Search Results

Search found 11020 results on 441 pages for 'cocoa dev'.

Page 98/441 | < Previous Page | 94 95 96 97 98 99 100 101 102 103 104 105  | Next Page >

  • Limit to area that receives touch events

    - by Typeoneerror
    Is there's a bounding box on an application that receives touch events? I created a few sample round rect buttons and placed them in different places in my view. The ones in the center of the view receive touch events (and show the highlighted blue color) but if I place a button near the edges of the view, only parts of them are clickable in the simulator. Is this because of Apples style guidelines? I placed a button exactly where a UITabNavigationItem would appear and only the bottom half of it is clickable.

    Read the article

  • iPhone Multithreaded Search

    - by Kulpreet
    I'm sort of new to any sort of multithreading and simply can't seem to get a simple search method working on a background thread properly. Everything seems to be in order with an NSAutoreleasePool and the UI being updated on the main thread. The app doesn't crash and does perform a search in the background but the search results yield the several of the same items several times depending on how fast I type it in. The search works properly without the multithreading (which is commented out), but is very slow because of the large amounts of data I am working with. Here's the code: - (void)filterContentForSearchText:(NSString*)searchText { isSearching = YES; NSAutoreleasePool *apool = [[NSAutoreleasePool alloc] init]; /* Update the filtered array based on the search text and scope. */ //[self.filteredListContent removeAllObjects]; // First clear the filtered array. for (Entry *entry in appDelegate.entries) { NSComparisonResult result = [entry.gurmukhiEntry compare:searchText options:(NSCaseInsensitiveSearch|NSDiacriticInsensitiveSearch) range:NSMakeRange(0, [searchText length])]; if (result == NSOrderedSame) { [self.filteredListContent addObject:entry]; } } [self.searchDisplayController.searchResultsTableView performSelectorOnMainThread:(@selector(reloadData)) withObject:nil waitUntilDone:NO]; //[self.searchDisplayController.searchResultsTableView reloadData]; [apool drain]; isSearching = NO; } - (BOOL)searchDisplayController:(UISearchDisplayController *)controller shouldReloadTableForSearchString:(NSString *)searchString { if (!isSearching) { [self.filteredListContent removeAllObjects]; // First clear the filtered array. [self performSelectorInBackground:(@selector(filterContentForSearchText:)) withObject:searchString]; } //[self filterContentForSearchText:searchString]; return NO; // Return YES to cause the search result table view to be reloaded. }

    Read the article

  • Checking if a touch is withing a UIButton's bounds.

    - by Joshua
    I am trying to make an if statement which will check whether the users touch is within a UIButton's bounds. I thought this would be an easy affair as UIButton is a subclass of UIView, however my code doesn't seem to work. This is the code I have been using. - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { NSArray *array = [touches allObjects]; UITouch *specificTouch = [array objectAtIndex:0]; currentTouch = [specificTouch locationInView:self.view]; if (CGRectContainsPoint(but.bounds, currentTouch)) { //Do something is in bounds. } //Else do nothing. }

    Read the article

  • Problem streaming video on iPhone, only audio is playing

    - by Sheehan Alam
    I am trying to stream a video using MPMoviePlayerController but only audio is working. How can I get the video to appear? - (void)loadView { NSString *url = @"http://d1xt8xjto3lfs9.cloudfront.net/060810/afternoonupdate060810.mov"; MPMoviePlayerController *moviePlayer = [[MPMoviePlayerController alloc] initWithContentURL:[NSURL URLWithString:url]]; [moviePlayer play]; }

    Read the article

  • Getting Data For Webpages?

    - by fuzzygoat
    When looking to get data from a web page whats the recommended method if the page does not provide a structured data feed? Am I right in thinking that its just a case of doing an NSURLRequest and then hacking what you need out of the responseData(NSData*)? I am not too concerned about the implementation in Xcode, I am more curious about actually collecting the data, before I start coding a "hunt & peck" through a list of data. gary

    Read the article

  • Memory Leaks when touching UITableViewCells and poping off view.

