Search Results

Search found 2876 results on 116 pages for 'dead pixel'.

Page 98/116 | < Previous Page | 94 95 96 97 98 99 100 101 102 103 104 105  | Next Page >

  • Passing Binary Data to a Stored Procedure in SQL Server 2008

    - by Joe Majewski
    I'm trying to figure out a way to store files in a database. I know it's recommended to store files on the file system rather than the database, but the job I'm working on would highly prefer using the database to store these images (files). There are also some constraints. I'm not an admin user, and I have to make stored procedures to execute all the commands. This hasn't been of much difficulty so far, but I cannot for the life of me establish a way to store a file (image) in the database. When I try to use the BULK command, I get an error saying "You do not have permission to use the bulk load statement." The bulk utility seemed like the easy way to upload files to the database, but without permissions I have to figure a work-a-round. I decided to use an HTML form with a file upload input type and handle it with PHP. The PHP calls the stored procedure and passes in the contents of the file. The problem is that now it's saying that the max length of a parameter can only be 128 characters. Now I'm completely stuck. I don't have permissions to use the bulk command and it appears that the max length of a parameter that I can pass to the SP is 128 characters. I expected to run into problems because binary characters and ascii characters don't mix well together, but I'm at a dead end... Thanks

    Read the article

  • Dynamically setting the queryset of a ModelMultipleChoiceField to a custom recordset

    - by Daniel Quinn
    I've seen all the howtos about how you can set a ModelMultipleChoiceField to use a custom queryset and I've tried them and they work. However, they all use the same paradigm: the queryset is just a filtered list of the same objects. In my case, I'm trying to get the admin to draw a multiselect form that instead of using usernames as the text portion of the , I'd like to use the name field from my account class. Here's a breakdown of what I've got: # models.py class Account(models.Model): name = models.CharField(max_length=128,help_text="A display name that people understand") user = models.ForeignKey(User, unique=True) # Tied to the User class in settings.py class Organisation(models.Model): administrators = models.ManyToManyField(User) # admin.py from django.forms import ModelMultipleChoiceField from django.contrib.auth.models import User class OrganisationAdminForm(forms.ModelForm): def __init__(self, *args, **kwargs): from ethico.accounts.models import Account self.base_fields["administrators"] = ModelMultipleChoiceField( queryset=User.objects.all(), required=False ) super(OrganisationAdminForm, self).__init__(*args, **kwargs) class Meta: model = Organisation This works, however, I want queryset above to draw a selectbox with the Account.name property and the User.id property. This didn't work: queryset=Account.objects.all().order_by("name").values_list("user","name") It failed with this error: 'tuple' object has no attribute 'pk' I figured that this would be easy, but it's turned into hours of dead-ends. Anyone care to shed some light?

    Read the article

  • Reducing the opacity on a div without reducing the opacity of the contents

    - by user352744
    Want to reduce the opacity of page contents container background without reducing the opacity of the contents. <div id="container"> <div id="page contents"> page contents goes here, like amazing articles and all that. </div> </div> Needs to be able to expand with the content, thus can't have a fixed height. Absolute positioning it underneath the content will mean there will be no relationship between the two divs and it wont expand with the contents, so I think this is a dead end, feel free to say otherwise. Can't use Jquery as could be too laggy and not instant. Other options preferred please. May have to use 'png' background images but were hoping not to as it is a template and needs to be able to change colour based on colour schemes. Could generate images on demand but not ideal. Oh and to top it off cant use CSS3 as wont work in IE! of course! Any suggestions?

