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  • How to present the same modalView after dismissing it once

    - by David Casillas
    I'm having some problem trying to present a modal view controller after it has been presented the first time, so I just start a little test method, it presents, dismisses and presents again the same controller modally. // This is just test Code. MYViewController *vc = [[MYViewController alloc] init]; [self presentModalViewController:vc animated:YES]; [self dismissModalViewControllerAnimated:YES]; [self presentModalViewController:vc animated:YES]; I get the error: 2011-11-15 09:50:42.678 Proyecto3[1260:11603] *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: 'Application tried to present modally an active controller <RootViewController: 0x6d9d090>.' The documentation does not add any clue here.

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  • How to allow one thread to mutate an array property while another thread iterates on a copy of the a

    - by Steve918
    I would like to implement an observer pattern in Objective-C where the observer implements an interface similar to SKPaymentTransactionObserver and the observable class just extends my base observable. My observable class looks something like what is below. Notice I'm making copies of the observers before enumeration to avoid throwing an exception . I've tried adding an NSLock around add observers and notify observers, but I run into a deadlock. What would be the proper way to handle concurrency when observers are being added as notifications are being sent? @implementation Observable -(void)notifyObservers:(SEL)selector { @synchronized(self) { NSSet* observer_copy = [observers copy]; for (id observer in observer_copy) { if([observer respondsToSelector: selector]) { [observer performSelector: selector]; } } [observer_copy release]; } } -(void)notifyObservers:(SEL)selector withObject:(id)arg1 withObject:(id)arg2 { @synchronized(self) { NSSet* observer_copy = [observers copy]; for (id observer in observer_copy) { if([observer respondsToSelector: selector]) { [observer performSelector: selector withObject: arg1 withObject: arg2]; } } [observer_copy release]; } } -(void)addObserver:(id)observer { @synchronized(self) { [observers addObject: observer]; } } -(void)removeObserver:(id)observer { @synchronized(self) { [observers removeObject: observer]; } }

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  • Open a PDF file in an external app on iPad

    - by Yuji
    I'd like to make my app to open a specified PDF by an external app of the user's choice on the iPad. How can I do that? Or, is there any open-source PDF reader framework available so that I can put it into my app? My situation in more detail: I'm thinking of porting to the iPad from OS X / rewriting from scratch for the iPad an app which manages lots of PDFs (journal articles, etc.), but I don't want to write the PDF reader part, because there are many good ones already out there; I don't want to reinvent the wheels. (You might say you shouldn't reinvent pdf management apps, but I'd like to make one as a front end to SPIRES, and there isn't one so far.) As the app would be a front end to a serious reading activity, UIWebView's pdf capability is not enough. Also, users of my app would have various preferences which app to use. That's the background behind my question. Thanks in advance!

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  • MKAnnotationView for userLocation pin iPhone

    - by Mauricio Galindo
    I have an application that uses MKMapView and at some point in the app I need to remove all the current pins in the map using [mapView removeAnnotations:mapView.annotations] And then I want to show again the current user location mapView.showUserLocation = YES But I can only make it reappear as a regular pin, because the userLocation view class its not public so I cant return views of that type. Here is my code - (MKAnnotationView *)mapView:(MKMapView *)theMapView viewForAnnotation:(id <MKAnnotation>)annotation MKPinAnnotationView* annView = (MKPinAnnotationView *)[mapView dequeueReusableAnnotationViewWithIdentifier:@"currentloc"]; if (!annView) { MKPinAnnotationView *annView=[[MKPinAnnotationView alloc] initWithAnnotation:annotation reuseIdentifier:@"currentloc"]; annView.pinColor = MKPinAnnotationColorRed; annView.animatesDrop=TRUE; annView.canShowCallout = YES; annView.calloutOffset = CGPointMake(-5, 5); if ([annotation isKindOfClass:[DraggableAnnotationAM class]] ) annView.draggable = YES; return annView; } else { if ([annotation isKindOfClass:[DraggableAnnotationAM class]] ) annView.draggable = YES; annView.annotation = annotation; return annView; } Also I have found through reflection that MKUserLocationView is the class that is used to display the current location, but because its not public its not safe to use and my app keeps crashing and Im sure theres a easier way. Is it possible to do what I want, or should I just never remove the user location annotation of the mapView? Thanks in advance

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  • How to Key-Value-Observe the rotation of a CALayer?