    - by Falcon
    Hi All, I'm currently having a problem where the leaks tool is reporting a slew of memory leaks after clicking on cells within a UITableView and then hitting the back button and popping off the view. Majority of the leaks reported can not be traced back to any specific location in my code, they are: Leaked Object # Address Size Responsible Library Responsible Frame NSCFArray 2 < multiple > 64 UIKit -[UITouch(UITouchInternal) UITouch 2 < multiple > 128 GraphicsServices PurpleEventCallback Malloc 48 Bytes 2 < multiple > 96 Foundation -[NSCFArray insertObject:atIndex:] UIDelayedAction 2 < multiple > 96 UIKit -[UILongPressGestureRecognizer startTimer] NSCFArray 2 < multiple > 64 UIKit -[UILongPressGestureRecognizer touchesBegan:withEvent:] Malloc 32 Bytes 2 < multiple > 64 Foundation -[NSCFArray insertObject:atIndex:] Malloc 16 Bytes 2 < multiple > 32 Foundation -[NSCFSet unionSet:] Now I have commented out all my code in any touch event functions that I have written and it still leaks if I click on the cell a few times and then hit the back button to return to the previous view. Any ideas on what might actually be the problem here? Thanks,

    Read the article

  • How can I change the animation style of a modal UIViewController?

    - by MrDatabase
    I'm currently displaying a UIViewController like this: [[self navigationController] presentModalViewController:modalViewController animated:YES]; and hiding it like this: [self.navigationController dismissModalViewControllerAnimated:YES]; The animation is "slide up from the bottom"... then slide back down. How can I change the animation style? Can I made it fade in/out? Cheers!

    Read the article

  • Using the Apple Scripting bridge with Mail to send an attachment causes the message background to go

    - by Naym
    Hello, When I use the Apple Scripting Bridge to send a message with an attachment the background of the message is set to black which is a problem because the text is also black. The code in question is: MailApplication *mail = [SBApplication applicationWithBundleIdentifier:@"com.apple.Mail"]; /* create a new outgoing message object */ MailOutgoingMessage *emailMessage = [[[mail classForScriptingClass:@"outgoing message"] alloc] initWithProperties: [NSDictionary dictionaryWithObjectsAndKeys: emailSubject, @"subject", [self composeEmailBody], @"content", nil]]; /* add the object to the mail app */ [[mail outgoingMessages] addObject: emailMessage]; /* set the sender, show the message */ emailMessage.sender = [NSString stringWithFormat:@"%@ <%@>",[[[mail accounts] objectAtIndex:playerOptions.mailAccount] fullName],[[[[mail accounts] objectAtIndex:playerOptions.mailAccount] emailAddresses] objectAtIndex:0]]; emailMessage.visible = YES; /* create a new recipient and add it to the recipients list */ MailToRecipient *theRecipient = [[[mail classForScriptingClass:@"to recipient"] alloc] initWithProperties: [NSDictionary dictionaryWithObjectsAndKeys: opponentEmail, @"address", nil]]; [emailMessage.toRecipients addObject: theRecipient]; /* add an attachment, if one was specified */ if ( [playerInfo.gameFile length] > 0 ) { /* create an attachment object */ MailAttachment *theAttachment = [[[mail classForScriptingClass:@"attachment"] alloc] initWithProperties: [NSDictionary dictionaryWithObjectsAndKeys: playerInfo.gameFile, @"fileName", nil]]; /* add it to the list of attachments */ [[emailMessage.content attachments] addObject: theAttachment]; } /* send the message */ [emailMessage send]; The actual change to the background colour occurs on the second last line, which is: [[emailMessage.content attachments] addObject: theAttachment]; The code sections above are essentially lifted from the SBSendMail example code from Apple. At this stage I've really only made the changes necessary to integrate with the data from my application. If I build and run the SBSendMail example after freshly downloading it from Apple the message background is also changed to black with execution of the same line. It does not appear to matter which type of file is attached, where it is located, or on which computer or operating system is used. This could be a bug in Apple's scripting bridge but has anyone come across this problem and found a solution? ALternatively does anyone know if the background colour of a MailOutgoingMessage instance can be changed with the scripting bridge? Thanks for any assistance with this, Naym.

