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  • Problems with NSTask in OS X 10.6 Snow Leopard

    - by kubi
    Has anyone else seen or heard of any issues with NSTask in 10.6? This code worked fine yesterday, and is not working today. NSTask *task = [converter task]; [task waitUntilExit]; NSLog(@"Task did complete"); The task does what it's supposed to do (I checked the output and it's fine), but the program will wait indefinitely at the waitUntilExit method. I have a few unit tests that use similar code, they all had passed previously, but as of yesterday, they are no longer working.

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  • Accessing View in awakeFromNib?

    - by fuzzygoat
    I have been trying to set a UIImageView background color (see below) in awakeFromNib [imageView setBackgroundColor:[UIColor colorWithRed:0 green:0 blue:0 alpha:1.0]]; When it did not work, I realised that its probably because the view has not loaded yet and I should move the color change to viewDidLoad. Can I just verify that I have this right? gary

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  • How do I enable spell checking within an NSTextField on Mac OS X?

    - by Luke
    I have an NSTextField that I would like to enable "as-you-type" spell checking. When I load my application I can do this from the Menu Bar Edit Spelling and Grammar Check Spelling While Typing. I would like this option to be enabled by default. Within IB I can enable this for a NSTextView but I would like to use NSTextField for this part of the UI. Thank you.

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  • Adding an NSTextField as a subview

    - by Kenny
    I'm trying to add an NSTextField as a subview of a custom view class I have (which subclasses NSView), and then make the text field the first responder. This works fine... the text field shows up and I can start typing in it. However, any mouse events in the text field seem to fall through to its superview. For example, I can't see the mouse cursor when I hover over the text field, and when I click anywhere in the text field, it attempts to resign firstResponder status instead of letting me select text within the text field. I'm not overridding hitTest or anything weird like that, and I only have one window, which is definitely the key window. Any ideas? Thanks in advance! :-)

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  • How to load object after saving with encodeWithCoder?

    - by fuzzygoat
    EDIT_002: Further rewrite: if I save using the method below how would the method to load it back in look? (moons is an NSMutableArray of NSNumbers) // ------------------------------------------------------------------- ** // METHOD_002 // ------------------------------------------------------------------- ** -(void)saveMoons:(NSString *)savePath { NSMutableData *data = [[NSMutableData alloc] init]; NSKeyedArchiver *archiver = [[NSKeyedArchiver alloc] initForWritingWithMutableData:data]; [moons encodeWithCoder:archiver]; [archiver finishEncoding]; [data writeToFile:savePath atomically:YES]; [archiver release]; [data release]; } EDIT_003: Found it, my problem was that I was using ... [moons encodeWithCoder:archiver]; where I should have been using ... [archiver encodeObject:moons]; Hence the loader would look like: -(void)loadMoons_V3:(NSString *)loadPath { NSData *data = [[NSData alloc] initWithContentsOfFile:loadPath]; NSKeyedUnarchiver *unarchiver = [[NSKeyedUnarchiver alloc] initForReadingWithData:data]; [self setMoons:[unarchiver decodeObject]]; [unarchiver finishDecoding]; [unarchiver release]; [data release]; } gary

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  • How to dynamically replace a method implementation in ObjC2?

    - by Abhi
    I am trying to learn how to write plugins using SIMBL. I got my plugin to load with the target application, and also know the method that I wish to override. However, I am not able to use class_getInstanceMethod correctly based on snippets on the Internet. Have things changed in OSX 10.6 and/or ObjC2? The following code from culater.net gives "Dereferencing pointer to incomplete type" on the second-last statement: BOOL DTRenameSelector(Class _class, SEL _oldSelector, SEL _newSelector) { Method method = nil; // First, look for the methods method = class_getInstanceMethod(_class, _oldSelector); if (method == nil) return NO; method->method_name = _newSelector; return YES; } Is there a complete example of how to override a method using SIMBL plugins? Thanks!

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  • Resizing a UIButton programmatically by maintaining a margin

    - by Oscar Del Ben
    Hello, I'm adding a UIButton to a tableView footer programmatically. This button has a left and right margin that is equal to the tableView margin: UIButton *deleteButton = [UIButton buttonWithType:UIButtonTypeRoundedRect]; deleteButton.frame = CGRectMake(10, 60, 300, 34); deleteButton.autoresizingMask = UIViewAutoresizingFlexibleWidth I'm adding autoresizingMask because I want to support rotation. However, it does not work as I want, as the button stretches all the way down to the right, as shown by the image below. Any idea how to fix it? If I remove the autosizing property then the margin is correct.