    Read the article

  • SQL Server Express performance issue

    - by Developer IT
    Hi folks ! I know my questions will sound silly and probably nobody will have perfect answer but since I am in a complete dead-end with the situation it will make me feel better to post it here. So... I have a SQL Server Express database that's 500 Mb. It contains 5 tables and maybe 30 stored procedure. This database is use to store articles and is use for the Developer It web site. Normally the web pages load quickly, let's say 2 ou 3 sec. BUT, sqlserver process uses 100% of the processor for those 2 or 3 sec. I try to find which stored procedure was the problem and I could not find one. It seems like every read into the table dans contains the articles (there are about 155,000 of them and 20 or so gets added every 15 minutes). I added few index but without luck... It is because the table is full text indexed ? Should I have order with the primary key instead of date ? I never had any problems with ordering by dates.... Should I use dynamic SQL ? Should I add the primary key into the url of the articles ? Should I use mutiple indexes for seperate columns or one big index ? I you want more details or code bits, just ask for it. Basicly, every little hint is much apreciated. Thanks.

    Read the article

  • How to accommodate for the iPhone 4 screen resolution?

    - by dontWatchMyProfile
    This is a programming question! Read on before you vote to close! According to Apple, the iPhone 4 has a new and better screen resolution: 3.5-inch (diagonal) widescreen Multi-Touch display 960-by-640-pixel resolution at 326 ppi This little detail affects our apps in a heavy way. Most of the demo apps on the net have one thing in common: They position views in the believe that the screen has a fixed size of 320 x 480 pixels. So what most -if not all- developers do is: They designed everything in such a way, that a touchable area is -for example- 50 x 50 pixels big. Just enough to tap it. Things have been positioned relative to the upper left, to reach a specific position on screen - let's say the center, or somewhere at the bottom. Edit: It seems Apple has integrated an switch that allows to tell if an app is highRes or not. Nice. When we develop high-resolution apps, they probably won't work on older devices. And if they do, they would suffer a lot from 4-times the size of any image, having to scale them down in memory.

    Read the article

  • net send command program debugging in C#

    - by riad
    Dear all, I write a program to execute and send msg using windows net send command.Its working fine for single receptor.But the problem happen when i want to send message in many receptors. i use a for loop to take receptor name from a list box. Here all message go to the first receptor.The problem happen on process execution.So far i guess the process is not clear or dead on the time. Can any body guide me how i can send the msg to multiple users at a time? my code below: string sendingMessage = messageRichTextBox.Text; string[] recepentAddressArray = new string[recepentAddressListBox.Items.Count]; for (int j = 0; j < recepentAddressListBox.Items.Count; j++) // Getting address from list box { recepentAddressArray[j] = recepentAddressListBox.Items[j].ToString(); string recepantAddress = recepentAddressArray[j]; try { string strLine = "net send " + recepantAddress + " " + sendingMessage + " >C:netsend.log"; FileStream fs = new FileStream("c:netsend.bat", FileMode.Create, FileAccess.Write); StreamWriter streamWriter = new StreamWriter(fs); streamWriter.BaseStream.Seek(0, SeekOrigin.End); streamWriter.Write(strLine); streamWriter.Flush(); streamWriter.Close(); fs.Close(); Process p = new Process(); p.StartInfo.FileName = "C:netsend.bat"; p.StartInfo.WindowStyle = ProcessWindowStyle.Hidden; p.Start(); p.WaitForExit(); p.Close(); FileStream fsOutput = new FileStream("C:netsend.log", FileMode.Open, FileAccess.Read); StreamReader reader = new StreamReader(fsOutput); reader.BaseStream.Seek(0, SeekOrigin.Begin); string strOut = reader.ReadLine(); reader.Close(); fsOutput.Close(); } catch (Exception) { MessageBox.Show("ERROR"); } }

    Read the article

  • OpenGL equivalent of GDI's HatchBrush or PatternBrush?

