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  • Cut and paste out of/ into text fields in a separate window doesn't work

    - by Brian Postow
    I have a Macintosh Mozilla plugin which puts up a separate window for login information. It seems to work fine, it gets keyboard events like typing and hitting return to hit the default button. HOWEVER, it doesn't seem to get cut and paste events. When I hit Cmd-v, the edit menu flashes, but nothing happnes. Is this a problem with my responder chain? Do I have to specially tell Mozilla that I want these events? or am I likely to have some other problem that I haven't even thought of? thanks.

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  • Simple string pattern matching

    - by Joonas Trussmann
    What's the easiest way of doing simple pattern matching a la .something.com something.com/ something.com/somefolder/*.jpg in the iPhone SDK? At this point it looks like I'm going to have to use a regular expression library of some sort, which is really overkill when all I need is simple wildcard matching. None of the standard NSString methods seem to be available on the iPhone.

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  • Custom TableViewCell with TextField and first responder

    - by Robb
    I have a custom TableView cell that contains a TextField and I want it to become the first responder as soon as the view is shown but [textcell.textfield becomeFirstResponder] does not work. I know it's because it's a custom cell in another class and I even tried it there and it didn't work. Anyone know how to pull this off? Thanks...

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  • UIView Controller mysteriously getting deallocated

    - by Dan Ray
    I have a UINavigation scheme with a "welcome" page, a middle page, and a detail page. In the middle page, there's a segmented controller that can swap the main body of that page between a table, a calendar, and a MKMapView, each implemented with their own view controller classes. Today I implemented the MapView and its annotations and all of that. It's nice. And a detail disclosure on each callout takes you to the detail page just the same way as if you'd gotten there via the table. Lovely. I also have a right-button-bar button that pushes in a "search" view. From there you can search the data I'm navigating. When it's done filtering the data (an array of objects I'm keeping in a data singleton), it makes the table reload its data, and calls my annotation-clearer-and-builder methods on the map view, and then pops itself out, so the "middle" page (including whatever view was in the guts of it) is back on the screen. Problem is, if I go back and forth between the map and the search a couple times, any mention of the table view causes us to crash with: *** -[CALayer retain]: message sent to deallocated instance 0x710b810. (I obviously have NSZombies turned on.) I put an NSLog in the dealloc method of my table view controller. That thing's never getting called. I don't know if we're ditching it behind the scenes for memory purposes, or if I'm leaking it and can't get my hands back on it, or what. I'm sort of at a loss about where to look. Any hints?

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  • Alternative Control Structures

    - by Brock Woolf
    I've been wondering about alternative ways to write control structures. One that you learn early on for if statements is a replacement for this: if ( x ) { // true } else { // false } with this (sometimes this is more readable compared to lots of brackets): x ? true : false It got me thinking. Can we replace anything else incase it's more readable. We of course replace if statements like this: if (a < b) { return true; } else { return false; } with things like this: return a < b; We can save a long if with something like this (pretty much same as the one above): bool xCollisionTrue = (object.xPos < aabb.maxX && object.xPos > aabb.minX); So those are the ones I can think of off the top of my head for the if statement and doing comparisons. So I'm wondering what about looping constructs, for, while, etc. Maybe the code obfuscators might have some ideas.

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  • How to add Button in UINavigationController

    - by Ali
    Hi all , navigator=[[UINavigationController alloc]initWithRootViewController:contacts]; UIBarButtonItem *nextButton = [[UIBarButtonItem alloc] initWithTitle:@"Delete" style:UIBarButtonItemStyleBordered target:self action:@selector(makeCall)]; //[[self.navigator navigationItem] setLeftBarButtonItem:nextButton]; self.navigator.navigationBar.items=[NSArray arrayWithObject:nextButton]; I am adding a button to UINavigationController and got following exception please help me 2011-01-03 11:46:26.626 Appointment[2243:207] *** Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'Cannot call setItems:animated: directly on a UINavigationBar managed by a controller.' 2011-01-03 11:46:26.634 Appointment[2243:207] Stack: ( 3040

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  • How to change the font size gradually in a UILabel?

    - by Flocked
    Hello, is there a way to change the font size gradually in a UILabel? I tried it with: [UIView beginAnimations:@"foo" context:nil]; [UIView setAnimationDuration:0.8]; uiLabel.font = [UIFont boldSystemFontOfSize:144]; [UIView commitAnimations]; The problem is that the change of the font size happens instantly.