    - by HelloMoon
    I can access the value like this: NSNumber* rotationZ = [myLayer valueForKeyPath:@"transform.rotation.z"]; But for some reason, if I try to KV-observe that key path, I get a compiler error. First, this is how I try to do it: [myLayer addObserver:self forKeyPath:@"transform.rotation.z" options:0 context:nil]; The compiler tells me: *** Terminating app due to uncaught exception 'NSUnknownKeyException', reason: '[ addObserver: forKeyPath:@"rotation.z" options:0x0 context:0x528890] was sent to an object that is not KVC-compliant for the "rotation" property.' what I don't get is, why I can access that z value by KVC key path, but not add an observer to it. Does this make sense? How else could I observe the z value of that matrix? I don't care about the other values of the matrix. Only the z rotation. Any other way to access and observe it?

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  • How can I break from a method prematurely that's being called by NSTimer

    - by jammur
    Basically I'm writing a metronome app, but I'm using a sound file that, depending on the BPM, might not be finished playing when the "play" method is called again. For example, if the sound file is 0.5 seconds long, but the BPM is 200, the "play" method needs to be called every 0.3 seconds. I'm not overly familiar with NSTimer, but it appears that if it is supposed to fire before the previous invocation has completed, it doesn't, and just waits for the next time around. I could be completely wrong about that though. What I need to do is have the previous invocation end prematurely, and have the "play" method called again when the time is supposed to fire. Any help would be appreciated!

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  • CoreData: managedObjectContext not being created

    - by PruitIgoe
    I had to add core data to an existing project but I am having issues with the managedObjectContext... in prefix.pch I have this: #import <Availability.h> #ifndef __IPHONE_5_0 #warning "This project uses features only available in iOS SDK 5.0 and later." #endif #ifdef __OBJC__ #import <UIKit/UIKit.h> #import <Foundation/Foundation.h> #import <CoreData/CoreData.h> #endif ... in my appDelegate.h I have this: #import <UIKit/UIKit.h> #import "AppViewController.h" #import "DDLog.h" #import "DDASLLogger.h" #import "DDFileLogger.h" #import "DDTTYLogger.h" #import "KIP_LogManager.h" @interface AppDelegate : UIResponder <UIApplicationDelegate> { DDFileLogger* fileLogger; /*coredata*/ NSManagedObjectModel* managedObjectModel; NSManagedObjectContext* managedObjectContext; NSPersistentStoreCoordinator* persistentStoreCoordinator; } @property (strong, nonatomic) UIWindow *window; @property (strong, nonatomic) AppViewController* viewController; @property (readonly, strong, nonatomic) NSManagedObjectContext* managedObjectContext; @property (readonly, strong, nonatomic) NSManagedObjectModel* managedObjectModel; @property (readonly, strong, nonatomic) NSPersistentStoreCoordinator* persistentStoreCoordinator; - (void)setupLogging; - (NSString *)applicationDocumentsDirectory; in appDelegate.m this: @synthesize managedObjectContext = _managedObjectContext; @synthesize managedObjectModel = _managedObjectModel; @synthesize persistentStoreCoordinator = _persistentStoreCoordinator; ... - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { //establish lumberjack logging [self setupLogging]; DDLogVerbose(@"\n\n*********************\nNEW LOG SESSION\n**********************\n\n"); //set root view controller self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]]; self.viewController = [[AppViewController alloc] init]; self.window.rootViewController = self.viewController; self.viewController.managedObjectContext = _managedObjectContext; return YES; } ... #pragma mark - CoreData Stack - (NSManagedObjectContext *)managedObjectContext { if (_managedObjectContext != nil) { return _managedObjectContext; } NSPersistentStoreCoordinator *coordinator = [self persistentStoreCoordinator]; if (coordinator != nil) { _managedObjectContext = [[NSManagedObjectContext alloc] init]; [_managedObjectContext setPersistentStoreCoordinator:coordinator]; } return _managedObjectContext; } // Returns the managed object model for the application. // If the model doesn't already exist, it is created from the application's model. - (NSManagedObjectModel *)managedObjectModel { if (_managedObjectModel != nil) { return _managedObjectModel; } NSURL *modelURL = [[NSBundle mainBundle] URLForResource:@"SPI_PAC" withExtension:@"momd"]; _managedObjectModel = [[NSManagedObjectModel alloc] initWithContentsOfURL:modelURL]; return _managedObjectModel; } - (NSPersistentStoreCoordinator *)persistentStoreCoordinator { if (persistentStoreCoordinator != nil) { return persistentStoreCoordinator; } NSMutableString* strDocsDirector = [[NSMutableString alloc] initWithString:[self applicationDocumentsDirectory]]; [strDocsDirector appendString:@"/SPI_PAC.sqlite"]; NSURL* storeURL = [NSURL URLWithString:strDocsDirector]; NSError *error = nil; persistentStoreCoordinator = [[NSPersistentStoreCoordinator alloc] initWithManagedObjectModel:[self managedObjectModel]]; if(![persistentStoreCoordinator addPersistentStoreWithType:NSSQLiteStoreType configuration:nil URL:storeURL options:nil error:&error]) { /*Error for store creation should be handled in here*/ } return persistentStoreCoordinator; } - (NSString *)applicationDocumentsDirectory { return [NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) lastObject]; } in the view controller, viewDidLoad I am logging the passed managedObjectContext and am getting null returned. Obviously I am missing something but not sure what? In viewcontroller.h I have: @property (nonatomic, retain) NSManagedObjectModel* managedObjectModel; @property (nonatomic, retain) NSManagedObjectContext* managedObjectContext; @property (nonatomic, retain) NSPersistentStoreCoordinator* persistentStoreCoordinator; and in the viewcontroller.m: @synthesize managedObjectContext = managedObjectContext; ... DDLogVerbose(@"%@", managedObjectContext);