    - by Ptah- Opener of the Mouth
    I have a VB6 application (please don't laugh) which does a lot of drawing via BitBlt and the standard VB6 drawing functions. I am running up against performance issues (yes, I do the regular tricks like drawing to memory). So, I decided to investigate other ways of drawing, and have come upon OpenGL. I've been doing some experimenting, and it seems straightforward to do most of what I want; the application mostly only uses very simple drawing -- relatively large 2D rectangles of solid colors and such -- but I haven't been able to find an equivalent to something like a HatchBrush or PatternBrush. More specifically, I want to be able to specify a small monochrome pixel pattern, choose a color, and whenever I draw a polygon (or whatever), instead of it being solid, have it automatically tiled with that pattern, not translated or rotated or skewed or stretched, with the "on" bits of the pattern showing up in the specified color, and the "off" bits of the pattern left displaying whatever had been drawn under the area that I am now drawing on. Obviously I could do all the calculations myself. That is, instead of drawing as a polygon which will somehow automatically be tiled for me, I could calculate all of the lines or pixels or whatever that actually need to be drawn, then draw them as lines or pixels or whatever. But is there an easier way? Like in GDI, where you just say "draw this polygon using this brush"? I am guessing that "textures" might be able to accomplish what I want, but it's not clear to me (I'm totally new to this and the documentation I've found is not entirely obvious); it seems like textures might skew or translate or stretch the pattern, based upon the vertices of the polygon? Whereas I want the pattern tiled. Is there a way to do this, or something like it, other than brute force calculation of exactly the pixels/lines/whatever that need to be drawn? Thanks in advance for any help.

    Read the article

  • PNG Transparency Problems in IE8

    - by user138777
    I'm having problems with a transparent PNG image showing black dithered pixel artifacts around the edge of the non transparent part of the image. It only does this in Internet Explorer and it only does it from a Javascript file it is used in. Here's what I'm talking about... http://70.86.157.71/test/test3.htm (link now dead) ...notice the girl in the bottom right corner. She has artifacts around her in IE8 (I haven't tested it in previous versions of IE, but I'm assuming it probably does the same). It works perfectly in Firefox and Chrome. The image is loaded from a Javascript file to produce the mouseover effect. If you load the image all by itself, it works fine. Here's the image... http://70.86.157.71/test/consultant2.png Does anyone know how to fix this? The image was produced in Photoshop CS3. I've read things about removing the Gama, but that apparently was in previous versions of Photoshop and when I load it in TweakPNG, it doesn't have Gama. Please help!

    Read the article

  • Interactive World Map, highlight countries on mouseover

    - by BrenGG
    I need to create an interactive world map on the front page of a site, the view portal will be about 650x200 pixels. The interactivity would include the following, mouse-over a country would highlight (the countries are will literally be filled with "red" for example) that country and display the countries' name (preferably text in a div), I will also be linking the highlighting event with a that will highlight a country when selected. I am having a difficult time finding a suitable solution, I refuse to use or learn a proprietry technology such as flash so it is not an option. I created a simple mockup using openlayers and a custom map image but the countries' markers load too slowly in IE6. Also svg seems too large, as I tried to use RaphaelJS, but abondoned it when I realised the world map data is 1.2mb which is totally un acceptable for the front page of a site.. I am really at a loss on how I am going to do this, my last resort is to manually create 250+ (however many countries there are) pngs and apply mouseover events to hotspots in the image... but this is probably going to be a dead end too.. desperately seeking a solution, any helpful comments will be appreciated!

    Read the article

  • GDI+ Rotated sub-image

    - by Andrew Robinson
    I have a rather large (30MB) image that I would like to take a small "slice" out of. The slice needs to represent a rotated portion of the original image. The following works but the corners are empty and it appears that I am taking a rectangular area of the original image, then rotating that and drawing it on an unrotated surface resulting in the missing corners. What I want is a rotated selection on the original image that is then drawn on an unrotated surface. I know I can first rotate the original image to accomplish this but this seems inefficient given its size. Any suggestions? Thanks, public Image SubImage(Image image, int x, int y, int width, int height, float angle) { var bitmap = new Bitmap(width, height); using (Graphics graphics = Graphics.FromImage(bitmap)) { graphics.TranslateTransform(bitmap.Width / 2.0f, bitmap.Height / 2.0f); graphics.RotateTransform(angle); graphics.TranslateTransform(-bitmap.Width / 2.0f, -bitmap.Height / 2.0f); graphics.DrawImage(image, new Rectangle(0, 0, width, height), x, y, width, height, GraphicsUnit.Pixel); } return bitmap; }