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  • Delete Drag and Drop Behavior of IKImageBrowserView

    - by PF1
    Hi Everyone: By default (it seems), IKImageBrowserView enables drag and drop to locations in the Finder. I would like to turn off this behavior but am unsure of how to do so. I was thinking that perhaps implementing the NSDraggingDestination protocol and overriding it could solve this, but so far it hasn't worked for me. Thanks for any help!

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  • NSArray safeguards

    - by Spider-Paddy
    If there is a chance that an NSArray is empty, is it better to check it and set equal to nil if it's empty when it is assigned or to rather do the check when it is used? e.g. NSArray *myArray; if ([anotherArray count] > 0) <-- Check when assigned myArray = [anotherArray copy]; else myArray = nil; something = [myArray objectAtIndex:x]; or NSArray *myArray; myArray = [anotherArray copy]; if ([myArray count] > 0) <-- Check when used something = [myArray objectAtIndex:x]; Which is better?

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  • setContentOffset only works if animated is set to YES

    - by Sheehan Alam
    I have a UITableView which I would like to be displayed 100px down. For some reason this only works when animated is set to YES. Why is this? - (void)viewWillAppear:(BOOL)animated { [super viewWillAppear:animated]; /*[self.tableView scrollToRowAtIndexPath:[NSIndexPath indexPathForRow:1 inSection:0] atScrollPosition:UITableViewScrollPositionNone animated:NO];*/ /*[self.tableView scrollToRowAtIndexPath:[NSIndexPath indexPathWithIndex:1] atScrollPosition:UITableViewScrollPositionNone animated:NO];*/ [self.tableView setContentOffset:CGPointMake(0,100) animated:YES]; }

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  • iPhone/iPad : Check for invalid characters in a textbox made for Integers only

    - by JustinXXVII
    I noticed that the iPhone OS is pretty good about picking out Integer values when asked to. Specifically, if you use NSString *stringName = @"6("; int number = [stringName intValue]; the iPhone OS will pick out the 6 and turn the variable number into 6. However, in more complex mistypes, this also makes the int variable 6: NSString *stringName = @"6(5"; int number = [stringName intValue]; The iPhone OS misses the other digit, when what could have possibly been the user trying to enter the number 65, the OS only gets the number 6 out of it. I need a solution to check a string for invalid characters and return NO if there is anything other than an unsigned integer in a textbox. This is for iPad, and currently there is no numeric keyboard like the iPhone has, and I'm instead limited to the standard 123 keyboard. I was thinking that I need to use NSRange and somehow loop through the entire string in the textbox, and checking to see if the current character in the iteration is a number. I'm lost as far as that goes. I can think of testing it against zero, but zero is a valid integer. Can anyone help?

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  • Where'd my sounds go?

    - by Dane Man
    In my Row class I have the initWithCoder method and everything restored in that method works fine, but only within the method. After the method is called I loose an array of sounds that is in my Row class. The sounds class also has the initWithCoder method, and the sound plays fine but only in the Row class initWithCoder method. After decoding the Row object, the sound array disappears completely and is unable to be called. Here's my source for the initWithCoder: - (id) initWithCoder:(NSCoder *)coder { ... soundArray = [coder decodeObjectForKey:@"soundArray"]; NSLog(@"%d",[soundArray count]); return self; } the log shows the count as 8 like it should (this is while unarchiving). Then the row object I create gets assigned. And the resulting row object no longer has a soundArray. [NSKeyedArchiver archiveRootObject:row toFile:@"DefaultRow"]; ... row = [NSKeyedUnarchiver unarchiveObjectWithFile:@"DefaultRow"]; So now whenever I call the soundArray it crashes. //ERROR IS HERE NSLog(@"%d",[[row soundArray] count]); Help please (soundArray is an NSMutableArray).

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  • Core Data, Bindings, value transformers : crash when saving

    - by Gael
    Hi, I am trying to store a PNG image in a core data store backed by an sqlite database. Since I intend to use this database on an iPhone I can't store NSImage objects directly. I wanted to use bindings and an NSValueTransformer subclass to handle the transcoding from the NSImage (obtained by an Image well on my GUI) to an NSData containing the PNG binary representation of the image. I wrote the following code for the ValueTransformer : + (Class)transformedValueClass { return [NSImage class]; } + (BOOL)allowsReverseTransformation { return YES; } - (id)transformedValue:(id)value { if (value == nil) return nil; return [[[NSImage alloc] initWithData:value] autorelease]; } - (id)reverseTransformedValue:(id)value { if (value == nil) return nil; if(![value isKindOfClass:[NSImage class]]) { NSLog(@"Type mismatch. Expecting NSImage"); } NSBitmapImageRep *bits = [[value representations] objectAtIndex: 0]; NSData *data = [bits representationUsingType:NSPNGFileType properties:nil]; return data; } The model has a transformable property configured with this NSValueTransformer. In Interface Builder a table column and an image well are both bound to this property and both have the proper value transformer name (an image dropped in the image well shows up in the table column). The transformer is registered and called every time an image is added or a row is reloaded (checked with NSLog() calls). The problem arises when I am trying to save the managed objects. The console output shows the error message : [NSImage length]: unrecognized selector sent to instance 0x1004933a0 It seems like core data is using the value transformer to obtain the NSImage back from the NSData and then tries to save the NSImage instead of the NSData. There are probably workarounds such as the one presented in this post but I would really like to understand why my approach is flawn. Thanks in advance for your ideas and explanations.