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  • Preload *.wav with SystemSoundID?

    - by fuzzygoat
    I am playing a wav file to give a little audio feedback when a button in my UI is pressed. My question is when you first press the button there is a delay (about 1.5secs) whilst the sound file "sound.wav" is loaded and cached. Is there a way to pre-cache this file (maybe in my viewDidLoad)? I guess I could do it by just playing it a viewDidLoad, but would really need to disable the audio so it does not "beeb" each time the app starts. many thanks for and help. gary EDIT: Looks like my question is a duplicate of this post unless anyone has any new info? Maybe a way to turn the play volume down temporarily, unless the audio is cleared each time through the run loop.

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  • Calling method on category included from iPhone static library causes NSInvalidArgumentException

    - by Corey Floyd
    I have created a static library to house some of my code like categories. I have a category for UIViews in "UIView-Extensions.h" named Extensions. In this category I have a method called: - (void)fadeOutWithDelay:(CGFloat)delay duration:(CGFloat)duration; Calling this method works fine on the simulator on Debug configuration. However, if try to run the app on the device I get a NSInvalidArgumentException: [UIView fadeOutWithDelay:duration:]: unrecognized selector sent to instance 0x1912b0 *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '*** -[UIView fadeOutWithDelay:duration:]: unrecognized selector sent to instance 0x1912b0 It seems for some reason UIView-Extensions.h is not being included in the device builds. What I have checked/tried I did try to include another category for NSString, and had the same issue. Other files, like whole classes and functions work fine. It is an issue that only happens with categories. I did a clean all targets, which did not fix the problem. I checked the static library project, the categories are included in the target's "copy headers" and "compile sources" groups. The static library is included in the main projects "link binary with library" group. Another project I have added the static library to works just fine. I deleted and re-added the static library with no luck -ObjC linker flag is set Any ideas? nm output libFJSCodeDebug.a(UIView-Extensions.o): 000004d4 t -[UIView(Extensions) changeColor:withDelay:duration:] 00000000 t -[UIView(Extensions) fadeInWithDelay:duration:] 000000dc t -[UIView(Extensions) fadeOutWithDelay:duration:] 00000abc t -[UIView(Extensions) firstResponder] 000006b0 t -[UIView(Extensions) hasSubviewOfClass:] 00000870 t -[UIView(Extensions) hasSubviewOfClass:thatContainsPoint:] 000005cc t -[UIView(Extensions) rotate:] 000002d8 t -[UIView(Extensions) shrinkToSize:withDelay:duration:] 000001b8 t -[UIView(Extensions) translateToFrame:delay:duration:] U _CGAffineTransformRotate 000004a8 t _CGPointMake U _CGRectContainsPoint U _NSLog U _OBJC_CLASS_$_UIColor U _OBJC_CLASS_$_UIView U ___CFConstantStringClassReference U ___addsf3vfp U ___divdf3vfp U ___divsf3vfp U ___extendsfdf2vfp U ___muldf3vfp U ___truncdfsf2vfp U _objc_enumerationMutation U _objc_msgSend U _objc_msgSend_stret U dyld_stub_binding_helper

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  • Best way to enter numeric values with decimal points?