    Read the article

  • Moving UIScrollView in App

    - by jsetting32
    Currently, I am attempting to create the same effect as Yahoo! Weather's App where the vital day information is at the bottom of the page on the top of a UIScrollView, that's contained by a UIView. I am having a hard time thinking about how this is going to happen or how I should implement this. If the user taps on the top of the UIScrollView which is located near the bottom of the laoded UIView, and starts to scroll up (/), the UIScrollView's frame should be moved to the TOP of the current UIView's frame. So the UIScrollView's y-value should change to UIView's (self.view.frame.origin.y) if the user starts scrolling UP on the UIScrollView which is located on the UIView's y-pixel ~280. Here's what the UIViewController should look like in the beginning of loading the ViewController... Then once the user slides his finger from the bottom to the top of the screen... this should happen........ And when the user scrolls to the top of the UIScrollView with all the content within it... the view should go back to the start picture shown... How is this done? I was thinking several UIGestureRecognizer's and Instantiating the UIscrollview at the lower part of the UIView... _weatherView = [[UIScrollView alloc] initWithFrame:CGRectMake(self.view.frame.origin.x, self.view.frame.origin.y + 250, self.view.bounds.size.width, self.view.bounds.size.height - 44)]; _weatherView.contentSize = CGSizeMake(self.view.bounds.size.width, self.view.bounds.size.height * 4); _weatherView.backgroundColor = [UIColor clearColor]; [self.view addSubview:_weatherView]; The adding some UIGestureRecognizer delegate method.... But anyone have any ideas on the UIGestureRecognizer delegate method? And how it should be implemented? I can write the psuedo-code but I am having problems finding the delegate methods :P Thank you!!! ---- Break Time.... :)

    Read the article

  • Optimal Eclipse CDT (C++) experience in March of 2010

    - by ahoffer
    I am a student who will be using C++ next quarter. I really enjoyed using the Galileo release of Eclipse with Java and I would like to continue using Eclipse for for C++ development. I am now experimenting with C++ development on Eclipse. I am running Eclipse 3.5 SR2 with CDT 6.02. My operating system is Windows 7 and I have installed MinGW-5.1.6. Version 6.3 of GDB is installed. I have it compiling and stepping through code. However, I have the suspicion that I'm just crawling along and have yet to "shift the car out of first gear". I've spent about a week poking around on the Web to learn what constitutes and "optimal" C++ Eclipse experience. In particular, I'm interested in round-tripping with UML and unit testing. My exploration of the Web became an archeological dig. I turned up how-to articles from 2003, alternative MinGW distros, references to plugins, dead-links, more references to plugins, passionate discussions on gdb bugs, and more references to plugins. I no longer have any idea what might constitute an optimal C++ Eclipse environment. Would members of the community like to weigh-in on what they consider to be the current optimal experience for C++ development using Eclipse?

    Read the article

  • Android - Read PNG image without alpha and decode as ARGB_8888

    - by loki666
    I try to read an image from sdcard (in emulator) and then create a Bitmap image with the BitmapFactory.decodeByteArray method. I set the options: options.inPrefferedConfig = Bitmap.Config.ARGB_8888 options.inDither = false Then I extract the pixels into a ByteBuffer. ByteBuffer buffer = ByteBuffer.allocateDirect(width*height*4) bitmap.copyPixelsToBuffer(buffer) I use this ByteBuffer then in the JNI to convert it into RGB format and want to calculate on it. But always I get false data - I test without modifying the ByteBuffer. Only thing I do is to put it into the native method into JNI. Then cast it into a unsigned char* and convert it back into a ByteBuffer before returning it back to Java. unsigned char* buffer = (unsinged char*)(env->GetDirectBufferAddress(byteBuffer)) jobject returnByteBuffer = env->NewDirectByteBuffer(buffer, length) Before displaying the image I get data back with bitmap.copyPixelsFromBuffer( buffer ) But then it has wrong data in it. My Question is if this is because the image is internally converted into RGB 565 or what is wrong here? ..... Have an answer for it: - yes, it is converted internally to RGB565. Does anybody know how to create such an bitmap image from PNG with ARGB8888 pixel format? If anybody has an idea, it would be great!