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  • NSArrayController not working with NSMutableDictionary for NSTableView

    - by Miraaj
    Hi all, I am trying to display content in NSTableView using NSMutableArrayController of NSMutableDictionary records. I followed steps written below: In application delegate class, I created an NSMutableArray object with name 'geniuses' and stored some NSMutableDictionary objects with keys: 'geniusName' and 'domain'. I took an NSArrayController object in IB, binded its controller content property to application delegate class, and set its model key path to 'geniuses'. In attribute inspector pane set mode as class and class name as NSMutableDictionary. Added keys: 'geniusName' and 'domain' to it. In IB I took a table view object. Binded its content property to array controller, controller key path set as arranged objects. Binded value property of its first column to array controller, controller key path set as arranged objects, model key path set as 'geniusName'. Binded value property of its second column to array controller, controller key path set as arranged objects, model key path set as 'geniusName'. After following these steps when I tried to build and run the project I found un-populated table view. You can find my code here. Can anyone suggest me where I may be wrong? Thanks, Miraaj

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  • Interface Builder "Simulate Interface" not working

    - by bpapa
    I am using Interface Builder to play around with some ideas. I never noticed that there is a "Simulate Interface" feature which apparently will render the nib in the iPhone simulator. So, I created a view, put one component in there (a Segmented Control), saved it, selected "Simulate Interface", the simulator launched but... nothing rendered in the simulator. Just a black screen. I thought maybe my nib wasn't complete enough, so I've tried it with all of my old nibs and I'm having the same problem with all of them. None of them render in the simulator at all. Is there some trick that I'm missing?

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  • Enable access for assistive device programmatically

    - by Dheeraj
    Hi All, I want to enable Access for assistive devices in System Preferences programmatically. But Problem is that my application is not running as root user and i do not want my application to be as root user and also should not ask for any authentication in between. I want to tap all keyboard events globally. I am using CGEventTapCreate() for the same.In the documentation of CGEventTapCreate() API it is mentioned that, Event taps receive key up and key down events if one of the following conditions is true: The current process is running as the root user. Access for assistive devices is enabled. In Mac OS X v10.4 & later, you can enable this feature using System Preferences, Universal Access panel, Keyboard view. I tried manually by checking the Enable Access for assistive devices from System Preference and it gives me expected output. So is there any way to do the same via program without asking for authentication and also application is not running as root user? Thanks, Dheeraj.

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  • Intercept web requests from a WebView Flash plugin

    - by starkos
    I've got a desktop browser app which uses a WebView to host a Flash plugin. The Flash plugin makes regular requests to an external website for new data, which it then draws as fancy graphics. I'd like to intercept these web requests and get at the data (so I can display it via Growl, instead of keeping a desktop window around). But best I can tell, requests made by Flash don't get picked up by the normal WebView delegates. Is there another place I can set a hook? I tried installing a custom NSURLCache via [NSURLCache setSharedURLCache] but that never got called. I also tried method swizzling a few of the other classes (like NSCachedURLResponse) but couldn't find a way in. Any ideas? Many thanks!

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  • Handling undo and edit flag on window with several model objects

    - by Rui Pacheco
    Hi, I've a window that will hold several instances of a model object, listed in a table. The model object is updated using a text view. What is the best way to keep the edit flag and undo manager in synch with the content of the different model objects? I'm thinking creating an instance of the undo manager on the model object and manually set the undo manager for the text view every time the user choses a new model object. Does the undo manager also handle the edited flag?

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  • Do I need to release a copied NSObjects - Objective-c

    - by ncohen
    Hi everyone, I was wondering if I need to release a copied NSObject? For example, I create only one dictionary that I copy into an array: Code: for (int num = 0; num < [object count]; num++) { [dictionary setObject:[object objectAtIndex:num] forKey:@"x"]; [array addObject:[dictionary copy]]; } Do I have to release the dictionary? If yes, when? Thanks

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  • Override System Preference Pane?

    - by DisappointedIdealist
    Is there a way to override / disable a system preference pane? I'm wanting to put an application together that would disable or override the Energy Saver preference pane, and would put it's own rules in place for putting a machine into standby, turning off the monitor, or other various energy saving activities.

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