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  • How to disable a container and its children in Swing

    - by Fuzzy76
    I cannot figure out a way to disable a container AND its children in Swing. Is Swing really missing this basic feature? If I do setEnabled(false) on a container, its children are still enabled. My GUI structure is pretty complex, and doing a traversion of all elements below the container is not an option. Neither is a GlassPane on top of the container (the container is not the entire window).

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  • no more hitcollision at 1 life

    - by user1449547
    So I finally got my implementation of lives fixed, and it works. Now however when I collide with a ghost when I am at 1 life, nothing happens. I can fall to my death enough times for a game over. from what i can tell the problem is that hit collision is not longer working, because it does not detect a hit, I do not fall. the question is why? update if i kill myself fast enough it works, but if i play for like 30 seconds, it stops the hit collision detection on my ghosts. platforms and springs still work. public class World { public interface WorldListener { public void jump(); public void highJump(); public void hit(); public void coin(); public void dying(); } public static final float WORLD_WIDTH = 10; public static final float WORLD_HEIGHT = 15 * 20; public static final int WORLD_STATE_RUNNING = 0; public static final int WORLD_STATE_NEXT_LEVEL = 1; public static final int WORLD_STATE_GAME_OVER = 2; public static final Vector2 gravity = new Vector2(0, -12); public Hero hero; public final List<Platform> platforms; public final List<Spring> springs; public final List<Ghost> ghosts; public final List<Coin> coins; public Castle castle; public final WorldListener listener; public final Random rand; public float heightSoFar; public int score; public int state; public int lives=3; public World(WorldListener listener) { this.hero = new Hero(5, 1); this.platforms = new ArrayList<Platform>(); this.springs = new ArrayList<Spring>(); this.ghosts = new ArrayList<Ghost>(); this.coins = new ArrayList<Coin>(); this.listener = listener; rand = new Random(); generateLevel(); this.heightSoFar = 0; this.score = 0; this.state = WORLD_STATE_RUNNING; } private void generateLevel() { float y = Platform.PLATFORM_HEIGHT / 2; float maxJumpHeight = Hero.hero_JUMP_VELOCITY * Hero.hero_JUMP_VELOCITY / (2 * -gravity.y); while (y < WORLD_HEIGHT - WORLD_WIDTH / 2) { int type = rand.nextFloat() > 0.8f ? Platform.PLATFORM_TYPE_MOVING : Platform.PLATFORM_TYPE_STATIC; float x = rand.nextFloat() * (WORLD_WIDTH - Platform.PLATFORM_WIDTH) + Platform.PLATFORM_WIDTH / 2; Platform platform = new Platform(type, x, y); platforms.add(platform); if (rand.nextFloat() > 0.9f && type != Platform.PLATFORM_TYPE_MOVING) { Spring spring = new Spring(platform.position.x, platform.position.y + Platform.PLATFORM_HEIGHT / 2 + Spring.SPRING_HEIGHT / 2); springs.add(spring); } if (rand.nextFloat() > 0.7f) { Ghost ghost = new Ghost(platform.position.x + rand.nextFloat(), platform.position.y + Ghost.GHOST_HEIGHT + rand.nextFloat() * 3); ghosts.add(ghost); } if (rand.nextFloat() > 0.6f) { Coin coin = new Coin(platform.position.x + rand.nextFloat(), platform.position.y + Coin.COIN_HEIGHT + rand.nextFloat() * 3); coins.add(coin); } y += (maxJumpHeight - 0.5f); y -= rand.nextFloat() * (maxJumpHeight / 3); } castle = new Castle(WORLD_WIDTH / 2, y); } public void update(float deltaTime, float accelX) { updatehero(deltaTime, accelX); updatePlatforms(deltaTime); updateGhosts(deltaTime); updateCoins(deltaTime); if (hero.state != Hero.hero_STATE_HIT) checkCollisions(); checkGameOver(); checkFall(); } private void updatehero(float deltaTime, float accelX) { if (hero.state != Hero.hero_STATE_HIT && hero.position.y <= 0.5f) hero.hitPlatform(); if (hero.state != Hero.hero_STATE_HIT) hero.velocity.x = -accelX / 10 * Hero.hero_MOVE_VELOCITY; hero.update(deltaTime); heightSoFar = Math.max(hero.position.y, heightSoFar); } private void updatePlatforms(float deltaTime) { int len = platforms.size(); for (int i = 0; i < len; i++) { Platform platform = platforms.get(i); platform.update(deltaTime); if (platform.state == Platform.PLATFORM_STATE_PULVERIZING && platform.stateTime > Platform.PLATFORM_PULVERIZE_TIME) { platforms.remove(platform); len = platforms.size(); } } } private void updateGhosts(float deltaTime) { int len = ghosts.size(); for (int i = 0; i < len; i++) { Ghost ghost = ghosts.get(i); ghost.update(deltaTime); if (ghost.state == Ghost.GHOST_STATE_DYING && ghost.stateTime > Ghost.GHOST_DYING_TIME) { ghosts.remove(ghost); len = ghosts.size(); } } } private void updateCoins(float deltaTime) { int len = coins.size(); for (int i = 0; i < len; i++) { Coin coin = coins.get(i); coin.update(deltaTime); } } private void checkCollisions() { checkPlatformCollisions(); checkGhostCollisions(); checkItemCollisions(); checkCastleCollisions(); } private void checkPlatformCollisions() { if (hero.velocity.y > 0) return; int len = platforms.size(); for (int i = 0; i < len; i++) { Platform platform = platforms.get(i); if (hero.position.y > platform.position.y) { if (OverlapTester .overlapRectangles(hero.bounds, platform.bounds)) { hero.hitPlatform(); listener.jump(); if (rand.nextFloat() > 0.5f) { platform.pulverize(); } break; } } } } private void checkGhostCollisions() { int len = ghosts.size(); for (int i = 0; i < len; i++) { Ghost ghost = ghosts.get(i); if (hero.position.y < ghost.position.y) { if (OverlapTester.overlapRectangles(ghost.bounds, hero.bounds)){ hero.hitGhost(); listener.hit(); } break; } else { if(hero.position.y > ghost.position.y) { if (OverlapTester.overlapRectangles(hero.bounds, ghost.bounds)){ hero.hitGhostJump(); listener.jump(); ghost.dying(); score += Ghost.GHOST_SCORE; } break; } } } } private void checkItemCollisions() { int len = coins.size(); for (int i = 0; i < len; i++) { Coin coin = coins.get(i); if (OverlapTester.overlapRectangles(hero.bounds, coin.bounds)) { coins.remove(coin); len = coins.size(); listener.coin(); score += Coin.COIN_SCORE; } } if (hero.velocity.y > 0) return; len = springs.size(); for (int i = 0; i < len; i++) { Spring spring = springs.get(i); if (hero.position.y > spring.position.y) { if (OverlapTester.overlapRectangles(hero.bounds, spring.bounds)) { hero.hitSpring(); listener.highJump(); } } } } private void checkCastleCollisions() { if (OverlapTester.overlapRectangles(castle.bounds, hero.bounds)) { state = WORLD_STATE_NEXT_LEVEL; } } private void checkFall() { if (heightSoFar - 7.5f > hero.position.y) { --lives; hero.hitSpring(); listener.highJump(); } } private void checkGameOver() { if (lives<=0) { state = WORLD_STATE_GAME_OVER; } } }