    Read the article

  • Vehicle License Plate Detection

    - by Ash
    Hey all Basically for my final project at university, I'm developing a vehicle license plate detection application. Now I consider myself an intermediate programmer, however my mathematics knowledge lacks anything above secondary school, therefore producing detection formulae is basically impossible. I've spend a good amount of time looking up academic papers such as: http://www.scribd.com/doc/266575/Detecting-Vehicle-License-Plates-in-Images http://www.cic.unb.br/~mylene/PI_2010_2/ICIP10/pdfs/0003945.pdf http://www.eurasip.org/Proceedings/Eusipco/Eusipco2007/Papers/d3l-b05.pdf When it comes to the maths, I'm lost. Due to this testing various graphic images proved productive, for example: to However this approach is only catered to that particular image, and if the techniques were applied to different images, I'm sure a different, most likely poorer conversion would occur. I've read about a formula called the bottom hat morphology transform, which according to the first does the following: "Basically, the trans- formation keeps all the dark details of the picture, and eliminates everything else (including bigger dark regions and light regions)." Sadly I can't find much information on this, however the image within the documentation near the end of the report shows it's effectiveness. I'm aware this is complicated and vast, I'd just appreciate a little advice, even in terms of what transformation techniques I should focus on developing, or algorithm regarding edge detection or pixel detection. Few things I need to add Developing in C Sharp Confining the project to UK registration plates only I can basically choose the images to convert as a demonstration Thanks

    Read the article

  • c++ - strange problem with polymorphism - cellular automaton

    - by Green
    Hello, I am making "game of life" implementation that, when cell has: two live neighbours I make object of class CCellB two live neighbours I make object of class CCellA when has 3 or <2 I make object of class CCellX (dead) Class CCell is base of CCellA, CCellB, CCellX My problem is: That works fine, until I change new CCell(); to new CCellB();: CCell ***temp = allocateArray(); for(int i = 0; i < n; i++) { for(int j = 0; j < m; j++) { c = arr[i][j]->countAliveNeighbor(); if(c == 3) { temp[i][j] = new CCellA(); temp[i][j]->alive = 1; }else if(c == 2) { temp[i][j] = new CCell(); // HERE, WHEN I CHANGE IT TO CCELLB IT DON'T WORKS temp[i][j]->alive = tab[i][j]->alive; }else if((c >= 4)||(c < 2)) { temp[i][j] = new CCellX(); } } } Then it seems don't work properly... Seems like neighbours are not count properly, Cell with 4,5 neighbours still alive alive var is member of base class - CCell, all is public, please help!

    Read the article

  • VB.NET trying simple captcha

    - by Pride Grimm
    I'm trying to write a simple captcha program in vb.net. I'm just wanting to make an image from random numbers and display it, check the answer, and then proceed. I'm pretty new to vb.net, so I found some code to generate the information. I will cite the owner when I find it again (http://www.knowlegezone.com/80/article/Technology/Software/Asp-Net/Simple-ASP-NET-CAPTCHA-Tutorial) This is in the onload() of default2.aspx Public Sub returnNumer() Dim num1 As New Random Dim num2 As New Random Dim numQ1 As Integer Dim numQ2 As Integer Dim QString As String numQ1 = num1.Next(10, 15) numQ2 = num2.Next(17, 31) QString = numQ1.ToString + " + " + numQ2.ToString + " = " Session("answer") = numQ1 + numQ2 Dim bitmap As New Bitmap(85, 35) Dim Grfx As Graphics = Graphics.FromImage(bitmap) Dim font As New Font("Arial", 18, FontStyle.Bold, GraphicsUnit.Pixel) Dim Rect As New Rectangle(0, 0, 100, 50) Grfx.FillRectangle(Brushes.Brown, Rect) Grfx.DrawRectangle(Pens.PeachPuff, Rect) ' Border Grfx.DrawString(QString, font, Brushes.Azure, 0, 0) Response.ContentType = "Image/jpeg" bitmap.Save(Response.OutputStream, System.Drawing.Imaging.ImageFormat.Jpeg) bitmap.Dispose() Grfx.Dispose() End Sub So I put this in a separate page, like this This all works find and dandy, but when I get the answer from the session like this Dim literal As String = Convert.ToString(Session("answer")) It's always one behind. So if The images adds to 32, the answer in session isn't 32. But after a refresh (and a new image) the session("answer") will be 32. Is there a way to refresh the session on page 1, after the default2.aspx loads? Is there a better way to do this? I though about trying to run the code all on one page, and trying to set the src of and image to returnNumber(), but I need a bit of help on that one.