    Read the article

  • How to customize the appearance of a tab bar?

    - by Dan Harrelson
    I am looking to customize the appearance of a tab bar. Specifically I want to: Change the default tabBar color Add a custom image on top of the tabBar Add custom images to tabBarButtons Change the font of tabBarButtons In a nutshell, I want all of the functionality of a tab bar but with a completely custom look. Should I start subclassing elements, or using categories or what?

    Read the article

  • iPhone: fast hash function for storing web images (url) as files (hashed filenames)

    - by Stefan Klumpp
    What is a fast hash function available for the iPhone to hash web urls (images)? I'd like to store the cached web image as a file with a hash as the filename, because I suppose the raw web url could contain strange characters that could cause problems on the file system. The hash function doesn't need to be cryptographic, but it definitely needs to be fast. Example: Input: http://www.calumetphoto.com/files/iccprofiles/icc-test-image.jpg Output: 3573ed9c4d3a5b093355b2d8a1468509 This was done by using MD5(), but since I don't know much about that topic I don't know if it is overkill (- slow).

    Read the article

  • How to stop the targets generated by schedule:@selector(target:) interval:timeInterval ?

    - by srikanth rongali
    I am using [self schedule:@selector(target:) interval:timeInterval]; for generating bullets in shooting game in cocos2d. In target: I called method targetGenerate to generate for bullet. The enemy generates these bullets. After the player won or enemy won the game the bullets should stop. But, I could not make them stop. I used flags for this. But they did either work. If I set flag1 = 1; for game won. I am using [self schedule:@selector(update:)]; for updating the bullet position to know it hits the player or not ? And I tried like this -(id)init { if( (self = [super init]) ) { //code for enemy [self schedule:@selector(target:) interval:timeInterval]; [self schedule:@selector(update:)]; }return self; } -(void)target:(ccTime)dt { if(flag != 1) [self targetGenerate]; } -(void)targetGenerate { //code for the bullet to generate; CCSprite *bullet = … } -(void)update:(ccTime)dt { //code for to know intersection of bullet and player } But it was not working. How can I make the bullets to disappear after player won the game or enemy won the game ? Thank you.

    Read the article

  • iPhone SDK: Orientation (Landscape and Portrait views)

    - by domness
    Okay, I've got my normal app which is in portrait mode. I can force my app to go to landscape mode for a view (using navigationcontroller and viewcontroller) like this: - (void)viewWillAppear:(BOOL)animated { [[UIDevice currentDevice] setOrientation:UIInterfaceOrientationLandscapeRight]; } But then when I go back to the main menu (tableview) it goes straight back to portrait. I try this code: - (void)viewWillAppear:(BOOL)animated { [[UIDevice currentDevice] setOrientation:UIInterfaceOrientationPortrait]; } But that doesn't work.. Any ideas?

    Read the article

  • Linking to libcrypto for Leopard?

    - by adib
    Hi I am using Mac OS X 10.6 SDK and my deployment target is set to Mac OS 10.5. I'm linking to libcrypto (AquaticPrime requires this) and found out that my app doesn't launch on Leopard. The error is dyld: Library not loaded: /usr/lib/libcrypto.0.9.8.dylib I've tried the following workarounds but none of them work: Linking directly to libcrypto.0.9.7.dylib (the 10.6 SDK refuses to link directly with libcrypto.0.9.7.dylib. Copying the 10.5 SDK's version of libcrypto.0.9.7.dylib to the 10.6 lib directory and try t link with it (this time the link process succeeded but in Leopard the app still tries to lookup the non-existent libcrypto.0.9.8.dylib file and thus won't launch). Copying libcrypto.0.9.7.dylib from a Mac OS X 10.5.8 installation and link with it (the link was successful but the app still looks for libcrypto.0.9.8.dylib). Is there a way to link to this library and still use the 10.6 SDK? Thanks.