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  • integer constant does 'not reduce to an integer'

    - by Dan Morgan
    I use this code to set my constants // Constants.h extern NSInteger const KNameIndex; // Constants.m NSInteger const KNameIndex = 0; And in a switch statement within a file that imports the Constant.h file I have this: switch (self.sectionFromParentTable) { case KNameIndex: self.types = self.facilityTypes; break; ... I get error at compile that read this: "error:case label does not reduce to an integer constant" Any ideas what might be messed up?

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  • Is is possible to derive currency symbol from currency code?

    - by Dave Hunt
    My iPhone app formats an NSDecimalNumber as a currency using setCurrencyCode, however another screen displays just the currency symbol. Rather than storing both the currency code and symbol, is it possible to derive the symbol from the code? I thought the following might work, but it just returns the symbol as $: currencyCode = [dictPrices valueForKey:@"currencyCode"]; NSNumberFormatter *numberFormatter = [[[NSNumberFormatter alloc] init] autorelease]; [numberFormatter setFormatterBehavior:NSNumberFormatterBehavior10_4]; [numberFormatter setCurrencyCode:currencyCode]; [numberFormatter setNumberStyle:NSNumberFormatterCurrencyStyle]; NSString *currencySymbol = [numberFormatter currencySymbol];

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  • How to add a pop-up menu to a NSToolbarItem?

    - by Rui Pacheco
    Hi, I'm trying to open a pop-up menu from a NSToolbarItem. I tried following this example but I can't use that class method because NSToolbar and NSToolbarItem inherit from NSObject and not from NSView. Apart from creating a custom view, what is the best way to open a pop-up menu from a NSToolbarItem?

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  • a valid signing identity matching this profile could not be found in your keychain

    - by riteshkumar1905
    Hi i am a admin in apple developer and my profile my profile is deleted. now when we create new provisioning profile it give error "valid signing identity matching this profile could not be found in your keychain ". certificate request in keychain is resisted with my profile. I am also developed new certificate request with new apple devlopper profile but this also give same problem. how its solved plz tell me.

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  • Using CGContext to display a sprite sheet iPhone

    - by Mike
    Hello, So I have a spritesheet in png format, and have already worked out the coordinates for what I want to display. I'm trying to create a method that will return a UIImage when passed the location information on the spritesheet. I'm just not sure how to use the CGContext stuff along with the the coordinates to return an UIImage. I was looking to CGContextClipToRect because I think that is the way to do it, but I just can't seem to get it to work. Something like this CGSize size = CGSizeMake(xSize, ySize); UIGraphicsBeginImageContext(size); //CGContextClipToRect(spriteSheet.size, imageRect); [spriteSheet drawAtPoint:CGPointMake(xPos, yPos)]; UIImage *newImage = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); return scaledImage; returns only what is in the size Context. I need to be able to "move" this size window around the spritesheet if that makes sense. Any help would be appreciated. Thanks, Mike

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  • Why I add the CGPoint in the NSMultable Array?

    - by Tattat
    I want to store my CGPoint to the NSMultable Array, so , I have method like this: [self.points addObject:CGPointMake(x, y)]; But I got the error, it said that : Incompatible type for argument 1 of "addObject". So, I check out the API, (void)addObject:(id)anObject anObject The object to add to the end of the receiver's content. This value must not be nil. So, I think the "CGPointMake" can make a Object, but it can't be assigned. What happens?

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  • system settings for iphone

    - by Viral
    hi friends, I m making alarm application, for that I need to access some system settings like System time format (24 hrs or 12 hrs), System Volume settings And make system Auto lock after some time intervals. I don't know how to implement such settings using code, if any one know about this please let me know. thank you in advance.

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  • Why when I render a scene with a revolving camera objects that you'd expect to appear behind others

    - by seaworthy
    Hello, I am rendering a scene in which I have two spheres. I am revolving a camera around one of them. What happens is counter-intuitive. When the camera goes around the sphere the other gets in front of it when you'd expect it to be behind. So it appears as though the spheres aren't revolving around each other and the one the should go around is always upfront. Please help. Here is the code that renders the scene: glLoadIdentity(); [self positionCamera]; glutSolidSphere(2, 12,12); glPushMatrix(); glTranslatef(5, 0, 0); glutSolidSphere(0.5, 12,12); glPopMatrix(); glFlush(); This block is part of a class that gets called on using. [NSTimer scheduledTimerWithTimeInterval:DEFAULT_ANIMATION_INTERVAL target:self selector:@selector(drawRect) userInfo:nil repeats:YES]; And -(void)positionCamera{} Contains math do camera revolution and gluLookAt()

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  • custom Copy Responder in iphone

    - by sagar
    Hello ! I have a webview in my application. I want to handle when user copies something from web view, my custom method - should be triggered. I have tried following. I have placed following method in myViewCtr.m file -(void)copy:(id)sender{ NSLog(@"hi ! Hello "); } But nothing working - What should I do to implement the same ? Thanks in advance for sharing your great knowledge. Sagar

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  • Obj-C combining strings

    - by Brodie4598
    this must be such a simple problem but can someone tell me why this doesnt work: visibilityString1 = @"the"; visibilityString2 = @"end"; visibilityString = (@"This is %@ %@", visibilityString1, visibilityString2); Every time I try to combine strings this way, it will only return the second string so what I get is: end

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  • Problem with playing a sound when a button is clicked.