    Read the article

  • JQuery - Fade in new Background Image?

    - by JasonS
    Hi, I think I may be trying something that isn't possible. I was recently tasked to create a html version of the flash site. On the flash site when you click on the body the image changes. I have done this with JQuery. Its brilliant! However.. it isn't "flash" enough. The powers that be want a fade effect between images. This is where I have come completely undone. This is how my script works at the moment. Images are stored in a div called photos. This is hidden. <div id="photos"> <img src="image.jpg" alt="Some caption" style="#page-bg-color" /> </div> When the page is loaded jquery checks to see if the first image is loaded. If it isn't then a loading symbol spins. When the image is loaded, it becomes the body background. $("body").css('background', 'url(' + photos[currentImage]["url"] + ') no-repeat 50% 50% fixed ' + photos[currentImage]["background"]); I have tried the following. I have tried animate. However, this doesn't work. I have tried this plugin: http://plugins.jquery.com/project/bgImageTransition This doesn't work either. It appears to clone the tag and do something. I assume it isn't working because you cannot clone the body tag. That or it is really old and is no longer compatible with the current version of JQuery. I fear that I have coded my way down a dead end. Does anybody know how I could make this work?

    Read the article

  • Popup window size in android

    - by Bostjan
    I'm creating a popup window in a listactivity in the event onListItemClick. LayoutInflater inflater = (LayoutInflater) this.getSystemService(Context.LAYOUT_INFLATER_SERVICE); View pop = inflater.inflate(R.layout.popupcontact, null, false); ImageView atnot = (ImageView)pop.findViewById(R.id.aNot); height = pop.getMeasuredHeight(); width = pop.getMeasuredWidth(); Log.e("pw","height: "+String.valueOf(height)+", width: "+String.valueOf(width)); atnot.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { pw.dismiss(); } }); pw = new PopupWindow(pop, width, height, true); // The code below assumes that the root container has an id called 'main' //pw.showAtLocation(v, Gravity.CENTER, 0, 0); pw.showAsDropDown(v, 10, 5); Now, the height and width variables were supposed to be height and width of the layout used for the popup window (popupcontact). But they return 0. I guess that is because the layout isn't rendered yet. Does anyone have a clue, how can I control the size of the popup window without needing to use absolute pixel numbers?

    Read the article

  • 3.1.3 and 3.2 different behaviour

    - by teo
    I'm using a custom cell in tableView with a UITextField - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:CellIdentifier] autorelease]; UITextField *txtField = [[UITextField alloc] initWithFrame:CGRectMake(0, 0, 280, 24)]; txtField.placeholder = @"<Enter Text>"; txtField.textAlignment = UITextAlignmentLeft; txtField.clearButtonMode = UITextFieldViewModeAlways; txtField.autocapitalizationType = UITextAutocapitalizationTypeNone; txtField.autocorrectionType = UITextAutocorrectionTypeNo; [cell.contentView addSubview:txtField]; [txtField release]; } } This works fine and the UITextField covers the cell. When i run this with 3.2 sdk or on the iPad the UITextField isn't aligned properly to the left, overlapping the cell and i have to use a UITextField width of 270 instead of 280 UITextField *txtField = [[UITextField alloc] initWithFrame:CGRectMake(0, 0, 270, 24)]; It seems something is wrong the pixel ratio. How can this be fixed? Is there a way to determine the version of os the device has ( 3.1.2, 3.1.3, 3.2 or maybe even the 4.0) or can it be done another way? Thank you Teo

    Read the article

  • How to optimize Conway's game of life for CUDA?