    Read the article

  • Who should call viewDidLoad on progammatically loaded views?

    - by Remus Rusanu
    When I need to load a view programatically I do the following: MyController* myController = [[MyController alloc] init]; [[NSBundle mainBundle] loadNibNamed:@"myNib" owner:myController options:nil]; // use my controller here, eg. push it in the nav controller This works fine, but my controller's viewDidLoad is never called. So I resorted to manually calling it after the loadNibNamed call, but it doesn't seem correct. I was expecting the framework to call the viewDidLoad on my behalf. Is this the right way or I'm missing something?

    Read the article

  • Calling method on category included from iPhone static library causes NSInvalidArgumentException

    - by Corey Floyd
    I have created a static library to house some of my code like categories. I have a category for UIViews in "UIView-Extensions.h" named Extensions. In this category I have a method called: - (void)fadeOutWithDelay:(CGFloat)delay duration:(CGFloat)duration; Calling this method works fine on the simulator on Debug configuration. However, if try to run the app on the device I get a NSInvalidArgumentException: [UIView fadeOutWithDelay:duration:]: unrecognized selector sent to instance 0x1912b0 *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '*** -[UIView fadeOutWithDelay:duration:]: unrecognized selector sent to instance 0x1912b0 It seems for some reason UIView-Extensions.h is not being included in the device builds. What I have checked/tried I did try to include another category for NSString, and had the same issue. Other files, like whole classes and functions work fine. It is an issue that only happens with categories. I did a clean all targets, which did not fix the problem. I checked the static library project, the categories are included in the target's "copy headers" and "compile sources" groups. The static library is included in the main projects "link binary with library" group. Another project I have added the static library to works just fine. I deleted and re-added the static library with no luck -ObjC linker flag is set Any ideas? nm output libFJSCodeDebug.a(UIView-Extensions.o): 000004d4 t -[UIView(Extensions) changeColor:withDelay:duration:] 00000000 t -[UIView(Extensions) fadeInWithDelay:duration:] 000000dc t -[UIView(Extensions) fadeOutWithDelay:duration:] 00000abc t -[UIView(Extensions) firstResponder] 000006b0 t -[UIView(Extensions) hasSubviewOfClass:] 00000870 t -[UIView(Extensions) hasSubviewOfClass:thatContainsPoint:] 000005cc t -[UIView(Extensions) rotate:] 000002d8 t -[UIView(Extensions) shrinkToSize:withDelay:duration:] 000001b8 t -[UIView(Extensions) translateToFrame:delay:duration:] U _CGAffineTransformRotate 000004a8 t _CGPointMake U _CGRectContainsPoint U _NSLog U _OBJC_CLASS_$_UIColor U _OBJC_CLASS_$_UIView U ___CFConstantStringClassReference U ___addsf3vfp U ___divdf3vfp U ___divsf3vfp U ___extendsfdf2vfp U ___muldf3vfp U ___truncdfsf2vfp U _objc_enumerationMutation U _objc_msgSend U _objc_msgSend_stret U dyld_stub_binding_helper

    Read the article

  • How can I break from a method prematurely that's being called by NSTimer

    - by jammur
    Basically I'm writing a metronome app, but I'm using a sound file that, depending on the BPM, might not be finished playing when the "play" method is called again. For example, if the sound file is 0.5 seconds long, but the BPM is 200, the "play" method needs to be called every 0.3 seconds. I'm not overly familiar with NSTimer, but it appears that if it is supposed to fire before the previous invocation has completed, it doesn't, and just waits for the next time around. I could be completely wrong about that though. What I need to do is have the previous invocation end prematurely, and have the "play" method called again when the time is supposed to fire. Any help would be appreciated!