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  • Gson serialization depending on field value

    - by Serj Lotutovici
    I have a POJO that is similar to: public class MyGsonPojo { @Expose @SerializedName("value1") private String valueOne; @Expose @SerializedName("value2") private boolean valueTwo; @Expose @SerializedName("value3") private int valueThree; // Getters and other stuff here } The issue is that this object has to be serialized into a json body for a call to the server. Some fields are optional for the request and if I even send it with default and null values, the API responds differently (Unfortunately changing the api is not an option). So basically I need to exclude fields from serialization if any of them is set to a default value. For example if the field valueOne is null the resulting json should be: { "value2" : true, "value3" : 2 } Any idea how to make this a painless effort? I wouldn't want to build the json body manually. Any help would be great. Thank you in advice.

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  • What is this Design Pattern?

    - by Can't Tell
    I read the Wikipedia articles on FactoryMethod and AbstractFactory but the following code doesn't seem to fit anywhere. Can someone explain to me what the following pattern is or if it is an anti-pattern? interace PaymentGateway{ void makePayment(); } class PaypalPaymentGateway implements PaymentGateway { public void makePayment() { //some implementation } } class AuthorizeNetPaymentGateway implements PaymentGateway { public void makePayment() { //some implementation } } class PaymentGatewayFacotry{ PaymentGateway createPaymentGateway(int gatewayId) { if(gatewayId == 1) return PaypalPaymentGateway(); else if(gatewayId == 2) return AuthorizeNetPaymentGateway(); } } Let's say the user selects the payment method using a radio button on an html page and the gatewayId is derived from the radio button value. I have seen code like this and thought it was the AbstractFactory pattern but after reading the Wikipedia article, I'm having doubts.