    - by nlight
    I've written this CUDA kernel for Conway's game of life: global void gameOfLife(float* returnBuffer, int width, int height) { unsigned int x = blockIdx.x*blockDim.x + threadIdx.x; unsigned int y = blockIdx.y*blockDim.y + threadIdx.y; float p = tex2D(inputTex, x, y); float neighbors = 0; neighbors += tex2D(inputTex, x+1, y); neighbors += tex2D(inputTex, x-1, y); neighbors += tex2D(inputTex, x, y+1); neighbors += tex2D(inputTex, x, y-1); neighbors += tex2D(inputTex, x+1, y+1); neighbors += tex2D(inputTex, x-1, y-1); neighbors += tex2D(inputTex, x-1, y+1); neighbors += tex2D(inputTex, x+1, y-1); __syncthreads(); float final = 0; if(neighbors < 2) final = 0; else if(neighbors 3) final = 0; else if(p != 0) final = 1; else if(neighbors == 3) final = 1; __syncthreads(); returnBuffer[x + y*width] = final; } I am looking for errors/optimizations. Parallel programming is quite new to me and I am not sure if I get how to do it right. The rest of the app is: Memcpy input array to a 2d texture inputTex stored in a CUDA array. Output is memcpy-ed from global memory to host and then dealt with. As you can see a thread deals with a single pixel. I am unsure if that is the fastest way as some sources suggest doing a row or more per thread. If I understand correctly NVidia themselves say that the more threads, the better. I would love advice on this on someone with practical experience.

    Read the article

  • imageconvolution leaves black dot in the upper left corner

    - by Peter O.
    I'm trying to sharp resized images using this code: imageconvolution($imageResource, array( array( -1, -1, -1 ), array( -1, 16, -1 ), array( -1, -1, -1 ), ), 8, 0); When the transparent PNG image is sharpened, using code above, it appears with a black dot in the upper left corner (I have tried different convolution kernels, but the result is the same). After resizing the image looked OK. 1st image is the original one 2nd image is the sharpened one EDIT: What am I going wrong? I'm using the color retrieved from pixel. $color = imagecolorat($imageResource, 0, 0); imageconvolution($imageResource, array( array( -1, -1, -1 ), array( -1, 16, -1 ), array( -1, -1, -1 ), ), 8, 0); imagesetpixel($imageResource, 0, 0, $color); Is imagecolorat the right function? Or is the position correct? EDIT2: I have changed coordinates, but still no luck. I've check the transparency given by imagecolorat (according to this post). This is the dump: array(4) { red => 0 green => 0 blue => 0 alpha => 127 } Alpha 127 = 100% transparent. Those zeroes might cause the problem...

    Read the article

  • Inconsistent table width when hideing/showing a set of columns

    - by Salman A. Kagzi
    I have got a an HTML table of around 40+ columns. To make this table fit in the screen and have the data in a re presentable format we have section in this table. i.e. there are some column that are always visible and the remainder a made visible when s specific radio button (describing a section) is selected. Each radio button is associated to different number of columns. We show/hide a column by setting/removing "display:none" style in all the cell under that column. This all works Just fine. Now the real problem is with the width of the columns in this table. I cant use fixed with with pixel settings. I have tried using the percentage setting by giving 50% to the always visible part and rest 50% is divided between the column in a section. But I am unable to get a fixed behavior i.e. the size of the table columns across IE & FF. Some columns are just right while some are really huge. How can I get the table to give consistent column width across browsers?