    Read the article

  • How can I create a button with a UIActivityIndicator in my navigation bar with the same style as nor

    - by Jarin Udom
    All of the examples I've seen on here and other sites involved creating a UIActivityIndicatorView and loading it with something like: self.navigationItem.rightBarButtonItem = [[[UIBarButtonItem alloc] initWithCustomView:myActivityIndicatorView target:nil action:nil] autorelease]; However, that just creates a plain activity indicator in the navigation bar. What I want to do is have a button that looks just like the normal UIBarButtonSystemItem buttons but with an activity indicator instead of one of the default images. I've tried doing initWithImage and initWithTitle with nil images or titles and then adding the activity indicator as a subview, but that doesn't work. Any ideas?

    Read the article

  • Accessing the stringValue from NSTextFields on different NIBs

    - by Kyle Zaragoza
    I'm having an extremely difficult time trying to access information from an object (e.g. an NSTextField) that is located on a NIB other than my "MainMenu.nib". My current setup: I have a MainMenu.xib that contains only a toolbar at the top and an NSView. I have four other .xib files containing custom NSViews and each of their File Owner's are assigned to a NSViewController subclass which I have created for each. My MainMenu.xib contains an object that is set to my WindowController subclass that takes care of swapping the fours views into the NSView on my MainMenu.xib. All of this works fantastic. Where I have a problem: I have another class that acts as the brains to my application which sends and receives data from an online server, all of the methods I have created rely on inputs from the user that are located on the individual .xibs that swap into my MainMenu.xib's NSview. Unfortunately I have no idea on how to grab the information from the NSTextFields, textViews, etc. that are located on my individual .xib files. What I've tried: I have tried setting the File Owner's of the four individual .xibs to my "brains" class and connecting outlets defined in my "brains".h, but when I call [textField stringValue] I receive a NULL response. I'm thinking this is because I'm creating multiple instances of my "brains" class but not totally sure. Any help on accessing information from textFields from other nibs would be a great benefit, thanks in advance.

    Read the article

  • Debugging runtime error "Terminating app due to uncaught exception 'NSInternalInconsistencyException

    - by Bill
    I'm going through the Beginning iPhone Development book & stuck in chapter 9. I've spent a few hours trying to debug this error w/o avail: 2010-05-01 19:27:51.361 Nav2[4113:20b] *** Assertion failure in -[UITableView _createPreparedCellForGlobalRow:withIndexPath:], /SourceCache/UIKit/UIKit-984.38/UITableView.m:4709 2010-05-01 19:27:51.362 Nav2[4113:20b] *** Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'UITableView dataSource must return a cell from tableView:cellForRowAtIndexPath:' 2010-05-01 19:27:51.364 Nav2[4113:20b] Stack: ( ... ) I'm not looking for help w/ the book, but tips for how to debug this error? Can I pin down which of my cellForRowAtIndexPath methods is the problem? And how to inspect the type? Or other things should I look at?

    Read the article

  • How to add a TabBar to NavigationController based iPhone app

    - by Alex
    I have a simple NavigationController based app. The main window shows a TableView and selecting an item loads a sub-view. I used Interface Builder for UI views. Now I want to add a TabBar to the app. Where do I put it? Do I need a TabBarController? Should it go in the MainWindow.xib, or RootViewController.xib? How do I tie it together with my NavigationController?

    Read the article

  • How to store (and use) the current mouse position?

    - by Ben Packard
    What is the best way to store the current mouse position (system-wide) and then (later) put the mouse at that stored point? [NSEvent mouseLocation] gets me the position, and I can move the mouse with a CGEventMouseMoved, but they each use a different co-ordinates system (I believe y=0 is the top for NSEvent and the bottom for a CGEvent). I'm worried about the robustness of capturing the screen height and using it to convert between the two - or is this the best approach?

    Read the article

  • Free iPhone weather API for the UK?

    - by user157733
    I am wanting to create a very simple weather app which only gives the current weather but in the UK. I have done a bit of searching but have yet to find a free API that I can use which works specifically for the UK. Does anyone have any experience of this or any suggestions?

    Read the article

< Previous Page | 94 95 96 97 98 99 100 101 102 103 104 105  | Next Page >