    - by Andrew Grant
    In my app users need to be able to enter numeric values with decimal places. The iPhone doesn't provides a keyboard that's specific for this purpose - only a number pad and a keyboard with numbers and symbols. Is there an easy way to use the latter and prevent any non-numeric input from being entered without having to regex the final result? Thanks!

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  • Refreshing a UITableView

    - by MihaiD
    I have a UITableView subclass and a UITableViewCell sublass that I'm using for cells. I'm bulding all my cells in advance and store them in an array from where I use them in cellForRowAtIndexPath. Aside from this I have a thread that loads some images in each cell, in the background. The problem is that the cells don't get refreshed as fast as the images are loaded. For example, if I don't scroll my table view, the first cells only get refreshed when all cells have been modified and the thread has exited. Any ideas on how I can effectively refresh my tableview/cell?

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  • iPhone View Switching basics.

    - by Daniel Granger
    I am just trying to get my head around simple view switching for the iPhone and have created a simple app to try and help me understand it. I have included the code from my root controller used to switch the views. My app has a single toolbar with three buttons on it each linking to one view. Here is my code to do this but I think there most be a more efficient way to achieve this? Is there a way to find out / remove the current displayed view instead of having to do the if statements to see if either has a superclass? I know I could use a tab bar to create a similar effect but I am just using this method to help me practice a few of the techniques. -(IBAction)switchToDataInput:(id)sender{ if (self.dataInputVC.view.superview == nil) { if (dataInputVC == nil) { dataInputVC = [[DataInputViewController alloc] initWithNibName:@"DataInput" bundle:nil]; } if (self.UIElementsVC.view.superview != nil) { [UIElementsVC.view removeFromSuperview]; } else if (self.totalsVC.view.superview != nil) { [totalsVC.view removeFromSuperview]; } [self.view insertSubview:dataInputVC.view atIndex:0]; } } -(IBAction)switchToUIElements:(id)sender{ if (self.UIElementsVC.view.superview == nil) { if (UIElementsVC == nil) { UIElementsVC = [[UIElementsViewController alloc] initWithNibName:@"UIElements" bundle:nil]; } if (self.dataInputVC.view.superview != nil) { [dataInputVC.view removeFromSuperview]; } else if (self.totalsVC.view.superview != nil) { [totalsVC.view removeFromSuperview]; } [self.view insertSubview:UIElementsVC.view atIndex:0]; } } -(IBAction)switchToTotals:(id)sender{ if (self.totalsVC.view.superview == nil) { if (totalsVC == nil) { totalsVC = [[TotalsViewController alloc] initWithNibName:@"Totals" bundle:nil]; } if (self.dataInputVC.view.superview != nil) { [dataInputVC.view removeFromSuperview]; } else if (self.UIElementsVC.view.superview != nil) { [UIElementsVC.view removeFromSuperview]; } [self.view insertSubview:totalsVC.view atIndex:0]; } }

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  • Have a reloadData for a UITableView animate when changing

    - by Chris Butler
    Hi everyone. I have a UITableView that has two modes. When we switch between the modes I have a different number of sections and cells per section. Ideally, it would do some cool animation when the table grows or shrinks. Here is the code I tried, but it doesn't do anything: CGContextRef context = UIGraphicsGetCurrentContext(); [UIView beginAnimations:nil context:context]; [UIView setAnimationCurve:UIViewAnimationCurveEaseInOut]; [UIView setAnimationDuration:0.5]; [self.tableView reloadData]; [UIView commitAnimations]; Any thoughts on how I could do this? Thanks in advance.

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  • UITableView via NSFetchedResultsControllerDelegate, select first record by default?

    - by deafgreatdane
    I have a UITableView that gets populated from CoreData via a controller that implements NSFetchedResultsControllerDelegate. How can I have it automatically select the first row (and fire the tableView:didSelectRowAtIndexPath message)? The tableview is used for a variety of predicate queries, so I'm suspicious of solutions that work on the UIViewController lifecycle (viewDidLoad, etc), but I'm new to the platform, so I'm open. I've tried a variety of things, but I'm not sure where in the call stack to put it. I've tried calling cell.selected = true inside tableView:cellForRowAtIndex: method, but that just ends up turning the cell black (and doesn't fire the selected callback method) A tagent question, with all the delegating and core data protocols, does it imply asynchronous data fetch (multiple threads)? Or is the NSFetchedResultsController calling all its related methods in the same thread? Maybe I'm just scared that if it is async, there would be race conditions that would be tough to troubleshoot later.