    Read the article

  • Javascript/Canvas/Images scaling problem in Firefox

    - by DocTiger
    I have a problem with the context2d's drawImage function. Whenever I scale an image, it gets a dark border of one pixel, which is kind of ugly. That does only happen in Firefox, not in Opera or Webkit. Is this an antialiasing problem? For hours I studied the examples and available documentation without getting rid of it... I couldn't yet try it on another computer so maybe just maybe it's an issue with the graphics hardware/drivers. I have reproduced this effect with this minimal snippet, assuming exp.jpg is sized 200x200 pixels. <html> <body> <canvas id="canvas" width="400" height="400"></canvas> </body> <script type="text/javascript" src="../../media/pinax/js/jquery-1.3.2.min.js"></script> <script type="text/javascript" > context = $('#canvas')[0].getContext('2d'); img = new Image(); img.src = "exp.jpg"; //while (!img.complete); context.drawImage(img, 2,2,199,199); context.drawImage(img, 199,2,199,199); </script> </html>

    Read the article

  • alternative to #include within namespace { } block

    - by Jeff
    Edit: I know that method 1 is essentially invalid and will probably use method 2, but I'm looking for the best hack or a better solution to mitigate rampant, mutable namespace proliferation. I have multiple class or method definitions in one namespace that have different dependencies, and would like to use the fewest namespace blocks or explicit scopings possible but while grouping #include directives with the definitions that require them as best as possible. I've never seen any indication that any preprocessor could be told to exclude namespace {} scoping from #include contents, but I'm here to ask if something similar to this is possible: (see bottom for explanation of why I want something dead simple) // NOTE: apple.h, etc., contents are *NOT* intended to be in namespace Foo! // would prefer something most this: namespace Foo { #include "apple.h" B *A::blah(B const *x) { /* ... */ } #include "banana.h" int B::whatever(C const &var) { /* ... */ } #include "blueberry.h" void B::something() { /* ... */ } } // namespace Foo ... // over this: #include "apple.h" #include "banana.h" #include "blueberry.h" namespace Foo { B *A::blah(B const *x) { /* ... */ } int B::whatever(C const &var) { /* ... */ } void B::something() { /* ... */ } } // namespace Foo ... // or over this: #include "apple.h" namespace Foo { B *A::blah(B const *x) { /* ... */ } } // namespace Foo #include "banana.h" namespace Foo { int B::whatever(C const &var) { /* ... */ } } // namespace Foo #include "blueberry.h" namespace Foo { void B::something() { /* ... */ } } // namespace Foo My real problem is that I have projects where a module may need to be branched but have coexisting components from the branches in the same program. I have classes like FooA, etc., that I've called Foo::A in the hopes being able to branch less painfully as Foo::v1_2::A, where some program may need both a Foo::A and a Foo::v1_2::A. I'd like "Foo" or "Foo::v1_2" to show up only really once per file, as a single namespace block, if possible. Moreover, I tend to prefer to locate blocks of #include directives immediately above the first definition in the file that requires them. What's my best choice, or alternatively, what should I be doing instead of hijacking the namespaces?

    Read the article

  • Toggle two divs and classes

    - by kuswantin
    I have two links with classes (login-form and register-form) relevant to their target forms ID, they want to toggle. I have also a predefined 'slideToggle' function to toggle better. This is what I have tried so far: $('#userbar a').click(function() { var c = $(this).attr('class'); $('#userbar a').removeClass('active'); $(this).toggleClass('active'); $('#register-form,#login-form').hide(); //bad, causing flashy $('#' + c).slideToggle('slow'); return false; }); With this I have trouble with the flashy window, and to correctly toggle the active classes when another link is clicked, the other link should not have active class anymore. Additional problem is the link is dead on serial clicks. I have another try, longer one: $('#userbar a').click(function() { var c = $(this).attr('class'); switch (c) { case 'login-form': $('#' + c).slideToggle('slow'); $(this).toggleClass('active'); $('#register-form').hide(); break; case 'register-form': $('#' + c).slideToggle('slow'); $(this).toggleClass('active'); $('#login-form').hide(); break; } return false; }); This one is worse than the first :( Any suggestion to correct the behavior? What I want is when a link with class login-form is click, so toggle the form with ID login-form, and hide the register-form if open. Any help would be very much appreciated. Thanks.

    Read the article

< Previous Page | 94 95 96 97 98 99 100 101 102 103 104 105  | Next Page >