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  • Tomcat startup logs - SEVERE: Error filterStart how to get a stack trace?

    - by Benju
    When I start Tomcat I get the following error: Jun 10, 2010 5:17:25 PM org.apache.catalina.core.StandardContext start SEVERE: Error filterStart Jun 10, 2010 5:17:25 PM org.apache.catalina.core.StandardContext start SEVERE: Context [/mywebapplication] startup failed due to previous errors It seems odd that the logs for Tomcat would not include a stack trace. Does somebody have a suggestion for how to increase the logging in Tomcat to get stack traces for errors like this?

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  • Rewrite this function as DB query?

    - by aLk
    I'm cleaning up my code, should i change the following function to a MySQL query? If so what would be a nice MySQL function to achieve this functionality? public ArrayList getNewTitles(ArrayList candidateTitles, ArrayList existingTitles) { ArrayList newTitles = new ArrayList(); Movie movie = new Movie(); boolean isNew = true; for(int i=0; i<candidateTitles.size(); i++) { for(int j=0; j<existingTitles.size(); j++) { movie = (Movie)existingTitles.get(j); if(((String)candidateTitles.get(i)).equals(movie.getRawTitle())) { isNew = false; } } if(isNew == true) { System.out.println("newTitle for crawling: " + (String)candidateTitles.get(i)); newTitles.add((String)candidateTitles.get(i)); } else { System.out.println("candidate binned: " + (String)candidateTitles.get(i)); } isNew = true; } return newTitles; }

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  • Android Canvas.DrawBitmap without blurring/AntiAliasing?

    - by Sh33p
    I'm trying to make an android game using sprites, (or very pixelated characters, backgrounds etc.). I draw them on the canvas like so... matrix.preScale(xrat,yrat); canvas.drawBitmap(img, matrix, null); Where img is the Bitmap and the xrat and yrat are the scales. My problem is that when I test, the Bitmap is blurry or anti-aliased, is there a way to prevent this? The rigid-blocky art style of the game will be ruined if the blocks are blurry. Any (ANY) help appreciated!

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  • How to read log4j output to a web page?

    - by Ran
    I have a web page, used for admin purposes, which runs a task (image fetching from a remote site). In order to be able to debug the task using the browser only, no ssh etc, I'd like to be able to read all log output from the executing thread and spit it out to the web page. The task boils down to: Changing log level for current thread at the beginning of the call and restore when the call is done. Reading all log output by current thread and storing it in a string. So in pseudocode my execute() method would look like this: (I'm using struts2) public String execute() throws Exception { turnLoggingLevelToDebugOnlyForThisThread() ... do stuff... restoreLoggingLevelForThisThread() String logs = readAllLogsByThisThread(); } Can this be done with log4j? I'm using tomcat, struts2, log4j and slf4j.

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  • How to implement thread timeout in J2ME?

    - by lilo
    I am using Connector in J2ME and found that sometimes it take a very long time to send a request, and sometime it may halt the whole process. So I try to put code related to Connector in a thread and try to set timeout to the thread. But I found out that it's very difficult to do this in J2ME because there's no join(long) in J2ME. Is there any way to do this? Or any better way to deal with network connection in J2ME? Thanks a lot in advance.

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  • How to display panel which is of Singleton class in two different frames at a time?

    - by Sriku
    I am trying to display a singleton obj on two different Jframe, but it is displayed only in the Jframe in which the object is added at last ( in example Frame2). Other Jframe is empty. This Singleton class is inherited from Panel and contains a label in it. Can anybody please tell me how can i display this singleton object in two different frame ? public static void main(String[] args) { SwingUtilities.invokeLater(new Runnable() { public void run() { NewJFrame inst = new NewJFrame(); inst.setTitle("Frame1"); inst.setSize(300, 300); inst.setLocationRelativeTo(null); inst.setVisible(true); singltonpanel _sin = singltonpanel.instance(); inst.add(_sin); inst.repaint(); JFrame frame = new JFrame("Frame2"); frame.setSize(300, 300); frame.setVisible(true); singltonpanel _sin1 = singltonpanel.instance(); frame.add(_sin1); frame.repaint(); } });