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  • Alpha animation bug on button

    - by RaiderJ
    I have animations that fade in a Button (alpha from 0 to 1) and fade out a button (alpha from 1 to 0). This part is all working fine. Button A triggers the fade in of Button B. Button B triggers the fade out of itself. Button B totally covers up Button A. The idea is that Button B contains an image that is used like an information popup. Button A is touched and Button B fades in on top. When Button B is touched it fades itself out again. Initially, Button B's visibility is set INVISIBLE and when the fade in animation is complete, it is set to VISIBLE. When Button B is clicked it fades out and then I set the visibility to INVISIBLE. The problem is that after Button B has faded out, and it is set INVISIBLE, it is still clickable and even though it is not visible, and touches are not received by Button A. I have tried removing Button B from the parent and re-adding it after the animation is completed, and this allows for touches to reach Button A, but only once. After that button B is not longer touchable.

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  • [iPhone] UIScrollView notifications

    - by ryyst
    Hi, I'm coding an app that works much like Apple's Weather.app: There's a UIPageControl at the bottom and a UIScrollView in the middle of the screen. In my code, I implemented the - (void)scrollViewDidEndDecelerating:(UIScrollView *)scrollView method to figure out when the user did move to a new page. If they move to a new page, I load the adjacent pages' data, as to make further page-switching faster. (In one of Apple's examples, the - (void)scrollViewDidScroll:(UIScrollView *)sender is used, but that causes my app to shortly hang when loading a new page, so it's not suitable.) That code works very well. I'm using scrollRectToVisible:: to programmatically scroll inside the scrollview when the user clicks the UIPageControl. The problem is that the scrollRectToVisible: doesn't post a notification to the UIScrollViewDelegate when it's done scrolling - so the code responsible for loading adjacent pages never get's called when using the UIPageControl. Is there any way to make the UIScrollView notify its delegate when it gets called by the scrollRectToVisible: method? Or will I have to use threads in order to prevent my app from freezing? Thanks! -- Ry

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  • iPhone SDK: Orientation (Landscape and Portrait views)

    - by domness
    Okay, I've got my normal app which is in portrait mode. I can force my app to go to landscape mode for a view (using navigationcontroller and viewcontroller) like this: - (void)viewWillAppear:(BOOL)animated { [[UIDevice currentDevice] setOrientation:UIInterfaceOrientationLandscapeRight]; } But then when I go back to the main menu (tableview) it goes straight back to portrait. I try this code: - (void)viewWillAppear:(BOOL)animated { [[UIDevice currentDevice] setOrientation:UIInterfaceOrientationPortrait]; } But that doesn't work.. Any ideas?

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  • Select no tabs in a UITabBar

    - by Tom
    Hi, I'm trying to select no tabs at all in my application. At first the first tab is selected, but I'd like to deselect it so no tabs at all would be selected. Don't ask me why, it's just that way the client wants it! hehe Thanks for your help! PS: I already tried: // rootController = UITabBarController rootController.tabBar.selectedItem = 0; rootController.tabBar.selectedItem = nil; [rootController setSelectedIndex:[rootController.items objectAtIndex:0]]; [rootController setSelectedIndex:nil]; [rootController setSelectedIndex:0]; // That one works : (but I can't select 0 or -1 for instance) [rootController setSelectedIndex:2]; Any ideas? Thanks again!

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  • setContentOffset only works if animated is set to YES

    - by Sheehan Alam
    I have a UITableView which I would like to be displayed 100px down. For some reason this only works when animated is set to YES. Why is this? - (void)viewWillAppear:(BOOL)animated { [super viewWillAppear:animated]; /*[self.tableView scrollToRowAtIndexPath:[NSIndexPath indexPathForRow:1 inSection:0] atScrollPosition:UITableViewScrollPositionNone animated:NO];*/ /*[self.tableView scrollToRowAtIndexPath:[NSIndexPath indexPathWithIndex:1] atScrollPosition:UITableViewScrollPositionNone animated:NO];*/ [self.tableView setContentOffset:CGPointMake(0,100) animated:YES]; }

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