of named group cells. To create these its a simple case of highlighting the cells that make up the group and then naming them. For the EMP group, highlight the employee row and then type in the name, XDO_GROUP?G_EMP? Notice the 10,000 total is outside of the G_EMP group. Its actually named, XDO_?TOTAL_SALARY?, a query calculated value. For the department group, we need to include the department name cell and the sub EMP grouping and name it, XDO_GROUP?G_DEPT? Notice, the 10,000 total is included in the G_DEPT group. This will ensure it repeats at the department level. Lastly, we do need to include a special sheet in the workbook. We will not have anything meaningful in there for now, but it needs to be present. Create a new sheet and name it XDO_METADATA. The name is important as the BIP rendering engine will looking for it. For our current example we do not need anything other than the required stuff in our XDO_METADATA sheet but, it must be present. Easy enough to hide it. Here's what I have: The only cell that is important is the 'Data Constraints:' cell. The rest is optional. To save curious users getting distracted, hide the metadata sheet. Deploying & Running Templates We should now have a usable Excel template. Loading it into a report is easy enough using the browser UI, just like an RTF template. Set the template type to Excel. You will now be able to run the report and hopefully get something like this. You will not get the red highlighting, thats just some conditional formatting I added to the template using Excel functionality. Your dates are probably going to look raw too. I got around this for now using an Excel function on the cell: =--REPLACE(SUBSTITUTE(E8,"T"," "),LEN(E8)-6,6,"") Google to the rescue on that one. Try some other stuff out. To avoid constantly loading the template through the UI. If you have BIP running locally or you can access the reports repository, once you have loaded the template the first time. Just save the template directly into the report folder. I have put together a sample report using a sample data set, available here. Just drop the xml data file, EmpbyDeptExcelData.xml into 'demo files' folder and you should be good to go. Thats the basics, next we'll start using some XSL functions in the template and move onto the 'bursting' across sheets.

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  • Upgrading 13.04 to 13.10, could not calculate the upgrade

    - by topless
    I am running sudo update-manager -d and start the upgrade process. I select upgrade option and when then manager enters Setting new software channels it throws an error. Could not calculate the upgrade An unresolvable problem occurred while calculating the upgrade. This can be caused by: * Upgrading to a pre-release version of Ubuntu * Running the current pre-release version of Ubuntu * Unofficial software packages not provided by Ubuntu If none of this applies, then please report this bug using the command 'ubuntu-bug ubuntu-release-upgrader-core' in a terminal. I have disabled all unofficial and third party packages, I am not running a pre-release version since I am at 13.04 and I am trying to update to beta 2 which is not a pre-release. Before I fill a bug report, since its happening to both of my systems I would like to figure out if anyone else had same issues.

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  • A new Bursting patch for EBS Customers.

    - by ashish.shrivastava
    Patch 8594771 for Bursting functionality was released last week. The patch is for EBS R12 and 11i Customers. Following bugs have been fixed against this patch. 9550733 - DELIVERYREQUEST DOES NOT ACCEPT THE COMM IN EMAIL ADDRESS ALIAS. 9483876 : XML PUBLISHER REPORT BURSTING PROGRAM NOT DEBUGGING AFTER PATCH 7352374 9433950 : JAVA.UTIL.ZIP.ZIPEXCEPTION: ZIP FILE MUST HAVE AT LEAST ONE ENTRY 9285648 : XML PUBLISHER REPORT BURSTING PROGRAM IGNORES PORT NUMBER FOR WEBDAV DELIVERY 9269498 : NOT ABLE TO GENERATE ALL TYPES OF OUTPUTS WHILE BURSTING WITH JDE INTEGRATION. 9110360 : BURSTING USING BACKGROUND AND TITLE TAGS IN BURSTING CONTROL FILE FAILS 8937963 : BURSTING - UNABLE TO USE SPECIFIC FILENAME MORE THAN ONCE CAUSING ZIPEXCEPTION 8871779 : THE CONCURRENT LOG DOES NOT CONTAIN INFO AFTER PATCH 7352374 8594771 - BURSTING DOES NOT SUPPORT ESCAPE CHARACTERS LIKE "FIRST LAST "

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  • Can’t use Sub Reports and Shared Datasets in BIDS - Data Retrieval failed for the subreport '###', located at ### Please check the log files

    - by simonsabin
    SQL Server 2008 R2 brings us a great new feature of shared data sets. This allows datasets used by parameters and multiple reports to be defined in one place and used in multiple reports. I’ve been developing a report for SQLBits that required use of sub reports. They all use a shared data set for the agenda items. Initially I was developing in report builder but have now gone back to BIDS. In doing this however all the reports bust reporting the following error Data Retrieval failed for the subreport...(read more)

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