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  • Spring, Hibernate and Ehcache - Wrong entities

    - by asrijaal
    Hi there, I've got a webapp which uses spring+hibernate for my data layer. I'm using 2nd level caching with ehcache as provider. Everything seems to work so far but sometimes we encounter a problem which I can't really figure out atm. One of my tables is used for labels within the application - every user who logs access this table with his set language. Works for 90% of the time. But sometimes the user gets labels for the wrong language, e.g. instead of german everything turns to italian. After a logout and login all labels are correct. Does anyone of you encountered something like this? I'm not sure where to look at: spring+hibernate+ehcache is a solid package or is it not? Cheers

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  • JavaMe Bluetooth service registration

    - by NoGlue
    Hello, I am trying to develope an application that offers a service via bluetooth. Everything works fine in the emulator but as soon I install it on a real device (6120/X6 Nokia) the service cannot be found. If I search for already registered services such as OBEX they are found. So I think it has something to do with the registration. This is how I register the service, all of this happens in its own thread. try { LocalDevice.getLocalDevice().setDiscoverable(DiscoveryAgent.GIAC); } catch (BluetoothStateException e) { } try { notifier = (StreamConnectionNotifier) Connector.open(m_url); ServiceRecord sr = local.getRecord(notifier); StreamConnection conn = notifier.acceptAndOpen(); } catch (IOException e) { } And this is what m_url looks like: "btspp://localhost:" + 0x1116 + ";name=BlueMatch"; Thanks for your time. Best regards

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  • hibernate search

    - by Odelya
    Hi! I am using Hibernate. I am looking for a free text engine. Before I investigate into it I need your experience. I have in my applications user, role and object table. Where a user is connected to one or more roles, and a role is connected to one or more objects. In my free text search, the user can reach only data that he is allowed to watch by object table. Can Hibernate search help me with it?

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  • How to access the private variables of a class in its subclass?

    - by giri
    This is a question I was asked in an interview: I have class A with private members and Class B extends A. I know private members of a class cannot be accessed, but the question is: I need to access private members of class A from class B, rather than create variables with the same value in class B. I hope I am clear with this question. Thanks.

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  • TransactionRequiredException on OptimisticLockException

    - by João Madureira Pires
    Hi there. I have the following class that generates sequencial Card Numbers. I'm trying to recover from OptimisticLockException, by calling recursively the same method. however, i'm getting TransactionRequiredException. Dows anyone knows how to recover from OptimisticLockException in my case? Thanks a lot in advance @Name("simpleAutoIncrementGenerator") public class SimpleAutoIncrementGenerator extends CardNumberGenerator{ private static final long serialVersionUID = 2869548248468809665L; private int numberOfRetries = 0; @Override public String generateNextNumber(CardInstance cardInstance, EntityManager entityManager) { try{ EntityCard card = (EntityCard)entityManager.find(EntityCard.class, cardInstance.getId()); if(card != null){ String nextNumber = ""; String currentNumber = card.getCurrentCardNumber(); if(currentNumber != null && !currentNumber.isEmpty()){ Long numberToInc = Long.parseLong(currentNumber); numberToInc ++; nextNumber = String.valueOf(numberToInc); card.setCurrentCardNumber(nextNumber); // this is just to cause a OptimisticLock Exception try { Thread.sleep(4000); } catch (InterruptedException e) { // TODO Auto-generated catch block e.printStackTrace(); } entityManager.persist(card); entityManager.flush(); return nextNumber; } } }catch (OptimisticLockException oLE) { System.out.println("\n\n\n\n OptimisticLockException \n\n\n\n"); if(numberOfRetries < CentralizedConfig.CARD_NUMBER_GENERATOR_MAX_TRIES){ numberOfRetries ++; return generateNextNumber(cardInstance,entityManager); } }catch (TransactionRequiredException trE) { System.out.println("\n\n\n\n TransactionRequiredException \n\n\n\n"); if(numberOfRetries < CentralizedConfig.CARD_NUMBER_GENERATOR_MAX_TRIES){ numberOfRetries ++; return generateNextNumber(cardInstance,entityManager); } }catch (StaleObjectStateException e) { System.out.println("\n\n\n\n StaleObjectStateException \n\n\n\n"); if(numberOfRetries < CentralizedConfig.CARD_NUMBER_GENERATOR_MAX_TRIES){ numberOfRetries ++; return generateNextNumber(cardInstance,entityManager); } } return null; } }