    - by iSharreth
    in my code: import "MyViewController.h" import (IBAction)playSound{ AVAudioPlayer *myExampleSound; NSString *myExamplePath = [[NSBundle mainBundle] pathForResource:@"myaudiofile" ofType:@"caf"]; myExampleSound =[[AVAudioPlayer alloc] initWithContentsOfURL:[NSURL fileURLWithPath:myExamplePath] error:NULL]; myExampleSound.delegate = self; [myExampleSound play]; } But it is showing a warning that Class MyViewController does not implement AVAudioplayerDelegate. Anyone please help. I had included the AVFoundation.Framework.

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  • Issue Passing NSMutableDictionary to Method

    - by roswell
    Hello all, I'm trying some basic iPhone programming -- all has been going well but recently I've hit a bit of a roadblock. I've got a chunk of code that's passing an NSMutableDictionary (amongst other things) to a method in another class: [self.shuttle makeAPICallAndReturnResultsUsingMode:@"login" module:@"login" query:credentials]; The NSMutableArray credentials is previously defined a bit above as such: NSMutableDictionary *credentials = [[NSMutableDictionary alloc] init]; [credentials setObject:username forKey:@"username"]; [credentials setObject:password forKey:@"password"]; The method that receives it looks like such: -(id)makeAPICallAndReturnResultsUsingMode:(NSString *)mode module:(NSString *)module query:(NSMutableDictionary *)query From debugging I have determined that the code works fine up until this point within the above method: [query setObject:self.sessionID forKey:@"session_id"]; At this point, the application terminates -- the Console informs me of this exception: * Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '* -[NSCFDictionary setObject:forKey:]: method sent to an uninitialized mutable dictionary object' This leads me to believe that I must initialize NSMutableDictionary in some way in my new method before I can access it, but I have no idea how. Any advice?

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  • Faking a dynamic schema in Core Data?

    - by Gouldsc
    From reading the Apple Docs on Core Data, I've learned that you should not use Core Data when you need a dynamic schema. If I wanted to provide the user the ability to create their own properties, in a core data model would it work if I created some "dummy" attributes like "custom decimal 1", "custom decimal 2", "custom text 1", "custom text 2" etc that the user could name and use for their own purposes? Obviously this won't work for relationships, but for simple properties it seems like a reasonable workaround. Will creating a bunch of dummy attributes on my entities that go unused by most users noticeably decrease performance for them? Have any of you tried something like this? Thanks!

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  • MPMusicPlayerController stops sending notifications

    - by jasongullickson
    I have a MPMusicPlayerController playing the entire iPod library and I'm subscribed to the notifications when tracks change etc. This is all working correctly When the end of the playlist is reached, MPMusicPlayerController sends a change of state notification and stops. When I re-start the player, music begins to play again but MPMusicPlayerController no longer sends notifications when tracks change, etc. Thoughts?

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  • Problem creating checklist (similar to TouchCells sample code) app for iPhone. Random cells get chec

    - by Jonah
    I've been having a problem creating a checklist in the style of the TouchCells example from the Apple sample code. Basically, it is a table that allows multiple selection of its items and gives each selected item a check mark. The problem I'm having is that when I select an item and then scroll down the screen, another item (off the screen) will randomly be selected. It seems that it is usually the next cell to be loaded on the screen. I couldn't figure out what I was doing wrong so I tested it with Apple's TouchCells code. In their program though, they only have 6 cells and there is no room to scroll. So, I duplicated some of the items from the plist file to make more cells and... the same problem pops up. If you select a cell and then scroll, another cell will randomly be selected. Update I recently tried the iPhone Dev Cookbook sample code named "Checks" and... you guessed it, the same problem. Here's the link: http://code.google.com/p/cookbooksamples/downloads/list This is driving me nuts. Is it a bug or am I doing something wrong? Does anyone know how to fix this? Thanks! Also, does anyone know of any sample code that shows how to do this?

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