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  • javax.persistence.NoResultException: getSingleResult() did not retrieve any entities

    - by apple1988
    Hello, i have created a namedquery with ejb to check if the username is used. When the singleResult is null, then i get the following Exception : javax.persistence.NoResultException: getSingleResult() did not retrieve any entities But this exception is the result that i want when the username is free. ^^ Here is the code: public User getUserByUsername(String username) throws DAOException{ try{ Query q = em.createNamedQuery(User.getUserByUsername); q.setParameter("username", username); return (User) q.getSingleResult(); }catch(Exception e){ throwException(username, e); return null; } } Does anybody know what the problem is. :( I will return null andy don`t get an Exception. Thank you very much

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  • Problems to create webservice jax-ws on WebSphere 8.5

    - by Napalm
    I'm using Eclipse Juno to create jax-ws webservice on WebSphere® Application Server V8.5 Tools. The WebService sometimes are created but most often he fails to create wsdl. For exemplify, i try to create a simple webservice named Web: import javax.jws.WebMethod; import javax.jws.WebService; @WebService public class Web { @WebMethod public String getName() { return "myName"; } } After deploy this webservice and viewing WebSphere administration page not exists any service named WebService. I tried too access the generated WebSphere wsdl from the url localhost:9080/MyProject/WebService/WebService.wsdl but this not exists. My project have a configured MANIFEST file that contains: Manifest-Version: 1.0 UseWSFEP61ScanPolicy: true I'm actually using servlet 3.0 but tried with 2.3. Anyone can help me to do WebSphere approprieate scan annotations of ws-jax and create wsdl on server?

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  • can't explain NullPointerException

    - by John Pope
    In the following code, i have a method to get a Vector of persons with the same zodiac sign. persoane is a Vector. I keep getting a NullPointerException at the if condition (persoane is definetly not null). I am unable to see why. Any help would be greatly appreciated public Vector<Persoana> cautaDupaZodie(String zodie) { Vector<Persoana> rezultat= new Vector<Persoana>(); for(int i=0; i<persoane.size(); i++) { if(persoane.get(i).getData().getZodie().equals(zodie)) //the exception occurs here { rezultat.add(persoane.get(i)); } } return rezultat; }

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  • JAXWS and sessions

    - by Pace
    I'm fairly new to writing web services. I'm working on a SOAP service using JAXWS. I'd like to be able to have users log-in and in my service know which user is issuing a command. In other words, have some session handling. One way I've seen to do this is to use cookies and access the HTTP layer from my web service. However, this puts a dependency on using HTTP as the transport layer (I'm aware HTTP is almost always the transport layer but I'm a purist). Is there a better approach which keeps the service layer unaware of the transport layer? Is there some way I can accomplish this with servlet filters? I'd like the answer to be as framework agnostic as possible.

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  • Simple question about the lunarlander example.

    - by Smills
    I am basing my game off the lunarlander example. This is the run loop I am using (very similar to what is used in lunarlander). I am getting considerable performance issues associated with my drawing, even if I draw almost nothing. I noticed the below method. Why is the canvas being created and set to null each cycle? @Override public void run() { while (mRun) { Canvas c = null; try { c = mSurfaceHolder.lockCanvas();//null synchronized (mSurfaceHolder) { updatePhysics(); doDraw(c); } } finally { // do this in a finally so that if an exception is thrown // during the above, we don't leave the Surface in an // inconsistent state if (c != null) { mSurfaceHolder.unlockCanvasAndPost(c); } } } } Most of the times I have read anything about canvases it is more along the lines of: mField = new Bitmap(...dimensions...); Canvas c = new Canvas(mField); My question is: why is Google's example done that way (null canvas), what are the benefits of this, and is there a faster way to do it?

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  • Best way to get a Web Service to return a database result as XML?

    - by John
    I am building a webservice using jax-rs and querying a DB2 z/OS database with SQLJ and getting the result set as an arraylist. I would like to return this list as XML, but not sure how to do it. Does anyone have an example of returning a result set as XML and is using an Arraylist the best way to do this? Should I use JAXB? if so how?

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